Yeah, to add on to what you've said here, 7th Saga's reputation is caused by the unconventional "Defend increases your attack, so defend first and then attack" mechanic, and the whole "Games from Japan were made more difficult in other countries to discourage rentals" situation (it was very controversial back in those days, especially because, at least at the time, renting video games was not legal in Japan). But all in all, I love this game, and there's also plenty of romhacks to customize the finer points of the game to the player's liking, so I think 7th Saga is worth a look for any RPG enthusiast, even today. Great video!
You actually can become an ally to someone you’ve beaten. Just the odds that they’ll want to join our unbelievably slim. It’s also based off of experience gain. Someone could want to fight you, then you can win a battle and get like 24 experience, talk to them again and they wanna be your buddy. Any amount of experience gain can change what the other apprentices will have to say in any given moment. But I can say that I have recruited someone I’ve beaten. I just think beating them tremendously lowers the odds that they will want to join you.
It's a tough game, that's for sure. I wish I'd played something like this as a kid. I didn't get to my first turn-based game until I was a little older!
I think the hardest part of the whole game that I couldn’t get past for my life was the castle where you get the star rune. I was playing with Lejes or Kamil and I had to fight olvan who would beat the shit out of me no matter what I did
Thanks so much! And you know, I didn't even get into a lot of the plot to keep spoilers at a minimum, but there were some pretty shocking moments throughout in terms of ways extra challenge was introduced. It was a lot more than I was expecting it to be too.
I remember being absolutely obsessed with SNES RPGs in the 90s and this one was no different. I love everything about it and although it doesn’t have much of a story; when you figure out what the story actually is including the ending (my friends were so confused), it’s amazing!
I always wanted to get this game back then, but was never able to until my adult years. Seeing this in Nintendo Power intrigued me, and I really liked the character designs.
I remember playing this as Kamil with Esuna. Near the end game Esuna, while a little squisher, she evaded nearly everything. Made for some epic battles.
I always admired this game as a kid but was too intimidated after seeing how much my wiser, older brother struggled with it. I forgot the name of this game for most of my life but it just hit me the other day during a sudden rush of nostalgia which brought me to this video. Now I HAVE to actually play the game past the first 5 minutes :)
Oh right on! Good luck with your playthrough! I hope you have some fun with it. Despite some of the ridiculous difficulty spikes at times, it's a challenging RPG. Enjoy it!
That's my back story on all RPGs. I would watch my cousin play them while I felt intimated by the scope lol. Maybe that's why these days I insist on beating all the old games
The first time I went through this game was with Kamil and Valsu. I played it when staying at my grandma's house for christmas. I don't usually play RPGs but for some reason this one absolutely captivated me. There's a sense of wonder, adventure, and a huge world that I can't find in any other RPG of the era
I'm glad you got to experience it when it was new! That's really cool. I've played a few other SNES RPGs that felt pretty flat compared to this one in terms of excitement and risk, so this was a great game to experience. Hopefully you'll have more experiences like this in the future too.
@@blauesnavi3883 Oh right on! I grew up with an NES and a Genesis but didn't have an SNES until later in life. I'm really enjoying finding great games even if I'm late to the party by a long stretch.
This might have the most engaging turn based battles I've experienced from the era. I'm doing an Esuna/Lux right now. Also, the grind is helped by the fact that you can stand right outaide of town, and the battles come to you. Lastly, the reusable rune abilities add a level of strategy to coming out of battle prepared for the next. I love this game! Great review!
Nice! Esuna's still a character I'd like to play as for this one, so I may play it through again one day and try to recruit her. You raise great points about the grinding and the rune abilities making the game a lot smoother if you know how to do it well. Thanks for sharing and good luck on your playthrough!
I rented this game like 17 years ago and never finished it with an emulator even though its on my phone. I had a friend say it wasn't a very good RPG, its one of the only RPGs i played back then but i always had fond memories of it. I used to stay in areas to farm monsters before I moved on was the only way i managed to deal with the difficulty of this game. I enjoyed watching your review on it. I think my only real gripe is the transition to battle sound and the battle music being very repetitive being your always in a battle outside of a city.
Grinding and farming was a necessity here for sure! I really enjoyed this one despite others telling me it wasn't good, but there were some points that I really struggled with like the apprentice fight. I liked the transition to battle since I got to see all the weird monsters come into view in an interesting way, but you're right: it was really repetitive!
This game beat me up as a kid and I never completed it, but the soundtrack really did stick with me and I love going back and listening to all the great tracks now and then.
Look up the original Japanese version and see if there's an english patch out there (There probably IS!) and you'll have a much easier experience. The N/A version your character's growth was bugged, with +3 being the highest bonus. +3 should be the weakest, with +7 being the highest. Your NPC character opponents in the N/A version had that bonus while you as a player had the weaker one, hence the difficulty spike in general. Enemies later on were also expecting those larger stat gains. The game was still beatable but wow! I do reccomend trying to find the original version translated. You might find it too easy though!
If you can make it to the cave with metal pison, you can grind from level 40 to 80 in like a couple hours. One of the battles in that cave is one where you fight three of those knights in the scale armor. With a strong enough magic stat, you can kill all three in one shot with an area of effect spell. They give you like 1500 experience each. So each battle you’re getting close to 5000 experience points.
This one's definitely not for everyone, but for those who cut their teeth on the older stuff, there's a lot to like. The plot was really cool in that it went a lot of unexpected directions, and how many games from the era let you play as a robot, demon, or alien, especially Medieval-themed fantasy RPGs? The challenge of losing half your money could be mitigated, too, by purchasing jewels in the item shops; you don't lose items upon death, and they are the only things that can be sold back at their full price, so their entire purpose was as money placeholders, and I can't think of many other RPGs that did this, either. Still, it came out as a brutal experience at a time when RPGs were still trying to find a foothold in the North American market, and never got a sequel. Sure, Mystic Ark has some similarities, and if you choose a male main character, the default name is Lemele (similar to Remeer), but the main character of Brain Lord is also named Remeer, so I think Produce just liked the name. I would still recommend Mystic Ark, if you can get your hands on it (and a certain walkthrough ;) for the occasionally confusing weapon/armor breakdown), but it is a pretty different experience.
I love this game. I was stuck on a rune fight with another character for over a year. I finally got a strategy together and beat them and then beat the game eventually by running from most in the final dungeons. It took me a few attempts throughout my life to beat, but it felt great when I did.
It's fantastic that you made it through eventually... I definitely ran from pretty much everything in the final stretch as well, trying to conserve resources getting to the last battle. I was so relieved when it finally happened for me. And I hear ya about those rune fights... my first one was up against the worst possible match for my party and it was about 2 hours of trying and hoping to get lucky with until it finally happened for me.
@@hungrygoriya This review makes me want to try this game. The only thing I ever heard about this game was that there was a mandatory rune fight with a character that scales with you, except that in the American version, they nerfed your stat gains on leveling but not that characters’, so you could create an unwinnable situation if you grind too much where that enemy is super powerful and leveling only makes him stronger! Stayed away just from hearing that, but now I wonder if it’s even true.
@@ozmahunter6940 There is a fight like that, and it was definitely one of the hardest parts of the game for me. It took me about 2 hours and getting lucky in the fight to make it through. Some people you fight against are a lot harder than others though, so some careful planning of who you have with you in your party can eliminate some of those potentially impossible encounters. Once I hit that fight I didn't do any more levelling and I tried and tried until I got it. I think I was around level 12 when I arrived, but the lower the better probably.
@@hungrygoriya if you mean the fight in the town against the "traitor" apprentice they actually have there level set once you go through the door the sage is blocking earlier. Its set to 5 more than whatever you are at that point you go through
@@procow2274 See from everything I've read online, if you keep levelling, they do as well so you can get yourself into trouble very quickly with a bit of grinding.
There's a lot to like about this game. Combat is actually fun between the defend mechanic and the rune buffs. Having 7 characters to pick from and picking up a partner means plenty of combos for replay value. There's also a lot of freedom in which order you get the runes later. On top of that characters have different paths you can take. Like there's a treasure filled tower that is only open to Olvan. The down side with Lux as a partner is he doesn't get his upgrade in the past unless he's your main character. The music is stellar and the enemy sprites are great. For me the real downside is jut the light story and the bland overworld graphics. The game is hard, but I have played far harder games even on the SNES. I think Final Fantasy 5 is harder and a grindier game for the sake of raising job class levels which is an absolute must.
I owned this as a kid, and beat it many, many times. I recently bought Elnard and will probably play it soon. I'd like to play the follow up as well. It's been a long time coming.
Hey thanks very much for watching! I love hearing about Wilme and Valsu teaming up. I was a fool and didn't take Valsu with me, and he ended up being my apprentice fight.
Great review as always. Makes me want to go back and give this game another shot (the difficulty rekt me years ago and I never went back). Also, I'm going to have to remember "torn to pieces faster than a dry napkin at a rib dinner buffet" for future use. 😂
I hope you will some day! It's worth it, especially if you have some folks to talk to along the way. Those horrible shredded napkins beside people's plates in those situations are pitiful, and also gross!
"I'd recommend this one to anybody that loves hardcore RPGs like Ultima IV, Phantasy Star, or Miracle Warriors." Lol, unfortunately there are very few of us! Your channel is similar to ImplantGames, CannotBeTamed, and DariaPlays: your audience will sadly forever be limited by your own good taste :)
It's actually possible to get locked out of winning because of the apprentice battles. If the priest, Valsu, steals one of your runes (eg, the whole thing with the Sky Rune) and you are high-levelled enough, he'll have the Elixir spell. ... Which RESTORES ALL OF HIS HP AND MP. WHICH HE USES EVERY SINGLE ROUND BECAUSE HIS AI SCRIPT EVALUATES IT AS THE BEST MOVE. Which makes him impossible to defeat unless you can one-shot him (...not gonna happen) and locks you out of getting one of the runes, ending your run. Another fun bit is the first boss. You're not actually intended to lose the battle, then one-shot him with that whistle the old lady gives you. The whistle is a bit of a leg-up for newbie players having a hard time against the game's first real challenge. You'll have to grind just as hard to take down every other bosses.
Valsu was my apprentice, and thankfully I got to him at a low enough level that this didn't happen to me! What a scary prospect! And that's an interesting tidbit about the first boss. I had no idea!
I rented this game back in the day and yea, it was difficult to get into. I bought this game in recent years to have in my collection, but I don't know if I'll get around to it. This game had a sequel that was only in Japan.
It's definitely not a game for everyone, but I enjoy these tough as nails RPGs for some reason. I like having the stakes high I guess? I'm sure you have lots of other things on your list to enjoy so you might as well stick to things that really interest you. And yes, Mystic Ark! I have a copy of that lying around to play some day. I'm looking forward to that one!
@@hungrygoriya Great graphics, music, and an intriguing atmosphere, but you'll be grossly disappointed. It's disgustingly easy to the point that you can set battles on auto and forget about it.
The challenge is definitely what keeps me interested in an RPG, when I feel emotions as I play, when I want to explore the world but get scared of going too far in fear of losing everything because death can come so quickly. The earlier Dragon Quest games (1 to 7) are really worth playing exactly for these reasons. Dragon Quest 11 on PS4 on the the other hand was so boring that I couldn't play it more that 15-20 hours before giving up... Also, great review!
That's exactly what The 7th Saga provided for me... that fear, that wonder, that caution... it was fantastic for that! I can't wait to play more Dragon Quest games. I've gotten through most of the first one a couple of times but haven't played much beyond that yet.
Just because a game isn't difficulty doesn't mean that it's a inferior game to others in any way,more than being difficult the game needs to Be genuinely good with good story characters or Gameplay otherwise it's boring
This game has a banking system, but you have to purchase gems. You "store" your money in gem form, but you need whatever denomination they're sold in. It's a bit strange.
I always tried to play this as Lejes or Wilme purely because they were so unique, which may have made things a little tougher. Ending up with Valsu as a late-game rival is rough. I haven't tried out any of the patched versions, but it's been on my list for a while to go back to, it's really a great game even if it is brutal!
You know, it's totally unique. The twists and turns on this plot were always completely unexpected and I appreciated how jarring some of them were, like The Big Change partway through the game that just bowled me over completely. I ended up with Valsu as my early game rival and it was hell on earth. I can't even imagine what it would've been like running into him later on. It was probably the worst pairing ever for my party.
Losing runes to Valsu and facing him later more or less makes him invincible. The AI usually doesn't cheese the full heal so it's possible, just unlikely. Great review btw! I've only stumbled on the channel fairly recently and I've really enjoyed it :)
I actually found that as Kamil I had to be at a higher level then when I played through later with Lejes. Maybe I was just paranoid that 1st time? I find the game really easy with Wilme, except a few points where the monsters are very magic based.
@@hungrygoriya, Valsu & Esuna are nearly unbeatable as enemies at almost all levels. They just CHEAT. They don't play by the rules. They defy physics. I have UA-cam videos showing how bad Valsu is in particular. Since eventually the stats cap at 255 for magic and speed, eventually they are beatable...but I am not playing that long.
I wanted to bring Esuna along with me but couldn't bear to make her my main character because I was scared to get obliterated. I think her and Olvan would've made a good team, but alas. I'm excited to get going on Zillion here too. It's my next project I've been working on so stay tuned for that! Thanks so much :)
@@hungrygoriya with Zillion, could you also touch up what the suicide option is for? I know that I could just google it, but i want to hear your take on it.
My copy arrives today and looking up reviews led me to your channel. Great write up, you have me really looking forward to firing it up and getting started.
Oh good luck! And thanks very much. I really enjoyed this game and truly feel like there's a great adventure there... just be ready for mayhem once in a while and you'll be fine!
Fun and in-depth review! Glad to hear you had an enjoyable time of it. I love replaying this game. My current goal is to beat it with each of the 7 solo, made it so far with Valsu, Kamil, my in-progress attempt with Wilme
I'm glad you enjoyed the video! I definitely liked this game more than I was expecting to based on what people had told me about it going in. It was a wonderful time! It sounds like you are well on your soloing quest! What a feat! Are you leaving a certain person for last because they're easiest/hardest?
Definitely trying to do the easier first, I may have also done Esuna, come to think of it. The magic users have access to healing and buff spells which helps them survive. I have had a harder time with Wilme even though he has, I believe, the best agility. Olvan might be easier as more balanced or tougher due to slow speed. I expect Lux, Lejes would be the hardest as they have no healing, buff magic and aren’t especially speedy.
@@Parallelepiped2 I'd still love to try a playthrough with Esuna. I was awfully disappointed I couldn't bring her along with me, but I hear ya about having characters with healing abilities being an easier adventure. I wasn't sure how each person's magic would progress through the game so I just went off the starting stats. And Olvan was so slow... I dumped all my seeds into him and made sure they were all the highest possible value and he was still moving like a sack of potatoes by the game's end.
I really appreciate this review. This was my favorite game as a young child, and it has kind of stung to see to regarded with derision by many in the modern era. It was difficult, but not impossibly so, and there are so many rich attributes under the surface waiting to be discovered. Thank you for treating The 7th Saga so fairly.
I honestly didn't get what people were so bent out of shape about it. So many folks kept saying how hard it was and how bad of a time I'd have, and other than those two areas where the difficulty felt vertical for a short time, it was pretty on par with other games. Did you have a favourite person/group to play through with?
@@hungrygoriya Esuna the Elf was my favorite to play, and for a partner I'd generally take anyone except Lux (clank clank) or Wilme the Alien just because his attack animation was a bit tediously slow. I think the difficulty of the game to some degree depended upon which characters one plays with (at least for the North American version). They're not exactly balanced, but I was always content to treat that as an embedded difficulty setting. Kamil the Human truly was as difficult as games got for me in that era.
@@jawjaw27 Esuna was definitely the person I wanted to bring along the most but lost the opportunity. If I play again, she's definitely at the top of my list without a doubt. And I agree with you completely: you could definitely make yourself disadvantaged a lot more with certain party members than others! What a cool idea though... it really brings in some serious replay value.
I remember having to try three or four runs before I found a team that worked for me, and I eventually found another couple of viable teams. I would love a re-release of this with the option to turn off the difficulty increasing changes from the Japanese version to see what the differences are.
I actually managed to softlock this game back in the late 1990s. I played on emu but did not know how to cheat or use save states well at the time. Without spoiling, there is a point of no return with a massive difficulty spike. I saved before battling anything and found that I couldn't win any battles. I had survived the previous boss battle just marginally so I was essentially doomed by my own luck. If I ever try this again I will max level cheat to enjoy the story.
He ended up as my apprentice fight and he was already super overpowered at that point in the game. I definitely want to bring him along next time. Some kind of magic user, anyway!
I can't help but truly love the actual world of 7th Saga. From the endless beaches of Ticondera, to the very alien creatures that stalk this bizarre Vancian wasteland. It really makes me think of what kind of world would produce such creatures through either natural evolution, mad science, or foul magics. It all contrasts so much with how very normal most of the towns are. There was some really inspired work that went into the creative end of this game.
I remember watching the Snesdrunk review of 7th Saga, and he pretty much said the same thing: that it's fiendishly difficult and requires a LOT of repetition and grinding in order to progress through the story.
I honestly didn't find it that difficult except for a few stretches honestly... I found it to be like a lot of older more unforgiving RPGs, but nothing as heinous as I'd heard about. I really liked that about the game... it made it memorable!
I was hoping you'd review this underrated gem someday! I bought it when it was released and it was a nightmare to finish but I also fell in love with this amazing game. I dust it off every few years and I've played with every conceivable line up of characters. Although my favorite strategy is still to pick Kamil and avoid souring relations with Lux. Then I will max out Kamil's levels and then recruit Lux who will have some seriously insane stats. This gets especially fun if you do this before getting his upgrade at Melenam. A super powered up Lux can kill just about anything in one attack and will make the final boss a joke. You can also do this with Wilme...but since his magic ability is so poor Lux is always my go to 2nd for this strategy. :)
I loved this game so much, and it's great to hear that there are so many potentials for subsequent playthroughs and so much more strategy to parse out. I was getting wrecked so badly early on that I just took Lux with me right away, and I wish I had been able to hold out on a partner for a little longer. It certainly would've been great to have Lux be an ultimate powerhouse by picking him up later. Oddly enough, he was the only person who wanted to come with me! Everyone else just wanted to fight. I'm glad he ended up working out for me though. I couldn't bear to let him go after a while.
I'm gonna have to give this game a shot. This is the most positive review I've ever seen for it. I tried playing it a long time ago as a teenager and I got pretty overwhelmed pretty fast but I'm older, wiser, less prone to fits of anger. I think this game deserves a second shake! :D
I think the patience thing that comes around as an adult goes a long way into making these games more tolerable. I hope you have a good time with it! There are some parts that are show-stoppers like I mentioned, but if you push through, the rest of the game's pretty smooth sailing.
Yes, I put it down the 1st time. I started as Valsu, and found it very difficult. I do believe Kamil is the best character for the 1st time playing. As a youth, I beat it that 2nd time, as Kamil. As an adult I have completed it with all characters.
@@CurlyFromTheSwirly Valsu is a little rough until you reach level 3 and get some offense but otherwise is fine. Lux on the other hand has the easiest start because of his stats and starting gear
@@procow2274, The 2 places I had it rough with Lux was the beginning and by Bonro. The wyverns at the beginning are too fast for him (if unlucky), the other robots are also fast. I suffered through the game with both Lux & Valsu. It wasn't fun.
@@CurlyFromTheSwirly on the plus side lux is the only character that takes one damage from wyverns at level 1. Other characters can take 3 to as much as 7 damage a hit
Love the review. I just started playing this game after having it in my to do list for a long time. I picked Kamil as my main and using Esuna as my partner. I love old school grindy rpgs and the atmosphere in this game is rather dark and excellent.
Several years ago I attempted 7th Saga, played for several days but eventually got to a boss battle that became literally impossible. At first I thought I was doing something wrong in the battle but after some research it appeared I got myself into an unwinnable state. I really wanted to like the game: the graphics are beautiful and the challenging battles make for exciting gameplay. However, the prospect of replaying hours and hours to correct whatever I did wrong was suuper demotivating and I haven't returned to it since.
Do you remember if it was the fight with the traitor apprentice? I got stuck there for about 2 hours myself and had to depend on a little luck to actually get through the fight. From what I understand, the person you fight each time is random, but I totally get what you mean about restarting. That would've been terrible. I understand your frustration though, and I'm sorry you had that experience. I don't think grinding helps either... it just makes them stronger :(
@@hungrygoriya I can't recall the exact situation but it was in Patrof. I tried finding the help thread that confirmed I was completely stuck but I couldn't find it, so it is possible I'm conflating 7th Saga with another game with a true unwinnable state. I can't even remember if I knew during my attempted playthrough that defend boosts your attack.
@@fandarzelig no, there is one of the apprentices you have to fight that can constantly heal himself if your level is too high, since his level is ALWAYS higher. it's really a case that if had to grind too much, then you can't win the game.
The 7th Saga is a total classic! I picked Lejes as a kid and got locked out by an unavoidable boss fight with Olvan... When I came back to it years later, I selected Esuna and picked Lux as my companion- I was so satisfied when I finally beat it! My best friend in HS got locked out as well, he dramatically over leveled and was unable to defeat one of the companions holding a rune in a later part of the game. Very fun, but very punishing RPG!~
@@hungrygoriya Thanks. It appears that I'll need it 😂 But difficulty aside I'm enjoying the hell out of it and I love the aesthetic and artwork that goes with the game.
i loved this review so much!!! it really said everything that i've been thinking about the 7th saga ever since i got the game handed down to me when I was 6 years old. you put my love for this game into words, and i don't think its controversial at all to say it's a good game. it's a great game !!!
I'm so glad! I had so many people tell me I'd hate my time with it because it was too hard, and while there were a few really tough spots that tested my patience, I still really enjoyed my time with it! Always glad to meet another fan!
This game looks very interesting although challenging by the sounds of it. I'm a "Sega Guy" and never had a SNES as a teenager. But, I'd like to start collecting for the SNES. I'll put this game on the RPG list for the SNES.
BEST review I've seen on this game ever. Including the original game book and backstory. Best early console RPG I've ever played! I still listen to the soundtrack to this day because it's so good. A game ahead of its time and it's difficulty made for an incredibly rewarding experience for some but probably prevented the game from being a mainstream RPG.
Thank you very much for that! I really liked The 7th Saga and it's a great example of a time when I didn't listen to all the naysayers and gave the game a chance. I love love love the soundtrack and listen to it pretty often too. I hope more folks take this one out for a spin.
I always thought it funny how the 'Stone Witch' enemies from this game could hurt you just by making a face at you. I can't recall ever finding a hidden item on the ground; I didn't even know they existed! Thanks for telling me (belated though that is). I know that in Lufia: The Fortress of Doom, there are items EVERYWHERE in towns, but you have a huge inventory space and the items are physical barriers if you bump into them, so it isn't so hard.
Yeah, this game was so unforgiving with its stat boosts that I permitted hints from my stream chat about when there was something hidden. They're definitely worth picking up! In Lufia, I loved that hidden stuff was at least obvious. That game has a lot of charm to it. I really enjoyed it for the most part!
Love this game, as rough as it is I always played Valsu. When he gets to level 40ish you get a spell that heals a party member for full hp/mp and it can work on yourself in or out of battle. He literally turns into a mobile inn.
Oh man... he's definitely someone I might consider partnering with when I finally get around to replaying this. He was my apprentice fight and he was ruthless!
I remember playing through this shortly after it was released, and i was able scoop up a copy. Boy was it hard. I played through with Lux as my main and Valsu for healing. Fantastic game and soundtrack. Great review!
It's tough for sure. Lux and Valsu sound like a great pairing. I was worried to bring Valsu along but then he ended up being my rival apprentice to fight... I had regrets!
I love this game. Legitimately my top 3 favorite SNES games. I love the battle system and the difficulty just makes it even more fun. I could play this game over and over again and never get tired of it. If anything, I’d say the difficulty is what really sets it apart from other RPGs.
This was also one of my favorites on the SNES when it came out... though my memories of it are fuzzy at best. I know I played once as the robot and once as the knight, though I'm not sure I ever beat it. It's nice to see it getting a little attention... for a while I never heard anyone talk about it and after loosing track of my SNES I was half beginning to think I had just dreamed the whole thing up.
It's cool that you got to play this one when you were young. I know a lot of people generally don't enjoy this game because of its difficulty factor but I really appreciated a lot of things about it, difficulty included. So many people told me I'd hate it coming into it and it turned out it was actually very fun.
That image came from Nintendo Power #52 I believe. I didn't see an artist name when I was looking through but if you're curious, that's a good place to start looking from.
@@hungrygoriya thanks so much for checking! I might make it a side quest to find out who this mysterious artist is. They are well done illustrations. I love your channel btw, great work.
My guess is a lot of ppl were in a similar situation to me. You were a kid and you'd rent this for a weekend, you'd fail to beat it, and then by the time you'd get it again, your save would be gone and you'd have to start over.
Fantastic review! Really well done! I played through this one when I was a kid. Of course I picked the giant robot to play as! I switched my companion out every chance I got. I ended up with Olvan by the end, but I think Esuna was the best. Going into the past and meeting the people who created Lux blew my tiny child brain. That was some Doctor Who level shenanigans for me! And having the opportunity to get the robot "repaired" was just amazing! I can't remember how much it increased your level, but it was a significant performance boost. I was pretty sucked into the game by that point because it was near the end, but that really sealed it for me in my memory. I'm never going to stop loving this game! I've probably played through it five times. I actually did try out the balance patch last year and I think it's very good. I didn't actually finish the playthrough with it, though.
Awww it's so nice to read about your positive experience with the game. Because I had Lux as my partner, I had to murder Olvan in the past and go and talk to the repair person with him to get the upgrade... it was a little extreme but I didn't know another way to put Lux at the front on the overworld :) Maybe a playthrough with the balance patch needs to be in my future. I could totally see that being a different and fun way to experience this game. Thanks so much for sharing!
Nice review! I still have my original copy of this one, and just never circled back to finish it. I remember running into multiple ways to essentially softlock it with bad stats or character choices, and couldn’t bring myself to restart again at some point. Now I wonder how many of those hidden upgrades I missed. Cool to hear that there are patched versions to fix the stat issues.
I can understand why you might have felt discouraged. I ended up having to fight Valsu (the priest) as my apprentice fight, and it took me two whole hours to get through without him killing me. It was annoying and I'm sure it could've been even worse with other character combos. A lot of folks would agree the way to play is with a patch these days, if you ever decide to try it again sometime. Thanks for watching!
Hey, could you please tell where the images from 1:29 in the video come from? I've looked around for the manual of this game but the only one I could find is missing pages
One of my best achievements as a kid was besting this game. I initially gave up on it after a couple hours, then went back to it a few months later. I was determined to grind it out and spent hours just leveling up in every new area. When I thought I was leveled up enough, I went one more level. This game is that grind heavy for the beginning to middle. Towards the end, I really didn't need to level up as much cause I figured out how to use the runes and which enemies were susceptible to what. Was definitely a good game that could've been great if it was more balanced.
I downloaded two different versions. I have the Japanese with English translation, one that added more classes with English translation, & the original American version. I never played the hack/,modded ones yet. I have them saved on my pc. But i been having the og one from the early or mid 2000's or something.
One of the few golden era RPGs that I actually never got into. I love the enemy design shown in your video though. So I’ll probably give it a shot in the future. Hopefully it’ll be released for current gen consoles like other previous SaGa games have been.
Good luck with it when you get going! It's definitely tough in spots but well worth the effort in the end. I don't think it's related to the other SaGa games at all. Those are great too though!
Fun fact: this has the largest overworld of any game in its era or the next: a staggering 17408x13379. That's as big as 16 world maps from Final Fantasy 6.
I always wanted to tackle this one. I remember it in Nintendo power, and it looked awesome. You have given me the confidence to do it! You got a new fan!
Right on! I hope you enjoy your time with it. It's not easy, but I think if you go into it with appropriate expectations, you'll end up having a good time with it. Are you going to play with a patch or go for the North American difficulty?
I never did beat this game, but it's always been one of my favorite RPGs on a console known for amazing RPGs. It was the first game where I got to play as a "bad guy" (Lejes the demon) and it allowed for so much replayability just by choosing a different character. Of course, the game's difficulty varies from player to player and character to character (as a 12- or 13-year old, I couldn't beat Red Pison as Lejes, for instance, but managed to beat him as Esuna years later without trying too hard), but man, I remember that first playthrough being genuinely afraid of random encounters in a new area. Thanks for covering this great game! Hidden gems such as 7th Saga always deserve such in-depth reviews for (hopefully) new players to discover! And yeah, I still favor Esuna and Lejes as my preferred protagonists. Kamil is my third favorite because Red Mage is my favorite Final Fantasy job. ;) EDIT: I learned early on as Lejes to just avoid talking to any of the other heroes as most of them hate him. That little bit of PTSD still remains to this day, as I'd rather travel alone than chance a rune fight regardless of who I'm maining.
It sounds like you got a ton of mileage out of the game even though you haven't finished it. Any plans to take it to the end one of these days? I'd love to play through again some day with Esuna or Lejes... Lejes was one of my first choices but I didn't like how stacked in one direction he was. He made me nervous for a first playthrough. Kamil got on my bad side right away by joining my party even though I told him no... the translation was kinda wonky in that part and I accidentally invited him to come along with me. I actually reset :D
@@hungrygoriya I'm hoping to one day finish it. Unfortunately my back log of games has become ridiculously long since the PS1 days, and with life being what it is, it's difficult to set aside time for an old RPG (especially since I keep pouring my time into modern timesinks like Breath of the Wild and Dragon's Dogma). That said: I hope to reach a point when I can just set aside a few weeks to do nothing but finish games on that backlog, and 7th Saga is right up there near the top of the list. :) Lejes is sort of what I look for in a solo character: a sort of hybrid fighter/mage. Except his learned spells are far more offensive-minded than I generally prefer. My personality tends to be more in line with Kamil or Valsu (all-around or defensive/support), but either choice also requires having at least one other, more offense-focused party member, so as someone who is trying to avoid dealing with other heroes, I have to be able to carry myself, and Lejes combines magic might with the ability to use most weapons (even if he is quite squishy). Admittedly, I had no idea about all this my first time playing as I just liked the idea of playing a demon, but I quickly learned as I went. As I got older, I realized that Esuna fits the solo role a bit better as her magic is quite a bit stronger than Lejes, but unlike the demon, if she ever runs out of magic, she's toast. I'm sorry you had such a poor experience with Kamil. My first experience with Lejes had Wilme do the same thing to me (inviting himself along), and while at first I was really enjoying having someone just rip into enemies and saving me the trouble of using MP, when we managed to get a rune, that was when he decided to attack me for it before I had a chance to rest, and I ended up using most of my items just to beat him because he hits like a truck. Hence: I travel alone. >.>
@@LordSephleon I'm intrigued by the potential that seems to exist in trying out other characters... I'm not sure who I'd choose going forward in another jaunt but I'm still leaning toward Esuna or Lejes. I'd be scared to have MP be the one factor for success in battle, which is why I am also attracted to characters with a balanced skill set. We shall see!
@@hungrygoriya As a non-spoiler tip to hopefully help you make a decision, I can tell you that both Esuna and Lejes learn spells that let them steal MP from enemies relatively early on. Esuna is more efficient with it as she can steal more per casting than Lejes, but she also has a deeper MP pool. The only thing is that the target has to have MP to steal to begin with, so RNG can really make it difficult to get back much-needed MP while out and about in the world/dungeon. Of the primary casters, only Valsu has some issues getting back MP on the road, I think (I never used him, so I don't know if he learns any MP-restoring magic). Over the years, I've noticed that people seemed to like Lux for his story and playstyle, so if you can get past his clunking around in towns, he might also be a good choice. Wilme might be the most straightforward, but also the most boring as he doesn't really use magic, nor does he need equipment. However, he IS an alien, so if that story interests you... Maybe you could livestream/upload your next playthrough. ;) EDIT: One thing about Esuna: her magic gets really powerful, to the point that even Ice1 can level some early bosses and will likely carry you in many random encounters. She's the epitome of a glass cannon. You're not likely to have to worry about MP if you beeline it to bosses when you are, in fact, going to progress the story instead of XP/gold farming.
I played it for my livestreams, so along with talking to chat etc. it was about 60 hours I think? It was a long one! Olvan and Lux were great except for their speed. It made the beginning of the game tough with how often they missed, but probably not as tough as having a pairing with weaker defense overall!
Hey Hungry Goryia, I love your channel! I've been looking for a channel like this for a while, reviews of old school games by someone who does it in a nice chill way I can relax too. Thank you!!!! 🤣🤩🤩
If i remember right you had good rng and didn't fight any wyverns at low level which is why you didn't get destroyed outside the first town. Losing your first fight especially if you get a wyvern and hermit at same time can happen
I've got the footage from the game somewhere, but either way, all I could manage was about one fight and then into town to save. I think the guy I started with had higher defense than many characters which probably helped a lot.
Ive been curious about this one for a long time. Most reviews online are negative but I've spoken to several people who completed it and they really enjoyed it. Thracia 776 on the Super Famicom is the hardest rpg I ever played. It's got a fan translation.
I really loved this game. I hope you give it a try sometime and enjoy it as well. And Thracia 776 eh? I can't say I've heard of it before, but I'm adding it to my list of things to look into.
@@hungrygoriya thracia 776 is a hard one to recommend. It's VERY long and difficult. It ate up my video game time for an embarrassingamount of time. But it is one of the most beautiful 16 bit games and is very well made.
I'm really glad you spent some time talking up this game's strengths. Whenever it comes up, it seems like the difficulty is the only thing ever brought up. If you think about how early this appeared in the SNES' life is something people don't factor in enough; it predates Final Fantasy VI, Chrono Trigger or Mario RPG. A lot of this comparitavly unfriendly design was par for the course in NES and SNES RPGs at the time. Also, I think the upscaled difficulty for the western market may have been an attack on the rental market. Keep in mind, at the time rental of games wasn't allowed in Japan, so a game being short and easy wasn't a problem, a lot of games got their difficulty ratcheted up in localization so they couldn't be beaten in a single rental period.
I was pretty frustrated by how scared I was made to feel to start this game and pleasantly surprised to find it totally approachable. And you nailed it: the difficulty is on par with other games with maybe a smidgen more trickiness piled on at certain parts. I had also heard that about attacking the rental markets... but good LORD did they ever do a number on the difficulty here compared to the Japanese version! I get it, but geeze!
@@hungrygoriya Actually, the endless war with the rental market is also the reason Virgin Games' Lion King is so infamously difficult: The game designers were told to make the second world disproportionately hard compared to the rest of the game xD
@@HybridAngelZero There's nothing that makes me laugh more than seeing Simba get hit in the neck by those invisible branches on the ostrich runs, hahaha
your determination in beating this game on the original console, sans-emulation, is impressive. Even with fast forward + emulator saves, I couldn't do it; At least not a few years ago when I gave it another shot.. which was the first time in about 25 years. I found tecmo secret of the stars less monotonous!
I had this game as a teenager. Coming from games like chrono trigger and final fantasy 6, 7th saga was a bit of a kick in the teeth. I never did get past getting the third or fourth rune. I recently picked it back up after researching some strategies. Despite struggling with it as a youth i really loved the medievil atmosphere of this game. Esuna is a blast to play with.
I'm happy you got to play as Esuna... :( If I ever do another playthrough I'm going to try to start with her so she's guaranteed to be my friend this time! It's nice to hear that you came around on it eventually. It really did take a lot of strategy and planning that I'm sure feels a lot more manageable with adult patience.
@@hungrygoriya Definitely make Esuna your main or at least your support. She's damn near the best apprentice in the game due to her high speed stat and stat growth. Powerful magic/buffs along decent physical damage. Unfortunately i ran into a bug/glitch in which I am unable to recruit Lejes, where he's supposed to have a 1 out of 20 chance to join Esuna, I spent nearly 2 hours attempting to recruit him with no success. This was using the fast forward feature on the emulator I was using, as well. I may have to just count my loses and accept that I can't recruit Lejes for some unknown reason. I even went as far as downloading a ROM editor and set the recruit rate to 100% and still no luck. I may stick with Valsu or Olvan as a partner.
@@postplays Esuna was who I wanted to play with initially but I accidentally fought her not knowing I shouldn't do that... soooo I went the whole game lamenting not having had the opportunity to see what she was made of. That's terrible about not being able to recruit Lejes... I have no idea what makes these games tick but I hope you can still enjoy the rest of the game with Valsu or Olvan. I personally loved Olvan because he was reliable in quite a few ways, but he's very slow! Between him and Lux, it was the slowest possible run I think I could've done :D
I haven't played this one since the 90s. Always used the elf girl cuz I wanted some heals. It didn't do anything for me back then, but I think I was a bit too young to really get what it was doing. I felt like it was just sluggish, directionless, and clumsy; so why wouldn't I just play some Breath of Fire or Arcana instead? It's one I need to go back to, because it really seems like something unique and interesting to me now. I picked up the cart a while back, so now it's a proper part of my backlog. Yay?
I'd say yay! It's a bit if a slog at some parts like I said here, but it's worth a playthrough in my opinion. I really didn't like Breath of Fire comparatively... I found the localization far too confusing to ever know what was going on, but I loved this game... I'm not sure if that helps or hinders your opinion, but I hope you have a good time with it when the time comes.
I beat the game when it came out - US SNES release. The overall difficulty wasn't too bad, except for the one legendarily brutal battle in the middle. Once you cross that, though, it's smooth sailing.
If it's the same battle I'm thinking of, I got stuck there for a long time too. There were a few big difficulty spikes for me, but that might've been my party make-up.
I was going to buy this about 5 months ago, but I got Maniac Mansion instead. I am going back today and getting it. Thank you again for a great review.
I'm surprised you never mentionned the music in the review! I loooove the OST from this game. Maybe its just the nostalgia tho, but to this just watching this review i was enjoying the background songs haha also, this was a great review and i agree with all you said. U just earned a new subscriber =)
Oh right on! I thought I mentioned the music at some point, but it's been a while so I may not have. In short, I LOVE this soundtrack. Especially the battle and overworld music especially. Thanks for subscribing too! I've got a new review in the works and hope to have it out shortly here.
She did briefly when she talked about the art style for the enemies. She said they looked like they're dancing to a killer soundtrack or something like that.
i actually got this game in the box a little while ago and wanted to try it but was intimidated by what everyone was saying about it online haha...thanks for this video you've inspired me to give it a go!
Oh nice! I hope it's in good condition :) And I pretty much had a chorus of people saying this game was so hard and so impossible, and while it was in some places, it was also really fun and interesting too. Have fun!
Who else would save before every level up and keep resetting the game until your level up stats were good? Leveling up on Brains and S.Brains was the way to go during the times you unlock them. :)
I also enjoyed this game a lot, and as you said, trying to survive and seeing the progress in the beginning was really exciting and rewarding to me. I really liked the atmosphere and I felt the motivation to grind in order to feel more secure. This sense of making my company more immune is what I really love about cRPGs in general. Story telling isn't the best in this game but also it's just fine. I just didn't bother too much as I just wanted to skill up and have a good time with good, atmospheric music and nice, non-cartoon graphics. I guess it's not for everyone but I highly recommend this game. I work on a cRPG for Commodore 64 computers called Meonlawel that certainly will have some of the mechanics I really loved in the 7th Saga.
Glad to hear we had a similar experience. It's tough in places but definitely worth the effort, just as you mentioned here. Good luck on your game development!
@@hungrygoriya Thanks!! I wonder if I should also embrace this kind of uncertainty level and terror in my project. It’s going to be a horroresque game so I am willing to do so :D.
@@hungrygoriya Thank you!! Exactly, the 7th Saga rewards you generously after tough parts. The Wind Rune, Star Rune or the others. It really makes the effort worth it.
Would you ever consider doing a play though of 7th Saga? Perhaps with a different character than Olvan? Just discovered your channel about a week ago and I absolutely love it, you have such an excellent voice for play throughs, and I adore the little chip-tune as your intro. Subscribed!
I livestream over on Twitch about 4 times a week playing different stuff all the time. I've been moving forward with different games instead of replaying much since I have so many others I'd like to experience, but I'm definitely interested in revisiting this one again sometime with different characters. Thanks so much for your kindness! I'm glad you're enjoying the channel!
I'm pretty sure I watched a video that says there was a translation Glitch in the Balancing of the damage, defence or leveling of this game. Thats why it's so hard. I beat this game twice back in the day because I lost my job and had to sell all my other games to pay the bills. I kept 7th Saga because it would allow me to do lots of grinding and kill lots of time.
Yeah, there's something that makes you level up a lot more slowly in the North American version, but that only applies to the characters in your party. Everyone else levels up at the speedier Japanese rate so it pays to recruit them later in the game.
I’d always wanted to start this game, but rumors of its difficulty and “weird” premise prevented me from giving it a shot. You might have changed my mind. Thank you!
This is one game I feel like I see everywhere but knew nothing about. Something on a late console like this should not have that type of search system. But everything else about this game seems really appealing. Maybe once it inevitably pops up again I'll pick it up! Just gotta remember your advice!
Well thankfully there's nothing super important hidden away behind what feels like a really mean mechanic. Apart from a few really ridiculous difficulty spikes that required brute force or a little luck, I really loved the whole experience from start to finish. I hope you can find a copy some day! It's worth playing through!
Great analysis of the game! I speedrun it, and there is definitely a lot of planning involved with the speedrun. At the same time, the RNG can vary so much that the game can become brutal at times. I agree with what you said that its an underrated RPG, and the ways it can be customized is great!
Right on! Congratulations on tackling such a challenging run by the sounds of it. Are you looking to reach a certain goal time or just seeing how fast you can get through it? And do you tend to go with certain characters over others? I know nothing about the speedrun!
Great video. It kinda' make me want to give this game a shot. And it's funny you mentioned Phantasy Star. Because as much as I love the original PS, now-a-days I turn to Game Genie/Shark to bypass the grinding. :D
Maybe try the patched version? I haven't tried any of them but I know of the few listed, each of them introduce various quality of life changes that you might enjoy.
Given it was intentionally made more difficult, it's a shame 7th Saga probably contributed heavily to the negative reception RPGs still had at the time. I'd love to know who thought that was a good idea. This game has been on my list for years and I'm surprised you only get two characters. After all the conversations I've had with a friend who played this game, I was somehow convinced you got three. Regardless, I'm looking forward to playing this game in the near future. Wilme and Esuna seem like a great team. :) I was surprised by what you said about Breath Of Fire in terms of translation. The first game, despite the symbols used in place of words in the menu, had a fine translation. It was better than Breath Of Fire 2 in some respects, given the grammar and sentences used came out much more like regular speech. The second game, as you likely know, was plagued with awful grammar and unusually blunt sentences because of the low character count. (I wouldn't say either game had a bad or indiscernible story, but some parts definitely came out weird.) I also wouldn't call every 16 bit RPG heavy on mindless combat. A few stand out apart from this game, like Phantasy Star 2, Lufia 2, Final Fantasy 4 and especially Final Fantasy 5, as well as any Romancing Saga game. But just as many others were really user-friendly in that way, like Dragon Quest 5, Super Mario RPG, EarthBound, Phantasy Star 3 and Chrono Trigger (which is a game I don't credit for many things). The developers of Phantasy Star 4 stated they intentionally designed the game to not need extra hours of combat. Granted any RPG has this to some extent, but some are much more balanced than others. The real question is whether or not you knew about, and subsequently abused, Lux's permanent stat boost glitch. :P
Esuna and Wilme sound like a dream team! I hope it's fun when you get going with it. I certainly enjoyed it overall! And on the note of Breath of Fire, there were some parts where I felt there was absolutely no direction from NPCs or that the hints were really vague, moreso than in other RPGs. I think what made that one more frustrating was the fast travel, so you had the whole world at your feet to advance the plot and in my case at least, no idea where to go a lot of the time. Especially the part where you first get Gobi... ugh. The only thing I really enjoyed was the combat in that game. I don't know that I said that 16-bit games are all grind-heavy here... I've played a lot of really great, balanced games. The ones I referred to here were actually 8-bit games like Ultima IV or Miracle Warriors, and the first Phantasy Star where you're stuck grinding up right away or getting absolutely destroyed. I have only played a few from the list of the games you mentioned above... some of which are on my list and I'm looking forward to! I had no idea about Lux's stat boost glitch. What's that all about?
Ah yes, Breath Of Fire's infamous Mysterious Dragon Man NPC. While I enjoyed this aspect of the game for thematic reasons, I felt the implementation of the idea was one of the game's only faults. When no other NPC was available to give you a hint the Mysterious Dragon Man would. However, there was never any indication as to where he was or that he existed in the first place. If you weren't able to infer what to do by plot points, you could wander off into some slightly out of the way location to find a man in a colored robe who would say: "Go here and do this." Nobody likes the part of Breath Of Fire where you get Gobi. :) "Was it grind-heavy? Yeah. But so is every game from this era." - This is what I meant. I'm one of those weird people who's never beaten the first Phantasy Star with frame skip on an emulator, so I know what that's all about. The first few Dragon Quest games are the same way, and for many years I refused to play them without frame skip for that reason alone. (They started to get a handle on things around the fifth game.) In 7th Saga's case, the game is made by Enix, which still had a reputation for making games that way. It's possible that was also made worse through the changes implemented for the western release. Even then, I don't suspect it to be as bad as Robotrek or Romancing Saga. EarthBound was extremely user friendly about powering up, nor was it necessarily mindless. I didn't expect that even when I first played the game as a child. Certainly Breath Of Fire 2, as much as I adore it, fits your description of "going through the motions" as you put it. The latter portions of the game certainly became that, even if a few parts vaguely defied that simple model. However as an RPG fan/veteran, I think it's sometimes possible to "think less" about something simply through one's repository of familiarity and experience with those games. Someone less experienced with RPGs might look at Bleu's tremendous list of spells in each Breath Of Fire game for SNES and be lost in experimenting with magic on different monsters. A person who plays RPGs a lot may try several of them once or twice, notice magic in both games does more or less fixed amounts of damage, and call it brainless. Part of the novelty for a lot of people who don't play many RPGs is discovering these results in the first place. There's also something to be said for making the process feel less like a chore within that framework. Lufia 2 is a 16 bit RPG heavy on extra combat, but discovering methods and character abilities to reduce the time one spends on each interruption is part of the intrigue for some of these games. Even as an independent developer working exclusively within my own projects, I don't feel my mechanics are the most complicated ideas out there. I simply try to keep the player consistently analyzing their situations within the game's functionality so the game isn't the same the whole way through. (Even then, one could possibly create the argument I am "diluting simplicity" by having an area where monsters use fire magic and poison effects, followed by monsters using lightning powers and sleep effects.) The stat boost glitch is in a certain part of the game where Lux is able to get what appears to be a large bonus to all statistics. But in that moment, the player is able to move four steps in a particular direction which results in the scene being reset. Somehow this allows the boost to be applied more than once, which easily ruins that game. In the case of the western release, I don't necessarily fault anyone for abusing that.
I've seen quotes from the development team, and the woman in charge of design. This is what she described and the game reflects that pretty well. 2-3 levels go a long way in Phantasy Star 4 and you don't need to spend heaps of time to get them.
When I played this game for the first time, I played as Esuna Busy. Alone. Was one of the greatest RPG experiences ever. Every time I play this game, I play as her and ONLY her. It's so challenging and fun to play as a dainty female character against the world for some reason. Every single encounter I always wondered if I was going to make it out alive. A few things: Critical hits do double damage (obviously) but what they DON'T tell you is no special animation accompanies it, so sometimes you wonder how you got one shot. B Protects only cost you 100 gold, and you can buy them in bulk so you can survive things you normally would not be able to. With Esuna, I didn't buy any armor for her because it wouldn't have made a difference; there is a Tiara type item that gives her 10 defense, but it's past the cave with the Green Mimic item you showed earlier. I used a B Protect for Pison, and two more for the Androds I would immediately meet outside (HP/MP catches automatically hit Andriods). Once i have that and another B Protect, I had enough defense power to fight the Green Mimic for that 500 gold topaz (just using B Protect wasn't enough). There are certain earlygame bosses that can 1 shot you on a critical, and I would just rather take the RNG then grind for 3 hours. Another thing about bosses is they have limited MP; you can stall out thier MP until they use it all, so they can't cure themselves when their HP gets low. Last thing: sometime after you get Rune #3 you get to a town that has a Ring on the floor of one of the houses that makes you immune to instant death. Also, when you get the 2nd world, hold of on buying anything until you get to the wrecked Airship store with the last of your equipment to save on your money there.
I think if I play again, I'm going to try with Esuna and one of the other fighter/magic combo characters. Hopefully! These are all some interesting bits of advice too. I'll keep those in mind.
@@hungrygoriya Try doing Rainow Silk Road for the NES next,. its an RPG where you can't level up, you need to buy and trade and get better equipment that provides stats.
Good luck beating it with the monster guy. I got to a part where you couldnt go back anymore and I got steamrolled by every enemy so I couldn't level up. Fun.
oh that overworld music, one of the greatest game soundtracks ever.
This whole soundtrack is on in my house at least once a week. It's great!
Yeah, to add on to what you've said here, 7th Saga's reputation is caused by the unconventional "Defend increases your attack, so defend first and then attack" mechanic, and the whole "Games from Japan were made more difficult in other countries to discourage rentals" situation (it was very controversial back in those days, especially because, at least at the time, renting video games was not legal in Japan).
But all in all, I love this game, and there's also plenty of romhacks to customize the finer points of the game to the player's liking, so I think 7th Saga is worth a look for any RPG enthusiast, even today.
Great video!
Agreed wholeheartedly! There's so much here for anyone that loves the genre and I hope more people try the game out, with or without a patch.
I have beaten this game, and somehow this is the first I have heard of this 'defending increases your attack.'
You actually can become an ally to someone you’ve beaten. Just the odds that they’ll want to join our unbelievably slim. It’s also based off of experience gain. Someone could want to fight you, then you can win a battle and get like 24 experience, talk to them again and they wanna be your buddy. Any amount of experience gain can change what the other apprentices will have to say in any given moment. But I can say that I have recruited someone I’ve beaten. I just think beating them tremendously lowers the odds that they will want to join you.
What if they beat you though? Esuna kicked my butt!
I recognize the mantra song from Faxanadu in that intro. I already love this channel.
Faxanadu's my favourite!
So funny to picture a dwarf getting pissed at the constant clanking of a robot companion he needs to complete the quest.
Lux is very loud, but Olvan's probably a very patient fellow, haha
Oh boy, the nostalgia is strong with this one. This game is just flat out BRUTAL, but gods do I love it.
It's a tough game, that's for sure. I wish I'd played something like this as a kid. I didn't get to my first turn-based game until I was a little older!
It's brutal, but you have to learn to be the same. However, I have seen worse games.
I think the hardest part of the whole game that I couldn’t get past for my life was the castle where you get the star rune. I was playing with Lejes or Kamil and I had to fight olvan who would beat the shit out of me no matter what I did
I didn't realize how deep and detailed this rpg is. Great review.
Thanks so much! And you know, I didn't even get into a lot of the plot to keep spoilers at a minimum, but there were some pretty shocking moments throughout in terms of ways extra challenge was introduced. It was a lot more than I was expecting it to be too.
WHAAAAT!? Loved the brief Faxanadu melody over your intro animation! Awesome!
Yessss!
I remember being absolutely obsessed with SNES RPGs in the 90s and this one was no different. I love everything about it and although it doesn’t have much of a story; when you figure out what the story actually is including the ending (my friends were so confused), it’s amazing!
The ending was definitely a treat! Always glad to meet others that like this one!
I always wanted to get this game back then, but was never able to until my adult years. Seeing this in Nintendo Power intrigued me, and I really liked the character designs.
Better late than never, right? I thought it was a nice visual change from pretty much every other SNES RPG.
I saw it in NP, too. I have it, but I have never played it because ofbits reputation.
The characters were well thought out...except for Lejes.
I remember playing this as Kamil with Esuna. Near the end game Esuna, while a little squisher, she evaded nearly everything. Made for some epic battles.
I wish I could've gotten Esuna to come along with me! It sounds like she really made the adventure exciting!
Same, I went Esuna/Kamil in the US version. Ice 1 is surprisingly good, even late in the game.
This game definitely defeated me as a kid. I ought to get back into it now in my 40s.
If you do try it out again, best of luck! It's a hard one but definitely a satisfying adventure to put to rest.
I always admired this game as a kid but was too intimidated after seeing how much my wiser, older brother struggled with it. I forgot the name of this game for most of my life but it just hit me the other day during a sudden rush of nostalgia which brought me to this video. Now I HAVE to actually play the game past the first 5 minutes :)
Oh right on! Good luck with your playthrough! I hope you have some fun with it. Despite some of the ridiculous difficulty spikes at times, it's a challenging RPG. Enjoy it!
That's my back story on all RPGs. I would watch my cousin play them while I felt intimated by the scope lol. Maybe that's why these days I insist on beating all the old games
The more videos of yours I watch, the more I lament we weren't friends as kids.
That's a really nice sentiment!
The monster at 5:45 is one of the most unintentionally terrifying things I experienced in a video game as a kid.
The monster design is one of my favourite things about this game. They're all unique and horrifying.
I have never heard of this game but it looks cool. Gonna have to check it out. Thanks Goriya!
My pleasure! I hope you enjoy it if you play!
The first time I went through this game was with Kamil and Valsu. I played it when staying at my grandma's house for christmas. I don't usually play RPGs but for some reason this one absolutely captivated me. There's a sense of wonder, adventure, and a huge world that I can't find in any other RPG of the era
I'm glad you got to experience it when it was new! That's really cool. I've played a few other SNES RPGs that felt pretty flat compared to this one in terms of excitement and risk, so this was a great game to experience. Hopefully you'll have more experiences like this in the future too.
@@hungrygoriya actually, that was just last year XD. I love playing the older consoles, even though I am of the playstation 2 generation myself
@@blauesnavi3883 Oh right on! I grew up with an NES and a Genesis but didn't have an SNES until later in life. I'm really enjoying finding great games even if I'm late to the party by a long stretch.
This might have the most engaging turn based battles I've experienced from the era. I'm doing an Esuna/Lux right now. Also, the grind is helped by the fact that you can stand right outaide of town, and the battles come to you. Lastly, the reusable rune abilities add a level of strategy to coming out of battle prepared for the next. I love this game! Great review!
Nice! Esuna's still a character I'd like to play as for this one, so I may play it through again one day and try to recruit her. You raise great points about the grinding and the rune abilities making the game a lot smoother if you know how to do it well. Thanks for sharing and good luck on your playthrough!
I rented this game like 17 years ago and never finished it with an emulator even though its on my phone. I had a friend say it wasn't a very good RPG, its one of the only RPGs i played back then but i always had fond memories of it. I used to stay in areas to farm monsters before I moved on was the only way i managed to deal with the difficulty of this game. I enjoyed watching your review on it. I think my only real gripe is the transition to battle sound and the battle music being very repetitive being your always in a battle outside of a city.
Grinding and farming was a necessity here for sure! I really enjoyed this one despite others telling me it wasn't good, but there were some points that I really struggled with like the apprentice fight. I liked the transition to battle since I got to see all the weird monsters come into view in an interesting way, but you're right: it was really repetitive!
This game beat me up as a kid and I never completed it, but the soundtrack really did stick with me and I love going back and listening to all the great tracks now and then.
It's ruthless, but the music is definitely memorable. I put the soundtrack on pretty often!
Look up the original Japanese version and see if there's an english patch out there (There probably IS!) and you'll have a much easier experience. The N/A version your character's growth was bugged, with +3 being the highest bonus. +3 should be the weakest, with +7 being the highest. Your NPC character opponents in the N/A version had that bonus while you as a player had the weaker one, hence the difficulty spike in general. Enemies later on were also expecting those larger stat gains. The game was still beatable but wow! I do reccomend trying to find the original version translated. You might find it too easy though!
If you can make it to the cave with metal pison, you can grind from level 40 to 80 in like a couple hours. One of the battles in that cave is one where you fight three of those knights in the scale armor. With a strong enough magic stat, you can kill all three in one shot with an area of effect spell. They give you like 1500 experience each. So each battle you’re getting close to 5000 experience points.
This one's definitely not for everyone, but for those who cut their teeth on the older stuff, there's a lot to like. The plot was really cool in that it went a lot of unexpected directions, and how many games from the era let you play as a robot, demon, or alien, especially Medieval-themed fantasy RPGs? The challenge of losing half your money could be mitigated, too, by purchasing jewels in the item shops; you don't lose items upon death, and they are the only things that can be sold back at their full price, so their entire purpose was as money placeholders, and I can't think of many other RPGs that did this, either. Still, it came out as a brutal experience at a time when RPGs were still trying to find a foothold in the North American market, and never got a sequel. Sure, Mystic Ark has some similarities, and if you choose a male main character, the default name is Lemele (similar to Remeer), but the main character of Brain Lord is also named Remeer, so I think Produce just liked the name. I would still recommend Mystic Ark, if you can get your hands on it (and a certain walkthrough ;) for the occasionally confusing weapon/armor breakdown), but it is a pretty different experience.
I love this game. I was stuck on a rune fight with another character for over a year. I finally got a strategy together and beat them and then beat the game eventually by running from most in the final dungeons. It took me a few attempts throughout my life to beat, but it felt great when I did.
It's fantastic that you made it through eventually... I definitely ran from pretty much everything in the final stretch as well, trying to conserve resources getting to the last battle. I was so relieved when it finally happened for me.
And I hear ya about those rune fights... my first one was up against the worst possible match for my party and it was about 2 hours of trying and hoping to get lucky with until it finally happened for me.
@@hungrygoriya This review makes me want to try this game. The only thing I ever heard about this game was that there was a mandatory rune fight with a character that scales with you, except that in the American version, they nerfed your stat gains on leveling but not that characters’, so you could create an unwinnable situation if you grind too much where that enemy is super powerful and leveling only makes him stronger! Stayed away just from hearing that, but now I wonder if it’s even true.
@@ozmahunter6940 There is a fight like that, and it was definitely one of the hardest parts of the game for me. It took me about 2 hours and getting lucky in the fight to make it through. Some people you fight against are a lot harder than others though, so some careful planning of who you have with you in your party can eliminate some of those potentially impossible encounters. Once I hit that fight I didn't do any more levelling and I tried and tried until I got it. I think I was around level 12 when I arrived, but the lower the better probably.
@@hungrygoriya if you mean the fight in the town against the "traitor" apprentice they actually have there level set once you go through the door the sage is blocking earlier. Its set to 5 more than whatever you are at that point you go through
@@procow2274 See from everything I've read online, if you keep levelling, they do as well so you can get yourself into trouble very quickly with a bit of grinding.
When i played that game for the first time, i said to myself: Wow !! Finally a challenge !!!
And i always liked the overworld to combat transition !!
It was an extremely challenging game that I enjoyed very much. And I also loved that view change! I don't think I've seen anything quite like it.
There's a lot to like about this game. Combat is actually fun between the defend mechanic and the rune buffs. Having 7 characters to pick from and picking up a partner means plenty of combos for replay value. There's also a lot of freedom in which order you get the runes later. On top of that characters have different paths you can take. Like there's a treasure filled tower that is only open to Olvan. The down side with Lux as a partner is he doesn't get his upgrade in the past unless he's your main character. The music is stellar and the enemy sprites are great. For me the real downside is jut the light story and the bland overworld graphics. The game is hard, but I have played far harder games even on the SNES. I think Final Fantasy 5 is harder and a grindier game for the sake of raising job class levels which is an absolute must.
I really don't feel like people give this one a fair shake and just write it off as too difficult. I agree with everything you've said here!
I owned this as a kid, and beat it many, many times. I recently bought Elnard and will probably play it soon. I'd like to play the follow up as well. It's been a long time coming.
Nice! Mystic Ark, you mean? I'm really curious about what it's like too.
That review was really well done. Back in the day I beat the game using Wilme and I was lucky enough to get Valsu to join me later on.
Hey thanks very much for watching! I love hearing about Wilme and Valsu teaming up. I was a fool and didn't take Valsu with me, and he ended up being my apprentice fight.
Great review as always. Makes me want to go back and give this game another shot (the difficulty rekt me years ago and I never went back). Also, I'm going to have to remember "torn to pieces faster than a dry napkin at a rib dinner buffet" for future use. 😂
I hope you will some day! It's worth it, especially if you have some folks to talk to along the way.
Those horrible shredded napkins beside people's plates in those situations are pitiful, and also gross!
"I'd recommend this one to anybody that loves hardcore RPGs like Ultima IV, Phantasy Star, or Miracle Warriors." Lol, unfortunately there are very few of us! Your channel is similar to ImplantGames, CannotBeTamed, and DariaPlays: your audience will sadly forever be limited by your own good taste :)
Those are all wonderful channels, and I'm honoured to be thought of as similar to them! Thanks so much for the high praise!
It's actually possible to get locked out of winning because of the apprentice battles. If the priest, Valsu, steals one of your runes (eg, the whole thing with the Sky Rune) and you are high-levelled enough, he'll have the Elixir spell.
...
Which RESTORES ALL OF HIS HP AND MP.
WHICH HE USES EVERY SINGLE ROUND BECAUSE HIS AI SCRIPT EVALUATES IT AS THE BEST MOVE.
Which makes him impossible to defeat unless you can one-shot him (...not gonna happen) and locks you out of getting one of the runes, ending your run.
Another fun bit is the first boss. You're not actually intended to lose the battle, then one-shot him with that whistle the old lady gives you. The whistle is a bit of a leg-up for newbie players having a hard time against the game's first real challenge. You'll have to grind just as hard to take down every other bosses.
Valsu was my apprentice, and thankfully I got to him at a low enough level that this didn't happen to me! What a scary prospect!
And that's an interesting tidbit about the first boss. I had no idea!
I rented this game back in the day and yea, it was difficult to get into. I bought this game in recent years to have in my collection, but I don't know if I'll get around to it.
This game had a sequel that was only in Japan.
It's definitely not a game for everyone, but I enjoy these tough as nails RPGs for some reason. I like having the stakes high I guess? I'm sure you have lots of other things on your list to enjoy so you might as well stick to things that really interest you.
And yes, Mystic Ark! I have a copy of that lying around to play some day. I'm looking forward to that one!
@@hungrygoriya
Great graphics, music, and an intriguing atmosphere, but you'll be grossly disappointed. It's disgustingly easy to the point that you can set battles on auto and forget about it.
Freakin loved this game when I was younger. Super difficult.great review ✊️
Definitely! I enjoyed it quite a bit too, even with its difficulty.
The challenge is definitely what keeps me interested in an RPG, when I feel emotions as I play, when I want to explore the world but get scared of going too far in fear of losing everything because death can come so quickly. The earlier Dragon Quest games (1 to 7) are really worth playing exactly for these reasons. Dragon Quest 11 on PS4 on the the other hand was so boring that I couldn't play it more that 15-20 hours before giving up...
Also, great review!
That's exactly what The 7th Saga provided for me... that fear, that wonder, that caution... it was fantastic for that! I can't wait to play more Dragon Quest games. I've gotten through most of the first one a couple of times but haven't played much beyond that yet.
Dragon Quest 11 has a variable difficulty with a large number of adjustable parameters that can make it quite a challenge.
Just because a game isn't difficulty doesn't mean that it's a inferior game to others in any way,more than being difficult the game needs to Be genuinely good with good story characters or Gameplay otherwise it's boring
Cdromance has the stuff patched.
I AGREED
This is why the Dragon Quest series added the Bank system. If you can store your money, then you can mitigate the consequences of death.
This game has a banking system, but you have to purchase gems. You "store" your money in gem form, but you need whatever denomination they're sold in. It's a bit strange.
I always tried to play this as Lejes or Wilme purely because they were so unique, which may have made things a little tougher. Ending up with Valsu as a late-game rival is rough. I haven't tried out any of the patched versions, but it's been on my list for a while to go back to, it's really a great game even if it is brutal!
You know, it's totally unique. The twists and turns on this plot were always completely unexpected and I appreciated how jarring some of them were, like The Big Change partway through the game that just bowled me over completely. I ended up with Valsu as my early game rival and it was hell on earth. I can't even imagine what it would've been like running into him later on. It was probably the worst pairing ever for my party.
Losing runes to Valsu and facing him later more or less makes him invincible. The AI usually doesn't cheese the full heal so it's possible, just unlikely.
Great review btw! I've only stumbled on the channel fairly recently and I've really enjoyed it :)
I actually found that as Kamil I had to be at a higher level then when I played through later with Lejes. Maybe I was just paranoid that 1st time?
I find the game really easy with Wilme, except a few points where the monsters are very magic based.
@@hungrygoriya,
Valsu & Esuna are nearly unbeatable as enemies at almost all levels.
They just CHEAT.
They don't play by the rules.
They defy physics.
I have UA-cam videos showing how bad Valsu is in particular.
Since eventually the stats cap at 255 for magic and speed, eventually they are beatable...but I am not playing that long.
I've always picked Esuna when playing this game. Ah, good times. Looking forward to your thoughts on Zillion as well. :-)
I wanted to bring Esuna along with me but couldn't bear to make her my main character because I was scared to get obliterated. I think her and Olvan would've made a good team, but alas.
I'm excited to get going on Zillion here too. It's my next project I've been working on so stay tuned for that! Thanks so much :)
@@hungrygoriya I'm all for Zillion as well! :)
@@LordSephleon Right on! I just finished that a few weeks ago so I'm looking forward to talking about it.
@@hungrygoriya with Zillion, could you also touch up what the suicide option is for? I know that I could just google it, but i want to hear your take on it.
My copy arrives today and looking up reviews led me to your channel. Great write up, you have me really looking forward to firing it up and getting started.
Oh good luck! And thanks very much. I really enjoyed this game and truly feel like there's a great adventure there... just be ready for mayhem once in a while and you'll be fine!
Really great review rarely found on UA-cam
Hey thanks so much!
Fun and in-depth review! Glad to hear you had an enjoyable time of it. I love replaying this game. My current goal is to beat it with each of the 7 solo, made it so far with Valsu, Kamil, my in-progress attempt with Wilme
I'm glad you enjoyed the video! I definitely liked this game more than I was expecting to based on what people had told me about it going in. It was a wonderful time!
It sounds like you are well on your soloing quest! What a feat! Are you leaving a certain person for last because they're easiest/hardest?
Definitely trying to do the easier first, I may have also done Esuna, come to think of it. The magic users have access to healing and buff spells which helps them survive. I have had a harder time with Wilme even though he has, I believe, the best agility. Olvan might be easier as more balanced or tougher due to slow speed. I expect Lux, Lejes would be the hardest as they have no healing, buff magic and aren’t especially speedy.
@@Parallelepiped2 I'd still love to try a playthrough with Esuna. I was awfully disappointed I couldn't bring her along with me, but I hear ya about having characters with healing abilities being an easier adventure. I wasn't sure how each person's magic would progress through the game so I just went off the starting stats.
And Olvan was so slow... I dumped all my seeds into him and made sure they were all the highest possible value and he was still moving like a sack of potatoes by the game's end.
Olvan still has a special place for me. He was my very first character and first main character I completed the game with!
I really appreciate this review. This was my favorite game as a young child, and it has kind of stung to see to regarded with derision by many in the modern era. It was difficult, but not impossibly so, and there are so many rich attributes under the surface waiting to be discovered. Thank you for treating The 7th Saga so fairly.
I honestly didn't get what people were so bent out of shape about it. So many folks kept saying how hard it was and how bad of a time I'd have, and other than those two areas where the difficulty felt vertical for a short time, it was pretty on par with other games. Did you have a favourite person/group to play through with?
@@hungrygoriya Esuna the Elf was my favorite to play, and for a partner I'd generally take anyone except Lux (clank clank) or Wilme the Alien just because his attack animation was a bit tediously slow. I think the difficulty of the game to some degree depended upon which characters one plays with (at least for the North American version). They're not exactly balanced, but I was always content to treat that as an embedded difficulty setting. Kamil the Human truly was as difficult as games got for me in that era.
@@jawjaw27 Esuna was definitely the person I wanted to bring along the most but lost the opportunity. If I play again, she's definitely at the top of my list without a doubt. And I agree with you completely: you could definitely make yourself disadvantaged a lot more with certain party members than others! What a cool idea though... it really brings in some serious replay value.
I remember having to try three or four runs before I found a team that worked for me, and I eventually found another couple of viable teams. I would love a re-release of this with the option to turn off the difficulty increasing changes from the Japanese version to see what the differences are.
There are some good patches that fix the difficulty and things available on romhacking.net
I actually managed to softlock this game back in the late 1990s. I played on emu but did not know how to cheat or use save states well at the time. Without spoiling, there is a point of no return with a massive difficulty spike. I saved before battling anything and found that I couldn't win any battles. I had survived the previous boss battle just marginally so I was essentially doomed by my own luck.
If I ever try this again I will max level cheat to enjoy the story.
That must've been so frustrating. Sorry you got stuck like that.
In your next playthrough, either pick the cleric or get him as your partner. Trust me, hes GODLY at the end of the game.
He ended up as my apprentice fight and he was already super overpowered at that point in the game. I definitely want to bring him along next time. Some kind of magic user, anyway!
I can't help but truly love the actual world of 7th Saga. From the endless beaches of Ticondera, to the very alien creatures that stalk this bizarre Vancian wasteland. It really makes me think of what kind of world would produce such creatures through either natural evolution, mad science, or foul magics. It all contrasts so much with how very normal most of the towns are. There was some really inspired work that went into the creative end of this game.
I remember watching the Snesdrunk review of 7th Saga, and he pretty much said the same thing: that it's fiendishly difficult and requires a LOT of repetition and grinding in order to progress through the story.
I honestly didn't find it that difficult except for a few stretches honestly... I found it to be like a lot of older more unforgiving RPGs, but nothing as heinous as I'd heard about. I really liked that about the game... it made it memorable!
I am going to play it with the elnard restoration Patch to see if the original vision of the game is good
I was hoping you'd review this underrated gem someday! I bought it when it was released and it was a nightmare to finish but I also fell in love with this amazing game. I dust it off every few years and I've played with every conceivable line up of characters. Although my favorite strategy is still to pick Kamil and avoid souring relations with Lux. Then I will max out Kamil's levels and then recruit Lux who will have some seriously insane stats. This gets especially fun if you do this before getting his upgrade at Melenam. A super powered up Lux can kill just about anything in one attack and will make the final boss a joke. You can also do this with Wilme...but since his magic ability is so poor Lux is always my go to 2nd for this strategy. :)
I loved this game so much, and it's great to hear that there are so many potentials for subsequent playthroughs and so much more strategy to parse out. I was getting wrecked so badly early on that I just took Lux with me right away, and I wish I had been able to hold out on a partner for a little longer. It certainly would've been great to have Lux be an ultimate powerhouse by picking him up later. Oddly enough, he was the only person who wanted to come with me! Everyone else just wanted to fight. I'm glad he ended up working out for me though. I couldn't bear to let him go after a while.
I'm gonna have to give this game a shot. This is the most positive review I've ever seen for it. I tried playing it a long time ago as a teenager and I got pretty overwhelmed pretty fast but I'm older, wiser, less prone to fits of anger. I think this game deserves a second shake! :D
I think the patience thing that comes around as an adult goes a long way into making these games more tolerable. I hope you have a good time with it! There are some parts that are show-stoppers like I mentioned, but if you push through, the rest of the game's pretty smooth sailing.
Yes, I put it down the 1st time.
I started as Valsu, and found it very difficult.
I do believe Kamil is the best character for the 1st time playing.
As a youth, I beat it that 2nd time, as Kamil.
As an adult I have completed it with all characters.
@@CurlyFromTheSwirly Valsu is a little rough until you reach level 3 and get some offense but otherwise is fine. Lux on the other hand has the easiest start because of his stats and starting gear
@@procow2274,
The 2 places I had it rough with Lux was the beginning and by Bonro. The wyverns at the beginning are too fast for him (if unlucky), the other robots are also fast.
I suffered through the game with both Lux & Valsu. It wasn't fun.
@@CurlyFromTheSwirly on the plus side lux is the only character that takes one damage from wyverns at level 1. Other characters can take 3 to as much as 7 damage a hit
Love the review. I just started playing this game after having it in my to do list for a long time. I picked Kamil as my main and using Esuna as my partner. I love old school grindy rpgs and the atmosphere in this game is rather dark and excellent.
Oh man, you're in for a treat! I hope you have a fun trip through the game. At the very least, the soundtrack is top notch.
You did a great job here. Excellent review!
Btw I'm replaying the game with Lejes, and the first teammate I got was, believe it or not, Valsu!
Thank you so much!
And really?! It's very cool that you got Valsu! He was my apprentice fight and I had the worst time trying to destroy him...
Several years ago I attempted 7th Saga, played for several days but eventually got to a boss battle that became literally impossible. At first I thought I was doing something wrong in the battle but after some research it appeared I got myself into an unwinnable state. I really wanted to like the game: the graphics are beautiful and the challenging battles make for exciting gameplay. However, the prospect of replaying hours and hours to correct whatever I did wrong was suuper demotivating and I haven't returned to it since.
Do you remember if it was the fight with the traitor apprentice? I got stuck there for about 2 hours myself and had to depend on a little luck to actually get through the fight. From what I understand, the person you fight each time is random, but I totally get what you mean about restarting. That would've been terrible. I understand your frustration though, and I'm sorry you had that experience. I don't think grinding helps either... it just makes them stronger :(
@@hungrygoriya I can't recall the exact situation but it was in Patrof. I tried finding the help thread that confirmed I was completely stuck but I couldn't find it, so it is possible I'm conflating 7th Saga with another game with a true unwinnable state. I can't even remember if I knew during my attempted playthrough that defend boosts your attack.
@@fandarzelig no, there is one of the apprentices you have to fight that can constantly heal himself if your level is too high, since his level is ALWAYS higher. it's really a case that if had to grind too much, then you can't win the game.
The 7th Saga is a total classic! I picked Lejes as a kid and got locked out by an unavoidable boss fight with Olvan... When I came back to it years later, I selected Esuna and picked Lux as my companion- I was so satisfied when I finally beat it! My best friend in HS got locked out as well, he dramatically over leveled and was unable to defeat one of the companions holding a rune in a later part of the game. Very fun, but very punishing RPG!~
Currently playing this after watching your vid : )
Ooooo good luck to you!
@@hungrygoriya Thanks. It appears that I'll need it 😂 But difficulty aside I'm enjoying the hell out of it and I love the aesthetic and artwork that goes with the game.
i loved this review so much!!! it really said everything that i've been thinking about the 7th saga ever since i got the game handed down to me when I was 6 years old. you put my love for this game into words, and i don't think its controversial at all to say it's a good game. it's a great game !!!
I'm so glad! I had so many people tell me I'd hate my time with it because it was too hard, and while there were a few really tough spots that tested my patience, I still really enjoyed my time with it! Always glad to meet another fan!
This game looks very interesting although challenging by the sounds of it. I'm a "Sega Guy" and never had a SNES as a teenager. But, I'd like to start collecting for the SNES. I'll put this game on the RPG list for the SNES.
Good luck with the collecting... this one's fairly inexpensive as far as SNES RPGs go at least.
@@hungrygoriya That's a good thing. I've noticed that too. SNES games seem to be more expensive than their Sega counterparts.
BEST review I've seen on this game ever. Including the original game book and backstory. Best early console RPG I've ever played! I still listen to the soundtrack to this day because it's so good. A game ahead of its time and it's difficulty made for an incredibly rewarding experience for some but probably prevented the game from being a mainstream RPG.
Thank you very much for that! I really liked The 7th Saga and it's a great example of a time when I didn't listen to all the naysayers and gave the game a chance. I love love love the soundtrack and listen to it pretty often too. I hope more folks take this one out for a spin.
I never played it, and think only recently heard of it
Always look foward to your videos!
It's a hard go, but fun along the way. Thanks very much :) I was glad to get something out this long weekend!
I always thought it funny how the 'Stone Witch' enemies from this game could hurt you just by making a face at you. I can't recall ever finding a hidden item on the ground; I didn't even know they existed! Thanks for telling me (belated though that is). I know that in Lufia: The Fortress of Doom, there are items EVERYWHERE in towns, but you have a huge inventory space and the items are physical barriers if you bump into them, so it isn't so hard.
Yeah, this game was so unforgiving with its stat boosts that I permitted hints from my stream chat about when there was something hidden. They're definitely worth picking up!
In Lufia, I loved that hidden stuff was at least obvious. That game has a lot of charm to it. I really enjoyed it for the most part!
@@hungrygoriya I never finished the game. Too hard.
Have you played Brain Lord? Is also from Produce/Enix, but it's an action RPG.
Not yet! It's in my steam library though.
Love this game, as rough as it is I always played Valsu. When he gets to level 40ish you get a spell that heals a party member for full hp/mp and it can work on yourself in or out of battle. He literally turns into a mobile inn.
Oh man... he's definitely someone I might consider partnering with when I finally get around to replaying this. He was my apprentice fight and he was ruthless!
I remember playing through this shortly after it was released, and i was able scoop up a copy. Boy was it hard. I played through with Lux as my main and Valsu for healing. Fantastic game and soundtrack. Great review!
It's tough for sure. Lux and Valsu sound like a great pairing. I was worried to bring Valsu along but then he ended up being my rival apprentice to fight... I had regrets!
I love this game. Legitimately my top 3 favorite SNES games.
I love the battle system and the difficulty just makes it even more fun. I could play this game over and over again and never get tired of it.
If anything, I’d say the difficulty is what really sets it apart from other RPGs.
This was also one of my favorites on the SNES when it came out... though my memories of it are fuzzy at best. I know I played once as the robot and once as the knight, though I'm not sure I ever beat it. It's nice to see it getting a little attention... for a while I never heard anyone talk about it and after loosing track of my SNES I was half beginning to think I had just dreamed the whole thing up.
It's cool that you got to play this one when you were young. I know a lot of people generally don't enjoy this game because of its difficulty factor but I really appreciated a lot of things about it, difficulty included. So many people told me I'd hate it coming into it and it turned out it was actually very fun.
Any chance the artist’s name is attached to the character designs for the booklet? 1:34 Thanks Hungry!
That image came from Nintendo Power #52 I believe. I didn't see an artist name when I was looking through but if you're curious, that's a good place to start looking from.
@@hungrygoriya thanks so much for checking! I might make it a side quest to find out who this mysterious artist is. They are well done illustrations. I love your channel btw, great work.
@@drafturgy Good luck, and thanks very much! I'm glad people are enjoying the videos.
My guess is a lot of ppl were in a similar situation to me.
You were a kid and you'd rent this for a weekend, you'd fail to beat it, and then by the time you'd get it again, your save would be gone and you'd have to start over.
Yeah, that definitely sounds like a less than ideal way to play.
Fantastic review! Really well done!
I played through this one when I was a kid. Of course I picked the giant robot to play as! I switched my companion out every chance I got. I ended up with Olvan by the end, but I think Esuna was the best.
Going into the past and meeting the people who created Lux blew my tiny child brain. That was some Doctor Who level shenanigans for me! And having the opportunity to get the robot "repaired" was just amazing! I can't remember how much it increased your level, but it was a significant performance boost. I was pretty sucked into the game by that point because it was near the end, but that really sealed it for me in my memory. I'm never going to stop loving this game! I've probably played through it five times.
I actually did try out the balance patch last year and I think it's very good. I didn't actually finish the playthrough with it, though.
Awww it's so nice to read about your positive experience with the game. Because I had Lux as my partner, I had to murder Olvan in the past and go and talk to the repair person with him to get the upgrade... it was a little extreme but I didn't know another way to put Lux at the front on the overworld :)
Maybe a playthrough with the balance patch needs to be in my future. I could totally see that being a different and fun way to experience this game. Thanks so much for sharing!
Nice review! I still have my original copy of this one, and just never circled back to finish it. I remember running into multiple ways to essentially softlock it with bad stats or character choices, and couldn’t bring myself to restart again at some point. Now I wonder how many of those hidden upgrades I missed. Cool to hear that there are patched versions to fix the stat issues.
I can understand why you might have felt discouraged. I ended up having to fight Valsu (the priest) as my apprentice fight, and it took me two whole hours to get through without him killing me. It was annoying and I'm sure it could've been even worse with other character combos. A lot of folks would agree the way to play is with a patch these days, if you ever decide to try it again sometime. Thanks for watching!
Hey, could you please tell where the images from 1:29 in the video come from? I've looked around for the manual of this game but the only one I could find is missing pages
What a great review! All the work you put into this is really impressive
Too kind! Thanks so much!
I like how they used the overworld map for some of the battles.
There were lots of fantastic choices made in this game that made it feel truly unique from other stuff released at the time!
One of my best achievements as a kid was besting this game. I initially gave up on it after a couple hours, then went back to it a few months later. I was determined to grind it out and spent hours just leveling up in every new area. When I thought I was leveled up enough, I went one more level. This game is that grind heavy for the beginning to middle. Towards the end, I really didn't need to level up as much cause I figured out how to use the runes and which enemies were susceptible to what. Was definitely a good game that could've been great if it was more balanced.
I downloaded two different versions. I have the Japanese with English translation, one that added more classes with English translation, & the original American version. I never played the hack/,modded ones yet. I have them saved on my pc. But i been having the og one from the early or mid 2000's or something.
One of the few golden era RPGs that I actually never got into. I love the enemy design shown in your video though. So I’ll probably give it a shot in the future. Hopefully it’ll be released for current gen consoles like other previous SaGa games have been.
Good luck with it when you get going! It's definitely tough in spots but well worth the effort in the end. I don't think it's related to the other SaGa games at all. Those are great too though!
Fun fact: this has the largest overworld of any game in its era or the next: a staggering 17408x13379. That's as big as 16 world maps from Final Fantasy 6.
Wow! I had no idea... it did feel like things were extremely sparse in a few places. This makes total sense.
I always wanted to tackle this one. I remember it in Nintendo power, and it looked awesome. You have given me the confidence to do it! You got a new fan!
Right on! I hope you enjoy your time with it. It's not easy, but I think if you go into it with appropriate expectations, you'll end up having a good time with it. Are you going to play with a patch or go for the North American difficulty?
@@hungrygoriya I'm gonna give it a go with the American release. That way I can test myself against those magazine editors from the early 90's
I never did beat this game, but it's always been one of my favorite RPGs on a console known for amazing RPGs. It was the first game where I got to play as a "bad guy" (Lejes the demon) and it allowed for so much replayability just by choosing a different character. Of course, the game's difficulty varies from player to player and character to character (as a 12- or 13-year old, I couldn't beat Red Pison as Lejes, for instance, but managed to beat him as Esuna years later without trying too hard), but man, I remember that first playthrough being genuinely afraid of random encounters in a new area.
Thanks for covering this great game! Hidden gems such as 7th Saga always deserve such in-depth reviews for (hopefully) new players to discover!
And yeah, I still favor Esuna and Lejes as my preferred protagonists. Kamil is my third favorite because Red Mage is my favorite Final Fantasy job. ;)
EDIT: I learned early on as Lejes to just avoid talking to any of the other heroes as most of them hate him. That little bit of PTSD still remains to this day, as I'd rather travel alone than chance a rune fight regardless of who I'm maining.
It sounds like you got a ton of mileage out of the game even though you haven't finished it. Any plans to take it to the end one of these days? I'd love to play through again some day with Esuna or Lejes... Lejes was one of my first choices but I didn't like how stacked in one direction he was. He made me nervous for a first playthrough.
Kamil got on my bad side right away by joining my party even though I told him no... the translation was kinda wonky in that part and I accidentally invited him to come along with me. I actually reset :D
@@hungrygoriya
I'm hoping to one day finish it. Unfortunately my back log of games has become ridiculously long since the PS1 days, and with life being what it is, it's difficult to set aside time for an old RPG (especially since I keep pouring my time into modern timesinks like Breath of the Wild and Dragon's Dogma). That said: I hope to reach a point when I can just set aside a few weeks to do nothing but finish games on that backlog, and 7th Saga is right up there near the top of the list. :)
Lejes is sort of what I look for in a solo character: a sort of hybrid fighter/mage. Except his learned spells are far more offensive-minded than I generally prefer. My personality tends to be more in line with Kamil or Valsu (all-around or defensive/support), but either choice also requires having at least one other, more offense-focused party member, so as someone who is trying to avoid dealing with other heroes, I have to be able to carry myself, and Lejes combines magic might with the ability to use most weapons (even if he is quite squishy). Admittedly, I had no idea about all this my first time playing as I just liked the idea of playing a demon, but I quickly learned as I went. As I got older, I realized that Esuna fits the solo role a bit better as her magic is quite a bit stronger than Lejes, but unlike the demon, if she ever runs out of magic, she's toast.
I'm sorry you had such a poor experience with Kamil. My first experience with Lejes had Wilme do the same thing to me (inviting himself along), and while at first I was really enjoying having someone just rip into enemies and saving me the trouble of using MP, when we managed to get a rune, that was when he decided to attack me for it before I had a chance to rest, and I ended up using most of my items just to beat him because he hits like a truck. Hence: I travel alone. >.>
@@LordSephleon I'm intrigued by the potential that seems to exist in trying out other characters... I'm not sure who I'd choose going forward in another jaunt but I'm still leaning toward Esuna or Lejes. I'd be scared to have MP be the one factor for success in battle, which is why I am also attracted to characters with a balanced skill set. We shall see!
@@hungrygoriya As a non-spoiler tip to hopefully help you make a decision, I can tell you that both Esuna and Lejes learn spells that let them steal MP from enemies relatively early on. Esuna is more efficient with it as she can steal more per casting than Lejes, but she also has a deeper MP pool. The only thing is that the target has to have MP to steal to begin with, so RNG can really make it difficult to get back much-needed MP while out and about in the world/dungeon. Of the primary casters, only Valsu has some issues getting back MP on the road, I think (I never used him, so I don't know if he learns any MP-restoring magic).
Over the years, I've noticed that people seemed to like Lux for his story and playstyle, so if you can get past his clunking around in towns, he might also be a good choice.
Wilme might be the most straightforward, but also the most boring as he doesn't really use magic, nor does he need equipment. However, he IS an alien, so if that story interests you...
Maybe you could livestream/upload your next playthrough. ;)
EDIT: One thing about Esuna: her magic gets really powerful, to the point that even Ice1 can level some early bosses and will likely carry you in many random encounters. She's the epitome of a glass cannon. You're not likely to have to worry about MP if you beeline it to bosses when you are, in fact, going to progress the story instead of XP/gold farming.
My first complete playthrough was with Olvan and Lux as well. Very well done review, how many hours did it take you to get through it?
I played it for my livestreams, so along with talking to chat etc. it was about 60 hours I think? It was a long one! Olvan and Lux were great except for their speed. It made the beginning of the game tough with how often they missed, but probably not as tough as having a pairing with weaker defense overall!
Thanks for the info, I played when I was ten and I know it took me well over sixty hours. Glad I found your channel, keep up the good work :)
@@MaybeeT That's very kind of you. Thanks so much :)
Hey Hungry Goryia, I love your channel! I've been looking for a channel like this for a while, reviews of old school games by someone who does it in a nice chill way I can relax too. Thank you!!!! 🤣🤩🤩
I'm glad you're enjoying your time here. Thanks so much!
If i remember right you had good rng and didn't fight any wyverns at low level which is why you didn't get destroyed outside the first town. Losing your first fight especially if you get a wyvern and hermit at same time can happen
I've got the footage from the game somewhere, but either way, all I could manage was about one fight and then into town to save. I think the guy I started with had higher defense than many characters which probably helped a lot.
Ive been curious about this one for a long time. Most reviews online are negative but I've spoken to several people who completed it and they really enjoyed it.
Thracia 776 on the Super Famicom is the hardest rpg I ever played. It's got a fan translation.
I really loved this game. I hope you give it a try sometime and enjoy it as well. And Thracia 776 eh? I can't say I've heard of it before, but I'm adding it to my list of things to look into.
@@hungrygoriya thracia 776 is a hard one to recommend. It's VERY long and difficult. It ate up my video game time for an embarrassingamount of time. But it is one of the most beautiful 16 bit games and is very well made.
I'm really glad you spent some time talking up this game's strengths. Whenever it comes up, it seems like the difficulty is the only thing ever brought up.
If you think about how early this appeared in the SNES' life is something people don't factor in enough; it predates Final Fantasy VI, Chrono Trigger or Mario RPG. A lot of this comparitavly unfriendly design was par for the course in NES and SNES RPGs at the time.
Also, I think the upscaled difficulty for the western market may have been an attack on the rental market. Keep in mind, at the time rental of games wasn't allowed in Japan, so a game being short and easy wasn't a problem, a lot of games got their difficulty ratcheted up in localization so they couldn't be beaten in a single rental period.
I was pretty frustrated by how scared I was made to feel to start this game and pleasantly surprised to find it totally approachable. And you nailed it: the difficulty is on par with other games with maybe a smidgen more trickiness piled on at certain parts.
I had also heard that about attacking the rental markets... but good LORD did they ever do a number on the difficulty here compared to the Japanese version! I get it, but geeze!
@@hungrygoriya Actually, the endless war with the rental market is also the reason Virgin Games' Lion King is so infamously difficult: The game designers were told to make the second world disproportionately hard compared to the rest of the game xD
@@HybridAngelZero There's nothing that makes me laugh more than seeing Simba get hit in the neck by those invisible branches on the ostrich runs, hahaha
your determination in beating this game on the original console, sans-emulation, is impressive. Even with fast forward + emulator saves, I couldn't do it; At least not a few years ago when I gave it another shot.. which was the first time in about 25 years. I found tecmo secret of the stars less monotonous!
I haven't played Secret of the Stars yet, but thanks for the warning, haha
I had this game as a teenager. Coming from games like chrono trigger and final fantasy 6, 7th saga was a bit of a kick in the teeth. I never did get past getting the third or fourth rune. I recently picked it back up after researching some strategies. Despite struggling with it as a youth i really loved the medievil atmosphere of this game. Esuna is a blast to play with.
I'm happy you got to play as Esuna... :( If I ever do another playthrough I'm going to try to start with her so she's guaranteed to be my friend this time! It's nice to hear that you came around on it eventually. It really did take a lot of strategy and planning that I'm sure feels a lot more manageable with adult patience.
@@hungrygoriya Definitely make Esuna your main or at least your support. She's damn near the best apprentice in the game due to her high speed stat and stat growth. Powerful magic/buffs along decent physical damage.
Unfortunately i ran into a bug/glitch in which I am unable to recruit Lejes, where he's supposed to have a 1 out of 20 chance to join Esuna, I spent nearly 2 hours attempting to recruit him with no success. This was using the fast forward feature on the emulator I was using, as well. I may have to just count my loses and accept that I can't recruit Lejes for some unknown reason. I even went as far as downloading a ROM editor and set the recruit rate to 100% and still no luck. I may stick with Valsu or Olvan as a partner.
@@postplays Esuna was who I wanted to play with initially but I accidentally fought her not knowing I shouldn't do that... soooo I went the whole game lamenting not having had the opportunity to see what she was made of.
That's terrible about not being able to recruit Lejes... I have no idea what makes these games tick but I hope you can still enjoy the rest of the game with Valsu or Olvan. I personally loved Olvan because he was reliable in quite a few ways, but he's very slow! Between him and Lux, it was the slowest possible run I think I could've done :D
I haven't played this one since the 90s. Always used the elf girl cuz I wanted some heals. It didn't do anything for me back then, but I think I was a bit too young to really get what it was doing. I felt like it was just sluggish, directionless, and clumsy; so why wouldn't I just play some Breath of Fire or Arcana instead?
It's one I need to go back to, because it really seems like something unique and interesting to me now. I picked up the cart a while back, so now it's a proper part of my backlog. Yay?
I'd say yay! It's a bit if a slog at some parts like I said here, but it's worth a playthrough in my opinion. I really didn't like Breath of Fire comparatively... I found the localization far too confusing to ever know what was going on, but I loved this game... I'm not sure if that helps or hinders your opinion, but I hope you have a good time with it when the time comes.
I beat the game when it came out - US SNES release. The overall difficulty wasn't too bad, except for the one legendarily brutal battle in the middle. Once you cross that, though, it's smooth sailing.
If it's the same battle I'm thinking of, I got stuck there for a long time too. There were a few big difficulty spikes for me, but that might've been my party make-up.
I was going to buy this about 5 months ago, but I got Maniac Mansion instead. I am going back today and getting it. Thank you again for a great review.
I hope you enjoy it! Like I said: there are a few mean parts but it's mostly down to luck, or pure grit to push through. Good luck!
I'm surprised you never mentionned the music in the review! I loooove the OST from this game. Maybe its just the nostalgia tho, but to this just watching this review i was enjoying the background songs haha also, this was a great review and i agree with all you said. U just earned a new subscriber =)
Oh right on! I thought I mentioned the music at some point, but it's been a while so I may not have. In short, I LOVE this soundtrack. Especially the battle and overworld music especially.
Thanks for subscribing too! I've got a new review in the works and hope to have it out shortly here.
She did briefly when she talked about the art style for the enemies. She said they looked like they're dancing to a killer soundtrack or something like that.
i actually got this game in the box a little while ago and wanted to try it but was intimidated by what everyone was saying about it online haha...thanks for this video you've inspired me to give it a go!
Oh nice! I hope it's in good condition :) And I pretty much had a chorus of people saying this game was so hard and so impossible, and while it was in some places, it was also really fun and interesting too. Have fun!
Who else would save before every level up and keep resetting the game until your level up stats were good? Leveling up on Brains and S.Brains was the way to go during the times you unlock them. :)
I just took fate wherever it met me. I did do the resets for the permanent stat upgrade items though.
I also enjoyed this game a lot, and as you said, trying to survive and seeing the progress in the beginning was really exciting and rewarding to me. I really liked the atmosphere and I felt the motivation to grind in order to feel more secure. This sense of making my company more immune is what I really love about cRPGs in general. Story telling isn't the best in this game but also it's just fine. I just didn't bother too much as I just wanted to skill up and have a good time with good, atmospheric music and nice, non-cartoon graphics. I guess it's not for everyone but I highly recommend this game. I work on a cRPG for Commodore 64 computers called Meonlawel that certainly will have some of the mechanics I really loved in the 7th Saga.
Glad to hear we had a similar experience. It's tough in places but definitely worth the effort, just as you mentioned here. Good luck on your game development!
@@hungrygoriya Thanks!! I wonder if I should also embrace this kind of uncertainty level and terror in my project. It’s going to be a horroresque game so I am willing to do so :D.
@@hungrygoriya Thank you!! Exactly, the 7th Saga rewards you generously after tough parts. The Wind Rune, Star Rune or the others. It really makes the effort worth it.
Would you ever consider doing a play though of 7th Saga? Perhaps with a different character than Olvan? Just discovered your channel about a week ago and I absolutely love it, you have such an excellent voice for play throughs, and I adore the little chip-tune as your intro. Subscribed!
I livestream over on Twitch about 4 times a week playing different stuff all the time. I've been moving forward with different games instead of replaying much since I have so many others I'd like to experience, but I'm definitely interested in revisiting this one again sometime with different characters.
Thanks so much for your kindness! I'm glad you're enjoying the channel!
I'm pretty sure I watched a video that says there was a translation Glitch in the Balancing of the damage, defence or leveling of this game. Thats why it's so hard. I beat this game twice back in the day because I lost my job and had to sell all my other games to pay the bills. I kept 7th Saga because it would allow me to do lots of grinding and kill lots of time.
Yeah, there's something that makes you level up a lot more slowly in the North American version, but that only applies to the characters in your party. Everyone else levels up at the speedier Japanese rate so it pays to recruit them later in the game.
This review makes me want to play the game. I love RPGs, and this is one of the most unique ones I have ever seen.
If you do end up playing this, enjoy it! It's a tough one but definitely worth the strife.
@@hungrygoriya I know some games are difficult but worth it in the end. At least with RPGs I can level grind for days on end if I need too.
I’d always wanted to start this game, but rumors of its difficulty and “weird” premise prevented me from giving it a shot. You might have changed my mind. Thank you!
Good luck with it!
This is one game I feel like I see everywhere but knew nothing about. Something on a late console like this should not have that type of search system. But everything else about this game seems really appealing. Maybe once it inevitably pops up again I'll pick it up! Just gotta remember your advice!
Well thankfully there's nothing super important hidden away behind what feels like a really mean mechanic. Apart from a few really ridiculous difficulty spikes that required brute force or a little luck, I really loved the whole experience from start to finish. I hope you can find a copy some day! It's worth playing through!
Great analysis of the game! I speedrun it, and there is definitely a lot of planning involved with the speedrun. At the same time, the RNG can vary so much that the game can become brutal at times. I agree with what you said that its an underrated RPG, and the ways it can be customized is great!
Right on! Congratulations on tackling such a challenging run by the sounds of it. Are you looking to reach a certain goal time or just seeing how fast you can get through it? And do you tend to go with certain characters over others? I know nothing about the speedrun!
Great video. It kinda' make me want to give this game a shot. And it's funny you mentioned Phantasy Star. Because as much as I love the original PS, now-a-days I turn to Game Genie/Shark to bypass the grinding. :D
Maybe try the patched version? I haven't tried any of them but I know of the few listed, each of them introduce various quality of life changes that you might enjoy.
I feel like once squaresoft merged with enix,alot of enix classics got left behind for squaresoft IPs
Given it was intentionally made more difficult, it's a shame 7th Saga probably contributed heavily to the negative reception RPGs still had at the time. I'd love to know who thought that was a good idea.
This game has been on my list for years and I'm surprised you only get two characters. After all the conversations I've had with a friend who played this game, I was somehow convinced you got three. Regardless, I'm looking forward to playing this game in the near future. Wilme and Esuna seem like a great team. :)
I was surprised by what you said about Breath Of Fire in terms of translation. The first game, despite the symbols used in place of words in the menu, had a fine translation. It was better than Breath Of Fire 2 in some respects, given the grammar and sentences used came out much more like regular speech. The second game, as you likely know, was plagued with awful grammar and unusually blunt sentences because of the low character count. (I wouldn't say either game had a bad or indiscernible story, but some parts definitely came out weird.)
I also wouldn't call every 16 bit RPG heavy on mindless combat. A few stand out apart from this game, like Phantasy Star 2, Lufia 2, Final Fantasy 4 and especially Final Fantasy 5, as well as any Romancing Saga game. But just as many others were really user-friendly in that way, like Dragon Quest 5, Super Mario RPG, EarthBound, Phantasy Star 3 and Chrono Trigger (which is a game I don't credit for many things). The developers of Phantasy Star 4 stated they intentionally designed the game to not need extra hours of combat.
Granted any RPG has this to some extent, but some are much more balanced than others.
The real question is whether or not you knew about, and subsequently abused, Lux's permanent stat boost glitch. :P
Esuna and Wilme sound like a dream team! I hope it's fun when you get going with it. I certainly enjoyed it overall!
And on the note of Breath of Fire, there were some parts where I felt there was absolutely no direction from NPCs or that the hints were really vague, moreso than in other RPGs. I think what made that one more frustrating was the fast travel, so you had the whole world at your feet to advance the plot and in my case at least, no idea where to go a lot of the time. Especially the part where you first get Gobi... ugh. The only thing I really enjoyed was the combat in that game.
I don't know that I said that 16-bit games are all grind-heavy here... I've played a lot of really great, balanced games. The ones I referred to here were actually 8-bit games like Ultima IV or Miracle Warriors, and the first Phantasy Star where you're stuck grinding up right away or getting absolutely destroyed. I have only played a few from the list of the games you mentioned above... some of which are on my list and I'm looking forward to!
I had no idea about Lux's stat boost glitch. What's that all about?
Ah yes, Breath Of Fire's infamous Mysterious Dragon Man NPC. While I enjoyed this aspect of the game for thematic reasons, I felt the implementation of the idea was one of the game's only faults. When no other NPC was available to give you a hint the Mysterious Dragon Man would. However, there was never any indication as to where he was or that he existed in the first place. If you weren't able to infer what to do by plot points, you could wander off into some slightly out of the way location to find a man in a colored robe who would say: "Go here and do this." Nobody likes the part of Breath Of Fire where you get Gobi. :)
"Was it grind-heavy? Yeah. But so is every game from this era." - This is what I meant. I'm one of those weird people who's never beaten the first Phantasy Star with frame skip on an emulator, so I know what that's all about. The first few Dragon Quest games are the same way, and for many years I refused to play them without frame skip for that reason alone. (They started to get a handle on things around the fifth game.) In 7th Saga's case, the game is made by Enix, which still had a reputation for making games that way. It's possible that was also made worse through the changes implemented for the western release. Even then, I don't suspect it to be as bad as Robotrek or Romancing Saga. EarthBound was extremely user friendly about powering up, nor was it necessarily mindless. I didn't expect that even when I first played the game as a child.
Certainly Breath Of Fire 2, as much as I adore it, fits your description of "going through the motions" as you put it. The latter portions of the game certainly became that, even if a few parts vaguely defied that simple model. However as an RPG fan/veteran, I think it's sometimes possible to "think less" about something simply through one's repository of familiarity and experience with those games. Someone less experienced with RPGs might look at Bleu's tremendous list of spells in each Breath Of Fire game for SNES and be lost in experimenting with magic on different monsters. A person who plays RPGs a lot may try several of them once or twice, notice magic in both games does more or less fixed amounts of damage, and call it brainless. Part of the novelty for a lot of people who don't play many RPGs is discovering these results in the first place. There's also something to be said for making the process feel less like a chore within that framework. Lufia 2 is a 16 bit RPG heavy on extra combat, but discovering methods and character abilities to reduce the time one spends on each interruption is part of the intrigue for some of these games. Even as an independent developer working exclusively within my own projects, I don't feel my mechanics are the most complicated ideas out there. I simply try to keep the player consistently analyzing their situations within the game's functionality so the game isn't the same the whole way through. (Even then, one could possibly create the argument I am "diluting simplicity" by having an area where monsters use fire magic and poison effects, followed by monsters using lightning powers and sleep effects.)
The stat boost glitch is in a certain part of the game where Lux is able to get what appears to be a large bonus to all statistics. But in that moment, the player is able to move four steps in a particular direction which results in the scene being reset. Somehow this allows the boost to be applied more than once, which easily ruins that game. In the case of the western release, I don't necessarily fault anyone for abusing that.
I've seen quotes from the development team, and the woman in charge of design. This is what she described and the game reflects that pretty well. 2-3 levels go a long way in Phantasy Star 4 and you don't need to spend heaps of time to get them.
One of the manliest games of all time along with Contra 3 and Actraiser 2, and the controversial pick Turok!
lol manliest game 🤣
When I played this game for the first time, I played as Esuna Busy. Alone. Was one of the greatest RPG experiences ever. Every time I play this game, I play as her and ONLY her. It's so challenging and fun to play as a dainty female character against the world for some reason. Every single encounter I always wondered if I was going to make it out alive. A few things: Critical hits do double damage (obviously) but what they DON'T tell you is no special animation accompanies it, so sometimes you wonder how you got one shot. B Protects only cost you 100 gold, and you can buy them in bulk so you can survive things you normally would not be able to. With Esuna, I didn't buy any armor for her because it wouldn't have made a difference; there is a Tiara type item that gives her 10 defense, but it's past the cave with the Green Mimic item you showed earlier. I used a B Protect for Pison, and two more for the Androds I would immediately meet outside (HP/MP catches automatically hit Andriods). Once i have that and another B Protect, I had enough defense power to fight the Green Mimic for that 500 gold topaz (just using B Protect wasn't enough). There are certain earlygame bosses that can 1 shot you on a critical, and I would just rather take the RNG then grind for 3 hours. Another thing about bosses is they have limited MP; you can stall out thier MP until they use it all, so they can't cure themselves when their HP gets low. Last thing: sometime after you get Rune #3 you get to a town that has a Ring on the floor of one of the houses that makes you immune to instant death. Also, when you get the 2nd world, hold of on buying anything until you get to the wrecked Airship store with the last of your equipment to save on your money there.
I think if I play again, I'm going to try with Esuna and one of the other fighter/magic combo characters. Hopefully! These are all some interesting bits of advice too. I'll keep those in mind.
@@hungrygoriya Try doing Rainow Silk Road for the NES next,. its an RPG where you can't level up, you need to buy and trade and get better equipment that provides stats.
Good luck beating it with the monster guy. I got to a part where you couldnt go back anymore and I got steamrolled by every enemy so I couldn't level up. Fun.