Short and to the point video. Well done. The game definitely encourages more close range combat. But buffs to the medium range will help make strategies a bit more diverse at least.
I hope the 1.05 patch hasn’t thrown too huge a wrench into your upcoming video plans! They added I think a whole AC worth of light parts. And some weapons too. Along with rebalancing.
Yeah most of the other weapons leave a lot to be desired. My go-to has been Zimmers with the Pilebunker swap on the left shoulder and used as often as possible on stagger, most bosses are down in 3-4 bunkers
Wheres the buff for the Aurora? That thing is so stupidly underwhelming, especially when it takes so long to lock on. Theres no way that a weapon this cool looking, found in the late game, was made worse than the missile pod you start the game with
While it's nice the early game weapons got buffed, there's still a lot of late game found weapons that could use some love like the Aurora. These things are really gonna boil down to the PvP changes though, so I'm interested in seeing how they impact single player
@RevoSKL my guess is that pvp changes will mostly be focused on impact and direct hit damage to put a stop to instant stagger & kill builds. If its anything like the more recent Elden Ring pvp changes, they will not affect pve
What are you talking about? Aren't there only 4 weapons in this game? Launchers, Shotguns, Gattling guns and the pilebunker. This patch just added these new weapons, lol
Short and to the point video. Well done. The game definitely encourages more close range combat. But buffs to the medium range will help make strategies a bit more diverse at least.
Thanks! The weapon changes help the early to mid game 1st playthrough drastically, even more so than the boss nerfs I'd wager
First time seeing your content. Short to the point. And clearly shown and detailed explained the important stuff. Good stuff.
Thanks! That's been my video philosophy since I started making content, whether informational or just entertainment
I hope the 1.05 patch hasn’t thrown too huge a wrench into your upcoming video plans! They added I think a whole AC worth of light parts. And some weapons too. Along with rebalancing.
I’ve been running quad shotgun since I could, I didn’t realize other weapons were shit
Yeah most of the other weapons leave a lot to be desired. My go-to has been Zimmers with the Pilebunker swap on the left shoulder and used as often as possible on stagger, most bosses are down in 3-4 bunkers
@@RevoSKL that sounds like a fun time. I just zip around and use zimmermans and sweet sixteens on swap. AC bosses go down in 30 seconds
I got the lost save progress bug on steam and it cost me 4hrs
Oof, my condolences 🙏
Wheres the buff for the Aurora? That thing is so stupidly underwhelming, especially when it takes so long to lock on. Theres no way that a weapon this cool looking, found in the late game, was made worse than the missile pod you start the game with
While it's nice the early game weapons got buffed, there's still a lot of late game found weapons that could use some love like the Aurora. These things are really gonna boil down to the PvP changes though, so I'm interested in seeing how they impact single player
@RevoSKL my guess is that pvp changes will mostly be focused on impact and direct hit damage to put a stop to instant stagger & kill builds. If its anything like the more recent Elden Ring pvp changes, they will not affect pve
What are you talking about? Aren't there only 4 weapons in this game? Launchers, Shotguns, Gattling guns and the pilebunker.
This patch just added these new weapons, lol
META-VISION
@@RevoSKL I've only watched you for AC6 content, and from all those hours of content, I was under the impression only those 4 weapons existed, lol
Hey you still alive?
Yeah, just been really busy with life stuff lately and took a step back from things. Do plan on getting back to uploading soon though!
Cool, thank you for responding.