Greatest Protoss Strategies of All Time (#3)

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  • Опубліковано 12 січ 2025

КОМЕНТАРІ • 60

  • @SC2HL
    @SC2HL  Рік тому +23

    Hey everyone, If you have any suggestions for strategies (Zerg/Protoss/Terran) do let me know!
    the sources of these different games vary greatly in quality. The highlights are very fun though. If you want to support the channel, please find us on Patreon: patreon.com/SC2HL

  • @inhquangang3253
    @inhquangang3253 Рік тому +147

    Has and Happy's mind game is on a whole different level that never has anyone achieved

    • @juliuskwak1263
      @juliuskwak1263 Рік тому +24

      Love the commentating, lmao!
      "This fool doesn't even know!"
      "Ehehehehehehehehehe!"

    • @NukesWarshipsBlitz
      @NukesWarshipsBlitz Рік тому

      are you just gonna ignore sOs?

  • @Unknown0YT0
    @Unknown0YT0 Рік тому +115

    8:00
    Happy: "This fool doesn't know... (that I have 2 hidden bases)"
    Has: _[laughs in 2 casters]_

  • @zack-z3o
    @zack-z3o Рік тому +32

    That last recall was so satisfying to watch

  • @0_Body
    @0_Body Рік тому +30

    Zest wanted to show off with that recall 😄

  • @dizzlebizzle8424
    @dizzlebizzle8424 Рік тому +20

    loving these 'greatest strat' compilations

  • @WarriorsSon
    @WarriorsSon Рік тому +16

    Zest is a beast. Just evolved every step of the way and made good calculated calls. Solar didn't do a lot wrong ,just got out thought on a few tactics. Great game.

  • @mancamiatipoola
    @mancamiatipoola Місяць тому

    Bro i love these so much. As a guy who loves to watch SC2 pro matches every once in a while but doesnt have the time to watch a full tournament anymore, i REALLY appreciate your channel a lot!
    This is by far the best collection of protoss funny and cool games you have made so far. That last game was a sky-toss enjoyer's dream especially with that finale. And the Has game is just the wackiest SC game i have ever seen. LMAO!
    So good, pls keep making these!
    GG

  • @penguinquestionmark1704
    @penguinquestionmark1704 Рік тому +7

    that last game's end was classyyyy

  • @blue-phoenix115
    @blue-phoenix115 Рік тому +4

    "Heh... This fool doesn't know about my hidden Command Centers."

  • @geniegerny
    @geniegerny Рік тому +9

    I love how confused harstem and lambo were xdd

  • @n-dawwg2570
    @n-dawwg2570 Рік тому +1

    What a crazy finish in that last game!

  • @wojurera3131
    @wojurera3131 Рік тому +8

    That Zest Play was High IQ🫡

  • @bobaktxl06
    @bobaktxl06 Рік тому +1

    8:56 , HOLY FUCK Recall was literally instant back in the day, huh? I totally forgot...

  • @mumblety96
    @mumblety96 Рік тому +2

    LOVE a good mothership recall on some Filthy Zerg. 😂

  • @sigimay1
    @sigimay1 8 місяців тому

    Base Heart of the swarm 1v1 was the most entertaining in the series.

  • @nilsragnar1347
    @nilsragnar1347 Рік тому +2

    8:51 How is it that casters always start screaming at the same time and also correct themselves to the same pitch?

  • @eurapeon
    @eurapeon Рік тому

    I could have sworn I heard a baby at 0:06 seconds

  • @nilsragnar1347
    @nilsragnar1347 Рік тому +1

    3:42
    What is that protoss research in the production tab?

    • @gambitraider5475
      @gambitraider5475 Рік тому

      It might be shield 1. The gamma is a little high

    • @nilsragnar1347
      @nilsragnar1347 Рік тому

      @@gambitraider5475 Might have figured it out, I think it's an old icon for the resonating glaives research.

    • @nilsragnar1347
      @nilsragnar1347 Рік тому +2

      @@jtrax2214 yeah I wondered about the liberator range icon as well, but luckily the observer hovered over it for a few seconds and I was able to figure that one out. Thanks for the additional info though, I'm thoroughly impressed by your deep knowledge in the game's history

  • @Chizypuff
    @Chizypuff Рік тому

    Omg I've always wondered why pros don't cheese a random hidden base, I figured it was bad if the opponent scouts it. That game between has and happy was beautiful

    • @berndarndt9924
      @berndarndt9924 Рік тому

      @chizypuff pros sometimes do cheese hidden bases, it's usually a gold base or when they are losing.
      However usually the risk/reward is not in their favor.

  • @snowdrop9810
    @snowdrop9810 Рік тому

    Lmao that hatch in the thumbnail

  • @boyPobre
    @boyPobre Рік тому

    i knew it! i wasnt crazy!.. ive been searching that first game for a long time i just forget who was the players are coz its a crazy game when i first watch it XD

  • @Metaspace2
    @Metaspace2 Рік тому +1

    The match Has vs. Happy was the lowest level I have ever seen in the pro-gaming scene :-D

  • @jkkim6928
    @jkkim6928 Рік тому +2

    Zest is beast

  • @ShraSsful
    @ShraSsful Рік тому

    Please enable 1440k for your content ! it will great. Great stream !

  • @anthonylaine6111
    @anthonylaine6111 Рік тому

    Magnifique la 2eme game on se croirait en Bronze 🤣🤣🤣
    Max pax un boss comme toujours et zest la fin est parfaite même si je pense qu'il pouvait la gagner avant et que dire de sa gestion des Viper magnifique ❤️

  • @paronzoda
    @paronzoda Рік тому

    sick games

  • @carlmarl6531
    @carlmarl6531 Рік тому

    The psycology of that Has game was so interesting. These players always scout every base every game. If high-level players are against one another and you notice that in the mid to late game that your hidden bases haven't been seen yet, then it's because the opposition has a hidden base too. The idea is that if you attack a hidden base, you attract attention from the opponent to go to the unscouted sectors. That's why Terran, the most drop-heavy race, didn't do any drops/scouting that game.

  • @sc2youtube744
    @sc2youtube744 Рік тому

    Can someone explain why has went mass adept?

    • @conelord1984
      @conelord1984 Рік тому

      Because he loves to try crazy stuff, and the combination of air and mass adept ended being not too bad in the end as adepts slaughter marines.

  • @hanyelbadry2609
    @hanyelbadry2609 Рік тому

    Mission: Impossible - Dead Reckoning Part One

  • @Aberain
    @Aberain Рік тому +1

    Game 2 feels like clown fiesta

  • @Kabul_FOURTEEN
    @Kabul_FOURTEEN Рік тому

    Nothing from king of speshul taktics? ;)

  • @nhattuyenvodieu3103
    @nhattuyenvodieu3103 Рік тому

    Is that happy from wc3?

  • @vembriarta471
    @vembriarta471 Рік тому

    Has micro is suck, but his style that makes people always surprised is top tier you just gotta admitted it

  • @kristopherleslie8343
    @kristopherleslie8343 Рік тому

    Mass marines claps all that ❤😂

  • @onixxx1984
    @onixxx1984 Рік тому

    I stopped playing protoss after it was continuosly nerfed to shit.

  • @ComradeFromHell
    @ComradeFromHell Рік тому

    Best toss strategy ever is 4 warp gate push, olds will understand.

  • @yuxiang3147
    @yuxiang3147 Рік тому

    skytoss is just too OP, should nerf for sure, it's just so easy and powerful that makes the game brainless.

    • @N1rOx
      @N1rOx Рік тому

      Skytoss is easy to defeat if you are decent at the game. If you're not, well, yeah, you're fucked.

    • @yuxiang3147
      @yuxiang3147 Рік тому

      @@N1rOx The thing is you do not need to be decent to win with skytoss, but you need to be decent to defeat it. You see, you don't have to be as good as your opponent to defeat them if you just play skytoss, this already shows how OP it is.

    • @N1rOx
      @N1rOx Рік тому +2

      @@yuxiang3147 you do at the higher levels and that's all that matters. If you're having trouble with skytoss you just need to get better. It is hard to beat if you arent good at the game.

  • @Josh-99
    @Josh-99 Рік тому

    Ah yes, back before they nerfed Void Rays so hard that you literally don't see them at all anymore. Because what we needed was for Protoss's one saving grace -- their air army -- to be even weaker.

    • @anima94
      @anima94 Рік тому

      Aren't voidrays still stronger than they were 2 years ago before the buff? I agree that Protoss air is ass now tho with the carrier nerf on top

    • @Josh-99
      @Josh-99 Рік тому

      @@anima94 The unit hasn't changed.
      The unit cost and build time increased to the point where it isn't worthwhile.

    • @anima94
      @anima94 Рік тому

      @@Josh-99 yea but I thought the movespeed is still better than before (and flux vanes didnt exist then either) You'd only really build them to counter corrupters tho I guess

    • @Josh-99
      @Josh-99 Рік тому +1

      @@anima94 You build Stalkers and Archons to counter Corruptors. Void Rays are now too expensive and build too slowly to lose in a fight against Corruptors. They were never even that great against the large numbers of Corruptors Zerg can make unless you can get a LOT of them, as the Corruptor's speed and burst damage let them micro against the much slower Void Rays.

    • @mark11tz
      @mark11tz Рік тому +1

      I hope they can remove the strange drawback of prismatic alignment that slows down voidrays when it is activated. It is strange to have an ability that makes a unit non-microable without enlongate the fire range like siege units. Prismatic alignment even makes the speed upgrade (flux vanes) disappears as well. An ability removes an upgrade. What a smart design!
      Imagine a stim that slows down the units and only deals extra damage to armored and doesn't cost hit point. Useless right? It also makes the skill level gap smaller. Why they make voidray so criple and low-skill favor?
      Maybe they can make flux vanes upgrade more expensive and remove the drawback of prismatic alignment if flux vanes complete. That will be very cool to see pros kite voidrays to deal with corruptors or to punish over-estimatedly positioned vikings with prismatic alignment. Voidrays's attack model is similar to marine!