Had amazing time making this video, but not gonna lie, it absolutely kicked my ass, 4 sleepless nights in a row fine tuning every single aspect of the video. I really hope you guys enjoy it! As always, consider liking the video, & subscribing if you haven't already, hoping to reach that ultimate goal of 50 thousand subscribers. Second Channel (Gameplay Clips): ua-cam.com/users/SynGaming2 Discord: discord.gg/tSqAghxMA2 Twitter: twitter.com/SynMods Thank you so much for watching and outro has a minor clue for the upcoming video release!
Man as always your video production quality is outstanding. I freaking loved this video along with your gameplay presentation for every mod and also how your game looks. Liked and subscribed.
With quantum computers/more and more CPU cores etc, and bitcoin mining rigs hooked up to a holo-deck / shed with goggles and motion capture/Nuralink technology, do you think we'll be able to render+playback game(s) physics in real time for a truly "unique/ more authentic" experience?
The worst part about Skyrim combat is that until now quest mod authors were forced to use default attack animations so all you got were reskinned giants, wolves and ect. Now with DAR and AMR we can finally build out custom enemies and bosses with there own distinct attack animations and even stages.
I watch a lot of skyrim mod videos by different creators. But I must say, this is on a whole different level. The music choice, editing, and transitions are very slick and stylish. And your commentary is spot on. Flawless work here, def got my subscription.
One thing though, he needs to break up his sentences. Call me stupid but some were so long and difficult to follow. By the 20th word you forget how the sentence started🙄
@@SynMods sooo... I couldn't figure it out. WHich one of those mods allows us to do sidestep like in this video or changes attack animations? I am talking about something we see in 4:57 fight with giant berserker edit: Or 7:28
Could you possibly consider doing a part 2 that covers the best setup of these mods together? The installing of the mods is easy, but I'm confused on mcm settings, load order, etc. Inpa is the one throwing me off the most, but I'm not the brightest so there is that.
One mod I really recommend is the ‘retimed hit frames’ ,It is a game changer I tell you. Basically what this mod does is that it retimes the hit registration to fit animation of the npc so you wouldn’t get hit before he even swings. The mod author shares a gif to clearly show how the animation and hit registration mismatched,and what the mod does. Personally,before using this mod dodging and timed blocking were meaningless because there was simply no time to do so,the hit would connect almost immediately (especially with swords or daggers) but now you do have a chance to actually defend and not just keep the shield raised
This is a great suggestion, I completely forgot adding this, this mod is a core addition and it's super easy to install by ticking the Retimed Hit Frame box in the Nemesis Behavior Engine.
these look so great together but trying to install for myself all the mods requiring another additional 3 other mods and all that gets too complicated too quick it's been more than a week now and i cant get it all to work. I'd appreciate if you could maybe back this video with some explanation how to install all these mods ?
Just take your time and do it patiently, meet the requirements for each mod in order and take a look on possible conflicts. It takes time and sometimes it's a bit frustrating, but it eventually works.
@@SelTakura Yeah for the basic ones. xD I'm sloppy with load order so not everything works completely right away. I just wanna jump in and play a bit then proceed to install more over time. And damn 400+, that would take a week indeed. lol
My question is: did you install all those mods at the same time? or did you only combine some of them? and if the sekiro combat mod adds the posture, how dose it work with the following mods?
Syn, the one man who covers immense amounts of mods in extreme detail and quality. Who will probably never release how the hell he made his game look like that. Seriously man you run the cleanest game I've ever seen and no one knows how you did it. EDIT: one a separate note what magic mode was shown at 5:40
Syn, you make videos that people with 100x your sub/view counts can't compare to. The video visuals, audio, smooth transitions and well done script are all fantastic. Just needed to take a moment to appreciate your content.
Fantastic video. This showcase makes your SR look like a newly released game, just awesome. Would love to see your full mod list & how you put it together.
Just want to say this video was amazing. The quality of it, the cinematic shots, your choice of background music and the way you explain the mods great stuff. I've been considering getting back into skyrim recently an this video definetly shed some new and MUCH appreciated light on some of the amazing stuff I need to experience myself
Everybody show you mods, tell us noobs how to install these mods!!! What should i overwrite in what order should i install them!! If my skyrim looked like this and played like this i would only play skyrim, make a tutorial video please!!! 🥺
There's a mod for the first person melee First Person it's called "Combat Animations Overhaul 2.0 -SIZE MATTERS "check it out hope it'll suit your taste
The MCM Options for this set up would be appreciated, since at default these mods and UI has issues. Also it may be important to note that zxlice's mods have not yet been updated for AE, so they will not work if you are on the AE version of the game.
Thanks ... now I can't sleep because the drums of Skyrim's opening won't stop.. Jokes aside, I really like your video, and I'm so hyped to try these mods.
Thank you so much for this video, I cannot believe the community has managed to evolve Skyrim so much. I'm currently playing it with all of the stuff you suggested and it is just so much fun. Every time I go into combat I get super excited cause I get to practice this new combat system. It's not exactly like Dark Souls, but it's a thousand times better than the slugfest that is the OG Skyrim, it's really fun just to learn all this new stuff. Can't wait for my Paladin build to start flinging holy fire at enemies, cleaving them in half with my greatsword and boosting my defenses with alteration skills. Great video man, this has really reignited my love for this 10 year old game (almost)
This is honestly a master piece ive watched alot of turtorials and other mod reviews but this right here is a masterpiece, from the transitons to the cinematics wow im honsetly impressed. get this man to 50k!
Getting another video so early is a blessing! It took a few years, but I'm so happy that a modern combat overhaul is just a few clicks and mods away, with CGO and TDM at the forefront. The next step is to replace cloak spells with SPID overall, because cloak spells suck and I'm hoping to see a next gen blood mod as a result. And I want to recommend mods like *Melee Power Knockback* and *Knockout and Surrender* , because they add some variety and give you the opportunity to apprehend/spare someone for example.
Hey just found your channel it’s amazing. Content of great quality ! Also what is the mod of your magic stuff ? When you fight that giant and send him a spell that make a giant ball and make lots of damage.
He uses Rudy ENB for Cathedral Weathers. Specifically Zangdars Edit which is available as an optional file on the Rudy ENB for Cathedral Weathers page.
Today on learning how to fix Skyrim's barebones combat: just turn it into Dark Souls! Jokes aside, another great video, the effort put into the production is always stunning!
Man the game's already as Souls-like as it can be now. I think it's high time modders started taking inspiration from games with more mobile combat such as the amazing Middle Earth: Shadow of Mordor and Shadow of war. These two games have the most satisfying combat I've ever seen in these kind of games. Skyrim combat can learn and derive so much from these two games' core combat mechanics as well as general gameplay (smooth transitioning between walking running and sprinting, jumping over obstacles in a smoother way instead of the generic jump and float in the air etc etc) I hope one day modders will realise Middle Earth's gameplay and combat for the technical marvel as it is.
@@JamesNalacar thing is, Souls like combat system is very simple, and it took modders so long to achieve it, and it still is kinda janky. I don't think you can expect anything more complex in this games life. Which might be wrong, as it will probably get another release in 2 years
Hm? Anniversary edition isn't any different to SE, it's just SE+CC. SE mods should function with anniversary but maybe all that will be needed is a dew updates to mods like skse etc but it doesn't appear to be a full on new variant like SE was to LE
I must wait the JContainers SE get an AE update, I can't load the sekiro preset in MCM with the jcontainers in an outdated version :( The vioLens just say it's not installed
I love every mod in this video, though i won't be using any of these since i love skyrim aiming system much more than target lock system, i also used Wildcat since it came out and i love it! but i'll switch to Valravn the next time i play skyrim Great video, thank you for making it.
I highly recommend using this mod list synergy if you are playing as a mage. It makes combat 10 timer more fun by blasting my enemies with precise fireballs 🔥
@@blackoutz9425 you can use all of these and some more... I would not recommend using it with combat game play overhaul cause it causes animation errors. The only recommendation is try and error with game play mods
@@blackoutz9425 use Ultimate combat overhaul with TK dogge. Wildcat is also an excellent choice for increasing difficulty. Remember that you need nemesis engine to run all of these
Great video. Not sure if anyone in the comment section has asked this already but does anyone know what that colorful magic lighting mod was at 5:38? Thanks!
3:56 what mage outfit mod is that? Edit: could you make a video explaining what mods you are using to seemingly switch between spells without bringing the spells menu up? Never seen that before. :)
The part that feels most dated about Skyrim's combat, is the camera. The way it awkwardly snaps to an angle for a killing blow and then snaps back is just so janky looking. See 12:55 to see what I'm talking about. I don't know any mod that fixes that by adding either a smooth transition or even free camera control during third person kill cams. Please direct me to a mod if it exists.
love to see every video improving from upload to upload the editing on these are amazing really well done :D on a diffrent note, what armor mod is that at 5:29 ?
I can not get skysa to do any motion data at all i hate modding so much bc stuff just doesn't work when I do it the exact same perfect way and i cant fix the problem with 0 explanation
Amazing video! Skysa is our future. Btw guys, Can anyone tell me a giude or where to read how to make grass distance and seamless transition in LODs like in video? Looks awesome
THese mods have nice ideas. Big problem is, it makes an already easy game for the player even easier. These features needs to apply to the NPCs. Player doesnt even need to block since NPCs are so slow. Players can literally run around NPCs in circles while striking NPCs several times before NPC takes another strike. Combat is so lopsided. 0 suspense.
Absolutely, did you even see the author get hit once in this video? Nah he's 100x more maneuverable than the enemy and even allowed to reflect spell projectiles (which would be a L100 skill in any perk tree, if that) for free. This just makes the combat look cooler, doesn't make it any harder.
@@lobones4373 you're out of your mind! doesn't matter what the AI is if they're too slow they're going to get their butt kicked no matter what! there's no substitute for speed.
This whole video is fricking awesome bro, I literally stumbled on this video while watching other Skyrim videos. The attention to detail, and the combat mods are amazing. Are there mods that greatly enhance the look of blades swords or similar katana/nodachi type weapons?
Made my favorite 1st person overhaul video, now my favorite 3rd person too.. if Todd would hire you he would probably resell Skyrim a hundred times more lol
Hi! thanks for uploading this video, it helps a lot. I have a question, do you have installed the downgrade patch for the anniversary edition? I ask this because the TDM mod doesn't currently work on most recent version, and the Flinching mod, requires another mod that also doesn't work on most recent version.
Great video! I have a question, I'm just new to combat and animation modding and wanted to know if it's enough to install these mods or do I have to install seperate mods for animation? And if so which ones? Thanks in advance!
Had amazing time making this video, but not gonna lie, it absolutely kicked my ass, 4 sleepless nights in a row fine tuning every single aspect of the video.
I really hope you guys enjoy it!
As always, consider liking the video, & subscribing if you haven't already, hoping to reach that ultimate goal of 50 thousand subscribers.
Second Channel (Gameplay Clips): ua-cam.com/users/SynGaming2
Discord: discord.gg/tSqAghxMA2
Twitter: twitter.com/SynMods
Thank you so much for watching and outro has a minor clue for the upcoming video release!
Man as always your video production quality is outstanding. I freaking loved this video along with your gameplay presentation for every mod and also how your game looks. Liked and subscribed.
can u get these on console or just pc
What animation mod was being used during the assassin mod video
With quantum computers/more and more CPU cores etc, and bitcoin mining rigs hooked up to a holo-deck / shed with goggles and motion capture/Nuralink technology, do you think we'll be able to render+playback game(s) physics in real time for a truly "unique/ more authentic" experience?
FANTASTIC video! Well done from one creator to another!
The worst part about Skyrim combat is that until now quest mod authors were forced to use default attack animations so all you got were reskinned giants, wolves and ect. Now with DAR and AMR we can finally build out custom enemies and bosses with there own distinct attack animations and even stages.
Yessir 🙏
@@MIKENIKEanimation
there is already a mod that has bosses with custom animations?
@@jr5343 vigilant,glenmoril,unslaad?
@@SuperMindillusion Yeah, they still use Vanilla animations (in a better way)
It's high time I graduate from spam attacking and being a pesky sneak archer.
🤣😂🤣-you so silly....ALL ROADS LEAD TO THE SNEAK ARCHER!!!!!!!!!🥺😭
TIS WEAK TO SNEAK ARCHERY!
I watch a lot of skyrim mod videos by different creators. But I must say, this is on a whole different level.
The music choice, editing, and transitions are very slick and stylish. And your commentary is spot on. Flawless work here, def got my subscription.
Glad you enjoyed it, and welcome aboard!
One thing though, he needs to break up his sentences. Call me stupid but some were so long and difficult to follow. By the 20th word you forget how the sentence started🙄
Now you can kill Nazeem in a more epic way. Do you get to the cloud district very often? Oh, what am I saying.. Of course you don’t.
Never change, Nazeem. :D
@@SynMods sooo... I couldn't figure it out. WHich one of those mods allows us to do sidestep like in this video or changes attack animations? I am talking about something we see in 4:57 fight with giant berserker
edit: Or 7:28
@@ruster2230 TK DODGE
@@Ryyxo yeah I figured it out, but what about that fight animations? they seem to be a bit different than vanilla
@@ruster2230 it's SKYSA+ Elder souls collection mods
You really need to consider making a wabbajack mod list! We all would love to use it to play this game from scratch again.
I would pay for Syns wabbajack modlist
Please!!
He could do mod collection on nexus now too
@@bucky699 vortex sucks tho. mod organizer is just annother level imho
Could you possibly consider doing a part 2 that covers the best setup of these mods together? The installing of the mods is easy, but I'm confused on mcm settings, load order, etc. Inpa is the one throwing me off the most, but I'm not the brightest so there is that.
i would like this too
Me too pls help
This would be nice
same
i would also like this!!!
Just took a YEAR break from modding. Came back to a whole new world of insane production and new mods no one thought possible a couple years ago!
Dude, same thing here. I am kinda bored of Skyrim, but after a year break and seeing all this stuff . . . damn. I am going to install it again ^^
@@TheBranchez Who even plays Skyrim for Skyrim? You play it for the cool mods
@@ararune3734 Damn right. If mods weren't a thing this game would've been long dead.
@@ararune3734 I do because of nostalgia but I definitely wouldn't play it as much if it weren't for mods.
@@ararune3734 fym? I still play it without mods and still is Fun only that Mods makes it better
One mod I really recommend is the ‘retimed hit frames’ ,It is a game changer I tell you. Basically what this mod does is that it retimes the hit registration to fit animation of the npc so you wouldn’t get hit before he even swings. The mod author shares a gif to clearly show how the animation and hit registration mismatched,and what the mod does.
Personally,before using this mod dodging and timed blocking were meaningless because there was simply no time to do so,the hit would connect almost immediately (especially with swords or daggers) but now you do have a chance to actually defend and not just keep the shield raised
This is a great suggestion, I completely forgot adding this, this mod is a core addition and it's super easy to install by ticking the Retimed Hit Frame box in the Nemesis Behavior Engine.
these look so great together but trying to install for myself all the mods requiring another additional 3 other mods and all that gets too complicated too quick
it's been more than a week now and i cant get it all to work. I'd appreciate if you could maybe back this video with some explanation how to install all these mods ?
Same
Just take your time and do it patiently, meet the requirements for each mod in order and take a look on possible conflicts. It takes time and sometimes it's a bit frustrating, but it eventually works.
That's modding for ya. Whenever I decide to reinstall I need to set aside at least a day to download and install all the mods again.
@@ThisIsAUsername69 only a day? It usually takes me a week lol, I'm so picky about my mods and I usually end up with like 400+
@@SelTakura Yeah for the basic ones. xD I'm sloppy with load order so not everything works completely right away. I just wanna jump in and play a bit then proceed to install more over time. And damn 400+, that would take a week indeed. lol
My question is: did you install all those mods at the same time? or did you only combine some of them? and if the sekiro combat mod adds the posture, how dose it work with the following mods?
Yes it's all right. You should read the mod page for more info. They're doing different stuff.
Syn, the one man who covers immense amounts of mods in extreme detail and quality. Who will probably never release how the hell he made his game look like that.
Seriously man you run the cleanest game I've ever seen and no one knows how you did it.
EDIT: one a separate note what magic mode was shown at 5:40
it looks like a korean mmo
Syn, you make videos that people with 100x your sub/view counts can't compare to. The video visuals, audio, smooth transitions and well done script are all fantastic. Just needed to take a moment to appreciate your content.
I apprecaite this comment, thank you for the encouraging words :)
facts
Sooooo true!
Production value on these videos are absolutely insane
Great video! Anywhere we can get a full mod list?
check description
beesechurger what are yooou doing here
the hell are you doing playing skyrim?
@@Kaan-Yaprak he said a “full” mod list
@@LastroPvP he wants the girl saying "nyaahh" when hit😭😭
Even more ways in which to mutilate Nazeem. What a time to be alive
Yo what the fuck
@@nazeem8086 😂😂😂👏🏾
Fantastic video. This showcase makes your SR look like a newly released game, just awesome. Would love to see your full mod list & how you put it together.
This right here. Amazing production
Just want to say this video was amazing. The quality of it, the cinematic shots, your choice of background music and the way you explain the mods great stuff. I've been considering getting back into skyrim recently an this video definetly shed some new and MUCH appreciated light on some of the amazing stuff I need to experience myself
Everybody show you mods, tell us noobs how to install these mods!!! What should i overwrite in what order should i install them!!
If my skyrim looked like this and played like this i would only play skyrim, make a tutorial video please!!! 🥺
PLEEEEEAAAASE I NEED THE MAGE ARMOUR YOU USE AT THE BEGINNING WHAT IS IT PLEASE I MUST KNOW
We NEED an armor mod list, your armor mods are so good
I only play in first person. I wish it got more love than it does.
Same!
There's a mod for the first person melee First Person it's called "Combat Animations Overhaul 2.0 -SIZE MATTERS "check it out hope it'll suit your taste
@@cherifgrib thanks, gotta check that out. Been wanting to get back to Skyrim.
I suggest checking my video library for a video that fully covers First Person Combat Mods, it might be something you'll be interested in.
@@SynMods I've seen it but had problems installing some of the mods plus I was wondering if there are any new first person mods.
Melody Sheep... Showing us the grandness of the universe and just how awesome Skyrim can be a decade after it's release.
I knew i recognized that music from somewhere!, honestly quite fitting with how hes using it!
I'm glad someone else noticed
The MCM Options for this set up would be appreciated, since at default these mods and UI has issues.
Also it may be important to note that zxlice's mods have not yet been updated for AE, so they will not work if you are on the AE version of the game.
Great work Syn!!! Quick question: What weapon mods are you using in this video?
What mod adds the overlay at 5:22 that says "Cleared: Stonehill Bluff"?
I would like to know too...
I believe these are a part of the UI overhaul NordicUI
Thanks ... now I can't sleep because the drums of Skyrim's opening won't stop..
Jokes aside, I really like your video, and I'm so hyped to try these mods.
What armor is he using? It looks cool.
would also like to know
BDOR Mueburus armor by Team TAL
@@theguyrightthere9056 not just a clever name! thanks right guy
yesss inpa sekiro and skysa supremacy!
Inpa Sekiro + SkySA + TDM
The combat overhaul Holy Trinity
Man it just sucks looking at how your game is and attempting to replicate it and not getting anything remotely close to what you have.
I need to know what that physics enabled fur cloak mod is at 4:44
Do you know the mod that adds that cloak?
its the bdo mueburus armor, pretty sure its only on loverslab :/
Combat is NOT the most important feature of an RPG. But good video nonetheless.
Amazing content, just like always. Will you share your armor mods collection sir? I like the mage armor which you use
Thank you so much for this video, I cannot believe the community has managed to evolve Skyrim so much. I'm currently playing it with all of the stuff you suggested and it is just so much fun. Every time I go into combat I get super excited cause I get to practice this new combat system. It's not exactly like Dark Souls, but it's a thousand times better than the slugfest that is the OG Skyrim, it's really fun just to learn all this new stuff. Can't wait for my Paladin build to start flinging holy fire at enemies, cleaving them in half with my greatsword and boosting my defenses with alteration skills.
Great video man, this has really reignited my love for this 10 year old game (almost)
Great comment to read, have fun! :)
I would literally just love to have only the true directional movement mod on console
I feel you bro. I just got a PC and everything, its so worth it.
It's difficult to understand as well be impressed, when you're in god mode. These mechanics don't apply or become well understood.
This is honestly a master piece ive watched alot of turtorials and other mod reviews but this right here is a masterpiece, from the transitons to the cinematics wow im honsetly impressed. get this man to 50k!
This mods work all together o we have to choose wich one we use?
This is by far the best Skyrim modding video that has been released by anyone in a long time, great work Syn!
Perhaps a bit of an overreach, but I highly appreciate the sentiment.
Thank you! :)
@@SynMods Haha, well perhaps but I really enjoyed the video. Very well done!
I love the animations but I don't want dark souls combat. Just better animations and some better mechanics.
Check out Eskyrim on YT, he does a ton of animations for different weapons
Getting another video so early is a blessing!
It took a few years, but I'm so happy that a modern combat overhaul is just a few clicks and mods away, with CGO and TDM at the forefront.
The next step is to replace cloak spells with SPID overall, because cloak spells suck and I'm hoping to see a next gen blood mod as a result.
And I want to recommend mods like *Melee Power Knockback* and *Knockout and Surrender* , because they add some variety and give you the opportunity to apprehend/spare someone for example.
Hey Syn was wondering if you could release a preset of your character or show us what mods u used... she is so pretty !
Here I thought MxR and Brodual had really high production. This is cinematic on a whole other level
Hey just found your channel it’s amazing. Content of great quality !
Also what is the mod of your magic stuff ? When you fight that giant and send him a spell that make a giant ball and make lots of damage.
Olá onde eu consigo essa roupa da sua personagem 0:28 pode me passar um link ?
What ENB and weather mod do you use. Game looks amazing
He uses Rudy ENB for Cathedral Weathers. Specifically Zangdars Edit which is available as an optional file on the Rudy ENB for Cathedral Weathers page.
Great video, one quick question.. whats the armor you are using at 8:56?
Today on learning how to fix Skyrim's barebones combat: just turn it into Dark Souls!
Jokes aside, another great video, the effort put into the production is always stunning!
Thank you :)
Man the game's already as Souls-like as it can be now. I think it's high time modders started taking inspiration from games with more mobile combat such as the amazing Middle Earth: Shadow of Mordor and Shadow of war. These two games have the most satisfying combat I've ever seen in these kind of games. Skyrim combat can learn and derive so much from these two games' core combat mechanics as well as general gameplay (smooth transitioning between walking running and sprinting, jumping over obstacles in a smoother way instead of the generic jump and float in the air etc etc) I hope one day modders will realise Middle Earth's gameplay and combat for the technical marvel as it is.
@@JamesNalacar thing is, Souls like combat system is very simple, and it took modders so long to achieve it, and it still is kinda janky. I don't think you can expect anything more complex in this games life. Which might be wrong, as it will probably get another release in 2 years
Well made video, BUT I personally don't like more complex/difficult combat systems!!!
With mods like this ill probably pass skyrim anniversary addition till they port it there. Thanks for the combat mod collection!
Hm? Anniversary edition isn't any different to SE, it's just SE+CC. SE mods should function with anniversary but maybe all that will be needed is a dew updates to mods like skse etc but it doesn't appear to be a full on new variant like SE was to LE
@@BurstFire505 really? id probably buy it then ;D
@@bluemonsteronlamesa Yeah it was in some FAQ I saw here and/or elsewhere.
@@BurstFire505 Oh thank god I thought we would have another LE/SE pain in the ass modding moment
i just wanna let everyone know that MTD does not work on ANNIVERSARY EDITION YET - unless you downgrade the exe
Watching this feels like watching the gameplay reveal for The Elder Scrolls 6.
Slightly worried that the new game won’t live up to where modding has taken Skyrim at this point.
@@hunterholbrook305 My plan is to wait 2 years after ES6 releases and get the must have mods. you only get to play a game for the first time once
I must wait the JContainers SE get an AE update, I can't load the sekiro preset in MCM with the jcontainers in an outdated version :( The vioLens just say it's not installed
I love every mod in this video, though i won't be using any of these since i love skyrim aiming system much more than target lock system, i also used Wildcat since it came out and i love it! but i'll switch to Valravn the next time i play skyrim
Great video, thank you for making it.
I genuinely wish I could download your version of Skyrim. This is exactly what I have always wanted as a Skyrim mod pack.
nice
Hye, its good video, im wondering its possible to combine all this mod working together? or we need to choose either one only? with Nemesis or FNIS?
Incredible video!!
I’m having an issue bringing up the Sekiro HUD instead I just have a blank HUD with no widgets or crosshair what so ever.
I highly recommend using this mod list synergy if you are playing as a mage. It makes combat 10 timer more fun by blasting my enemies with precise fireballs 🔥
Is it possible to use a number of these together to get a better combat experience? I'm really blown away by the TDM, skysa & inpa sekiro
@@blackoutz9425 you can use all of these and some more... I would not recommend using it with combat game play overhaul cause it causes animation errors. The only recommendation is try and error with game play mods
@@thegentleman7880 I haven't played Skyrim in years, seeing these videos makes me want to get it. So I just pick one combat mod & roll with it?
@@blackoutz9425 use Ultimate combat overhaul with TK dogge. Wildcat is also an excellent choice for increasing difficulty. Remember that you need nemesis engine to run all of these
@@thegentleman7880 last one my good sir, what ui mod is excellent? I noticed the hud & ui looked fresh and fluid in the TDM & Inpa Sekiro gameplay 🤔
Great video. Not sure if anyone in the comment section has asked this already but does anyone know what that colorful magic lighting mod was at 5:38? Thanks!
Can it be overhauled without replacing characters with anime girls who probably have terrible back pain?
Why would you want that
3:56 what mage outfit mod is that?
Edit: could you make a video explaining what mods you are using to seemingly switch between spells without bringing the spells menu up? Never seen that before. :)
I just want this guy's whole mod list, I wish my skyrim looked like this and I am positive my PC can handle it.
same situation bro!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! RAHHHHH I WANT THAT LIST
The part that feels most dated about Skyrim's combat, is the camera. The way it awkwardly snaps to an angle for a killing blow and then snaps back is just so janky looking. See 12:55 to see what I'm talking about. I don't know any mod that fixes that by adding either a smooth transition or even free camera control during third person kill cams. Please direct me to a mod if it exists.
love to see every video improving from upload to upload the editing on these are amazing really well done :D
on a diffrent note, what armor mod is that at 5:29 ?
Leave a . Here
I can not get skysa to do any motion data at all i hate modding so much bc stuff just doesn't work when I do it the exact same perfect way and i cant fix the problem with 0 explanation
Amazing video! Skysa is our future. Btw guys, Can anyone tell me a giude or where to read how to make grass distance and seamless transition in LODs like in video? Looks awesome
8:55 on god what an armor mind mentioning the name?
THese mods have nice ideas. Big problem is, it makes an already easy game for the player even easier. These features needs to apply to the NPCs. Player doesnt even need to block since NPCs are so slow. Players can literally run around NPCs in circles while striking NPCs several times before NPC takes another strike. Combat is so lopsided. 0 suspense.
Absolutely, did you even see the author get hit once in this video? Nah he's 100x more maneuverable than the enemy and even allowed to reflect spell projectiles (which would be a L100 skill in any perk tree, if that) for free. This just makes the combat look cooler, doesn't make it any harder.
As long as you use mods like wildcat and ultimate combat, you shouldn't suffer from that issue.
Get a mod that improves npc AI...
@@lobones4373 you're out of your mind! doesn't matter what the AI is if they're too slow they're going to get their butt kicked no matter what! there's no substitute for speed.
How do all these mods not clash and crash? Don't they overwrite a lot of the same things?
"Skillful gameplay"
Also: Lock-on targeting and dodge rolls
Pick one, lol.
I hope those fucking anime noises aren't in the mod.
absolutely based beyond comparison
My dude, I loved the video. Was the music inspired by Melodysheep?
anyone know the frostbite spider retexture / remodel mod being used at 12:45?
How do you get it so that when you two hand your sword it leaves one sheathed? I need that in my life.
This whole video is fricking awesome bro, I literally stumbled on this video while watching other Skyrim videos. The attention to detail, and the combat mods are amazing. Are there mods that greatly enhance the look of blades swords or similar katana/nodachi type weapons?
this is all skyrim special edition, so I cant download any :( big sad that
Which mod are you using for the hud with all the bars left aligned like that?
Full list of mage mods? spells/robes/casting animations?
The real question is, will all of these mods work together?
Made my favorite 1st person overhaul video, now my favorite 3rd person too.. if Todd would hire you he would probably resell Skyrim a hundred times more lol
Should perhaps mention that you should load SKYSA AFTER Inpa Sekiro Combat and Violens if you want the dual wield block that SKYSA implements to work.
Do these mods all work together or is it an either or thing?
Hi! thanks for uploading this video, it helps a lot. I have a question, do you have installed the downgrade patch for the anniversary edition? I ask this because the TDM mod doesn't currently work on most recent version, and the Flinching mod, requires another mod that also doesn't work on most recent version.
Great video! I have a question, I'm just new to combat and animation modding and wanted to know if it's enough to install these mods or do I have to install seperate mods for animation? And if so which ones? Thanks in advance!
Good question!Could you find it Out?
i only play Skyrim in Fps mode is there a combat mod for it?
So is TDM compatible with Sekiro mod?
What is that skin mod from inpa Sekiro combat???
The real question is "can we combat overhaul without making it play like freaking dark souls, oversized enemies and all?"
What armor mods where you wearing tho? They look dope
Fantastic list. Just finished putting it all together and it works like a charm. GAME CHANGER!
Anybody know the mod he used to make his spells have geometric patterns on cast? 4:27-4:28
I think it might be "strange runes" but there could be other mods that do that as well.
@@Michael-eo7yz strange runes is perfect, thanks man
@@Gg14388 Sweet 😁 any chance you know what he's doing where he like. Combined spells and had that flashy explosion?
@@Michael-eo7yz I think it may be a spell from Odin magic overhaul
what r the graphics mods u r using? Plz do share
Or just play Dark Souls or even BDO :P
there's no way that these mods are compatible with each other
10:37 what happened to that other guy? Looks sick u could take an additional enemy down with a killmove
I have been trying to install the mods but i cannot make them work... will you do a tutorial on how to achieve this, please?
I'm in the same boat lol.
This dude's playing skyrim 3
Can you do a best creatures/ bosses, quests and new elements of gameplay video pls? Things beside graphics, combat and animations