You hadn't mentioned the recent Atomiswave to Dreamcast conversions released. Added Fist of The North Star, Dolphin Blue and a whole list of other titles to the Dreamcast library?
I think the 6th generation of systems was the absolute best era when it comes to 3D gaming. There was a lot that could be done with these systems but still had some limitations, and limitations breed creativity. It was honestly the last generation where actual care was put into gameplay and stories.
Sega Ferrari F355 Challenge deluxe ( the one with 3 screens) actually used 4 Naomis hooked together. One for processing each screen and another one to handle the communication between them. It's a very impressive platform.
That doesn't even make sense. An entire Naomi just for communication? Seems like basically anything else would be cheaper, and better. Not saying you're incorrect, because I don't actually know. Just seems... Odd.
I mean communication between the boards is a huge part because it has to make sure everything is synced between the 3 screens, so I think it takes a lot of power to do that. @@nexxusty
@@Mahoujanai I guess they didn't build it with networking in mind in the first place. Had to backtrack and create whatever they created to interface multiple machines so they could communicate. I completely understand one Naomi per screen, obviously. However having one just for communication between them all still strikes me as an odd setup. I'd love to see the way they set it up, what type of connectors were used, etc.
I have just bought a Dreamcast for the first time. It has always been a console I have wanted to own and finally got one before the crazy retro gaming prices stop me from affording one.
How much? I missed out on it as a kid got ps instead always wanted. Only knew one kid who had one, and his mom wouldn't let no one come in and play. So anytime he talk about his Dreamcast, we say man you got a fakecast!!😂😅 You ain't Dreamcast you got a wish n ask...😂😅
@@MarioChatman-xm1jo I paid £70 from CEX. I was going to buy from EBay but the prices were similar (sometimes much more) on there. You get a 2 year guarantee at CEX as well.
you can mod it with gdemu or if your gdrom drive works you can burn games to a cd and they work. The sdcard gdemu way is the best though, it can hold all your games at once and there is no moving parts, and its fast.
30 yr ARCADE TECH HERE[Namco, Gameworks, Dave and Busters, Chuck E]: I had the pleasure of witnessing and working on the Naomi hardware and see it come through arcades in the USA. I own about 25 arcade machines myself. There are so many games that use the hardware, it's insane. Naomi 2 followed, by Chihiro(Ghost Squads), and Lindburgh(AfterBurner Climax), and the combo system of SEGA, NINTENDO, NAMCO aka Triforce, which made the Mario Kart arcade GP games and F-Zero. Hopefully you cover Playstation 1 and 2 Arcade hardware for the likes of DDR, Tekken 1, Tekken 5, Time Crisis, or even Ridge Racer 5, etc.
When i watch things like this.... i ''realise'' certain things for me personally about my own gaming experience. By this, i mean.... I am 44, 45 in Sep. I have been gaming decades. I started with the ZX, C64.... Then went straight too the NES. Upgraded too the Mega Drive, Mega CD. Then in order, i had the CD32, Jaguar and my brothers had the CDi and 3DO. We also had the Amiga 500 and 1200. Then i had, through my life... all the PS consoles up till today, owning the PS5. The same with Xbox, and now owning the Series X and also a PC. I love gaming, love adventures, RPG's.... online shooters. But i have never owned Sega Saturn or Dreamcast Never played a Zelda game Never played a Final Fantasy game. I mean i have played many incredible games..... but yeah, weird how you can game for so long, yet miss out on certain well loved consoles and games.
Play FF7 if you can. Zelda 1 too. I recommend not using the strategy guides for them the first time. The sense of exploration is what makes those games. And you can only play those games once to experience them. The second time is never the same. It's incredible how games have evolved over the years. You're a little older than me as I'm 40 so you've seen the transition better than me. Gameplay is what mattered back then. Visuals took a back seat but we're still great. It's amazing what they were able to pull off with that in mind.
yeah i was that crazy gaming freak kid back then who always wanted arcade perfection so i always avoided the ps1 and 2, but will never get rid of my Saturn or Dreamcast.
The NAOMI hardware is awesome. Have one running in my Capcom vs. SnK cabinet. The one NAOMI arcade game that I wish was ported to the Dreamcast though is Sega Strike Fighter.
so cool. had a dc back in the day. incredible system. the best game for me on that was pso. very good online multiplayer loot game i spent hours on. i remember people would use cheats to mess up your save file and would turn your character into an NPC called NOL. don't think there was a way to stop it without an antiNOL cheat or whatever. easy way was to only play with friends. of coourse it got shut down, but can still be played today on pc as pso blue burst,
Still got my Dreamcast from the 90's - Loved it. One of the key points pushed at the time was the Memory "card" could be used in compatible Arcade cabinets, which I now know would have been this! The pitch was all "Buy the game at home and then play it again, using your progress in the Arcade cab", which I thought was a really cool idea. A lot of the games were arcade like so it felt the right way to go too, but it never appeared. Would love to know if it was properly developed and what happened to it.
I actually purchased 2 sets of those Samba de Amigo marraccas back then. (Still have them around here, in fact.) It certainly worked the muscles in your arms in extended play sessions. One point with the marraccas was that you could unscrew the ends and remove the "clackers", for quieter playing. There was also a sequel released for the game, with the only difference being different music tracks. I think its release was limited to the Dreamcast in Japan though.
i only had a psp and a ps vita but now I just play a racing game on my phone and I just played racing games on my psp and psvita. And I had a Nintendo 3ds when I was younger and I played different games on that.😊❤️
I remember seeing the first image of Sonic the hedgehog showing what the Dreamcast could do, and it was so impressive that even though I haven’t seen that image in 20 something years, I can describe it as if it’s right in front of me! … it was a closeup of Sonic head-on, he’s looking slightly skyward (above where the camera would be) and he was in a pyramid stone style level, and I believe the orangish/brown stones were forming a hexagonal tunnel behind him, it was definitely something where the ground he was standing on wasn’t flat, or the camera was slightly tilted, and the image was rotated to make it look level. The point is, it was a big deal! Yet despite having graphics that blew away the N64 and PS1 by a measure that I don’t even think exists, and a better launch lineup than any system to date (or to come until maybe the Wii U or Switch, but it’s debatable) but people were already sold on the unreleased, and unproven PS2 despite not even having announced a single good game, or a freaking screenshot that was better than anything you could get on the Dreamcast… then to make it even more ludicrous, they weren’t able to really deliver on that hype until the trailer for MGS 2 (which didn’t release until 2001, kinda sucked, and are we so sure the Dreamcast couldn’t pull it off? Keep in mind, RE code Veronica was a jaw dropper, and I still think it’s on par with the original, possibly a little better)
I know exactly what you mean... the first screenshots of that game looked so great it was not even funny. Those times when you inhaled every new shot of that game, or of any Dreamcast-game in general... I bought my Dreamcast only a few days after the japanese launch (Dezember 1998 or January 1999 i believe) and I felt as if I was in another galaxy. :)
Really interesting... Though as a Nintendo fan I STILL get "triggered" by the "NintendONT" ad campaign A lot of good people never REALLY came back from the 90's console wars...
Parabéns pelo vídeo! Em termos de Hardware, tanto o Dreamcast de Desenvolvimento quanto Naomi, são semelhantes, no Dreamcast de Desenvolvimento ele é diferente do Dreamcast Comercial, o Dreamcast de Desenvolvimento possui o mesmo Hardware da Naomi, com exatos 32 mb de ram principal, 16 mb de ram vídeo e 8 mb de memoria de som, ou seja, as mesmas configurações de Hardware da Naomi, tanto que o mesmo jogo, era desenvolvido no mesmo kit de desenvolvimento, e após o término, era feita uma "conversão" para GD e outra em Cartucho, e por mais que o "Dreamcast Comercial" físicamente não tinha as mesmas capacidades de Memória, que um "Dreamcast de Desenvolvimento", os codigos do desenvolvimento, eram portados compactados sem perda de qualidade, para os "Dreamcast Comerciais", uma vez, que ele tinha como armazenamento o GD, que tinha 4 vezes mais capacidades de armazenamento, que um Cartucho Naomi, fazendo com que a qualidade dos jogos Naomi, permanece indenticos no Dreamcast... Por fim oque realmente considero, como um verdadeiro Dreamcast Pró, é o Naomi 2, pois ai sim, temos uma diferença no desenvolvimento dos jogos, tendo em mente que a Naomi 2 tem duas GPUS, contra uma GPU da Naomi, tornando seu kit de desenvolvimento, diferente do kit de desenvolvimento, do Dreamcast/Naomi...
Watch out. In many cases, the Dreamcast can be better than the Naomi. Crazy Taxi is the perfect example. Not only is the city bigger in the home console version, it looks better as well. Add to the multiple activities, the Dreamcast version beats the Arcade original. Virtua Tennis 2 on the Naomi lacks the 1st person view that you get on the Dreamcast by pressing the Y button. The online features are obviously lacking on Alien Front arcade, but the fun is still there. I didn't notice any difference regarding the Capcom games, but I would like to shed the light on one excellent shmup. Giga Wing 2 is very much off the radar for some reason. It really is a great game. Cosmic Smash has a "it's thinking" vibe about it, with obvious connections to Rez.
Dreamcast can be better than Naomi? Nah. :) You mean the Software can, if it is well optimized... but Dead or Alive 2 for example was better on Naomi than on Dreamcast.
Same here, the controller isn’t good. The Saturn version ( the 3d controller) has all you needed but Sega stupidly decided to delete 2 buttons on the Dreamcast controller… what a shame.
The thing I don't get is that after the Naomi's demise, most arcade games used Taito's Type X-series arcade boards instead, affecting sequels of Naomi games like Street Fighter, Castle Shikigami 2 and Wartech (Senko no Ronde). However, some franchises like Guilty Gear and Melty Blood stayed on Sega arcade hardware, even for ALLS UX and RingEdge 2 respectively.
I can't tell which statement would be more accurate: That the Dreamcast is "just" the NAOMI at home or that the NAOMI is "just" the arcade version of the Dreamcast. Would the answer be whichever one started development first? Or would it be whichever one released first? In the case of the NAOMI, its release would be that of the first game using it, right?
Due to the complexity, I believe that the arcade board is the true system. Few people know but the creation of Naomi and Dreamcast had a double objective. recover Sega's market share and save the arcade market from total extinction. It failed in the console market but this move by Sega allowed arcades to exist at least as a niche market.
I wouldn't say that the naomi is a dreamcast pro, it wasn't especially better than the dreamcast, it was a dreamcast with a bit more ram memory system. the term “pro” brings to mind the ps4 pro, which is far more powerful than the ps4 if the naomi had been a dreamcast pro, it would have been considerably more powerful, but in reality, it's exactly the same hardware. naomi games ported to dreamcast are perfect arcade or, at worst, a hair less detailed to the point where it's barely noticeable The term dreamcast pro is better suited to the naomi 2, an arcade terminal released in 2000, which has the same hardware as the naomi/dreamcast but 2 times more powerful than the naomi/dreamcast, since it has twice the gpu of the dream, with modern compatibilities such as bump mapping. it can be considered a dreamcast pro And to another extent, philosophically speaking, the first xbox can be considered a dreamcast pro, even if it doesn't have the same hardware at all, it has taken over all the games that should have been released on dreamcast if the console had sold well ( jet set radio futur , fable , crazy cab 3 , project gotham )
2 times more then dreamcast at same games then 4 times up to arcade style games then "STACKABLE for up to 4 x 4 so 16 times faster then dreamcast.. so after my hardstudies would of been a system we still use today. like ps2 or xbox original
no it only can play naomi games, cause for a naomi game to work you need the disc+security dongle. if you don't have the dongle, nothing will happen. but you could replace out the laserunit from the naomi discdrive (if it's broken) with a dreamcast one. they are the same😅
The Naomi is more powerful than a Dreamcast. The Naomi versions of games that were on Dreamcast are not the same versions The Naomi has been cracked and you can boot games to it from a raspberry Pi or over a network to play on the actual hardware. It's pretty sick
Kiiiinda not sure why you had to shit on California. But okay. Your singing of the word "treasure" made me laugh. I love your presentation style. As always, excellent video ❤
Ok. This is gonna be obscure and unusual but if you do talk about the successor of Segata Sanshiro you need to wear something called a Decadriver. Namely because Segata is played by the same actor as the original Kamen Rider and the successor is played by none other than his own son. A son that also inherited the classic Kamen Rider role of his father. So why a Decadriver? Why it's the transformation belt of one Kamen Rider Decade.
Sega knew it was going to be the weakest system of that generation. The designers of the hardware should have included an expansion port for processor or memory expansion, similar to the way the N64 and Saturn had RAM expansion slots. That way the DC could hahe been more competitive in the later years. Maybe even make Naomi and DC games identical if the DC had access to an extra CPU and more ram via a high speed expansion port.
@@aceassn716 Zip drive was never released in Japan and it never left prototype stage. It was meant for external storage. For example VMU saves, expansion packs, MP3s, etc. Basically DLC before it became a thing. What I'm referring to was an add on expansion that would have added an extra CPU and doubled the ram to allow the DC to be more competitive years down the road with Sony and Nintendo and later on Microsoft. It would have made series like the MGS and GTA and games such as Resident Evil 4 viable candidates for a port to the DC Plus if it lasted that long and had the horsepower under the hood.
Naomi has double the RAM, double the VRAM, four times sound RAM, some cabinets have higher clocked GPU+VRAM and of course, you had much faster loading times, no matter if it used GD-ROMs or mROM as storage medium. Still, it is quite puzzling that the differences in games were so small... Naomi-games don't seem to be very well optimized in general.
@@vitorrodrigues5735 I can spot some slightly higher texture quality in some scenes on Naomi, but thats about it. Perhaps shadows as well, but it's really hard to notice! Yes, it seems they left many textures on Naomi uncompressed. Makes me wonder why they did this. Of course, Naomi has 16 MB of VRAM, but then again, you always want more memory available, as texture variety and resolution are very important. Naomi's and Dreamcast's texture compression is not lossless (it degrades sharpness/colors/details of textures to a certain degree), so maybe that was one of the reason? Or they alwas co-developed for both systems and then were just lazy to upgrade it substantially for Naomi? I dont know, it is a riddle! :)
With xbox potentially stepping away from the console industry, it might be a perfect time for sega to once again to enter the hardware arena with a dreamcast 2😊😊😊😊😊😊😊😊
Not enough people are complaining about samba day amigo for you to get defensive about it. I don't agree with most cultural appropriation criticisms either but still, chill the hell out
Support the channel on Patreon: www.patreon.com/LadyDecade
If I support you on patreon will I have early access to all your content 😱😱🐢
You hadn't mentioned the recent Atomiswave to Dreamcast conversions released.
Added Fist of The North Star, Dolphin Blue and a whole list of other titles to the Dreamcast library?
Great video otherwise, I always appreciate more Dreamcast related content.
i wish i never got rid of my dreamcast i loved it so much
I wish I had one back then, my first console was the N64 then Gamecube...I love the 64 to death but lately I wish I grew up on Dreamcast.
Ha - you fool! 😉
You can always get another
@lonewolfrcs1331 How could you? You monster.
I think the 6th generation of systems was the absolute best era when it comes to 3D gaming. There was a lot that could be done with these systems but still had some limitations, and limitations breed creativity. It was honestly the last generation where actual care was put into gameplay and stories.
Sega Ferrari F355 Challenge deluxe ( the one with 3 screens) actually used 4 Naomis hooked together. One for processing each screen and another one to handle the communication between them. It's a very impressive platform.
Yea, it's so cool you could just stack them to increase processing power. This hardware was so versatile
That doesn't even make sense. An entire Naomi just for communication? Seems like basically anything else would be cheaper, and better.
Not saying you're incorrect, because I don't actually know. Just seems... Odd.
I mean communication between the boards is a huge part because it has to make sure everything is synced between the 3 screens, so I think it takes a lot of power to do that. @@nexxusty
@@nexxusty I think the first mobo does game logic, I/O and sound. The other three do video rendering and output.
@@Mahoujanai I guess they didn't build it with networking in mind in the first place. Had to backtrack and create whatever they created to interface multiple machines so they could communicate.
I completely understand one Naomi per screen, obviously. However having one just for communication between them all still strikes me as an odd setup. I'd love to see the way they set it up, what type of connectors were used, etc.
I loved Sega Dreamcast in 2000-2002 we played so much Dreamcast. I emulated some Naomi games on my Steam Deck great games
I have just bought a Dreamcast for the first time. It has always been a console I have wanted to own and finally got one before the crazy retro gaming prices stop me from affording one.
How much? I missed out on it as a kid got ps instead always wanted. Only knew one kid who had one, and his mom wouldn't let no one come in and play. So anytime he talk about his Dreamcast, we say man you got a fakecast!!😂😅 You ain't Dreamcast you got a wish n ask...😂😅
@@MarioChatman-xm1jo I paid £70 from CEX. I was going to buy from EBay but the prices were similar (sometimes much more) on there. You get a 2 year guarantee at CEX as well.
you can mod it with gdemu or if your gdrom drive works you can burn games to a cd and they work. The sdcard gdemu way is the best though, it can hold all your games at once and there is no moving parts, and its fast.
I loved the Dreamcast, only console I genuinely thought was brilliant ❤️
The Dreamcast was the home arcade machine!
30 yr ARCADE TECH HERE[Namco, Gameworks, Dave and Busters, Chuck E]: I had the pleasure of witnessing and working on the Naomi hardware and see it come through arcades in the USA. I own about 25 arcade machines myself. There are so many games that use the hardware, it's insane. Naomi 2 followed, by Chihiro(Ghost Squads), and Lindburgh(AfterBurner Climax), and the combo system of SEGA, NINTENDO, NAMCO aka Triforce, which made the Mario Kart arcade GP games and F-Zero. Hopefully you cover Playstation 1 and 2 Arcade hardware for the likes of DDR, Tekken 1, Tekken 5, Time Crisis, or even Ridge Racer 5, etc.
Wow... you are very lucky! May I ask what machines do you own?
Still got love for my Dreamcast. I must get a HDMI lead. My VMUs have died though. Very underrated console IMHO.
When i watch things like this.... i ''realise'' certain things for me personally about my own gaming experience.
By this, i mean.... I am 44, 45 in Sep.
I have been gaming decades.
I started with the ZX, C64.... Then went straight too the NES.
Upgraded too the Mega Drive, Mega CD.
Then in order, i had the CD32, Jaguar and my brothers had the CDi and 3DO.
We also had the Amiga 500 and 1200.
Then i had, through my life... all the PS consoles up till today, owning the PS5.
The same with Xbox, and now owning the Series X and also a PC.
I love gaming, love adventures, RPG's.... online shooters.
But i have never owned
Sega Saturn or Dreamcast
Never played a Zelda game
Never played a Final Fantasy game.
I mean i have played many incredible games..... but yeah, weird how you can game for so long, yet miss out on certain well loved consoles and games.
Play FF7 if you can. Zelda 1 too. I recommend not using the strategy guides for them the first time. The sense of exploration is what makes those games. And you can only play those games once to experience them. The second time is never the same.
It's incredible how games have evolved over the years. You're a little older than me as I'm 40 so you've seen the transition better than me. Gameplay is what mattered back then. Visuals took a back seat but we're still great. It's amazing what they were able to pull off with that in mind.
yeah i was that crazy gaming freak kid back then who always wanted arcade perfection so i always avoided the ps1 and 2, but will never get rid of my Saturn or Dreamcast.
The NAOMI hardware is awesome. Have one running in my Capcom vs. SnK cabinet. The one NAOMI arcade game that I wish was ported to the Dreamcast though is Sega Strike Fighter.
I wish we could have got a Super GT (Scud Race) port for the Dreamcast.
But that one was on Model 3. Much harder to port than Naomi.
Another cracking Video, schooled yet again! Love yours and THGM's videos. Content is so rich in comparison. Keep it up
The "Sega System SP" is also essentially a slim Naomi. might be worth looking at in a future episode. It was used for very strange games
I'll never get tired of hearing you sing "Treasure!" when mentioning the company.
How I wish I had an Ikaruga Naomi cabinet... Game is the godfather of its entire genre.
Not even close, but it's a great game.
I have 2 Dreamcasts. One in an arcade unit I built and the other on my retro crt set-up. Its still to this day my absolute favorite system.
show us!
I thought I knew all about Sega arcade gaming but here you are introducing me to the hikaru and gaelco engine. I thank you so much for that.
YES NEW DREAMCAST VIDEO
I love my Dreamcast. I still have it. I like to use a monitor for the best picture. I even bought another Dreamcast, just like Seaman suggested.
Top quality content, as always!
La Dreamcast est l'une de mes périodes préférée de gaming (et je sais de quoi je parle je suis gamer depuis l'Atari 2600). Bravo Lady Decade👍
The Naomi had so many classic games on it
Recently got Naomi running in Retroarch. It's a very fun arcade system.
so cool. had a dc back in the day. incredible system. the best game for me on that was pso. very good online multiplayer loot game i spent hours on. i remember people would use cheats to mess up your save file and would turn your character into an NPC called NOL. don't think there was a way to stop it without an antiNOL cheat or whatever. easy way was to only play with friends. of coourse it got shut down, but can still be played today on pc as pso blue burst,
Great rundown, as always!
OHH!!! Lady Decade just popped up at 4:33 and FREAKED ME OUT!!!
Still got my Dreamcast from the 90's - Loved it. One of the key points pushed at the time was the Memory "card" could be used in compatible Arcade cabinets, which I now know would have been this! The pitch was all "Buy the game at home and then play it again, using your progress in the Arcade cab", which I thought was a really cool idea. A lot of the games were arcade like so it felt the right way to go too, but it never appeared. Would love to know if it was properly developed and what happened to it.
Nothing sexier than a woman explaining console specs. ❤😁
My emulation box has a bunch of Naomi and Atomiswave games emulated on it, and they are all a blast to run.
I actually purchased 2 sets of those Samba de Amigo marraccas back then. (Still have them around here, in fact.) It certainly worked the muscles in your arms in extended play sessions.
One point with the marraccas was that you could unscrew the ends and remove the "clackers", for quieter playing.
There was also a sequel released for the game, with the only difference being different music tracks. I think its release was limited to the Dreamcast in Japan though.
i only had a psp and a ps vita but now I just play a racing game on my phone and I just played racing games on my psp and psvita. And I had a Nintendo 3ds when I was younger and I played different games on that.😊❤️
I remember seeing the first image of Sonic the hedgehog showing what the Dreamcast could do, and it was so impressive that even though I haven’t seen that image in 20 something years, I can describe it as if it’s right in front of me! … it was a closeup of Sonic head-on, he’s looking slightly skyward (above where the camera would be) and he was in a pyramid stone style level, and I believe the orangish/brown stones were forming a hexagonal tunnel behind him, it was definitely something where the ground he was standing on wasn’t flat, or the camera was slightly tilted, and the image was rotated to make it look level.
The point is, it was a big deal! Yet despite having graphics that blew away the N64 and PS1 by a measure that I don’t even think exists, and a better launch lineup than any system to date (or to come until maybe the Wii U or Switch, but it’s debatable) but people were already sold on the unreleased, and unproven PS2 despite not even
having announced a single good game, or a freaking screenshot that was better than anything you could get on the Dreamcast… then to make it even more ludicrous, they weren’t able to really deliver on that hype until the trailer for MGS 2 (which didn’t release until 2001, kinda sucked, and are we so sure the Dreamcast couldn’t pull it off? Keep in mind, RE code Veronica was a jaw dropper, and I still think it’s on par with the original, possibly a little better)
I know exactly what you mean... the first screenshots of that game looked so great it was not even funny. Those times when you inhaled every new shot of that game, or of any Dreamcast-game in general...
I bought my Dreamcast only a few days after the japanese launch (Dezember 1998 or January 1999 i believe) and I felt as if I was in another galaxy. :)
Marvelous video, miss! I think I’ve learned interesting facts about Sega’s final home console.
Really interesting...
Though as a Nintendo fan I STILL get "triggered" by the "NintendONT" ad campaign
A lot of good people never REALLY came back from the 90's console wars...
Crash Bandicoot going at nintendo and mario 64 was great as well
We need a new School Rivals or a port or something! Awesome Video!
Mine's still dreaming. Great console.
I wish Capcom Release their Naomi 1 & 2 Games on Steam.
Parabéns pelo vídeo! Em termos de Hardware, tanto o Dreamcast de Desenvolvimento quanto Naomi, são semelhantes, no Dreamcast de Desenvolvimento ele é diferente do Dreamcast Comercial, o Dreamcast de Desenvolvimento possui o mesmo Hardware da Naomi, com exatos 32 mb de ram principal, 16 mb de ram vídeo e 8 mb de memoria de som, ou seja, as mesmas configurações de Hardware da Naomi, tanto que o mesmo jogo, era desenvolvido no mesmo kit de desenvolvimento, e após o término, era feita uma "conversão" para GD e outra em Cartucho, e por mais que o "Dreamcast Comercial" físicamente não tinha as mesmas capacidades de Memória, que um "Dreamcast de Desenvolvimento", os codigos do desenvolvimento, eram portados compactados sem perda de qualidade, para os "Dreamcast Comerciais", uma vez, que ele tinha como armazenamento o GD, que tinha 4 vezes mais capacidades de armazenamento, que um Cartucho Naomi, fazendo com que a qualidade dos jogos Naomi, permanece indenticos no Dreamcast...
Por fim oque realmente considero, como um verdadeiro Dreamcast Pró, é o Naomi 2, pois ai sim, temos uma diferença no desenvolvimento dos jogos, tendo em mente que a Naomi 2 tem duas GPUS, contra uma GPU da Naomi, tornando seu kit de desenvolvimento, diferente do kit de desenvolvimento, do Dreamcast/Naomi...
Watch out. In many cases, the Dreamcast can be better than the Naomi. Crazy Taxi is the perfect example. Not only is the city bigger in the home console version, it looks better as well. Add to the multiple activities, the Dreamcast version beats the Arcade original. Virtua Tennis 2 on the Naomi lacks the 1st person view that you get on the Dreamcast by pressing the Y button. The online features are obviously lacking on Alien Front arcade, but the fun is still there. I didn't notice any difference regarding the Capcom games, but I would like to shed the light on one excellent shmup. Giga Wing 2 is very much off the radar for some reason. It really is a great game. Cosmic Smash has a "it's thinking" vibe about it, with obvious connections to Rez.
Dreamcast can be better than Naomi? Nah. :) You mean the Software can, if it is well optimized... but Dead or Alive 2 for example was better on Naomi than on Dreamcast.
As usual, as always, _kick-ass_ research! 👍
had a dream recently that Sega stepped back into the home console space with an ALLS arcade board inspired device.
I wish the case for the ALLS was more unique like they did with the Lindbergh when moving to PCs
october 2024 stay tuned
That never was a thing Sega Dreamcast was the last and final console from Sega
Great Stuff, as always!
The Puyo Puyo is Puyo Puyo Fever in Japanese. It works with a GD-ROM. It's OK. It came around in 2003 when Compile went bust.
Dreamcast was always an under rated console. I always thought the controllers contributed to its downfall.
Same here, the controller isn’t good. The Saturn version ( the 3d controller) has all you needed but Sega stupidly decided to delete 2 buttons on the Dreamcast controller… what a shame.
some idiot inside Sega did this for the purpose of selling separate arcade sticks.
Huh , how about that , i named my daughter Dreamcast 😅
im always learning from ya damn... makes me love the dream cast more!!!
Dreamcast and 64 were my top 3 systems of all time.
Forgot the 3rd there buddeh ~☆
I sure wish I grew up with a Dreamcast, but I grew up with a Wii instead.
@@maxfieldstanton5411The third one is obviously the Tiger R-Zone
My brother recently bought a Dreamcast. It’s one of the earlier models so I gave him my very old burned SF games.
Sega should have left Japan to develop the tech and let Sega North America run direction and marketing.
XBOX had dreamcast guts inside it.
The fact that powerstone 3, 4 and 5 don't exist is a disgrace.
This is true.
good to see the wild riders naomi 2 game
Naomi is a Beast!👍🏾
The thing I don't get is that after the Naomi's demise, most arcade games used Taito's Type X-series arcade boards instead, affecting sequels of Naomi games like Street Fighter, Castle Shikigami 2 and Wartech (Senko no Ronde). However, some franchises like Guilty Gear and Melty Blood stayed on Sega arcade hardware, even for ALLS UX and RingEdge 2 respectively.
commercial reasons, Sega and Taito basically started the arcade market in Japan and still share the games to avoid monopoly.
I see Dreamcast, I comment!
Nothing beats dreamcast era along with the ps2
They even had Rhythm Tengoku oficially ported to the Naomi which Nintendo allowed.
Nintendo on a Sega console? That goes against God.
Awesome 😎👍
Excellent Video
Your jab at woke American intellectualism just convinced me to increase my Patreon subscription😂😂😂
I can't tell which statement would be more accurate: That the Dreamcast is "just" the NAOMI at home or that the NAOMI is "just" the arcade version of the Dreamcast.
Would the answer be whichever one started development first? Or would it be whichever one released first? In the case of the NAOMI, its release would be that of the first game using it, right?
Due to the complexity, I believe that the arcade board is the true system. Few people know but the creation of Naomi and Dreamcast had a double objective. recover Sega's market share and save the arcade market from total extinction. It failed in the console market but this move by Sega allowed arcades to exist at least as a niche market.
The most Lady of all Dreamcast 🐢
What game is in the video at 2:45???
I probably spent $1000 on Derby Owners' Club at the arcade. (Not including side bets on races)
how? i never understood the appeal to horse racing😅
I wouldn't say that the naomi is a dreamcast pro, it wasn't especially better than the dreamcast, it was a dreamcast with a bit more ram memory system.
the term “pro” brings to mind the ps4 pro, which is far more powerful than the ps4
if the naomi had been a dreamcast pro, it would have been considerably more powerful, but in reality, it's exactly the same hardware.
naomi games ported to dreamcast are perfect arcade or, at worst, a hair less detailed to the point where it's barely noticeable
The term dreamcast pro is better suited to the naomi 2, an arcade terminal released in 2000, which has the same hardware as the naomi/dreamcast but 2 times more powerful than the naomi/dreamcast, since it has twice the gpu of the dream, with modern compatibilities such as bump mapping.
it can be considered a dreamcast pro
And to another extent, philosophically speaking, the first xbox can be considered a dreamcast pro, even if it doesn't have the same hardware at all, it has taken over all the games that should have been released on dreamcast if the console had sold well ( jet set radio futur , fable , crazy cab 3 , project gotham )
"The NAOMI features Dreamcast games that were never to be."
Atomiswave was based on left over Dreamcast hardware
2 times more then dreamcast at same games then 4 times up to arcade style games then "STACKABLE for up to 4 x 4 so 16 times faster then dreamcast.. so after my hardstudies would of been a system we still use today. like ps2 or xbox original
So sega Naomi can play all Dreamcast games? Including homebrews?
no it only can play naomi games, cause for a naomi game to work you need the disc+security dongle. if you don't have the dongle, nothing will happen. but you could replace out the laserunit from the naomi discdrive (if it's broken) with a dreamcast one. they are the same😅
@@MetalTiger88 thanks. thats funny. lol.
The Naomi is more powerful than a Dreamcast. The Naomi versions of games that were on Dreamcast are not the same versions
The Naomi has been cracked and you can boot games to it from a raspberry Pi or over a network to play on the actual hardware. It's pretty sick
Kiiiinda not sure why you had to shit on California. But okay.
Your singing of the word "treasure" made me laugh. I love your presentation style. As always, excellent video ❤
L cali
I agree that it had Arcade games, but that controller put me off.
Thank god she’s not some woke SJW.
Bruh
Ok. This is gonna be obscure and unusual but if you do talk about the successor of Segata Sanshiro you need to wear something called a Decadriver. Namely because Segata is played by the same actor as the original Kamen Rider and the successor is played by none other than his own son. A son that also inherited the classic Kamen Rider role of his father. So why a Decadriver? Why it's the transformation belt of one Kamen Rider Decade.
'Sega Shiro' is the successor of Segata Sanshiro
had both, loved both😅
Sega knew it was going to be the weakest system of that generation. The designers of the hardware should have included an expansion port for processor or memory expansion, similar to the way the N64 and Saturn had RAM expansion slots. That way the DC could hahe been more competitive in the later years. Maybe even make Naomi and DC games identical if the DC had access to an extra CPU and more ram via a high speed expansion port.
They did.. they had a zip drive but it was never released in US, but it was in Japan.. wish they would have released a system with it for higher price
@@aceassn716 Zip drive was never released in Japan and it never left prototype stage. It was meant for external storage. For example VMU saves, expansion packs, MP3s, etc. Basically DLC before it became a thing.
What I'm referring to was an add on expansion that would have added an extra CPU and doubled the ram to allow the DC to be more competitive years down the road with Sony and Nintendo and later on Microsoft. It would have made series like the MGS and GTA and games such as Resident Evil 4 viable candidates for a port to the DC Plus if it lasted that long and had the horsepower under the hood.
Well Sega tried such a thing in the past. xD@@Charlie-eq3dj
Sega knew but what you don't seem to know is that Sega's goal was to destroy the ps1, it was a short-lived console that would be replaced.
9.9.99 never forget
salute from Paraguay
Figured never even talked about the dev kit
great!!
Treaaasure
Lady Decade!❤❤❤❤❤❤❤😊
Both systems are identical, only catch is the Dreamcast has half the RAM that the Naiomi does.
Naomi has double the RAM, double the VRAM, four times sound RAM, some cabinets have higher clocked GPU+VRAM and of course, you had much faster loading times, no matter if it used GD-ROMs or mROM as storage medium.
Still, it is quite puzzling that the differences in games were so small... Naomi-games don't seem to be very well optimized in general.
@@MH-yp6wg Naomi's games are superior, including shadows, textures, and even exclusive games not ported to the Dreamcast. 18 wheeler etc
@@vitorrodrigues5735 18 wheeler got a port... but i find it challenging to even spot the differences between Naomi and DC.
@@MH-yp6wgdc doesn't have some shadows, yes, it's almost nothing but it's an example. Additionally, textures are uncompressed in Naomi's best games.
@@vitorrodrigues5735 I can spot some slightly higher texture quality in some scenes on Naomi, but thats about it. Perhaps shadows as well, but it's really hard to notice!
Yes, it seems they left many textures on Naomi uncompressed.
Makes me wonder why they did this. Of course, Naomi has 16 MB of VRAM, but then again, you always want more memory available, as texture variety and resolution are very important.
Naomi's and Dreamcast's texture compression is not lossless (it degrades sharpness/colors/details of textures to a certain degree), so maybe that was one of the reason? Or they alwas co-developed for both systems and then were just lazy to upgrade it substantially for Naomi?
I dont know, it is a riddle! :)
La chica más bonita de UA-cam !
"lunatic losers from California".......love it.
Watching this video and all I can think about is playing Playstation 2
Wait is this video on a loop?
i call it sega 60 .. aka 60 fps like really
Microsoft PlayStation and Nintendo robbed Sega blind the bongos were the Wii controller decades before smh
I want Power stone 3
Naomi would have destroyed the whole gaming industry
how
With xbox potentially stepping away from the console industry, it might be a perfect time for sega to once again to enter the hardware arena with a dreamcast 2😊😊😊😊😊😊😊😊
october 2024 stay tuned
Guilty Gear "ISSAC!!??"
0:31 😂 la gueule de la boîte 🤣
Great 😊
Not enough people are complaining about samba day amigo for you to get defensive about it. I don't agree with most cultural appropriation criticisms either but still, chill the hell out
But I like your videos.
Power Stone!
Sonic Naomi