Starfield - How To Build The Best Starter Ship! Upgrading The Frontier

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  • Опубліковано 1 січ 2025

КОМЕНТАРІ • 407

  • @ArekkzGaming
    @ArekkzGaming  Рік тому +56

    Hey All, A few people have pointed out they prefer the default/unique all in one hab as it also includes a bed anyway. So choose your preference, but note if you delete the default on you can't get it back. I've been using the captains quarters all of my playthrough but of course you go with what you like most!

    • @XoRandomGuyoX
      @XoRandomGuyoX Рік тому +23

      To summarize, the Frontier module has: a bed, a research station, a cooking station, and 2 passenger slots; plus unique visual clutter if that appeals to you.

    • @ArekkzGaming
      @ArekkzGaming  Рік тому +6

      @@XoRandomGuyoX Thank you for the recap!

    • @tracks681
      @tracks681 Рік тому +9

      I tried to follow your guide . Problem i have is i dont have the ship parts available that you have. Am i missing something? how did you get them

    • @Cliff-u9s
      @Cliff-u9s Рік тому

      I'm playing on Xbox and I did the guide 100% but it says the ship cannot be finalized due to errors and flight section they want me to sign a third weapon

    • @bekahsmith1317
      @bekahsmith1317 Рік тому +8

      put BETTER engines on, DON'T ADD engines. Adding engines raises the power bar for engines which means you need to spend more energy to get to max speed. Rookie mistake. smh

  • @leonkenedy4616
    @leonkenedy4616 Рік тому +245

    The ship builder could use an "Inside Preview" Option.

    • @michealfreeman9714
      @michealfreeman9714 Рік тому +4

      Yes

    • @frostytv2036
      @frostytv2036 Рік тому +2

      true iv wasted alot of time saving and loading just to see what inside looks like

    • @pistachiodisguisey911
      @pistachiodisguisey911 Рік тому +2

      I’d like to customize furniture inside too

    • @GG-zl3et
      @GG-zl3et Рік тому +2

      I'd like to be able to watch live sports on the monitor in there.

    • @zenkim6709
      @zenkim6709 Рік тому +1

      Unfortunately the closest thing Starfield gamers have rite now is whatever video guides get put on UA-cam + any game Wikis people bother to compile & post on the Net 🤷‍♂️

  • @RaptureSR
    @RaptureSR Рік тому +195

    You can fill the third weapon slot with an EM weapon and just not dedicate any power to it. This way you can take down the shields or destroy ships with the beam weapon and missiles, but if you want to board the ship, you can reroute power from the missiles to the EM weapon once you drop the shields. This will allow you to take out engines easily if you want to board enemy ships without potentially destroying them. It won't affect your overall effectiveness because you can just not have them powered when your goal is destroying rather than boarding.
    Makes it super easy to steal ships if you want to build more or farm the enemies on the inside for more exp.

    • @RotGodKing
      @RotGodKing Рік тому +4

      ​@@clipdumpforspacethat works too but I have had a couple times where the angle is wrong and I'm shooting the actual ship and not the engines. Destroyed a couple ships I wanted to board on accident that way.

    • @starplatinum6930
      @starplatinum6930 Рік тому

      I've just stolen a B class ship and doing this method, except for the third weapon I am now using an auto turret with just 1 bar of power routed. Seems better than nothing and allows for passive damage too if I'm dealing with multiple enemies

    • @CookinBeatloaf
      @CookinBeatloaf Рік тому

      Like the emp80 or emp1000?

    • @Ecliptor.
      @Ecliptor. Рік тому

      Would you say boarding the ships and killing everyone is more worthwhile than straight up gunning them down with your ship?

    • @benshovelton2483
      @benshovelton2483 Рік тому

      @@Ecliptor. If you board the ship and kill everyone, you can steal it, register it and sell it, plus you get more of whatever cargo they had, so stealing gets you more credits, but also takes a bit longer.

  • @michaelwagner7445
    @michaelwagner7445 Рік тому +6

    The video was very thorough and helpful enough...then I come and check out the comments. EXTREMELY helpful everyone, thank you for your contributions. Ended up taking bits from commentors to really customize the Frontier and its awesome!

  • @dagrumpz8661
    @dagrumpz8661 Рік тому +23

    I struggled for over an hour trying to correct all the flight errors making a custom ship and then ended up just reloading my last save and giving up. I will be using this design for sure. Thanks a lot for this!

    • @SPJ-88
      @SPJ-88 Рік тому +2

      The worst is when I finished a large build and there's an error about a module not attached. The error should highlight the parts that need fixing but nah I need to reattach everything to find which module is not attached.

    • @SPJ-88
      @SPJ-88 Рік тому +5

      I just found out that double clicking any component will select all connected components. So in case of any unattached component you couldn't find, double click and drag the main portion of the ship sideway. The unattached component will be left in the original place.

  • @neocorricon
    @neocorricon 7 місяців тому +2

    Just finished watching 4 videos on this exact subject and yours is by far the best bang for the buck, and the most expositional (in a good way). Thanks!

  • @therealkoga2519
    @therealkoga2519 Рік тому +8

    this is why i always watch guides even after learning tons.. i never knew about the windows. this will make things more immersive for sure,

  • @heroicgoo915
    @heroicgoo915 Рік тому +3

    THIS VIDEO!!!!!! Mate, this is BY FAR the easiest to understand "How-to" vid ive seen so far !!!!!
    I was already subbed, but man, you outdid yourself here imo!!!
    Tyvm for this piece of excellence bossman!!!

  • @yogmesh
    @yogmesh Рік тому +4

    This tutorial is excellent. XP and Credits aren't an issue for me (I was late to ship building), however, this budget build was excellent for getting me started.
    Thanks for walking me (us) through it.

  • @chetranqui
    @chetranqui Рік тому +8

    I didn't quite have available to me exactly what you have - haven't unlocked some of the components - but just having you guide me through each of the ship components and suggest each upgrade was huge. Great guide! Thank you so much!

  • @TheElMuffin
    @TheElMuffin Рік тому +101

    DO NOT DELETE the Frontier module! It is uniquely named and spawns the broken Constellation helmet. It has a bed and research station, enough for a start. I would get the captain's crew quarters and control hub as they both have a storage crate with 150 capacity for 300 total, which is very handy for storing stuff early on when you're hurting for cargo space and don't have the funds to offset low mobility with weapons and engines. Workshop and research modules seemingly make sense, but I wager you're probably going to be spend a lot of time grinding at first. I'm 50 hours in and on hardest difficulty, I have enough stupid to throw at my enemies without bothering to update any single of my weapons or equipment. Combat is quite satisfying, I'm drowning in med packs, and I rarely buy things. I mostly sell my loot, just so much loot I barely have enough cargo space. Crafting in this game is not nearly as satisfying as it was in Fallout 4.

    • @Mozenator
      @Mozenator Рік тому +5

      I don't know how he missed the bed in that tiny room. Also how often do you really have the option to research new things? I'm all about convenience, so storing all my resources in the infinite chest in the Lodge, and waddling down the stairs to the basement is the easiest option

    • @idiopathictendencies8453
      @idiopathictendencies8453 Рік тому +3

      Sad some things have gone backwards from f4 and even Skyrim.

    • @shinobinsg1539
      @shinobinsg1539 Рік тому

      it seems as if even if you leave the default module and just add other things onto the sides. that you still loose the unique spawns

    • @egdod3750
      @egdod3750 Рік тому

      Once you pick up the helmet, what’s the point of keeping the module?

    • @TheElMuffin
      @TheElMuffin Рік тому

      @@shinobinsg1539 that has not been my experience. I have the Broken Constellation Helmet and Barret's notes spawning without fault.

  • @illuminotme825
    @illuminotme825 Рік тому +18

    I've been struggling with ship building the last 2 days after I stole a pirate ship and tried to upgrade it. This video really explained things better than any others. I wish that when choosing modules there was a preview of what each one looked like inside. Loving the game but as a UI designer, there are some UI quirks that feel not thought out well or just bizarre.

  • @ReignLowell-CaedoFaeda
    @ReignLowell-CaedoFaeda Рік тому +10

    Top tier content mate! Used your build almost exactly and love it! That extra cargo space makes the game more enjoyable during early game as well

    • @dagrumpz8661
      @dagrumpz8661 Рік тому +2

      The lack of cargo space has been the most infuriating thing about this game so far.

    • @ReignLowell-CaedoFaeda
      @ReignLowell-CaedoFaeda Рік тому

      I put all my early game points into carrying capacity and then oxygen capacity. Helped a little but the real difference is when you start upgrading your ship to 1000 - 2000+ cargo space. I never worry about it now. @@dagrumpz8661

  • @gucky4717
    @gucky4717 Рік тому +62

    Just keep the Frontier module... the Captains quarters actually doesn't add anything that the Frontier module doesn't have already.
    If you deleted it take the All-in-one A module, it is the same, but it is missing some themed items like the broken helmet.
    The All-in-one A usually has a bed, research station and a cooking module, also 2 passenger slots.
    If it doesn't have any of those three, then you might have to change the location to the left or right, since things move depending on where doors are.

    • @XoRandomGuyoX
      @XoRandomGuyoX Рік тому +1

      Yeah, the default module of the Frontier matches that All-in-One then: bed, research station, cooking station, and jump seats for 2 passengers.

    • @gucky4717
      @gucky4717 Рік тому +1

      @@XoRandomGuyoX There is one difference, a Storage Box that holds 150 weight.

    • @idiopathictendencies8453
      @idiopathictendencies8453 Рік тому

      Kept the module but the themed items still went missing and my captains locker was empty.

    • @gucky4717
      @gucky4717 Рік тому

      @@idiopathictendencies8453 When you modify the ship, the loose items and the captains locker to into the freight storage.
      BUT I noticed, that all loose items that come with the modules are actually duplicating themselves. Meaning they could respawn in their places on the ship.
      Fpr example every time I modify my ship I get a copy od the broken helmet in my storage.

    • @Morgue__x
      @Morgue__x Рік тому +3

      Sorry for the probably stupid question but why would we want the broken helmet ? (I sold it before customizing the ship....)

  • @cb-in3wb
    @cb-in3wb 11 місяців тому

    Went and did this twice, first to build my ship, then again to really understand what it all means. Fantastic video, much appreciate the effort you put into this.

  • @speedingpullet7400
    @speedingpullet7400 Рік тому +1

    Mate, thank you so much - you're the first person that has succeeded in showing me how the ship building system works! Subscribed and thanks again.

  • @robertboss2581
    @robertboss2581 Рік тому +6

    I know this makes me look stupid, but when you double-clicked and you where able to change the color of the whole ship, my mind was blown. That alone made it worth watching.

  • @FebrithDarkstar
    @FebrithDarkstar Рік тому +1

    Thanks so much! I didn't find upgrading the ship to be intuative at all and was struggling (apparently watching every episode of Star Trek ever didn't prepare me for Starfield) - so thank you :)

  • @SteveS_1980
    @SteveS_1980 8 місяців тому

    Maaan, finally someone made me understand ship building. Now I enjoy the jumps and even mining the asteroids on the orbit of the planets. I thought had a bad start on the game and after 30+ hours was thinking about to restart. You saved me from another character creation. 🤗

  • @adamuser8246
    @adamuser8246 Рік тому

    Thank you very much, I have played many many hours, and was frustrated on the building aspect. You have made it clear, and now I have the basic down. MUCH appreciated.

  • @owiskhair9844
    @owiskhair9844 Рік тому +4

    Absolutely beautiful video i finally understand how the building systems work. thank you

  • @leakyabstraction
    @leakyabstraction Рік тому +6

    Great build, although I had to realize myself that the Amun-1 engine has abysmal efficiency... 5660 thrust for 100 mass, meanwhile other engines can have double or more than thrust for the same mass. The problem is that those other engines are side-mounted, but you can provide the side mounting if you do the following: when you're replacing the grav drive to a stronger one, choose the one that has side mount options, and actually move it below the power plant, effectively switching the position of the back cargo and the (upgraded grav drive). Then you can add the side mounted better efficiency thrusters underneath the other thruster pair.

  • @Doobie0113
    @Doobie0113 Рік тому +2

    Damn, haven't been here since PS4's Monster Hunter. Glad to see you still making quality content

  • @TheDanner69
    @TheDanner69 Рік тому +97

    The starting center hab has a bed already and feels a lot more open when entering the ship.

    • @eiselfe2435
      @eiselfe2435 Рік тому +8

      + it has 2 passenger Slots which you lose by changing.

    • @oBlackIceo
      @oBlackIceo Рік тому +7

      + you have a place to cook which the other habs other than the Gally as a 3x1 don’t have.

    • @patricfriberg2678
      @patricfriberg2678 Рік тому +5

      @@oBlackIceo the science lab actually has the galley, it is after the research lab and the pharma workstation.
      but i agree that i prefer the original hab module in the middle to keep the bed, and the more open floor plan

    • @oBlackIceo
      @oBlackIceo Рік тому +1

      @@patricfriberg2678 the galley wouldn’t let me cook. I kept trying to interact with different habs with galleys but to no avail. You’re specifically look for a “cooking station” as opposed to a “galley. in order to cook I suppose.

    • @patricfriberg2678
      @patricfriberg2678 Рік тому +1

      @@oBlackIceo i have had no trouble cooking in the science galley, i just did it less than three minutes ago, had to go to the far end of it, the game is new so i am not surprised if they are still trying to work out some bugs. sorry that you had problem with it.

  • @atwies
    @atwies Рік тому +3

    An absolutely brilliant and clear explanation - thanks so much!

  • @ProvokeMe64
    @ProvokeMe64 Рік тому +2

    Very nice job and easy to understand. This was one of the things I was rather timid about thinking I would "break" the ship. Thank you...

  • @russellupchurch8406
    @russellupchurch8406 Рік тому +1

    Wow! This is the build/video I was looking for. Gives me everything I want and need. Thx Arekkz!

  • @kevansantos6985
    @kevansantos6985 10 місяців тому

    Followed your guide almost to the t. Slightly different add-on engines, but virtually identical stats. Works great, freaking love having all the work stations. Thank you.

  • @starfuryms582
    @starfuryms582 Рік тому +6

    Personally, I'd keep the default hab, which has both the bed and research station, and just add the workshop hab in a vertical position. Save a bit on mass, and the only thing you lose inside is the pharmaceutical bench...which I've never had a reason to use anyway. You find soooo much medical items all over the place

  • @roniebonilla8611
    @roniebonilla8611 Рік тому

    Man, I have been completely lost when it comes to the ship building feature, but after watching your video, I think I can give it a shot again. Thanks for the detailed info, very much appreciated it!

  • @penguinista
    @penguinista Рік тому +1

    Excellent video! Just what I was looking for.

  • @phife4life758
    @phife4life758 Рік тому

    Thanks a lot for this video. I just recently had a chance to play Starfield, and I’m loving the game. I reached 3 or 4 missions that had space fights and I hated them. This really helped me in my play thru and understand the ship builder better.

  • @frankgladden3416
    @frankgladden3416 11 місяців тому

    Nicely done, best explanation/tutorial I have seen on ship building

  • @shaneembry1374
    @shaneembry1374 7 місяців тому

    Huge help thank you for this! Doing this every NG as well so it helps get used to the ship builder

  • @ravenhawk9069
    @ravenhawk9069 Рік тому

    Thanyou for info, starting this game and thought ship building was going to be a pain glad to see it simplfied a bit, and on my starter ship no less

  • @dianad9839
    @dianad9839 Рік тому

    Your Video made my day! So much more room and capability! Thank you!

  • @darktrooper7591
    @darktrooper7591 Рік тому +5

    I absolutely love the ship design however I don’t personally like the captains quarters in the very middle of the ship. The captains room should be private from everyone as it’s your room. :)

  • @mikemcintosh9933
    @mikemcintosh9933 5 місяців тому +1

    Great guide. For some reason I'm at the same spaceport with 60k but I don't have access to a grav drive that will support these. Wonder how I can get access to the proper grav drives?

  • @Jpizzle011
    @Jpizzle011 Рік тому +10

    Very helpful thank you. Playing on hard hasn’t been that difficult but with ship combat….If there are 3 or more ships I’m screwed

    • @xil3ntkha0s
      @xil3ntkha0s Рік тому +3

      If they’re around your level you should be able to win. It took me a few tries but I eventually took them out.

    • @vedranilic2271
      @vedranilic2271 Рік тому

      On very hard its literally imposible to kill ships if there are more

  • @surgev9951
    @surgev9951 Рік тому

    Double Click to color the whole ship DUDE!!!!!!! Great video, time saver....

  • @davidmasters8601
    @davidmasters8601 Рік тому

    Brilliant guide, I had no clue about shop upgrading as Im still new and was struggling with a few dogfights - thank you for this.

  • @juanosorno8153
    @juanosorno8153 Рік тому

    Thanks for the video. I followed it and now it looks nicer. Thanks again

  • @fokisensei
    @fokisensei Рік тому

    You helped me with this so much. Now I really understand how ship upgrades work :) Thank you.

  • @MrKeagan9046
    @MrKeagan9046 Рік тому

    This helped me a lot to understand the ship builder. Thanks!

  • @skipswalks
    @skipswalks Рік тому

    thank you. very concise and to the point. plus great little tidbits of information. awesome content.

  • @100canadian4
    @100canadian4 Рік тому +7

    Very good tip thanks you.

  • @honeybrew5722
    @honeybrew5722 Рік тому

    Space combat is really kicking my butt and I had no idea about the many options I have for ship upgrades and building. I want a ship that can fight but can also take punishment from enemy ships. Thank you for the video.

  • @justinbowen1183
    @justinbowen1183 Рік тому +4

    For those having issues with the ship component options being limited, you MUST be in Atlantis for those options to appear. I was in a different city on a different planet in a different system and those options were not available to me I assumed i was not far enough into the story for it but upon following the directions completely I realized I needed to be in this city. This was the situation for me so if someone else is having the same issue as I was thats the reason. Follow exactly what he is telling you to do and it should be smooth sailing/exploring. Each city has a ship component "theme" and specific parts are only available in those cities so if you don't find what your looking for chances are your on the wrong planet/system. Hope this helps, happy building/exploring👍

  • @danielkneale2807
    @danielkneale2807 Рік тому

    Great vid, been looking for some good Starfield content, very useful ... subscribed!

  • @smilosabercat
    @smilosabercat Рік тому

    Nice vid. Learned a couple of things. Did similar changes, but, removed lasers for Disrupters and removed Missiles, and Balistics and put in a pair of the PB-30's. May regret it later if I find I really needed missiles, but, so far the Disrupter pair and PB-30 pair seem to be working well together.

  • @stonedennis3213
    @stonedennis3213 Рік тому

    I’ve been playing for 4 days time and I just found out about the different variants of Habs. Wow this game is amazing lol thanks for showing!

  • @kan-zee
    @kan-zee 6 місяців тому

    An interesting build...I've never thought of trying out the PB-30 Electron Beam Weapons (@8:12)
    I wouldn't delete the orginal Hab or Cockpit of the FRONTIER, cause they are not buy backs.
    Play your ship until you make the Credits to buy a new ship , or steal one.
    Personally I would focus in order :
    1) *Shields*
    2) *Weapons* (Vanguard mission = Tau Ceti gives you access to *_4 or more Vanguard Obliterators Autoprojectors_*)
    3) *Grav Drive* to increase the Weapons power systems
    4) *Engines* for Space Combat mobility
    5) *Fuel* to increase distance jumping from system to system
    6) *Cargo* increase for more Resources
    7) *Habs* for comfort and looks

  • @Pwethe
    @Pwethe Рік тому +2

    Thanks for the video! I appreciate that you went slowly to make the interface much more understandable, before that, ship building was pretty daunting and uninteresting due to the barrier of entry just from a UI perspective!

  • @androgynastronaut
    @androgynastronaut Рік тому

    Sweet. I plan to keep the Frontier for a while this time through, and this is a fantastic vid. Thanks...

  • @ianyboo
    @ianyboo Рік тому +3

    What a fantastic video Great job! You earned yourself an instant subscriber :-)

  • @jordanvineyard3531
    @jordanvineyard3531 Рік тому

    Thank you for this video!! Seriously helped me soooo much with ship building. Thank you, thank you, thank you

  • @Jphoenix4ny
    @Jphoenix4ny Рік тому

    Awesome video. Been stumbling with game in design and this helps greatly. Thank you!

  • @JohnJones-lk9fu
    @JohnJones-lk9fu Рік тому

    Thank so much for this guide. Now I feel like I have a decent starter ship!

  • @nolgroth
    @nolgroth Рік тому +1

    Just the appearance is awesome enough to get a "Like." That looks fearsome.

  • @tauur
    @tauur Рік тому

    I had no idea about the double click to colour the whole ship, nice tip!

  • @Fletchman1313
    @Fletchman1313 Рік тому

    Thank you for this. Finally got around to playing more Starfield. The system is so bulky and unintuitive I had to look for help. This has got me started. At least for building starships.

  • @TheGMac316
    @TheGMac316 Рік тому +2

    some of the options were not aviable for me what level do I need to be for the upgrades?

  • @Ennio444
    @Ennio444 Рік тому

    I did the same but I had the cockpit at the right hand side, assymetrical, and added some Stroud nice curvy "fangs" on the other. Pretty nice stuff, what this game allows for.

  • @LexKusher
    @LexKusher Місяць тому

    Easy tutorial to follow thanks man!

  • @eituyn
    @eituyn Рік тому +1

    Thank you for taking the time to make the video. I tried to do this exactly as you did on the Xbox but I could not get the Helios 300 it only had the 200 so I went with a different module and I was unable to make the build work. I had too much mass. I messed around a bit and it worked out in the end though. :D

  • @Elmyda-vc5ew
    @Elmyda-vc5ew 6 місяців тому

    Thank you, this ship help me beat the crimson mission I was stuck on!!!!!!!!

  • @jcevans16
    @jcevans16 Рік тому +1

    Great video, and tips.

  • @-leo-9960
    @-leo-9960 Рік тому

    Awesome video, liked, subscribed and here's a comment sir

  • @Hollywoodcgd185
    @Hollywoodcgd185 Рік тому

    This was so good I feel like I should’ve paid for it 10/10 🔥🔥🔥🔥🔥🔥🔥

  • @bobeager7794
    @bobeager7794 Рік тому

    Thanks...been searching for a guide video like this since I started playing about 6 hours ago ..LOL

  • @yslysl8400
    @yslysl8400 10 місяців тому

    Legend fr built it the exact way for anyone wondering if it actually helps destroy other ships yes!

  • @SkillaWillits
    @SkillaWillits Рік тому +5

    I find that early game a one weapon system is best. You can dedicate all energy to one weapon system and your rate of fire will increase. Idk if damage increases also, but I don’t think so.

    • @XoRandomGuyoX
      @XoRandomGuyoX Рік тому +2

      You can keep missile systems though, putting only 1 pip of power in them, and be fine since that only affects reload time. Just remember that you have to keep an enemy ship on screen long enough for the 'locking' bar to switch to 'lock' in order for the missiles to gain tracking. It is true though that, at the moment(because it might get nerfed in a patch), swapping weapons for a main cluster of particle cannons with maxed power works wonders.

  • @maksphoto78
    @maksphoto78 Рік тому +1

    Great video! But available choices in my game were a bit different. Also, I kept the original Frontier module. It had a bed, and just has that cozy, familiar look. It also has a research station and kitchen, so all the science module really adds in a ddition to that is a pharmaceutical station.

  • @DaedalEVE
    @DaedalEVE Рік тому

    You gave me some ideas for moding my Frontier. Thanks!

  • @v1rtuo5o98
    @v1rtuo5o98 Рік тому

    straight to the point , thank you .

  • @teardread1899
    @teardread1899 Рік тому

    New sub here just from this vid. Thanks for all the great info!

  • @nanciandstephan269
    @nanciandstephan269 10 місяців тому

    Excellent video! Thank you for that. It gives top notch info on both a particular topic and some help on starting to upgrade and even build generally. Very useful! But are there any necessary skills you need as a prerequisite?

  • @SamiMontassir
    @SamiMontassir Рік тому

    Thank u so much this helped me loads 🤘

  • @n3ofield
    @n3ofield Рік тому

    Great Video, thank you...i will definitely try this one 🌍💙

  • @clavicus
    @clavicus Рік тому

    Fantastic guide, thanks!

  • @BwelConfident
    @BwelConfident Рік тому

    I’m new to SF! I did this build! I made my ship a little more beefy tho! It looks awesome!

  • @wordyblerd7723
    @wordyblerd7723 7 місяців тому

    Yay, I started last week and I put about 18 hours into one character but I didn't like her background and I made her a UC Citizen but I wanted her to be more of a nomad so I restarted and now I'm happy with my Enlightened Pilgrim. I have $80+ so I'm ready to upgrade my ship and start an outpost!

  • @TheBamsemann
    @TheBamsemann Рік тому

    This was super helpful "The Frontier" can take more hits.

  • @trevorharris6128
    @trevorharris6128 Рік тому

    Thanks for a super helpful and very clear video

  • @nuglifer
    @nuglifer Рік тому +1

    We three minutes in and you've blown my mind. I'm sitting here looking at the ship builder like "HUHHHHH". I'm dumb!

  • @jdmaze1
    @jdmaze1 Рік тому

    Awesome video! Thanks for making this.

  • @brandonwatson7096
    @brandonwatson7096 Рік тому

    Thank you so much for this
    😎🥂✨

  • @CPyJIb
    @CPyJIb Рік тому +1

    Few things to consider if you want to min-max A class ships. I would go one weapon type only, easy to manage energy and only one damaging perk required to be effective. Beam weapons are highly recommended they do everything good.
    - Shield Generator: 30S Protector vs Marduk 1010-A. You get better Shield capacity to price ratio with 30S and it has 5 max power instead of 4 on Marduk.
    - Electron Beam: Disruptor 3300 vs PB-30.
    59% less cost for 8% less DPS and 86% more range.
    - Engines: overall the best in the game engines in scope of rates of Mass/Health/Thrust/Manoeuvre/Price will be White Dwarf 1020 for better Manoeuvre and White Dwarf 2010 for better thrust (heavier ships). 4800 and 6350, but you need other dock that sell them.
    As for other best value out of your money:
    - Grav Drive: Helios 300 absolute champ if you don't want to invest in ship research perks both in A and B classes
    - Reactor: 360T Stellarator same here, great value without investment for both A and B classes.
    - Cargo: Actually the lowest cost one has best ratio of Mass/Cargo/Price, but if you are low on wielding points 116 mass cargo will be second best.
    - Fuel Tank: 900T He3 will your best Mass/Fuel/Price ratio with M50 Ulysses He3 being second best.
    While i was writing this comment i noticed that only reason to go for Class B ships without ship research will be PBO-100 Auto Neutron Beam. An i think it's not worth to go to Class B for me personally or i need to invest into ship research perks to validate going Class B ships.

    • @tracks681
      @tracks681 Рік тому +1

      I tried to follow the guide . Problem i have is i dont have the ship parts available that he has. Am i missing something? how did he get them? eg Grav Drive: Helios 300

    • @CPyJIb
      @CPyJIb Рік тому +1

      @@tracks681 level, higher your level more parts available.

    • @tracks681
      @tracks681 Рік тому

      Thanks for the info@@CPyJIb

  • @nadynejolicoeur6459
    @nadynejolicoeur6459 4 місяці тому +1

    I don't have the same choice of parts at new Atlantis...

  • @hardlinestone355
    @hardlinestone355 Рік тому +1

    I’m on Xbox, what button do I press at 5:35 I don’t see the ‘add hot key’ it’s not letting me highlight it for quicker building. Had to do it the long way. If anyone know lmk for future builds thanks.

    • @KonradBeezo
      @KonradBeezo Рік тому

      Looks like you have to look away from the ship and press A to add and find the engines

  • @favlilnap
    @favlilnap Рік тому +7

    Just use one weapon type..in my case the electron beam and pump it to max..watch ships dropped like flies

  • @yoann898
    @yoann898 Рік тому +1

    Thanks for the video, very helpful to upgrade the Frontier early (and a good tutorial for the build mode). However, in my game, I don't have the Helios grav drive an the Marduk shield. But the global modification are still doable with lesser part

  • @hoth27b
    @hoth27b 10 місяців тому

    Thanks for the tips

  • @13BadassMetal
    @13BadassMetal Рік тому

    You got my sub this is a life saver. tyvm

  • @crazy-tommy
    @crazy-tommy Рік тому +3

    Not sure if this is different depending on where you build, but for me the workshop module had a research station included. As this is all I need, there was no need for a science lab for me. I also don't use the bed, so all I did was replacing the Frontier module with the Workshop module, which is super cheap and does no need any other upgrades yet.

    • @crazy-tommy
      @crazy-tommy Рік тому +3

      Update on that: Deimos and Stroud workshops have a research station included, while Nova and Hopetech workshops have not

    • @mihaib9239
      @mihaib9239 Рік тому

      Dude, using a bed is a must. Sleep cures illness, restores health to full and gives u 10% bonus EXP for 24 hours, all for just 1-2 hours of sleep.

  • @petrnevecny1440
    @petrnevecny1440 Рік тому

    Good informative video, thanks!

  • @beanbean321
    @beanbean321 Рік тому

    You are " Fantastic " Thanx 😀

  • @botakers6997
    @botakers6997 9 місяців тому

    I was trying to build a ship but doesn't have the skill to build it. So i head out to farm xp and come across a ship docking in port. In a way thanks to your video, i know now that you can steel a ship without being caught or raise any alarms. So all i have to do now is just upgrade a bit here and there

  • @kreaturen
    @kreaturen Рік тому

    5:35 What is the 'add' hotkey? I'm unable to find this feature, and must resort to guessing what fits or not.

    • @FIoridaMan
      @FIoridaMan Рік тому

      Just add the part ur truna put on the ship and Go on the d pad down and up to layer it out to make sure it fits on the ship. Shit is confusing asf But def made the ship better

  • @tjwoosta
    @tjwoosta 11 місяців тому

    The default frontier hab, the all-in-one's, and the living quarters also have beds and they include a galley for cooking which the captain's quarters doesn't. The only issue is that the beds can sometimes end up replaced with a doorway depending how you arrange the habs.