SMTV: Vengeance - Level 999 Virtual Trainer Challenge Mode - Battles Of Two Goddesses [HARD]

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  • Опубліковано 8 лип 2024
  • Nervewracking. Simply, nervewracking. At least I got a better hold as on how to damage Lucifer faster in that last phase.
    Only one more to go...
    00:00 - Intro
    00:10 - Tiamat
    04:00 - Mastema
    12:59 - Tehom
    30:27 - True Lucifer
  • Ігри

КОМЕНТАРІ • 42

  • @ToadtheGreat1
    @ToadtheGreat1 3 дні тому +6

    Canonically accurate lucifer

  • @MILDMONSTER1234
    @MILDMONSTER1234 3 дні тому +10

    40:39 Konohana Sakuya jumpscare

    • @kaiserkreuz2110
      @kaiserkreuz2110  3 дні тому +2

      Holy shit! Didn't notice that (was sweating too much from this war of attrition.)

  • @DMSwordsmaster
    @DMSwordsmaster День тому +1

    "How much HP should we give Tehom?"
    "Yes."
    "But how much?"
    *"Yes."*
    "...B-But-"
    *_"YES."_*
    Also true Lucy actually being threatening. You love(citation needed) to see it.

    • @Magnet977
      @Magnet977 День тому +1

      Tehom might be one of the tankiest regular bosses in SMT history that I know of that isn't a superboss. Seriously, even on normal playthroughs when you are a much higher level than her it still is a slog.

    • @DMSwordsmaster
      @DMSwordsmaster День тому +1

      @@Magnet977 It's ridiculous, I think the only thing that would have more HP than her are the two Masakado's. And for the level 999 thing, forget it lol.

    • @kaiserkreuz2110
      @kaiserkreuz2110  19 годин тому

      Yeah, Masakado is also up there. I think he has over 200k HP on Godborn (at least True masakado does.)
      Tehom has at the very least 300k at level 999 (but I think it's more towards 400-450k, maybe even 500k.)

    • @Magnet977
      @Magnet977 14 годин тому +1

      @@kaiserkreuz2110 Unlike Tehom though, True Masakado (or even regular masakado) is more than just a sponge and can actually kill you super easily. Tehom, provided you know her gimmick, isn't as threatening.
      I think True Masakado has 200k hp on normal/hard difficulties and has more on godborn due to the level scaling of getting 50+ levels, but don't quote me.

    • @kaiserkreuz2110
      @kaiserkreuz2110  8 годин тому

      @@Magnet977 Yeah no idea. I'd require some... datamining lol.
      Tehom isn't threatening at all, but yeah, she just sits there as a fucking sponge. I like the design, but looking at it for 20 min straight starts to get old fast. Plus Masakado's music > Tehom's.

  • @barryjamesmusicPH
    @barryjamesmusicPH 4 дні тому +2

    agian my man!!!! waiting on the last recreation!!!

    • @kaiserkreuz2110
      @kaiserkreuz2110  4 дні тому

      Thanks! Tonight should be it.

    • @barryjamesmusicPH
      @barryjamesmusicPH 4 дні тому +2

      @@kaiserkreuz2110 so...1 ending (both canons) is one Battle Of _____ in the virtual trainer right? now I have 3, so I need to complete 3 more endings to unlock all 6?

    • @kaiserkreuz2110
      @kaiserkreuz2110  4 дні тому +1

      @@barryjamesmusicPH You have one challenge per specific ending, then one with every route boss in one single boss rush, per canon.

    • @barryjamesmusicPH
      @barryjamesmusicPH 4 дні тому +1

      @@kaiserkreuz2110 I have 3 challenge fights. so 3 more to unlock remaining 3 right? so i need to play 3 more times right?

    • @kaiserkreuz2110
      @kaiserkreuz2110  4 дні тому +1

      @@barryjamesmusicPH To unlock Two Goddesses, you need to do CoV twice: one for each ending.
      To unlock Re-creation, you need to do the 4 endings: Law, Neutral, Chaos, True Neutral.

  • @jaffinator2166
    @jaffinator2166 4 дні тому +3

    Haven’t read the description yet but I bet it’s something along the lines of “Freaking Tehom and her insane health pool!”

    • @kaiserkreuz2110
      @kaiserkreuz2110  4 дні тому +3

      I actually complained about Lucifer lol. No use beating up a dead horse at this point. I'm glad Tehom didn't take 20 min, and is over with for good.

  • @vanille0378
    @vanille0378 3 дні тому +2

    41:20 The group dodge is sick af tho 😂

    • @Kerem-mf9oy
      @Kerem-mf9oy 3 дні тому +1

      41:18*

    • @kaiserkreuz2110
      @kaiserkreuz2110  3 дні тому

      @@vanille0378 Yeah, I was happy to be luckier than last time with dodges

  • @JaoHenrique-it4qj
    @JaoHenrique-it4qj 3 дні тому +1

    What is your qadistu build? I use naamah and lilith as support and agrat and eishth for damage

    • @kaiserkreuz2110
      @kaiserkreuz2110  3 дні тому +1

      I only use Naamah and it's because she's immune to Panic and Charm, which Lucifer loves to inflict a lot.
      Otherwise, I'd do the same as you. Agrat and Eisheth are good damagers.

  • @Shiver89
    @Shiver89 4 дні тому +3

    Watching your videos makes me realise how much I have to learn yet about the mechanics of this game.
    What does the passive Impaler's revenge do?

    • @kaiserkreuz2110
      @kaiserkreuz2110  4 дні тому +2

      Yeah, there are a lot of intricate mechanics, and only so few useless moves.
      Impaler's Revenge grants the user Pierce if their attack gets Nulled/Repelled/Drained (I think it's 50% proc chance.)

    • @Magnet977
      @Magnet977 3 дні тому +2

      @@kaiserkreuz2110 Its only 30% to proc for Impaler's Revenge, thank god. That extra 20% would have made your life MUCH, much worse with your luck with Lucifer lol. Source is that I checked the game's files via an editor and found out the exact percent.

    • @kaiserkreuz2110
      @kaiserkreuz2110  3 дні тому

      @@Magnet977 nice! I'm open to knowing more with datamining, if ya want to share.
      The worst with IR, is that it can activate *during* the enemy turn (you block an attack and then he gets it, then attack again and do 500+ damage...)

    • @DMSwordsmaster
      @DMSwordsmaster День тому +1

      ​@@Magnet977 I'd also love to know more about enemy exclusive stuff. I've seen a few bits of info about it, stuff like Mastema's other signatures, Dreadful Gleam, and the boss version of Heliopolis Dawn, but it's irritatingly scarce to find info for others.

    • @Magnet977
      @Magnet977 День тому +2

      Alright, lets see...Regarding Mastema's other unique skills, here is what I have for Mastema's other unique abilities that only his boss form has:
      Seething Mansemat has a base power of 120 which is boosted to 180 when it crits (which is always, because its crit rate is set to 200, same as Deadly Fury). Basically, think of it like an all-attacking version of the deadly fury skill.
      Untainted Wind has a base power of 150, debuffs all stats by 2 stages for 3 rounds and has a 50% chance to inflict charm.
      Regarding Heliopolis Dawn I know that one off the top of my head: the boss version is unique in that it has a 1 turn charge up time and a base power of 1000 (IE its supposed to be fatal) However if a character is afflicted with the shroud status (a status ailment unique to that boss fight) when the attack hits, it reduces its damage by 90% and the shroud status is removed. The shroud status is inflicted if you use an attack on Khonsu Ra when he's in his counterstance (I think its called Mesektet's path). Shroud is basically like poison but it attacks MP instead of HP.
      Its a shame Demi-Fiend is a guest character because he has probably the most powerful base-power skill in his kit. Unlike Nahobino's Gaea Rage (which has a base power in the mid 200s iirc) the guest demi-fiend's Gaea Rage has a whopping 450 base power, which is about 200 base power higher and is the strongest all-attacking physical skill available to the player in the game to my knowledge.
      An interesting fact regarding the boss version of Satan: Megido Ark's power mostly comes from its unique trait in that it does more damage the more enemies there are. Its base power for the boss version is only 175 but seeing as how it usually smacks for over 1k damage its clear that its damage is coming from that modifier, though I don't know the exact numbers. Maybe the original intention for the satan fight was to enter the fight with less active members so that Megido Ark doesn't one shot? difficult for me to say. Another interesting fact is that it has the pierce effect toggled on by default, which seems kind of pointless for an almighty skill as in Vengeance there is no way to get almighty resistance on party members without modifying their resistances in an editor.
      It also appears that the game has different levels of resistances for ailments: rather than having 1 type of resist level, it has four: resist, medium resist, heavy resist and severe resist. I don't know the exact values for them though, just that they exist.
      Lemme know if there are other skills whose numbers you want me to look up and I'll see what I can do.

  • @ultimate8948
    @ultimate8948 4 дні тому +1

    I didn't know Demi-fiend could also be lv 150 I though he was stuck at lv99 38:50

    • @kaiserkreuz2110
      @kaiserkreuz2110  4 дні тому +2

      Yeah, you can level him up, but not minmax him, which makes him kinda useless, sadly...

    • @GrimHeaperThe
      @GrimHeaperThe День тому +1

      He can be over level 200 in his original game reaching a cap of 255.