Giants really need to work on the physics of the machines and the render distance when inside you know that giant circle around us i said it from 19-22 why is it still a thing?
Man the more of these videos you post the more impatient I get for this game to drop. Looking forward to seeing all the new stuff and trying it all out. Keep them coming FC and know there are those of us that are looking forward to this game and your videos that you’ll make on it all.
I seen already few vehicle bugs, like he was driving over the rails the tractor was bumping like crazy !! that's not finalized I hope, because that's not what would happen if you drive to fast over train rails, your axle would break or something else would happen. but you wouldn't bump off in the air..
Farmer Cop. A-symmetrical field shapes galore on this map. As it is now, the AI does not behave dependably on those types of fields, you have to babysit them all the time, really annoying. So how is the AI going to be on this release? Nobody wants to address this issue. It's the real meat and potatoes of the game and they seem to be hiding it in the previews. Do they intend to improve it from 22? It's the elephant in the room but they appear to be ashamed or afraid to advertise this important aspect which for me will make or break the game.
This issue has been addressed multiple times by multiple creators in multiple videos and has been addressed by GIANTS. The worker system works differently and will work on any shape of field if you want to find out more watch the videos on my channel where I talk about it in detail. No one is hiding anything, its all out there
@@FarmerCop I'll def check it out, haven't seen one video yet about it, guess I haven't dug enough. Hopefully it's demonstrated as well. Appreciate it.
@@FarmerCop Not to be a PITA, but what I'm looking for and did not find in your catalog is about how simple courier or driving tasks are not reliable, for instance driving from point A to B is messy now in 22. GPS or hiring AI in the field isn't fixing the problem we have with vehicles no matter the size, regularity getting hung up on signs, fences, poles, all manner of obstacles that Giants should have been able to allow the AI drivers to navigate around. Whereas now we have to babysit those tasks. Very annoying. that's just one thing, I could list many more. The field work is not unlike 22 really, just with lines in a field added. A-symmetrical shaped fields have been addressed but that's all I see. Drop in the bucket for what needs fixing. I'll be waiting for someone online to demo the driving tasks across the maps to see if there will be an improvement before I buy. I appreciate your time.
Smh Seriously? They can still work on the game until they start shipping it out then they'll just give us updates for it. Would you rather have a game that's buggy as heck?
Giants really need to work on the physics of the machines and the render distance when inside you know that giant circle around us i said it from 19-22 why is it still a thing?
7:28 - Whoa, look at those graphics! If you’re as impressed as I am, hit that like button for more stunning visuals in Farming Simulator 25! 🌾🚜
Man the more of these videos you post the more impatient I get for this game to drop. Looking forward to seeing all the new stuff and trying it all out. Keep them coming FC and know there are those of us that are looking forward to this game and your videos that you’ll make on it all.
Whoa...
What happend at 1:18/19 a big hit/bump?
Looked like he hit a wall..
@@blk03modular21 Yep, the invisible one.
awesome and amazing to see the map this way...
Me: wants to be able to play farming simulator 25 when it comes out
My pc: Emotional Damage.
Hope to get FS25 for XBOX series x , when It comes out.
Hopefully on Gamestop stores.
Since lately not all stores keep these games.
How do the AI workers navigate the map when sent to a destination? In FS22 that was huge for me in how much i liked a map.
good vid farmer cop
Wish they would release some forestry stuff out
@@brandonbaker9044 they do, but I think except for the tornado damage not much will change.
@@Grazysworld id like to see a different brand than John Deere. Like Tigercat or Weilder
@@brandonbaker9044 wish they worked on forestry, on handeling and operrateing the machines
yes the intromusic is better....
what about the eu map?? what do we know?
The EU map is going to be Zielonka
Did you guys ever get a look at the minimap? I don’t remember seeing it in any clips yet.
Mini map is disabled in the demo
@@FarmerCop I have a theory about why it was disabled. I think they are going to add the more detailed version from precision farming.
Love the idea of the ferry, well cool, you should have to pay to use it to make it realistic
Before i watched Dj sir video now here 😊
Ayeeee haha
@@DjGoHamGaming 🤗
more physics
was that a new intro music ?? 🤔 just me that noticed 🤣
He’s had it for a few videos now
👋 buddy
That is really cool tour . Nice see multiple fuel points. Is hemp coming for rope ? Or from sheep 🐑? Bc i know hemp was a mod in 2022.
I seen already few vehicle bugs, like he was driving over the rails the tractor was bumping like crazy !! that's not finalized I hope, because that's not what would happen if you drive to fast over train rails, your axle would break or something else would happen. but you wouldn't bump off in the air..
Can not want unti start game fs25
farmercop, u driving a different route then dj did what i can see... good u stop resisting....
We both used the same video, we just edited it differently
@@FarmerCop ok i see....
Farmer Cop. A-symmetrical field shapes galore on this map. As it is now, the AI does not behave dependably on those types of fields, you have to babysit them all the time, really annoying. So how is the AI going to be on this release? Nobody wants to address this issue. It's the real meat and potatoes of the game and they seem to be hiding it in the previews. Do they intend to improve it from 22? It's the elephant in the room but they appear to be ashamed or afraid to advertise this important aspect which for me will make or break the game.
This issue has been addressed multiple times by multiple creators in multiple videos and has been addressed by GIANTS. The worker system works differently and will work on any shape of field if you want to find out more watch the videos on my channel where I talk about it in detail. No one is hiding anything, its all out there
@@FarmerCop I'll def check it out, haven't seen one video yet about it, guess I haven't dug enough. Hopefully it's demonstrated as well. Appreciate it.
@@FarmerCop Not to be a PITA, but what I'm looking for and did not find in your catalog is about how simple courier or driving tasks are not reliable, for instance driving from point A to B is messy now in 22. GPS or hiring AI in the field isn't fixing the problem we have with vehicles no matter the size, regularity getting hung up on signs, fences, poles, all manner of obstacles that Giants should have been able to allow the AI drivers to navigate around. Whereas now we have to babysit those tasks. Very annoying. that's just one thing, I could list many more. The field work is not unlike 22 really, just with lines in a field added. A-symmetrical shaped fields have been addressed but that's all I see. Drop in the bucket for what needs fixing. I'll be waiting for someone online to demo the driving tasks across the maps to see if there will be an improvement before I buy. I appreciate your time.
How us it still a WIP when there is a release date and pre-order going on ?. Ffs release a finished and polished product for our money.
Smh
Seriously? They can still work on the game until they start shipping it out then they'll just give us updates for it. Would you rather have a game that's buggy as heck?
First
quite an achievement there