World Creator 2023.4 Basics (Part 1)

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  • Опубліковано 27 сер 2024
  • World Creator 2023.4 introduction to basic navigation and project settings. This is covers my personal workflow of the tools and methods I use when creating 3d landscapes.
    My personal website:
    www.claudfx.com
    World Creator:
    www.world-creator.com

КОМЕНТАРІ • 7

  • @bbossin
    @bbossin Місяць тому

    This is awesome. Thanks!

  • @JBCreatieve
    @JBCreatieve 4 місяці тому

    Thank you for sharing this great turtorials ,very usefully 👍👍👍👍👍

    • @ClaudFx
      @ClaudFx  3 місяці тому

      My pleasure 😊

  • @monsters-lab
    @monsters-lab 5 місяців тому

    Great tutorial!
    I'm glad that world creator's tutorials are so valuable! I will support you! Thank you!

    • @ClaudFx
      @ClaudFx  3 місяці тому

      Much appreciated!

  • @merhababenulku
    @merhababenulku 6 місяців тому

    nice video but I have some questions...What are the terrain sizes supported by World Creator? For example, if I want to import the file into Unity or Blender, what dimensions should I use?

    • @ClaudFx
      @ClaudFx  3 місяці тому

      Depends on the license you own, for the casual license I think it caps at 4k. For the other licenses it is unlimited. Under the terrain menu you'll see a size in meters and a resolution size (pixels), think of the pixels as the size of the 2D texture map you will export and the meters are the actual scene size in terms of scale of the scene. I can't speak to Unity, but I know for Blender you can go as high as your hardware specs will support. I personally go with a 4k resolution (pixel) size map for blender at anywhere around 1k meters - 4k meters depending what the case use scenario is (think of it as somewhere between .5 mile - 2.5 miles worth of terrain if you convert the scale). Just make sure you pay attention to the scale you have setup in your Blender scene so you can match it to what you had in world creator. Hope this helps!