Greatly Improve Your Defense And Reactions With 1 Easy Tip

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  • Опубліковано 22 січ 2025

КОМЕНТАРІ • 220

  • @crSIMBA
    @crSIMBA 7 місяців тому +493

    Thank you. My MR just increased by 300 and I'm getting DMs from e girls on Twitter as we speak.

  • @TheNinjaCrash
    @TheNinjaCrash 7 місяців тому +142

    He says "just take thr throw" with the confidence of a man who hasn't been thrown 5 times in a row

    • @WanderingTayson
      @WanderingTayson 7 місяців тому +22

      Because that man is willing to take the 6th throw and wait for his opening.
      If you dont understand this, then the message went in one ear and then out the other

    • @МирославКръстев-с7и
      @МирославКръстев-с7и 6 місяців тому +9

      ​@@WanderingTayson that's the dumbest conclusion you can come to. He chooses to do a certain option and is well educated on the possible outcomes of it. You don't "just take the throw". If you're constantly getting thrown, it means there's something wrong in your defence that your opponent can easily exploit. Try dackdashing every now and then or use your DP. Dying because you were supposed to "just take the throw" is a horrible interpretation of this video

    • @WanderingTayson
      @WanderingTayson 5 місяців тому +6

      @@МирославКръстев-с7и “taking the throw” doesnt mean you sit there doing nothing -___- jesus. It means you dont tech, so u dont get shimmied. People dp/jump/delayed punch/reversal etc🙄🙄🙄

    • @0GTXR
      @0GTXR Місяць тому

      Guys... if "Do action A" doesn't actually mean "Do action A", you may want to revise how you're expressing that idea. In this case, it's better to say "Don't tech the throw", rather than "Take the throw". Two completely different things.
      But from watching this video, it looks exactly like "Take the throw", and if there's no throw, do your counter action. Just don't forget your game theory reps.

    • @floopyh2208
      @floopyh2208 Місяць тому +2

      "surely he won't do it the sixth time"

  • @robertstryjak1973
    @robertstryjak1973 7 місяців тому +52

    That's actually brilliant. My defense is usually shitty because I panic and don't know what to do. Just committing to something straight up frees me from that stress.

    • @MikeyDLuffy
      @MikeyDLuffy  7 місяців тому +10

      Glad I could help! Yeah once you get comfortable with which options matter the most and committing, you'll notice your defense is much more on point

    • @affinity601
      @affinity601 2 місяці тому +1

      Irk? That dcq example clicks so hard. Its like wait, i always do that but i guess/fuzzy 171. I feel stupid for thinking of: dp on reaction to strike, tech the grab, up back button instead of just sticking to 1 option

  • @Sp3llmen
    @Sp3llmen 7 місяців тому +168

    1 min in: yep that's a sub.
    Not one fucking big name player has once explained something this well to me to understand in a video I've seen. I always felt like there was some things I've been missing in my gameplay that others have that I couldn't understand, or what I was doing wrong. Thanks bro, this was fucking game changer

    • @mikaeladeel1268
      @mikaeladeel1268 7 місяців тому +20

      Yeah this whole idea of committing to an option and then reacting to only a few different scenarios is something most people just need to figure out after playing for a very long time. This video explained it well and I’m sure it has helped a lot of people.

    • @MikeyDLuffy
      @MikeyDLuffy  7 місяців тому +34

      Appreciate it! Yeah I've always had a hard time learning from what better players say, always felt like there was a disconnect or they were just telling me something I already knew and there had to be more. So as I've improved at games over the years I've tried to make sure whenever I try to teach it, it would be something I'd understand when I was younger haha.

  • @POWPLANET
    @POWPLANET 7 місяців тому +27

    This is most valuable lesson I've seen in my SF6 journey, I've never thought of that the problem is how I distribute my attention.

    • @robbieortsak6486
      @robbieortsak6486 7 місяців тому +1

      Yes, that's literally the "problem" of the vast majority of players that already "know" how to play. The mental stack is huge in this game, so the way to become better once you have the basics ironed out is the priority hierarchy on some situations and interactions.

  • @cain1088
    @cain1088 7 місяців тому +16

    Y’know my lil bro has this exact same mindset but instead of sf6 it’s with guilty gear strive where he doesn’t even look at his character he always looks at mine and I couldn’t for the longest time figure out what he meant by that. So honestly I’m really glad you posted this video👍
    Btw the mindset of being fine with messing up and just moving onto the next step is something that can be incorporated into anything in life, so honestly I wish to get better at this and improve in a lot of aspects, not just with fighting games.

    • @MikeyDLuffy
      @MikeyDLuffy  7 місяців тому +2

      Yeah agreed on the second part for sure! Being ready to fail is always something you have to get comfortable with in anything. It's definitely hard, but so worth it, in fighting games to just commit to an option and not even consider if it might be wrong so you can focus on the other things haha.

    • @mrosskne
      @mrosskne 7 місяців тому

      huh? how could you possibly play without looking at your opponent?

    • @phoenix5029
      @phoenix5029 13 днів тому

      @@mrosskne dunno if you ever got an answer to this... but from what I gather, the idea is that if you're stuck glancing at your own character, it means you're also watching yourself for any mistakes.
      when you get comfy with a character, there's less of a need to watch yourself for mistakes, and on the off chance you do anyways, it doesn't matter as much anymore.

  • @gabrielb4494
    @gabrielb4494 7 місяців тому +17

    This just blew my mind, maybe this is the knowledge i needed to get me to master from diamond 5

    • @MikeyDLuffy
      @MikeyDLuffy  7 місяців тому +3

      Good luck bro, you got this 💪

  • @Just_Manny305
    @Just_Manny305 7 місяців тому +53

    Mikey just showed us a Jedi Mind Trick way to reduce our mental stack… 😮

    • @MikeyDLuffy
      @MikeyDLuffy  7 місяців тому +6

      Haha that's the goal! Not easy to implement in one go but once you get used to it, should help lower the mental stack in a lot of common situations

  • @Mushroomandyou
    @Mushroomandyou 3 місяці тому +3

    This is the absolute best mindset video for SF6 I’ve ever seen. Now if only I played a character with a DP lol

    • @MikeyDLuffy
      @MikeyDLuffy  2 місяці тому

      Haha appreciate it. Having a DP is pretty op but I do think the general mindset should help with any character!

  • @e.m.2655
    @e.m.2655 6 місяців тому +3

    You communicated the real-time thought process really well. Thank you!

  • @yolulu
    @yolulu 7 місяців тому +3

    Option Select is a great tech that not many pros and veterans teach newer people nowadays, this video is 10/10 folks listen to this man

  • @beng6149
    @beng6149 Місяць тому +2

    Bro this was amazing tips. Literally never heard anyone explain the game the way you did

    • @MikeyDLuffy
      @MikeyDLuffy  Місяць тому

      @@beng6149 haha appreciate it and glad I could help!

  • @TheSonicfanx1
    @TheSonicfanx1 7 місяців тому +66

    Ah that first tip is called an Option Select in the Fighting Game Community. Good tip though, I didn’t know this

    • @imezstreety33t28
      @imezstreety33t28 7 місяців тому

      Swell yeah batman

    • @kennellfrederick4367
      @kennellfrederick4367 7 місяців тому

      The answer is to eliminate throw loops. No option select will protect you. If they jump, your throw will result in a missed throw animation. It’s completely unfair for Akuma to be able to whiff a throw and still have enough time to DP you if you jump.

    • @TheSonicfanx1
      @TheSonicfanx1 7 місяців тому +4

      @@kennellfrederick4367 Defenders still have delayed throw tech and wake up guard impact as defensive options. Throw loops are oppressive yes, but defenders still have options.

    • @johnkisaragi5920
      @johnkisaragi5920 5 місяців тому +2

      ​@@kennellfrederick4367 sounds like a skill issue.

  • @denzelhudson3194
    @denzelhudson3194 7 місяців тому +2

    Dude, this is exactly what my teacher was explaining to me but I just didn't quite understand what he meant at the time. As a Gief player, taking the throw is really no big issue. (especially if I have a life lead.) I'm definitely about to untrain some bad habits and level up. Great video!

  • @DEATHTRAPTRAILERS
    @DEATHTRAPTRAILERS 7 місяців тому +5

    This seems such an obvious way of thinking when you say it but Id never considered this process. Thanks for the explanation

  • @The_cois_16
    @The_cois_16 7 місяців тому +9

    Bro u videos are so based and straight forward these are great

  • @ImSadFace
    @ImSadFace 7 місяців тому +3

    Damn this really opened my eyes and completely changed the way I view games. I always felt as if i was slightly behind but i never understood why. Thank you, i appreciate the content.

  • @javiercisnerosmoronta4692
    @javiercisnerosmoronta4692 7 місяців тому +4

    Waoooo, a so simple concept that was never explain, Thank youuuuu. I just hate that I can click like once and that I've already subcribed. This channel deserves better.

    • @MikeyDLuffy
      @MikeyDLuffy  7 місяців тому +1

      Haha thanks a lot! And glad I could help 😁

  • @limmel3588
    @limmel3588 7 місяців тому +1

    Bro, this is an insane knowledge bomb to drop in a 10 minute video. I've always wondered how they're able to react, this explains a lot. Also the DP buffer on grab is mindblowing. You're doing great work.

  • @joshbcopy
    @joshbcopy 7 місяців тому +1

    this one of those things that you know about through experience playing for years and watching pros play all the time. you know that's what you gotta do but you thing it's somehow magical so you never try it. to hear you actually break it down and introduce for newer less experienced players andand confirm for others who play a lot but are a bit lazy (like me), it makes it more realistic a option in defense. this was a very great breakdown, and I will be subscribing

  • @ericlaomed
    @ericlaomed 7 місяців тому +7

    Dude the intro is on POINT. Great video

  • @Jakey2damnSnakey
    @Jakey2damnSnakey 7 місяців тому +2

    I’m getting serious in my goal achieving master rank and I couldn’t have seen this video at a better time. I made it to diamond rank 2 yesterday and this will definitely give me a boost. Thanks for the amazing tips!

    • @MikeyDLuffy
      @MikeyDLuffy  7 місяців тому +1

      Glad I could help and good luck in your climb man! See you in some Master ranked games soon 💪

  • @BIG_G_512
    @BIG_G_512 7 місяців тому +2

    This is one of the best videos on defensive mindset I've seen in a while. Thank you.

    • @MikeyDLuffy
      @MikeyDLuffy  7 місяців тому

      Appreciate it! Glad I could help

  • @jettmanas
    @jettmanas 5 місяців тому +2

    Finally watched this. Commit to a defensive option, then maybe adjust, depending how it goes. I don't have a DP, but can try other things. Fun vid.

  • @dakota182
    @dakota182 7 місяців тому +1

    Most excellent stuff, Mikey. You're able to identify, articulate, and explain a very common scenario that us noobs really didn't understand was happening.
    Dude can teach!

    • @MikeyDLuffy
      @MikeyDLuffy  7 місяців тому

      Appreciate the kind words! More to come! 😁

  • @ShafiMukhtar
    @ShafiMukhtar 7 місяців тому +2

    I now realize i've been playing this game a few seconds in the past, when I should have been looking moments into the future! thank you for this eye-opening piece of information!

  • @MikeLiteraus
    @MikeLiteraus 4 місяці тому +2

    This is wild, instant sub. I never really thought about the game this way 👍

  • @whitehairedbadass3475
    @whitehairedbadass3475 7 місяців тому +1

    The most useful video on defense I've watched for any fighting game by far. Thankyou.

  • @whales6949
    @whales6949 7 місяців тому +1

    this might be the best sf6 tutorial video ive ever seen. very clear and concise. thanks bro.

  • @fifonefifty
    @fifonefifty 7 місяців тому

    I’ve been playing street fighter since a little kid and this is one of the best advice videos I have ever seen up-to-date. Great job everything you’re saying here is 100% accurate and will help so many players get so much better thank you.

  • @gentlekef8653
    @gentlekef8653 7 місяців тому +7

    great video really a good spin on the concept of being in the moment. especially something I need to work on since I boom all day with guile

  • @5eun729
    @5eun729 7 місяців тому +3

    Dude, this is the piece of information I've been searching for without knowing. Thanks a million.

  • @InvaderZiim
    @InvaderZiim 7 місяців тому +45

    I think my mouth dropped on the DP buffer through the throw attempt animation so genius lol. Damn.
    All of this is so genius you really learn something new about fighters all the time

    • @MikeyDLuffy
      @MikeyDLuffy  7 місяців тому +3

      Haha glad I could help! Yeah it feels like there's always something new to learn in FGs but that's half the fun of it

  • @Tjizzle123456789
    @Tjizzle123456789 7 місяців тому +29

    I figured this out too. Nuanced things like this is how I get better so fast and usually learn them after watching replays or simply thinking about them. Made like 2 adjustments and went on a 10 game win streak. Keep content like this coming 🔥🔥

    • @MikeyDLuffy
      @MikeyDLuffy  7 місяців тому +2

      Good job on the winstreak! Yeah so many small adjustments to how you approach different situations can take you a long way in Street Fighter

    • @prawnyb
      @prawnyb 7 місяців тому

      What we're the adjustments you made?

    • @Tjizzle123456789
      @Tjizzle123456789 7 місяців тому +2

      @@prawnyb I come from Mortal kombat and players typically win or lose neutral quickly. In street fighter it’s more tamed. So instead of forcing things I learned to wait and stopped taking unnecessary risk especially when I have life lead. Allowed me to punish a lot more nonsense from my opponent instead of us both scrambling.
      Second thing was being more intentional with the block strings I was using and hit confirming. Autopilot is just bad

    • @fifonefifty
      @fifonefifty 7 місяців тому +1

      Little things like this is why I love playing this game when you discover these nuanced hidden little gay mechanics and you just get so much better at the game and then you can add layers on what you learn. Great stufff here

    • @prawnyb
      @prawnyb 7 місяців тому

      @@Tjizzle123456789 thanks man. I need to do both if those things.

  • @Tristan_jpg
    @Tristan_jpg 7 місяців тому

    I’ve heard this dozens of times. I thought I understood it. Now I know I never truly did, until now. Great job on your part.

  • @dsc5957
    @dsc5957 7 місяців тому +2

    I knew I was right to commit to OD DP on wake up and not think about it!
    Real talk though great video. Excited to try and incorporate this mindset

  • @sirdires
    @sirdires 7 місяців тому +5

    I'm so grateful for this video! I always thought I was just too slow but that would naturally happen if I'm trying to account for infinite possibilities.
    Limiting the scope to know WHAT to look for does wonders 😅

    • @MikeyDLuffy
      @MikeyDLuffy  7 місяців тому +1

      I was in the exact same boat! Once you get comfortable just commiting to an option and not caring if you were wrong, the things you need to focus on are much more limited!

  • @jamesbutler5630
    @jamesbutler5630 7 місяців тому +1

    Your amazing man im a longtime madden player and finally playing fighting games. I see defensive focus applies to fighting games. Can stop everything gotta commit and live with the results

  • @jhonnymuller6459
    @jhonnymuller6459 7 місяців тому +7

    dude that amazing "tech" this tip help u to reduce your mental stack by a lot

  • @hermontarmand2404
    @hermontarmand2404 3 місяці тому +1

    Coming back months later, now I understand what you're talking about 😂. Thx btw.

  • @mrmemelord2523
    @mrmemelord2523 7 місяців тому +1

    super solid advice, wondering why no one else explained it like this, instant sub :).

    • @MikeyDLuffy
      @MikeyDLuffy  7 місяців тому

      Haha glad the video helped and I appreciate the sub!

  • @TheWordPlay
    @TheWordPlay 7 місяців тому +1

    This is such a simple concept, yet it blew my mind! I'm implementing this moving forward

  • @apocalypticsquirrel
    @apocalypticsquirrel 7 місяців тому +2

    This is brilliant and not something I've heard about before - thank you!

  • @___darthfuego___1075
    @___darthfuego___1075 7 місяців тому

    I will not be proud of myself if I’m not subbing after such an amazing coaching session… waouh, superb work! Hope to see more ! 🔥

  • @JakeLovesCoffee
    @JakeLovesCoffee 7 місяців тому +2

    great video, i think you explained it well!
    ive just started to grasp the neutral game a bit more and doing input buffers on hit confirms etc so this is like an extra layer onto that which i didnt really think about, so thanks!

    • @MikeyDLuffy
      @MikeyDLuffy  7 місяців тому +1

      Glad I can help. So much to learn about FGs but it's always so satisfying when things start to click

  • @jpVari
    @jpVari 7 місяців тому

    This is a stretch but it kind of reminds me how lower level players watch their battles in starcraft where as better players, beyond what they need to a tively control, know when they can look away to do other things with their actions per minute.
    Great and extremely helpful video. Thank you. All your stuff is really helpful, well spoken and clearly explained.

  • @Flashlegz
    @Flashlegz 7 місяців тому +7

    So that's why it seems like people are absolutely cracked or mind readers, buffering their options, I'm gonna start using this

  • @NoLifeLudas
    @NoLifeLudas 7 місяців тому

    genuinely some of the best advice I've ever seen.

  • @diogogarcia7970
    @diogogarcia7970 7 місяців тому +3

    Dunno why I've never figured that out by myself but thank you for this video, everything clicked now.

  • @XIII_Vexx
    @XIII_Vexx 7 місяців тому

    This is actually awesome stuff. People panick in the corner when they get throw looped. The idea of it happening a 3rd time almost baits a whiff throw or dp every single time.

  • @kingsgambit7098
    @kingsgambit7098 2 місяці тому

    You had me in the first half. With the idea being the same as when you attempt a hit- confirm into an unsafe option. As you continued, it became more apparent that you are just committing to the guess.
    The problem is that almost every mixup is reactable in one way or another in SF6. You have to guess when you're in the corner with no meter in burnout, but you are being outplayed by that point.
    Always check to see what is realistically reactable with the frame data. Reaction always beats anticipation. The issue with the idea of a shimmy is that the distance is a good indicator of your opponents intentions. It is basically the same thing as a tell in poker. The point of the light in the corner is that it beats every option. You aren't looking to combo, but to force a change in distance. A change in distance is a change in options.
    Getting out of the corner is a lot like knowing when it is safe to grab. Look for ways to hard knock down your opponent or accept some damage jumping out to avoid the potential in more.

  • @megapussi
    @megapussi 7 місяців тому

    This is all stuff I've heard a million times before nonetheless its a great way of reframing these ideas and presenting them in away that helps people actively think about incorporating them, 10/10

  • @walkdeep
    @walkdeep 7 місяців тому

    Dude such a good point of there's only so many things to look for when u commit to something. Makes it feel so much simpler. Although practicing it will take a lot of time

  • @trayfull5
    @trayfull5 7 місяців тому +1

    I had to comment man. I seen this video yesterday and applied it just now while playing. Even though I sat in the corner and just held back, I committed to that waiting for my opponent to switch up (he didn't lol) so I lost. But I swear the mental fatigue it was taking me to be like is he going to throw me this time idk aww shyt mash grab aww he didn't IM FUCKKKEDD lol was draining. THANK YOU FOR THIS TIP MAN KEEP UP THE GOOD WORK! This just shows you can learn from anybody.

    • @MikeyDLuffy
      @MikeyDLuffy  7 місяців тому

      Glad I could help out! And yeah sometimes you decide to just take throws and they literally just do it 4 times but that happens even at the highest level haha

  • @DecomposingPete
    @DecomposingPete 7 місяців тому +1

    Excellent video, backslide from Platinum 1 to Gold 4 after patch as Ryu, got lazy. Back on the horse today, no fear.

    • @MikeyDLuffy
      @MikeyDLuffy  7 місяців тому

      Good luck brother! Diamond in no time 💪

  • @stoiccrane4259
    @stoiccrane4259 6 місяців тому +1

    Street Fighter is a lot like stoic philosophy. Accept what you have no control over (opponent's throws) while redirecting your attention to what's within your domain of influence (your reactions to the throws or your options). Such a great game!

  • @Heatkids
    @Heatkids 7 місяців тому

    I just realized by watching this video in situations where I was able to react to things it was because I was actually committed to whatever I was doing and looking ahead at what my opponent might do. This is really good and is a huge game changer because this is easy to overlook while you are playing in the moment. This going to help a bit more with controlling chaotic players who like to jump and mash buttons.

  • @mrsplosh999
    @mrsplosh999 7 місяців тому +1

    Amazing man. The throw/dp motion is so good

  • @Shinryuken15
    @Shinryuken15 7 місяців тому +5

    This is fantastic

  • @Section8dc
    @Section8dc 7 місяців тому +1

    Thank you! Videos like this are AMAZING for tekken players like me trying to git gud at Street Fighter!

  • @ernestobalderramos5488
    @ernestobalderramos5488 7 місяців тому +2

    Awesome video I can't wait to try and implement some of these strategies into my game and see how it goes

    • @MikeyDLuffy
      @MikeyDLuffy  7 місяців тому

      Appreciate it! Hope it helps out. Takes a bit to get comfortable with just "being wrong" or getting thrown sometimes, but once you get more comfortable with these things, the game seems a lot more simple to react to haha

  • @PeppySweetheart
    @PeppySweetheart 7 місяців тому +1

    Holy shit hes a genius. Thank you so much🙏🙏🙏

  • @SomusKing777
    @SomusKing777 5 місяців тому +1

    Really well put video, thanks for that!

  • @TaekwonMridul
    @TaekwonMridul 7 місяців тому +3

    Thanks for sharing bro ! Great Video

  • @waishanchan5316
    @waishanchan5316 7 місяців тому +2

    Great tip, thank you!

  • @CLxJames
    @CLxJames 6 місяців тому +1

    Option Selects (OS) are always good too add to your arsenal

  • @SupraSayianOfficial
    @SupraSayianOfficial 7 місяців тому

    Awesome video! I’m working on my defense and this video explained things pretty clearly! Ty ty!

  • @bort-oy6ux
    @bort-oy6ux 3 місяці тому +1

    dayum, this is hella good advice

  • @Vae17111
    @Vae17111 7 місяців тому +1

    Very informative, thanks !

  • @solodolo9450
    @solodolo9450 7 місяців тому +1

    Thank you, this got me to ascendant.

  • @stewl6329
    @stewl6329 7 місяців тому +9

    All those decisions are why I am losing so much. My brain stops working completely.
    When you watch pro players, it feels like they react to everything.
    It is hard to tell yourself you have to take some hits, throws and not try to do anything.

    • @MikeyDLuffy
      @MikeyDLuffy  7 місяців тому +7

      I struggled with it for a long time but I think your last point is the big one! It definitely is hard, but once you get comfortable with the idea of picking an option and just not caring at all if it's wrong, you can free up so much of your focus to look for other things that used to be overwhelming to react to.

  • @jaredmacintyre6970
    @jaredmacintyre6970 3 місяці тому +1

    jesus bro you earned a sub. you went off lol

  • @chillgamingh
    @chillgamingh 7 місяців тому +2

    Im adding something to this advice. Learn the timing of your combos. You'll have a better flow of your combos if you press the right amount of buttons, instead of smashing the button until you see the attack come out.

  • @AlienSamurai
    @AlienSamurai 3 місяці тому +1

    You open my eyes master

    • @MikeyDLuffy
      @MikeyDLuffy  3 місяці тому +1

      @@AlienSamurai haha, go on and do great things!

  • @kwasit1055
    @kwasit1055 7 місяців тому +2

    This is good advice, can apply to tekken too imo cause I play both

  • @Demondzeta
    @Demondzeta 7 місяців тому

    I have been trying to improve my neutral in KOF(I don't play sf6), and I just noticed that yjeres some moments where i have to buffer my DP if i want to be able to react (as kof has short jumps and theres no so much time to DP as in SF). and I have been trying to imrpove on that, I practice every day, and right when I though that maybe I was being delusional and or weird with my thought traing this video appears, not only to tell me I'm right, but also to show me how widely can this concept be applied, and how big of an idea it is. The ones that think this is just explaining Os's got it wrong, this is so much more than that, is like compresing your mental stack so you can storage more moves than before, my oponents are going to think I'm reading their minds or I'm just god damn lucky. Thank you, deeply.

  • @kendallbgrayer
    @kendallbgrayer 7 місяців тому

    Great advice bro. Thank you

  • @chasepalumbo2929
    @chasepalumbo2929 7 місяців тому +1

    Damn this was super helpful, thanks

  • @thisistherun4015
    @thisistherun4015 7 місяців тому +1

    This will take some time to apply, but I see the value.

  • @oliverzemo3936
    @oliverzemo3936 7 місяців тому

    This has changed my life

    • @MikeyDLuffy
      @MikeyDLuffy  7 місяців тому +1

      LOOOL. Need to screenshot this comment for a referrals page 🤣

  • @Street_Hawk
    @Street_Hawk 7 місяців тому +1

    Thanks for the tip. One thing I feel you need to work on is speaking a bit slowly, unless your videos are only meant for native speakers.

  • @bobbytheroofr
    @bobbytheroofr 2 місяці тому +1

    Amazing video

  • @Mad77max77
    @Mad77max77 6 місяців тому

    Ok, options select and commitment
    Got it.

  • @metalgeartrusty
    @metalgeartrusty 16 днів тому +1

    If ur a dp character on offense, do u have an option select for wakeup forward jump/vertical jump?
    Is there a shortcut to cover both during a whiffed throw?
    (Currently i buffer crosscut hard dragon punch and react to vertical jump with cr hp or jump medium punch against wall jump characters, rashiid or chun li)

    • @MikeyDLuffy
      @MikeyDLuffy  16 днів тому

      You have to react to whether they jump up or forward but you can input pretty much all of it and then just do Down Forward or Down Back at the end. Kind of hard to explain in text. I actually just made a video on this haha. 2nd newest video on my channel.

  • @punkypony5165
    @punkypony5165 7 місяців тому +1

    Great video.

  • @RcSamurai
    @RcSamurai 7 місяців тому

    great advice 👍

  • @GuilesGarden
    @GuilesGarden 7 місяців тому

    Strong guide!

  • @hawbo9869
    @hawbo9869 7 місяців тому +1

    This video showed me another level of how to think in this game. But it sounds easy, but its not. Still nice video.

  • @wakeupsweep9731
    @wakeupsweep9731 7 місяців тому

    Love the video and has a lot of great ideas but did you say what to do if someone decides they are going to do an endless throw loop for the rest of the round like if they 10 in a row?

  • @Daf__XL
    @Daf__XL 6 місяців тому

    Once you played the Guile clip, it makes sense. Buffer is charge for non charge characters.

  • @adk5980
    @adk5980 7 місяців тому +1

    Damn this video is so good

  • @StrongBodyNation_
    @StrongBodyNation_ 7 місяців тому +2

    i get hit with the throw bait after being thrown 2-3 times then im dead

  • @slipnfall6182
    @slipnfall6182 6 місяців тому

    What should I do if they forward jump instead of neutral jump while I'm in the corner? Usually my anti airs don't connect because they jump over it

  • @BasedWaffles
    @BasedWaffles 3 місяці тому

    I know this is a SF video but I sort of applied it to other Fgs in terms of whenever I'm defense.

    • @MikeyDLuffy
      @MikeyDLuffy  3 місяці тому

      @@BasedWaffles yeah even though most of my vids use SF as an example, I try to go over stuff that can apply to most FGs! They all share similar fundamentals and learning approaches, even if mechanics may differ

  • @fin9281
    @fin9281 7 місяців тому

    Back dash chilling in the corner: 👁️👄👁️

  • @SlimeKingK
    @SlimeKingK 7 місяців тому

    they gotta take out throw loops though. it’s one of the last ‘have or have-nots’. Sadly, shoto privelege has somewhat returned lol.

  • @herosshade2247
    @herosshade2247 7 місяців тому

    So that's why you see people hitting buttons on their joysticks when nothing is happening. I've always been like "why are you mashing on the ground/being grabbed/getting knocked down, you're stick in an animation, dummy. Is he stupid?"
    They've been buffering the whole time. My god, I never realized.

  • @Roze_aye
    @Roze_aye 7 місяців тому

    Before i can start thinking about what my opponent can do in different scenarios.
    I must first learn the art of.... "Thinking"
    Right now. i can go into a match as rashid. press light whirlwind shot. and instead of thinking "is my opponent going to jump over it? is it going to hit? are they going to block it?" etc.
    Im instead thinking about:

  • @HafusAndLegacy
    @HafusAndLegacy 7 місяців тому +1

    I didnt play during street fighter 5, but I played a lot of 4. I hear a lot now about "taking the throw" but that wasnt really a thing back when I played 4. I have just a strong muscle memory of teching while crouching because it would option select a light kick if you didnt need to tech and it was a great combo starter. I find myself doing this all the time in 6 and getting shimmied >.

    • @MikeyDLuffy
      @MikeyDLuffy  7 місяців тому +1

      Haha I had this exact same problem at the start of SF5 as well because I had a crouch tech habit for so long

  • @So1grey
    @So1grey 6 місяців тому

    So what happens when you throw loop your opponent, he back dashes and you end up with the dp motion buffer up close and you have press a button?