Tutorial: How to Make PIXEL ART in Adobe Illustrator with Live Paint Tool
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- Опубліковано 1 лип 2024
- In this tutorial, you'll learn to make vector pixel art in Adobe Illustrator using the Live Paint tool, how to set up your workspace with a handy preview window, and the best export setting for pixel art.
✨Download the FREE Pixel Art Gem Starter File with Palette & Reference Image✨:
/ free-starter-art-85684860
🔒 Patrons: Access the final project files, bonus content, and ad-free tutorial video here:
/ 85111872 ✨
🌟Looking to convert vector images to pixel art? Check out the NEW tutorial here: • Convert Vector Graphic... 🌟
Awesome Pixel Art Channels for Pixel Art Foundational Concepts:
Saultoons: / @saultoons
Brandon James Greer: / @bjgpixel
Mort Mort: / atmnrart
Pixel Overlord: / @pixeloverloadchannel
00:00 - Intro
00:20 - Setting up the Pixel Grid
01:21 - Importing a Reference Image
01:42 - Setting up a Preview Window
02:24 - Hiding Edges of the Pixel Grid
02:42 - Where to Find the Live Paint Bucket Tool
02:56 - Color Palette Set Up for Live Paint
03:36 - Getting Started with Live Paint Coloring
04:10 - Live Paint Functions
04:30 - Speed Paint of Pixel Art & Erasing Tip
05:05 - Expanding the Live Paint Group for Exporting
05:44 - The Best Export Settings for Pixel Art
Thank you so much for watching! If you have any questions or ideas for tutorials you'd like to see next please leave a comment below.
Cheers!
Kat
#learnillustrator #adobeillustrator #graphicdesign #illustratortutorial
Hope you enjoyed! I'll be posting a few more pixel art tips next week, let me know if you have any questions. Happy Vector Pixeling!
You're such a great teacher 🥰 thank you so much for sharing
Thank you so much! I wanted to do some pixelart for my uni assignment and had no idea how to!
This is exactly what I needed. Thank you!
So happy I could help!
such a thorough and detailed tutorial, super helpful for beginners... thank you!
Love to hear it was easy to follow, happy I could help!
Your tutorials are awesome 😍
This channel deserve more subs, likes, views
Thank you so much Anjana! I really appreciate it 😊
I've been using Adobe programs since 2001 and I'm always learning something new.
Right?! This is what I love about design and art in general as a career there is always so much more to learn.
Thank you! It is very elpful tutorial
I'm so happy it was helpful!
Awesome video!
Thanks Nikolai! I'm glad you enjoyed it 😊
really appreciate this video
Thank you Biodun! I'm so glad you liked it 😊
Wow that's avery neat ad usefull way to creat epixel art, well done.
Happy you enjoyed it! I'm starting to do some game dev/design so there should be more pixel art videos soon 😊
Thanks! You are the best.
Thank you, happy to help! 😊
very cool :)
omg this is amazing
Thanks Lisa! 😊
Such an useful tutorial👌
Thanks Sebastian! I'm glad it was helpful 😊
Thanks❤
You're welcome 😊
Thanks, dd you ever upload the video you mentioned at the end?
Hey Lee, thanks so much for the reminder! I just posted the video now, please let me know if you have any questions 😊 ua-cam.com/video/HIOhyawNYTU/v-deo.html
Hi there! This was so, so helpful, thank you very much! I just have one question… for some reason there are lines showing between the pixels as soon as I export my artwork. It doesn’t show in illustrator though. Do you by any chance know how to fix it?
Hi there, that can depend on a lot of things like your export settings etc but the one thing that tends to create these phantom lines most when exporting from illustrator is if your artboard or your paths are not aligned to the pixel grid.
Did you happen to scale, move or resize the art before exporting? If so you may want to check in your properties panel to see if it has decimal places in the x and y values. Another thing that can help is to set the anti-aliasing to "Art Optimized" instead of the default. Let me know if this helps!
@@VectorArtAcademy i actually figured it out haha cannot remember how though it worked out! thank you so much for answering btw.! Have a good one!
Hi great video! One question about this tutorial, you said that this pixel art example is 32x32 but when you export the PNG it shows a size of 1667x3334 instead of 32x32. How can you export it in the real game dimensions like 32x32, 64x64, etc?
Hi Agustin! I am so sorry for the late reply, when I first saw your comment I actually started a video response and then got pulled away on other projects and it slipped through the cracks. I'm sure you've worked it out by now but in case anyone else has the same question I'll try to shed some light here!
What's happening with my file in this case is that the artboard is actually 1080 x 1080 pixels, and the squares are just vector shapes in a grid on top of it (the squares in this case work out to 33.75px in height and width) When you export at 72 ppi from Illustrator you will get a file that is the same size as your artboard, but if you choose 150 ppi or 300 ppi the resulting file will be larger.
There are two options for getting the smaller size:
1) Scale down the actual art in Illustrator, which would mean changing the artboard size to 32 by 32 px and then selecting all of the art, make sure maintain width and height is checked in the properties panel then scale the art down as well. With this example you'd scale the height to 32 since the gem touches the top and bottom edges. Then you should be able to export at 72ppi and get the proper files size.
2) If this is a one off export the quickest solution would be to resize after export in Photoshop or a similar program.
I just want to note that this vector pixel art technique is mostly meant for specific cases like for a pixel art piece that will be printed, or for making scalable versions of pixel art logos and graphics that can be used for marketing materials for a game for example. If you have to make a lot of pixel art at scale I highly recommend a pixel art specific program, I really love Aseprite for this www.aseprite.org/
very nice
Thank you!!
Great 👍
I have a sequel to this one I need to post soon!
@@VectorArtAcademy I'll be wait 🥰
Do you recommend Illustrator > Photoshop for Pixel Art?
www.aseprite.org/ is my favorite program for making pixel art, but lots of people use Photoshop as well, here's a great channel with a pixel artist that uses PS primarily: www.youtube.com/@BJGpixel
Usually I only take pixel art into illustrator if the assets need to be scaled up for advertising or printing.
Please make a video about low poly art
Thank you for the suggestion, I will definitely keep that in mind!
What are the advantages of using illustrator for pixel art? Using a pixel based program instead of a vector based program seems more logical to me for pixel art
Hi Teddy, good question! I think if you are working on game art it makes a lot of sense to use a specialized program like Aseprite (which I also love!) but if you are doing a one off art piece that you want to reproduce for prints or generally need to scale pixel graphics to larger sizes for promotional materials etc, having it in vector format can be super handy.
Hi Kat! Thanks for the video.
I have a little problem, my double click doesn't fill the empty space.
Could you help me with this? Do I need to activate something?
Hi Liane! So I've been experimenting with this this morning and noticed that it's quite picky about when it works. Adobe explains it as: "Double-click a face to fill across unstroked edges into adjacent faces (flood fill)." It seems to me like it doesn't work if any of the squares/pixels in the area you are trying to fill have already been filled or cleared. You also want to double check that the area you are wanting to flood fill is completely enclosed by filled squares. Let me know if that makes sense, or if you have any other questions. Cheers! Kat
@@VectorArtAcademy Hi Kat! Thanks so much for answering me.
I was trying to do it these days and I found out now why it didn't work for me.
I was making the grid stroke 0.25 pt (for preference), so it didn't fill the empty space. When I made a new pixel grid and set stroke to none then it worked.
Thanks for your attention Kat!
Hi Liane, thank you so much for coming back to share the issue/solution, this will be helpful if anyone else runs into the same problem!
Hi what's the size / dpi in the beginning of the project?
Hi Luna, the artboard size is 1600 by 1600 pxels square.
@@VectorArtAcademy thank you so much! Is it 72 resolution or 150/300 though? I tried earlier but kinda got confused.
With Illustrator files you don't really set a file resolution, since it's all vector the art is infinitely scalable and resolution independent. You can choose any DPI/size you like when exporting to raster formats though. For example if you export your final image as a PNG it will give you the option to choose 72/150/300 or custom dpi. I hope that helps!
idk why, but in my case grid will leave gap wherever i export the art and that's kinda frustating T.T do you ever have this problem when makin pixel art? or maybe the gap won't be visible since usually pixel art is small?
Hi Kokomon! Sorry you are having trouble, yes this is common issue with vector pixel art. Here are the things I usually check to troubleshoot it:
1) Make sure your pixel art is all aligned to the pixel grid in Illustrator, so when you create your file and grid make sure you have the align to pixel grid setting turned on. (You can find the button that looks like a little magnet on the far right of the control bar.)
2) Make sure not to move or resize the pixel art off of the pixel grid before exporting.
3) Double check that you chose "None" under antialiasing when exporting.
One other thing I'ver heard from people is that if they open the file in Photoshop as opposed to dragging or pasting it in they don't see this issue as often.
@@VectorArtAcademy thank you for the reply, i'll take note on that 👍👍
When I make the grid, nothing shows up, it is completely transparent, and I'm not able to use the live paint bucket tool. I'm not sure why, but I keep watching over and over again 😭
Hi, sorry for the very late reply! You have to have the grid selected to use the Paint bucket tool, if you can't see it you can toggle to outline view using Ctrl or Command Y to see all your paths in wireframe and select the grid.
She explained better than my teacher
Thank you so much! 😊
. . . I painfully paint every little square and now you tell me there was a fill option ?!?!?!?!? and everything that separate me from that was unpausing the video ?!?!? fuck me XD
Haha, wow, sorry about that! This is a good note for me actually, I usually try to say what's coming but also have to go fast enough to keep attention its a tough balance sometimes! 😊
Or just use aseprite
This is specifically for vector-based pixel art. If you need to create graphics in a pixel art style that will be used for large printed graphics it is useful to have clean vector pixels that can be scaled to any size. I'm not suggesting creating pixel art in Illustrator if you are designing graphics for an entire game but it does have its uses.
I see
Instructions unclear, i don't see any grid?
There are instructions on both where to find the grid tool and how to create the grid at around the 30 second mark.
very nice
I'm happy you liked it!