Lutzen 1813

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  • Опубліковано 19 тра 2024
  • In this video I share my battle plan and provide an overview of the Battle of Lutzen 1813 fought using GENERAL D’ARMEE 2 rules. This is the 2nd scenario out of the 1813: Battles For Germany campaign book from TFL and Reisswitz Press.
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КОМЕНТАРІ • 28

  • @NSYresearch
    @NSYresearch 27 днів тому +3

    I had a look on Google Earth and those three villages must have been tiny at that period. What a great video... thank you.

  • @theenigmaticgamer
    @theenigmaticgamer 13 днів тому +1

    Very enjoyable video. Thanks for sharing and for your hard work in producing these vids.👏

  • @get_the_lead_out
    @get_the_lead_out 27 днів тому +6

    Thanks for another great video Scott. I had to chuckle when you were talking about deviating from a perfectly good plan that was working - I’ve done that more times than I can count!! I was trying to ascertain where the French ended up placing their batteries. Did I hear him say that he didn’t occupy the high ground? As I was watching you go over the three possibilities I thought that it would be ideal to put one between each of the forward towns, supported by infantry. That would have provided some pretty wicked canister fire into the attackers!
    We played our first game of GdA2 last weekend, running the Eckmuhl scenario - this is a really awesome rewrite of an already amazing game. You don’t ever want to forget about having a local reserve. I lost two battalions that retreated with over 6 casualties, and had no supporting unit to fall back behind. Thank you Mr. Brown for teaching me about reserves!!😁😂

    • @DE-rd1zl
      @DE-rd1zl 27 днів тому +2

      I have yet to even try out GdA1...I have plenty of 10mm Austrians, Russians and French, I"m just a slow painter is all. But, I've been plugging away at them so I can play it :D

    • @CheckYourLeaderTV
      @CheckYourLeaderTV  27 днів тому +1

      Yes,.. initially the French had both batteries on the lower terrain but on turn 3 they positioned the Horse artillery on the high ground. Personally I thought it would have been better to put a foot battery on the high ground and use the more mobile horse artillery to move up and support the garrisons. The French artillery ended up ultimately where I suspected it might go, with one battery on the high ground. And yes, it’s imperative to have a second line for your troops to rally on

    • @CheckYourLeaderTV
      @CheckYourLeaderTV  27 днів тому +1

      @@DE-rd1zl GDA2 is better FWIW

    • @get_the_lead_out
      @get_the_lead_out 27 днів тому

      @@DE-rd1zl You will definitely like GdA2 better. It’s much more streamlined, and has more emphasis on command & control. Not nearly as many modifiers to consider when resolving charges and combat. They are still there; but, don’t require the extensive mathematics to resolve.

  • @raycarpenter6466
    @raycarpenter6466 27 днів тому +4

    Enjoyed the video .. Always good to see a great looking game in action ..

  • @paulbenson9015
    @paulbenson9015 22 дні тому +1

    Thank you Scott, really enjoying these 1813 battles and your attention to the planning aspect. Looking forward to Bautzen and as ever loving the tables and the armies. 👍

  • @richardcox5193
    @richardcox5193 27 днів тому +4

    Appreciate your efforts. Great photos. Thanks 👍

  • @SgtSteiner
    @SgtSteiner 27 днів тому +3

    Entertaining stuff. We find Villages are tough to take in GDA.

    • @CheckYourLeaderTV
      @CheckYourLeaderTV  27 днів тому +1

      As they should be. They were historically attritional grinding matches if both commanders valued their possession

  • @michaelgustar7290
    @michaelgustar7290 26 днів тому +2

    Many thanks for this video ... excellent as usual. I have been gaming Napoleonics for many years but the GdA and GdA2 systems are fairly new to me. I am thinking that they are the best overall systems I have ever played!
    I will be having my first big GdA2 game next week and my reading and re-reading of the rules AND your fantastic learning videos have hopefully prepared me to give my gaming friends a good look at rule set as well.
    I really do appreciate your efforts in presenting these videos and giving us a look at your beautiful game room!

    • @CheckYourLeaderTV
      @CheckYourLeaderTV  26 днів тому

      I’ve been playing Napoleonics for about 40 years now. GDA2 is the best set at divisional level I’ve played. Even at Corps level it shines. Blücher is the only other rule set I use and that’s a’Corps’ or ‘Army’ level game.

    • @CheckYourLeaderTV
      @CheckYourLeaderTV  26 днів тому

      Please make sure you watch the ‘Wash up’ video to ensure you see the corrections I made re: rule mistakes. 😃👍

  • @eddiepennington345
    @eddiepennington345 26 днів тому +4

    Got the scenario pack and looking forward ro trying this at the club. Great video! By the way what size of table are you playing on?

  • @leonleese4919
    @leonleese4919 6 днів тому

    Great game! I presume that when you mention a Prussian Regiment it is 2 x Musketeer Battalions ( line infantry) and 1 x Fusilier Battalion, (light infantry) who would in theory deploy half the Btn. in line and half in skirmish order. The 2 x grenadier companies detached from the regiment and brigaded with the other 2 battalions to form a grenadier battalion. (1808 Regulations). The Krumper System. Which was messed up by manpower shortages. So you take what you’re given and not what you want.
    At the Stoke Wargames Group we played the 1814 campaign starting in about 1975 using Kevin Zucker’s board game for the campaign rules.
    I played Napoleon, and it was very enjoyable, especially as the Swartzenburg conceded defeat otherwise I couldn’t possibly have won as I reckoned I was an about 4 days ( 2 battles ) from defeat.
    These. Days I have to play solo.but it’s not the same. So I’m painting some ACW figures that I have a use Pickets Charge on a 6x4 table.

  • @ChitsandCrits
    @ChitsandCrits 3 дні тому +1

    GMT Games Command And Colors?

    • @CheckYourLeaderTV
      @CheckYourLeaderTV  3 дні тому +1

      The blocks? Yes. They are handy to use to explain the battle plan

  • @ratelmike8825
    @ratelmike8825 18 днів тому +1

    Brilliant video. Map and unit tokens. Could you advise how you put the maps and tokens together as this is just a brilliant prelude to a game battle. Finding an historically accurate map of the time and dividing it into a grid would be great to see how you put this all together. Perhaps a video in itself. Really enjoying all your content on GDA2 especially as I've into the game being completely new.

    • @CheckYourLeaderTV
      @CheckYourLeaderTV  18 днів тому +1

      I use counters / blocks from the ‘Command and Colors:,Napoleonics’ boardgame. The map is a copy straight out of the scenario book. I grid the map by simply dividing it into 3 x 3 foot wide and 2 foot deep ‘sectors’ to match my 9 x 6 foot table (obviously scaled down).
      I might put a video together to explain the method I use

    • @ratelmike8825
      @ratelmike8825 18 днів тому +1

      @@CheckYourLeaderTV Excellent