Hey Sam, thanks for the great tutorials and sharing of your max knowledge! This time though I was impressed by your window snapping... I'm searching for a way of doing that for ages. How do you do that?
Isn't the damping in a karplus strong ( essential a feedback delay line ) normally done with a simple 1pole lowpass ? At least that's how I do it in reaktor core
What!? a tutorial on the first day of the year. Sam at this rate, in 10 days you will have out produced all of last years tutorials. I must ask..is it the end of days?
great tutorial! It would be great if you could go further to perfect strings and 2d-plates....(because I have no idea how to do that...just too damn stupid....) :-)...Keep up the great work!!!
Thanks Sam. T60 is interesting - I think I understand it. Out of curiosity, why is the output 60 decibels lower specifically? Is that number specific in some way?
Reverb times are often quoted according to -60dB. I believe it's 1/100th of the original signal and is considered a convenient way to think about amplitude..
Gen~ is great thing, however I still prefer faustgen~ because it gives a lot more possibilities for further development. It would be absolutely amazing if we can compile Gen~ code into iOS/Android/Vst/any or at least to Juce. That's what could make Gen~ super useful everyday tool for any audio developer.
well you can export gen~ code to be used in anything, admittedly you'll have to redo anything GUI. That said faustgen~, and faust in general, are amazing ; but gen~ does have a lot of its own merits. It's true that a minimal automatic interface generated would be ace but maybe something along those lines exists already if you look at the git repos of cycling74 : github.com/Cycling74
Hey Sam. I have a B.S. in Math, but I was reading some of the articles in your reference and I'm fairly confused by it due to my lack of background in signal processing. I wanted to get into Max to do instrument design, but I haven't really had any success since I don't really understand how everything pieces together. Do you have any reading suggestions or any advice to offer?
Me too, I think that reference is a great sort of road map for what to study, but it's hard to understand unless you're grounded in signal processing. When you say "instrument design" though, do you mean you want to build hardware instruments? Maybe you should look into a bela (bela.io) ?
@@beea4401 Gotcha gotcha. Two really great books would be Designing Sound www.amazon.com/Designing-Sound-Press-Andy-Farnell and Electronic Music and Sound Design www.amazon.com/Electronic-Music-Sound-Design-Practice. Other than that, just go through all the Max tutorials, try building stuff and see how far you get. It just takes time to internalize everything but there's loads of material out there.
@@beea4401 I would also like to recommend this book by Ken Steiglitz: www.amazon.co.uk/Digital-Signal-Processing-Primer-Applications/dp/0805316841 As well as the "Musimathics" series, a less engineering-focused overview of maths in music. Lastly, this 3-book series goes over both digital sound theory/synthesis techniques and actual music techniques and practices, and does so specifically for Max, if you're only going to get one (or three) books then this should be it: www.amazon.co.uk/Electronic-Music-Sound-Design-Practice/dp/8899212023/ref=sr_1_2?s=books&ie=UTF8&qid=1546432152&sr=1-2&keywords=max+msp
"Communist California Romantic Masonry Associasion" I died hahahahaha
DAMN 😅 That Intro aged badly 😂
Thanks, Sam! Keep it up. Go gen~
ver nice, enjoyed the physical modeling aspect of this one!
would love to see some more of these, perhaps a bowed string or a drum head
I plan to do exactly this.
@@dude837 I will watch every one. thanks for the fresh tuts
Great tutorial on gen~, look forward to playing with this. Happy 2019!
Another great tutorial, thanks Sam.
Hey Sam, thanks for the great tutorials and sharing of your max knowledge! This time though I was impressed by your window snapping... I'm searching for a way of doing that for ages. How do you do that?
This was a great video! Thank you!
Sam please do more max video's! you are the man
Happy New Year Sam
Isn't the damping in a karplus strong ( essential a feedback delay line ) normally done with a simple 1pole lowpass ?
At least that's how I do it in reaktor core
I can't find the t60 object within the gen~ patcher. I'm using Max 7.
Great!
What!? a tutorial on the first day of the year. Sam at this rate, in 10 days you will have out produced all of last years tutorials. I must ask..is it the end of days?
happy new year Sam
great tutorial! It would be great if you could go further to perfect strings and 2d-plates....(because I have no idea how to do that...just too damn stupid....) :-)...Keep up the great work!!!
Thanks Sam. T60 is interesting - I think I understand it. Out of curiosity, why is the output 60 decibels lower specifically? Is that number specific in some way?
Reverb times are often quoted according to -60dB. I believe it's 1/100th of the original signal and is considered a convenient way to think about amplitude..
Reaallyyy nice vid
Thank you!
Gen~ is great thing, however I still prefer faustgen~ because it gives a lot more possibilities for further development. It would be absolutely amazing if we can compile Gen~ code into iOS/Android/Vst/any or at least to Juce. That's what could make Gen~ super useful everyday tool for any audio developer.
Interesting
Can you use faustgen~ to make things for IOS and Android?
well you can export gen~ code to be used in anything, admittedly you'll have to redo anything GUI. That said faustgen~, and faust in general, are amazing ; but gen~ does have a lot of its own merits. It's true that a minimal automatic interface generated would be ace but maybe something along those lines exists already if you look at the git repos of cycling74 : github.com/Cycling74
Made this some time ago, so not sure if it still works. However Faust is very elegant... ua-cam.com/video/ysmEYOYosbs/v-deo.html
cool stuff!!
hell yeah dude
Hey Sam. I have a B.S. in Math, but I was reading some of the articles in your reference and I'm fairly confused by it due to my lack of background in signal processing. I wanted to get into Max to do instrument design, but I haven't really had any success since I don't really understand how everything pieces together. Do you have any reading suggestions or any advice to offer?
Me too, I think that reference is a great sort of road map for what to study, but it's hard to understand unless you're grounded in signal processing. When you say "instrument design" though, do you mean you want to build hardware instruments? Maybe you should look into a bela (bela.io) ?
@@dude837 Sorry, I meant synth design/sound design. I don't get any sort of satisfaction from prebuilt instruments.
@@beea4401 Gotcha gotcha. Two really great books would be Designing Sound www.amazon.com/Designing-Sound-Press-Andy-Farnell and Electronic Music and Sound Design www.amazon.com/Electronic-Music-Sound-Design-Practice. Other than that, just go through all the Max tutorials, try building stuff and see how far you get. It just takes time to internalize everything but there's loads of material out there.
@@beea4401 I would also like to recommend this book by Ken Steiglitz: www.amazon.co.uk/Digital-Signal-Processing-Primer-Applications/dp/0805316841
As well as the "Musimathics" series, a less engineering-focused overview of maths in music.
Lastly, this 3-book series goes over both digital sound theory/synthesis techniques and actual music techniques and practices, and does so specifically for Max, if you're only going to get one (or three) books then this should be it: www.amazon.co.uk/Electronic-Music-Sound-Design-Practice/dp/8899212023/ref=sr_1_2?s=books&ie=UTF8&qid=1546432152&sr=1-2&keywords=max+msp
0:37 then covid hit and oh no
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