Let's Play: Predynastic Egypt - Part 1 of 5
Вставка
- Опубліковано 28 чер 2017
- Checkout the playlist! • Let's Play: Predynasti...
store.steampowered.com/app/461...
"Turn-based historical simulation strategy will lead you through the history of Predynastic Egypt."
Want to see more? Make sure to Subscribe and Like!
Facebook ► / quill18
Twitter ► / quill18
Streaming every Saturday! ► / quill18
Buy Quill18 Stuff! ► quill18.spreadshirt.com/shop/d...
Learn game programming! ► / quill18creates
DISCLAIMER: You should assume that all games played on this channel are free preview/review copies.
Email:
quill18@quill18.com
Snail Mail:
PO Box 2301, Station A
Sudbury, Ontario, Canada
P3A 4S8
New to the channel? I do Let's Play videos -- these are like walkthrough guides of gameplay with continuous English commentary trying to explain my decisions and what strategy I use. If you're looking for hacks or cheats, you're in the wrong place! - Ігри
I've watched this 3 or 4 times over the years. I'm not sure what about this series is so compelling but I keep coming back.
It's oddly satisfying. Perhaps series like this are simply Peak Quill?
Same!
The game itself is just really awesome. It’s basically a cool history lesson with just enough to fidget around to additionally be entertained. It’s long enough and short enough for a nice binge sitting (or a couple dinners) and there’s enough different aspects of 4X (bit of growth, bit of combat, bit of research, bit of lore, bit of building) to nicely come together and satisfy that itch.
And all these things go very well together with this channel!
I love these small indie games, they are probably the best thing that came out from steam.
5 turns to prep, in the game time that's 100 years, that's a lot of time to prep for a raid.
This came at a perfect time.. I was wondering if I should buy this in the steam sale.. good guy quill
I was just thinking that to my self!
monkeytribe Cool. I got it yesterday
I've loved the whole series of games from this developer, nice to see Quill covering this game.
I saw about five minutes of this video before realizing it's a game that I will like. Bought it already, thanks Quill!
I wasn't gonna comment on it, but then Quill asked for more comments, so... Hey Quill! North on the Nile is downriver, not upriver! Other than that, keep up the good work, great video of a great game.
This is fascinating. I would LOVE to see more of this.
First quill video in a long while I have liked enough to sit through. Keep it up!
Glad to see Precivilization: Stone Age from Armorgames finally became a real game. Brings back the memories.
I think that marble age was Quite fun.
This is really cool thanks for playing it and bringing it to my attention looking forward to the rest of this play through
great series, it got me interested enough to buy the game and I liked it so thanks for doing this.
This is a nice simple change up, and it's a lot of fun!
it's a fun game, I loved playing it... to bad it's not randomly generated tho
quill and you are wrong about this. quill definitely because he says that tiles on city map are fixed. if you mean there is no choice of city in egypt, missions and trials not random, true. but you played it more than once and didn't notice randomness?
don't know if it was fixed at release, doubt it, but almost all tiles (I think 46/48, 1 fixed hi-prod, 1 fixed hi-food) on the settlement map have random base values. initial tribe attitude, tribe resources, and resource quality random and tribe location partly random. if you remove a tribe, the tile has a bonus from their main resource. so you don't know where you'll find the best tiles except for the 2 I mentioned.
on the egypt map tribes have mostly random resources. i think most other tile values like for example mining in sinai are fixed.
also random are most bonuses from scouting (not random for example food bonus when scouting nile on settlement map). there are random events, droughts, overflooding, harvest etc besides the fixed events that progress the history.
I've been thinking about buying this game for a while now. Seeing the gameplay, I definitely want to buy it now.
Okay, it took the game to get my interest about... 5 to 6 minutes. Its on my waitlist. Whoever made this, made something pretty nice and unique. At the "discoveries" I was caught. Thanks for the showcase, Quill!
YESYESYESYESYES!!!!!!!!!!! YAAAAAAASSSSSSSS!!!!!!!!! those 30+ minutes of my life were worth it to watch this gameplay series
Originally this game was called "Pre-Civilization: Egypt" but got in legal trouble after the devs of Sid Meier's Civilization saw the title of this game (and other Pre-Civ games) and had to temporarily remove the games from the catalogue until they changed it to something else. But this game is part of the Pre-Civ games, so that's where that vibe is coming from.
i like this series already!!
This game is GORGEOUS!!
I bought this a while ago and recommend it for a few playthroughs for those that like a turn-based tech/builder.
This one, Quill, is a really nice surprise!
Looking forward to episode 2!
This game actually looks really cool. I want to see more :D
I find it funny that the colony you start somehow gets a greek name? We do use a lot of greek terms for egyptian things but afaik that's mostly a leftover from when hieroglyphics weren't deciphered.
I guess that settlement is a historic location of some grand Upper Kingdom city but only known by the Greek name from the time around Cleopatra. No wonder, since there was so much time between then and when the first settlement of Egypt was going on that it is most likely impossible to know the proper Egyptian names of many truly ancient things.
Robert The Wise We actually do know the Egyptian name, it was Nekhen. It is a little strange that they used the Greek name, but the hieroglyph above that name represents the city, so I guess that works.
The game actually shows the egyptian name of the settlement... It´s the hieroglyph above the greek name.
Then it is truly strange, that they use the Greek name.
Wonder why Sierra used Nekhen in Pharaoh, and the Russians here used Hierakonpolis. Oversight maybe? there are some .......... language errors.
Predynastic Egypt is a great title... So long as everyone knows the history of the Egyptian dynasties.
This game really reminds me of one older game calles "Oasis". Kind of a cross-over of a boardgame-y puzzle and a civilization game.
This reminds me of an edutainment title I used to play as a kid. I don't really remember what it was, but it had some sort of rollercoaster-minigame and one that dealt with early civilizations that looks pretty similar. Gah, now I want to know what that was xD
wow pretty cool game actually. Aaand I love ancient egypt.
to be honest if the game catches some popularity either the devs or a modder will add random maps to the game
how random do you mean?
don't know if tiles were fixed at release, doubt it, but almost all tiles (I think 46/48, 1 fixed hi-prod, 1 fixed hi-food) on the settlement map have random base values. initial tribe attitude, tribe resources, and resource quality random and tribe location partly random. if you remove a tribe, the tile has a bonus from their main resource. so you don't know where you'll find the best tiles except for the 2 I mentioned.
on the egypt map tribes have mostly random resources. i think most other tile values like for example mining in sinai are fixed.
The art style is very nice in this game
This game looks quite interesting, it came out of the blue and has my full attention. I'm now sad that this is only part 1 of 5, and I haven't even watch the (not yet released) episodes yet!
nice game, but can you build petra...?!
Now you're asking the important questions!
Well Petra is not in Egypt, so probably no. xD
It in Jordan
+HakingMC Now it isn't. Nations do change their borders all the time...even without war.
cần cẩu máy xúc
Wow, i didn't think i would like this so much
more please.
I've been hoping for a game simular to this, but it is less in depth than i hoped so far.
It doesn't seem like a particularly deep game, unless the higher difficulties demand wildly different strategies.
26:52 You had 11 food!!! You could have shaved a point off of construction and got it in 8 turns!!! Also, for all those complaining about accuracy and historical content, they use the later Greek and Latin names since they're more common as opposed to the original Egyptian ones with the exception of gods and rulers. Same with the sequel "Old Kingdom". All the other stuff is actually very accurate in terms of timeline and archaeological record once you get to the written period with both games due to them having an actual Egyptology expert helping with the writing and background for the game.
this game looks awesome :)
i really like this game by the looks
We came from an overpopulated tribe. The first thing we must do is increase the population of our tribe...
First thought I had! haha
From a civilization point of view, maybe an area had a lot of people. Some of those people break off and go found another village. But now that means, that new village doesn't have a lot of people, and therefore, needs more people.
It's not different from games like Rimworld where a "rich colonist" wants to leave his life behind (where there were a lot of people, or maybe high population created lots of pollution and not enough food), but once he gets to his rim world planet, now he needs more people again to make the new colony survive.
Or even games like Banished and Gnomoria. Start with a few people but still need to take on more colonists to grow the town.
@@pershop4950 That's how the city of Rome was built. Romulus had to invite the outlaws and criminals as citizens of the new city of Rome and later kidnap women from a fellow tribe.
After the overpopulation is before the underpopulation amirite
Yes more please!
I really like those games. The harder settings can be quite frustrating though. You pretty much have to develop an optimal order of what to do, but a bad event can really completely destroy you on the harder settings. Those guys made several more games like this (Marble Age (ancient greece up until the byzantine empire), bronze age and stone age). Very nice evolution between the games and espeically egypt and marble are great. Stone and bronze are originally flash based games.
love this
this actually looks pretty fun. Now let's see if I can find the time to play it besides the 5 other games I got on the steam sale :D
Hey Quill18, that symbol that looks like a T with a little circle at the top is the symbol of the goddess MAT, the goddess of Law and Justice.
This game seems so cool to me.. I'd buy it just to watch you play it. Would be great if there were a more dynamic endless mode in addition to the story/linear one.
This looks nice.
beautiful
After this, full playthrough of Pharaoh. I humbly request that you do what no one else on UA-cam has done before.
This game looks like fun :)
yeah that's gotta be one of the more derpy game titles in recent memory... but it's fun and relaxing to watch, especially with a certain someone's superb commentary :D
It was originally called pre-civilization Egypt but you know how the cease-and-desist letters go
This game actually looks quite cool
*I NEED MORE*
You know every discovery gives you information like facts about what you just discovered
This game really lets me down with the fact that the tiles are fixed, it looks so cool! But really? You couldn't make it different each time? That would make it so much more fun and interesting.
My thoughts exactly! It also removes the challenge factor with every new playthrough.
I’m also pretty sure you have a limited play time, which I absolutely despise.
good video dude
This is nice. It's kind of like Civilization, but a lot less stressful. :D
:*( bring back factorio, Mr Quill! Pleeeeease!
This one is great, but I really love your Factorio runs.
i like this game
All I have to say is this: Welcome to Hell :)
At the higher levels of difficulty, you are going to face problems. Enemies are tougher, they will invade more often, you will be short on resources to survive the game's challenges. Still, it's mighty fun if you can skirt by.
This looks super fun, is it a computer adaptation of a board game or a PC original?
BTW, this game has a free demo available (it's also been our for a while, or was it early access?)
Im dissapointed this isnt a continuation of pharoah city building game
"predynastic" How can it be a continuation?
I agree. that game was my jam so long ago. gave me a real love for Egypt and a love for history.
There's always Cleopatra, the expansion, Children of the Nile, which was the game the remnants of Impressions Games worked on, Zeus & Poseidon, the Greek-themed successor to Pharoah, and Emperor, the Chinese-themed latest and greatest isometric city builder that Impressions worked on before they went down.
I played the greek one, never got to the chinese one.
the games were amazing and a great part of my childhood *I built pyramids when i was a kid!! what about you!? :P* but sadly none stood up Pharoah. something glorious about building some of the oldest wonders of the world, and the nile floods and wars and mixing in city planning and seeing the world slowly change after each scenario *seeing towns rise, others fall, hearing of wars and new leaders and etc*
A few games have tried to surpass it. but i don't think any has quite captured that joy and wonder for me.
the chinese oe got me into chinese mythology hard. It was...amazing! too bad the impressions games had suchsimplistic combat systems :(
this civilisation mod looks great
Does anyone know the difference between the lite/free vs paid version? I have looked and they have the same descriptions in both.
Looks like fun, could still use a bit of UI polish as there seems to be a lot going on everywhere, as well as things that seem pretty easy to forget. Interested to see the rest so lets move on to #2/5 ...
I have played this game and is awsomme
All Hail Pharoah Quill of the 18th Dynasty of Egypt
Interesting little game.
Damn, Quill has been corrupted by EU4, you don't have to paint the whole world your color in this game Quill! :D
Pretty good simulation like card civilization
Why do I giggle like a middle schooler whoever they say Heavenly Cow Nut. 😃 🤣 😂 😁
I'm excited, IDk why but this game seems to tick all the right boxes for me
I think I'm buying me this game on Steam now :)
I like this... Looking on video 5 sec, and... I like this... Remember Civ 1 play lol ;)
The Cult for culture is +1 to every tile.
Seems fun
Would be a good nice simple game with random gen map and some more features
quill is wrong about this.
don't know if it was fixed at release, doubt it, but almost all tiles (I think 46/48, 1 fixed hi-prod, 1 fixed hi-food) on the settlement map have random base values. initial tribe attitude, tribe resources, and resource quality random and tribe location partly random. if you remove a tribe, the tile has a bonus from their main resource. so you don't know where you'll find the best tiles except for the 2 I mentioned.
on the egypt map tribes have mostly random resources. i think most other tile values like for example mining in sinai are fixed.
also random are most bonuses from scouting (not random for example food bonus when scouting nile on settlement map). there are random events, droughts, overflooding, harvest etc besides the fixed events that progress the history.
24:29 *insert line about her selling sanctuary*
Why does the art kinda remind me of that old game *pharoh*....?
Those poor neutrals! You're a monster!
Wait is this an expansion for Civ?
Nice Stonehenge rush.
You might want to try out Northgard at some point if you would like an RTS of a similar style that also is randomly generated.
If you choose warriors in the prologue and atack the seth tribe as soon as possible( you get more soliders with thewarriors option) they wont be able to expant
What was the scream at 27:46?
where and how do I download this game for pc?
This looks great except for the static map. That's a killer in terms of replayability to the game unless you really care about score.
Make this into a randomized map (or at least the resources on the map) and you've got a winner.
Looks like a really fun game, but... the tile values are fixed?
That's a big missed opportunity for replayability, at least it would have been nice to have the option to randomize from the default setup imho.
Every time I hear Horus I think W40K.
Don't pray to Horus that is a bad idea!
like the simplicity
So if the map does not change, how long does it take to get bored ?
Chris Ufkes I still play it every so often just to see if I get higher score. What a little disappointed as it's not showing how every discovery is actually teaching you something
reminds me of a far more chill Thea: The Awakening
More!
seems like something my history teacher would force me to play
Man, been a long time since I've been on this channel. Good to be back 😂😂
Pls do motorsport manager season 2!!!
Damn that UI is stolen straight from civ V ^^
Vincent Chalmel no point reinventing the wheel
Because identity and originality are over-rated ?
How so the UI looks different to me
No, just the font
It's the buttons and the font, I think.
keep doing turn based genres
Wait. You left your tribe out of overpopulation, just to populate more in the first minutes....
i wish this game had a view where u could actually see the people and buildings instead of doing everything on a map