Beginner tips for creating cinematic videos | Twinmotion Tutorial

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  • Опубліковано 8 січ 2025

КОМЕНТАРІ • 29

  • @AP-no8iy
    @AP-no8iy Місяць тому +14

    We need a camera track like 3DMax have. Controlling the camera in TM sucks a bit!

    • @romaindevleeschouwer3819
      @romaindevleeschouwer3819 Місяць тому

      La prochaine version de twinmotion (2025.1) va le proposer. twinmotion guru en parle dans sa dernière vidéo.

  • @avicohen2k
    @avicohen2k Місяць тому +6

    Unfortunately clients want longer shots that turn around the house to show the 3d of it. They don't care about cinematic just we do..
    Also TM has a bug where turning more than 180* in a single take makes a weird quick skip in the animation as if the entire turn is at x3 the speed. Have you noticed it as well?

    • @twinmotion
      @twinmotion  Місяць тому +5

      It's improved in the 2025 version :)

    • @TEBInteriorsInc
      @TEBInteriorsInc Місяць тому +1

      @@twinmotion Very exciting. Looking forward to the 2025 version 😁

    • @avicohen2k
      @avicohen2k Місяць тому +1

      ​@@twinmotion Awesome to hear that 👍

    • @greggjohnson621
      @greggjohnson621 Місяць тому

      @@twinmotionI downloaded the 2025 .1 preview, and I still see that glitch. Can you describe what is improved, and how to make it work?
      Thanks.

  • @harshsingh6692
    @harshsingh6692 3 дні тому

    Can there be a separate rendered window pop out so that in one window we can make changes in the model like fine tuning position of trees, assets etc while in another window we can see the realtime/pathtraced view? Like this we can use different view modes such as front, top, back etc to fine tune the composition without switching between rt and pt modes each time plus mainting the desired image composition

  • @TwinmotionGuru
    @TwinmotionGuru Місяць тому +3

    thank you for the great tutorial!

  • @Asgardeco2023
    @Asgardeco2023 Місяць тому +1

    I ran into a problem with your SketchUp plugin. At the moment, the plugin does not provide real-time synchronization of changes between SketchUp and Twinmotion.
    For example, when using D5, when I make changes to a scene in SketchUp (add objects, change textures, edit geometry), these changes are automatically reflected in D5 without having to export and re-import the project. This significantly speeds up the workflow.
    In the case of Twinmotion, you have to save the project, close it and open it again to see the changes. This process takes a lot of time and greatly reduces usability.
    Are there any plans to implement the direct synchronization feature or improve the current mechanism of the plugin's interaction with Twinmotion? Maybe I missed something in the settings, and can you tell me how to fix it?
    Thank you in advance for your help!
    With respect,
    Bahrom

  • @Vijay7709995738
    @Vijay7709995738 6 днів тому

    My twinmotion problem new coconut tree i download but that fail load i can't understand how that tree get again 😞

  • @mendezbridget2381
    @mendezbridget2381 Місяць тому

    If we can have a few animation paths presets, would be great. Thanks

  • @FafariPrince
    @FafariPrince Місяць тому +1

    hey how about directlink of twin2025 and archicad 28????

  • @henriquehnsen5828
    @henriquehnsen5828 Місяць тому

    Faz um tutorial de como criar a iluminação desse projeto

  • @parekhneteix
    @parekhneteix Місяць тому

    how to make edges round? i don't find that option.

  • @nelsongareca7604
    @nelsongareca7604 Місяць тому

    FALTA ROUND CORNER, PORFAVOR

  • @ralphpinault362
    @ralphpinault362 Місяць тому

    wise advice.

  • @carvingtheway
    @carvingtheway Місяць тому

    Nice

  • @nelsongareca7604
    @nelsongareca7604 Місяць тому

    Falta mejorar las vistas ortogonales para los alzados o elevaciones

  • @Medput
    @Medput Місяць тому

    Спасибо за инфу!

  • @ShoppingProjetos
    @ShoppingProjetos 16 днів тому

    Where are the subtitles in Portuguese friend?

  • @NotThatOlivia
    @NotThatOlivia Місяць тому +1

    try to do even more boring intro next time