To be fair, when i hear about what happening in countries of former Yugoslavia... Well, i kinda think about CIS region as kids playground. Even in it's current state.
In reguards to the sound, to put things into perspective, a friend of mine who was in the military, said that the sounds of the weapons remind him of being back there.
I’m quite sure the only reason why people don’t talk about it is simply because the game is pretty old and it’s not a major triple A game development company. I have however played it before like crazy and loved every second of it. It’s an amazing game!
When the game first came out, it was the Dark Souls of military FPS. It had one of the hardest campaigns with only one difficulty and multiplayer was as advanced as Battlefield but played like Call Of Duty on hardcore. Basically pros on PC were the only group that could really play it. However easy mode was brought to 2022 with all DLC/season passes made free. Everyone who knows played it when it came out don’t usually play it today. It became free 6 months ago on Xbox game pass, about 9 months ago on PS4/5 streaming service and it became free on Steam on PC about a year ago. It became really popular after the last update.
It had a pretty awful rollout, too. The first one was pretty widely popular for a few years, but Sandstorm had major release problems that damaged the popularity of its release. It's WAY better now, though.
It was a pc exclusive for several years. NWI and Focus interactive definitely haven't put enough resources into promoting the game. And each update simply takes too long to keep the casual players around. It's unfortunate because this game's one of the most fun you can have from a shooter these days. And the quality of later updates (even though they take longer to deliver) definitely add even more value to the game.
Fun Fact: The "loudener" on the M1 Garand was a real thing, it was supposed to be a flash suppressor if I remember correctly. It was for one of the sniper variants, either M1C or M1D (can't remember for sure)
Badger has dismemberment turned off (probably because of youtube), but in-game, people are getting torn apart by grenades, .50 cals and 4GS shotguns. The weapons and sounds are extremely realistic, it's an easy 10/10 in audio design.
i love LMGs. once in sandstorm, i took up a position and laid down on the ground with my bipod to cover a certain spot. but next to me, behind a wall, was an enemy machinegunner with the exact same thought and we were covering the exact spot from our respective enemies. neither one of us were willing to stand up, retract their bipod, walk up to the other machinegunner only to get gunned down. so we simply continued to lay there, talking to each other as we gunned down ppl who were passing by
My favorite part about the In-game voice chat is that it sounds like actual radio comms and the proximity chat is based on where you are in the environment down to the echo of your voice in certain buildings
As a point about that 6 Gauge shotgun, it's the KS-23, developed by the Russians. They had a surplus of rejected 23mm anti-aircraft barrels and found out they could be cut down and safely used at shotgun pressures... So this 6 gauge monster was born. It's effective to ~150m, carries one chambered and 3 in the tube. Each round of ammo for this sucker weights 1/5 of a pound! Everything about it is frankly... Terrifying.
A bit of a history lesson. Back in the day, like 15 years ago (I'm not joking, back in 2007 (though, technically the mod started all the way in 2002), now I feel old, thanks 'me' for reminding me...), there was a Half Life 2 modification called Insurgency, which was very much like Sandstorm, but very rough around the edges. But hey, it was a cool mod to play. This mod was made by a few people and due to modding community effort. Those people then started a company New World Interactive (NWI) and in 2014 Insurgency got a standalone release as full blown video game and has been sold on Steam in a lot more polished version. The reviews were great and it was a lot of fun to play. Sandstorm wanted to push things even further with a singleplayer campaign and to add more things in. And in 2018 they successfully did just that, though, the singleplayer campaign had to be scrapped due to the production requirements being too high and they did not wanted to delay the game. The launch was a bit rocky due to technical issues, but it was also a great success for the relatively small studio. And since then NWI was supporting the game with new content releases in form of new maps, game modes, weapons and cosmetics (last one is their only monetization model). There is also a robust modding community that just keeps on adding more stuff to the game and praise the God Emperor, dedicated servers and a server browser! But to answer the question of why Insurgency Sandstorm isn't all that popular is because it's a semi-hardcore game. That in itself is a niche genre. But it's not a full on military sim game, like Squad. But it's also not Call of Duty arcade shooter. You could say it's kind of a inbetween. You die very quickly and the game modes are very objective focused with very limited respawns. Meaning you could be sitting in a spectator mode for minutes, before you could get another go at the game. So it's not a very new player friendly game from that point. But to a lesser degree, the great coop game mode helps with that issue. And since the dev team is quite small, there is little marketing on the game. Sometimes there was an occasional sponsored video, but that's about it. So the game pretty much lives on the community and spreads with the good word recommendation. And yeah, audio and gunplay in the game is pretty nuts. Can recommend GameSpot's video 'Firearms Expert reacts to Insurgency' about it. ;)
If any new players see this, playing Domination is a good way to learn the maps and get used to the gunplay, it also tends to have the most chaotic comms tho (in my experience)
Insurgency: Sandstorm (2018) is actually the Unreal Engine sequel to the original Insurgency (2014) (which was _originally_ a mod of Half Life 2). While it was popular for a while, it did have a pretty rough start due to the change of game engine which made the game horribly optimized. Also the new content was trickling in slowly compared to other mainstream titles since New World Interactive is pretty small. If you noticed how good the weapon models and animations are, its all thanks to NWI hiring community modders from back in the OG Insurgency's heyday; their passion for realism shows. Since then we've had major bugfixes, optimization passes and a good amount of content over these past 5 years as well as a small, yet dedicated playerbase. I highly recommend the PvE mode, since it pits you against bots that are challenging, helps you ease into the game mechanics and lets you pretty much try any guns from both factions. PvP is a lot of fun as well, but you will have to learn the maps well to do well. 32:10 - Well, for the most part it's regular "tacticool" comms for the Security side, but when the teams switch and you become Insurgents, it' becomes meme'd to hell with shouts of "HABIBI HELP ME CAP", and "ALLAHU AKBAR!" all around. Usual online stuff.
7:36 If you're playing the Commander role, then you can call it all kinds of support. 4 A-10 runs, 1 Apache run, 1 support helicopter with Gatling, 4 artillery HE bombardments, and 4 smoke bombardments. If you're the insurgent commander, then you can don't get air support but can get chemical artillery, and rocket artillery. 21:25 Insurgency's original developers had served in Afghanistan as part of the Canadian Armed Forces, so they wanted to replicate the experience as much as possible. Solid sound design is fundamental to the Insurgency experience. The sound is even tweaked for environment - so the BMG firing from a room is different that firing from a hilltop. If you want to see Sandstorm played as it's meant to be played - tactically, professionally and deliberately - then check out GLID gaming's playthroughs.
Prox chat: Me and another guy had a whole conversation across the street, while shooting at each other and I punctuated my point on why the 240 is better than the 249 with a frag grenade through his window. Love that shit.🤣
So the funniest conversation I had in in insurgency was my team start singing bohemian rhapsody I was in tears trying to shoot the other team and tears of laughing to hard lol
He actually went through Navy OCS but gave up his commission. Just imagine, if he stuck with it, he probably would be commanding his own vessel by now. And I, for one, am terrified by that thought.
Insurgency: Sandstorm is a great game, especially for me and my vet group that plays it religiously. The publisher didn't really advertise it well, and it is pretty much being spread by word of mouth. If you love games like Escape from Tarkov, you'll fall in love with Insurgency. The weapon sounds are absolutely chunky and if you've ever fired any of the weapons in the game you'll recognize the sounds immediately. As for the weird ass proximity chat? Bro it gets reeeeaaaaal strange and I'm here for it. I've heard random ass political discourse, people discussing why silicon butt enhancements are destroying America, and a bunch of dudes just singing Backstreet Boys.
15:40 yeah the a-10 is fucking terrifying to literally everybody who's seen it in action. the bullets it fires are nearly as large as a beer bottle, it's one of the cheapest aircraft to produce and maintain and the design of its engineering has seen it safely return to base with damage that other planes can barely dream of it has devastatingly effective potential, but much like the standard american army, it's not exactly what you'd say is a particularly precise instrument of war thankfully, due to upgrades, improvements in training and retro fitting, the likelihood of friendly fire has been cut down on significantly since it's earliest iterations that being said i did hear recently that the a-10 and all of it's variants are slated to get replaced by a retrofitted crop duster which i think is hilarious
Regarding my thoughts on the game, I have never played it myself because I have never heard of it until Badger uploaded the video. And I usually watch a lot of videos by Brandon Herrera, Kentucky Ballistics and other similar gun channels. The audio of the guns, as well as how you can handle each gun surprised me as to how accurate it seemed.
I think the reason the game isn't more popular is that it is a small company that made it, and it was released in 2018 and they haven't updated it very frequently.
insurgency sandstorm beyond the goofyness can be a really extreme experience, your charcter in game screaming "granade" just to get cut off right when he or she is saying it while the granade explodes and makes everyone's ears ringing who ever is in the same building, is a borderline ptsd moment. the voice acting and desperation in this game is vary good in terms that "make you really FEEL like your in a fire fight" would recommend even though the difficaulty of this game is pretty high (at least for me due to 6/10 times on PVE iv failed with full squads of human players)
Fun fact, USA's biggest expenditure is NOT the military complex, or the military at all, accounting for just 16% of the budget. Medicare takes up 27%, SocSec takes 33%.
Why does Kit look like the uncle you think is a badass, but when the intruder comes in he double taps the intruder in the eyes. He looks like the uncle you severely underestimate only to he fucking blown away by how much of a badass he is. Also he’s a Marine, so add 50 points.
I remember the original Insurgency when it was "just" a free mod (Insurgency: Modern Infantry Combat), (in fact I still have it in my steam library) and it's non-mod sequel, I always loved it to bits because it fits that niche where it has BF2's long almost stalemated mass battles that go on for hours and it takes true acts of heroism to break down (which none of the modern incarnations have ever managed to replicate because the lack of dedicated servers and mods means that teams can't be effectively balanced and the maps have no choke points - choke points are REALLY important for first person shooters and it is FRIGHTENING how few game developers know this; they've all gone from DICE/EA, Activision/Blizzard have no clue at all, etc etc - Valve know it, but the game otherwise just isn't up to snuff as a modern shooter), ARMA's realism but trimmed down to still be fun and the fast pace of something like CS but with ADS because it's the 21st century not 1980's Atari (stop this nonsense forthwith). It was also played by a really decent bunch of guys like Black Hawk Down used to be before Novalogic self-deleted. Then Insurgency Sandstorm happened; I don't want it to sound like I'm s**ting on this game because it's still decent and relatively refreshing as relates to the previously listed, but it sadly lost the magic of the original and like BHD, BF2 and others before it all the clans and the good guys melted away. Oh and by the way BF2 is still very much a thing in 2022 and the clans and servers and many of the old players are all there despite EA's wishes. Well worth digging around in.
DeathNote (talking the anime here) is proof that you can feel ABSOLUTELY COMPELLED to watch each and every episode of a show right to the end while ABSOLUTELY DESPISING each and every character in it. ... ...except the FBI gal. She didn't deserve that.
I think Zach Hazard was taking about the KS-23 in one of his Fallout New Vegas videos as there was a mod for it in the game he went into quite a discussion about it
The "best" conversations I've ever had in Sandstorm was that one time that I swear I was in a lobby with actual snakbars. They sounded middle eastern and were extremely antisemitic. It was hillarious. There was also that one time in Insurgency Standalone (the prequel to Sandstorm) where someone (from ME I think) was just randomly talking to people and asking them what country they like. This quickly devolved into: 1) someone claiming that every middle eastern and asian country were terrorists and refusing to elaborate further 2) mf completely pissed off a Russian. Asked him where he's from, he said Russia, and he replied with "Oh, Ukraine, nice." The vatnik exploded and continued exploding for the next 10 minutes, it was hillarous
When he’s running around with the high impact sniper rifle, and you started talking about sound, another detail is if you just rapidly fire that gun after about the 5th shot all you hear is ringing. The detail in Sandstorm is nuts.
I believe the reason for the game not being as famous as it should have been was; a) The dev team prioritize DEVELOPING the game since it's launch, and sinply release it without putting much effort into advertising it. b) Because it's a "hybrid" type of game, i.e. a mix between two genre, which in this case combine the casual gameplay of arcade shooter like Call of Duty and realistic hardcore simulation game like ARMA. It's a type of genre you put into the "experimental" category, meaning that it doesn't have a very big community to support it, no solid appeal in the game market and their lifespan tends to be VERY short compared to other genre of gaming. It makes them UNIQUE, but unless they manage to attract a lot of attention and turn their "hybrid" style of game into a trend, like "Battle Royale" for example, they would simply be a one-shot type of game. Mix the two reason above, and you can get the rough ideas on why it isn't very popular. Most of the game's popularity is attributed to the TRUE fan that sticks around long enough to spread it's name via word of mouth, and hopefully with this video, it will gain the clout it deserve as a hybrid.
Not Insurgency Sandstorm, but in Warzone 2.0 I was in a debate on which berries are the best berries (Strawberries are NOT BERRIES and Bananas are No.1) for about ten minutes before we all shot each other in the last minute of the match. That's when I knew Proximity Chat in any game is Goated.
To answer your question about the Netflix version of Death Note, well... let's just say there's a reason why the term "Netflix adaptation" doesn't get people excited
Insurgency: Sandstorm was released in 2018 and came to consoles in 2019. The only reason it isn't talked about so often is because the so-called "casual" shooter community gravitates around things they already know, like Call of Duty and Battlefield. More hardcore military shooters such as Squad and the infamous Arma 3 are very complex under the hood, and for that reason are relegated only to PC. Insurgency is basically the only hardcore military shooter of it's caliber that is simple enough to be played on all platforms, but regardless, NWI are more focused on development rather than advertising. The people who care about realism in their game mechanics will seek out their game, everyone else won't listen and will stick to Call of Duty. TL;DR: it's not worth it to advertise for a game a casual audience won't like, that's why no one hears about it lol
I was holed up in a hut and man on the security team started telling me he had some goats he would give my in exchange for my surrender. I told him my goats were better because they could blow up.
Insurgency sandstorm is the third game in the series the first game being a mod for half life 2 called insurgency modern infantry combat released in 2007 or 2008 before they made a new official game being the second insurgency later on
In regards to the live action death note, Willem Dafoe would've been great for the role of Ryuk, unfortunately there's no actor good enough to compensate for writhing that atrocious.
When badger said the players are what make it funner that’s true I was playing it one time and these German guys on our team were running around with mg3’s and then our whole team started using em and just absolutely lighting up every room we went it
As a player who's played this game since its launch a few years ago, this game isn't as popular as other shooters mainly because of how slow it updates. And the game can be confusing to new players. But I think it's not such a bad thing. NWI (the developers) got themselves under fire from the community many times for trying to make the game more goofy and marketable by adding funny character skins. We take pride in Insurgency's theme and its more realistic take on a shooter game. So this game falls into the niche of realistic military games from its theme and the damages of bullets, but at the same time, it mostly plays like a Call of Duty game (spawn run around and shoot people) So it's unfortunate that it's niche makes it kinda stuck between the lanes, but it's a very good entry point for people who want to play a more realistic shooter game without committing to more complicated games like Arma or Squad.
i like to imagine being in the military is all rules and order and shit, but the moment you are deployed you just turn into this RussianBadger video XD
I have Insurgency Sandstorm since it recently came out on Game Pass, but I only played the tutorial and played around with the customization for the characters. Haven't played in any matches yet.
If I remember correctly I think this is it you don't call in an a-10 there are literally planes helicopters and tanks around the map you can find one and start flying it or writing it or driving it just by getting it
keep in mind insurgents effectively have 2 extra supply points, at least for versus loadouts, domination loadouts seem to give everyone everything, besides free gas masks to security loadouts, insurgents can take a free gas mask and a free pistol, which can be the makarov or welrod, which can get AP rounds that give it penetration apparently on par with 7.62x51 AP Also the KS-23 should get its magazine variant, for 7+1 rounds, also the russians call it a carbine since the barrel is rifled Also the welrod in this game isn't the mk 2 in .32 acp is the mk1 in 9mm
On that bit about the "netfuckup" otherwise known as "netflix" variant of Death note. Absolute GARBAGE... William Defoe was the ONLY good character in the entire movie. They flipped all the characters to be essentially their polar opposite personality. Light in the anime: Smart, Svelte, psychotic, patient. Light in the movie: stupid, whiny impatient and pathetic. Misa in anime: Cute, doting, obsessed with Light in her desire to make him love her Misa (or Mia) in the movie: Crazy, ravenous, and she's the one who wears the pants in the "relationship" L in anime: Smart (like absurdly so), quirky but serious, eats sweets simply cause he enjoys them, patient as a saint, cunning, and white. (not really important to the story but relevant for comparative sake) L in movie: Zero patience, no real explanations given for how he arrives at his conclusions, about as psycho as Mia, and made up a stupid ass reason for why he eats candy and sweets when there isn't any need for one, and black (again, not relevant to the story, but they had no real reason to go and change this other than to probably be "inclusive" because he FAILED MISERABLY as L. Probably not for his acting abilities, but for the severe lack of direction by the director.) The story is way too quick paced and offers essentially no background or real character development. Characters are flipped for no reason, plot barely followed the anime, and honestly just shouldn't have been made.. I know I'm ranting a bit, but seriously, don't watch unless you either haven't seen the anime, or are just in the mood to make fun of it with some friends, (probably better to do drunk if you're of legal age that is)
The Game is really good, in my experience the servers can be a little screwy sometimes but it's a really good game, the radio and proximity chat is usually either semi-tactical or (more often) absolute insanity, "selling" hand grenades by suicide bombing, reaching people about their cars extended warranty, and so much more.
So the KS-23 came from the anti-aircraft gun. Unfortunately the gun did not hold up to hundreds of 23mm shells being shot through them per minute so they scrapped them. Took the barrel and apparently decided to go green and recycle them into shotgun/carbines. Yes carbine, that thing can still chamber a 23mm round. Currently can be found in Russian prison armories and Russian hunting enthusiasts as the TOZ-123. Yes surprisingly you are allowed to own guns in Russia and they don't seem to have a caliber limit. My muricanism feels insulted by this fact.
well it's got a reputation of being milsim, which typically is quite hard, so it's not for everyone, which is sad because it's more arcade than it looks. it's fun!
I saw the Netflix Deathnote, as someone who only knows the premise of the manga/anime but had never actually seen or read it, with the Netflix adaptationbeing the only thing I've consumed, I thought it was decent, Ryuk was definitely the best part of it though
So I like Arma 3, but you kind of need a lot of mods and a MILSIM Unit of others to have fun because the game is very outdated and the public servers are basically GMOD RP servers. I stand by Squad as my go to tactical shooter, its fairly realistic but definitely not a 1 to 1 accurate thing, I am mainly in it for the Galactic Contention mod. Insurgency Sandstorm though, this game is CRIMINALLY UNDERATED. My biggest gripe when I played it was the lack of vehicles (which is a dumb gripe anyway because the game is about the CQC, the only vehicles are a technical and the air support that you can call in) The accuracy from the game to real life firearms is one of the most 1 to 1 things on the market. The developers obviously did their homework, the game makes .50 BMG feel like firing a freight train and 5.56 feels like a fucking airsoft gun with gas blowback. (don't come after me gun community, obviously every gun has recoil but if you are firing a 5.56 or .308 M4 or AR-15 with proper technique the recoil should be minimal. You can reliably spam the trigger from a close to medium range without even using the sights because the shit just flies straight and is an easy shooter.) The sound design, the gunplay and mechanics, all amazing. It can be a clunky game in some ways but the good really outweighs the bad, especially when you throw proximity chat in the mix. Hearing the other team is the greatest thing in any video game
Also where I live the robot Dino wouldn't even make it to the county line without every boy,male teen,young adult,or man at the county line with so many guns that the military would acually be called in to prevent us from turning it into a Dino tank
Very realistic great game for tactical play in v AI and bullshit in PvP. Only play AI since I enjoy a challenge and a mode were you win because of strategic efforts rather then just being an aim hero. If you want a entire solo experience go on local mode also very hard since your team AI is more of a temporary destruction then actually useful while the spawns remain the same. NOW you have to worry about tactics! Greetings Kendoka2
In reply to the intro, I try to watch the original videos but I don't like to mess up my UA-cam algo recommendations by suggesting things I'm not really interested in. Theres also some video creators you react to who I will never watch such as the gun guy so yeah it's important to watch the original videos but not always.
Fun fact about the KS23, the Russians used also used it as an anti riot gun. I swear they're just built different over there.
They are
They're also built submissive because there *aren't* any riots in Russia to suppress
Slaves will forever be slaves
To be fair, when i hear about what happening in countries of former Yugoslavia... Well, i kinda think about CIS region as kids playground.
Even in it's current state.
Not a riot gun in terms of protestors, but a riot gun in terms of prisons. Because fuck that guy and his entire cell block.
They use literal tanks as riot control over there.
Soviets were built different. Modern Russia, on the other hand….
In reguards to the sound, to put things into perspective, a friend of mine who was in the military, said that the sounds of the weapons remind him of being back there.
As a combat vet can confirm. The only games that come close to Insurgency are ARMA and other straight up military sims.
@@Seoul_Soldier try rising storm 2 Vietnam
@@bigboy6293
-Napalm ?
-Yeah. Good morning.
I’m quite sure the only reason why people don’t talk about it is simply because the game is pretty old and it’s not a major triple A game development company.
I have however played it before like crazy and loved every second of it. It’s an amazing game!
Well this game deserves The three A:s
Its not THAT old. Its only 4 years old. And it only recently came out on console. I think its mainly due to lack of adverts.
When the game first came out, it was the Dark Souls of military FPS. It had one of the hardest campaigns with only one difficulty and multiplayer was as advanced as Battlefield but played like Call Of Duty on hardcore.
Basically pros on PC were the only group that could really play it.
However easy mode was brought to 2022 with all DLC/season passes made free. Everyone who knows played it when it came out don’t usually play it today.
It became free 6 months ago on Xbox game pass, about 9 months ago on PS4/5 streaming service and it became free on Steam on PC about a year ago. It became really popular after the last update.
It had a pretty awful rollout, too. The first one was pretty widely popular for a few years, but Sandstorm had major release problems that damaged the popularity of its release. It's WAY better now, though.
It was a pc exclusive for several years. NWI and Focus interactive definitely haven't put enough resources into promoting the game. And each update simply takes too long to keep the casual players around. It's unfortunate because this game's one of the most fun you can have from a shooter these days. And the quality of later updates (even though they take longer to deliver) definitely add even more value to the game.
Fun Fact: The "loudener" on the M1 Garand was a real thing, it was supposed to be a flash suppressor if I remember correctly. It was for one of the sniper variants, either M1C or M1D (can't remember for sure)
The flash hider looks cool too
M1C, and that tidbit of information was good for this comment section.
@@m16a1sauce3 what does "good for this comment section" mean?
@@DerpyTurtle0762 It fits very well with the video and fan base.
So what you're saying is that a sniper variant is fuckin' **MID.**
Fun fact about the barrett in insurgency; if you fire it too much consecutively your character will actually get tinnitus from shooting it too much
Seriously? That's such an interesting mechanic!
“We have determined that your loss of hearing is not service-related.”
My guy gets tinnitus from my welrod usage SOMEHOW
Badger has dismemberment turned off (probably because of youtube), but in-game, people are getting torn apart by grenades, .50 cals and 4GS shotguns. The weapons and sounds are extremely realistic, it's an easy 10/10 in audio design.
The ks-23 doesnt dismember on the first killing shot. Only if you hit a headshot with slugs. Same with any 7.62 NATO rifles.
Damn UA-cam. Dismemberment can be funny. Does that make me sound sociopathic?
@@ChicagoReacts yeah reading my comment again kinda makes me look like a psycho haha
@@ChicagoReacts It doesn't, only a little. It can go from funny to horrifying.
@@ChicagoReacts Our unhealthcare system is so freaking nutty that a washing machine company makes a damn 20mm gatling gun built into a plane.
i love LMGs. once in sandstorm, i took up a position and laid down on the ground with my bipod to cover a certain spot. but next to me, behind a wall, was an enemy machinegunner with the exact same thought and we were covering the exact spot from our respective enemies. neither one of us were willing to stand up, retract their bipod, walk up to the other machinegunner only to get gunned down. so we simply continued to lay there, talking to each other as we gunned down ppl who were passing by
The ww1 trench warfare experience
My favorite part about the In-game voice chat is that it sounds like actual radio comms and the proximity chat is based on where you are in the environment down to the echo of your voice in certain buildings
That's excellent. Wonderful game design. Sound guys don't get nearly enough credit
As a point about that 6 Gauge shotgun, it's the KS-23, developed by the Russians. They had a surplus of rejected 23mm anti-aircraft barrels and found out they could be cut down and safely used at shotgun pressures... So this 6 gauge monster was born. It's effective to ~150m, carries one chambered and 3 in the tube. Each round of ammo for this sucker weights 1/5 of a pound! Everything about it is frankly... Terrifying.
So... it CAN take down an aircraft, then.
@@zacksilverstone7642 if you can somehow fit a 23mm round for the Z-23 gun into the KS…. If there’s a will there’s a way.
@@dannyzero692 If you give a grunt a gun... there's the will lol
And the slug they developed for it shreds engine blocks.
@@setesh1294 is that before or after the protein supplements
A bit of a history lesson. Back in the day, like 15 years ago (I'm not joking, back in 2007 (though, technically the mod started all the way in 2002), now I feel old, thanks 'me' for reminding me...), there was a Half Life 2 modification called Insurgency, which was very much like Sandstorm, but very rough around the edges. But hey, it was a cool mod to play. This mod was made by a few people and due to modding community effort.
Those people then started a company New World Interactive (NWI) and in 2014 Insurgency got a standalone release as full blown video game and has been sold on Steam in a lot more polished version. The reviews were great and it was a lot of fun to play. Sandstorm wanted to push things even further with a singleplayer campaign and to add more things in. And in 2018 they successfully did just that, though, the singleplayer campaign had to be scrapped due to the production requirements being too high and they did not wanted to delay the game. The launch was a bit rocky due to technical issues, but it was also a great success for the relatively small studio. And since then NWI was supporting the game with new content releases in form of new maps, game modes, weapons and cosmetics (last one is their only monetization model). There is also a robust modding community that just keeps on adding more stuff to the game and praise the God Emperor, dedicated servers and a server browser!
But to answer the question of why Insurgency Sandstorm isn't all that popular is because it's a semi-hardcore game. That in itself is a niche genre. But it's not a full on military sim game, like Squad. But it's also not Call of Duty arcade shooter. You could say it's kind of a inbetween. You die very quickly and the game modes are very objective focused with very limited respawns. Meaning you could be sitting in a spectator mode for minutes, before you could get another go at the game. So it's not a very new player friendly game from that point. But to a lesser degree, the great coop game mode helps with that issue. And since the dev team is quite small, there is little marketing on the game. Sometimes there was an occasional sponsored video, but that's about it. So the game pretty much lives on the community and spreads with the good word recommendation.
And yeah, audio and gunplay in the game is pretty nuts. Can recommend GameSpot's video 'Firearms Expert reacts to Insurgency' about it. ;)
Jesus what a long boi
I ain't readin allthatbutiagree💯💯💯🔥🔥
I played the shit out of the mod then the standalone but havent palyed much sandstorm, fucking amazing games wish more people would play them
That is all super cool! Game history is often way more intricate and fascinating than I expect.
If any new players see this, playing Domination is a good way to learn the maps and get used to the gunplay, it also tends to have the most chaotic comms tho (in my experience)
Insurgency: Sandstorm (2018) is actually the Unreal Engine sequel to the original Insurgency (2014) (which was _originally_ a mod of Half Life 2). While it was popular for a while, it did have a pretty rough start due to the change of game engine which made the game horribly optimized. Also the new content was trickling in slowly compared to other mainstream titles since New World Interactive is pretty small. If you noticed how good the weapon models and animations are, its all thanks to NWI hiring community modders from back in the OG Insurgency's heyday; their passion for realism shows.
Since then we've had major bugfixes, optimization passes and a good amount of content over these past 5 years as well as a small, yet dedicated playerbase. I highly recommend the PvE mode, since it pits you against bots that are challenging, helps you ease into the game mechanics and lets you pretty much try any guns from both factions. PvP is a lot of fun as well, but you will have to learn the maps well to do well.
32:10 - Well, for the most part it's regular "tacticool" comms for the Security side, but when the teams switch and you become Insurgents, it' becomes meme'd to hell with shouts of "HABIBI HELP ME CAP", and "ALLAHU AKBAR!" all around. Usual online stuff.
Damn that sounds nice as hel. But I can't play the game because I would only shoot the wall or the dogs down the road.
7:36 If you're playing the Commander role, then you can call it all kinds of support. 4 A-10 runs, 1 Apache run, 1 support helicopter with Gatling, 4 artillery HE bombardments, and 4 smoke bombardments. If you're the insurgent commander, then you can don't get air support but can get chemical artillery, and rocket artillery.
21:25 Insurgency's original developers had served in Afghanistan as part of the Canadian Armed Forces, so they wanted to replicate the experience as much as possible. Solid sound design is fundamental to the Insurgency experience. The sound is even tweaked for environment - so the BMG firing from a room is different that firing from a hilltop.
If you want to see Sandstorm played as it's meant to be played - tactically, professionally and deliberately - then check out GLID gaming's playthroughs.
Prox chat: Me and another guy had a whole conversation across the street, while shooting at each other and I punctuated my point on why the 240 is better than the 249 with a frag grenade through his window. Love that shit.🤣
So the funniest conversation I had in in insurgency was my team start singing bohemian rhapsody I was in tears trying to shoot the other team and tears of laughing to hard lol
Can imagine, and i'm giggling just with it
Damn, singing the "Mama, just killed a man!" Hits different now, huh?
@Mark Baltazar not really unless your into Valarie from mw2 lol
@@slouchygames1923 I meant how singing that part while blowing a hole into a man from 50 yards away with a barret .50 cal hits different now lol
fun fact: badger went through marine corps basic training in ROTC but didn’t commit
He actually went through Navy OCS but gave up his commission.
Just imagine, if he stuck with it, he probably would be commanding his own vessel by now. And I, for one, am terrified by that thought.
Insurgency: Sandstorm is a great game, especially for me and my vet group that plays it religiously. The publisher didn't really advertise it well, and it is pretty much being spread by word of mouth. If you love games like Escape from Tarkov, you'll fall in love with Insurgency. The weapon sounds are absolutely chunky and if you've ever fired any of the weapons in the game you'll recognize the sounds immediately.
As for the weird ass proximity chat? Bro it gets reeeeaaaaal strange and I'm here for it. I've heard random ass political discourse, people discussing why silicon butt enhancements are destroying America, and a bunch of dudes just singing Backstreet Boys.
sounds like a great time, especially the chat spam
20:02
"Open casket" ? Nah, that's a 23 mm anti-aircraft gun barrel. Straight up cremation, man. No other choice.
15:40 yeah the a-10 is fucking terrifying to literally everybody who's seen it in action. the bullets it fires are nearly as large as a beer bottle, it's one of the cheapest aircraft to produce and maintain and the design of its engineering has seen it safely return to base with damage that other planes can barely dream of
it has devastatingly effective potential, but much like the standard american army, it's not exactly what you'd say is a particularly precise instrument of war
thankfully, due to upgrades, improvements in training and retro fitting, the likelihood of friendly fire has been cut down on significantly since it's earliest iterations
that being said i did hear recently that the a-10 and all of it's variants are slated to get replaced by a retrofitted crop duster which i think is hilarious
Regarding my thoughts on the game, I have never played it myself because I have never heard of it until Badger uploaded the video. And I usually watch a lot of videos by Brandon Herrera, Kentucky Ballistics and other similar gun channels. The audio of the guns, as well as how you can handle each gun surprised me as to how accurate it seemed.
A10 is more meme than weapon at this point
I think the reason the game isn't more popular is that it is a small company that made it, and it was released in 2018 and they haven't updated it very frequently.
1:36 yeah of course, I mean 50. Caliber conversations do cause fatalities.
insurgency sandstorm beyond the goofyness can be a really extreme experience, your charcter in game screaming "granade" just to get cut off right when he or she is saying it while the granade explodes and makes everyone's ears ringing who ever is in the same building, is a borderline ptsd moment. the voice acting and desperation in this game is vary good in terms that "make you really FEEL like your in a fire fight" would recommend even though the difficaulty of this game is pretty high (at least for me due to 6/10 times on PVE iv failed with full squads of human players)
Fun fact, USA's biggest expenditure is NOT the military complex, or the military at all, accounting for just 16% of the budget. Medicare takes up 27%, SocSec takes 33%.
Why does Kit look like the uncle you think is a badass, but when the intruder comes in he double taps the intruder in the eyes. He looks like the uncle you severely underestimate only to he fucking blown away by how much of a badass he is. Also he’s a Marine, so add 50 points.
I remember the original Insurgency when it was "just" a free mod (Insurgency: Modern Infantry Combat), (in fact I still have it in my steam library) and it's non-mod sequel, I always loved it to bits because it fits that niche where it has BF2's long almost stalemated mass battles that go on for hours and it takes true acts of heroism to break down (which none of the modern incarnations have ever managed to replicate because the lack of dedicated servers and mods means that teams can't be effectively balanced and the maps have no choke points - choke points are REALLY important for first person shooters and it is FRIGHTENING how few game developers know this; they've all gone from DICE/EA, Activision/Blizzard have no clue at all, etc etc - Valve know it, but the game otherwise just isn't up to snuff as a modern shooter), ARMA's realism but trimmed down to still be fun and the fast pace of something like CS but with ADS because it's the 21st century not 1980's Atari (stop this nonsense forthwith). It was also played by a really decent bunch of guys like Black Hawk Down used to be before Novalogic self-deleted. Then Insurgency Sandstorm happened; I don't want it to sound like I'm s**ting on this game because it's still decent and relatively refreshing as relates to the previously listed, but it sadly lost the magic of the original and like BHD, BF2 and others before it all the clans and the good guys melted away.
Oh and by the way BF2 is still very much a thing in 2022 and the clans and servers and many of the old players are all there despite EA's wishes. Well worth digging around in.
DeathNote (talking the anime here) is proof that you can feel ABSOLUTELY COMPELLED to watch each and every episode of a show right to the end while ABSOLUTELY DESPISING each and every character in it.
...
...except the FBI gal. She didn't deserve that.
In the intro, did you just say that RussianBadger protects taxpayer dollars?
xD
yes. yes he did.
i mean... he technically does, by protecting his own dollaridoos lol
I think Zach Hazard was taking about the KS-23 in one of his Fallout New Vegas videos as there was a mod for it in the game he went into quite a discussion about it
The "best" conversations I've ever had in Sandstorm was that one time that I swear I was in a lobby with actual snakbars. They sounded middle eastern and were extremely antisemitic. It was hillarious.
There was also that one time in Insurgency Standalone (the prequel to Sandstorm) where someone (from ME I think) was just randomly talking to people and asking them what country they like. This quickly devolved into:
1) someone claiming that every middle eastern and asian country were terrorists and refusing to elaborate further
2) mf completely pissed off a Russian. Asked him where he's from, he said Russia, and he replied with "Oh, Ukraine, nice." The vatnik exploded and continued exploding for the next 10 minutes, it was hillarous
You dont call in an A-10 Warthog, you call in and GAU 8 Avenger Gatling Gun, the airplane just comes along for the ride.
When he’s running around with the high impact sniper rifle, and you started talking about sound, another detail is if you just rapidly fire that gun after about the 5th shot all you hear is ringing. The detail in Sandstorm is nuts.
2:58 by far the funniest joke in the video solely based on how accurate that statement is
My lobby we all spent the match singing “All my Milk shakes bring all the boys to the yard”
I believe the reason for the game not being as famous as it should have been was;
a) The dev team prioritize DEVELOPING the game since it's launch, and sinply release it without putting much effort into advertising it.
b) Because it's a "hybrid" type of game, i.e. a mix between two genre, which in this case combine the casual gameplay of arcade shooter like Call of Duty and realistic hardcore simulation game like ARMA. It's a type of genre you put into the "experimental" category, meaning that it doesn't have a very big community to support it, no solid appeal in the game market and their lifespan tends to be VERY short compared to other genre of gaming. It makes them UNIQUE, but unless they manage to attract a lot of attention and turn their "hybrid" style of game into a trend, like "Battle Royale" for example, they would simply be a one-shot type of game.
Mix the two reason above, and you can get the rough ideas on why it isn't very popular. Most of the game's popularity is attributed to the TRUE fan that sticks around long enough to spread it's name via word of mouth, and hopefully with this video, it will gain the clout it deserve as a hybrid.
Fun fact: A 12 gauge shotgun can technically fit a 50 BMG round in the barrel. And the barrel on the KS-23 is even bigger than that.
Not Insurgency Sandstorm, but in Warzone 2.0 I was in a debate on which berries are the best berries (Strawberries are NOT BERRIES and Bananas are No.1) for about ten minutes before we all shot each other in the last minute of the match.
That's when I knew Proximity Chat in any game is Goated.
To answer your question about the Netflix version of Death Note, well... let's just say there's a reason why the term "Netflix adaptation" doesn't get people excited
Insurgency: Sandstorm was released in 2018 and came to consoles in 2019. The only reason it isn't talked about so often is because the so-called "casual" shooter community gravitates around things they already know, like Call of Duty and Battlefield. More hardcore military shooters such as Squad and the infamous Arma 3 are very complex under the hood, and for that reason are relegated only to PC.
Insurgency is basically the only hardcore military shooter of it's caliber that is simple enough to be played on all platforms, but regardless, NWI are more focused on development rather than advertising. The people who care about realism in their game mechanics will seek out their game, everyone else won't listen and will stick to Call of Duty.
TL;DR: it's not worth it to advertise for a game a casual audience won't like, that's why no one hears about it lol
I was playing this game just now when I noticed the noti for the video lol
How great is our timing?!
@@ChicagoReacts
Almost....**Coincidental** hmmmmmm
I was holed up in a hut and man on the security team started telling me he had some goats he would give my in exchange for my surrender. I told him my goats were better because they could blow up.
Insurgency sandstorm is the third game in the series the first game being a mod for half life 2 called insurgency modern infantry combat released in 2007 or 2008 before they made a new official game being the second insurgency later on
In regards to the live action death note, Willem Dafoe would've been great for the role of Ryuk, unfortunately there's no actor good enough to compensate for writhing that atrocious.
"You can't spare 72 cents a day? FUCK YOU."
Quality advertising.
with the KS23 there would only be a fine red mist blowing away in the breeze left.
When badger said the players are what make it funner that’s true I was playing it one time and these German guys on our team were running around with mg3’s and then our whole team started using em and just absolutely lighting up every room we went it
As a player who's played this game since its launch a few years ago, this game isn't as popular as other shooters mainly because of how slow it updates. And the game can be confusing to new players. But I think it's not such a bad thing. NWI (the developers) got themselves under fire from the community many times for trying to make the game more goofy and marketable by adding funny character skins. We take pride in Insurgency's theme and its more realistic take on a shooter game. So this game falls into the niche of realistic military games from its theme and the damages of bullets, but at the same time, it mostly plays like a Call of Duty game (spawn run around and shoot people) So it's unfortunate that it's niche makes it kinda stuck between the lanes, but it's a very good entry point for people who want to play a more realistic shooter game without committing to more complicated games like Arma or Squad.
I don't know who works there now, but I think a lot of the original developers were veterans or at least had some military service experience.
i like to imagine being in the military is all rules and order and shit, but the moment you are deployed you just turn into this RussianBadger video XD
We need more content creators like the Russian badger
I have Insurgency Sandstorm since it recently came out on Game Pass, but I only played the tutorial and played around with the customization for the characters. Haven't played in any matches yet.
If I remember correctly I think this is it you don't call in an a-10 there are literally planes helicopters and tanks around the map you can find one and start flying it or writing it or driving it just by getting it
In this game I had a full conversation with a random person about how cheese is a narcotic
keep in mind insurgents effectively have 2 extra supply points, at least for versus loadouts, domination loadouts seem to give everyone everything, besides free gas masks to security loadouts, insurgents can take a free gas mask and a free pistol, which can be the makarov or welrod, which can get AP rounds that give it penetration apparently on par with 7.62x51 AP
Also the KS-23 should get its magazine variant, for 7+1 rounds, also the russians call it a carbine since the barrel is rifled
Also the welrod in this game isn't the mk 2 in .32 acp is the mk1 in 9mm
On that bit about the "netfuckup" otherwise known as "netflix" variant of Death note. Absolute GARBAGE... William Defoe was the ONLY good character in the entire movie. They flipped all the characters to be essentially their polar opposite personality.
Light in the anime: Smart, Svelte, psychotic, patient.
Light in the movie: stupid, whiny impatient and pathetic.
Misa in anime: Cute, doting, obsessed with Light in her desire to make him love her
Misa (or Mia) in the movie: Crazy, ravenous, and she's the one who wears the pants in the "relationship"
L in anime: Smart (like absurdly so), quirky but serious, eats sweets simply cause he enjoys them, patient as a saint, cunning, and white. (not really important to the story but relevant for comparative sake)
L in movie: Zero patience, no real explanations given for how he arrives at his conclusions, about as psycho as Mia, and made up a stupid ass reason for why he eats candy and sweets when there isn't any need for one, and black (again, not relevant to the story, but they had no real reason to go and change this other than to probably be "inclusive" because he FAILED MISERABLY as L. Probably not for his acting abilities, but for the severe lack of direction by the director.)
The story is way too quick paced and offers essentially no background or real character development. Characters are flipped for no reason, plot barely followed the anime, and honestly just shouldn't have been made.. I know I'm ranting a bit, but seriously, don't watch unless you either haven't seen the anime, or are just in the mood to make fun of it with some friends, (probably better to do drunk if you're of legal age that is)
I agree with Badger on the mechanical dinosaur, but it sucks that the police and the military don't get to have fun.
As a fellow furry civilian myself, I can confirm that Badger is on the White List.
which White list 😏
I love that people have finally found my main man TheRussianBadger
the first developers of insurgency mod are veterans from IRAQ or so what i have heard of , some of the stay and developed Sandstorm
Fun fact: KS23 can fire FLASHBANGS and EXPLOSIVE ROUNDS
Guys, the Lord Kit is finally reacting to his fellow UA-cam Lord, TheRussianBadger.
"This really shows the developers care about their community"
*Cries in played Sandstorm for years now*
God bless Adams Mom
Even Zach hazard talked about the six gauge shotgun in one of mikeburnfire’s videos
fun fact this game came out in 2019 and has an active userbase of 1,956
As someone who is playing the game right now I. Can confirm it’s fun
To anyone that watched the Netflix Death Note, I wish you a speedy recovery.
If you haven’t already, since you appreciate small details, I would highly recommend you check out Ready or Not
The Game is really good, in my experience the servers can be a little screwy sometimes but it's a really good game, the radio and proximity chat is usually either semi-tactical or (more often) absolute insanity, "selling" hand grenades by suicide bombing, reaching people about their cars extended warranty, and so much more.
Also shoutout to ShyPuppy, the greatest DJ in insurgency.
Had a full convo a cheese with the guy who trapped me in a room sadly after like 4 minutes a random grenade came flying in through the door
The Netflix version of death note made me physically angry William dafoe was the only saving grace
Trust me, I have heard weirder premises for dating stimulators.
still hoping Kit watches the Grand Thumb videos on the XM-5 and the new Vortex optic!
I was a forklift operator.... Where do I go to train?
The barret is soo good in this game
27:37 ok so anyone will tell him about CoD: Vanguard weapon customisation
Well, insurgency sandstorm is basically what call of duty would have been if it was realistic.
That beard is looking fresh my man I'm a favorite
Hey kit, rubixraptor has released another darktide video, today with 100% more soup
What about taking a look at the new Bricky Darktide video?
Are you guys not in the studio anymore??
So the KS-23 came from the anti-aircraft gun. Unfortunately the gun did not hold up to hundreds of 23mm shells being shot through them per minute so they scrapped them. Took the barrel and apparently decided to go green and recycle them into shotgun/carbines. Yes carbine, that thing can still chamber a 23mm round. Currently can be found in Russian prison armories and Russian hunting enthusiasts as the TOZ-123.
Yes surprisingly you are allowed to own guns in Russia and they don't seem to have a caliber limit. My muricanism feels insulted by this fact.
Willem Dafoe was the best part of the DN live-action film lol
Insurgency is the goat, the reason it's not so popular cause Arma and COD hogging the lime light
5:32 Bang could go the way of rip it.
well it's got a reputation of being milsim, which typically is quite hard, so it's not for everyone, which is sad because it's more arcade than it looks. it's fun!
game's 4 years old though so there's one of the big glaring issues why it didn't pick up so much. shit's mad old relatively as far as shooters go.
Insurgency is on Game Pass on Xbox right now.
Oh this'll be golden. Nice!
I saw the Netflix Deathnote, as someone who only knows the premise of the manga/anime but had never actually seen or read it, with the Netflix adaptationbeing the only thing I've consumed, I thought it was decent, Ryuk was definitely the best part of it though
It honestly is a really fun game.
So I like Arma 3, but you kind of need a lot of mods and a MILSIM Unit of others to have fun because the game is very outdated and the public servers are basically GMOD RP servers. I stand by Squad as my go to tactical shooter, its fairly realistic but definitely not a 1 to 1 accurate thing, I am mainly in it for the Galactic Contention mod. Insurgency Sandstorm though, this game is CRIMINALLY UNDERATED. My biggest gripe when I played it was the lack of vehicles (which is a dumb gripe anyway because the game is about the CQC, the only vehicles are a technical and the air support that you can call in) The accuracy from the game to real life firearms is one of the most 1 to 1 things on the market. The developers obviously did their homework, the game makes .50 BMG feel like firing a freight train and 5.56 feels like a fucking airsoft gun with gas blowback. (don't come after me gun community, obviously every gun has recoil but if you are firing a 5.56 or .308 M4 or AR-15 with proper technique the recoil should be minimal. You can reliably spam the trigger from a close to medium range without even using the sights because the shit just flies straight and is an easy shooter.) The sound design, the gunplay and mechanics, all amazing. It can be a clunky game in some ways but the good really outweighs the bad, especially when you throw proximity chat in the mix. Hearing the other team is the greatest thing in any video game
Obama impression? Honestly, not bad 👏
The game is made by Veterans and wanted a game to "go back"... as immersive as possible
Thanks to the Russianbager I play this game and I can confirm that this game is a masterpiece
DONT TELL HIM ABOUT THE 12 GUAGE INCIDENT IN THE MINI MOXIE VID
Also where I live the robot Dino wouldn't even make it to the county line without every boy,male teen,young adult,or man at the county line with so many guns that the military would acually be called in to prevent us from turning it into a Dino tank
Very realistic great game for tactical play in v AI and bullshit in PvP. Only play AI since I enjoy a challenge and a mode were you win because of strategic efforts rather then just being an aim hero. If you want a entire solo experience go on local mode also very hard since your team AI is more of a temporary destruction then actually useful while the spawns remain the same. NOW you have to worry about tactics!
Greetings Kendoka2
In reply to the intro, I try to watch the original videos but I don't like to mess up my UA-cam algo recommendations by suggesting things I'm not really interested in. Theres also some video creators you react to who I will never watch such as the gun guy so yeah it's important to watch the original videos but not always.
It just recently got put on xbox gamepass, so that should spread the word
I love this game, its so much fun