This next tip is one i struggle with myself. When making a character do something makesure that action is represented through their body movement. For example, if you throw a punch makesure to make use of the legs and hips to add more impact.
@user-ii1np3cs9l do you mean without tween, or an app like flipnote? If it's tweening I agree, but if you mean using an app like flipnote then I'd say it's up to choice.
This next tip is one i struggle with myself. When making a character do something makesure that action is represented through their body movement. For example, if you throw a punch makesure to make use of the legs and hips to add more impact.
ty for the tip bro :D
I really liked it but you should use an application to animate manually, with that potential you would be a better animator
@user-ii1np3cs9l do you mean without tween, or an app like flipnote? If it's tweening I agree, but if you mean using an app like flipnote then I'd say it's up to choice.
Btw id advise for you to make the impact at the point of impact. These frames are meant to highlight, and direct viewers eyes to the action.
i will
teach me how to animate like that