LEVEL DESIGN IN UNITY! | Village & Castle Scene (Timelapse)

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  • Опубліковано 5 жов 2024
  • It's been a while since we did a Speed Level Design in Unity, so here it is! =) This is not my best, but I'm slowly picking back up level designs, and thought this looked cool, so wanted to share!
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КОМЕНТАРІ • 87

  • @sykoo
    @sykoo  5 років тому +17

    Wanna see more Level Designs? Make sure to give this video a *thumbs up,* and *comment* what you wanna see me create next!
    Join us on Discord: discord.gg/4kRCajN

    • @JofuAutomations
      @JofuAutomations 5 років тому +1

      These are really cool, as someone new to design, I find it much more useful when you explain what you are doing and what assets are being used! awesome vids though!

    • @SacredStoriesStudio
      @SacredStoriesStudio 5 років тому +1

      👍👍❤️

    • @Vuyanii__
      @Vuyanii__ 5 років тому +2

      So cool can you pls make an underwater environment

    • @Vuyanii__
      @Vuyanii__ 5 років тому +2

      Something close to like the lost city of Atlantis

    • @UGuruz
      @UGuruz 5 років тому

      Another great demo...

  • @jacksonc1050
    @jacksonc1050 5 років тому +14

    Please make a far futuristic tiered city
    Or dystopian ruined city w/ overgrowth

  • @NitrogenDev
    @NitrogenDev 5 років тому +5

    Ah yes, more level designs, nice.
    What about making a city in the future Sam?

  • @KnightWolf201BK
    @KnightWolf201BK 5 років тому +6

    Background music Fate Stay Night - Unmei no Yoru My Favorite.....

    • @partha.sarker
      @partha.sarker 5 років тому

      ua-cam.com/video/ZKCCs9DNEJs/v-deo.html
      This one is my favorite. Kishi ou no hokori. Listen to it.

  • @_IronLion_
    @_IronLion_ 5 років тому +4

    All of your level designs that I've seen so far are outdoor scenes. Maybe next time do an indoor scene, like a sci-fi room for example. Nice work, btw.

  • @billkeane1375
    @billkeane1375 5 років тому +1

    I would love to see tips for MINIMALIST level design. Something that looks as good as this scene but runs in VR! I wish I could just paint 1000 objects anywhere I want - but it's just not possible right now.

  • @edwardvasii7087
    @edwardvasii7087 5 років тому +12

    Can we download your project like the castle or the forest to use in our video games?

    • @sharif47
      @sharif47 5 років тому +2

      Highly unlikely
      These are most likely paid assets.
      And you are not allowed to redistribute paid assets, even if they're for free.
      However, if a scene is made with free assets only, then that can be shared with others.

    • @EmotionTheory
      @EmotionTheory 5 років тому

      The scene file could be shared without the assets. It will expect the user to own the assets and thus can safely be shared.

    • @sharif47
      @sharif47 5 років тому

      @@EmotionTheory is this actually possible with Unity?

    • @noobmaster-dk1dx
      @noobmaster-dk1dx 5 років тому +2

      Eddy Vasii
      Also, most of these look good from only one camera angle. More of a scene design than a level design.

    • @noobmaster-dk1dx
      @noobmaster-dk1dx 5 років тому

      Md Shariful Islam 1604064
      Yes, ever heard of the asset store?

  • @toreole5831
    @toreole5831 5 років тому

    Oh boi its this time of the year again

  • @lemetamax
    @lemetamax 5 років тому

    Finally! A level design video, although I thought you might do it with commentary, it'd be cooler. Anyways, I hope one day you'll do more vfx graph videos and maybe a mini series that covers it.

  • @ojosdebambi
    @ojosdebambi 4 роки тому

    the Fate/Stay Night background music threw me off for a hot second, I went... "wait... I know that song" been years since last time I hear it too

  • @dubble.
    @dubble. 5 років тому +2

    Lighting looks a bit off and maybe a tad too much saturation, with that fixed it would more than likely look beautiful as usual.

  • @Bollsjen
    @Bollsjen 5 років тому +1

    Beautiful! But I feel the background behind the back wall is a bit empty. Maybe some mountains or something would help (not that I can do it better ;) ).

  • @DJM3D
    @DJM3D 4 роки тому

    Why don’t the little village buildings have dark shadows under the roofs. The lack of contrast seems strange. Really cool layout man!

  • @HovlStudio
    @HovlStudio 5 років тому +3

    You made a very beautiful village! How much time did you spend on it?

    • @JoeR-cd9jg
      @JoeR-cd9jg 5 років тому

      He showed us...

    • @HovlStudio
      @HovlStudio 5 років тому

      @@JoeR-cd9jg This is an accelerated video, it’s not clear how long it took.

  • @zentergames1622
    @zentergames1622 5 років тому

    You made a great looking level

  • @tozaku8608
    @tozaku8608 5 років тому +1

    Put these on the asset store! These could help so much for other Game Devs to make environmental adventure games! :)

  • @noobmaster-dk1dx
    @noobmaster-dk1dx 5 років тому +1

    Hey sykoo, I don’t want to sound rude in any way, but can you try to make a level that is exploitable and looks good in any angle, or can you implement some ideas into a game? Thanks.

  • @resulbilkil8567
    @resulbilkil8567 5 років тому

    You're Breathtaking 😂

  • @KjipGamer
    @KjipGamer 5 років тому +5

    I'm usually a big fan of your speed level designs, Sam, but this time, I feel like it looks a little... Fake? Good video, regardless though!

    • @aisforanimate4703
      @aisforanimate4703 5 років тому

      I don't mean to be rude, he is better than I ever will be, but I agree.

  • @mikescollectiblemadness9498
    @mikescollectiblemadness9498 5 років тому

    Amazing video and amazing channel and amazing job friend 😀😎❤👍

  • @deaddiet
    @deaddiet 5 років тому +1

    I wonder do you plan out a blockout or do you have a vision of what you're trying to make or do you just improvise on the spot when making this?

  • @thanos_n9s145
    @thanos_n9s145 5 років тому

    *Nice!*

  • @Jopter
    @Jopter 5 років тому

    Would kinda like to see some runtime stats/ metrics for these scenes- even though they're clearly not made with optimization in mind :-D

  • @greensmall4086
    @greensmall4086 5 років тому +2

    Hey sykoo, looks like zelda BOTW, where's the grass from (what asset)

  • @becauseiwanttoanime9541
    @becauseiwanttoanime9541 5 років тому

    i love this videos

  • @gengar807
    @gengar807 5 років тому +12

    Once again. This is NOT level design. You are creating a scene.

    • @justfate2457
      @justfate2457 5 років тому +2

      DustyLynx chill

    • @71Arlekino
      @71Arlekino 5 років тому +3

      @@justfate2457 No, the level design is hard, it includes a lot of things. Here we see simply beautifully arranged assets in one frame.

  • @UnrealEngineTutorials
    @UnrealEngineTutorials 5 років тому

    Can you list the asset packages you use in your videos? Would be great to get some of these rocks and grass and such

  • @susmitdas
    @susmitdas 5 років тому +1

    Create something out of the meadow environment pack pls

  • @georgearida4144
    @georgearida4144 5 років тому +1

    What is the name of the castle pack? And where i can find this pack?

  • @abennis196
    @abennis196 5 років тому

    Dennis Complete C# masterclass is not on sale anymore 😢 back up to £200

  • @nologicstudio5827
    @nologicstudio5827 3 роки тому

    bro i request you to put the links of all the assets you use in the video in the discription box.

  • @andyhowells3965
    @andyhowells3965 5 років тому

    Hey, Love the vidoes!
    Do you have any videos on tutorials on how you set up your scene and your process etc?
    Would be great to see how you do it!

  • @aronjoosten5571
    @aronjoosten5571 5 років тому +1

    what asset packs did you use to make this incredile scene!?

    • @thetalesfactory4356
      @thetalesfactory4356 5 років тому

      One of these asset is "Fallen", our photoscanned ruins pack :) assetstore.unity.com/packages/3d/environments/historic/fallen-photoscanned-ruins-pack-143956

  • @allesster
    @allesster 5 років тому

    please make tutoria for --> Addressable Asset System

  • @therealpeter2267
    @therealpeter2267 5 років тому

    The background needs a big mountain

  • @FulgrimThePhoenician
    @FulgrimThePhoenician 2 роки тому

    What's the background music?

  • @adamhelberg3687
    @adamhelberg3687 5 років тому

    What is the point of a level like this?, like how would you use this in a game, can you maby show how to make terrain like this procudural.

  • @brendanle4001
    @brendanle4001 5 років тому

    Why dont you stretch the textures?

  • @sheejavprasad4093
    @sheejavprasad4093 Рік тому

    Which template are you using

  • @EmotionTheory
    @EmotionTheory 5 років тому

    What’s the song used? It’s awesome :)

  • @zerrgei4270
    @zerrgei4270 5 років тому +1

    I have some Tips for you:
    1.Make the vid longer
    2.Talk about something and dont just frow that Musik in that would be Better

  • @OLKCREWXD
    @OLKCREWXD 5 років тому

    the code has been sold out :(

  • @ОлексійШвець-ь1ю
    @ОлексійШвець-ь1ю 3 роки тому

    Assets ?

  • @alexalexpark12
    @alexalexpark12 5 років тому

    IS THAT FATE MUSIC!!!!

  • @jakacky
    @jakacky 5 років тому

    What assets were you using

    • @thetalesfactory4356
      @thetalesfactory4356 5 років тому

      One of these asset is "Fallen", our photoscanned ruins pack :) assetstore.unity.com/packages/3d/environments/historic/fallen-photoscanned-ruins-pack-143956

  • @spencil9941
    @spencil9941 5 років тому

    This may be selfish of me to ask and it may possibly overwhelm for you but I'll still ask nonetheless. There's a game called "Yandere simulator" I'm complete beginner but I want to try creating a similar game ( I know it sounds impossible for a beginner but I want to try). Would it be possible for you to create a village or school type setting using the same form of art and design showcased in "Yandere simulator" in one of your videos. Also I would love to hear your thoughts/advice on me building a similar game to Yandere simulator.
    PS: Great vid as usual.

    • @sharif47
      @sharif47 5 років тому +1

      Yandere simulator... a man of culture, I see.
      Anyways, I don't really think it's a good idea to try creating something like this right now. As said by other game devs, many beginners grow interest in game development thinking they're gonna make the next God of War, or the next GTA.
      Yandere Sim has way too many complex mechanics like different ways of "handling situations", sanity meter etc. which will be difficult for beginners to implement all at once.
      Rather try something basic to begin with projects like a simple finite runner game (but keep Yandere simulator as your future goal).
      Then work on a project that does something more challenging than before. Finally, keep repeating this process.
      For the anime looking environment, you might need to have some idea about post processing. Cell shading (not sure of the spelling) is usually used for making anime looking video games.

    • @spencil9941
      @spencil9941 5 років тому

      @@sharif47 Thanks for taking your time to giving me this bit of info. I knew it was impossible to start a game similar to Yandere simulator from the get go. I'll try to start small and then work my way up. I appreciate the advice.

    • @sharif47
      @sharif47 5 років тому

      @@spencil9941 I'm glad I helped you in some way.
      Also, I remembered it just now. A UA-camr named Jimmy Vegas usually makes complete video tutorials on how to make games of different genres.
      While he may not have worked on something like a Yandere Sim clone, he did make tutorials on games like racing game, GTA clone etc.
      While his games may not be exactly what you want, they're pretty close to what you need.
      Edit: Also, watch Brackeys for any particular feature of unity.

  • @ITheYellowFlashI
    @ITheYellowFlashI 5 років тому

    wow

  • @Vuyanii__
    @Vuyanii__ 5 років тому

    More more more

  • @weirdgaming4628
    @weirdgaming4628 5 років тому

    continue making fps game on unity

  • @tboytboz9716
    @tboytboz9716 5 років тому

    Make a characters

  • @frayseur
    @frayseur 5 років тому

    It's not good you don't use free assets. But i like the vidéo 👌

    • @aerodynamic1440
      @aerodynamic1440 5 років тому +1

      I make own assets, except the textures I download from all around the web because it is impossible for me to go around the far away physically searching for all the textures I use.

    • @frayseur
      @frayseur 5 років тому

      @@aerodynamic1440 This a good idea but a real speed level design is made with free assets. This for presenting assets. This what I make In my channel. The problem if you do not do it is that the little speed level designer like me can not take off on youtube.

  • @dan-mechanics2014
    @dan-mechanics2014 5 років тому

    somebody ones told me

  • @antonschiring4079
    @antonschiring4079 5 років тому +1

    16th

  • @pifopifo1000
    @pifopifo1000 5 років тому +2

    Useless if the scene only works from one point of view

  • @SacredStoriesStudio
    @SacredStoriesStudio 5 років тому

    👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍❤️❤️❤️

  • @partha.sarker
    @partha.sarker 5 років тому

    Fate, stay night!!

  • @Vuyanii__
    @Vuyanii__ 5 років тому

    Underwater city

  • @susmitdas
    @susmitdas 5 років тому

    IM BEFORE 100 VIEWS

  • @Ragdoll00
    @Ragdoll00 5 років тому

    Not a fan of this one, I feel like some of the assets just don't work well with each other and seems VERY saturated in the grass etc

  • @_p4n0s_
    @_p4n0s_ 5 років тому

    Feels like an empty and unfinished project. I think it was a rushed video just to promote the advertiser.

  • @haroldinho420
    @haroldinho420 5 років тому

    what assets do you use?

    • @thetalesfactory4356
      @thetalesfactory4356 5 років тому

      One of these asset is "Fallen", our photoscanned ruins pack :) assetstore.unity.com/packages/3d/environments/historic/fallen-photoscanned-ruins-pack-143956