Thanks for watching! Hope you guys enjoy the 4k (Native) footage - make sure to enable it with the cog wheel if you have a supported monitor. If anyone is wondering, I created a custom reshade which is why the footage looks less colorful. I think the slightly washed out/grey tone look creates a better atmosphere when playing. 12:02 When I said I'd prefer less accuracy to the rifles overall, this is a separate issue from spread (random bullet deviation that I covered). You can have a very inaccurate weapon that has a non-randomized/predictable recoil pattern. I'll be covering Battlefield 2042 when it releases.
I like how BF 1 is now nearly a playable game. Haha, just kidding, I boycott EA since BF3 came out and instead of playing, I feast on the negative energy of tards paying incredible amounts of money for "games" in alpha state. Also people calling themselves "Gamers". BF stopped to be a game series a long, long, LONG time ago, you are just like a constant stress test how low EA can go by selling shit. Oh there is a lot of potential down there ^^
What I like about BF1's animations is that it doesn't feel tactical, or like a set animation, it feels like an actual soldier is firing, scared out of his mind, but he keeps firing.
I lot of the time when someone mentions ingame about say; not being able to fire midair, the lobby usually responds with "breh you're probably a farmer"
BF1 and BFV’s firing animations are a step above everything else. The gun actually goes left and right while you’re not aiming, like if the soldier was struggling with the gun unlike other games.
never forgot coming home in 7th grade early 2017, popped in bf1 disc on my xbox and played the kaisherschlat campaign as a german for the first time using the stormtrooper load out. Gave me chills with the jaw dropping atmosphere and map design. Never gonna forget that
BF1 wasn't about "BF moments" but tight CQB atmospheric combat as you move from trench to trench and from room to room. The moments it did have weren't driven by gimmicks or map destruction but by the brilliant map design. The pulling/pushing of combat lines, the lines of infantry charging headlong into mortar fire and the utter chaos of attacking points on Monte Grappa. BF1 was Battlefield at it's most visceral and paired back. It's my favorite BF game since BC2.
Monte Grappa is a great bit of map design. You have point C in the tunnel and the other control points to the left and right on rocky hillsides. The whole map is a valley with a road down the middle of it. I like Ballroom Blitz as well but at times Point C can become a meat grinder.
@@s3any1977 Point B is even more of a meat grinder imo. Point C can be taken over by running a tank and assault infantry through the tunnel (though you gotta watch out for mines), Point B takes place on rough terrain unsuited for vehicle so tanks are mostly restricted to the edges of the point, so the bunker and the trenches are controller by infantry. It becomes a literal meat grinder for anyone stuck in the middle of it. I still have great memories of just raking in dozens of kills by doing flybys on point B using a heavy bomber.
Battlefeild 1's sound design is what lead me to realize just how important that aspect is in game design. When Battlefeild 2042 beta dropped i couldn't help but feel something was missing and why everything felt empty. Till i realized it was partly due to poor sound design. The world should be bustling with distant gunfire and explosions. Jets roaring through the skies and radio communications filling you with information about the battlefield. Bf 2042 beta was missing all of this.
Wait but al of these are in the game. When jet’s flying by you hear it, radio tells you about the state of the battle. Not sure about distant explosions but mid and close range ones are here. 2042 doesn’t feel terrible, to me it’s quite fun, but I’m not a die hard fun of bf either
Atmosphere is absolutely what keeps me coming back to BF1, I’ve been playing since 2017 and only recently did a friend and I play without HUDs and it’s just immense and immersive. Highly recommend it, shit you might even do better
I only play the campaigns sense the online is…Mostly dead…BUT that doesn’t matter, the campaigns carry the game themselves, and the multiplayer was just added another man to carry the game too. Almost all the campaigns are immersive and all of them are fun, and I can revisit any time.
@@TeenWithACarrotIDK what settings are you using to search for games? if you’re searching for anything bar conquest or operations, you’ll find nothing. if you only search for conquest, you’ll find stuff, but not all the time. operations is EXTREMELY active though, you can nearly always find a game if you have you settings to include ‘none’ for spaces left - generally if it’s 64/64 with nobody in the queue it’s worth doing (there is often a game or two with no queue at all though :))
@@TeenWithACarrotIDK Almost nobody played it for the campaign. The campaign is totally shallow and has awful gameplay. I got bored out of my mind after a few missions.
Battlefield 1 is a masterpiece. It was a bold step towards something different than the modern setting of BF4 and they nailed it. BF4 and BF1 are my favorite large scale fps shooter games of all time.
@@absbi0000 for me it was BFV, although the game is much more refined now, the game itself was killed by EA’s inability to keep a game updated without profits.
Behemoths aren't there to help out less skilled individuals. Battlefield will put you alongside 31other teammates, of which you have no control over how well they'll play. So yea, the entire point of behemoths is to keep matches closer so it doesn't necessarily turn into some terrible runaway match where you spend the entirety being bottlenecked at one capture point or something as your team just gets ravaged with no possibility of progress. A behemoth might give a losing team that bit of an opportunity to get back in it. I've certainly had it happen numerous times, even though yea, the better team will still usually win, which I think is right? If you're so preoccupied with individual effort being rewarded as it should, you should probably play something solo battle royale games or something. There's a reason there's no competitive Battlefield scene. Just not that type of game where it's all about testing your skills. It's about having fun most of all.
This is a problem with bfV I've noticed. Too many games go COMPLETELY one way or the other. Very rare to get a real close game. Personally loved behemoths.
@@rambolambo3441 or elite classes, like you can take them easy out with melee weapons. But like what is more fun then charging as a trenchraider on verdun?
Thank you, I was confused why this guy doesn't like actual battlefield tendencies in a game called Battlefield. Go play CoD or Escape From Tarkov if you're looking for extremely dynamic, skill-based, independent, gun-run gameplay. World War 1 was fought in open and opened-up fields of battle, because the tactics of the time necessitated them. It's one thing to say you personally don't like a game because it disagrees with your preferred entertainment and brain-occupation, but it's another entirely to tell your audience that the very details that make the game THAT GAME are its worst parts. And seriously? Saying reinforcements for the losing team is a negative feature in a game based on actual "team" warfare? Why would the winners require drastic reinforcements in real life? It's not about competitive and immature reward, it's about trade-offs. Dude, come on.
I actually ended up playing BF1 last month after not playing it for about 4 years. Quite a few times I found myself looking around at the maps and just thinking about how scary it must have been to actually be there.
To help u understand how helpless you were in world war 1. When the whistle goes off u have to climb out of the trench and either follow the artillery explosion ahead of you that was used as ur shield towards the MG or you would have to charge into a hail of bullets. Out of 150 people in your division/platoon you would loose 90 people in less than 15secs out of the trench if things were really bad. By the time u looked around the folks u stood with, you'd either be the lucky survivor or youd be the next to die.
@@demonlordomegaacepilot7090 The scary part is how people died. Most didn't die of the gunshots or artillery, they died a slow and painful death to infection or dysentry cause medical technology wasn't as refined back then.
9:48 "Elite class pickups and Behemoths are fun ideas on paper but they have no place in a competitive Battlefield game." You do realize you just called Battlefield out of all games competitive, right? RIGHT?
Bullet deviation really wasn't that bad. Most weapons felt good within their intended ranges. It toned down the effectivness of automatic weapons and allowed bolt action rifles to really shine, which was a good change in my opinion.
The argument with Behemoths i disagree with completely, they are the best and most fun addition to the series in my opinion, they give the losing team a small chance to catch up and redeem themselves which i love and it adds a lot to the gameplay I really don't understand what you were trying to get at with them, I'm disappointed they haven't brought them back
And it gave a new challenge for the winning team, AND who doesn’t crave to be that one soldier to blow a train turret into the sky? It benefits both teams
With a Behemoth and a good squad you can come up victorious even if there is a 200 points gap. Seen it before. And the bayonet charge. God I love that.
After playing BF242 beta I went back to BF1 which I played over 500hrs years ago but I'm definitely appreciating even more BF1 now again. Frontlines was my favorite mode. I won't pre-order BF242, I'll wait patiently to see how things turn out
Why I like the "standstill", and "camping" mechanics is because the game is set in ww1, it really portrays attrition well because things like that actually did happen in ww1 so I think spots like the Suez canal hill are actually good and only because the game is set in ww1.
I also feel like there is more cover than the previous games. I know he talked about there not being enough and adding more trenches and the like but really there is cover all over the place. I think moving from point to point without a vehicle in BF4 felt like crossing no mans land. There was so much less cover in that game. The maps in my opinion are the best in the franchise with nearly every part of the map feeling crafted which I don't feel in bf4. Those maps feel more designed around points with filler added between.
Many think that ww1 was just attack after attack except half of of ww1 was just soldiers sitting in trenches waiting for either an offensive campaing or a attack
@@jebsvjxbdxb1128 fr it wasn't just attack attack attack.....they really had "Campaigns".…. Where generals and officers would meet discus about their Supplies and resources. Testing new weapons and gadgets. Even though the trench warfare continued by just sending a bunch of troops over the hill and hoping for the best. The kater years of the war did change a bit, especially once the original superpowers started to whither away like Axis Empires.
I always thought that faction specific iron sight rifles should have been all class weapons in the base game. Opt in may not garner as much support from the average player but at least everyone could challenge themselves by choosing to do so at any time.
AYO! HONESTLY it was shortlived, supper fun, one of the best eras within this game. I imagine it's still going on PC, I'm on console so it's kinda bare bones on the servers....
600+ hours on this game. Best audio/music. Best maps/setting(ww1). Best graphics (better than bf5 idk if it’s a glitch exclusive to my pc). Best atmosphere. Best cinematic moments(behemoth kills). Best Battlefield game. It’s our duty to keep it alive.
6:42 Long stalemates in the Suez, that's how that battle unfolded in real life too, idk but I personally appreciate the realism... It really makes you feel like you've accomplished something when you break through a map, soldiers in real life also struggled to in WW1
I love comments like these because I didn't know this history. Whether they intended to cause this type of standstill (if dice did that is truly remarkable) or not the accuracy actually gave me a better appreciation for this segment of the map.
The RNG from spread will only affect you outside your weapons intended range. If you can't learn that positioning is more important, and that controlled bursts are more effective than tap firing after 5 years, why are you even trying.
What a game. I was more hyped for Bf1 than BFV or 2042. I quit during that first 6 months due the lack of content, but once the French DLC got rolling, it became awesome again. BF1 graphics/optimization/sound + BFV movement & gunplay & some vehicle mechanics would be amazing.
For me, I love BF4 and BF1 equally, but for different reasons. I love BF1 because I get a whole lot more boots on the ground, strategic gameplay. I'll never forget my best match in a FPS ever. I joined a match half way done. Argonne forest. Conquest. We were on the losing side. There was one squad open. No medic. I picked medic, and shortly after the squad leader left the game. I got picked instead. Immediately started marking targets to get to, leading my team every step of the way. Enemy team got overconfident, pushing way too far ahead for them to protect their flanks. We took their backlines, then flanked them, they were surrounded on both sides, support laying down suppressing fire, snipers nailing their medics, and me swooping in to get any teammate I could. They were on the back foot, many of the enemies fleeing B point in droves. Some falling to their deaths to the hungry assault players waiting for them. Finally, I blew my whistle, an entire half of my team charging forwards! Bayonets ready, the enemies either fled in terror, only to be shot down, or impaled on the end of our guns. B point is taken. C is taken. A is taken. We held onto the points the entire game, I expertly predicted where the enemy would try to flank us, my squad following behind every step of the way, demolishing every attempt to take back any points. I didn't know these people. I didn't even have a mic. But those people followed me wherever I went, listened to every silent order. When the match was over we won a staggering victory, even with most of our team missing. My squad won first place, 168,756 points. The highest I've ever seen a squad get. Afterwards, I just left...I kinda regret not answering their party invite, they would've been amazing to talk to I'm sure. But that, is why BF1 is my favorite battlefield game, and in my opinion, the greatest battlefield ever made.
Still after 5 years, Its One of my most played games On my Xbox, The atmosphere, the explosions all around you when u was running made you really feel like you was in the game
I disagree with the view on behemoths, while I see your point about not rewarding a losing team… it can create a more tense atmosphere towards the end of the round, which then leads to some of the best music in a battlefield game coming on for the finale of the round, which leads to a more fun ending to the game. I dunno, just my perspective.
I love how Bf1 focuses on WW1, and shows how much of a glorious shit show the war was. It's gives this war the justice it deserves. P.s. I went to the American History Museum in the Smithsonian, and in the military exhibit, WW1 had a corner window display in half a room vs ww2's 4 room sprawl. How quickly we ignore the Literal World War Fucking One.
Honestly that might really just be because America only really participated in the last 6 months of world war 1, while participating actively for 5 years in world war 2, even before the bombing of Pearl Harbor, supplying British forces. The United States had a much larger impact in the second war
@@LearnedSophistry and despite only really participating in the last 6 months, it remains to this day the third bloodiest war in American history. Only surpassed by World War II in second place and the Civil War in first place. Hell the Battle of the Argonne Forest remains to this day the bloodiest battle in American history surpassing even Operation Overlord and Gettysburg.
I strongly disagree with Behemoth part. Behemoths aren't able to turn the tide of the game but they are very fun to play against. I don't feel punished for winning. I feel rewarded with unique "boss-like" experience with ability to farm kills easily once you learn how to fight those machines.
@@doncoria9505 Commiting war crimes on the ground and making parabellum go "brrrrrt" when sky is getting filled with parachutes/skydivers is also priceless experience.
Everyone loves to harken back to BF3, BF4, or even all the way back to BC2 when talking about the great modern BF games. I'm a diehard fan of BF3 and 4, and I even think 4 nailed the formula better than 3 after all the patches and updates the game got. I remember when this game came out my sophomore year of college, I was not very hooked. I remember liking it, but it just didn't grip me the same was BF4 did. I didn't think there were enough unique weapons/gadgets/etc for the game to not feel monotonous after a while. Same as you though, I revisited the game recently and I have to say... This is easily one of the best games in the series, hands down. Objectively, it is absolutely stunning and I agree with a lot of the points you made. The sound design, atmosphere, immersion, and graphics are all 10/10 for this game. Running into the desert on Sinai and seeing horses run past you and biplanes firing at each other right over your head is just an insanely cinematic experience, and nearly every online match is like this. The sound effects are gritty, the characters make chilling sounds when fighting, and the gunplay is satisfying despite its flaws. BF4 is still my all time favorite and the best game Dice has ever made in my opinion, but BF1 is a serious contender for best game in the series, without a doubt.
behemoths are fun and don't give insane advantage. If anything they bring more unpredictable moments, last minute push, a morale booster to a team filled with random teammates to not give up. What game can I see a giant blimp explode into flames and blimp driver actively positioning the blimp over the enemies so that it takes out bunch of them as it falls down while players stop to watch all this happening. Being in the middle of action in Operations in BF1 is absolutely thrilling!
I've played alot of games throughout my life, and BF1 is easily the most immersive game I've ever played. The sound design is out of this world and I love how they didn't go the COD route with soldiers running around with all these colorful child-like uniforms and weapon camos that do break immersion. Also the soundtrack is incredible and does an amazing job of setting the tone as well.
When I joined again after a few years the rain, mud, smoke and screams while mortars and explosions ripped everything to shreds nearly froze me... Where has BF gone... ? This was WAR. Proper, unhinged chaos with a mood and detail to match. Horror elements at times. One thing people are too dumb to figure out in 90% of BF bottleneck situations is to just use smoke. It literally works 100% of the time unless its against some thermal camping sweatlord with an LMG/DMR in the newer games.
this video just made me realize that dice doesn't need to give up on specialists, they need to split the equipment between them so you can't bring every equipment with one of them
theres a term for that. its called classes. Nobody wants or cares about specialists i want to be a normal soldier in a bigger war. Not some punk mercenary.
I agree with almost everything you said about this game except for the behemoths and elite pick ups which I think can help a losing team get back on their feet and can sometimes make matches balanced. They weren’t perfect but it was nice being on the losing team and getting some sort of boost to keep trying. Even when on a winning team I never felt like I was being punished.
Yeah they used to have hardcore servers and they were 100% responsible for passchendaele being called a ptsd simulator. I’ve never played a map more immersive than it since
A game that was objectively extremely fun, but it didnt fit the bill for some precious BF players. I took it for what it was and thoroughly enjoyed it. The most immersive shooter I've played to date
BF1 is still the most fun I've had in a BF game. I love the less is more approach, yeah you get less toys to play with that BF3 or BF4 (I mean it takes place more than a century ago), but that limiting factor also forced me to be more resourceful with what I was given.
The opening music for the apocalypse maps still gives me chills every time. As a German soldier on the Somme seeing a seemingly infinite amount of brits climbing up the ladders out of their trenches running across the field, firing mortars and artillery with smoke and rain, and then in the distance you see a tank emerging from the mist, aiding in the British advance, an invincible moving metal fortress slowly but surely moving towards you, you’re only hope being that it somehow doesn’t see you. You sit there peeking out of your intrenched position every few seconds to mow down the advancing soldiers with your machine gun, or headshot a soldier with your rifle hopelessly crawling across the field trying his best not to be seen, taking his life in an instant with the pull of the trigger. Wave after wave of British soldier being mowed down as they hopelessly run across the field, until the pressure becomes too much, and they ultimately end up swarming you’re position like ants with the help of their metal fortresses known as tanks methodically pushing up and aiding in the advance, completely obliterating everything in its path, forcing your team to fall back to the next trench line once you’re position has been compromised, when the tank that you have been so desperately trying to avoid finally catches up before you can get to the safety of the next entrenched position, and obliterates you. It’s like a movie
I think this is easily my favorite battlefield game that came out for the last generation I'm a huge sucker for these historical settings and this one was super unique. Even if they had to take a lot of creative liberties with the kinds of guns you were using I highly enjoyed battlefield V too but the marketing for that game sunk it before it ever came out. So battlefield one ends up feeling like a far more complete game because it wasn't cut off in the middle of the road map for content I enjoyed battlefield 4 a fair amount to, I was able to pick that up way after every piece of DLC was already dropped so it was pretty fun. But it didn't feel different enough to me than three did for me to put it up as a high favorite I think overall the ones I've played the most are battlefield 3, battlefield 1, and bad company 2
@@dontfallyoumighthurtyourse4694 it’s a shame the rifles only game mode wasn’t long lasting. Personally I only larp in this game and pick historical load outs
Unexpected and appreachiated. But i think you made a very understandable mistake when you grouped in things like *open maps* , *spread mechanics* , *explosive use* and *behemoths* in its own category, removed from the atmosphere. The overcoming of terrifying *death zones* , the forced rush style, literally *"jump in the trenches"* combat for the assault class (which is the one "suffering" the most from the spread mechanic while domination most matches) the directly by WW1 inspired reality of *grenade combat* (a assault squad usually had at least one thrower with a whole bag full of grenades, which were considered the attack opener.) that turns secure cover into death traps, the use of the massive *tool kit of industrial warfare* to break through the toughest defenses (the transport of german heavy artillery to break the belgian fortresses might serve as almost analagous)... they all are bricks to the incredible feel of the game. Sure, the gameplay reasoning is a different one, but if you overlook that fact you do the team behind it a HUGE disservice, as it is a genious of molding atmosphere, even immersion, through gameplay. A competitive shooter player may disagree here, but the exchange of competitive aspects with something else is as old as the dawn of civilisation and also just happend to be true for gaming too.
I don't think movement should be that much of an issue, bf4 has one of the (in my opinion) best movements in the series because it is simple and reliable. You don't need to slide and dive (vaulting is good tho), not every game has to be at titanfall's level of movement
Eh I like it but I also find it kinda annoying. I don't understand how a soldier with 60 pounds worth of equipment can run miles on end, but can't even jump over basic barriers.
This is not merely a video game. This is an unprecedented, violent, religious experience. I was living and breathing inside BF1 for 2 years or something. I knew every corner of every map, like I've been there. Cavalry Class often... Every multiplayer match was a unique, amazing war movie. Easily my favorite Battlefield and one of my favorite games. A masterpiece that should be worshiped like a deity or something. What's next damn it...?
Suppression and poor recoil mechanics make BF1 as good as it is, and adds to the gameplay in an ingenious way- I mean if every gun was laser then bayonet charging and frontal assaults would be useless, as enemy’s would just be mowed down on the assault. Also, BF1 as a game series is not about being competitive but instead about creating “cinematic in game moments”- I mean that’s what operations is all about, from storming trenches as a raider in Verdun under the night sky with your only source of light being the charred remains of a town to hiding in a crumbling building as a zeppelin rains hell fire on you from above.. these are what makes battlefield what it is, and what I feel has been missing in 2042
Honestly the traffic jams and just sheer deadliness of some of the maps adds to the atmosphere of the game. The struggle to take a ridgeline or other strong point feels like an accomplishment even when you lose.
1:52 personally I hate this silly sliding stuff in BF5. If I wanted this in a game, id play a movement shooter. I like BF feeling weighted and realistic. Same goes for shooting whilst jumping, it just doesn't belong in BF in my opinion. I'm used to the days where BF felt more realistic than competitors
Battlefield 1 is probably one of my favorite first person shooters and I had a lot of good times with friends as we got it for free when it used to be with "Games with Gold" on Xbox. Every firefight felt intense and outside of times where the game lagged because of server issues or my internet I never felt cheated out of an encounter. If I died it was because I was in a situation where there were too many enemies, things I didn't pay attention to that I should have, or was acting like an idiot. Argonne Forest and Ballroom Blitz are probably my two favorite maps out of them all because of the long struggles thay can happen with defending and capturing key points along with the chaotic hallway firefights. Every house a fortress, every room a potential trap. Coordinating a defense of larger structures especially on Empire's Edge or Monte Grappa with the large bunkers housing various turrets was always a stressful endeavor that if done right, paid off completely and gave your team a good defense of the area and from enemy planes. Going into Amiens as a tank crew, having to hop out to repair it in between and during firefights along with the brutal house to house battles was exhilarating. I've never experienced a game like it before. It may have problems with the story campaign and some bugs but man the multiplayer's atmosphere and gameplay - there's nothing like it. With the sound design, if mortors were being shot off from behind the front lines you heard them flying above you, the planes and their sixteen cylinder engines firing above you, the bombs dropped from bombers shaking your screen slightly with the booms getting louder as they get closer. In interiors if enemy players were moving around and weren't being careful it gave off their position and let you potentially gain the upper hand.
I just bought an Xbox series S and with the game pass I can finally experience BF1. I played all other BF games and I have to say this is my favourite. Operations are amazing and I think it is very well balanced. I struggle as much as an attacker as a defender and not single round ever feels the same.
Talking about the ultimate Battlefield 1 experience I just wish to share how neat and amazing the game could transit this feeling of the real war. Just some memorable moments, shots, phrases from several games. First time I’ve really noticed how deeply the game atmosphere immerses you into the wartime moment of being not specialist but just a soldier with a human being behind was when severe artillery bombardment covered us on Sinai and a character beside me shouted “when will this hell end?!”. Another time on Suez I took a good shot of a soldier up in the window and a soldier next to me said “nice shot, buddy”. Just imagine how alive I as a player and I as a “soldier” felt in these moments. Another example concerns the transformation of the map. My absolute favorite here is the map of American Operation - the Ball Blitz. Once I’ve got very lucky to enter the server with restrictions: we could only use rifles, the HUD was set to minimum etc. (Games on this server were the best experience of BF I’ve ever received). We, as Americans, captured the fountain point and had to storm our way through the fence to the train station. But the defense was firm and as we killed and died on those yards dividing the fountain and the brick wall the enemy shelled us with everything they had - grenades, mortars, gas. My dear gentlemen, I wish I could insert two images of a map before and after the battle. Merely nothing has left of the fountain; the land of fighting had craters made by shells so deep that one could lay down the fire and cure oneself. And ultimately the final change was of American flag superseding the German, fluttering in the rain. At last, the immersion of real battle strategies on the battlefield. It was the same Operation with the same rules, only we won the Blitz and were sent to Argonn. As many of you know, as Americans you have to start with storming German trenches which cover the bunkers. Usually it looks like a squad of Ramboes rushing all guns blazing with machine guns and automatic rifles. Now we had no automatic rifles, yet the enemy had the stationed machine guns. We were already dominated. The rifles are no good in the trenches, except for its one part - the bayonet. Now, the attack has commenced, we ran our way to the trenches, and as we moved closer, the slaughter began. First, we threw the grenades. We were no discord team, everyone were playing alone, yet it was the first natural thing to do, and grenades took off right into the trenches. Second, some soldiers preferred to burst with bayonets; others pulled out their pistols. As soon as both us and them were out of bullets, everyone drew out their shovels, knives, truncheons and chopped and hacked until the trenches were ours and we had to move forward. Those are just bright examples. Battlefield gifted me many more moments like these, and it was only BF1 who managed to make them of such immersion. Best BF ever.
I play BF1 a lot, and I must say I am glad they nerfed the sliding. I simply don't prefer the freedom they gave us with BF5, because it came at a cost. Too much freedom means more abuse when it comes to spamming sliding (which is how it was in BF1 before it was nerfed), more prone camping (in BF1 you can't easily look behind you, making it more situational) and honestly, I never cared much about the crouch sprint. There is a big difference between trying to do a analysis and playing the game for a long time, which makes you prioritize certain things simply out of experience. And I don't think Battlefield in general needs more options when it comes to movement to make it more arcadey, I think it sits in a great place with BF1. Minus getting stuck on things, but that's always been a problem.
As someone who this game not only got into history but writing as well, I can safely say that operations is the PEAK of battlefield, and this game is my favorite of all time. Not only did EA and DICE make it stand out for its ww1 setting, but they pay an INCREDIBLE amount homage and dedication to the history and interesting things of World War One. An era practically forgotten by most FPS games and glossed over in schools, I can’t even begin to describe how much more this game alone got me into history and an introduction to battlefield as a franchise. Operations is so chaotic and infuriating but when it ends, no matter what side your on, the ending speeches feel straight out of a documentary, not to mention how it gives you the perspective of the soldiers which I just think is really cool. And the behemoths were a really good addition, sure most of the time they don’t make much of a difference and usually die within 5 minutes, but when you get to pilot a dreadnought and get 50 or so kills is just so satisfying, just as satisfying as destroying the behemoths, the animations of them alone is just great, the sounds the dreadnought makes when it sinks, the creaking and groaning as it slips beneath the waves, the massive explosion of the Char 2C and the collapse of the Zeppelin, it’s just so good. Not to mention the DLC’s, how it doesn’t only focus on one front, even the base game touches on the Italian and Middle Eastern fronts, but Turning Tides, TSNP and In the name of the tsar? Every one of the DLC’s felt so damn unique and had me stoked to play it way back when, Apocalypse was meh but still great, I could go on for literally hours explaining how much I love this game. It did so much right, it has so much dedication and passion in it and you can EASILY tell. again, it is my favorite game of all time HANDS DOWN. Because it’s truly a brilliant, magnificent game. Far better than BfV and 2042.
Nah you’re wrong behemoths we’re a great addition why would you give the winning team a better chance at winning cause now they’re just able to flatten the losing team. Also behemoths for the most part are really balanced. They all can cause devastating damage but are also very easy to destroy especially the dreadnaught
Might get back into it, I played it when I was much younger I forgot most of the game but when I saw the Sandy map, operations, the old healing syringe to revive teammates, and I remembered you could also lock doors in bunkers it brought back memories. I bought a PS5 and it gives me free PS hits games, like God of war, Uncharted, BF1. I am seriously considering getting back into it I had the best memories in this game.
Battlefield is not counter strike. BF is a fun shooter, not a competitive shooter. It is meant to make you feel like in a battle and have fun. Behemoths and Elite classes are things adding to the atmosphere, and I enjoy fighting them. That is my opinion.
Man a modern setting version of battlefield 1 would have been amazing imagine if they would have kept the world war theme going amd done ww3 with the same attention to detail atmosphere and immersion bf1 had it would have been a godly game
It's like a whole different game. I played quite a bit of bf1 on xbox and it was one of the first games I got on pc. It is crazy how having a slightly higher resolution and way better frame rate can make a familiar game feel so different but still unbelievable fantastic
I agree with a lot of your points here but the part about behemoths and balancing I completely disagree with. From your perspective it might seem like a bandaid, a leash thrown to remedy the lack of coherent gameplay in-between your team to equalize the battlefield. I think its just cool. Elite classes and behemoths are a small dopamine hit and cool factor. They aren't inherently broken, they don't teach players that its okay to loose they are just giant destroyer class boats and flamethrowers thrown into the mix to spice up the already amazing immersion and to add to the tools of war in your reach.
BF1 at launch was an experience unlike no other. The theatre modes (operations), the amount of players and energetic chats and rushes. AMAZING feeling. Chaotic yet tactical. Felt like a real battle. Not since BF1 have I had such a maddeningly fun FPS to play.
3:42 I think you are forgetting that we are talking about guns that are 100 years old, ofc they are gonna be hard to use, and unreliable. It's even better like this cause the immersion is better. The BF5 taking out this feature is one of the reasons why BF5 suck and why BF1 hasn't been topped since...
While I don't think it's possible to agree on everything, I certainly appreciate how thoughtfully you analyzed BF1. I'm so looking forward to getting back into it.
The random bullet deviation in my opinion was a good thing. It properly limited certain guns to their intended ranges. You shouldn’t be able to outsnipe someone with an smg just because you can control the recoil while dodging sniper bullets
I’m a 99 baby and I didn’t play the early entries in the series. My first game was bf3 and I really played bf4 quite a bit. BF1 has such a fun loop compared to the awkward feel of bf5 and 2042
Really bf1 was the best bf I ever played. I had so much fun. The impressions are so immersive it's like you are live in the ww1. Im downloading it now again!
2000+ Hours of BF1 + #1 US #9 Global for SPM (for most of 2016-17) mixed mode/map/non-vehicle player. BF1 was the absolute best didn't even bother with BF5. Good Video Champ A+
This game deserves all the praise for its immersion, the sound design is so amazing with a good set of headphones. For instance In one match in Argonne Forest, it was foggy as hell me & a comrad were being sneaking to capture objective C, its the very beginning of the match so its very quiet and there's no one around till i hear a quick & sudden sound of a bullet whimsing by my right ear, sniping my teamate in the head right next me, guy was screaming in agony, it startled the shit out of me and jetted to the nearest cover, it's moments like that make this the greatest FPS ever in my opinion, 6 years later it hasn't aged a bit
I played a grand total of 25 minutes with 2042's beta and uninstalled it. Reinstalled BF1 and BF5 both games I hardly put anytime into, and now I must thank 2042 for being so shit that it has made me appreciate the last two Battlefield games even more.
Yep. And if you stuck around, you’d realize the dlc’s after France barely got played and literally never get played anymore. Try to find a populated server running Russian maps on console. You can’t.
I don't remember behemoths ever changing the winning team, it's there to make the gap smaller and also brings even more action and cinematic value - especially when it's blowing up.
I think the "random bullet deviation" really suits the type of game battlefield 1 is. It leads to bullets spraying around you and players needing to intentionally play to their weapons range. An assault player needs to rely on teammates to take out enemies at a distance and vice versa. I do like that in bf4 modern weapons feel usable at nearly any range but I don't think those mechanics would feel right in bf1. But that's why they call them opinions, we each get one and they can be different
Agreed. It's funny that later on in the video the author says they wish the time period had been embraced more in gameplay and rifles had less accuracy...
I think Elite Kits are fun and great. Sure, they might feel imbalanced, but whenever you're using one you become a prime target for anyone with a bayonet. Every Elite Class has their weaknesses. Sentries are defenseless against gas which also ignores their damage resistance Flametroopers are have really short range with no other weapon than Wex and a club, so he's only viable in buildings Tank hunter has much less HP compared to the other elites, and has is vulnerable when rushed by multiple people. One well placed tank shell also kills him Trench Raider can be heard from across the map and in close range can be taken out by one backstab if he's stupid enough to fight with a group of enemies who are aware of him Infiltrator who camps in spawn and only calls in airstrikes only uses half of his kit, so his only useful when he gets a flare. The airstrike gives you 12 seconds to fall back out the area and lasts 20 seconds, so it's bearable. When he actually fights on the front row he can be easily overwhelmed by enemies I personally love the satisfaction of sneaking up on an Elite and digging my knife into his ass
Okay, I return to playing games, had Xbox One from my Brother, searching good multiplayer... and I order BF1 right now. Thanks for video, very helpful.
It is the most immersive Battlefield, for me it is mainly due to the sound. I remember one of my first plays. After about 90 minutes, I was in the Argonne Forest, a grenade exploded next to me and I had to put down my headphones and thought: This is too much. The sound really scared me.
Yes, but now today is not worth buy it (hackers are more frequent and there really aren't that many people to be able to enjoy all the game modes in the first 10 hours)
Thanks for watching! Hope you guys enjoy the 4k (Native) footage - make sure to enable it with the cog wheel if you have a supported monitor. If anyone is wondering, I created a custom reshade which is why the footage looks less colorful. I think the slightly washed out/grey tone look creates a better atmosphere when playing.
12:02 When I said I'd prefer less accuracy to the rifles overall, this is a separate issue from spread (random bullet deviation that I covered). You can have a very inaccurate weapon that has a non-randomized/predictable recoil pattern.
I'll be covering Battlefield 2042 when it releases.
For me it's the best War Shooter Best Atmosphäre Amazing 🤘
Great video man. Hope too see you doing more.
You haven't played hell let loose have you
Best bf by a country mile.
I like how BF 1 is now nearly a playable game. Haha, just kidding, I boycott EA since BF3 came out and instead of playing, I feast on the negative energy of tards paying incredible amounts of money for "games" in alpha state. Also people calling themselves "Gamers". BF stopped to be a game series a long, long, LONG time ago, you are just like a constant stress test how low EA can go by selling shit. Oh there is a lot of potential down there ^^
What I like about BF1's animations is that it doesn't feel tactical, or like a set animation, it feels like an actual soldier is firing, scared out of his mind, but he keeps firing.
Very true :)
I lot of the time when someone mentions ingame about say; not being able to fire midair, the lobby usually responds with "breh you're probably a farmer"
Voice acting, atmosphere, gameplay, map design... The best FPS of all time in my opinion
BF1 and BFV’s firing animations are a step above everything else. The gun actually goes left and right while you’re not aiming, like if the soldier was struggling with the gun unlike other games.
Coupled this with the audio .. oh man ... its like ur fighting for your own life! Literary
Still playing it after 5 years, it is in my opinion the best Battlefield experience out there.
I think BF1 has the most immersive atmosphere of all the battlefields.
Same
Dice’s finest hour
Same
Just got this game, it's amazing but is the lobby still active for DLC?
Can't beat those chills you get when the trench whistle goes off and the music kicks in.
This game has the best sound design to this day, it made you feel like you were really in the middle of a battle
This
never forgot coming home in 7th grade early 2017, popped in bf1 disc on my xbox and played the kaisherschlat campaign as a german for the first time using the stormtrooper load out. Gave me chills with the jaw dropping atmosphere and map design. Never gonna forget that
Sure beats hearing "That was something, right?!? :D" or "Angel does it again RAAA"
factssssssssss omgggg
Battlefield 1 is 5 years old…
F*ck man 😵💫
Time is ruthless
@HorizonGaming I was only 11 when it came out, wouldn’t play the game until a few months ago and I’m loving it
I haven't played battlefield for 10 years
ikr
@@siegwardofcatarina9133 dang man you missed out
@HorizonGaming I was in 8th grade when BF1 came out…shit
BF1 wasn't about "BF moments" but tight CQB atmospheric combat as you move from trench to trench and from room to room. The moments it did have weren't driven by gimmicks or map destruction but by the brilliant map design. The pulling/pushing of combat lines, the lines of infantry charging headlong into mortar fire and the utter chaos of attacking points on Monte Grappa. BF1 was Battlefield at it's most visceral and paired back. It's my favorite BF game since BC2.
Monte Grappa is a great bit of map design. You have point C in the tunnel and the other control points to the left and right on rocky hillsides. The whole map is a valley with a road down the middle of it. I like Ballroom Blitz as well but at times Point C can become a meat grinder.
I could play BF1 for hours. BF2042? Less than 1 hour 😒
@@s3any1977 Point B is even more of a meat grinder imo. Point C can be taken over by running a tank and assault infantry through the tunnel (though you gotta watch out for mines), Point B takes place on rough terrain unsuited for vehicle so tanks are mostly restricted to the edges of the point, so the bunker and the trenches are controller by infantry. It becomes a literal meat grinder for anyone stuck in the middle of it. I still have great memories of just raking in dozens of kills by doing flybys on point B using a heavy bomber.
BF1 doesn't have battlefield moments, it has WWI moments
Nailing Gotha bombers on Monte grapa with anti tank grenades was epic. Newer battlefield games really don't have that kinda experience.
Battlefeild 1's sound design is what lead me to realize just how important that aspect is in game design. When Battlefeild 2042 beta dropped i couldn't help but feel something was missing and why everything felt empty. Till i realized it was partly due to poor sound design. The world should be bustling with distant gunfire and explosions. Jets roaring through the skies and radio communications filling you with information about the battlefield. Bf 2042 beta was missing all of this.
And so is the release version
Wait but al of these are in the game. When jet’s flying by you hear it, radio tells you about the state of the battle. Not sure about distant explosions but mid and close range ones are here. 2042 doesn’t feel terrible, to me it’s quite fun, but I’m not a die hard fun of bf either
@@axea4554 i was talking about the beta. And yes I've played it since launch. I still have some complaints about sound but overall its alot better
Not to mention the lack of an epic score
It’s because the maps are too big compared to bf1
Atmosphere is absolutely what keeps me coming back to BF1, I’ve been playing since 2017 and only recently did a friend and I play without HUDs and it’s just immense and immersive. Highly recommend it, shit you might even do better
Agree, without HUD is real immersive but found it extra hard to play!
I only play the campaigns sense the online is…Mostly dead…BUT that doesn’t matter, the campaigns carry the game themselves, and the multiplayer was just added another man to carry the game too. Almost all the campaigns are immersive and all of them are fun, and I can revisit any time.
@@TeenWithACarrotIDK I must ask if you're using the server browser, because the game is anything but dead.
@@TeenWithACarrotIDK what settings are you using to search for games? if you’re searching for anything bar conquest or operations, you’ll find nothing. if you only search for conquest, you’ll find stuff, but not all the time. operations is EXTREMELY active though, you can nearly always find a game if you have you settings to include ‘none’ for spaces left - generally if it’s 64/64 with nobody in the queue it’s worth doing (there is often a game or two with no queue at all though :))
@@TeenWithACarrotIDK Almost nobody played it for the campaign. The campaign is totally shallow and has awful gameplay. I got bored out of my mind after a few missions.
Battlefield 1 is a masterpiece.
It was a bold step towards something different than the modern setting of BF4 and they nailed it.
BF4 and BF1 are my favorite large scale fps shooter games of all time.
And with BF1, the downfall of battlefield franchise started
@@brianmoser944 nah that was with bf4
@@absbi0000 for me it was BFV, although the game is much more refined now, the game itself was killed by EA’s inability to keep a game updated without profits.
Behemoths aren't there to help out less skilled individuals. Battlefield will put you alongside 31other teammates, of which you have no control over how well they'll play. So yea, the entire point of behemoths is to keep matches closer so it doesn't necessarily turn into some terrible runaway match where you spend the entirety being bottlenecked at one capture point or something as your team just gets ravaged with no possibility of progress. A behemoth might give a losing team that bit of an opportunity to get back in it. I've certainly had it happen numerous times, even though yea, the better team will still usually win, which I think is right? If you're so preoccupied with individual effort being rewarded as it should, you should probably play something solo battle royale games or something. There's a reason there's no competitive Battlefield scene. Just not that type of game where it's all about testing your skills. It's about having fun most of all.
This is a problem with bfV I've noticed. Too many games go COMPLETELY one way or the other. Very rare to get a real close game. Personally loved behemoths.
They’re also great for operations, and operations without behemoths wouldn’t work well IMO
Yeah he completely missed the point regarding the behemoths.
@@rambolambo3441 or elite classes, like you can take them easy out with melee weapons. But like what is more fun then charging as a trenchraider on verdun?
Thank you, I was confused why this guy doesn't like actual battlefield tendencies in a game called Battlefield. Go play CoD or Escape From Tarkov if you're looking for extremely dynamic, skill-based, independent, gun-run gameplay. World War 1 was fought in open and opened-up fields of battle, because the tactics of the time necessitated them. It's one thing to say you personally don't like a game because it disagrees with your preferred entertainment and brain-occupation, but it's another entirely to tell your audience that the very details that make the game THAT GAME are its worst parts. And seriously? Saying reinforcements for the losing team is a negative feature in a game based on actual "team" warfare? Why would the winners require drastic reinforcements in real life? It's not about competitive and immature reward, it's about trade-offs. Dude, come on.
I actually ended up playing BF1 last month after not playing it for about 4 years. Quite a few times I found myself looking around at the maps and just thinking about how scary it must have been to actually be there.
I think about that pretty much every time I play Bf1
To help u understand how helpless you were in world war 1. When the whistle goes off u have to climb out of the trench and either follow the artillery explosion ahead of you that was used as ur shield towards the MG or you would have to charge into a hail of bullets.
Out of 150 people in your division/platoon you would loose 90 people in less than 15secs out of the trench if things were really bad.
By the time u looked around the folks u stood with, you'd either be the lucky survivor or youd be the next to die.
@@demonlordomegaacepilot7090 The scary part is how people died. Most didn't die of the gunshots or artillery, they died a slow and painful death to infection or dysentry cause medical technology wasn't as refined back then.
You got 69th
@@jacaredosvudu1638 well its 70 now xD
9:48
"Elite class pickups and Behemoths are fun ideas on paper but they have no place in a competitive Battlefield game."
You do realize you just called Battlefield out of all games competitive, right?
RIGHT?
Yeah idk what hes talkin about 😂
Ah yes Battlefield, the competitive game where people run each other over with motorcycles.
Agree with you
Dude sounded like a full on virgin. “Its fun to play as and adds immersion but it isn’t good for competitive gameplay”
Idk wtf he's talking about😂He spent 15 mins complaining about BF1. I'm guessing he's a COD player or something.
Bullet deviation really wasn't that bad. Most weapons felt good within their intended ranges. It toned down the effectivness of automatic weapons and allowed bolt action rifles to really shine, which was a good change in my opinion.
Agreed completely
The argument with Behemoths i disagree with completely, they are the best and most fun addition to the series in my opinion, they give the losing team a small chance to catch up and redeem themselves which i love and it adds a lot to the gameplay
I really don't understand what you were trying to get at with them, I'm disappointed they haven't brought them back
Agreed, it's like reinforcements for the losing team, makes no sense for the winning side to get reinforcements for a battle they're winning
I wish they spawned only when there's a decent gap between the team.
We were at like 580-550 and we lost because of the behemoth
And it gave a new challenge for the winning team, AND who doesn’t crave to be that one soldier to blow a train turret into the sky? It benefits both teams
With a Behemoth and a good squad you can come up victorious even if there is a 200 points gap. Seen it before. And the bayonet charge. God I love that.
@@flow185 what? I've never seen a behemoth spawn until there's at least a 150 points difference between the teams.
After playing BF242 beta I went back to BF1 which I played over 500hrs years ago but I'm definitely appreciating even more BF1 now again. Frontlines was my favorite mode. I won't pre-order BF242, I'll wait patiently to see how things turn out
Dude frontlines was the the shit!
Are servers still alive in bf1? Considering to download it again and get playstation plus again
@@pajam7148 yes very much so
Good man, Im gonna wait till ea offers it at 10-20. Not supporting this pre order mess theyre doing now days.
Seems that was a good idea to wait.
Why I like the "standstill", and "camping" mechanics is because the game is set in ww1, it really portrays attrition well because things like that actually did happen in ww1 so I think spots like the Suez canal hill are actually good and only because the game is set in ww1.
how do you defeat cheese? *more cheese* see them on top of the hill? that means they're exposed to mortar fire
I also feel like there is more cover than the previous games. I know he talked about there not being enough and adding more trenches and the like but really there is cover all over the place. I think moving from point to point without a vehicle in BF4 felt like crossing no mans land. There was so much less cover in that game. The maps in my opinion are the best in the franchise with nearly every part of the map feeling crafted which I don't feel in bf4. Those maps feel more designed around points with filler added between.
Many think that ww1 was just attack after attack except half of of ww1 was just soldiers sitting in trenches waiting for either an offensive campaing or a attack
@@jebsvjxbdxb1128 fr it wasn't just attack attack attack.....they really had "Campaigns".…. Where generals and officers would meet discus about their Supplies and resources. Testing new weapons and gadgets. Even though the trench warfare continued by just sending a bunch of troops over the hill and hoping for the best. The kater years of the war did change a bit, especially once the original superpowers started to whither away like Axis Empires.
It’s a damn shame the ‘back to basics’ iron sights rifles mode was short lived.
I still find it on the server maps
I always thought that faction specific iron sight rifles should have been all class weapons in the base game. Opt in may not garner as much support from the average player but at least everyone could challenge themselves by choosing to do so at any time.
AYO! HONESTLY it was shortlived, supper fun, one of the best eras within this game. I imagine it's still going on PC, I'm on console so it's kinda bare bones on the servers....
Awesome games and one of the best FPS of its generation. The setting, score, and operations maps were incredible.
the guns suck
@@Trongle-ww2il As they should, it's WW1
lol
@@LordThranduil234 i meant the gunplay
@@Trongle-ww2il cry
@@Trongle-ww2il git good
Best Battlefield by far. Simple, fun, clean action. Beautiful maps/settings. Awesome music. A true masterpiece.
this is right. soundtrack is amazing
600+ hours on this game. Best audio/music. Best maps/setting(ww1). Best graphics (better than bf5 idk if it’s a glitch exclusive to my pc). Best atmosphere. Best cinematic moments(behemoth kills). Best Battlefield game. It’s our duty to keep it alive.
6:42 Long stalemates in the Suez, that's how that battle unfolded in real life too, idk but I personally appreciate the realism... It really makes you feel like you've accomplished something when you break through a map, soldiers in real life also struggled to in WW1
Dude lost me with his opinion on sues tbh
I love comments like these because I didn't know this history. Whether they intended to cause this type of standstill (if dice did that is truly remarkable) or not the accuracy actually gave me a better appreciation for this segment of the map.
The RNG from spread will only affect you outside your weapons intended range. If you can't learn that positioning is more important, and that controlled bursts are more effective than tap firing after 5 years, why are you even trying.
What a game. I was more hyped for Bf1 than BFV or 2042. I quit during that first 6 months due the lack of content, but once the French DLC got rolling, it became awesome again. BF1 graphics/optimization/sound + BFV movement & gunplay & some vehicle mechanics would be amazing.
Why would you want the backwards prone and sliding cancer and you like vehical resupply???
@@BobBob-eb4io bc its cool
For me, I love BF4 and BF1 equally, but for different reasons. I love BF1 because I get a whole lot more boots on the ground, strategic gameplay. I'll never forget my best match in a FPS ever.
I joined a match half way done. Argonne forest. Conquest. We were on the losing side. There was one squad open. No medic. I picked medic, and shortly after the squad leader left the game. I got picked instead. Immediately started marking targets to get to, leading my team every step of the way. Enemy team got overconfident, pushing way too far ahead for them to protect their flanks. We took their backlines, then flanked them, they were surrounded on both sides, support laying down suppressing fire, snipers nailing their medics, and me swooping in to get any teammate I could.
They were on the back foot, many of the enemies fleeing B point in droves. Some falling to their deaths to the hungry assault players waiting for them. Finally, I blew my whistle, an entire half of my team charging forwards! Bayonets ready, the enemies either fled in terror, only to be shot down, or impaled on the end of our guns. B point is taken. C is taken. A is taken. We held onto the points the entire game, I expertly predicted where the enemy would try to flank us, my squad following behind every step of the way, demolishing every attempt to take back any points.
I didn't know these people. I didn't even have a mic. But those people followed me wherever I went, listened to every silent order. When the match was over we won a staggering victory, even with most of our team missing. My squad won first place, 168,756 points. The highest I've ever seen a squad get. Afterwards, I just left...I kinda regret not answering their party invite, they would've been amazing to talk to I'm sure.
But that, is why BF1 is my favorite battlefield game, and in my opinion, the greatest battlefield ever made.
Are you a writer because holy shit that's poetic
@@weebman6996 Eh, kinda. I run a homebrew D&D campaign.
Still after 5 years, Its One of my most played games On my Xbox, The atmosphere, the explosions all around you when u was running made you really feel like you was in the game
I disagree with the view on behemoths, while I see your point about not rewarding a losing team… it can create a more tense atmosphere towards the end of the round, which then leads to some of the best music in a battlefield game coming on for the finale of the round, which leads to a more fun ending to the game. I dunno, just my perspective.
I love how Bf1 focuses on WW1, and shows how much of a glorious shit show the war was. It's gives this war the justice it deserves.
P.s. I went to the American History Museum in the Smithsonian, and in the military exhibit, WW1 had a corner window display in half a room vs ww2's 4 room sprawl. How quickly we ignore the Literal World War Fucking One.
Honestly that might really just be because America only really participated in the last 6 months of world war 1, while participating actively for 5 years in world war 2, even before the bombing of Pearl Harbor, supplying British forces. The United States had a much larger impact in the second war
@@LearnedSophistry Yeah, we weren't officially in WWI for a very long time.
There are a lot of other museums that cover it well though.
@@LearnedSophistry and despite only really participating in the last 6 months, it remains to this day the third bloodiest war in American history.
Only surpassed by World War II in second place and the Civil War in first place.
Hell the Battle of the Argonne Forest remains to this day the bloodiest battle in American history surpassing even Operation Overlord and Gettysburg.
BF1 is by far the best Battlefield game. A true masterpiece!
I've always thought if you mixed Verdun's game play and dismemberment with BF1'S graphics you'd have the perfect WW1 experience/simulation
Passchendaele too tho, like horses with gasmasks
I strongly disagree with Behemoth part. Behemoths aren't able to turn the tide of the game but they are very fun to play against. I don't feel punished for winning. I feel rewarded with unique "boss-like" experience with ability to farm kills easily once you learn how to fight those machines.
that iconic moment when you jump out of a zeppelin on fire is priceless
@@doncoria9505 Commiting war crimes on the ground and making parabellum go "brrrrrt" when sky is getting filled with parachutes/skydivers is also priceless experience.
@@gameboyterrorysta6307 >commiting war crimes
Bro, im Gas Granade Main, im into that shit too hahahahahaha
Everyone loves to harken back to BF3, BF4, or even all the way back to BC2 when talking about the great modern BF games. I'm a diehard fan of BF3 and 4, and I even think 4 nailed the formula better than 3 after all the patches and updates the game got. I remember when this game came out my sophomore year of college, I was not very hooked. I remember liking it, but it just didn't grip me the same was BF4 did. I didn't think there were enough unique weapons/gadgets/etc for the game to not feel monotonous after a while.
Same as you though, I revisited the game recently and I have to say... This is easily one of the best games in the series, hands down. Objectively, it is absolutely stunning and I agree with a lot of the points you made. The sound design, atmosphere, immersion, and graphics are all 10/10 for this game. Running into the desert on Sinai and seeing horses run past you and biplanes firing at each other right over your head is just an insanely cinematic experience, and nearly every online match is like this. The sound effects are gritty, the characters make chilling sounds when fighting, and the gunplay is satisfying despite its flaws. BF4 is still my all time favorite and the best game Dice has ever made in my opinion, but BF1 is a serious contender for best game in the series, without a doubt.
behemoths are fun and don't give insane advantage. If anything they bring more unpredictable moments, last minute push, a morale booster to a team filled with random teammates to not give up. What game can I see a giant blimp explode into flames and blimp driver actively positioning the blimp over the enemies so that it takes out bunch of them as it falls down while players stop to watch all this happening. Being in the middle of action in Operations in BF1 is absolutely thrilling!
I've played alot of games throughout my life, and BF1 is easily the most immersive game I've ever played. The sound design is out of this world and I love how they didn't go the COD route with soldiers running around with all these colorful child-like uniforms and weapon camos that do break immersion.
Also the soundtrack is incredible and does an amazing job of setting the tone as well.
After the total failure of BF 2042 I came back to BF1 and it's by far the best BF game there is. Extremely immersive!
When I joined again after a few years the rain, mud, smoke and screams while mortars and explosions ripped everything to shreds nearly froze me...
Where has BF gone... ? This was WAR. Proper, unhinged chaos with a mood and detail to match. Horror elements at times. One thing people are too dumb to figure out in 90% of BF bottleneck situations is to just use smoke. It literally works 100% of the time unless its against some thermal camping sweatlord with an LMG/DMR in the newer games.
4:02 i think this guy is forgetting that this game is set in WW1, guns at that time weren't accurate at all, excepting for rifles.
this video just made me realize that dice doesn't need to give up on specialists, they need to split the equipment between them so you can't bring every equipment with one of them
theres a term for that. its called classes. Nobody wants or cares about specialists i want to be a normal soldier in a bigger war. Not some punk mercenary.
@@SilverCinder1 oh wow what a great idea, let's introduce classes! you know what the specialist stuff could be an equippable item
I agree with almost everything you said about this game except for the behemoths and elite pick ups which I think can help a losing team get back on their feet and can sometimes make matches balanced. They weren’t perfect but it was nice being on the losing team and getting some sort of boost to keep trying. Even when on a winning team I never felt like I was being punished.
Yeah they used to have hardcore servers and they were 100% responsible for passchendaele being called a ptsd simulator. I’ve never played a map more immersive than it since
A game that was objectively extremely fun, but it didnt fit the bill for some precious BF players. I took it for what it was and thoroughly enjoyed it. The most immersive shooter I've played to date
Operations was one of the best things that ever happened in the series. Most fun gamemode i played in any of the games, sad its been disregarded
BF1 is still the most fun I've had in a BF game. I love the less is more approach, yeah you get less toys to play with that BF3 or BF4 (I mean it takes place more than a century ago), but that limiting factor also forced me to be more resourceful with what I was given.
The opening music for the apocalypse maps still gives me chills every time. As a German soldier on the Somme seeing a seemingly infinite amount of brits climbing up the ladders out of their trenches running across the field, firing mortars and artillery with smoke and rain, and then in the distance you see a tank emerging from the mist, aiding in the British advance, an invincible moving metal fortress slowly but surely moving towards you, you’re only hope being that it somehow doesn’t see you. You sit there peeking out of your intrenched position every few seconds to mow down the advancing soldiers with your machine gun, or headshot a soldier with your rifle hopelessly crawling across the field trying his best not to be seen, taking his life in an instant with the pull of the trigger. Wave after wave of British soldier being mowed down as they hopelessly run across the field, until the pressure becomes too much, and they ultimately end up swarming you’re position like ants with the help of their metal fortresses known as tanks methodically pushing up and aiding in the advance, completely obliterating everything in its path, forcing your team to fall back to the next trench line once you’re position has been compromised, when the tank that you have been so desperately trying to avoid finally catches up before you can get to the safety of the next entrenched position, and obliterates you. It’s like a movie
The sound design of battlefield 1 is still the most slept on aspect of immersion
I think this is easily my favorite battlefield game that came out for the last generation
I'm a huge sucker for these historical settings and this one was super unique. Even if they had to take a lot of creative liberties with the kinds of guns you were using
I highly enjoyed battlefield V too but the marketing for that game sunk it before it ever came out. So battlefield one ends up feeling like a far more complete game because it wasn't cut off in the middle of the road map for content
I enjoyed battlefield 4 a fair amount to, I was able to pick that up way after every piece of DLC was already dropped so it was pretty fun. But it didn't feel different enough to me than three did for me to put it up as a high favorite
I think overall the ones I've played the most are battlefield 3, battlefield 1, and bad company 2
They didnt HAVE to take those creative liberties with the guns, but they chose to anyway, and I think that was a terrible choice.
@@dontfallyoumighthurtyourse4694 I think the game would have tanked if they didn't
The gameplay still has to be enticing
@@dontfallyoumighthurtyourse4694 it’s a shame the rifles only game mode wasn’t long lasting.
Personally I only larp in this game and pick historical load outs
@@famalam943 the gameplay is definitely better that way
I just want to say, that it's due to bomb spam, even in 2021, that gives the game atmosphere.
Problem is nobody plays old multiplayer games anymore so you find almost no servers.
Unexpected and appreachiated.
But i think you made a very understandable mistake when you grouped in things like *open maps* , *spread mechanics* , *explosive use* and *behemoths* in its own category, removed from the atmosphere.
The overcoming of terrifying *death zones* , the forced rush style, literally *"jump in the trenches"* combat for the assault class (which is the one "suffering" the most from the spread mechanic while domination most matches) the directly by WW1 inspired reality of *grenade combat* (a assault squad usually had at least one thrower with a whole bag full of grenades, which were considered the attack opener.) that turns secure cover into death traps, the use of the massive *tool kit of industrial warfare* to break through the toughest defenses (the transport of german heavy artillery to break the belgian fortresses might serve as almost analagous)... they all are bricks to the incredible feel of the game.
Sure, the gameplay reasoning is a different one, but if you overlook that fact you do the team behind it a HUGE disservice, as it is a genious of molding atmosphere, even immersion, through gameplay. A competitive shooter player may disagree here, but the exchange of competitive aspects with something else is as old as the dawn of civilisation and also just happend to be true for gaming too.
Is this even a questions bf1 is pinnacle of battlefield experience, immersion, and gameplay.
I don't think movement should be that much of an issue, bf4 has one of the (in my opinion) best movements in the series because it is simple and reliable. You don't need to slide and dive (vaulting is good tho), not every game has to be at titanfall's level of movement
Eh I like it but I also find it kinda annoying. I don't understand how a soldier with 60 pounds worth of equipment can run miles on end, but can't even jump over basic barriers.
This is not merely a video game. This is an unprecedented, violent, religious experience. I was living and breathing inside BF1 for 2 years or something. I knew every corner of every map, like I've been there. Cavalry Class often... Every multiplayer match was a unique, amazing war movie. Easily my favorite Battlefield and one of my favorite games. A masterpiece that should be worshiped like a deity or something.
What's next damn it...?
Battlefield 1 taught me history. It introduced me to what now has become my favorite historical era.
Suppression and poor recoil mechanics make BF1 as good as it is, and adds to the gameplay in an ingenious way- I mean if every gun was laser then bayonet charging and frontal assaults would be useless, as enemy’s would just be mowed down on the assault. Also, BF1 as a game series is not about being competitive but instead about creating “cinematic in game moments”- I mean that’s what operations is all about, from storming trenches as a raider in Verdun under the night sky with your only source of light being the charred remains of a town to hiding in a crumbling building as a zeppelin rains hell fire on you from above.. these are what makes battlefield what it is, and what I feel has been missing in 2042
Honestly the traffic jams and just sheer deadliness of some of the maps adds to the atmosphere of the game. The struggle to take a ridgeline or other strong point feels like an accomplishment even when you lose.
I've been playing bf1 ever since 5 came out. It still holds up and is my favorite entry in the franchise
1:52 personally I hate this silly sliding stuff in BF5. If I wanted this in a game, id play a movement shooter. I like BF feeling weighted and realistic. Same goes for shooting whilst jumping, it just doesn't belong in BF in my opinion. I'm used to the days where BF felt more realistic than competitors
Same. I found it odd he was praising that arcade style movement but ragging on BF1 which feels much better. Sounds like he just doesn't like BF1.
If nothing else, I think this game has the best soundtrack out of all Battlefield games.
Please try to get players back into BF 1 and BF 4.
I wish Dice would fix their hacker problem...
Battlefield 1 is probably one of my favorite first person shooters and I had a lot of good times with friends as we got it for free when it used to be with "Games with Gold" on Xbox. Every firefight felt intense and outside of times where the game lagged because of server issues or my internet I never felt cheated out of an encounter. If I died it was because I was in a situation where there were too many enemies, things I didn't pay attention to that I should have, or was acting like an idiot. Argonne Forest and Ballroom Blitz are probably my two favorite maps out of them all because of the long struggles thay can happen with defending and capturing key points along with the chaotic hallway firefights. Every house a fortress, every room a potential trap. Coordinating a defense of larger structures especially on Empire's Edge or Monte Grappa with the large bunkers housing various turrets was always a stressful endeavor that if done right, paid off completely and gave your team a good defense of the area and from enemy planes. Going into Amiens as a tank crew, having to hop out to repair it in between and during firefights along with the brutal house to house battles was exhilarating. I've never experienced a game like it before. It may have problems with the story campaign and some bugs but man the multiplayer's atmosphere and gameplay - there's nothing like it. With the sound design, if mortors were being shot off from behind the front lines you heard them flying above you, the planes and their sixteen cylinder engines firing above you, the bombs dropped from bombers shaking your screen slightly with the booms getting louder as they get closer. In interiors if enemy players were moving around and weren't being careful it gave off their position and let you potentially gain the upper hand.
BFBC2, BF3, BF1… best of the franchise. Those days are gone forever.
I just bought an Xbox series S and with the game pass I can finally experience BF1. I played all other BF games and I have to say this is my favourite. Operations are amazing and I think it is very well balanced. I struggle as much as an attacker as a defender and not single round ever feels the same.
Talking about the ultimate Battlefield 1 experience I just wish to share how neat and amazing the game could transit this feeling of the real war. Just some memorable moments, shots, phrases from several games.
First time I’ve really noticed how deeply the game atmosphere immerses you into the wartime moment of being not specialist but just a soldier with a human being behind was when severe artillery bombardment covered us on Sinai and a character beside me shouted “when will this hell end?!”. Another time on Suez I took a good shot of a soldier up in the window and a soldier next to me said “nice shot, buddy”. Just imagine how alive I as a player and I as a “soldier” felt in these moments.
Another example concerns the transformation of the map. My absolute favorite here is the map of American Operation - the Ball Blitz. Once I’ve got very lucky to enter the server with restrictions: we could only use rifles, the HUD was set to minimum etc. (Games on this server were the best experience of BF I’ve ever received). We, as Americans, captured the fountain point and had to storm our way through the fence to the train station. But the defense was firm and as we killed and died on those yards dividing the fountain and the brick wall the enemy shelled us with everything they had - grenades, mortars, gas. My dear gentlemen, I wish I could insert two images of a map before and after the battle. Merely nothing has left of the fountain; the land of fighting had craters made by shells so deep that one could lay down the fire and cure oneself. And ultimately the final change was of American flag superseding the German, fluttering in the rain.
At last, the immersion of real battle strategies on the battlefield. It was the same Operation with the same rules, only we won the Blitz and were sent to Argonn. As many of you know, as Americans you have to start with storming German trenches which cover the bunkers. Usually it looks like a squad of Ramboes rushing all guns blazing with machine guns and automatic rifles. Now we had no automatic rifles, yet the enemy had the stationed machine guns. We were already dominated. The rifles are no good in the trenches, except for its one part - the bayonet. Now, the attack has commenced, we ran our way to the trenches, and as we moved closer, the slaughter began. First, we threw the grenades. We were no discord team, everyone were playing alone, yet it was the first natural thing to do, and grenades took off right into the trenches. Second, some soldiers preferred to burst with bayonets; others pulled out their pistols. As soon as both us and them were out of bullets, everyone drew out their shovels, knives, truncheons and chopped and hacked until the trenches were ours and we had to move forward.
Those are just bright examples. Battlefield gifted me many more moments like these, and it was only BF1 who managed to make them of such immersion. Best BF ever.
I play BF1 a lot, and I must say I am glad they nerfed the sliding. I simply don't prefer the freedom they gave us with BF5, because it came at a cost. Too much freedom means more abuse when it comes to spamming sliding (which is how it was in BF1 before it was nerfed), more prone camping (in BF1 you can't easily look behind you, making it more situational) and honestly, I never cared much about the crouch sprint. There is a big difference between trying to do a analysis and playing the game for a long time, which makes you prioritize certain things simply out of experience. And I don't think Battlefield in general needs more options when it comes to movement to make it more arcadey, I think it sits in a great place with BF1. Minus getting stuck on things, but that's always been a problem.
Tell me you have bad aim without telling me you have bad aim.txt
@@milsimprodigy Crouch spamming is dumb though.
@@milsimprodigy Because crouch spamming cqb smgs/shotguns scream "good aim"...
As someone who this game not only got into history but writing as well, I can safely say that operations is the PEAK of battlefield, and this game is my favorite of all time. Not only did EA and DICE make it stand out for its ww1 setting, but they pay an INCREDIBLE amount homage and dedication to the history and interesting things of World War One. An era practically forgotten by most FPS games and glossed over in schools, I can’t even begin to describe how much more this game alone got me into history and an introduction to battlefield as a franchise. Operations is so chaotic and infuriating but when it ends, no matter what side your on, the ending speeches feel straight out of a documentary, not to mention how it gives you the perspective of the soldiers which I just think is really cool. And the behemoths were a really good addition, sure most of the time they don’t make much of a difference and usually die within 5 minutes, but when you get to pilot a dreadnought and get 50 or so kills is just so satisfying, just as satisfying as destroying the behemoths, the animations of them alone is just great, the sounds the dreadnought makes when it sinks, the creaking and groaning as it slips beneath the waves, the massive explosion of the Char 2C and the collapse of the Zeppelin, it’s just so good. Not to mention the DLC’s, how it doesn’t only focus on one front, even the base game touches on the Italian and Middle Eastern fronts, but Turning Tides, TSNP and In the name of the tsar? Every one of the DLC’s felt so damn unique and had me stoked to play it way back when, Apocalypse was meh but still great, I could go on for literally hours explaining how much I love this game. It did so much right, it has so much dedication and passion in it and you can EASILY tell. again, it is my favorite game of all time HANDS DOWN. Because it’s truly a brilliant, magnificent game. Far better than BfV and 2042.
Nah you’re wrong behemoths we’re a great addition why would you give the winning team a better chance at winning cause now they’re just able to flatten the losing team. Also behemoths for the most part are really balanced. They all can cause devastating damage but are also very easy to destroy especially the dreadnaught
Might get back into it, I played it when I was much younger I forgot most of the game but when I saw the Sandy map, operations, the old healing syringe to revive teammates, and I remembered you could also lock doors in bunkers it brought back memories. I bought a PS5 and it gives me free PS hits games, like God of war, Uncharted, BF1. I am seriously considering getting back into it I had the best memories in this game.
Battlefield is not counter strike. BF is a fun shooter, not a competitive shooter. It is meant to make you feel like in a battle and have fun. Behemoths and Elite classes are things adding to the atmosphere, and I enjoy fighting them. That is my opinion.
Man a modern setting version of battlefield 1 would have been amazing imagine if they would have kept the world war theme going amd done ww3 with the same attention to detail atmosphere and immersion bf1 had it would have been a godly game
Imagine they did the same locations with futuristic weaponry
Did he say the bloom or rng was bad then go to say I want less accurate guns and more jamming...
such a masterpiece
No it's not
@@christianalexander579 yea it is
@@christianalexander579 it’s his opinion chill lol
I also the music…
Man…the music is phenomenal
What ive noticed is that the last like 4 Battlefield games had a rough start but today they have each become a classic.
Great video Tonald, it's indeed a really good review, Battlefield 1 is the BF game i'm most excited to play when i upgrade my PC, Great review.
It's like a whole different game. I played quite a bit of bf1 on xbox and it was one of the first games I got on pc. It is crazy how having a slightly higher resolution and way better frame rate can make a familiar game feel so different but still unbelievable fantastic
I agree with a lot of your points here but the part about behemoths and balancing I completely disagree with. From your perspective it might seem like a bandaid, a leash thrown to remedy the lack of coherent gameplay in-between your team to equalize the battlefield. I think its just cool. Elite classes and behemoths are a small dopamine hit and cool factor. They aren't inherently broken, they don't teach players that its okay to loose they are just giant destroyer class boats and flamethrowers thrown into the mix to spice up the already amazing immersion and to add to the tools of war in your reach.
Everytime I left....
I always came back!
Not many games make me do that
Just love playing BF1👊
Bf5 movement, bf1 graphics/immersion, and bf4 modern setting with m4s is what bf2042 should’ve been. That’s what we were sold.. and look what we got 😂
BF1 at launch was an experience unlike no other. The theatre modes (operations), the amount of players and energetic chats and rushes. AMAZING feeling. Chaotic yet tactical. Felt like a real battle. Not since BF1 have I had such a maddeningly fun FPS to play.
3:42 I think you are forgetting that we are talking about guns that are 100 years old, ofc they are gonna be hard to use, and unreliable. It's even better like this cause the immersion is better. The BF5 taking out this feature is one of the reasons why BF5 suck and why BF1 hasn't been topped since...
I went back to BF1 the other week on PlayStation and pretty much all the servers we’re dead :( just a few grand ops running.
While I don't think it's possible to agree on everything, I certainly appreciate how thoughtfully you analyzed BF1. I'm so looking forward to getting back into it.
It took me 3 years of saving up for a gaming laptop and waiting just to play this game. I really like it.
Welcome back
The random bullet deviation in my opinion was a good thing. It properly limited certain guns to their intended ranges. You shouldn’t be able to outsnipe someone with an smg just because you can control the recoil while dodging sniper bullets
5 years later..........still looks as amazing as day 1.
I’m a 99 baby and I didn’t play the early entries in the series. My first game was bf3 and I really played bf4 quite a bit. BF1 has such a fun loop compared to the awkward feel of bf5 and 2042
Really bf1 was the best bf I ever played. I had so much fun. The impressions are so immersive it's like you are live in the ww1. Im downloading it now again!
Played BF1 since launch and it’s still a true masterpiece
2000+ Hours of BF1 + #1 US #9 Global for SPM (for most of 2016-17) mixed mode/map/non-vehicle player.
BF1 was the absolute best didn't even bother with BF5. Good Video Champ A+
This game deserves all the praise for its immersion, the sound design is so amazing with a good set of headphones. For instance In one match in Argonne Forest, it was foggy as hell me & a comrad were being sneaking to capture objective C, its the very beginning of the match so its very quiet and there's no one around till i hear a quick & sudden sound of a bullet whimsing by my right ear, sniping my teamate in the head right next me, guy was screaming in agony, it startled the shit out of me and jetted to the nearest cover, it's moments like that make this the greatest FPS ever in my opinion, 6 years later it hasn't aged a bit
Unreal how bf1 still to this day has better graphics and destruction than any other game out there?
I played a grand total of 25 minutes with 2042's beta and uninstalled it. Reinstalled BF1 and BF5 both games I hardly put anytime into, and now I must thank 2042 for being so shit that it has made me appreciate the last two Battlefield games even more.
Hit me hard, 5 years! I loved BF1, but the slow release of extra maps and weapons, meant I got bored and moved away.
Yep. And if you stuck around, you’d realize the dlc’s after France barely got played and literally never get played anymore. Try to find a populated server running Russian maps on console. You can’t.
I don't remember behemoths ever changing the winning team, it's there to make the gap smaller and also brings even more action and cinematic value - especially when it's blowing up.
I think the "random bullet deviation" really suits the type of game battlefield 1 is. It leads to bullets spraying around you and players needing to intentionally play to their weapons range. An assault player needs to rely on teammates to take out enemies at a distance and vice versa. I do like that in bf4 modern weapons feel usable at nearly any range but I don't think those mechanics would feel right in bf1. But that's why they call them opinions, we each get one and they can be different
Agreed. It's funny that later on in the video the author says they wish the time period had been embraced more in gameplay and rifles had less accuracy...
I think Elite Kits are fun and great. Sure, they might feel imbalanced, but whenever you're using one you become a prime target for anyone with a bayonet.
Every Elite Class has their weaknesses.
Sentries are defenseless against gas which also ignores their damage resistance
Flametroopers are have really short range with no other weapon than Wex and a club, so he's only viable in buildings
Tank hunter has much less HP compared to the other elites, and has is vulnerable when rushed by multiple people. One well placed tank shell also kills him
Trench Raider can be heard from across the map and in close range can be taken out by one backstab if he's stupid enough to fight with a group of enemies who are aware of him
Infiltrator who camps in spawn and only calls in airstrikes only uses half of his kit, so his only useful when he gets a flare. The airstrike gives you 12 seconds to fall back out the area and lasts 20 seconds, so it's bearable. When he actually fights on the front row he can be easily overwhelmed by enemies
I personally love the satisfaction of sneaking up on an Elite and digging my knife into his ass
Okay, I return to playing games, had Xbox One from my Brother, searching good multiplayer... and I order BF1 right now. Thanks for video, very helpful.
It is the most immersive Battlefield, for me it is mainly due to the sound. I remember one of my first plays. After about 90 minutes, I was in the Argonne Forest, a grenade exploded next to me and I had to put down my headphones and thought: This is too much.
The sound really scared me.
Are there still people playing bf1 on the pc? Have been trying to convince myself to buy the game
Yes, but now today is not worth buy it (hackers are more frequent and there really aren't that many people to be able to enjoy all the game modes in the first 10 hours)
@@doncoria9505 ahh thank you very much, the 80% discount was very tempting
Can't believe it's been 5 years.
This is the first battlefield that I've played because before I was mostly into Call of Duty.
You are spot on, my dude ! Keep up the good work. Very good Analysis