Honestly it doesnt surprise me that wuwa has so low revenue on the mobile. Tried it a bit on my mobile (just to do dailies when i cant on pc) and it takes a heavy toll on the mobile, the graphics are worse and doing perfect dodges is also much harder. While Genshin combat is also clumsy on mobile, you usually dont take nearly as much damage from mobs and you rely less on perfect dodges compared to Wuwa. As for Star Rail, their combat is perfect for mobile since its turn based ^^ Wuwa is just a kinda bad mobile game but great pc game xD
@@kayyam9959 it went from a 3.8 on Google to 4.9. So I can understand. The mobile rating does not reflect the revenue but people say the majority are f2p and their isn't much to spend on. Ig that is an excuse😅 I seriously don't know cause personally the recent boost in rating and this revenue not really adding up.
@@Hawkcap Playability aside, I did hear plenty of people say that the new patch did wonders for mobile performance, so that may help them out a bit as well :D
Let's be clear, unless you work internally with Kuro, Kuro knows better internally about themselves. The fact it's still one limited banner, giving a free 5 stars limited character etc, yet 1.3 updated showed improvement almost in all aspects. Now I ain't no expert in game development or something, but that to me echoing the game is not dying
This what I been saying, kuro know what their internal balance sheet looks like, and it seems that as long as they stay in the green they going to keep giving players exactly what they want or ask for so keep crushing it kuro! 1.3 been nice so far
@@j4nk3n Kuro CEO also stated in a video that as long as they're making enough money to keep operating and that the players are happy, they're fine with it.
@_an1s_ I mean hoyo dropped Jane doe and made every effort to pander to the coomers, kuro are crushing it and these people don't understand the internal workings of companies and how much everything costs, if kuro were actually in trouble we would know about it trust me, they were 100mil+ in the hole at launch so it was put out early and we got banners pushed forward and we got given so much free stuff it was unreal, now THAT is an internal panic, I can imagine the devs eating ramen and sleeping at the office with investors demanding results ASAP, but they literally made the entire game development entire costs in month 1, now they are just building off of and adding to the game, they don't need 50 mil a month to be successful, and if they even make a few mil a month now they are probably cruising and enjoying themselves, you don't need to be smashing the game revenue charts every month to be a success, hoyo literally put money into a nuclear power plant they make so much money now it's crazy, and it seems kuro are wayyyy more grounded and are just happy if the players are happy and they LISTEN! Iv seen more qol updates in 6 months that players asked for than hoyo combined, hell we even getting echo substat on collection and I noticed every way point now heals you plus a bunch of other stuff I probably haven't noticed and devs probably forgot to mention, kuro will keep doing it and I'm here for it, I feel like my time is respected and let's be honest, you can't please everyone, but I see kuro making the best effort from the bigger dev teams to try and do it, let's go kuro!
Nah bro people are mentally ill online and think they know better than someone who works in the industry or has a profession regarding it XD, does a search in google how it works and they'll tell you 1:1 whatever google tells them even tho it's something someone made for fun specially if it's the first to come out in the search results. People from the PGR community aren't bothered by it because they already know how the company does things in their previous game. Just imagine this WuWa get's 6-7 digits of revenue per month,use those resources and still bring out really good stuff that you can't even complain and just nitpick on what personally you want to have. On the other hand another game get's 7-9 digits and does nothing just normal stuff and QoL you wanted to come for years just came around. Then when there's a QoL people wanted to come it's far from a year or so to get implemented. XD If a company with less resource could do it in months even with a harder engine, why can't a BIG company do it too? Imagine that 😂 I really pity their player base only getting better treatment after something grabbed them by the balls
I have WuWa on both PC and mobile. I only spend money on my PC, and it's definitely not counted on this list. I really wish there were a few more sources which do count PC revenue, because I'm tired of people assuming this ONE list is the only one.
I'm also buying on PC. I'm fine without knowing the PC revenue though. Kuro is a private company I think, so they are not required to disclose that. I will let them have their privacy. Who cares about what other people say! The devs are still in cloud nine. Pretty sure they are in net positive after expenses.
I only pay with phone (because my pc broke down) but wuwa is definitely a game that is better played on the pc so yeah I'm also assuming wuwa has way more money from pc gamers
that's why this content creator making this no? drama= money for them they fed on it until they are full if mihoyo fans is not baited than color me impressed
typeshit real knows real though, and most mfs know hoyo cares 0 about their players as opposed to Kuro. I mean, one company waited 4 years to listen while the other didn't wait at all
It can be an indication on if the game is doing well and is going to get updates for a long time. Which can incentivize players to invest more (time or money)
@@mariandumitru4469 nah its not for me, i will still support wuwa because even with that "low" revenue their games still have good trailer, good story, good gameplay. heck see the watcher of trailer zzz latest new chara is like 1.2 at 10 days while wuwa is like 1.4 at 4 days, while hsr is 400k
While that's understandable, in this case its good to know a game is doing good or not since live-service game require steady income for steady contents. For example, if Wuwa is doing genshin numbers, their big patch will be more regular cause they can afford more dev and so on, so in this case if they made more money it does effect the player in a more positive way. For one off single player game though, yeah I don't give a shit.
@@yuunarukami8622 that what every gacha adicit says until they realize that the game runs on their players money so low revenue expect bad trailers as time goes on if the revenue keeps dropping like this. Now they are making WAY more money than me in a month but I'm not spending constantly to promote ads for a game.
@@protato911 revenue only affects the player base up until a certain point. As long as the cost for developing and maintaining the game, as well as the marketing, is already accounted for, everything else is just a bonus. I guess you could say it affects marketing more, but development? Not really.
Just admit it, Wuwa will most likely never surpass Hoyo's products in terms of sales. That is the truth, at least for a foreseeable future. However, I believe they make damn well enough that they can keep WW up and running. And if we can learn anything from PGR, and from WW thus far, is that Kuro cooks, and players eat well. That's all there is to it. The hoyo fan can go back to their GI channel already, no need to diss every single Open world gacha out there that doesn't reach their Hoyo daddy's revenue. Doing so won't make Hoyo implement a better artifact preset system. Better give them more money yeah?
Imagine small revenue but still wuwa being generous among all these gacha games. Super f2p friendly and doesn't care for money. . . and kuro devs ALWAYS LISTENED.
I mean the less money they make, the more generous they get. Need those bait to make sure players stay. It is just how this type of game work. They become super generous when it is actually dying.
@@NaganoharaYoimiya-bs7hbig you do have a point there but kuro atleast for pgr has been very generous and is listening to feedback. tho idk if wuwa will continue this
@@NaganoharaYoimiya-bs7hb they made millions in a month from mobile alone, just because they aint making as much as hoyo games are doesnt mean the game is dying, its still making millions
It can be a 90% for mobiles and tbh nobody play wuwa on mobile devices because is trash, so we dont know the exactly amount of revenue but its the same case like ToF, Hotta says that this page doesnt matter because most of the revenue is on PC on both chinese and PC, so they dont care about this numbers because are wrong, so wuwa is the same.
Most trusted source ig cause most youtubers use this one. But its just for mobile and not pc Chart can be different for pc revenue as most of the wuwa players are pc ig?
i think if you wanna know if the game is dead or not then you should just play the god dam game. people that dont play the game or never played it have no idea what they are talking about and i do not take their opinions seriously at all
I don't take them seriously even of they have played the game eg : hoyo bots say wuwa has bad story and world building even tho it's great they say they played and quite it so they probably played as haters
I have pulled every character and their weapon and played since day one and cleared all content. YOU GUYS ARE COPING. this revenue INCLUDED shopkeeper. The reason the hoyoshills are mocking Kuro is because you keep coping about the numbers. When really we should just enjoy our game even though it makes WAY less than Hoyo. It’s OKAY.
I love how people are still coping about wuwa when the revenue is halved for the third month in a row, engagement is down on all platforms and with the CEO saying that everything is fine as long as the game survives. Now the cope is that its totally normal and completely fine that the revenue looks this bad because xiangli yao was free, lets ignore the fact that the majority of revenue comes from whales which means that almost no one whaled for him and this month revenue also included the first 2 days of sk banner which should be most of her revenue too. When ratio was given for free hsr was top 2 in revenue for that month btw October revenue will also 100% be terrible because no one will roll for jiyan rerun But yeah everything is completely fine
Those revenue pages are never accurate, Wuwa objectively doesn’t play really well on mobile (maybe not as bad now since controller support) most of the players are on PC, and if anything to me it shows how predatorial some of the gachas are. At the end of the day we don’t have the real numbers, and given how 1.3 was i def think they had budget to afford to give us improved quality story n gameplay for Wuwa.
I just want to throw some facts here, Dr.ratio banner running alongside kafka rerun banner literally the most wanted unit so yeah lets compare that with WuWa single XLY banner, man everytime i see hoyoshill they always spread misinformation
If you think Wuwa will flop because of their low revenue this month, you're wrong. Earlier today hey reach an all time high rating on Play Store at *4.9 star* with 180k reviews and in CN it even reach *9.0 rating* on bilibili.
First thing first, the revenue chart doesn't show if the game is a success or a failure. It just shows the game earning, and we know for a gacha game that the revenue raises and falls with the banner on it .And this chart is from wuwa 1.2 version(mobile only) which we know is a filler patch for many of us players with SK and Camellya leaks during that time. So don't take such a chart seriously and enjoy the game.
And it only shows mobile like you said, where as majority of players are PC by quite a lot, either way, we had a filler patch and a free unit it's obviously going to make it look low, but Shorekeeper and Camellya will raise it ridiculously.
Can we just stop judging a game “lively” hood by its revenue? Plus, it’s *NOT EVEN SHOWCASING ALL THE REVENUE FROM ALL PLATFORMS!* So, whats the point here again? The game is good and they make more than enough money to support themselves with 🤷♂️ And no, I’m not just talking about this channel either. I’m just saying overall and typically, what makes a game last along time is how the developers treat their customers/player base. *THAT’S* what makes a game last long and have people coming back for more.
@@donnycorn3086 Wuwa players were too eager to compare their game with Genshin, trying to trample the latter into the mud, which is why this "Revenue war" began. Now people make fun of Wuwa because the players of this game brought negativity on themselves. Nothing special
@@ViktorAl-o9z i mean, what do you think you'd feel if you know and play a better version of the same game that everyone plays and you used to, or in another way around, how would you feel if someone were to tell you that they're playing the same game but better? I think Palworld has something to say about that. I've seen negativity on both sides, but most of the conflicts are either a misinformation frontline or just random bs thrown at each other. "No one is validated, but no one is wrong."
@@donnycorn3086 I don't know, I play Genshin, but that doesn't make me negative about Wuwa. So I don’t feel like I have to throw mud at a game that for some reason made its “idea” that it’s better than Genshin. And yes, I think Genshin is better than Wuwa, just as you might think the opposite
Are you telling me they made less money on mobile in a month where it was mostly a banner for a character who was given for free? No way. Not to mention it doesn’t even count PC and doesn’t track Android (it’s an estimate based off iOS sales). Idk why people even take these numbers seriusly. In fact, idk why people even brag about them. This is essentially someone saying, “my gacha game milks players more than your gacha game”, like that is a good thing or something to be happy about. Remember guys, as long as they can make enough to keep pushing out new updates, that’s all that matters. Give a gacha game company 100 million USD, and they’ll start funding a nuclear reactor lol.
@@zipzzo Wuwa made big numbers at launch and no one felt the need to use these excuses. The game fell off hard these past 2 months, it's just a fact.
What make you think the amount money Wuwa make on PC somehow make it even break even with Genshin when it also have a PC version to pull revenue from when it barely beat Genshin here. And sadly, "just enough" in the corporate world is a pretty much saying "no safety net" to bail out of thing you couldn't foresee. So if something bad happens monetary wise happen. Good luck.
Man, we're eating good as a players. Wuwa Dev treating their players well, stories are getting better every patch. The exploration of Wuwa is underrated as well, it's so chill to explore all the chest. None of the chest was locked from world quests.
I broke my f2p on wuwa becuase Kuro deserves it, one of the few devs that really cares about their games, customer experience comes first, not the money
Basically, Wuwa did bad cause it's a filler patch and they gave a top-tier DPS for free. And most players play on PC. Genshin's revenue did better because of the new region and continue to be so with Xilonen and Pyro Archon. What happened in HSR???
Bear in mind as well, that they have made a lot of optimisations to the game on mobile which were introduced with 1.3, such as the controller support, that is going to bring a lot of players back to the game on mobile, I have no concerns, Shorekeeper and Camellya are going to help it no end, but they need to give us more info on the console release for PS5, that will bring a lot of interest to the game, I think that should be a priority along with how they listen to their players feedback and continue to improve the game, I am excited for 1.4, I have said it before, I got Shorekeeper really quickly within 30 pulls, but I paid to pull on her weapon and it took a little longer to nab it, but I got it, plus I always buy the monthly subscription to get my 300 Lunite and daily 90 Astrite, also I pay for the Podcast Insider Channel too. Its going to be fine.
You are correct. ⚠️ The Gacha Revenue charts ONLY track mobile revenue. Not PC. Not console. And we already know WuWa is more of a PC game than a mobile one. That's why I don't take this chart seriously for WuWa.
even though we can possible speak for the pc numbers the fact that it earned 6 times less than its major competitors on a platform they are both available on isnt good.
Yeah the main issue was 1.2 was a filler patch + niche 5* + free 5* + they announced a character archetype (limited 5* support) that everyone was waiting for. Only people that would have spent were people that really wanted Zhezhi, since there were definitely enough pulls in 1.2 if people liked Xiangli Yao and wanted to get his weapon F2P. And even then Zhezhi is only played with Jinhsi right now, and Jinhsi is already a crazy character without limited 5* supports. I think the revenue will be pretty good for 1.3 with people getting Shorekeeper. I think 1.4 will be one of their best patches revenue-wise though since so many people want Camellya (and lots of people will have used their pulls on Shorekeeper so they'll be incentivized to spend for her).
Im only buying the monthly asterite pass and I got all the characters I wanted so far, for 5 bucks a month its great. Everyone who says the game is dead based on those charts is just hating for no reason. I believe in Kuro and Im gonna give them time to keep cooking with this game. Im glad that they are taking a different approach.
@@Supreme_Bargainer depends on what you mean by better overall... what criteria do you include. Cuz I'd say it has better story, music, especially 1.1 and 1.3 music and story was phenomenal.. but let's say story and music depends on the personal taste... but then yea, the things that matters the most like combat and actual gameplay.. its better.. and it's not up to debate. Plus the better company that is trying to make an actual game and constantly improves so it meets the players needs and expectations... so I dont really know what you mean by better overall.. I'd like to hear your thoughts cuz honestly it's a much better product than genshin is in all the aspects that matter most.
The answer is actually very simple. This revenue period covers 2 banners: Zhezhi and Xiangli Yao. 1) Zhezhi isn't hot enough to make big money, and while she's good, she's not OP. 2) Xiangli Yao was given out for free, and his sequences weren't good enough to pull for. 3) The next banner is Shorekeeper. She's hot, insanely OP, and desperately needed as a 2nd healer. The vast majority of players skipped the last two banners to save up for Shorekeeper. You can expect the Wuwa revenue for Shorekeeper's release to be absolutely crazy.
Shorekeeper has another issue tho. This is the first patch that has only ONE new 5 star. Xiangli was free, but the patch still had two new 5 stars that people could pull copies for if they were interested. Shorekeeper is essentially going to carry 1.3 all on her own. I don't think there are that many new players interested in pulling or maxing their Jiyan. So I don't think 1.3 will be a major spike. It might be higher than 1.2, but definitely not the massive increase people are expecting.
I don't understand why people care about that website, even mobile revenue is not exact, simple statistical math if applied to even Genshin/HSR, would not explain the utter disparity of player base size and revenue, unless the developers and/or publishers THEMSELVES publicly display revenue, there is ABSOLUTELY NO WAY of knowing the exact numbers!
It's the same way consumer trends , elections predictions , etc is done data analytics and math , they not 100% accuarate but they good enough as long as You have info to work with . Is also the reason why theres no PC data , because well theres no way to gather that info , and contrary to what dumb people think they don't. Make up numbers so they don't create PC revenue numbers out of thin air
@gobnobbla if you saw the unhealthy amounts of gacha banners on star rail right now, it's yikes, 1 limited and 3 limited reruns, also people take it to look down on people
IDK why people always go at war when the revenue comes but remember, Kuro Games already said in a way that we shouldn't care about revenue but care about the enjoyment and love we have for the game. Also for those who use the mobile rating bumping up as a rebuttal, remember that even though the game is gaining mobile players most WuWa players consist of PC users since launch. Looking at revenue as the lifeline of a game whenever it doesn't beat a Hoyo game is dumb. Not making over 10-20M doesn't mean it's dead it's just most of the players didn't spend. I myself is F2P and I don't complain whether the game make 1M or 100k, I will complain when the game I spend on doesn't give AF about the players like Genshin for the longest time (IK they've been releasing QoLs but generally it's too late and even made the worst decision when implementing the equivalent of Self-Modeling Resin on HSR), I will still play them regardless because they are games in the end.
Issue will eventually come arise if they don't earn enough for a long period of time on top of maybe paying for unforseen stuff that could cost them a ton. Earned enough to keep the game running isn't always enough in the corporate world.
@@Aibadenshi I know that it will cause issues in the future if this keeps up because they will eventually need to pay off some services and if ever they need a collab. Kuro Games is too generous to its players making some people don't spend nearly at all. I find it dumb that most of the players that defend the revenue don't even spend in the game that also have a ton of money in their pockets. I know I don't spend because I don't have the money to begin with.
People say Wuthering waves is competing with zzz now, because they can't force it and say it's competing with hsr or genshin. The thing is it can't even compete with zzz with all the statistics so far, zzz quite consistent but wuw is like 50 million, then 2 million then 50 million. Maybe in camileya Wuthering waves will have big spikes.
@@artyur2268 that's nice hope it will be well spent in development. For zzz just wait Burnice, it will show how many in this community are for lolies xD
Somewhat unrelated from the vid because sensor tower is not a reliable way to see if a game is dying, especially in this instance. But something I’ve said from the early days is they need to add more value packs to the shop for events. So far it’s only the 2 packs per premium currency type before you have to buy asterite directly which costs a CRAZY amount of money to buy enough for pity, especially after redeeming your one time double up. I think the current value of the ways to spend money in the game aside from the monthly pass and battle pass(which is cutting it close on not being worth with the amount of pulls) is pretty bad for both light spenders and whales. Feel like a market they’re ironically missing out on are people who would be willing to spend money if there was a pack that was a really good deal, no reason there shouldn’t be more variety in the store
After 1.3 I feel like I don't need to care about revenue anymore. The game still produces very high quality content even though the revenue seems low, but the revenue is mainly from PC so Kuro is definitely satisfied with that. As for those Hoyo players who constantly compare and create drama, I simply don't care about them anymore, or simply block them on fb/X to relax my mind.
if wuwa fans weren't screaming "genshin killer" all the time then they wouldn't even care... but nah,they have to ditch genshin everywhere and even zzz.... so it's the price for that high quality content?? my @$$.... garbage story and characters design as always
Due to how heavy WuWa is to run, the vast majority of the player base is on PC which isn't reflected in the gacha revenue charts. Add to the fact that the other games on the top of this list (e.g. Genshin) are very mobile friendly, that explains the seemingly vast difference between WuWa and the other games at the top of this list.
game is not gonna be dead but it does show the lack of interest and investment ppl putting into the game which will reduce the confidence of people to have this as their main game.
I don't spend in WuWa. I got Yinlin, her weapon, Jinhsi, her weapon, Changli, her weapon, Zhezhi, her weapon, and Shorekeeeper, her weapon. Wuwa gives enough asterites that managing my saved pulls like not pulling for Jiyan, his weapon or Xiangli Yao and his weapon, plus a little luck winning the 50/50 and getting a couple earlies, I don't need to spend to get both the character and the weapon I want. Edit: Oh, I buy lunite. So I spend about 5 bucks a month (I think). Still, I don't feel the need to spend coz Kuro's generous. They have a freaking guaranteed weapon banner man. That helps coz if it was 50/50, with how bad some of the 4 star weapons are, ppl will spend.
As Expected. Players are saving for for the next banner during 1.2 and we got a free 5 star character. There will be a slightly increase of revenue this month but I believe the peak is the 1.4 banner.
I agree with your analysis. Shorekeeper just came out, and this patch is another 5.5 weeks. I skipped Zhe Zhi and got Xiangli Yao for free in August/September 2024. Kuro was generous. I think Shorekeeper's patch is going to be different - looking forward to seeing those numbers.
people eat so much shit now that they can't tell the difference, every time i hear someone claim that genshin makes more money than wuwa because the game is better, i stay silent because i feel sorry for them, this game really makes all hoyo games look like shit, a typical example is a whole version 5+ of genshin that is simply utility and echo locked by limited characters, and not to mention someone standing on stage crying and lying that they listened (yeah... took 4 years) and then nothing changed, hsr even gives an autoplay button. All you have to do is spend money and the game will play itself, when you lose in wuwa, it's simply a matter of skill, no matter how much money you spend. Kuro devs, won't cry, grind day and night, correct mistakes, listen to feedback, based chad fking devs
I think only one eat shit right now is You🤡🤡 You upset because Your Game can't beat A gacha game you call "shit",people just enjoy the game they like, spending money because they can decide Way to use money like Adult people,they have Brain And Responsibility to Use to money in their Way,not like You 👍 they enought to smart to not spend money and time to boring game,and have ton of issue. Wuwa has never reached the top 1 in gacha revenue since its launch, which is the best evidence to reflect its quality,It couldn't even make it into the top 5 in revenue after 2 months of release. You can Play and flatter,and enjoy your Game,no one Will Judge you. But don't call Other game or Player of other like "shit" or Something else,That just proves that your game is pathetic and full of toxic people who are jealous because others are happier and having more fun than you.😂😂😂
yeah many seem to forget that WuWa also has 100% weapon banners less pity needed and characters also less pity needed and you win rate up character more, so many players doesnt need to spend that much if at all.
LADS being at the top for mobile is a wake up call to add shirtless men to Hoyo games and wuwa because there ain’t no way yall letting a otome game beat y’all.
Bro I gata say pulling shorkeper on my second Pull is definitely a way to raise my spirits after all the missiles falling here by me in isreal🎉 (living life on the edge😂) but thank you man I love your contact.
@@XxEvanxX97 It's not only about Tectone. Recently I stumbled upon a Wuwa streamer on Twitch who often doesn't even play that game but watches YT videos trashing Genshin. Like, play the damn game if it's supposedly that good...
I can't play Wuwa on anything but PC but I can play ANY hoyo game on my 200$ tablet. And to add to that tho it's personal opinion but Wuthering wave graphic is meant to be played on a big screen. In the end if you enjoy a game then play it. I think wuthering wave is more mature content and so that's the one I chose.
Yooo thanks for the update king I agree my and all my boys pull and pull on pc I ain’t worried the hype is there people coming back the game is on the rise this rev was for mainly XL and jay z
The revenue will seem low considering 1.3 came out 2 days before October. Also the revenue charts only account for mobile. Edit: also people saved for either SK and Camellya since 1.2 is a free save patch.
I love Wuwa so please don’t cope and say I’m Hoyo shill. But the numbers have decreased in half MONTHS OVER MONTH , just enjoy it being niche game and quit being cringe and creating new reasons. It’s so exhausting seeing people in our community make up reasons why the numbers are low. PGR was a small game and never died. Just because it’s super low on the charts doesn’t mean it isn’t good. It’s a hidden gem and that’s FINE.
It's gonna be interesting for sure. Shorekeeper is basically going to carry October revenue all on her own, since WuWa decided to go with a new 4 star rather than a second new 5 star. As long as Kuro's not worried (and their business decisions show the opposite if anything) we shouldn't be either. I do wonder tho... are they so confident because their PC sales are that high? Or are they just taking the risks and trying stuff out? I guess we will never know.
Yep. Most of them are compiled by r/gachagaming and those clowns have not only been caught faking numbers in favour of Hoyoverse on numerous occasions (who would have guessed, right?) but they also have a vendetta against WuWa in particular. Most trusted estimates place the 1.2 version + Shorekeeper banner at about 20 million, which is the amount one would expect.
Can someone explain why I should give a single f about revenue? I care about the game and is it good or not, I have no idea why hoyo shills bring up revenue, like every player is a ceo, or a shareholder of the company. If anything bigger revenue just means that game is more predatory and greedy. Revenue does not correlates to how good game is whatsoever
There's many reasons to watch revenue: first, even when it doesn't show exact profit or expense, it can still show a trend of how popular/predatory game is so it can either show a great or bad future for the game, second: everyone wants to look smart so they watch the revenue grow or shrink and guess how it plays out, like an actual investor, third: tribalism is a thing in every game and cause there's no definitive metric that shows how good game is, people use the next best thing that everyone can understand, money, and fourth: people do this usually out of fear, spite or jealousy towards other games cause unlike other game genres, live service demands constant flow of income to work, so in this limited market of people it is literally a pvp on who survives to next month. If you wander is there any actual reason for this the answer is no. Funnily this wasn't a thing until Genshin was released and more fun fact is that this is extremely rare case in any game genre ever and as I'm aware, this is only game genre that does this. This is an rare case where these people compare individual games to others than companies behind them which can cause funny accidents like HSR and Genshin players hating each other when they are basically made by same company. And even worse, this is a estimate of one market, which isn't even sometimes trust worthy, so numbers do lie and doesn't even show the whole picture, like for example, How TF is TOF still alive, making updates for the game and even making currently a new game. Compared to other games TOF's numbers are abysmal, so how are they still doing all of that. doesn't make sense, does it? tl:dr Dumb people like to act smart
Bigger revenue means more quality updates, more hands on the game, more marketing, and the like. If anything, if a game starts dipping into low revenue, they are likely to be more predatory, scrap content, reduce their scope, cut corners etc. How do you expect Kuro to thrive if it's players are leeches preaching to others how F2P Wuwa is, bringing even more leeches to the game to take advantage of Kuro's generosity
@@tourist2222 First, high revenue doesn't necessarily mean better quality updates like for prime example: Genshin, and what I've heard, ladp isn't really player friendly either. I'd have to even argue that more revenue game does more predatory the game is than the opposite, and we have months of revenue reports to prove that. Second, never brought Kuro into conversation, I talked about game revenue in general, but if we have to include that company into this, then why is it so bad to be good? I've heard them making many QoL updates even when their revenue is going down hill, and they are not stupid, it would be an act of self deletion to do that if it would only bring harm to their company. That's why I'm proposing an alternative to how they're making money even when revenue report is going down. Of course, you're right about them scrapping content, reducing scope and cutting corners if revenue goes down, but to this day I have witnessed none to happen, so until then argument is flawed. third: I don't know where you are but that mindset is so American. Helping poor is bad cause it will drain from those who have money, and helping will cause more poor to come to your country cause they know they will get stuff for free and ruin economy. Something being f2p doesn't mean it's instant loss to company. It can even benefit in other ways like free marketing by players, have a better reputation or be a nice marketing for those who pay that something is free and pay later for having nice experience. also last nitpick, Leeches? really, not even beggar or f2poor but straight to dehumanization. Hope you're doing good in life.
@@IraR.Sirius First of all, I was replying to the OP, not you. But okay, I'll respond to your essay of a comment. First, I don't even play Genshin and I can tell a lot of money was put into it. It's world is in a completely different league compared to any other gacha. Do you think making the overworld, updates, voice acting, music, characters, marketing is cheap? And I'm not sure if you know, but many of those low earners on the chart are extremely predatory. You can say Hoyo is stingy but compared to a lot of the other companies like delightworks, they're as generous as Kuro. Second, I brought up Kuro because I was replying to OP on a obviously Wuwa biased video. But no, it's not bad to be good. But it feels like Kuro is shooting themselves in the foot if they want the game to have the same quality as the biggest games. It's still early for Wuwa so we don't know how it could affect them. I was just giving examples. Third, has being this generous worked out for Kuro? To me, it looks like they bred this cult of toxic positivity for Wuwa and anyone that is not with it, is an enemy. It's all just bullying and belittling any competition. They point the finger at Hoyoshills but that doesn't make them any better. And if anything, it turns people away from Wuwa. And I've seen similar sentiments spoken before. FYI I only play Wuwa and ZZZ, I can see the differences in community Also, leeches got you that riled up? It not that deep, bro.
Yeah, this is primarily because of the release date of patches that fall at the end of the month. This one basically just roughly represents Xiangli Yao
I mean honestly it doesnt matter, they making way more than they need to survive, and this months revenue gonna be insane with shorekeeper, i will keep support this company simply because they listen to us and want the best for their game and their players, this game is less colorful and less kid friendly than a certain other popular game. this game is more for mature audiences that got tired of not being listen to by their ex, once your realize that you will appriciate this way more. also you see the revenue for this month? they litteraly gav us a free limited banner character and you wonder why its so low, they spoiling us to rotten man. not to mention these are more like side characters and not the main one in the main storyline so there is no hype up around them. which is fine because we need a break to focus on building characters that we already own, isntead of keep coming with new good looking and must pull characters.
@chelo136 it's nothing about keep coping it's about being heard as players. That's all we want, and kuro is so far giving us that. And for that alone, the fans would gladly support the game, so what if the revenue is not up there with the millions ? It just shows that, meanwhile, genshit impact is milking the shit out of its players. This game is willing to lose in revenue to pleases it's players.
Def they got lot more, i am usually not a spender, however wuwa is a game i am willing to give more than i should even tho so far they have been extremely f2p friendly just because i respect them
@@artyur2268 Yeah, the site do that every month. there is a delay of one day to results. But dont be so happy, most of the change is because the chinese numbers are made like this: CN = IOS chinese x2.75 If ios cn is lower than 1M they count every hundred. so 800, 900... But if they are bigger than 1M, like 1.1M, they round it up or down. So Sensor tower only shows 1M or 2M. And after that the site multiply for 2,75. You can chack that yourself, look only cn numbers and you will see that all games have multiplies of 2750k. So ww jumping from 2750 to 5500, doesnt mean they doubled last day. The Cn numbers last 2 days (29 and 30) were: 390k, and 240k. Before that, in 1-28th, ww got 800k ish. First round, 1-29, it was 1200 ish, they round it down to 1M. Second round, 1-30, it was 1450 ish (probably a little more than 1500k) and they rounded up to 2M. Same thing in smaller scale happened in global. So they probably made just one million overall in the last day.
Rumour has it the total development cost for WuWa per month is around 10 million. As long as it makes close to that only on mobile the game will be fine.
@@Supreme_Bargainer kids, I know that u guys don’t like to study in school and stuffs, but u guys need to get a future hahahahaha the game is getting better updates and quality of life besides the story that was really good. I’m sorry that genshin still need to improve a lot for u guys, maybe one day 🫶🏼🙌🏼
That's what people said about ToF before: "The majority of ToF players are on PC, not mobile." But surely, WuWa won’t end up like ToF, which is barely gaining revenue on mobile each month. In the end, they deserve more revenue, NOT just on PC, because mobile revenue is still a big deal for gacha games.
Ans yet people like you didn't care that Natlan was out for like 3 days when the previous revenue chart came out. Now you're coping when the same happened to your fave game.
If this is based on Sensortower then it's completely inaccurate when it comes to revenue and is more about the general popularity of a game. The result can be interpreted as people quitting throughout the month and playing less.
AJ you need to work on your terminology and stuff if you really want to be a top content creator for any game. And pls stop giving excuses that it's midnight or whatever. We need you to speak confidently and clearly.
In version 1.2, I didn't roll anyone so I saved a lot. I rolled Shorekeeper without weapons at pity 71 and still had nearly 85 rolls left for Came :)). The more WW cooks, the better it gets. 1.3 This scene map, plot, cutscene are very wonderful to me
yeah 100% win rate signature weapon is really really good. And 80 is hard pity, most of the 70th roll is given 5 stars. So wuwa is definitely f2p's friendly. They give us a lot of gift since this game start, experiences worth the time spent, dev listened. But kuro is really bad at marketing. I can't wait to see what they bring in the future.
@@androidfixer7052 I’m not talking about last month alone; rn it’s revenue is high cause of shorekeeper, other than that revenue ain’t that high cause it’s easily to beat end game content as a f2p.
I don't think it would. But it sure would be interesting to know how much they make on PC compared to mobile. I mean if they even earn HALF of what they make on mobile on PC on top of that... those companies are freaking loaded o.O
HSR dishing limited characters like it's a buffet. Makes sense being top. I'm glady I dropped it, playing only wuwa and I finnaly have money. End of the year has too much AAA games to play to waste money with gacha games. lol I don't give a single fuck how much the billionaire chinese company makes. Kuro already said they are confortable and the game has been a sucess so there's zero chance of EoS. I barely spend $5 a month and I have most 5* and 6 5* weapons. I even have a weapon selector laying around for emergency xD Everytime I see a hater or troll talking shit about a wuwa it bring a smile to my face, since I know that person has a miserable live being a hoyo slave and need to vent sometimes.
nice coping mechanisms.... Wuwa fans started the war by saying genshin killer blah blah blah.... but now look... wuwa eos soon....an open world game which was expected to rival genshin is losing to some small games....
Do the dates even include the dates Shorekeeper came out? But the main reason is that the game had no banner for the second half of 1.2 because they gave a character away for free. But if the revenue dates are from Aug - Sept it probably doesn't include Shorekeeper. It's probably the second half of August and the first half of Sept. Snowbreak had a huge patch at the end of the month as well, and their numbers look low for what was released.
same as ToF when people defending ToF but still flop. This is why i won't spent money on gacha games (already spent $500 in ToF and im regret to do that bcs the game is dying)
Well the game has been "dying" for 3 years at this point.... which probably means it's not actually dying, it just has a much smaller playerbase, but is otherwise doing fine. Definitely wasn't the success they hoped for though.
Ik there are alot of factors that go into the real value of wuwa’s revenue, but it being that low concerns me a bit. Even genshin’s worse banner (i think klee + eula, trash banner) made a bit more than this and hsr’s worse banner (huo huo) made double this. Ik more people play hoyo games on mobile versus more people playing wuwa on pc but that’s still worrying cuz that means wuwa is losing a huge chunk of its mobile playerbase, while hsr and genshin are retaining theirs. Also also, i just checked cuz i remembered that hsr gave out a free dr ratio and his banner still made 13million (given he reran with kafka). Idk maybe shorekeeper numbers arent out yet, but i may be coping. All the info above is from genshinlabs btw.
Gacha Revenue is fake, how can a company gives their income to public? Lol, many people talk about it for years but some people also just blind and trust these bs😂
Imagine being this dumb , is data analytics and gathering , theres a reason why theres no PC revenue, because that part can't be gather, that would be fake .
@@Redmoon776 accurate? 🤣where they got their information from? Google didn't give any income information of any apps, app store also then where they got hundreds of income information? Lmaoooo
There is no way to track PC sales since it is directly done to the company via whatever payment method you choose. The reason why you can see mobile revenue is that apple and android stores publish their sales from which gacha gaming can calculate the revenue. Also sales via PC all goes to the company since the apple and android stores take a cut of sales.
It's even smaller than that it's only IOS revenues in China. They only have to do it in China and only Apple does and Apple doesn't have a good hold of the asian market.
So does this mean that the revenue for Jane Doe along with the new zzz patch with caeser was only possible to increase by 2 million compared to the previous month? This dosnt make sense you know
Why would anyone would play WUWA or ZZZ on mobile when you can play in 4K 120FPS on PC with an OLED MONITOR ?! It is a crime not to enjoy these games even if they are gacha on max settings because they look amazing.
You people using the "they gave a free character in this patch" argument is coping. When Star Rail gave out Ratio for free it was still topping revenue charts. A better argument I've seen is that most people play on PC and not mobile because the gane is completely garbage on mobile. Disgustingly optimized trash on mobile.
You can estimate that those numbers are roughly 2x-2.3x away from the real numbers if you account all platforms roughly. For Wuwa it might be a bit more, because many can only play on PC but for Hoyo games, its 2x-ish. For Wuwa its still just 2x because only PC exists and Hoyos games are on console, too!
i just love how these cc making so much excuses, please make more of this. Next month I predict u pour the same excuses but with additional camellya sprinkles or waiting for x character in 2.0.
Guys keep in mind this is mobile revenue a huge amount of the WuWa player base is on PC and spend there they do not count that in gacha revenue charts
Honestly it doesnt surprise me that wuwa has so low revenue on the mobile. Tried it a bit on my mobile (just to do dailies when i cant on pc) and it takes a heavy toll on the mobile, the graphics are worse and doing perfect dodges is also much harder. While Genshin combat is also clumsy on mobile, you usually dont take nearly as much damage from mobs and you rely less on perfect dodges compared to Wuwa. As for Star Rail, their combat is perfect for mobile since its turn based ^^ Wuwa is just a kinda bad mobile game but great pc game xD
@@rawr4235 mobile bump on review rating? what are you talking about?
@@kayyam9959 it went from a 3.8 on Google to 4.9. So I can understand. The mobile rating does not reflect the revenue but people say the majority are f2p and their isn't much to spend on. Ig that is an excuse😅 I seriously don't know cause personally the recent boost in rating and this revenue not really adding up.
No its not mobile, its a small part and they make up the data. Dont trust them
@@Hawkcap Playability aside, I did hear plenty of people say that the new patch did wonders for mobile performance, so that may help them out a bit as well :D
Let's be clear, unless you work internally with Kuro, Kuro knows better internally about themselves. The fact it's still one limited banner, giving a free 5 stars limited character etc, yet 1.3 updated showed improvement almost in all aspects. Now I ain't no expert in game development or something, but that to me echoing the game is not dying
This what I been saying, kuro know what their internal balance sheet looks like, and it seems that as long as they stay in the green they going to keep giving players exactly what they want or ask for so keep crushing it kuro! 1.3 been nice so far
xiangli yao banner was top 7 he made 5mil on all platforms the twist is the 6th above him where all females 😂
@@j4nk3n Kuro CEO also stated in a video that as long as they're making enough money to keep operating and that the players are happy, they're fine with it.
@_an1s_ I mean hoyo dropped Jane doe and made every effort to pander to the coomers, kuro are crushing it and these people don't understand the internal workings of companies and how much everything costs, if kuro were actually in trouble we would know about it trust me, they were 100mil+ in the hole at launch so it was put out early and we got banners pushed forward and we got given so much free stuff it was unreal, now THAT is an internal panic, I can imagine the devs eating ramen and sleeping at the office with investors demanding results ASAP, but they literally made the entire game development entire costs in month 1, now they are just building off of and adding to the game, they don't need 50 mil a month to be successful, and if they even make a few mil a month now they are probably cruising and enjoying themselves, you don't need to be smashing the game revenue charts every month to be a success, hoyo literally put money into a nuclear power plant they make so much money now it's crazy, and it seems kuro are wayyyy more grounded and are just happy if the players are happy and they LISTEN! Iv seen more qol updates in 6 months that players asked for than hoyo combined, hell we even getting echo substat on collection and I noticed every way point now heals you plus a bunch of other stuff I probably haven't noticed and devs probably forgot to mention, kuro will keep doing it and I'm here for it, I feel like my time is respected and let's be honest, you can't please everyone, but I see kuro making the best effort from the bigger dev teams to try and do it, let's go kuro!
Nah bro people are mentally ill online and think they know better than someone who works in the industry or has a profession regarding it XD, does a search in google how it works and they'll tell you 1:1 whatever google tells them even tho it's something someone made for fun specially if it's the first to come out in the search results.
People from the PGR community aren't bothered by it because they already know how the company does things in their previous game.
Just imagine this
WuWa get's 6-7 digits of revenue per month,use those resources and still bring out really good stuff that you can't even complain and just nitpick on what personally you want to have.
On the other hand another game get's 7-9 digits and does nothing just normal stuff and QoL you wanted to come for years just came around. Then when there's a QoL people wanted to come it's far from a year or so to get implemented.
XD If a company with less resource could do it in months even with a harder engine, why can't a BIG company do it too? Imagine that 😂
I really pity their player base only getting better treatment after something grabbed them by the balls
I have WuWa on both PC and mobile. I only spend money on my PC, and it's definitely not counted on this list. I really wish there were a few more sources which do count PC revenue, because I'm tired of people assuming this ONE list is the only one.
I'm also buying on PC. I'm fine without knowing the PC revenue though. Kuro is a private company I think, so they are not required to disclose that. I will let them have their privacy.
Who cares about what other people say! The devs are still in cloud nine. Pretty sure they are in net positive after expenses.
I only pay with phone (because my pc broke down) but wuwa is definitely a game that is better played on the pc so yeah I'm also assuming wuwa has way more money from pc gamers
A reminder that this only counts IOs devices, since Android its just a multiplicator that the website adds
@itsmeyuu1729 and on top of it, Samsung or Android phones in general are way more popular in Asia than in the west
The only one who care about the revenue is player for Genshit tbh.
Still love Wuwa. Last season is a filler, and free character, so no big deal about that.
Everything has been a filler, stop coping.
@@jackyhun7579 hoyo bots in full force
@RealQuarlie hes rage baiting dont waste ur time trying to have a serious discussion with them
@@jackyhun7579think youre talking about the game you defend lmao
@@jackyhun7579 so the main story previously is also a filler? 😂
Yeah tbh I’m not worried but you know the hardcore genshin bots going to say some dumb stuff
🥷s be hattin when they see others winning.
that's why this content creator making this no? drama= money for them they fed on it until they are full if mihoyo fans is not baited than color me impressed
@@cypureisreallybusyrs
typeshit
real knows real though, and most mfs know hoyo cares 0 about their players as opposed to Kuro. I mean, one company waited 4 years to listen while the other didn't wait at all
@@swampychair I think that's 4 years were also without competition and they probably just wanted to avoid drama from the past 2 years
who care mobile revenue honestly wuwa is still the best pc game for me.. oh and i'm rooting for love and deepspace gj gg game
Haters will care, they keep yapping that their game is better since it has better revenue. lmao
Everyone worries, because if no money comes into the company, how will the game sustain itself ???
I spent some money on Love and deepspace, genshin and wuwa
@@J_Shiho it just genshill like you who worries it seems. LMAO
@@J_Shiho don't get why it should be worried when this is only for mobile revenue
YEAH! let's see which of our corporate overlords makes more money than the other like it affects us in any positive way!
It can be an indication on if the game is doing well and is going to get updates for a long time. Which can incentivize players to invest more (time or money)
@@mariandumitru4469 nah its not for me, i will still support wuwa because even with that "low" revenue their games still have good trailer, good story, good gameplay. heck see the watcher of trailer zzz latest new chara is like 1.2 at 10 days while wuwa is like 1.4 at 4 days, while hsr is 400k
While that's understandable, in this case its good to know a game is doing good or not since live-service game require steady income for steady contents. For example, if Wuwa is doing genshin numbers, their big patch will be more regular cause they can afford more dev and so on, so in this case if they made more money it does effect the player in a more positive way. For one off single player game though, yeah I don't give a shit.
@@yuunarukami8622 that what every gacha adicit says until they realize that the game runs on their players money so low revenue expect bad trailers as time goes on if the revenue keeps dropping like this. Now they are making WAY more money than me in a month but I'm not spending constantly to promote ads for a game.
@@protato911 revenue only affects the player base up until a certain point. As long as the cost for developing and maintaining the game, as well as the marketing, is already accounted for, everything else is just a bonus. I guess you could say it affects marketing more, but development? Not really.
Just admit it, Wuwa will most likely never surpass Hoyo's products in terms of sales. That is the truth, at least for a foreseeable future.
However, I believe they make damn well enough that they can keep WW up and running. And if we can learn anything from PGR, and from WW thus far, is that Kuro cooks, and players eat well. That's all there is to it. The hoyo fan can go back to their GI channel already, no need to diss every single Open world gacha out there that doesn't reach their Hoyo daddy's revenue. Doing so won't make Hoyo implement a better artifact preset system. Better give them more money yeah?
Imagine small revenue but still wuwa being generous among all these gacha games. Super f2p friendly and doesn't care for money. . . and kuro devs ALWAYS LISTENED.
Ever soul and Tower of Fantasy is generous
@@ExDik1wait really ? Tof is generous ?
I mean the less money they make, the more generous they get. Need those bait to make sure players stay. It is just how this type of game work. They become super generous when it is actually dying.
@@NaganoharaYoimiya-bs7hbig you do have a point there but kuro atleast for pgr has been very generous and is listening to feedback. tho idk if wuwa will continue this
@@NaganoharaYoimiya-bs7hb they made millions in a month from mobile alone, just because they aint making as much as hoyo games are doesnt mean the game is dying, its still making millions
People playing wuwa in mobile esp TOA are legends 🤣🤣🤣
Thanks hun! I'm okay. Not hurting at all. I SAID I'M FINE
Me ,I even 30 star
me, i play on mobile, clear all lvl 6 holo (including inferno rider, 30 star toa, 16 star new toa, 100% map exploration, i play only on mobile. F2P.
30/30 here my personal hell is jinshi not criting
@@Reiji23device?
is this even a trusted source? lmao. I saw posts says that you can easily manipulate these numbers so I don't really trust this revenue etc.
No it's not accurate. But there are people who treat this 100 percent accurate and all of the revenue including android and pc sadly lol
nope
It can be a 90% for mobiles and tbh nobody play wuwa on mobile devices because is trash, so we dont know the exactly amount of revenue but its the same case like ToF, Hotta says that this page doesnt matter because most of the revenue is on PC on both chinese and PC, so they dont care about this numbers because are wrong, so wuwa is the same.
Most trusted source ig cause most youtubers use this one. But its just for mobile and not pc
Chart can be different for pc revenue as most of the wuwa players are pc ig?
@xtiyan2250cope Much ?
i think if you wanna know if the game is dead or not then you should just play the god dam game. people that dont play the game or never played it have no idea what they are talking about and i do not take their opinions seriously at all
I don't take them seriously even of they have played the game eg : hoyo bots say wuwa has bad story and world building even tho it's great they say they played and quite it so they probably played as haters
@@aryangupta10csn56 tbh the story is bad, but the story in beta was surprisingly good.
@@aryangupta10csn56 exactly, these clown try to convinces us that the game are dying. WuWa rent free in their head lol
@@Bashbuddies joke on you buddy.
I have pulled every character and their weapon and played since day one and cleared all content. YOU GUYS ARE COPING. this revenue INCLUDED shopkeeper. The reason the hoyoshills are mocking Kuro is because you keep coping about the numbers. When really we should just enjoy our game even though it makes WAY less than Hoyo. It’s OKAY.
I love how people are still coping about wuwa when the revenue is halved for the third month in a row, engagement is down on all platforms and with the CEO saying that everything is fine as long as the game survives.
Now the cope is that its totally normal and completely fine that the revenue looks this bad because xiangli yao was free, lets ignore the fact that the majority of revenue comes from whales which means that almost no one whaled for him and this month revenue also included the first 2 days of sk banner which should be most of her revenue too.
When ratio was given for free hsr was top 2 in revenue for that month btw
October revenue will also 100% be terrible because no one will roll for jiyan rerun
But yeah everything is completely fine
Yup, the same people were doomposting Genshin last time when Natlan was out for like 3 days. Oh, how the tables have turned.
Feels so terrible if you compare it to hoyo.
@@Kramer8why compare it to hoyo tho?
Those revenue pages are never accurate, Wuwa objectively doesn’t play really well on mobile (maybe not as bad now since controller support) most of the players are on PC, and if anything to me it shows how predatorial some of the gachas are. At the end of the day we don’t have the real numbers, and given how 1.3 was i def think they had budget to afford to give us improved quality story n gameplay for Wuwa.
I just want to throw some facts here, Dr.ratio banner running alongside kafka rerun banner literally the most wanted unit so yeah lets compare that with WuWa single XLY banner, man everytime i see hoyoshill they always spread misinformation
I can never imagine playing wuwa on mobile like no shit it's that low revenue☠
Frr
controller support have arrived you know
@@よしみ-x5j not everyone has an controller
@@kingofdivinerealm then buy it 😂
I only playing on mobile when busy and only doing daily. I respect those ppl who manage to get 30 ToA with oven in their hands.. truly a legend
If you think Wuwa will flop because of their low revenue this month, you're wrong. Earlier today hey reach an all time high rating on Play Store at *4.9 star* with 180k reviews and in CN it even reach *9.0 rating* on bilibili.
You are right while genshin in on 4.4 rating AFTER removing replies just shows how good wuwa is
copium kuro bots 😂
a game can get 10 rating but if their revenue doesn't cover up their expenses, they're still fucked up. What the fuck are you even talking about?
@@SwieczkaNiweaniewierzeDarekI was gonna say hopium hoyoshills but there's no hope.
@@SwieczkaNiweaniewierzeDarek You're legit a 12 year old.
First thing first, the revenue chart doesn't show if the game is a success or a failure. It just shows the game earning, and we know for a gacha game that the revenue raises and falls with the banner on it .And this chart is from wuwa 1.2 version(mobile only) which we know is a filler patch for many of us players with SK and Camellya leaks during that time. So don't take such a chart seriously and enjoy the game.
And it only shows mobile like you said, where as majority of players are PC by quite a lot, either way, we had a filler patch and a free unit it's obviously going to make it look low, but Shorekeeper and Camellya will raise it ridiculously.
Unfortunately the last two days was part of shorekeepers opening and it happened to be this low
@Dooood24 2 days vs 28 seems quite obvious which will be better considering it's usually the first 2 days and 6-28 that have the least spending
Wuwa devs doesn't worry this mobile revenue, bcuz PC players is huge in this game
Can we just stop judging a game “lively” hood by its revenue? Plus, it’s *NOT EVEN SHOWCASING ALL THE REVENUE FROM ALL PLATFORMS!*
So, whats the point here again? The game is good and they make more than enough money to support themselves with 🤷♂️ And no, I’m not just talking about this channel either. I’m just saying overall and typically, what makes a game last along time is how the developers treat their customers/player base. *THAT’S* what makes a game last long and have people coming back for more.
He’s baiting drama
Honestly this tbh. I think it's since WuWa's release that revenue became relevant for an irrelevant debate.
@@donnycorn3086
Wuwa players were too eager to compare their game with Genshin, trying to trample the latter into the mud, which is why this "Revenue war" began.
Now people make fun of Wuwa because the players of this game brought negativity on themselves. Nothing special
@@ViktorAl-o9z i mean, what do you think you'd feel if you know and play a better version of the same game that everyone plays and you used to, or in another way around, how would you feel if someone were to tell you that they're playing the same game but better? I think Palworld has something to say about that.
I've seen negativity on both sides, but most of the conflicts are either a misinformation frontline or just random bs thrown at each other. "No one is validated, but no one is wrong."
@@donnycorn3086
I don't know, I play Genshin, but that doesn't make me negative about Wuwa.
So I don’t feel like I have to throw mud at a game that for some reason made its “idea” that it’s better than Genshin.
And yes, I think Genshin is better than Wuwa, just as you might think the opposite
Are you telling me they made less money on mobile in a month where it was mostly a banner for a character who was given for free? No way. Not to mention it doesn’t even count PC and doesn’t track Android (it’s an estimate based off iOS sales). Idk why people even take these numbers seriusly. In fact, idk why people even brag about them. This is essentially someone saying, “my gacha game milks players more than your gacha game”, like that is a good thing or something to be happy about. Remember guys, as long as they can make enough to keep pushing out new updates, that’s all that matters. Give a gacha game company 100 million USD, and they’ll start funding a nuclear reactor lol.
Hsr Make almost 50 million and was second in revenue when dr ratio was free , keep coping
@@chelo136hsr is a lot easier to play on mobile. WuWa is more a PC game that can be played on mobile optionally
@@zipzzo Wuwa made big numbers at launch and no one felt the need to use these excuses. The game fell off hard these past 2 months, it's just a fact.
What make you think the amount money Wuwa make on PC somehow make it even break even with Genshin when it also have a PC version to pull revenue from when it barely beat Genshin here.
And sadly, "just enough" in the corporate world is a pretty much saying "no safety net" to bail out of thing you couldn't foresee.
So if something bad happens monetary wise happen. Good luck.
@@SwieczkaNiweaniewierzeDarek it's mobile revenue did but it's PC revenue is likely carrying it just fine regardless.
no matter how much money they make, i will still continue supporting them because of how generous they are. im sure this is the same for many others
Man, we're eating good as a players. Wuwa Dev treating their players well, stories are getting better every patch.
The exploration of Wuwa is underrated as well, it's so chill to explore all the chest. None of the chest was locked from world quests.
I broke my f2p on wuwa becuase Kuro deserves it, one of the few devs that really cares about their games, customer experience comes first, not the money
Basically, Wuwa did bad cause it's a filler patch and they gave a top-tier DPS for free. And most players play on PC. Genshin's revenue did better because of the new region and continue to be so with Xilonen and Pyro Archon. What happened in HSR???
4 limited 5 stars banner in just first half, and every single one was good.
Every patch is a filler patch in wuwa hahahah
@@chelo136 So far only 1.2 was a filler patch
Bear in mind as well, that they have made a lot of optimisations to the game on mobile which were introduced with 1.3, such as the controller support, that is going to bring a lot of players back to the game on mobile, I have no concerns, Shorekeeper and Camellya are going to help it no end, but they need to give us more info on the console release for PS5, that will bring a lot of interest to the game, I think that should be a priority along with how they listen to their players feedback and continue to improve the game, I am excited for 1.4, I have said it before, I got Shorekeeper really quickly within 30 pulls, but I paid to pull on her weapon and it took a little longer to nab it, but I got it, plus I always buy the monthly subscription to get my 300 Lunite and daily 90 Astrite, also I pay for the Podcast Insider Channel too. Its going to be fine.
You are correct. ⚠️ The Gacha Revenue charts ONLY track mobile revenue. Not PC. Not console. And we already know WuWa is more of a PC game than a mobile one. That's why I don't take this chart seriously for WuWa.
even though we can possible speak for the pc numbers the fact that it earned 6 times less than its major competitors on a platform they are both available on isnt good.
and Genshin HSR and ZZZ is also on PC and PS4-5 it's the same case
stop coping,on bilibili wuwa PC revenue still far more worst then hoyo PC/PS5 revenue
Yeah the main issue was 1.2 was a filler patch + niche 5* + free 5* + they announced a character archetype (limited 5* support) that everyone was waiting for. Only people that would have spent were people that really wanted Zhezhi, since there were definitely enough pulls in 1.2 if people liked Xiangli Yao and wanted to get his weapon F2P. And even then Zhezhi is only played with Jinhsi right now, and Jinhsi is already a crazy character without limited 5* supports. I think the revenue will be pretty good for 1.3 with people getting Shorekeeper. I think 1.4 will be one of their best patches revenue-wise though since so many people want Camellya (and lots of people will have used their pulls on Shorekeeper so they'll be incentivized to spend for her).
it was actually updated to 10,5m!!
Wuwa’s October chart is gon look insane after this shorekeeper update
September is a painful month for wuwa bros. I hope they can bounce back
"insane" yeah, right 😂 Maybe as much as ZZZ and that's tops
Yeah, let’s see if they can at least make it past 10 million.
Nope shorekeeper banner 4 star and weapon banner is fking trash, and with jiyan rerun i don't think october's revenue going to look good
Im only buying the monthly asterite pass and I got all the characters I wanted so far, for 5 bucks a month its great. Everyone who says the game is dead based on those charts is just hating for no reason. I believe in Kuro and Im gonna give them time to keep cooking with this game. Im glad that they are taking a different approach.
quantity will never be quality and wuwa is better than genshin by miles so everything remains as great as it could to me
it's seeing how better....😂
stop coping
@@Supreme_Bargainerit is a better game though, regardless of revenue. If you don't think so I'd like to hear your arguments for it.
@@annabulgariu3707 better dev and combat?? yes
better overall?? nope..
@@Supreme_Bargainer depends on what you mean by better overall... what criteria do you include. Cuz I'd say it has better story, music, especially 1.1 and 1.3 music and story was phenomenal.. but let's say story and music depends on the personal taste... but then yea, the things that matters the most like combat and actual gameplay.. its better.. and it's not up to debate. Plus the better company that is trying to make an actual game and constantly improves so it meets the players needs and expectations... so I dont really know what you mean by better overall.. I'd like to hear your thoughts cuz honestly it's a much better product than genshin is in all the aspects that matter most.
@@starsz13 wuwa got the best devs! So we won the best things, sorry genshin coperssss ua-cam.com/video/P32T1mvJskI/v-deo.htmlsi=cRkoz3GaLUYYaFwD
The answer is actually very simple. This revenue period covers 2 banners: Zhezhi and Xiangli Yao.
1) Zhezhi isn't hot enough to make big money, and while she's good, she's not OP.
2) Xiangli Yao was given out for free, and his sequences weren't good enough to pull for.
3) The next banner is Shorekeeper. She's hot, insanely OP, and desperately needed as a 2nd healer.
The vast majority of players skipped the last two banners to save up for Shorekeeper. You can expect the Wuwa revenue for Shorekeeper's release to be absolutely crazy.
shorekeeper's revenue is counted. The first 3 days are the peak of sales. So you're basically spitting nothing
Shorekeeper has another issue tho. This is the first patch that has only ONE new 5 star. Xiangli was free, but the patch still had two new 5 stars that people could pull copies for if they were interested. Shorekeeper is essentially going to carry 1.3 all on her own. I don't think there are that many new players interested in pulling or maxing their Jiyan. So I don't think 1.3 will be a major spike. It might be higher than 1.2, but definitely not the massive increase people are expecting.
Yea shorekeeper is big now but not on zzz,genshin and HSR lvl
@@Arunika1 no it wasnt lol. its updated now and the revenue is on 10,5m
I don't understand why people care about that website, even mobile revenue is not exact, simple statistical math if applied to even Genshin/HSR, would not explain the utter disparity of player base size and revenue, unless the developers and/or publishers THEMSELVES publicly display revenue, there is ABSOLUTELY NO WAY of knowing the exact numbers!
Cause people like causing drama, specially hoyo fans for some reason. I play both and hate both fan bases loud minority that cause bs
It's the same way consumer trends , elections predictions , etc is done data analytics and math , they not 100% accuarate but they good enough as long as You have info to work with .
Is also the reason why theres no PC data , because well theres no way to gather that info , and contrary to what dumb people think they don't. Make up numbers so they don't create PC revenue numbers out of thin air
It's not about knowing the exact revenue but looking at the overall trend in revenue as the trend indicates the health of a game.
@gobnobbla if you saw the unhealthy amounts of gacha banners on star rail right now, it's yikes, 1 limited and 3 limited reruns, also people take it to look down on people
Wuthering waves 1.3 was a banger numbers won’t change that 🦋
I think there is no SK banner revenue 😂 its probably zhezhi last days and FREE xiangliyao
IDK why people always go at war when the revenue comes but remember, Kuro Games already said in a way that we shouldn't care about revenue but care about the enjoyment and love we have for the game. Also for those who use the mobile rating bumping up as a rebuttal, remember that even though the game is gaining mobile players most WuWa players consist of PC users since launch. Looking at revenue as the lifeline of a game whenever it doesn't beat a Hoyo game is dumb. Not making over 10-20M doesn't mean it's dead it's just most of the players didn't spend. I myself is F2P and I don't complain whether the game make 1M or 100k, I will complain when the game I spend on doesn't give AF about the players like Genshin for the longest time (IK they've been releasing QoLs but generally it's too late and even made the worst decision when implementing the equivalent of Self-Modeling Resin on HSR), I will still play them regardless because they are games in the end.
Issue will eventually come arise if they don't earn enough for a long period of time on top of maybe paying for unforseen stuff that could cost them a ton.
Earned enough to keep the game running isn't always enough in the corporate world.
@@Aibadenshi I know that it will cause issues in the future if this keeps up because they will eventually need to pay off some services and if ever they need a collab. Kuro Games is too generous to its players making some people don't spend nearly at all. I find it dumb that most of the players that defend the revenue don't even spend in the game that also have a ton of money in their pockets. I know I don't spend because I don't have the money to begin with.
it did make over 10 million though... they updated it today
People say Wuthering waves is competing with zzz now, because they can't force it and say it's competing with hsr or genshin. The thing is it can't even compete with zzz with all the statistics so far, zzz quite consistent but wuw is like 50 million, then 2 million then 50 million. Maybe in camileya Wuthering waves will have big spikes.
it was updated and it made 10,5m$. also shorekeeper placed on 21st place in CN and Caesar at 16th so yeah, i think they do compete
@@artyur2268 that's nice hope it will be well spent in development. For zzz just wait Burnice, it will show how many in this community are for lolies xD
Somewhat unrelated from the vid because sensor tower is not a reliable way to see if a game is dying, especially in this instance. But something I’ve said from the early days is they need to add more value packs to the shop for events. So far it’s only the 2 packs per premium currency type before you have to buy asterite directly which costs a CRAZY amount of money to buy enough for pity, especially after redeeming your one time double up. I think the current value of the ways to spend money in the game aside from the monthly pass and battle pass(which is cutting it close on not being worth with the amount of pulls) is pretty bad for both light spenders and whales. Feel like a market they’re ironically missing out on are people who would be willing to spend money if there was a pack that was a really good deal, no reason there shouldn’t be more variety in the store
After 1.3 I feel like I don't need to care about revenue anymore. The game still produces very high quality content even though the revenue seems low, but the revenue is mainly from PC so Kuro is definitely satisfied with that. As for those Hoyo players who constantly compare and create drama, I simply don't care about them anymore, or simply block them on fb/X to relax my mind.
if wuwa fans weren't screaming "genshin killer" all the time then they wouldn't even care... but nah,they have to ditch genshin everywhere and even zzz.... so it's the price for that
high quality content?? my @$$.... garbage story and characters design as always
@@Supreme_Bargainer nice ragebait but it doesn't work on me, why should i argue with the mindset of a child like you. bye kiddo
Aren't ya'll say ZZZ gonna flop 2 month ago?
@@Rat_Fบcker proof i say it or it doesn't happen
Due to how heavy WuWa is to run, the vast majority of the player base is on PC which isn't reflected in the gacha revenue charts. Add to the fact that the other games on the top of this list (e.g. Genshin) are very mobile friendly, that explains the seemingly vast difference between WuWa and the other games at the top of this list.
I'm still much happier with WW gacha since I lose every 75/25 in star rail but in WW I can spend less money coz guaranteed weapon
I've lost the 50/50 in HSR only twice thus far. Your luck is just bad.
As long as Wuwa keep making great game and improve the quality, will keep supporting them.
game is not gonna be dead but it does show the lack of interest and investment ppl putting into the game which will reduce the confidence of people to have this as their main game.
It doesn't matter,they will return them magically make hate post, complain about non existent issues
Just so they can feel good after genshin dies
I don't spend in WuWa. I got Yinlin, her weapon, Jinhsi, her weapon, Changli, her weapon, Zhezhi, her weapon, and Shorekeeeper, her weapon. Wuwa gives enough asterites that managing my saved pulls like not pulling for Jiyan, his weapon or Xiangli Yao and his weapon, plus a little luck winning the 50/50 and getting a couple earlies, I don't need to spend to get both the character and the weapon I want.
Edit: Oh, I buy lunite. So I spend about 5 bucks a month (I think). Still, I don't feel the need to spend coz Kuro's generous. They have a freaking guaranteed weapon banner man. That helps coz if it was 50/50, with how bad some of the 4 star weapons are, ppl will spend.
So this is the kind of video people always meme about
As Expected. Players are saving for for the next banner during 1.2 and we got a free 5 star character. There will be a slightly increase of revenue this month but I believe the peak is the 1.4 banner.
Wuwa will never beat the revenue even the views on wuwa content is low in yt
yesterday wuwa on twich had 7k view while genshin had 4k on my region
@@david_aceYou are comparing 1.3 release patch with middle of a patch
@@david_aceWuwa views on twitch usually around 500 views
@@worstsoulsplayer 5.2k.. apprently u can't read either
To much cope western CC glazing wuwa on social media,and it still can't help it
I agree with your analysis. Shorekeeper just came out, and this patch is another 5.5 weeks.
I skipped Zhe Zhi and got Xiangli Yao for free in August/September 2024. Kuro was generous.
I think Shorekeeper's patch is going to be different - looking forward to seeing those numbers.
people eat so much shit now that they can't tell the difference, every time i hear someone claim that genshin makes more money than wuwa because the game is better, i stay silent because i feel sorry for them, this game really makes all hoyo games look like shit, a typical example is a whole version 5+ of genshin that is simply utility and echo locked by limited characters, and not to mention someone standing on stage crying and lying that they listened (yeah... took 4 years) and then nothing changed, hsr even gives an autoplay button. All you have to do is spend money and the game will play itself, when you lose in wuwa, it's simply a matter of skill, no matter how much money you spend. Kuro devs, won't cry, grind day and night, correct mistakes, listen to feedback, based chad fking devs
don't forget the skip button
I think only one eat shit right now is You🤡🤡
You upset because Your Game can't beat A gacha game you call "shit",people just enjoy the game they like, spending money because they can decide Way to use money like Adult people,they have Brain And Responsibility to Use to money in their Way,not like You 👍 they enought to smart to not spend money and time to boring game,and have ton of issue.
Wuwa has never reached the top 1 in gacha revenue since its launch, which is the best evidence to reflect its quality,It couldn't even make it into the top 5 in revenue after 2 months of release.
You can Play and flatter,and enjoy your Game,no one Will Judge you. But don't call Other game or Player of other like "shit" or Something else,That just proves that your game is pathetic and full of toxic people who are jealous because others are happier and having more fun than you.😂😂😂
Wuwa is mid af keep coping, genshin is shit and worst tho
Which state is this? Denial, it seems. Don't worry, acceptance will eventually come.
copium
yeah many seem to forget that WuWa also has 100% weapon banners less pity needed and characters also less pity needed and you win rate up character more, so many players doesnt need to spend that much if at all.
LADS being at the top for mobile is a wake up call to add shirtless men to Hoyo games and wuwa because there ain’t no way yall letting a otome game beat y’all.
Not just otome game, Wuwa got beaten by even Arknights & many other low quality this month. It's sad to watch this kind of revenue chart 🙃
Bro I gata say pulling shorkeper on my second Pull is definitely a way to raise my spirits after all the missiles falling here by me in isreal🎉 (living life on the edge😂) but thank you man I love your contact.
trolls gonna trash talk on wuwa as usual. HSR W as usual
People like tectone definitely fuels their fire too though. I always see that guy shit talking and trolling genshin
@@XxEvanxX97 It's not only about Tectone. Recently I stumbled upon a Wuwa streamer on Twitch who often doesn't even play that game but watches YT videos trashing Genshin. Like, play the damn game if it's supposedly that good...
The fact that it still made 6 mill with giving away the charater on the banner for free is impressive
People saying wuwa revenue is low because it's mobile only are coping because the same thing can be said for most of the games
I can't play Wuwa on anything but PC but I can play ANY hoyo game on my 200$ tablet. And to add to that tho it's personal opinion but Wuthering wave graphic is meant to be played on a big screen. In the end if you enjoy a game then play it. I think wuthering wave is more mature content and so that's the one I chose.
Yooo thanks for the update king I agree my and all my boys pull and pull on pc I ain’t worried the hype is there people coming back the game is on the rise this rev was for mainly XL and jay z
The revenue will seem low considering 1.3 came out 2 days before October. Also the revenue charts only account for mobile.
Edit: also people saved for either SK and Camellya since 1.2 is a free save patch.
Theres also you know? Free five star
@@SuprisedBlackCat When Star Rail gave out Ratio for free it was still topping revenue charts
@@SuprisedBlackCat That and an undesired Zhezhi.
@@Over-mh3wr Ruan Mei released on the same patch too. Pretty sure she carried her part of the patch.
I love Wuwa so please don’t cope and say I’m Hoyo shill. But the numbers have decreased in half MONTHS OVER MONTH , just enjoy it being niche game and quit being cringe and creating new reasons. It’s so exhausting seeing people in our community make up reasons why the numbers are low. PGR was a small game and never died. Just because it’s super low on the charts doesn’t mean it isn’t good. It’s a hidden gem and that’s FINE.
It's gonna be interesting for sure. Shorekeeper is basically going to carry October revenue all on her own, since WuWa decided to go with a new 4 star rather than a second new 5 star.
As long as Kuro's not worried (and their business decisions show the opposite if anything) we shouldn't be either.
I do wonder tho... are they so confident because their PC sales are that high? Or are they just taking the risks and trying stuff out? I guess we will never know.
So what? Did i have to DL the game on my phone aswell and only make the in-game purchases from there??
While I'm only playing the game on PC?
I am just happy for snowbreak and brown dust 2. These are like my confort games
these gacha revenue is not accurate
we don't even know where the numbers came from
Yep. Most of them are compiled by r/gachagaming and those clowns have not only been caught faking numbers in favour of Hoyoverse on numerous occasions (who would have guessed, right?) but they also have a vendetta against WuWa in particular. Most trusted estimates place the 1.2 version + Shorekeeper banner at about 20 million, which is the amount one would expect.
@@jureb2278coping 😂
@@Supreme_Bargainer You're right. Hoyobots are coping that WuWa is a success. Thanks for pointing it out.
@@jureb2278r/gacha gaming have nothing to do with sensortower that is a prívate company that sells this type of data , like are You dumb?
@@jureb2278 still coping
Be ambitious but humble, be as smart as the snake but as simple as a dove.
Love and Deepspace win girls
Its basically male character money. If wuwa do it. Girls will up
@@SaikatSaha-yk1yq yes many people underestimate the simps us women can be. I'd get S6 geshulin with his R5 weapon if he gets released
@@SaikatSaha-yk1yq kuro could release more males but they are not, so female audience already left
PS5 JP: 1st ZZZ, 4th Genshin, 9th Star Rail
Can someone explain why I should give a single f about revenue? I care about the game and is it good or not, I have no idea why hoyo shills bring up revenue, like every player is a ceo, or a shareholder of the company. If anything bigger revenue just means that game is more predatory and greedy. Revenue does not correlates to how good game is whatsoever
There's many reasons to watch revenue: first, even when it doesn't show exact profit or expense, it can still show a trend of how popular/predatory game is so it can either show a great or bad future for the game, second: everyone wants to look smart so they watch the revenue grow or shrink and guess how it plays out, like an actual investor, third: tribalism is a thing in every game and cause there's no definitive metric that shows how good game is, people use the next best thing that everyone can understand, money, and fourth: people do this usually out of fear, spite or jealousy towards other games cause unlike other game genres, live service demands constant flow of income to work, so in this limited market of people it is literally a pvp on who survives to next month.
If you wander is there any actual reason for this the answer is no. Funnily this wasn't a thing until Genshin was released and more fun fact is that this is extremely rare case in any game genre ever and as I'm aware, this is only game genre that does this. This is an rare case where these people compare individual games to others than companies behind them which can cause funny accidents like HSR and Genshin players hating each other when they are basically made by same company.
And even worse, this is a estimate of one market, which isn't even sometimes trust worthy, so numbers do lie and doesn't even show the whole picture, like for example, How TF is TOF still alive, making updates for the game and even making currently a new game. Compared to other games TOF's numbers are abysmal, so how are they still doing all of that. doesn't make sense, does it?
tl:dr Dumb people like to act smart
Bigger revenue means more quality updates, more hands on the game, more marketing, and the like. If anything, if a game starts dipping into low revenue, they are likely to be more predatory, scrap content, reduce their scope, cut corners etc.
How do you expect Kuro to thrive if it's players are leeches preaching to others how F2P Wuwa is, bringing even more leeches to the game to take advantage of Kuro's generosity
@@tourist2222 First, high revenue doesn't necessarily mean better quality updates like for prime example: Genshin, and what I've heard, ladp isn't really player friendly either. I'd have to even argue that more revenue game does more predatory the game is than the opposite, and we have months of revenue reports to prove that.
Second, never brought Kuro into conversation, I talked about game revenue in general, but if we have to include that company into this, then why is it so bad to be good? I've heard them making many QoL updates even when their revenue is going down hill, and they are not stupid, it would be an act of self deletion to do that if it would only bring harm to their company. That's why I'm proposing an alternative to how they're making money even when revenue report is going down. Of course, you're right about them scrapping content, reducing scope and cutting corners if revenue goes down, but to this day I have witnessed none to happen, so until then argument is flawed.
third: I don't know where you are but that mindset is so American. Helping poor is bad cause it will drain from those who have money, and helping will cause more poor to come to your country cause they know they will get stuff for free and ruin economy. Something being f2p doesn't mean it's instant loss to company. It can even benefit in other ways like free marketing by players, have a better reputation or be a nice marketing for those who pay that something is free and pay later for having nice experience.
also last nitpick, Leeches? really, not even beggar or f2poor but straight to dehumanization. Hope you're doing good in life.
@@IraR.Sirius First of all, I was replying to the OP, not you. But okay, I'll respond to your essay of a comment.
First, I don't even play Genshin and I can tell a lot of money was put into it. It's world is in a completely different league compared to any other gacha. Do you think making the overworld, updates, voice acting, music, characters, marketing is cheap? And I'm not sure if you know, but many of those low earners on the chart are extremely predatory. You can say Hoyo is stingy but compared to a lot of the other companies like delightworks, they're as generous as Kuro.
Second, I brought up Kuro because I was replying to OP on a obviously Wuwa biased video. But no, it's not bad to be good. But it feels like Kuro is shooting themselves in the foot if they want the game to have the same quality as the biggest games. It's still early for Wuwa so we don't know how it could affect them. I was just giving examples.
Third, has being this generous worked out for Kuro? To me, it looks like they bred this cult of toxic positivity for Wuwa and anyone that is not with it, is an enemy. It's all just bullying and belittling any competition. They point the finger at Hoyoshills but that doesn't make them any better. And if anything, it turns people away from Wuwa. And I've seen similar sentiments spoken before. FYI I only play Wuwa and ZZZ, I can see the differences in community
Also, leeches got you that riled up? It not that deep, bro.
firstly pvp gacha wars started becasue how big head kurobot is on early days
Yeah, this is primarily because of the release date of patches that fall at the end of the month.
This one basically just roughly represents Xiangli Yao
I mean honestly it doesnt matter, they making way more than they need to survive, and this months revenue gonna be insane with shorekeeper, i will keep support this company simply because they listen to us and want the best for their game and their players, this game is less colorful and less kid friendly than a certain other popular game. this game is more for mature audiences that got tired of not being listen to by their ex, once your realize that you will appriciate this way more. also you see the revenue for this month? they litteraly gav us a free limited banner character and you wonder why its so low, they spoiling us to rotten man. not to mention these are more like side characters and not the main one in the main storyline so there is no hype up around them. which is fine because we need a break to focus on building characters that we already own, isntead of keep coming with new good looking and must pull characters.
Shorekeeper is already on this revenue ( the first 2 days ) keep coping
@chelo136 it's nothing about keep coping it's about being heard as players. That's all we want, and kuro is so far giving us that. And for that alone, the fans would gladly support the game, so what if the revenue is not up there with the millions ? It just shows that, meanwhile, genshit impact is milking the shit out of its players. This game is willing to lose in revenue to pleases it's players.
As the CEO said, "It is OK as long as we survive, right?"
Def they got lot more, i am usually not a spender, however wuwa is a game i am willing to give more than i should even tho so far they have been extremely f2p friendly just because i respect them
Kuro bots coping so hard in the comments lol
Hauahaua I'm loving to see they getting od on copium.
Can't believe they use "This chart don't have PC revenue" like bro other game also have PC version and even PS version you're not unique
did they cope? it was updated to 10,5 million dollars LMAO.
@@artyur2268 Yeah, the site do that every month. there is a delay of one day to results.
But dont be so happy, most of the change is because the chinese numbers are made like this:
CN = IOS chinese x2.75
If ios cn is lower than 1M they count every hundred. so 800, 900...
But if they are bigger than 1M, like 1.1M, they round it up or down. So Sensor tower only shows 1M or 2M.
And after that the site multiply for 2,75.
You can chack that yourself, look only cn numbers and you will see that all games have multiplies of 2750k.
So ww jumping from 2750 to 5500, doesnt mean they doubled last day. The Cn numbers last 2 days (29 and 30) were: 390k, and 240k. Before that, in 1-28th, ww got 800k ish.
First round, 1-29, it was 1200 ish, they round it down to 1M. Second round, 1-30, it was 1450 ish (probably a little more than 1500k) and they rounded up to 2M.
Same thing in smaller scale happened in global.
So they probably made just one million overall in the last day.
@@Rat_Fบcker The point is that Wuwa is nowhere near EOS if we include PC revenue.
Why changing the narative?
Rumour has it the total development cost for WuWa per month is around 10 million. As long as it makes close to that only on mobile the game will be fine.
Wuwa has a bigger player community on pc. That stats doesnt matter
Cope harder bro
@@YuMe_AA still mad that genshin sucks? Hahahaha go to your bed kid 💙
@@renanshink genshin sucks for 5 ℅ people who now play wuwa but can give money for kuro what 💩💩💩 community is
@@renanshinkstill coping about the fact that wuwa is dying??
@@Supreme_Bargainer kids, I know that u guys don’t like to study in school and stuffs, but u guys need to get a future hahahahaha the game is getting better updates and quality of life besides the story that was really good. I’m sorry that genshin still need to improve a lot for u guys, maybe one day 🫶🏼🙌🏼
Does this include the Shorekeeper revenue? Shorekeeper's banner in September only lasted one day at the end.
I wonder that as well.
That's what people said about ToF before: "The majority of ToF players are on PC, not mobile." But surely, WuWa won’t end up like ToF, which is barely gaining revenue on mobile each month. In the end, they deserve more revenue, NOT just on PC, because mobile revenue is still a big deal for gacha games.
But thx to kuro being generous, players saved wishes for Shorekeeper. So again, they wouldn't have to spend for her anyway.
Wait for October to November since she was released at the end of September. It's unfair to look at it like this
Ans yet people like you didn't care that Natlan was out for like 3 days when the previous revenue chart came out. Now you're coping when the same happened to your fave game.
@SwieczkaNiweaniewierzeDarek who's we? I don't even give a shiit about revenue I play the games I like
@@SwieczkaNiweaniewierzeDarekno fuck given
Me enjoying FREE 5* meta broken character from the best dev, feels good man
@@SwieczkaNiweaniewierzeDarek they're a bunch of hypocrites
@@WesaReti-dy4txfree players not give money or revenue= no want caress
If this is based on Sensortower then it's completely inaccurate when it comes to revenue and is more about the general popularity of a game. The result can be interpreted as people quitting throughout the month and playing less.
Wuwa is loosing its playerbase , its not about the revenue even.
No it isn't 🤣
It’s the exact opposite, but OK…
they just overhypes low quality games,thats why revenue decline so fast
@@Redmoon776 what? lmao
"Have some darn Faith Arthur! WuWa wont die, Because Kuro had a PLAN"
AJ you need to work on your terminology and stuff if you really want to be a top content creator for any game. And pls stop giving excuses that it's midnight or whatever. We need you to speak confidently and clearly.
In version 1.2, I didn't roll anyone so I saved a lot. I rolled Shorekeeper without weapons at pity 71 and still had nearly 85 rolls left for Came :)).
The more WW cooks, the better it gets. 1.3 This scene map, plot, cutscene are very wonderful to me
Nah why do people think WW is flopping if revenue is low; like unlike Hoyo; this game is super f2p
yeah 100% win rate signature weapon is really really good. And 80 is hard pity, most of the 70th roll is given 5 stars. So wuwa is definitely f2p's friendly. They give us a lot of gift since this game start, experiences worth the time spent, dev listened. But kuro is really bad at marketing. I can't wait to see what they bring in the future.
Only Genshit player who think that way bro.
They made 26 mil at 4th place how it's low?
@@androidfixer7052 I’m not talking about last month alone; rn it’s revenue is high cause of shorekeeper, other than that revenue ain’t that high cause it’s easily to beat end game content as a f2p.
genshin meanwhile has top 5 four star given free who are alone can complete the game
..so stop coping mate@@-Insert-Name_Here-
If the PC revenue exist, does Wuwa beat GI, or not?, just a thought
WuWa maes less money than ZZZ on PC, Japan has most revenue per player and ZZZ is number 1 on the charts for 3 weeks straight.
I don't think it would.
But it sure would be interesting to know how much they make on PC compared to mobile.
I mean if they even earn HALF of what they make on mobile on PC on top of that... those companies are freaking loaded o.O
By bilibili is not,even if u include PC/PS5 wuwa still 5x times lower then genshin revenue on august,and this September sure is even worse
No shit cause genshin gooners spreading hates like fking lunatic
HSR dishing limited characters like it's a buffet. Makes sense being top. I'm glady I dropped it, playing only wuwa and I finnaly have money. End of the year has too much AAA games to play to waste money with gacha games. lol
I don't give a single fuck how much the billionaire chinese company makes. Kuro already said they are confortable and the game has been a sucess so there's zero chance of EoS. I barely spend $5 a month and I have most 5* and 6 5* weapons. I even have a weapon selector laying around for emergency xD
Everytime I see a hater or troll talking shit about a wuwa it bring a smile to my face, since I know that person has a miserable live being a hoyo slave and need to vent sometimes.
nice coping mechanisms.... Wuwa fans started the war by saying genshin killer blah blah blah.... but now look...
wuwa eos soon....an open world game which was expected to rival genshin is losing to some small games....
Do the dates even include the dates Shorekeeper came out? But the main reason is that the game had no banner for the second half of 1.2 because they gave a character away for free. But if the revenue dates are from Aug - Sept it probably doesn't include Shorekeeper. It's probably the second half of August and the first half of Sept. Snowbreak had a huge patch at the end of the month as well, and their numbers look low for what was released.
same as ToF when people defending ToF but still flop. This is why i won't spent money on gacha games (already spent $500 in ToF and im regret to do that bcs the game is dying)
Well the game has been "dying" for 3 years at this point.... which probably means it's not actually dying, it just has a much smaller playerbase, but is otherwise doing fine.
Definitely wasn't the success they hoped for though.
Still making under 1 million. Dropped to 800k. Another L for TOF meanwhile they are toxic asf on Gacha Enjoyer channel
Ik there are alot of factors that go into the real value of wuwa’s revenue, but it being that low concerns me a bit.
Even genshin’s worse banner (i think klee + eula, trash banner) made a bit more than this and hsr’s worse banner (huo huo) made double this. Ik more people play hoyo games on mobile versus more people playing wuwa on pc but that’s still worrying cuz that means wuwa is losing a huge chunk of its mobile playerbase, while hsr and genshin are retaining theirs.
Also also, i just checked cuz i remembered that hsr gave out a free dr ratio and his banner still made 13million (given he reran with kafka).
Idk maybe shorekeeper numbers arent out yet, but i may be coping. All the info above is from genshinlabs btw.
Dont worry "if" the game dies. GI will go back to shitting on their player base. Just another tuesday.
They already are, all the improvments are monkey paw wishes with hoyo xD
It's 10mil now
yea and ZZZ made 50 billion
Gacha Revenue is fake, how can a company gives their income to public? Lol, many people talk about it for years but some people also just blind and trust these bs😂
cope harder
Hauahauua ok, keep copium
Imagine being this dumb , is data analytics and gathering , theres a reason why theres no PC revenue, because that part can't be gather, that would be fake .
gacha revenue tracker site is already 9 years ago,why ur protesting now ,and mostly accuracy is 90% accurate,stop coping
@@Redmoon776 accurate? 🤣where they got their information from? Google didn't give any income information of any apps, app store also then where they got hundreds of income information? Lmaoooo
There is no way to track PC sales since it is directly done to the company via whatever payment method you choose. The reason why you can see mobile revenue is that apple and android stores publish their sales from which gacha gaming can calculate the revenue. Also sales via PC all goes to the company since the apple and android stores take a cut of sales.
It's even smaller than that it's only IOS revenues in China. They only have to do it in China and only Apple does and Apple doesn't have a good hold of the asian market.
2:36 wait, didn't they stop counting on the 24th? the new patch for wuwa,zzz not even snow appeared in this
They didnt
So does this mean that the revenue for Jane Doe along with the new zzz patch with caeser was only possible to increase by 2 million compared to the previous month?
This dosnt make sense you know
@@whatamess8894 it does because caesar flopped (compared to other zzz banners). but yeah wuwa was updated and its at 10,5 million now
@@artyur2268 oh it flopped
@@whatamess8894 yeah caesar was 16th in CN and Shorekeeper at 21 lmao
Why would anyone would play WUWA or ZZZ on mobile when you can play in 4K 120FPS on PC with an OLED MONITOR ?! It is a crime not to enjoy these games even if they are gacha on max settings because they look amazing.
give me a pc like that and i would, i can only play on mobile
Not everyone have pc
You people using the "they gave a free character in this patch" argument is coping. When Star Rail gave out Ratio for free it was still topping revenue charts. A better argument I've seen is that most people play on PC and not mobile because the gane is completely garbage on mobile. Disgustingly optimized trash on mobile.
the rating on mobile is currently 4.8 where i live ^^"
???? as if Ratio didn't run alongside Kafka? (Well I pulled for her 🥴)
You can estimate that those numbers are roughly 2x-2.3x away from the real numbers if you account all platforms roughly. For Wuwa it might be a bit more, because many can only play on PC but for Hoyo games, its 2x-ish. For Wuwa its still just 2x because only PC exists and Hoyos games are on console, too!
lmao of course since we got xiangli yao for free
How is this matter? That should actually increase this numbers as they only account for downloads and tick tock presence.
Yes this is Mobile revenue. And just you wait until Pyro Archon drops (jk).
Goodluck nextmonth or nextpatch or nextnext patch.
Genshin: Xilonen, Arlecchino(rerun), Mavuika
HSR: Either Aventurine & Acheron (rerun), Rappa, Sunday, Tingyun(5*)
ZZZ: Lighter, Yanagi and Miyabi
There is no arlechino next patch , stop spreading lies
People in these comments are coping so hard, lmao.
they finally gave me amazing music. the old one just does not do for me. it does not pull me in. but the Black Shores? damn. i want to live there.
F genshin killer
I borrowed my friend's PC and oooh boi the game was easy. I mainly play mobile so it was surprising for me 😂
i just love how these cc making so much excuses, please make more of this. Next month I predict u pour the same excuses but with additional camellya sprinkles or waiting for x character in 2.0.