I second this. I didn’t think it was a good idea last episode and this episode affirmed that concern. Keep the testers the way they were two episodes ago
It doesn’t cost you anything to repair therefore you should repair all of them… when you scrap you are only getting the cost of parts back , you are not getting cost of electricity, labour etc. so it’s a no brainer !
@2:13 there is a way to make them stay near vehicle, Employee areas. setup a small employee area and put seat in it so you can assign drivers to it and driver will go there when idle or tired. as you have it you driver have to walk half way across map to rest then come back to pick up car. If you set up a employee area next to the work they spend less time walking to rest between jobs. Employee areas arent just a break room, they assigning employees to areas close to work.
You actually didn't get the Hellcat confused with the Challenger. The Hellcat is a variant of the Dodge Challenger with the main difference being the engine. Hellcat has a supercharger while the baseline Challenger is naturally aspirated.
Add 1 mechanic to each line like you would have to do at the start of the game, 1 mechanic per line for repairs and then you have 4 more people to employe somewhere else. Can get rid of researches already also since your on last car.
Please just remove those scrappers its ruining everything, its better to just send those cars to the repairing shop to make today excellent quality
I second this. I didn’t think it was a good idea last episode and this episode affirmed that concern. Keep the testers the way they were two episodes ago
It doesn’t cost you anything to repair therefore you should repair all of them… when you scrap you are only getting the cost of parts back , you are not getting cost of electricity, labour etc. so it’s a no brainer !
If u scrap îs 0 profit just increase the costs.
If you repair you have 250% profit
Its a no brainer
That white car that's being researched is definitely a Fiat Panda. They used to be blocky like that 😂
That white one is Fiat 125
The other one (small) is Fiat 126
Building to destroy should be the episode title
Watch me add petrol to my dumpster fire.
@2:13 there is a way to make them stay near vehicle, Employee areas. setup a small employee area and put seat in it so you can assign drivers to it and driver will go there when idle or tired. as you have it you driver have to walk half way across map to rest then come back to pick up car.
If you set up a employee area next to the work they spend less time walking to rest between jobs.
Employee areas arent just a break room, they assigning employees to areas close to work.
Can't train drivers yet. At least i didn't see an item that allows for them to be trained. there is one for every other employe
Fire mechanics and hire more transporters
Mechanics repair the robots arms
You actually didn't get the Hellcat confused with the Challenger. The Hellcat is a variant of the Dodge Challenger with the main difference being the engine. Hellcat has a supercharger while the baseline Challenger is naturally aspirated.
The delorian should be called the foolorian
I'd definitely shrink the carpark down a bit to save travel time for your drivers. You might even be able to squeeze in another line.
Ditch the shredders
Get rid of those Shredders!
17:09 repair all the way! or scrap just the really horrible ones
Fada!.. Nice!.. It means Fairy in Portuguese.
I would shrink the parking lot for now. You can always put it back later.
The drivers are parking the cars to far away.
Remove scrapers
24:08 That was Fiat 126!
Add 1 mechanic to each line like you would have to do at the start of the game, 1 mechanic per line for repairs and then you have 4 more people to employe somewhere else. Can get rid of researches already also since your on last car.
You can designate personel area just to drivers and have it by exits, just create one and click on it.
More like you can assign sitting place to cencrete employee and he will stick there most of the time not working.
Foolorean?... or maybe DelFoolean?
"Fetro" is a Fiat 126
I would only scrap poor vehicles. Everything else should go to repair. Except very good and excellent. Those go straight for sale.
Just send all cars below good to repair work shop. Don't do anything to good or above.
You have nothing to sell. You should make decent and good swnt to be repaired.
Is my birthday.
Utterly pointless to scrap the cars
first again
Second again
Sack those mechanics!!! 😤 your paying for them to do nothing!!!
they repair the robots....
They repair the robot arms lol