In scenario where Burn would want a Moon effect they would be on Magus of the Moon. It's a beater as well as something they can remove should they need to later on. Burn is actually very weak to Blood Moon since they rely on draw lands and Boros Charm to close out the game.
@@Whoah7 Actually, burn only really cares about blood moon when it comes to double white cards. If a moon is screwing over you opponent, you really don't care about the draw lands.
@@tempestandacomputer6951 Why would burn care about Moon only when it comes to double white cards? They play 0 plains in the deck. A Moon effect turns off all their White cards.
Burn doesn't punish new decks and experimental brews because it's "unfair" - it punishes them because competitive eternal formats are defined by what's NOT fair. Just because burn punishes decks trying to cheese out one or two sides of the meta hardly makes it "fundamentally unfair." Burn is definitely an odd duck in that the deck reflects the strategy as much as the strategy reflects the deck, but I've always felt like formats feel healthiest when burn is competitive since it traditionally means multiple strategies are represented rather than only a few.
Its "unfair" in the sense that interacting with burn requires specific preparation post sideboard for cards that seen weak otherwise. yes, you can have creature removal and discard in the main to do something but burn's best draws are almost completely unstoppable until game 2 or 3. I am somewhat in agreement with Ammi since I prefer fast decks to have overlapping strategies that I can deal with rather than having 2-3 sideboard slots and post board games being coin flips. Similar story with tron btw since cards that are good against tron are few and far between.
I think his point is simply that the counter to burn is so specific that it forces upcoming anti meta decks to either have to ignore burn (which is a problem) or account for burn (which distracts them from their original focus). That said, I feel like the existence of burn and its relative simplicity and low cost is imperative for easing less experienced players into a (potentially) highly complicated game.
@@gdmikester4302 Wish I had seen this at the time. Again - context. This is a discussion about decks in the context of competitive formats. Most elite decks require 'specific preparation post board.' Hammertime and Affinity require artifact destruction. Amulet and Tron require big mana neutralizers. Living End requires graveyard hate. Etc. Burn is no different. Yes, life gain spells are less efficient than artifact/land/GY destruction but almost every competitive deck leverages their strategy on an exploitable axis. Fairness is not something anyone interested in competitive MTG should be seeking to begin with. It's why decks like Jund and UW Control are so inconsistent. Trying to play the game straight up is extremely rewarding (*raises hand as a sometimes Boomer Jund player*), but expecting people to do the same is just silliness. Especially when that expectation is THIS misplaced. I'd nominate way more decks as "unfair" than Burn and I'd argue Burn is a lot harder to master than many of its' "unfair" peers.
@@kwokziyi4937 I'm not taking issue with the specifics of countering burn. It's the ridiculous language. "Fundamentally unfair." Modern is a quick format that routinely kills on the same turn (turn 4) that Burn is trying to win. Why single out a deck that's not even the top of its class?
I like burn. It isn't unfair - to the contrary, it's one of the few fair decks in competitive eternal formats, because it doesn't depend on one card that never should have been printed or one abusive two-card interaction that Wizards never considered. It sits on a huge foundation of cards throughout Magic's history, no one of which is indispensable to the strategy. If you banned every spell in it, it could still be competitive with all the spells that didn't quite make the cut.
Probably never going to happen, but if your opponent deflecting palms, you can skullcrack in response, since damage can't be prevented deflecting palm can't prevent the damage and redirect it
@@Etherkai I would never side in Palm in the mirror because at best it counters their Boros Charm and does 4 and at worst it does little to nothing. In the mirror the upside just isn't worth it.
1) Blood Moon is powerful but to antithetical to Burns plan. Burn want fast and in the matchups where Moon is good killing them fast is even better (Titan, Tron, Coffers, etc.) 2) I like and respect you sharing your opinion even if I personally disagree with it. I think that Burn beats some decks and loses to others and has matchup spreads similar to any other deck. It's weak to Chalice, a very common hate card, and Leyline of Sanctity, a fairly common hate card. Urza's Saga and Shadow Spear also makes game 1 against burn suddenly super hard for them. Idk what modern deck(s) you play but comparing Burn to Neoform bs jank is way off base imo
I’m a new player so i don’t know much about burn (i play golgari/ sultai). Could you tell me more about the things you learn with a deeper understanding of the deck? I’m not being sarcastic, i like discovering new things about decks i don’t play and it looks like u play/have played burn
@@alessandromagri7209 There's a lot of timing that's required in burn. For example, I played against BG Yawgmoth combo and I managed to eek out some wins by bolting their Blood Artist at an opportune time.
@@alessandromagri7209 Many decks , including burn, go way deeper in depth than this channel provides. Use youtube or reddit, and there are plenty of resources to learn more.
Yeah, I hate to pile on here, but as much as I've been enjoying this series so far I think you missed the mark with this one. Like other commenters have pointed out already, the personal salt present in this one isn't really helpful or interesting. And of course you're totally allowed to hate the deck all you want, but when you say the deck is as unfair as something like NeoBrand then I think you're totally overstepping. In a format with so much craziness, that line in particular had me scratching my head. Still, I look forward to more in this series. All the best!
Blood Moon doesn't often go in Burn because the decks its good against are typically slow enough to where we are winning. Also, Turn 3 Moon on the draw is incredibly slow.
These videos are cool to see the tips and tricks. I do see a big missed opportunity not mentioning leyline of Sanctity though. It shuts down half of burns game plan plus red has difficulty dealing with enchantments.
I'd argue that Burn isn't unfair. It's one of the most fair decks, because it's not doing anything broken. It tends to beat the other fair decks that use Thoughtseize and counterspells, because all of Burn's cards are doing more or less the same thing in those matchups, and trying to 1 for 1 burn without dropping something like a Thoughtknot Seer on turn 2 is a rough proposition. What Burn tends to struggle against is fast combo/unfair decks that require disruption to stop (Amulet Titan, Eldrazi Tron, Reanimator-style decks), as well as quick chalice/prison decks. Conversely, if your deck is something that takes time to build an inevitable board state (Tron, Living End, Tribal decks like Merfolk), you're in a bind vs a deck that can damage you regardless of your beefy blockers or nutty planeswalkers. It's part of the ecosystem of Modern, and much like Thoughtseize, if Burn isn't good, there's probably something wrong with the format.
Great video. Comparing burn to neobrand definitely raised some eyebrows for me considering they aren't even remotely similar in terms of play patterns or how the deck accomplished its game plan. I think burn is one of the fairest decks in modern and strikes a happy middle between punishing a lack of response to the early game while also having long-term inevitability
I am a returning player after many years and finally rebuilt my burn deck for post-covid play. These videos are awesome, please keep up the good work! That being said. I am a burn pilot and a long time one at that. Blood moon is great against the decks you mentioned BUT there is a big thing you left out and why you don't like these decks. We don't care about being interactive with other decks. Which is a downside to the format, but, essential to knowing how to play it. You car about the six point swing in your favor with helix, you can finish the game out with Boros Charm. Rather, Alpine Moon is great agains tron as you can shut it down by naming one card and it's one mana. This frees up your white mana for your two wincons. Now granted I love blood moon and use to run it myself, but I have been noticing the newer burn players playing Equsite Firecraft which is a 4 damage can't be countered spell which can be pushed through chalice. I am also experimenting with running a heavy deck by going up to 63 cards for just one part of interaction. But I think gut shot is under utilized, its a 2 point swing to take out the strongest 1 drop in the format. Itand late game you can hard cast it so Eidolon doesn't kill you (late game being t4). As for punishing decks? Welll....not quite, it has a tough time with elves and Merfolk as they can shut you out of colors or overwhelm you with numbers. Lower end decks can deal with burn as well by just praying to stay alive to T4 to stabilize. The great advantage to burn is you have a leg up on the Tier 1 decks but then the Tier 3 and Rouge decks (Rouge being un-tiered) can hit you sideways. Also, Coco decks with life gain will wreck you.
Lol, Burn is the most fair deck in modern and yes it might be a gatekeeper but only to bad decks so...... stop whining? It's not like there are no new decks, they just have to be good. And you not having fun with or against burn... well that's an attitude problem of yours, not a problem of the deck.
Newby deck. Fall into the win. Unfair cuz so fast and so low on curve. Lol. These these have been said over and over since the first RDW build that I know of. Don't worry, you'll grow out of the salt.
In retrospect, I wish I'd have kept my personal opinion out of it since I believe negativity should be avoided. If Burn ever receives an update worthy of a 2nd video I'll be strictly objective.
@@AmmiO2 I hear ya. I used to feel the same way about counterspells and dedicated LD. I apologize for being so condescending. I just reread what I wrote. I guess it took me back to the old MODO forums where the debates on these topics raged for years. What is Casual? had about 1000 pages. Lol. Excellent content overall btw. Very helpful for me also as I'm working on a stack of Commander decks that find lines to alot of these wincons via synergy and a god draw.
Burn and agro has become my favourite deck over the years mostly because they are budget friendly. Stompy was always top of my list since Extended and type 1 was a thing but burn has always been budget friendly and competitive, Fun to play against and fun to play. Control has always been the least fun to play with and against imo.
Modern is fundamentally unfair. Free casting cards like evoke and cascade is one of the most aggravating things to have happen. Ppl that can afford it often just need to jam 4 color good stuff into a deck and they win.
Calling Burn unfair in a format filled to the brim with broken MH2 cards is laughable. It's the only deck (out of the 3-4 tier 1/2 decks i built) that I dont need to spend $500+ to upgrade with MH2 cards, because Death's Shadow, Amulet Titan and a few others of mine all are even more expensive now if I want to be competitive. The old decks of 2-3 years ago just dont cut it anymore in this new MH2 warped format. I can't wait for MH3 when Modern "rotates" again and wotc prints even more new broken shit to get that sweet paypiggy money. Quit printing stuff specifically into eternal formats, it's ruining them completely.
Burn is a needed villain for the modern format as it doesn't allow decks to get out of hand in their game plan and makes them have to focus on their strategy furthermore it gives the people who want to brew something a timeline they have to follow otherwise they'll get burned kinda like the Boulder in Indiana Jones
100% honest: clown opinion about burn, bro. Literally if it wasn't Burn, it'd be some other resilient aggro deck running all those superfun T2 combo decks that juuuuust suck a lil too much out of the format. The whine about "sideboard cards vs burn aren't versatile" is weird. Yeah, and? There are good sideboard cards against burn. You don't run them, and then get your fade run by burn because you bring nothing for it even though it's a perennial T1 deck that's ALWAYS heavily represented. Just run actual sideboard cards for burn and gasp, it's much less of a bad matchup because it really doesn't have a lot of midgame or value, if you can survive 5 turns and be out double bolt range you're like 90% to win that game.
burn is the fun police police. If you have a degenerate turn 3 combo, you'll destroy burn, but you'll lose to a control deck. But that control deck dies to burn, so burn indirectly increases the meta prevalence of combo. This video reeks of le reddit intellectual who thinks counterspell is the epitome of skill in magic.
Blood Moon isn't run because it's to slow and there are few decks in the meta that will be punished by it
It also shuts off other sideboard hate that requires white mana usually
In scenario where Burn would want a Moon effect they would be on Magus of the Moon. It's a beater as well as something they can remove should they need to later on. Burn is actually very weak to Blood Moon since they rely on draw lands and Boros Charm to close out the game.
@@Whoah7 Actually, burn only really cares about blood moon when it comes to double white cards. If a moon is screwing over you opponent, you really don't care about the draw lands.
@@tempestandacomputer6951 Why would burn care about Moon only when it comes to double white cards? They play 0 plains in the deck. A Moon effect turns off all their White cards.
@@Whoah7 I play plains
Burn doesn't punish new decks and experimental brews because it's "unfair" - it punishes them because competitive eternal formats are defined by what's NOT fair. Just because burn punishes decks trying to cheese out one or two sides of the meta hardly makes it "fundamentally unfair." Burn is definitely an odd duck in that the deck reflects the strategy as much as the strategy reflects the deck, but I've always felt like formats feel healthiest when burn is competitive since it traditionally means multiple strategies are represented rather than only a few.
Its "unfair" in the sense that interacting with burn requires specific preparation post sideboard for cards that seen weak otherwise. yes, you can have creature removal and discard in the main to do something but burn's best draws are almost completely unstoppable until game 2 or 3. I am somewhat in agreement with Ammi since I prefer fast decks to have overlapping strategies that I can deal with rather than having 2-3 sideboard slots and post board games being coin flips. Similar story with tron btw since cards that are good against tron are few and far between.
@@gdmikester4302 Seems true. The meta needs aggro to be fun but it doesn't necessarily needs Burn.
I think his point is simply that the counter to burn is so specific that it forces upcoming anti meta decks to either have to ignore burn (which is a problem) or account for burn (which distracts them from their original focus). That said, I feel like the existence of burn and its relative simplicity and low cost is imperative for easing less experienced players into a (potentially) highly complicated game.
@@gdmikester4302 Wish I had seen this at the time. Again - context. This is a discussion about decks in the context of competitive formats. Most elite decks require 'specific preparation post board.' Hammertime and Affinity require artifact destruction. Amulet and Tron require big mana neutralizers. Living End requires graveyard hate. Etc. Burn is no different. Yes, life gain spells are less efficient than artifact/land/GY destruction but almost every competitive deck leverages their strategy on an exploitable axis. Fairness is not something anyone interested in competitive MTG should be seeking to begin with. It's why decks like Jund and UW Control are so inconsistent. Trying to play the game straight up is extremely rewarding (*raises hand as a sometimes Boomer Jund player*), but expecting people to do the same is just silliness. Especially when that expectation is THIS misplaced. I'd nominate way more decks as "unfair" than Burn and I'd argue Burn is a lot harder to master than many of its' "unfair" peers.
@@kwokziyi4937 I'm not taking issue with the specifics of countering burn. It's the ridiculous language. "Fundamentally unfair." Modern is a quick format that routinely kills on the same turn (turn 4) that Burn is trying to win. Why single out a deck that's not even the top of its class?
I like burn. It isn't unfair - to the contrary, it's one of the few fair decks in competitive eternal formats, because it doesn't depend on one card that never should have been printed or one abusive two-card interaction that Wizards never considered. It sits on a huge foundation of cards throughout Magic's history, no one of which is indispensable to the strategy. If you banned every spell in it, it could still be competitive with all the spells that didn't quite make the cut.
Probably never going to happen, but if your opponent deflecting palms, you can skullcrack in response, since damage can't be prevented deflecting palm can't prevent the damage and redirect it
Definitely not irrelevant in the mirror. I would probably never side in Palm for this reason.
@@Etherkai I would never side in Palm in the mirror because at best it counters their Boros Charm and does 4 and at worst it does little to nothing. In the mirror the upside just isn't worth it.
@@Meejor100 exactly. People like to say it acts as additional copies of Helix, but Skullcrack already counters Helix and will now also counter Palm.
Don't forget Amulet Titan, which kind of hoses Burn with a combination of the 0/3 Arboreal Grazers and a fetchable, bounceable Radiant fountain.
1) Blood Moon is powerful but to antithetical to Burns plan. Burn want fast and in the matchups where Moon is good killing them fast is even better (Titan, Tron, Coffers, etc.)
2) I like and respect you sharing your opinion even if I personally disagree with it. I think that Burn beats some decks and loses to others and has matchup spreads similar to any other deck. It's weak to Chalice, a very common hate card, and Leyline of Sanctity, a fairly common hate card. Urza's Saga and Shadow Spear also makes game 1 against burn suddenly super hard for them. Idk what modern deck(s) you play but comparing Burn to Neoform bs jank is way off base imo
100%. Must be a salty combo player who likes playing offmeta is mad after getting run over by burn one too many times 😂
The salt is real lol. Who bolted you my dude?
I've been Eidolon'd many times my friend.
This video is a great example of people who think "haha burn deck easy". It's obvious you don't have a deep understanding of the deck.
Now I wonder about their other videos being this off
I’m a new player so i don’t know much about burn (i play golgari/ sultai). Could you tell me more about the things you learn with a deeper understanding of the deck? I’m not being sarcastic, i like discovering new things about decks i don’t play and it looks like u play/have played burn
@@alessandromagri7209 There's a lot of timing that's required in burn. For example, I played against BG Yawgmoth combo and I managed to eek out some wins by bolting their Blood Artist at an opportune time.
Stephen Herman if you know modern metagame already, these won't add much. But these are a boon to player not playing or rather new to modern.
@@alessandromagri7209 Many decks , including burn, go way deeper in depth than this channel provides. Use youtube or reddit, and there are plenty of resources to learn more.
Yeah, I hate to pile on here, but as much as I've been enjoying this series so far I think you missed the mark with this one. Like other commenters have pointed out already, the personal salt present in this one isn't really helpful or interesting. And of course you're totally allowed to hate the deck all you want, but when you say the deck is as unfair as something like NeoBrand then I think you're totally overstepping. In a format with so much craziness, that line in particular had me scratching my head. Still, I look forward to more in this series. All the best!
This is the kind of comment I like: Civil disagreement.
@@AmmiO2 Glad to hear it! I really do dig the content! The latest one on Death's Shadow is really good!
Don't actually need blood moon at all, it's kinda a dead draw because the only decks they are good against you already just want to try and out pace.
Blood Moon doesn't often go in Burn because the decks its good against are typically slow enough to where we are winning. Also, Turn 3 Moon on the draw is incredibly slow.
Also, you are almost never playing Blood Moon on turn 3 because you likely won't be making your third land drop on turn 3.
Plus if you need to hate lands that much the better option of molten rain exists. Gets the game over before they can get around disruption.
I agree with everything you said, it's still the first modern deck I built since I just want to get into the meta and grind out some tournament stuff.
These videos are cool to see the tips and tricks. I do see a big missed opportunity not mentioning leyline of Sanctity though. It shuts down half of burns game plan plus red has difficulty dealing with enchantments.
Burn has been around since the game's inception. This and Mono Green Stompy are the great grandfathers of Magic.
Burn, green stompy, and UW control are like th oldest decks to exist
I'd argue that Burn isn't unfair. It's one of the most fair decks, because it's not doing anything broken. It tends to beat the other fair decks that use Thoughtseize and counterspells, because all of Burn's cards are doing more or less the same thing in those matchups, and trying to 1 for 1 burn without dropping something like a Thoughtknot Seer on turn 2 is a rough proposition. What Burn tends to struggle against is fast combo/unfair decks that require disruption to stop (Amulet Titan, Eldrazi Tron, Reanimator-style decks), as well as quick chalice/prison decks. Conversely, if your deck is something that takes time to build an inevitable board state (Tron, Living End, Tribal decks like Merfolk), you're in a bind vs a deck that can damage you regardless of your beefy blockers or nutty planeswalkers. It's part of the ecosystem of Modern, and much like Thoughtseize, if Burn isn't good, there's probably something wrong with the format.
Great video. Comparing burn to neobrand definitely raised some eyebrows for me considering they aren't even remotely similar in terms of play patterns or how the deck accomplished its game plan. I think burn is one of the fairest decks in modern and strikes a happy middle between punishing a lack of response to the early game while also having long-term inevitability
Great vid! love the fast take to the fast deck!
loving this series
I am a returning player after many years and finally rebuilt my burn deck for post-covid play. These videos are awesome, please keep up the good work!
That being said. I am a burn pilot and a long time one at that. Blood moon is great against the decks you mentioned BUT there is a big thing you left out and why you don't like these decks. We don't care about being interactive with other decks. Which is a downside to the format, but, essential to knowing how to play it. You car about the six point swing in your favor with helix, you can finish the game out with Boros Charm. Rather, Alpine Moon is great agains tron as you can shut it down by naming one card and it's one mana. This frees up your white mana for your two wincons. Now granted I love blood moon and use to run it myself, but I have been noticing the newer burn players playing Equsite Firecraft which is a 4 damage can't be countered spell which can be pushed through chalice.
I am also experimenting with running a heavy deck by going up to 63 cards for just one part of interaction. But I think gut shot is under utilized, its a 2 point swing to take out the strongest 1 drop in the format. Itand late game you can hard cast it so Eidolon doesn't kill you (late game being t4).
As for punishing decks? Welll....not quite, it has a tough time with elves and Merfolk as they can shut you out of colors or overwhelm you with numbers. Lower end decks can deal with burn as well by just praying to stay alive to T4 to stabilize.
The great advantage to burn is you have a leg up on the Tier 1 decks but then the Tier 3 and Rouge decks (Rouge being un-tiered) can hit you sideways. Also, Coco decks with life gain will wreck you.
Deflecting Palm (and roiling vortex to a lesser extent if the Amulet pilot isn't experienced) is the only card that can win the Titan MU for burn.
Lol, Burn is the most fair deck in modern and yes it might be a gatekeeper but only to bad decks so...... stop whining? It's not like there are no new decks, they just have to be good.
And you not having fun with or against burn... well that's an attitude problem of yours, not a problem of the deck.
Can you point out on the doll where burn hurt you?
If only I'd known then how much worse other decks would get.
I run leyling of combustion for mirror matches and basilisk collar on eidolon because it'll gain me life from my opponent and not hurt me
THAT is some tech right there.
Does Deflecting Palm work with protection? I get that it will let you "target" creatures with protection, but doesn't protection also prevent damage?
Palm deals damage to the player, so unless THEY have protection it works.
Ah I see! I misunderstood where the damage was going.
4:10 HOLY SHIT BASED I've been saying this for ages lol
Tron and Eldrazi Tron next? 🖤👀
Love these videos! What program do you use, I've been thinking of doing something similar for pioneer.
Audio recording/editing - AUDACITY
Video editing - DAVINCI RESOLVE
Anything to do with Images - PHOTOSHOP
fantastic deck
"heh heh, fireball go brrrrrt." - A Red Player, probably.
here's a challenge that you could make a video : play burn until you have fun
The Burn subathon: I must stream MTGO Burn until the timer runs out.
lol fundamentally unfair? burn is literally the most fair deck in every format it exists in
They should print a rift bolt type lightning helix 🧬 ⚡️😀
Newby deck. Fall into the win. Unfair cuz so fast and so low on curve. Lol. These these have been said over and over since the first RDW build that I know of. Don't worry, you'll grow out of the salt.
In retrospect, I wish I'd have kept my personal opinion out of it since I believe negativity should be avoided. If Burn ever receives an update worthy of a 2nd video I'll be strictly objective.
@@AmmiO2 I hear ya. I used to feel the same way about counterspells and dedicated LD. I apologize for being so condescending. I just reread what I wrote. I guess it took me back to the old MODO forums where the debates on these topics raged for years. What is Casual? had about 1000 pages. Lol.
Excellent content overall btw. Very helpful for me also as I'm working on a stack of Commander decks that find lines to alot of these wincons via synergy and a god draw.
love this videos
Please do mono red obosh
how is burn not fun to play?
Do one for Scales!
Burn and agro has become my favourite deck over the years mostly because they are budget friendly. Stompy was always top of my list since Extended and type 1 was a thing but burn has always been budget friendly and competitive,
Fun to play against and fun to play.
Control has always been the least fun to play with and against imo.
love the burn players getting all defensive when you point out the hardest decision the deck has is wether to aim bolt at a creature or upstairs
Do ponza next
Modern is fundamentally unfair. Free casting cards like evoke and cascade is one of the most aggravating things to have happen. Ppl that can afford it often just need to jam 4 color good stuff into a deck and they win.
Calling Burn unfair in a format filled to the brim with broken MH2 cards is laughable. It's the only deck (out of the 3-4 tier 1/2 decks i built) that I dont need to spend $500+ to upgrade with MH2 cards, because Death's Shadow, Amulet Titan and a few others of mine all are even more expensive now if I want to be competitive. The old decks of 2-3 years ago just dont cut it anymore in this new MH2 warped format.
I can't wait for MH3 when Modern "rotates" again and wotc prints even more new broken shit to get that sweet paypiggy money. Quit printing stuff specifically into eternal formats, it's ruining them completely.
Burn is a needed villain for the modern format as it doesn't allow decks to get out of hand in their game plan and makes them have to focus on their strategy furthermore it gives the people who want to brew something a timeline they have to follow otherwise they'll get burned kinda like the Boulder in Indiana Jones
100% honest: clown opinion about burn, bro. Literally if it wasn't Burn, it'd be some other resilient aggro deck running all those superfun T2 combo decks that juuuuust suck a lil too much out of the format. The whine about "sideboard cards vs burn aren't versatile" is weird. Yeah, and? There are good sideboard cards against burn. You don't run them, and then get your fade run by burn because you bring nothing for it even though it's a perennial T1 deck that's ALWAYS heavily represented.
Just run actual sideboard cards for burn and gasp, it's much less of a bad matchup because it really doesn't have a lot of midgame or value, if you can survive 5 turns and be out double bolt range you're like 90% to win that game.
So much salt in an only video XD
burn is the fun police police. If you have a degenerate turn 3 combo, you'll destroy burn, but you'll lose to a control deck. But that control deck dies to burn, so burn indirectly increases the meta prevalence of combo.
This video reeks of le reddit intellectual who thinks counterspell is the epitome of skill in magic.
Salty lol?
Hater
I played plenty of interesting burn games, since I make my own decks, so I added my own cards to the deck. Im the only person that plays Mikorokoro