I really like the way you analyse puzzles and basic moves before blindly rushing into scramble and solve. This Curvy Copter Plus seems to summarise lots of puzzle concepts, though keeping the same size of a basic 3x3. This looks like a really worthy one to me !
One of the best videos of explaining cube's functionality. I hate when the tutorial is only F-L-L-R-R-F-L-L-F-F-B-B. My personal preference is to understand the movements of each piece. GREAT JOB!
The best explanation on jubling i've seen so far, congratulations. I don't have this puzzle but if I'm correct, if you scramble the puzzle without doing any "force-push" moves then theoritically speaking the puzzle should be solvable without the need of "force-push" moves. But if you do a "force-push" move while solving, then the "parity" of the puzzle would be broken and can lead to unsolvable situations. So I think that "force-push" moves should not be considered "legal" both in scrambling and solving. Of course only SuperAntonioVivaldi can verify that assumption.
Ah, good question. The fudged "force pushed" moves won't give you parity if you scramble it like that (this emerges out of a swap of two inner centers of the same color as you'll see in part two), but it just makes it necessary to use fudged moves in order to solve it. If you scramble without fudging, then you won't need to fudge it while solving. However, the scramble is very limited, and you'll find yourself unable to make any more scrambling moves after only a few turns. To get the best scramble, some fudging is needed, with some, hopefully, limited fudging to solve it. So scrambling in a "legal way" makes it much less of a challenge, but, granted, much safer on the puzzle ;)
SuperAntoniovivaldi So a good idea is to somehow mod the mechanism of the puzzle to make the fudging moves smoother. hmmm I must definitely get a puzzle like that ;)
I bought one of these today, it came with a normal color scheme except for the blue/green sides were switched, (or you could say the orange/red sides were switched or even the yellow/white). The point is that one set of opposite sides are switched. Red is to the right of blue instead of the left etc. etc., but at least it's not the purple... orange shade is unappealing - although I rarely worry about ugly color schemes.
Special request. Skewby copter plus. I think you’ll find the unbandaged full jumbling combined with unique skewb turns at various points of your normal jumble moves to be quite the challenge to get back to cube shape. Hope you take it on because I’m terrified to scramble mine 😐
I'm still lost in this parity. I have everything done except two corners need to be swapped. I get lost in this video. Anyone know a more detailed way? These videos are always helpful. I'm the one lacking here. Not the video.
This is a wonderful video, and I really appreciate all your insights. I just wanted to clarify your comment about the mixup cube not jumbling [ua-cam.com/video/euTHuBHBoeo/v-deo.htmlm]. You say that if you had moved a piece into a different type of slot, then made a turn, and then were unable to make a turn your originally could have made, then the puzzle would have been a jumbling puzzle. However, this is not true; it could simply be a bandaging of the mixup cube, which could be reduced to the (non jumbling) mixup cube with one step of unbandaging. This is why I don't think the second definition of jumbling that you give (moving a piece to a different type of slot, then making a turn, and no longer being able to make a turn you originally could have made) fully captures the concept of jumbling; in order to jumble, it has to be impossible to unbandage the cube, no matter how many cuts you make.
Not a bad term for it. But when I think of bandaging, I think of a move that's completely blocked. A move that appears blocked, or "illegal," but can be pushed through based on the structure of the puzzle, sounds more like a "fudging" concept then a bandaging concept.
I really like the way you analyse puzzles and basic moves before blindly rushing into scramble and solve. This Curvy Copter Plus seems to summarise lots of puzzle concepts, though keeping the same size of a basic 3x3. This looks like a really worthy one to me !
It's a fun puzzle, but does get a little temperamental with all the fudging and jumbling. Just make sure you don't pop a piece!
Awesome breakdown. You have helped me with so much. Many different cubes I have been able to solve because of your videos. Thanks.
My pleasure, I'm glad it helped :)
THANK YOU for the way to fix that flippin center piece! I drove myself nuts over it for almost 3 days!
Happy to help!
One of the best videos of explaining cube's functionality. I hate when the tutorial is only F-L-L-R-R-F-L-L-F-F-B-B. My personal preference is to understand the movements of each piece. GREAT JOB!
The best explanation on jubling i've seen so far, congratulations.
I don't have this puzzle but if I'm correct, if you scramble the puzzle without doing any "force-push" moves then theoritically speaking the puzzle should be solvable without the need of "force-push" moves. But if you do a "force-push" move while solving, then the "parity" of the puzzle would be broken and can lead to unsolvable situations. So I think that "force-push" moves should not be considered "legal" both in scrambling and solving.
Of course only SuperAntonioVivaldi can verify that assumption.
Ah, good question. The fudged "force pushed" moves won't give you parity if you scramble it like that (this emerges out of a swap of two inner centers of the same color as you'll see in part two), but it just makes it necessary to use fudged moves in order to solve it. If you scramble without fudging, then you won't need to fudge it while solving. However, the scramble is very limited, and you'll find yourself unable to make any more scrambling moves after only a few turns. To get the best scramble, some fudging is needed, with some, hopefully, limited fudging to solve it. So scrambling in a "legal way" makes it much less of a challenge, but, granted, much safer on the puzzle ;)
SuperAntoniovivaldi So a good idea is to somehow mod the mechanism of the puzzle to make the fudging moves smoother. hmmm I must definitely get a puzzle like that ;)
Thank you SO much for describing the wordings in the beginning of the video, finally things are more clear to me :D
You're very welcome Kat. My next challenge is to design an organizing solve strategy based on these different characteristics...
This is an amazing tutorial. This really helped.
Thanks Jasper, I'm glad it helped :)
I bought one of these today, it came with a normal color scheme except for the blue/green sides were switched, (or you could say the orange/red sides were switched or even the yellow/white). The point is that one set of opposite sides are switched. Red is to the right of blue instead of the left etc. etc., but at least it's not the purple... orange shade is unappealing - although I rarely worry about ugly color schemes.
Special request. Skewby copter plus. I think you’ll find the unbandaged full jumbling combined with unique skewb turns at various points of your normal jumble moves to be quite the challenge to get back to cube shape. Hope you take it on because I’m terrified to scramble mine 😐
That one is coming next. No worries, we'll scramble it together in the next video :)
Just ordered that plus one
Can this puzzle have the fallacy of false equivocation if centers get moved around?
mine came with the normal colour scheme but red an orange were on the wrong sides
me too
Mehtab Jalaf same
I'm still lost in this parity. I have everything done except two corners need to be swapped. I get lost in this video. Anyone know a more detailed way? These videos are always helpful. I'm the one lacking here. Not the video.
This is a wonderful video, and I really appreciate all your insights.
I just wanted to clarify your comment about the mixup cube not jumbling [ua-cam.com/video/euTHuBHBoeo/v-deo.htmlm]. You say that if you had moved a piece into a different type of slot, then made a turn, and then were unable to make a turn your originally could have made, then the puzzle would have been a jumbling puzzle. However, this is not true; it could simply be a bandaging of the mixup cube, which could be reduced to the (non jumbling) mixup cube with one step of unbandaging. This is why I don't think the second definition of jumbling that you give (moving a piece to a different type of slot, then making a turn, and no longer being able to make a turn you originally could have made) fully captures the concept of jumbling; in order to jumble, it has to be impossible to unbandage the cube, no matter how many cuts you make.
2B or not 2B.
Isn't it an illegal move to push past a corner or edge that is sticking out
I'd have to confer with my attorney on that one...
Lol
SuperAntoniovivaldi also where can I get a 5x5x7 I really want one
My curvy copter can actually make two corner join together
Happy Happy what do you mean?
Yeah, the color should be like a standard 3x3
They usually call that: overhang bandaging!!!
Not a bad term for it. But when I think of bandaging, I think of a move that's completely blocked. A move that appears blocked, or "illegal," but can be pushed through based on the structure of the puzzle, sounds more like a "fudging" concept then a bandaging concept.
It's called, Puzzecular Reallocation. Hee hee!