In 16:53 and 24:22, there are areas where reducing the Clean Boundary parameter is important because the cut is made from flat geometry with a small number of polygons. At 16:53, this will allow us to avoid increasing the Subdivide Cutter parameter, and the geometry will be cleaner. And one more small clarification. In older versions of Soft Boolean, falloffs were created using Metaballs. In the new version, it is not a Metaball but a sphere primitive on which the falloff attribute is based. This method works faster than before. The plugin author provided the comment. Check it on Discord: discord.com/channels/772396976452796437/772398368860798976/1244648095153786903
In 16:53 and 24:22, there are areas where reducing the Clean Boundary parameter is important because the cut is made from flat geometry with a small number of polygons. At 16:53, this will allow us to avoid increasing the Subdivide Cutter parameter, and the geometry will be cleaner.
And one more small clarification. In older versions of Soft Boolean, falloffs were created using Metaballs. In the new version, it is not a Metaball but a sphere primitive on which the falloff attribute is based. This method works faster than before.
The plugin author provided the comment. Check it on Discord: discord.com/channels/772396976452796437/772398368860798976/1244648095153786903
Can you do a similar video of tools walk through for Modeler 2025 please?
Very helpful! Thank you!!!
спасибо!
You're welcome 🙂
🔥👍🤓
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