[WARFRAME] OVERLOADED! Okina Incarnon Builds / Review | Koumei & The Five Fates

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  • Опубліковано 12 жов 2024

КОМЕНТАРІ • 66

  • @PotatoGummy
    @PotatoGummy День тому +117

    What's up Gaz, it's dudes. And welcome back to another warframe comment.

    • @paule.141
      @paule.141 День тому +2

      😂

    • @red34x52
      @red34x52 День тому +2

      Yeah it's definitely getting old 😂

    • @anthall1768
      @anthall1768 День тому +1

      This is getting old like fine wine😂😂😂better and better

  • @bliskim
    @bliskim День тому +26

    Forget about Okina Incarnon, look at the dog's damage 💀

  • @rowankeltizar5961
    @rowankeltizar5961 День тому +8

    Yeah i think putting the "dont murder everything in sight"
    doggo stance mod would have been a good choice for the showcase lol. Hard to tell what the weapon is actually doing. That said, it was actually cool to see the build for the doggo. I will have to try it out

  • @contrakt666
    @contrakt666 20 годин тому +3

    "maybe unequip the dog " "maybe i should actually unequip the dog , he kills everything"
    proceeds to not unequipt the dog 5 times.

  • @cenation7mjc
    @cenation7mjc День тому +23

    Okina prime looks good but fang prime deserved this incarnon okina was already the best dual dagger stats wise and its a straight upgrade from fang prime
    The point of incarnons was to buff up old weapons okina primes didnt need a buff

    • @slothboy39
      @slothboy39 День тому +9

      Completely agree, all the other evergreen primes have an incarnon, why leave out the fang

    • @joecrazy0920
      @joecrazy0920 День тому

      I agree 100%

    • @alexanderm9197
      @alexanderm9197 День тому

      Both deserve imo.

  • @TheRealMRGG85
    @TheRealMRGG85 День тому +19

    Last I checked the okina was bugged. I spent about an hour trying to do the challenge where you activate your incarnone 6x times in one mission yesterday and no matter how many times I activated it will not count towards the challenge.

    • @paaaatrika
      @paaaatrika День тому +7

      I had 3 incarnons equipped at the same time. I didn't even activate the Okina, it counted when i did the other two for some reason. This was one day 1 though.

    • @AllPersonalNothingBusiness
      @AllPersonalNothingBusiness День тому +2

      This was an issue too with the other melee incarnons. I just hopped in a mission activate it once then quit the mission and repeat. It's a nuisance trying to do in one mission

    • @Apprentice_of_Epitaph
      @Apprentice_of_Epitaph День тому +7

      Important Info, after you got to a 6x combo you need to wait for the incarnon form to go away it only counts when the 90 seconds timer runs out

    • @maj0ga.
      @maj0ga. День тому +2

      its a known bug apparently. did sp mot for 20 min and still couldn't complete the challenge, 0/6

    • @kwkman8654
      @kwkman8654 День тому

      Same happened to me 3hrs ago..

  • @BiomasterM2
    @BiomasterM2 День тому +3

    So just as some personal anecdotes from my time spent having used the Okina Prime Incarnon a _ton_ over the course of this week:
    1.) When it comes to the 1st Incarnon perk slot, while there isn't any doubt that the 2nd perk that gives an extra 30% Status Damage (to the Prime, at least) is the objectively stronger between the two when it comes to combat proficiency, I also wouldn't say the 1st perk isn't without its merits as well. If you're running the Okina without some outside means of growing your Combo stacks such as the Kubrow that was demonstrated here, then the [+5 Combo Count when hitting Slash affected enemies] passive can actually max your combo count pretty much _IMMEDIATELY_ on even a small group of enemies regardless of your building Status Chance or not, as the Spinning Needle Stance has a forced Slash proc as part of its Neutral and Forward-Block combos. It's certainly lower in overall damage compared to the 2nd perk, however, in exchange for the loss in damage, you're essentially making it so that the Okina are building combo _so_ quickly that you can reliably run them at full Combo investment with zero issue even on Frames that prefer having a specific non-Naramon Focus School equipped, since even if the combo stacks reset, it just _does not_ matter in the slightest because you can immediately get it back up to ×12 in mere seconds as soon as you run into the next batch of enemies, which frees you to use them on basically any Frame you want for the entirely passive 30% blanket Movement Speed buff (on top of the Incarnon Form itself _also_ passively giving you +20% Sprint Speed and Parkour Velocity while it's activated to stack on top of the Movement Speed buff) with essentially zero loss in weapon functionality whatsoever. Overall just a _REALLY_ nice QoL perk for both non-Naramon and Naramon loadouts alike to have access to (since even if you're using Naramon, instantly hitting ×12 at mission start is just really nice) to have if you're not too concerned about losing out on the extra Status Damage, and makes it so the Combo Count Stasis perk in the 2nd slot isn't really a QoL option you'll ever really have to consider worrying about either.
    2.) This one might seem a bit more obvious, but since the ice daggers the Incarnon form creates on kill mix their damage type with whatever elements you've modded onto the Okina in addition to their forced ×10 Cold procs on whichever enemy they decide to fire at, that also means that the Okina Incarnon can make really good _native_ use out of Melee Vortex if you wanted to get around their shorter Range without having to give up the 30% Movement Speed perk and were using a Loadout that doesn't have Frame based grouping tools or Nautilus, since the daggers constantly procing an enemy with Magnetic gives you a lot of potential opportunities to proc Vortex without actually having Magnetic itself slotted in on your guns or pet weapon.
    3.) Since the main gimmick of the Okina's Incarnon form is that the daggers hit _one_ enemy to instantly freeze them in place with a full stack of ×10 Cold procs, they of course made it so that while the additional elements (such as Magnetic) that the spectral daggers proc can be spread via Melee Influence, the actual ×10 forced Cold procs _aren't,_ as being able to Melee Influence your way into instantly freezing entire rooms with zero effort would have been a bit busted. However, should you be using a Robotic companion of any kind (such as Nautilus for example to group things together for easy Influence Electric proc spreading), then you can simply slot Shivering Contagion onto their weapon if it's one that uses Primary weapon mods and have it so that even just a single spectral dagger from the Okina Incarnon would be capable of instantly snap freezing *_ENTIRE GROUPS OF ENEMIES SOLID_* since it spreads the _ENTIRE_ stack of Cold procs across the area at once. Making the Okina Incarnon into a fairly reliable CC tool alongside the +25% Status Duration perk, while also giving a hefty increase to its Crit Damage on top of it because of the nature of Cold procs.
    And 4.) At a glance, the Incarnon's spectral daggers might _seem_ like they would make the Okina a bad weapon to use alongside Melee Crescendo (in case you wanted to use it as a low effort Combo stick for refreshing Secondary Outburst, for example) since the spectral daggers make it so you'll have a harder time initiating grounded finishers due to the enemies being rooted in place from the Cold procs, this isn't _necessarily_ the case upon closer inspection. While it _is_ true that any enemies frozen solid by the spectral daggers become unable to be knocked down by the forced Grounded proc on Spinning Needle's Neutral combo, the forced _ragdoll_ proc from its Neutral-Block combo, meanwhile, _WILL_ still launch enemies off of their feet regardless of them being completely frozen or not, and will likewise put enemies (which are _still_ totally immobile due to being frozen solid, mind you) into a Grounded Finisher state in much the same way as the forced knockdown from its Neutral combo would. So while it is _slightly_ more cumbersome to work around compared to simply hitting the Neutral combo until things get knocked over since you need to then walk over to the ragdolled enemies, the Okina still fully retains it's ability to spam finishers for Crescendo even with its Incarnon form's spectral daggers seemingly hard locking potentially entire groups of enemies down at once with its Cold procs. So if you wanted a melee to use for someone like Mesa or Dante for Secondary Outburst stacking, then the Okina can still do the job just fine while _ALSO_ now giving them several pretty substantial movement speed increases on top of it as a passive bonus.
    So overall, a pretty good weapon with a ton of utility potential that also looks _really_ cool and is still a really powerful weapon on its own right even when speccing into its QoL perks over its combat oriented ones. Would definitely recommend picking it up for anyone who hasn't already the next time they get the chance.

  • @TilDrill
    @TilDrill День тому +8

    Why dont u just unequip the pet for showing stuff i wouldve liked to see it

  • @zeromechdragon700
    @zeromechdragon700 День тому +3

    Man, the Umbral mods are useless now since the Galvanized melee came out kinda regret putting that set on the hate. Seeing this kinda confirms this the since the Okina is doing something slightly better then the hate, but I have a gas build on the hate so might have a different affect but darn wish I didn't waste an umbral forma now. I wish the Umbral got more buffed since it will make the modding have more difficult but it's rather useless too use them.

  • @thebrigade7684
    @thebrigade7684 19 годин тому

    " This dog is hitting harder than public matchmaking teammates " omph did not have to roast that hard sheesh

  • @SiverFangBlackWing
    @SiverFangBlackWing День тому

    I just learned that the Okina Prime and several other melees give a passive movement speed buff when held NOT INCLUDING THE INCARNATION. Meaning it may actually be a 35% buff and not just 30. (Okina Prime "Grants a 5% Movement Speed bonus when held")

  • @Riptide866
    @Riptide866 День тому

    The ghost daggers trigger decrees constantly with koumei
    Also sunika had a bug last i knew where it's Ai would break. It would stand still in the same spot of the rest of the mission ven after revives

  • @SiverFangBlackWing
    @SiverFangBlackWing 14 годин тому

    That Kubrow build is actually not the best for combo when in mission. I tested that using ESO and a Cat with "territorial aggression" and "Swipe" works better. Also, both builds do better with Duplex Bond because the clones do melee hits that count for Tandem Bond. This is the problem with the Simulacrum. It's useful, but not for testing things that depend on AI, especially with enemy AI turned off.

  • @i_am_dusky113
    @i_am_dusky113 День тому

    Became my fav melee when prime came out, thing is nasty, even nastier with incarnon, luckily I got a -finisher dmg, so got to keep slash, it’s mad OP with the combo evo

  • @reddydc5562
    @reddydc5562 День тому

    Okina incarnon has been the most fun I've had in over a year, it still sucks that new primes like okina prime have abysmal dispo. Makes me not bother with riven for it

  • @alexanderm9197
    @alexanderm9197 День тому +1

    What's the best way to farm claws 60/60 fire mod? Nekros spaceport SP 24/7 with mods chance booster?

    • @giles.9862
      @giles.9862 День тому +3

      That or farming hyena pack

  • @aurelheorhiyan816
    @aurelheorhiyan816 День тому

    What´s up Gaz! love your videos bro, could you do a focused xoris build ?

  • @chris10241ch
    @chris10241ch День тому +1

    Dude. How do you have THAT much platinum?!

  • @kodikun
    @kodikun День тому

    Would this dog be better than running an adarza?

  • @Apprentice_of_Epitaph
    @Apprentice_of_Epitaph День тому

    Basic slash build with the incarnon is pretty good

  • @supremesenpai8932
    @supremesenpai8932 День тому

    Is pharaoh predesite any good?

  • @PROPHYZ
    @PROPHYZ День тому

    this thing is super cool, literally

  • @genzo_-sensei5719
    @genzo_-sensei5719 День тому

    The pets are good. Don't make Pablo nerf them, thanks.

  • @NoTalker_
    @NoTalker_ День тому

    💚 I think the okina is bugged I can't get passed the 0/6 incarnon transformation challenge

  • @peddypeoples941
    @peddypeoples941 День тому

    extremely fun weapon, quite funny on kullervo but dont use it on voruna, the ice daggers brake stealth>

  • @Jacobstoddy
    @Jacobstoddy День тому

    What is that sword ephemera you have in the beginning?

    • @giles.9862
      @giles.9862 День тому

      It's the spectral daggers spawned by kills with okina incarnon

  • @daltonhitner9128
    @daltonhitner9128 День тому

    How can I get normal okina and not okina prime I have the prime but want the normal for riven

    • @contrakt666
      @contrakt666 20 годин тому

      i think tenno lab from clan dojo

  • @iFINNIX
    @iFINNIX День тому

    If you lower the slash aren’t you lowering the base damage which then in turn lowers any elemental damage you add on?

    • @lookalike4805
      @lookalike4805 День тому

      The Maff Governing this Interaction is very Inconsistent.👀

    • @rafe1544
      @rafe1544 День тому

      It's just a modifier on the base damage, elements still pull their math from the weapon itself prior to modding

    • @Celso.Delgado
      @Celso.Delgado 4 години тому

      No, lowering or increasing a Physical damage doesn't modify Elemental damage.

  • @danphilips7785
    @danphilips7785 День тому +1

    I just need the fucking blueprint

    • @claytonriley1137
      @claytonriley1137 День тому

      Does co work on influence? Or is it so much damage it doesn't matter?

    • @allgamebeija
      @allgamebeija День тому

      I have 4 [Neo O2 Relic] (i already have the okina) you can PM me and ill open them with you, my nickname is ''yothaylor''

  • @anthall1768
    @anthall1768 День тому

    What that dawg do?😅😂😂😂

  • @seanqwe100
    @seanqwe100 День тому

    ember changes? leaks?

  • @Errvaxx
    @Errvaxx День тому

    ay slide me like 20k plat, thanks bro

  • @joonashannila8751
    @joonashannila8751 День тому

    You know.. You say it all the time that you aren't much a numbers guy, when it comes into build math.. Yet you do videos and builds very similar to that. Perhaps you should get into it more

  • @lookalike4805
    @lookalike4805 День тому

    LoL... Credit Cap. 🤑

  • @JamesDavis-g2m
    @JamesDavis-g2m 2 години тому

    Taylor Maria Jackson Steven White Thomas

  • @videoradeon
    @videoradeon День тому +2

    This new batch of incarnons is quite disappointing.

    • @deathmetalalchemist5861
      @deathmetalalchemist5861 День тому +3

      pretty much except for the Okina ... all the others have no interesting features and are just useable variations of their base versions

  • @rudycastillo4150
    @rudycastillo4150 День тому

    12👍🏼19

  • @Spacecowboyable
    @Spacecowboyable 14 годин тому

    Can you a video about vitus essence farm? Cause im tired on going in arbitrations with players that does 20 kill per minute without ogris