#72 - Viessmann Car Motion (Multiple cars)

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  • Опубліковано 12 вер 2024
  • Building LeisureWorld Model Railway

КОМЕНТАРІ • 29

  • @kleinerModellbauer
    @kleinerModellbauer 8 місяців тому

    Very nice modeltrains and Viessmann CarMotion.

  • @lexile9725
    @lexile9725 8 місяців тому

    Nice !!

  • @steverileyretired
    @steverileyretired 8 місяців тому

    They look cool, the 1st one Deep blue looks like it has blue lights on top

    • @LeisureWorldModelRailway
      @LeisureWorldModelRailway  8 місяців тому +1

      Yes it does - that's how it comes, no choice in the light colour on the trucks, but in the s/w you can switch the lights on/off

    • @michael_schreiner
      @michael_schreiner 6 місяців тому

      Yes, it's a Truck of the German "Federal Agency for Technical Relief" THW is the abreviation of the German name "Technisches HilfsWerk" (you can see it at the pilotes/co-pilotes door) which means "Technical help or support ", founded in 1950 under organizational control of the German Ministry of Interior, to provide technical assistance in response to cases of Civil Defense, major accidents and natural disasters like floods or earth quakes. They also have strong and heavy machines the same as Rescue dogs or so called "Mantrailers", dogs which are trained to find people in earth quake areas under / in destroyed buildings. They also gave assistance, when the storm "Katrina" destroyed Louisiana (US) dikes to get drinking water/fresh water to the people there. In Germany, most of the THW staff are volunteers. And they also support the Fire workers in case of heavy haulage is needed. Hence they also have the Blue Flash lights on the roof and sometimes in the front to be better seen by other drivers. In Germany we say: Fire dept is like a 100m runner, THW is for the marathon run. Regards from good old Germany. 🙏😉

  • @koosvanpetten5567
    @koosvanpetten5567 6 місяців тому

    Advice: You should use the program tool to let the cars drive more realistic in combination with the magnets.

    • @LeisureWorldModelRailway
      @LeisureWorldModelRailway  6 місяців тому

      Hi - I already use the program - I use the speed control in combination with magnets to slow the trucks down when they go down the main hill.
      I am interested to know where else you think there needs to be improvements - please let me know what observations you have seen on the video that need to be improved. - Thanks Rob

    • @koosvanpetten5567
      @koosvanpetten5567 2 місяці тому

      @@LeisureWorldModelRailway I have 2 trailers for transporting "heavy" things, in real such a truck will start driving very slowly and also brake slowly, and with Viessmann program its very realistic to create, it really looks marvellous.

    • @koosvanpetten5567
      @koosvanpetten5567 Місяць тому

      @@LeisureWorldModelRailway Hi Rob, i use the speed control and put the acceleration- and deacceleration on 4, so the truck is in combination with the S-magnet slowing down to its default speed and also accelerates again in a very smooth way. You have to try out. I also put the sensor for the car-distance on 10. Succes.

    • @LeisureWorldModelRailway
      @LeisureWorldModelRailway  Місяць тому

      Hi - sorry for the delay in responding, It has been a busy few weeks.
      Can I just check - are you running the latest firmware on the soware = v1.10 and on the vehicles - 1.20 ?
      I have changed the car distance and that works fine now. I still need to play around with the slow down at magnets - my cars are still stopping immediately like an emergency stop for magnets which does not look great - more work required on these.

  • @mariopizzamanmario8563
    @mariopizzamanmario8563 8 місяців тому

    I read you had trouble with the magnets and Faller car system - you could make them electromagnets, and put an infrared sensor so the Viessman cars switch them.
    That way you will not have trouble with the Faller cars, maybe?

    • @LeisureWorldModelRailway
      @LeisureWorldModelRailway  8 місяців тому

      Hi - Thanks for your comment. I don't think your idea would work because the Faller cars would also trigger the sensors and would stop at each magnet, until each magnet switched off.
      Viessmann cars need a lot of magnets - for example 3 to make an indicator work.
      They need to be in certain combinations like Southpole, Northpole Southpole to indicate left. (and a different combination for indicating right). Therefore, each magnet would need to be triggered with an infrared sensor and then turn off to make the Viessmann cars work and pass over them smoothly. One problem is that the magnets need to be approximately 1-2 cm apart so to place sensors between each one may not be enough space to allow time for them to react before the car has already passed by.
      Meanwhile it would mean the Faller cars would stop at each of the 3 magnets as they are switched on / off; which would also look odd - It would look like the driver had a problem with clutch ! :-)
      Maybe I am missing something in your idea, but this is how I can see the outcome would be, which unfortunately would not work.
      Thanks anyway - Rob.

  • @nicopistor62
    @nicopistor62 8 місяців тому

    Great video. I am in the process of building a model railroad and wasn't able to decide between Faller and Viessmann. But after seeing this, it seems that Viessmann is the way to go?

    • @LeisureWorldModelRailway
      @LeisureWorldModelRailway  8 місяців тому +1

      Hi - Yes, in my opinion Viessmann CarMotion system is the better system. The trucks appear to be built better than the Faller equivalents. Faller do a digital system (which enables lights and indicators) using something they call satellites but it is even more expensive and looks more complicated. F.Y.I. - I have not tried this, I only have the standard Faller car system.
      The Viessmann system just needs the truck, some magnets and the free downloadable program.
      The Viessmann cars work on both systems including the Faller accessories (stop points and traffic lights etc), but in order to use the Viessmann technology (Lights/Indicators, speed control, etc) you also need magnets in the road. The Faller cars do not like the magnets because they have a reed switch underneath them that means they stop permanently at each magnet.
      The Viessmann cars are a little more expensive than Faller but to be honest to have a lot of traffic is going to be very expensive (crazy money) for either system.
      IMO, they both need to reduce the price of the cars if they want sales to take off.
      If you have not already done it then, read the other comments below where some other questions have been answered.

    • @nicopistor62
      @nicopistor62 8 місяців тому

      @@LeisureWorldModelRailway Thank you for the reply, very informative. ​

  • @TimberSurf
    @TimberSurf 8 місяців тому

    I have seen these before, but how do you activate/turn off the indicators?

    • @koosvanpetten5567
      @koosvanpetten5567 8 місяців тому

      When the car is around the corner it shuts off automatically. Also is nice what i found out, when a car with great lights on stops behind another car, it goes off to normal lights, when the car in front is driving on the great lights automatically goes on again.

    • @LeisureWorldModelRailway
      @LeisureWorldModelRailway  8 місяців тому +1

      Two things are required - Firstly there is a PC software application (download free from Viessmann CarMotion web site - also a free instruction manual pdf explaining everything) - Using this program, you can program each individual vehicle and set the length of time the indicators come on for and how long a car stops at a stop point and you can also control speed & deceleration (like my trucks when they go down hill).
      You need to purchase USB dongle that plugs into the truck and PC to use the s/w.
      See my video no. #70 where I show this.
      You also need magnets - you can purchase these from Viessmann and/or you get 12 with a starter set. Again see my #70 video. I have also used some from my Magnorail spares (any small magnets seem to work).
      Different combinations of magnets facing North or South will control the left/right indicators, stop points and speed including deceleration etc. You space them approx 1cm to the left of the truck in the direction it is travelling (there is a sensor under truck) and space them approx 1.5cm apart between magnets in the road. You need 3 magnets to get the indicators to come on and then can set the length of time they are on for with the program s/w. The s/w is very easy to use and manual simple to understand.
      NOTE - If you already have Faller cars - these will stop working as when they hit the magnets in the road they stop. Therefore whilst the Viessmann carmotion will work with Faller accessories (Guide wire, traffic lights, stop points etc) the Faller cars will be unusable once you put magnets into the road surface to control the Viessmann trucks.

    • @LeisureWorldModelRailway
      @LeisureWorldModelRailway  8 місяців тому +1

      Yes you can control headlights to be full beam or normal headlights.

    • @koosvanpetten5567
      @koosvanpetten5567 8 місяців тому

      Activating the indicators goes with 3 magnets Southpole-Northpole-Southpole for blinking to the left and Southpole-Northpole-Northpole for indicators going to the right. Only 1 magnet in the street slows the car progressiv down and when it passes for example a turn in the street it comes back to the normal speed again. When you use 3 magnets in the street with Southpole-Southpole-Northpole you can increase the speed.

    • @LeisureWorldModelRailway
      @LeisureWorldModelRailway  8 місяців тому +1

      There is also a remote control you can purchase which enables you to manually reverse a truck and white reverse lights also come on during this operation. However, you have to hold the control right up to the truck like I do with the wond.
      See Viessmann web site for example videos of this. It looks cool but impractical.

  • @ShannonSouthAfrica
    @ShannonSouthAfrica 5 місяців тому

    How do they move?

    • @LeisureWorldModelRailway
      @LeisureWorldModelRailway  5 місяців тому +1

      They are powered by a lithium battery that you charge up using the charging cable that comes with them.

    • @ShannonSouthAfrica
      @ShannonSouthAfrica 5 місяців тому

      @@LeisureWorldModelRailway Thanks. How do they steer?

    • @LeisureWorldModelRailway
      @LeisureWorldModelRailway  5 місяців тому

      There is a magnet on the front wheels that follows a guide wire embedded into the road to control the route they follow.
      There is a micro-chip in the vehicle that responds to magnets embedded in the road - different sequences of magnets (facing up in either north & south pole) control indicators and speed - a speed slow down activates the brake lights. There is also a free s/w download app that you can program the speed other things like headlights.
      This has been discussed in previous comments in this thread and in the threads of my other videos #70, #71 for further info. Alternatively google and check out the Viessmann Car Motion web site.

    • @LeisureWorldModelRailway
      @LeisureWorldModelRailway  5 місяців тому +1

      There is a magnet in the steering system of the vehicle which follows a guide wire imbedded into the road. - Check out the other posts in this thread and in my other videos #70 & #71 for more info on how the indicators and lights work, or google the Viessmann car motion web site for more info.
      Its very simple and easy to create and use these vehicles.