Removing Doc's Acog.

Поділитися
Вставка
  • Опубліковано 9 лют 2025
  • Patch notes and balancing are meant to shake up the game and bring operators to their correct position. An operator, who isn't necessarily OP, but is in the wrong role is Doc. Instead of there being an emphasise on his healing capabilites, much of his draw comes from the weapon itself.
    It's time Doc gets a true buff.
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    ►Twitter: Ku...
    ►Tiktok: / kudosr6
    ►Discord: / discord
    ►Twitch: / kudos
    ►Instagram: ....
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    Credits:
    ► Music from Epidemic Sounds www.epidemicso...
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    Tags + Stuff:
    Rainbow Six Siege Doc acog removed Y9S4 Patch notes leaked r6 doc acog 3 speed buff nerf
    #rainbowsixsiege #kudos #r6
    Rainbow Six Siege lore video r6 comic trailer cinematic movie year 7 season 4 year 8 redhammer nighthaven sam fisher squads rainbow six siege year 8 pass year 8 reaction r6 lore explained jynxi r6 brava r6 rainbow six siege wolfguard deimos redhammer viperstrike nighthaven ghosteyes entire r6 lore explained kudos r6 lore

КОМЕНТАРІ • 242

  • @Agent.Noobis
    @Agent.Noobis Місяць тому +318

    Doc players indeed have to focus on actual healing and helping their team instead of dying from spawnpeeks

    • @Rorywizz
      @Rorywizz Місяць тому +5

      That's why Thunderbird is so good now, Doc players can be as selfish as they want as long as the team has a thunderbird too

    • @Agent.Noobis
      @Agent.Noobis Місяць тому +11

      @Rorywizz imagine if ubi added a mechanic that gives you red points at the end of the round if your team gained damage and doc did nothing

    • @stephankim8086
      @stephankim8086 Місяць тому +2

      Fax rook is for spawn peeks

    • @II-TOM4TO-II
      @II-TOM4TO-II Місяць тому +3

      You must be in low ranks if you legit think that doc users don't heal tm. Sometimes you should hop on a stack than just solo q

    • @shamuscookTV
      @shamuscookTV Місяць тому +1

      Never going to happen with this never ending tdm meta.

  • @thepurpleemu
    @thepurpleemu Місяць тому +176

    this thumbnail scared the shit out of me lmao. I honestly love using both reflex sight and acog on doc but if they want players to use 1x more in general, they need to buff the ads speed so it actually feels like you have a tradeoff for no magnification. I feel that the ads speed between 2.5x and 1x is practically negligible, and feels like you are picking the lesser option

    • @girlartist1105
      @girlartist1105 Місяць тому +8

      Fr, the only op it seems to matter on overall rn is bb after his recent rework

  • @bblbeaver
    @bblbeaver Місяць тому +57

    Therapist: 3 speed doc isn’t real he can’t hurt you
    3 speed doc:

  • @mreverything7056
    @mreverything7056 Місяць тому +82

    Doc is a byproduct of Ubisoft's nerf culture. They've nerfed so many operators and so many guns, nothing feels nice anymore. Except for one thing: A low recoil gun with a magnified scope.
    You ever wonder why this crap never happened when the 1.5x and 2.0x scopes were first introduced? It's because everything was still relatively strong, so people genuinely had options on what guns to run and how they'd like to. You could ADS fast, your gun actually controlled well, I actually did like the reload change since reload cancelling was a bit annoying, but my point still stands.
    Nowadays, so many guns have been nerfed, that even while the gadgets remain in a pretty good state as of right now, people don't give a shit. All the guns control like ass, so they don't WANT to use utility. Back then, all guns controlled well, which is why people picked operators for their gadgets. But when so few characters have guns that feel good, then it's no surprise that people are just running around with the one gun that feels good, on operators that have somewhat okay utility.
    My solution is pretty simple: Make ALL THE GUNS feel better to use. Bring back fast ADS angled grip. Give A LOT MORE OPERATORS the ACOG. Let everyone have their dream loadout, and all of a sudden, you can't blame people for "having a gun thats too good" or "having a zoomed scope". All of a sudden, people will pick operators for their gadget. Ubisoft shouldn't tell their players to "get better" like they're all comp players, they should be allowing the game to feel easier to get into for the casuals, and fun to master for the comp players.

    • @julien_lemur2302
      @julien_lemur2302 Місяць тому +6

      for me jager was the operator that was very strong as well as the most balanced, i just dont understand who the fuck decided to nerf him, now he is very weak

    • @mreverything7056
      @mreverything7056 Місяць тому +14

      @ Because Ubisoft views high pickrate as “overpowered”, even though he was sitting perfectly fine in the negative win delta. That’s another thing Ubisoft needs to stop doing, because overpicked alone doesn’t mean overpowered.

    • @Urlbooker
      @Urlbooker Місяць тому +2

      the game is already very defender sided. giving most defender an acog could help sure but I would imagine things would get very boring as it encourages the same type of play style holding angles. if you want to speed up the game via ADS speed you have to remove the acog. having the ability to hold angles and ADS so fast would ruin the balance of the game.

    • @thepurpleemu
      @thepurpleemu Місяць тому +6

      @@mreverything7056 exactly, when everything is overpowered but balanced, it gives you more room to add things into the game and help other ops, and it makes it so it stands out less. Metas are designed, not discovered, thats why we have dumb stuff like the warden meta, lmg meta, etc. these are by products of the game being so weak, that people use anything that gives them the advantage, even if its the dumbest thing imaginable. idk why ubisoft is trying to force players to a certain playstyle, which will never work.

    • @thepurpleemu
      @thepurpleemu Місяць тому +4

      @@Urlbooker holding angles isnt related to fast ads though. if you want to have the upper hand on someone holding an angle, you need an aggressive playstyle which is exactly why the ads needs to be faster in the game. it makes things more fair even though it sounds weird to say. if someone already has the advantage with a good angle you need a fast agressive push to catch them off guard.

  • @palal-dz4oo
    @palal-dz4oo Місяць тому +39

    I agree with losing the 2.5 but I think keeping him a 3 armor would be fine. I'd also like to see the p90 get a little buff to encourage it's use and a deployable shield to make doc a better site anchor

    • @Peteydapenguin
      @Peteydapenguin Місяць тому +2

      I agree with almost all of this but the shield cuz I would be a little worried bout it I think they should take advantage of the test severs and try switching round secondary gadgets

    • @alex-up4vh
      @alex-up4vh 27 днів тому +2

      the p90 really doesnt need a buff, the gun is already VERY good, aswell as the fact its already just the best option to use on doc. the only reason why it isnt picked more is due to the notoriety the mp5 has, thats literally it
      the p90 shoots faster, has a bigger mag, easier to control recoil (the 3 most important things in a gun), and even with it dealing slightly less damage then the mp5, it has a faster ttk then the mp5. by every metric the p90 is objectively better

  • @hoothoot7122
    @hoothoot7122 Місяць тому +3

    I love how whatever of doc’s primary a person has equipped immediately SCREAMS what kind of player they are

  • @sambothemando
    @sambothemando 9 днів тому

    4:15 this whole segment about relying on an ACOG instead of playing to other strengths is so true I never really thought of it like that! W coach Kudos

  • @CammyWammy1227
    @CammyWammy1227 Місяць тому +14

    As a Doc player, I am an aggressive healer. Last night on Outback I left site to go and heal my roamer in garage and dropped 2 peope on the way, healed my roamer and then ran back to site within 1 minute 😭

  • @Th3unw0rthy0n3
    @Th3unw0rthy0n3 Місяць тому +10

    If you rely on acog it’s called being a one trick pony. It’s what I see with every ash,doc,vigil. Every one of these OPS being used I barely see their gadgets used. They use acog as a CRUTCH

  • @alibiiana3919
    @alibiiana3919 Місяць тому +26

    Ubisofts signature dish. Nerf or nothing.

    • @Jet-tr7xf
      @Jet-tr7xf Місяць тому +1

      No ones favorite

  • @somerandomdoge12
    @somerandomdoge12 Місяць тому +15

    This would be consistent but being 3 speed with an mp5 will make him get just as picked

    • @kxdirtydanx2788
      @kxdirtydanx2788 Місяць тому +1

      Yeah, but not being able to heal yourself to full HP instantly like you can’t everybody else that’s going to drop it. I agree with every other change except for that one if you were going to change how much HP doc gets then you gotta change how much HP everybody gets like yeah sure you can make a case for dark building up a immunity to it, but the same thing could be said for all of the most picked operators like kapkan, lesion, etc. so I can make some sense

    • @kxdirtydanx2788
      @kxdirtydanx2788 Місяць тому

      It

    • @Shikitera
      @Shikitera Місяць тому +1

      you already have alibi who has much better weapon than doc

  • @hulleyrob
    @hulleyrob 28 днів тому +3

    So one of the two most armoured operators in the game would become a 3 speed? Erm no

  • @off1314
    @off1314 Місяць тому +2

    I always mained rook, and still do. I REALLY DO want to keep playing him, but the more you play him, the more you feel like you need to pick someone else to actually have an impact.
    Rook armor is fun and all, but it takes away precious seconds from prep phase, and not everyone even bothers picking it up, giving us just an useless sack of unused buffs right there.
    I think the armor should be a passive, just, everyone has it equipped by default as they spawn with rook, and give him something else as active gadget, that SHOULD still be related to his armor.
    I have an idea about this. The armors could be directly equipped with some adrenaline boosters for all teammates (would act like Finka, but probably without the health regen), and for all operators, it would activate automatically as soon as they take their first damage (only once). This would be different for Rook himself, since he is the main guy, so he could get the most benefits out of his own armor, so he could have perhaps 3 charges instead of 1, and could activate it himself as his gadget, instead of needing to damage for it (taking damage would still activate it automatically doe). This would encourage to have rook be the pick for being more aggressive pick over doc.
    As for his loadout, rook SHOULD have one of the best loadouts in defender sides, since in lore he's always kind of been "recruit's final form", as he's just a default dude, but really good at what he does, so logically he should have the better loadout. The fact that Doc has access to the Baillif and not Rook always seemed unfair to me, since doc already has a more influential role, and he get's to make easier rotates?
    This doesn't seem op in my opinion, he'll probably still be not the best defender, but at least he'll feel like he actually does something, i think.

  • @louis3774
    @louis3774 Місяць тому +2

    Something that might be cool is that doc turns into a two or one speed when he is running with the stim gun out because more health is important to a healer and i think one of the reasons why doc is a three armour

  • @meloo9655
    @meloo9655 28 днів тому +1

    I love the acog and I do play site as doc 90% of the time generally I dont roam unless we need a hero play

  • @alex-up4vh
    @alex-up4vh 27 днів тому +1

    not even 20 seconds in and theres already a problem lmao.
    you wanna remove the "aggressive swing everything playstyle" but at the same time you wanna make him a 3 speed? so he can be even more aggressive, because even if you remove the acog off the mp5, people will just switch to the p90, the better gun out of the 2, so they will be even more of a menace. and if you completely remove acog off of him entirely, the guns are still the exact same weapons people were using to frag out, the scope isnt what made them good, it just made people pick em.
    even with the gradual healing applied to his gadget if used on himself, that will not at all change the fact people who played doc to be aggressive before, will now be able to do that even more effectively thanks to now being a 3 speed.
    and on top of all of that, making him a 3 speed so hes more "hands on" doesnt make sense either. thunderbird is a 2 speed due to her gadgets having a way shorter range, aswell as them needing to be place down to even do anything, while all doc needs is a line of sight to any part of your body, no matter the distance, and he can heal you. he doesnt need to be a 3 speed at all since his gadget already has infinite range
    all making him a 3 speed will do is reinforce how hes played now as the "right way" to play him
    doc doenst even need a buff like this, he is fine how he is. the only reason why hes "overperforming" is due to his acog. you take that away, and his pick rates will go back down, but his win-rates will stats roughly the same since thats not what made him strong, its just what made people pick him
    they either need to overall just remove acogs from defense, or add them to all defense operators primary weapons just like with attack (keyword being all primaries, because it would be so funny to be able to swing someone with a 2.5x on a 12gauge shotty😂 it wouldnt be broken or anything, just fun), because this problem where people pick an operator purely for their scope will never go away unless one of those 2 changes happen
    leveling the playing field completely will make it go back to picking ops for their overall kits, their weapons, abilities, and gadgets, rather then what scope they have access too

  • @jowell6921
    @jowell6921 Місяць тому +2

    Only the last option I think is valid. Removing the Acog won't matter cuz the MP5 is a S Tier gun anyways, example is Melusi being a really good frag operator.

  •  Місяць тому +2

    heres my concept: - dont remove acog
    - increase speed to 3 speed
    - increase stims to 5
    - give him impacts

  • @theactualTai
    @theactualTai 28 днів тому +3

    0:27 so nobody said that

  • @PHQNEX
    @PHQNEX Місяць тому +5

    4:10 i mean i need acog to be good cuz i cant see clearly cuz i have bad eyesight

    • @ssnofi
      @ssnofi 21 день тому +1

      thats unironically real as hell, ive been gradually using more 1.0x to get more used to it bc of how much i used to acog crutch

  • @Twsrnb
    @Twsrnb Місяць тому +1

    Hey man I just wanna let you know that I watch your videos every single day and that you are my favorite UA-camr. Thanks for making amazing videos that I can really enjoy.

  • @agent00puffball
    @agent00puffball Місяць тому +2

    I am fully on board with getting rid of the ACOG on defense altogether. I have no problem with ACOGs being an advantage attack has as the game is inherently defender advantaged as it is, and ACOGs being something attack has as a counterbalance option I think is fine.

  • @codylaighton9023
    @codylaighton9023 Місяць тому +4

    Doc can be played as intended effectively, but that rarely happens. I don't mind a pure gunner character on defense, but why does it need to be the guy who receives no punishment from a scrappy gunfight? It would make much more sense to me to have someone like Thorn be in that role. Someone with a wonky gadget but a big advantage in a gunfight. Instead we have a doctor running around like a madman being incentivized to take gunfights instead of healing his teammates. I would appreciate the stim having the same gradual heal as the KONA station, force Doc to back off for a little bit and maybe stim a teammate(?!) before going back into the fray. I'm hesitant to say "x needs a nerf" but he simply plays by different rules then every defender not named Rook. At least Rook is forced to put his armor down and indirectly help his team, even if he does what most Doc and Rooks do and die trying to spawn peek.

  • @assyriancomedycentral1753
    @assyriancomedycentral1753 Місяць тому +2

    DOC NEEDS TO BE LEFT ALONE HES FINE!
    The main issue lies with shields-they need to be reworked because they were never overpowered to begin with. There are already plenty of counters to shields, including operators like Oryx, Kapkan, Clash, Lesion, Melusi, as well as tools like C4, impacts, and Frost traps.
    Additionally, shields should revert to the old mechanic where a melee attack knocks the shield user down in one or two hits. The current push mechanic feels ineffective and, frankly, unnecessary. If players dislike shields, then maybe Siege isn't the game for them, or Ubisoft should have avoided introducing them altogether.
    Lastly, hitboxes need serious attention, as inconsistencies in hit detection can be incredibly frustrating.

    • @deadshotenjoyer
      @deadshotenjoyer 26 днів тому +2

      god fr. I don't understand how people find them overpowered currently. constantly hearing bots call bb overpowered makes me laugh each time I see someone say that because he couldn't be further from that, and that's bb, the best shield currently purely due to his dmr. shields over all are just completely useless

  • @ztemp
    @ztemp Місяць тому +2

    They toke away 1.5 from so many defender ops now there worry about DOC having Acog

  • @CriticalPing
    @CriticalPing Місяць тому +2

    Instead of removing the acog from doc, We should give everybody the acog.

    • @TheBigBoss551
      @TheBigBoss551 Місяць тому

      I agree

    • @aidaonYT
      @aidaonYT Місяць тому

      would be a funny way to kill the game

    • @SilverDwarven
      @SilverDwarven 29 днів тому

      Then no one would use 1x scopes. People need to stop clutching on ACOGs and seeing them as a bandaid fix

  • @SilverDwarven
    @SilverDwarven 29 днів тому

    Part of the issue I have healing teammates is that they work sit still, and the stim pistol having travel time doesn't help

  • @demonfrmbelow
    @demonfrmbelow Місяць тому

    Makes sense it wouldn’t heal doc as fast as everyone else, he’s built up a tolerance

  • @pebbelix
    @pebbelix 29 днів тому

    with this rework, rook might also need one, as people would just switch from rook to doc, and eventually it might lead back to the dmr meta for the acogs

  • @ezkit2982
    @ezkit2982 20 днів тому

    His playrate will go down like crazy if they take his acog. Acogs are one of the biggest differences between a popular operator and one that never gets played

  • @foxfire9124
    @foxfire9124 Місяць тому

    I have a different idea for a self-healing change where his arm is shaking while stimming himself especially when downed, which is easier to code, easier to punish, and better to convey to the player.

  • @SomethingRandom-f3v
    @SomethingRandom-f3v Місяць тому

    I just think that you can only heal yourself once as doc too

  • @Peteydapenguin
    @Peteydapenguin Місяць тому +1

    I’m ok with pushing and stuff like that in defence but it shouldn’t be easy imo cuz you have every reason to stay in the building and if you want to make crazy aggressive plays you there should be skill involved

  • @SuperSayianWarrior
    @SuperSayianWarrior Місяць тому +1

    A good way to actually "Buff" Doc isnt to take away the ACOG but to change how its stims work and thats when in DBNO state, you cannot self heal. It forces the "Doc Mains" to actually have to sit and think because if they go down for a spawn peak, they cannot heal and continue to fight, and itll change how people play him. Removing the ACOG is in of itself a bandaid fix because then people will switch to uaing the p90 for spawn peaks and itll be the same issue, and if Doc loses the ACOG on the p90. Why play him over TBird who'll provide More Heals over time. Can bypass her own Kona heal wait by picking it up and resetting it, AND doesnt need to have a gadget out instead of their gun

  • @kylelonghorn2516
    @kylelonghorn2516 Місяць тому

    As he’s swinging everything with a reflex 😂😂😂😂

  • @agerlowl7709
    @agerlowl7709 26 днів тому

    As a doc main who heals.
    Don't take away my ACOG.

  • @chalexen2862
    @chalexen2862 Місяць тому

    Ubisoft had forgotten why they removed Doc’s ACOG in the first place. They need to remember and commit to this removal immediately.

  • @splattt8088
    @splattt8088 Місяць тому

    I think just the last two changes fix the problem enough tbh. I don't even use acogs but they're nice to have on some ops and i dont think we should lose anymore of them. I'm fine with this change if they give some acogs back out.

  • @trashcontent6503
    @trashcontent6503 Місяць тому

    Got yelled at yesterday for reinforcing attic by a vigil who does spawn peeking after he got 1 kill nice bro really supported your team there

  • @MontyBeWafflin
    @MontyBeWafflin Місяць тому +2

    I CANT PUT DOWN THE STIM 🗣️🗣️🗣️🗣️🗣️🔥🔥🔥🔥🔥

  • @hyperman_
    @hyperman_ Місяць тому

    i actually agree with the removal of doc 2.5 scope i think it feels very broken and unbalance compear to warden where he was used for he's gun.

  • @Hush_Fairwind
    @Hush_Fairwind Місяць тому +4

    I'd make him in this way:
    - Remove ACOG
    - 2 Speed / 2 Health
    - 5 Steam instead of 3
    - Heals 60 health with the Steam + activates Regen Effect like Thunderbird

  • @spielside8
    @spielside8 Місяць тому

    I don't think making him a 3 speed and be a more agressive operator is going to make it even worse. Most players already use to heal themselves and not others

  • @r6slover505
    @r6slover505 Місяць тому

    TBH the only reason i at times do run roamer doc is when my teammates are just being insanely incompetent. You can only deal with so much BS before you give up.

  • @ralphw.miller5256
    @ralphw.miller5256 Місяць тому

    I like that idea of making doc heal himself like thunderbird but i dont know if that would be enough it something that would need to be tested

  • @vellbariaofficial
    @vellbariaofficial Місяць тому

    Not a Doc main but Mute main (also an anchor op) of which he can be an element of surprise to attackers wishing to push the site. 😅

  • @Khaos-v1u
    @Khaos-v1u Місяць тому

    Personally I love this Idea, I love to play doc by runing to the teammates that get hurt, being faster would be great. Not having acog isnt that bad, If you want acog play rook or like you said 4:06. I normally play doc for my team because 2 of my stack is a swing everything Vigil and cav which would help me keep up with them.❤

  • @Underqualified_Gunman
    @Underqualified_Gunman Місяць тому

    perhaps rework the self heal nerf to make it so after recieving the first stim you have a overstimed effect. this causes subsequent healing sources to act like thunder birds kona station. this would make it so the effects of a constant self healing are less extreme.

  • @Gocolas
    @Gocolas 22 дні тому

    the health decrease would kill doc, just remove the acog

  • @boltarion461
    @boltarion461 Місяць тому

    LET ME ACE , YOU MONSTER!!!!

  • @deshawnmarquist
    @deshawnmarquist Місяць тому

    I honestly like this idea

  • @RiffSilverthe1andonly
    @RiffSilverthe1andonly Місяць тому

    I like him as a 3 armor just because so used to having him as big chunky man with a lot of overheal, but I also run shotgun so lol

  • @unapesca
    @unapesca Місяць тому +1

    I love this change. Maybe I'd make him a 2 speed, not 3, but overall really good idea! As always you'd be better than ubisoft at balancing operators in this game. xD
    Also, what do you think about giving his stim pistol projectile no travel time? Would make him more reliable during fights.

  • @ReloadRaccoon
    @ReloadRaccoon Місяць тому

    Rook is still gonna have a mp5 acog so I wonder if they will switch to him

  • @pbailed8007
    @pbailed8007 Місяць тому +1

    🥳 the game is already defender sided. This is a good thing.

  • @squibidisigma
    @squibidisigma Місяць тому

    i would be mad because hes such s good anchor

  • @Werglll
    @Werglll Місяць тому

    Do the same, but try and make it work with rook. Like, he loses his ACOG, but his armor plates give more health, and it takes less time to self-res.

  • @dextermitchell3863
    @dextermitchell3863 Місяць тому

    I think that he should be a two speed. Not to much speed not too much health

  • @Anvizity
    @Anvizity 21 день тому +1

    No. Keep his acog

    • @british_fellow-yo9gz
      @british_fellow-yo9gz 21 день тому

      My ranked teammates

    • @Anvizity
      @Anvizity 3 дні тому +1

      @british_fellow-yo9gzyour ranked teammates must be good then? Cause I dont spawnpeek or roam as doc

  • @KliesNix
    @KliesNix Місяць тому

    I do not understand why the inclined and horizontal grips do not influence the mechanics of the weapon, for me it would have been simpler, as for the vertical grip, which reduces the vertical recoil, to do the same for the horizontal grip, i.e. reduce the horizontal recoil and for the inclinated reduce both the horizontal and vertical recoil but in a lower percentage than the other two

  • @ploshotut
    @ploshotut Місяць тому

    По моему, док сейчас в идеальном виде играется. Ничего не надо забирать и ничего добавлять. В этом нет нужды.

  • @HowdoIchangeMy
    @HowdoIchangeMy Місяць тому

    I see this as an absolute win. I dont rlly need an acog, i can heal myself 4 times, for teammates theres always the lfp :)

  • @franklynsmith6968
    @franklynsmith6968 Місяць тому

    Agree, Doc is like Ash. Frustrating but not insurmountable.

  • @ashermcgonagle5555
    @ashermcgonagle5555 Місяць тому

    Definitely agree with all the changes you said would work. Get doc off roam!

  • @bene7013
    @bene7013 Місяць тому +1

    First of, what happens when you overheal yourself with your concept? I sometimes like to heal myself before peeking to get the overheal if the situation is correct for "wasting" a stim.
    Also imo this will make him a bit too good, 4 stims will make him to good. Also think your speed idea wont work in practice, good idea tho, but I dont think it will actually change anything. I dont think realistically a doc would run across the map or change floors just to heal the roamer.. maybe for soft roamers, but then 1 speed gets the job done just fine. So maybe 2 speed would be better for getting LOS on the soft roamers, but still being a soft anchor. idunno.
    But you are on the right tracks for improving doc as an healer and not a fragger, which is his intended use. As a Doc main (proper one) I would like these changes because its a huge buff, but I think it is to much.

  • @QuietLycoris
    @QuietLycoris Місяць тому

    Im very pro for this idea. I think its a great idea that will allow him to really shine and truly USE his specialty for what it is

  • @Femboy_Bunny-HLL
    @Femboy_Bunny-HLL Місяць тому

    I don't have a problem with this at all, I'm a doc main and an agressive player but I always try to use two stims on my teammates and keep the last for myself

  • @3gualla39
    @3gualla39 Місяць тому

    I don’t like the nerf to self healing, that’s it

  • @Eric_Nguyen.
    @Eric_Nguyen. Місяць тому

    Yeah in honesty.... I play Rook because his only role is just to put down his armor.
    He's always been a simplistic operator to play, but as Siege has adapted over the years, his role has seemed to stagnate more or less.

  • @huntermulford7977
    @huntermulford7977 Місяць тому

    Mailbox Question: While I don’t think they will due to past issues with Pro League passive abilities, what are your thoughts on tech based operators being able to plant/defuse slightly quicker?

  • @Chainreactz
    @Chainreactz Місяць тому +8

    I love the Troll, great job

  • @LessThanRhetorical-nh8pk
    @LessThanRhetorical-nh8pk Місяць тому

    I think it’s time to remove ACOG from defense.

  • @DnBennet
    @DnBennet Місяць тому +1

    What is that weapon skin and why does it look good. At the beginning of the video

  • @Slate92
    @Slate92 Місяць тому

    Doc players who take Doc then die to spawn peak annoy me because i like to be a healer as Doc.

  • @seyyednaser7674
    @seyyednaser7674 Місяць тому +1

    should his secondary change with Rook ? (pistol shotgun)

  • @parkin_san5418
    @parkin_san5418 Місяць тому

    Give the Stim Pistol the ACOG lol. So it is more easy to heal my mates.

  • @eliasnether4644
    @eliasnether4644 Місяць тому

    I dont see this as a nerf since he has no acog
    I see this as a nerf since
    The self healing aspect is very imprtant and nerfing that UFF
    and making his health pool smaller UFF again
    Its a nerf for those who love doc for anchoring
    less reach with the acog nerf to anchoring , less self healing also nerf to anchoring , AND LESS HEALTH SO LESS BULLETS SERVIVED ITS A NERF AND THAT IT

  • @GabrielC1903
    @GabrielC1903 Місяць тому

    Definitively a Nerf. Have being using doc since beta with ACOG. They should keep it 😊

  • @AtmSosa-p9v
    @AtmSosa-p9v Місяць тому

    Damn y’all wanna take everyone’s acog 😢

  • @JonBarton19
    @JonBarton19 Місяць тому

    I really like this concept, though I think he'd be better as a 2/2 instead of a 3 speed, if almost entirely because he's built like a brick shit house. Having a visually heavily armored operator who can run around at ash speeds would be very unintuitive and have a strong visual disconnect. Not that it's the biggest deal, but rook and doc are visually some of the heaviest armored operators and it feels wrong to have them mechanically work as if they had no armor and high speeds. 2/2 would be less stark even if I think this would work if he stayed 3 armor.

  • @XavierArrived
    @XavierArrived Місяць тому +1

    Give clash acog

  • @YMan-zo5kg
    @YMan-zo5kg День тому

    Doc, rook, goyo, and echo shouldn’t have acog end of story.

  • @mistersamister
    @mistersamister Місяць тому +30

    imo i think doc is fine the way he is

    • @royalrumble7185
      @royalrumble7185 Місяць тому +24

      no he is absolutely not a doc

    • @chalexen2862
      @chalexen2862 Місяць тому +7

      No. I’m sick of fake Doc mains throwing rounds just for his stupid ACOG. During rank matches as my team is dying I begged for heals multiple times but the deep roaming Doc mocked me and told me to stfu. We lost the round because they chose a level 1 speed operator, who makes too much noise and doesn’t have any gadget that can help retake site, instead of doing what’s best for the team.
      HIS ACOG NEEDS TO BE GONE.

    • @SandNoods
      @SandNoods Місяць тому

      No, doc is basically reyna but on so much steroids she grew a c○ck (and french)

    • @Scozry
      @Scozry Місяць тому

      @@chalexen2862that’s your teams problem not doc’s problem

    • @FaultyStar274
      @FaultyStar274 Місяць тому +1

      ​@@Scozry No it's Doc's problem. It's his kit that's being taken advantage of.

  • @FireballJutsu98
    @FireballJutsu98 Місяць тому +1

    don’t be like Macie jay and just say the shittiest ideas and ruin the game we love

  • @chrymix
    @chrymix Місяць тому

    I agree that Doc shouldn't be a fragging operator, but it depends on the type of player that plays Doc. Whenever I play Doc, I tend to play like a flex type of roll where I play a mix of aggressive and passive. I wouldn't be against removing the ACOG, but changing the self-heal to me just sounds like you're turning Doc into Thunderbird.

  • @aidenfriel5722
    @aidenfriel5722 Місяць тому

    Not a three speed but defo a two, two, that would be better

  • @ByPrxyXBX
    @ByPrxyXBX Місяць тому

    Or... instead of removing acog from certain guns they add acog to every gun 🙊🤯

  • @VogatronYT
    @VogatronYT Місяць тому

    A 3 speed doc would be worse

  • @soufinator3631
    @soufinator3631 Місяць тому

    I'm tired of using gun attachements as balancing tools, it's their own fault for prioritising nerfs than buffs in the last 5 years

  • @Bl1tzcuit
    @Bl1tzcuit Місяць тому

    Honestly why not just make the 1x have a 1.5 zoom like in other games

  • @jackd1440
    @jackd1440 Місяць тому

    As for the whole acog v. 1x, it's just another chapter in the 'play the game my way, no play the game my way' thing. Acogs aren't the problem, and doc having one really isn't either. If you want a healer, play thunderbird, or advocate for a new healer op with another gadget. Siege as a game is an FPS with ops/gadgets that differentiate them; when you had more emphasis on utility and not gunplay, you got the worst meta in siege since OG BB, the utility meta, which was just shit. I'd rather keep the current meta or give more acogs to different defenders than make gunfights less enjoyable. Personally, I have just as much success with Melusi as I do with Doc regarding swinging/gunfights, but overall I like having an acog to take farther gunfights rather than playing on stretched-res to see clearer. If people's problem is with teammates being useless and dying, (as a solo queuer) that's kind of what you have to be prepared for if you don't play in a stack, and in the end that's what those people think is fun. It's a video game. You play it to have fun.

  • @sShadow__w
    @sShadow__w 27 днів тому

    I hate it. I stay on site or next site and I push most times to hold an attack point from attacks or help a teammate in a gun fight. I think he good where he is.

  • @ghostofaramusha9583
    @ghostofaramusha9583 Місяць тому

    I quite like this buff and it is a buff by my opinion

    • @str0gsss
      @str0gsss Місяць тому

      wertyuiowsdfghjkl;

  • @Exxamp-1
    @Exxamp-1 25 днів тому

    As I doc main that uses acog I do not agree with this, I’m plat and I use doc as he is supposed to.. it’s not about the character, but the players. I’ve seen just about every single operator roaming

  • @Meeky_
    @Meeky_ 22 дні тому +1

    Solis should get acog and c4

  • @soulbounddoll1826
    @soulbounddoll1826 Місяць тому

    First, I like being chunky, and movement speed doesn't both me. I mostly use P-chan (get the reference?) instead of the main smg gun anyway, so removing acog doesn't bother me. Though I agree that higher speed might help... it's just his model is far too chunky for a 3 speed. Maybe balanced with a 2 to 2. Otherwise I have no issues with it at all, though I will miss the overhealth (was that ever removed? It's been awhile since I've played doc, but he was my first main, just haven't touched him recently at all.)

  • @Just_a_ghost713
    @Just_a_ghost713 Місяць тому +2

    I think ubi should tone up the attachment effect on the weapons because it's not really a difference. Also they should add new attachments to spice up the gun play. Also they should give lmgs the concussion effects if you hold on the trigger too long.

  • @bakes1324
    @bakes1324 Місяць тому

    Wardens already powerful don’t suggesting buffing him man

  • @hashashinx
    @hashashinx Місяць тому

    i respectfully disagree, people are mad now with the way doc is being played, but remember this is only a symptom of 9 years of nerfing defender guns and sights.
    a lot of casual players have trouble playing with the 1x's because visibility sucks. I get it if you play only siege eventually you just 'get gud', but ubisoft baffles me with their "balancing"
    my guy, making a holo sight FAT in order to "balance" it, is insane asylum thought-process. No FPS does this, most let you fully customize your crosshair and ubisoft kept doing this with every "overpicked sights"
    A lot of casuals play on 16:9, that plus FAT 1x's make it suck to play, given the opportunity to choose a defender with a much better ACOG visibility, they will abuse it for sure.
    Ubisoft needs to rethink how they force you to use some sights, when you could just pick your favorite casing and use any sight on it.

  • @redcat4505
    @redcat4505 Місяць тому

    I agree he can lose acog and have the rest of the concept, but why not a 2 speed 2 health over 3 speed 1 health? Curiosity is eating away at me.