Using Voyager LUT pack in ACES for DaVinci Resolve
Вставка
- Опубліковано 17 січ 2024
- This video answers one of the most frequent questions I get about my Voyager LUT pack - how to use them in an ACES workflow instead of DaVinci Wide Gamut. (This works for any LUTs that you have, not just Voyager!) Follow me as I guide you step-by-step.
New to the Voyager LUTs and are curious about why they come as 4 different types that are meant to work together? What you saw is from the pro pack. Check ’em out below to learn about what's happening.
--------
Grab my Voyager LUT Pack. 17 LUTs to provide beautiful looks for any type of project so you can grade faster, take every image further, and attract better and better jobs.
procolor.ist/voyager-lut-pack
Get my free Kodak 2383 film print LUT for DWG and ACES here:
procolor.ist/freelut
Check out my ebook, The Colorist's 10 Commandments:
procolor.ist/ebook
Grab $100 off the Raw.Film Library
raw.film/lifetime?code=cullen... - Фільми й анімація
Voyager LUTs are incredible. I’ve used a lot of various LUTs but having a system that expects DWG and provides so much creative versatility is game changing.
Dude! I'm a CCA alum and I still grow from your YT vids! Appreciate you much, Cullen!
Feeling the same ! Thank you so Much Sir !
Perfect timing! I just bought the Pro pack 🔥
Also If you could make a video on HDR workflow would be amazing!
More precisely shooting with slog3cine, editing with macbook xdr native screen and uploading to UA-cam. (I know a lot of people others would be interested in this too)
The fact that this in free information is absolutely crazy to me. Great work Cullen and thanks for another in-depth video
I personally have really embraced an ACES workflow...THIS! ...Really excited to see these can be adapted to work in ACES! As I own them but didn't use them much more so becauseof the ACES workflow...DEFINITELY will trying them out more now!!!!
If you’re going about doing node based color management, how do you decode an entire project if you are mixing camera sources? Also, what settings is the color management tab set to to allow correct node based management?
Funny I often gravitate towards the same LUTs for my projects since I bought the pack :D Mars and Hyperion especially for the palette, they look gorgeous. I love how Hyperion does this beautiful saturation mapping, it's just the perfect balance to redistribute sat levels.
Why have you switched over to node based color management? Was this explained in an earlier video/anywhere I can see advantages/disadvantages of this over resolves automatic project color management?
There are a few limitations and bugs within project colour management. For example, the custom node-tree setup for halation doesn't work properly in project colour management. Cullen also released a Mac OS viewing Transform LUT which has to be used after the Rec709 Transform, so I think he probably switched to node based colour management for consistency across his tutorials and to avoid the couple bugs that can come up in project level colour management.
Maybe for grading in Groups? I have the Mac OS viewing LUT and use it after the CST out to Rec 709.
Interesting to see the sRGB as output space. I know that monitor of yours is in Rec709 2.4 generally speaking.
sRGB works everywhere due to display manufacturing specs - no more gamma shifts on different viewing platforms (smartphone, laptop, PC etc.).
With this method, would it be a viable method of creating a viewing LUT to give to vfx artists, camera team or even primary editors of the project? Thanks a million Cullen!
Hi Cullen, Awesome video as always! I noticed in your clip level node tree on the third clip around 7:10 you had saturation on your primaries branch after balance, when before I think you used to have it on your secondaries branch. Was there a philosophical reason for the change?
Sorry, just saw your grade school where you broke down your new node tree. Thanks for all you do for the community!
Since you are color managing in nodes, at the project level, are you still using timeline as DWG/DI or are you using ACES as timeline at the project level?
Thank u so much sir♥
Waiting for you to give some coupon code on this! 😃
Looks like Berlin ubahn 😀
Cool. Couldn't you skip the >ACEScct CST node and instead set the OUT node directly to DWG/DI > sRGB? Would that give the same result?
Technically, you could and both are viable options.
The difference between the two is that, they’re different systems therefore they give you different rendering to your image when it gets transform to a display colorspace.
@@CaesperRSA Thank you 🙏
Hi, amateur here. I've got your free LUT. How do I apply it? Do I just apply it after my CST to Rec.709 and minor adjustments?
Does anyone use The Brim stuff and have any opinions with it?
Hi Cullen, what if I use ACES workflow in project level? Can I still use this workflow? Thank you.
You can! Just make sure to set your timeline color space to Davinci Wide Gamut/Davinci Intermediate. If you don't, you'll need to use a CST to manually move into DWG, place your Voyager lut, and then return to your selected color space from your project settings with another CST.
Hey Cullen, how do you set ACES workflow on SLOG footage?
In this example we're using Red footage. So we select Red color science for the input transform within the ACES transform node. If you're working with some variety of Sony Slog, choose the appropriate version in that same drop down menu.
@@CullenKelly so nothing else to set on the project settings for slog footage? Just the ACES transform.
@@jonald2010 Sony log is not a raw format. So no need to mess with raw menu in project setting.
It is better to put the Cst OUT in the Post-Group