At the end you're not actually outside. Remember that model you fell in at 27:00, at the end you just end up in the full-sized version. So in the end you are still Inside.
Not necessarily. This interpretation is far too literal, and it still doesn't really give you a reason. "Oh, it was all just a big experiment." Ok, but what's the PURPOSE behind it? I think there's a lot to suggest that the scientist types, while they clearly PREDICTED what was happening, they weren't in ultimate control of it. The "Inside" is you're trapped in the collective, and even as you escape, you're just one of many collective souls who sought freedom, and while you sought deliverance from it, the only true deliverance was death. That's the lesson I think, that there IS no escape from the hive: you can either work WITH the society you're in, or work against it. If you work against it you're like a cancer, a tumor, and still just one of MANY cancel cells. The scientist types wanted the tumor OUT. At the end, there's nothing to suggest that you're not PHYSICALLY out of the factory. The kicker is, you're still ultimately powered by the same source as all the drones. THAT'S the "inside." That's what the alternate ending is trying to tell you. If left untreated, the cancer will in the end kill its host, believing itself to be separate... but it's not separate, and its goal is not really a productive one AT ALL. It's destructive.
From what I have gathered overall, the most important points seem to be the following: 1) The machine in the secret underground bunker is powering up all the mind-control hats in the entire game. Evidently the boy is being controlled by someone with a mind-control hat, because he goes limp like a zombie the moment the machine is turned off (44:48). 2) When the boy is pulling the four mind-control hats from the blob in order to free it, the blob absorbs the boy before he has the chance to pull the fourth mind-control hat (24:54). This must be because the blob is what controls the boy using these mind-control hats, all in order to free itself. If the boy pulled the fourth and final mind-control hat, then the blob would lose all control over him and he would go limp like a zombie in the water. I bet the developers didn't want the twist about the boy being controlled to be so easy to discover. 3) After the blob absorbs the boy and escapes from the confinement, it eventually finds and brutally murders the CEO of the evil mind-control facility (28:20). 4) The scene outside (39:09) looks exactly like the previous diorama on display (26:58), meaning that the blob probably doesn't find genuine freedom at the end after all.
Yeah people are suggesting that the boy was always inside the terrarium but the little terrarium is just the Hill and water idk how the boy entered that place if in the beggining he was just in a Forest thats not on the terrarium. From beggining everything is so real and seems actually realistic while the further we go the more crazy it becomes. Thats kinda weird.
26:56 you land on this exhibit... its the same scenery at the end.. you know the hill, the ocean.. and the light..so its an illusion of freedom, you never actually escape the experiment... you are still inside
Whoa. While in blob form...those people were cheering and helping you out! They were happy you were escaping or at least encouraged it. Or maybe they were just trying to lure you to that final trap? Manly was a very polite blob. Saying excuse me and such. Asking very politely for help.
It sounded like it was groaning more that cheering, also, do you think in blob form, they each had their own consciousness even though they were part of one big mass, or do you think they all thought as one?
Oops, you misunderstood my comment but that means I wasn't clear lol, my bad. The people who looked like they were cheering where the grey people, I meant. The grey NPC's in the background and such, not the blob. The blob was definitely groaning. In response to your question...I think the blobs consciousness was one but it felt physical pain in whatever region the blob got hurt. I dunno...it's up for interpretation either way.
I like that the game designers kept to the style of limbo. Not only the way how the game is played (only two directions) but also by how Inside and Limbo are both confusing games that only make you question the whole plot of them.
I love the scene when the human blob bursts through the tank for the first time and the room erupts into chaos. Amazing and exhilarating! It's a beautiful game, although the ending left me with more questions than answers.
26:33 I know I am supposed to be upset that this mass is a group who used to me human, but I can't help laughing at the rolling and tumbling it does (katamari away!). 28:02 i love the "Excuse Me" as it smashes right through the people. To paraphrase what manly said this is the most collected blob I've seen, since it uses the arms and legs it has to work together (those parts aren't just dead weights). 31:46 The blob plays basketball. At least the blob got out even if it did die to do so
I wish I had it on hand but I saw someone point out a decent point that these people could be trying to make homunculi in this world and that these are possibly failed experiences and well they played god a little tow well cause a few of them literally tried stopping these experiments, argh i wish i had it ; it brought up some reall interesting points.
Very nice game. The attention to detail is impressive. I'll assume the kid's part of that blob to begin with, which explains why it started reacting wildly when it sensed the boy near (thus causing all those people to congregate towards it). A part of itself was let go, in order to find a means of escape (and to stop further expansion of sentient beings, hence the need to destroy those orbs that connects to the source). What I'm not sure about is whether those beings that they "harvest" are humans that went thru experimentation, or if they were also pulled out from that blob. However it may be, the creature's spent, never wanting any of this, and just wants to be left alone to die. Welp, at least that's how I saw it. Just the same, I'll check the explanation vid, as I may have missed somethin' vital. I may be late in the party, but still, thanks for playin' this.
I think since the boy was one of those mannequins/puppet things too, he was just filled with hatred seeing those like him in that inhuman situation (blob thing) so he decided that they deserved freedom and after they got that, they finally could die in peace.
I think the blob was actually controlling him? I mean it was connected with everything I believe, maybe it was the heart of the system. The system of brain control or whatever that the society was using. But it wanted to die so it controlled the boy to come and kill it. At least that's my theory.
+FruitySquire yeah I never thought of that, it makes sense but why the blob didn't just break that glass before? If it was only attached with some mind control stuff it could've easily taken those off, I think the boy started controlling the blob when he went inside it, since he had the ability to control other puppets without that mind control helmet.
+Blaze and Storm I don't think the blob could break out because of what was connected to it. Having the boy tear off at least a few of those chords, I think it was able to finally break free. I guess the chords kinda binded it. Maybe?
If you watch till the secret ending, the boy pulls a plug that puts him in a shutdown state. I don't think the boy actually had free will, you see a helmet in the background of the secret ending as well & pictures of the blob in the room before. I wanna say that some sort of scientist or worker wanted to end the experiments without revealing their identity. The blob may not actually be dead, but in a shutdown mode after the user disconnected.
_The great experiment ends_ The scientists who probably had been monitoring some increased activity in that mass of humanity, came to see what would happen. The black-clothed foremen failed in trying to stop its primal urge. The one in particular holding his own boy's hand, seemed like he was saying something like, "This is what I do here, son. This is where we make 'em the way we want 'em, & keep 'em til we need 'em. Your old man's pretty swell, eh kid?" Tch. Our boy, apparently controlled by what's left of people, joined them in their final battle of rebellion. That writing mass of humanity - a collective id - found freedom from its shackles by the sea. I think it was controlled by scientists to subdue the human impulse for rebellion but somehow, it focused enough thoughts of liberty on the drone mind of our boy so he would do whatever was necessary for humanity to regain itself. In the alternate ending, the player decides this is no life, & chooses to make the boy power down all generators that provide the linkage for thought control. By solving the final music puzzle, the player stops the madness of that way of life, including the life of the boy. The ending of last resort. This game, like LImbo, is open to multiple theories for interpretation. I think it was a really well-done, thoughtful game which was of course _extremely_ well-played here. Thank you MBH & I will look forward to your analysis video.
+NaturalFlirtGamer I like your collective id phrase. The ending with the boy as a drone was a shock. The blob of people was a shock. I thought the scientists were helping the blob until that trap was set. But a couple of them did help it by the end.
Dan Webster I had a feeling boy was a drone, but I didn't expect that mass of people. As for the scientists - I almost thought it was still all an experiment. At 27:32, look at all the men standing & watching the struggle of the mass. Then 27:44 shows a replica of the calm scene at the end. Did the scientists want to know what mass would do if a real nature image was shown to it - would it try to break free? Then I thought, what if they recreated the only natural, unspoiled spot left to calm & soothe humanity & keep it “happy” without realizing it would plot to break free to find the real nature spot. They had a contingency trap, but when that didn't work, they just helped it to escape.
This is such an odd game, I thought it would make more sense by the end, but I ended up even more confused. What are the boys motives? Why are people being made? Do we really need a plot? Who am I? What video is this?
A very large theme in this game is control. The boy controls chicks in the beginning to get through a puzzle. People and animals are controlled by worms. The boy at numerous points controls other "people" (The worms don't necessarily need the person to be alive. We see a headless one being manipulated at one point). And, in the secret ending, only after disabling all the beacons, the boy is able to find someone hidden away in the main facility using a mind control helmet of his own. When you disable it, the boy slumps over like any of the other zombies you've used in the past. So, what does this all mean? Well, for starters, you aren't playing as the boy. The entire time, you're that individual hiding away in the facility at the end. By destroying those beacons, you can, by my theory, gain enough of the boy's former free will to seek out the person controlling you and remove his source of control. However, let's look at this from the blob ending's point of view. Throughout your journey, there were two major themes: control and sacrifice. You use other beings through mind control or whatever, and usually, one or a couple of those you've used dies (if you pay close attention). A few of the chicks die. A lot of the pigs died in the process of having the worms implanted. You also used the carcasses of failed pigs to soften your fall. You control people, even having to drag a dead body at one point when you don't have enough zombies to meet the demands of a weight scale. And then, finally, at the end, you are a sacrifice to the blob as a means of bringing it under your control as well. The man controlling the boy then uses him and the blob to seek out the man responsible for this dystopian future, where you charge at him and ram him through a glass window and crush him to death after a plummet (THe most violent portrayal of death in the game, mind you). When his death is realized, the employees and workers notably start HELPING you through the facility until the blob is finally allowed to plow a hole through a wall and break out, achieving freedom and rolling out onto the beach. From there, you seemingly go limp and dead, which assumably means the man controlling the boy left his device to find the hole and escape, or maybe to rejoin the masses and try to correct what the corrupt man you killed brought about.
Too bad they aren't really helping the blob thing. Manly points out that he drops into a terrarium, well it just so happens to look like the ending scene with the trees on a hill and a lake at the bottom with sunlight shining on the shore. I think it was a "plan b" situation in case the blob escaped.
Honestly, how I see it is that the people who are being loaded into the truck are the people who are coerced or manipulated into joining this terrible industry. The industry, as I will refer to as the villain, are holding the mass which is made out of people, society. Basically, the industry is in complete control of society and manipulating it as a puppet as we speak, much like how society was relatively under control when it still had those things attached. Why is the child a protagonist you might ask? Well, first off, children are innocent. They are unaware to the terrible things that reside in society and how it is being manipulated. If it was simply another adult, I don't think this game would have as much impact. As children, we are taught morals and thick the world is all nice and dainty, untainted by the corruption of society. Notice how the Mass is controlling the child. This symbolises the child as the hope of society, the child to free it, the next generation to free it from the industrial grasp. Also notice how the Industry wants to capture the child. What does it do after that? It kills it, it capture it, etc. The Industry is preventing any hope of moral compass to ruin their complete control over the Mass, the society. But, the child learns to hide. It learns, it gains skills and ultimately, it returns to assist the Mass and guide it to freedom. Some smaller tidbits include how mindless the workers are. They are brain dead and just working off for the Industry. When they see the Child, they see hope and follow him so that they may assist him. You can even tell that most people are actually coerced into this, and not actively participating in this control. Some even try to help the Mass to freedom, meaning that they recognise the horrors of the Industry. Another point to note is that the imperfections are suspended, as if hanged lifeless. This could either mean that the imperfections, the defects of society and the useless are left hanging to dry, which is quite literal. It could also mean that the Industry is breeding imperfections as NL suggested. I feel like the most significant moment in the game is when they roll into the Businessman's office and as portrayed, society, now free take their revenge on the Capitalist as I will address the only character in the game with a business suit on. Notice how only HE is afraid of the Mass. HE knows what he has done and knows what is coming back to bite him. In fact, he is the only character in the game the Mass kills, symbolising the hatred that society has on such wretched businessmen. So yes, I think that about sums up this game. The message is quite literal really. Try breaking down Middens or Gingiva, those are tough.
Incoming theory for y'all, very long, you've been warned. So y'all know the game, limbo, right? It's by the same creator of Inside and follows nearly the exact same story line. The game starts in a forest and progresses by moving right. The characters even look very similar. And both games have the yellow worms that mind control the hosts. I believe that inside may actually be another ending to Limbo, or a continuation of the secret ending. Either way, in Inside, to get the secret ending, you unplug all the orbs, the second one being in the bunker in the cornfield. But somebody with knowledge of the experiments had to be the one to build the bunker, right? As there's a picture of the original hivemind hanging with the other blank photos. I believe the farmer was a scientist, hence the knowledge of the experiments and the secret door that led to the final plug. Although, you can no longer find the scientist, only his kill switch to end the experiments. So I'm pretty sure he was discovered by the government and thrown into the meatball. What they don't realize is that the scientist can actually guide the boy possibly after he escaped a facility in the beginning or after he died and was connected to a helmet by one of those water creature things. After this part, I don't believe he's alive anymore, or at least fully human because after you pull the plug, he falls into the neutral pose of the rest of the zombies. On the topic of the water creatures, I believe these are failed experiments with the virus, as the subjects are no longer clothed like the deformed zombies found in facility 4. There is also an empty, broken tank in facility 2 or 3 and a tank holding a creature (that most assume to be dead) in facility 3 with glass to view it. In addition, the first facilities you see are devastated with water, but with everything in them, it's assemble that they weren't always underwater. Meaning that the water most likely came in waves of flash floods. Near the end with the meatball, you can see doors with numbers on them in the background. A shadow covers a couple other doors so you can't see the numbers, but this left me to assume there are more facilities than those we have seen. Not to mention there are numbers on the glass next to the 4 in facility 4. I still have yet to see if these mean anything but I will add to this if it's anything of importance. Wow that was a lot. This is just my take of everything, let me know if you have anything to add below :)
They seem to be essentially oversized maggots. Not necessarily Limbo's movement-controlling parasitic worms as much as just normal painful worms that slowly eat through you. They're in some of the bodies floating in the upside-down water and don't do much there, but those appear to be far more resilient than your common pig - those other pigs appeared to all be dead, while the bodies in the facility twitched and spasmed even left alone, eaten away at, and chopped to pieces deep underwater. Alternatively, they may be a part of the process of change, and have escaped - while I can certainly believe that they simply got in when they shouldn't've, as keeping things like that out of a facility that large would be impossible, it's equally possible (which is to say, neither has any more proof than the other) that they are artificially designed to induce the optimal changes in an entity, and rather than having been accidentally let in, were accidentally let _out._
Very interesting game! Looking forward to your plot follow-up, especially since I'm confused about the whole thing haha. The ending really threw me for a loop.
I can't imagine I was the only one who felt a little sick and grossed out by the blob like "thing" of the first ending. Though despite that, the Katamari Damacy joke did make me laugh.
Just wanted to point out that the only person that your character ever actively murders in this game was the man in the high office at 28:17. Everyone else seems to have just been pushed around or trampled, but they were never emphasized to have been killed unlike the man in the high office (who had his blood smeared all over your giant blob). Imho it felt like an act of vengeance against human experimentation. As for the secret ending, my only concern is that if the boy was also a puppet, why was his control center hidden deep underground on a farm field and not in some large industrial building? Who was controlling the boy and are they from another group separate from the industry?
Watching this because another UA-camr I saw playing this never got around to showing the alternate ending(s). I love how your name is ManlyBadassHero, yet you have such a calm, peaceful voice while playing this game.
Love this game, it's so interesting. I'm not sure about the world yet, so I'm interested in hearing your theories because I'm at a loss. Nice playthrough Manly.
This really is a fascinating concept. It's a very interesting take on free will vs. collective responsibility. The free will is essentially portrayed as a cancer on this ultra efficient society. The beings who have broken free, in the end serve no purpose to themselves or to anything; they just have this overwhelming compunction to rebel. It appears like this is just something that happens from time to time in this dystopian reality, which is why the scientist types are gathered around, awaiting the usual inevitable happening, and basically aiding the blob in its quest to break free: "Fine. Get out. We don't need you. We don't want you," to quote Fidel Castro." More interesting still, the protagonist is just part of a chain of beings who all traveled down the same path, with the same "defective" programmed impulse. From that perspective, they have no more free will than the mindless automaton humanoids either. They all have this overwhelming compunction to be free, and in the end they too are their own collective, as portrayed by the amorphous blob with one single goal. This really was an eye opening take on the classic two dimensional platforming games of the 90s. I seriously thought those were dead and buried, and I almost didn't bother with this playthrough, but it was definitely worth it.
Limbo, this, Firefly Diary, the cat on, and the other ones you've mention have the same style game play: You're a kid and literally everything is out to kill you.
*INSIDE* is drenched in mystery, chaos and suspense with a little bit of horror sprinkled for the perfect taste. *This is the pinnacle of platformers, truly a masterpiece of its genre.* 💯
The human blob segment was kind of horrifying to me, not going to lie. Really didn't think this game about a possible android running from men in black would end with a genetically engineered human abomination rolling into the sunlight and dying in peace. Very good game overall, though I'm going to need to chew on this for awhile before I piece things together.
It's not weird antigravity stuff. It's called buoyancy. It's the force in water that lets rigid things sink and flat things float. You are literally just in water. It pushes against gravity, but it's just water.
I think this game toys with the notion of whether or not we have free will. I once had an english teacher in my last year of highschool that enjoyed talking about philosophy, in fact, that was a main part of his class (though I did enjoy it). One time he presented us with the fact that scientists discovered that our brain comes up with our decisions seconds before we do or think them. And so, he asked us if we really had free will if our brain basically came up with them before we're even aware of them. In the last scene maybe him pulling the plug was turning off his brain or turning his free will off. It may be about everyone being controlled some way or another so 'what would it be like if we pulled the plug on what controlled us?' Or something like that... But I do have the tendency to read too much into things xD
In this game there are a lot of references to the number 13, to the scriptures, to egypsian culture, norse myth to masonic numerology, and of course his cristian association and etc In bouth the end of Limbo's and Inside there are futile ladders, in Inside just as the moster escapes from the tank there is a ladder only 13 steps visible and the others darkned when the monster hits the first room it makes a funny angle that I belive to be relevant also. In Limbo's theres the ladder to a three with a even more cristian meaning, there are 13 orbs and 13's spreded all over the place the sacredness of number is convictionably present... For egypsian culture the ladder of the 13 steps symbolizes the steps to eternity and is related to Osiris and the sun, in osiris tale, after being assasinated by his brother Typhon it was shopped in 14 pieces and spread by the earth. His wife looked evry were for the pieces to bring him back to life but the 14º piece, his pennis was eaten by a school fish in the nile, the fish being the symbol for the unconcious of the human mind. a story full of underline meaning like Insides game, in this call out for the "superior understanding of number" ,on of the steps, and their role controling our lifes and the cosmos. And is just emerged in almoust all of human cultures and old civilizations. There is also a lot going on with water in this game, in cristianity, in the scriptures, old and new testaments the water is viewd as a metaphor for troublesome times, especialy for "gods children", one could wonder why the games characters are children in bouth games and why children frequently apear folloing the footsteps of the corporation men, the water also is frequently acociated to enemies and to the "aceptence of Gods offer of salvation, It has a lot more... The game appears to be more an educational mind experince of faught that some simple society criticit,it mistures the main symbolism and refrences of important cultures as well as it showcases some of the aspects of the human mind, it appeals to the unconscient, and it puts in prespective the human experience. " Revelation 22:1 Then the angel showed me the river of the water of life, as clear as crystal, flowing from the throne of God and of the Lamb Revelation 22:2 down the middle of the great street of the city. On each side of the river stood the tree of life, bearing twelve crops of fruit, yielding its fruit every month. And the leaves of the tree are for the healing of the nations. 69:2 I sink in the miry depths, where there is no foothold. I have come into the deep waters; the floods engulf me. "?
I finally have time to actually watch this, but as weird ad the story and plot seems, its a pretty cool game. Love the graphics and style tho, it was pretty cool
The busting out part of the game was way too long. Just when you get some payback you have to figure out more stupid puzzles. Also I'm not the only one who tried to make the ball bigger, lol.
I hated the real ending I got with the body of balls how grusome and sad and disgusting it was and that in the end there wasn no happy ending for the boy
First off.....amazing game and an amazing Let's Play....absolutely loved it MBH. However, that alternate ending is so lame and anti-climactic. I was so excited to see it after watching two full playthroughs with the blob ending. Still a great game but all the effort of unplugging those balls is definitely not worth it IMO.
At the end you're not actually outside. Remember that model you fell in at 27:00, at the end you just end up in the full-sized version. So in the end you are still Inside.
Pheonix1328 WOW
That's dark, but I like it. My biggest thing is thst nobody tried to shoot it.
Yeah and I think that they wanted to see if it was smart enough to escape maybe
niiiiiice
Not necessarily. This interpretation is far too literal, and it still doesn't really give you a reason. "Oh, it was all just a big experiment." Ok, but what's the PURPOSE behind it? I think there's a lot to suggest that the scientist types, while they clearly PREDICTED what was happening, they weren't in ultimate control of it.
The "Inside" is you're trapped in the collective, and even as you escape, you're just one of many collective souls who sought freedom, and while you sought deliverance from it, the only true deliverance was death. That's the lesson I think, that there IS no escape from the hive: you can either work WITH the society you're in, or work against it. If you work against it you're like a cancer, a tumor, and still just one of MANY cancel cells. The scientist types wanted the tumor OUT.
At the end, there's nothing to suggest that you're not PHYSICALLY out of the factory. The kicker is, you're still ultimately powered by the same source as all the drones. THAT'S the "inside." That's what the alternate ending is trying to tell you. If left untreated, the cancer will in the end kill its host, believing itself to be separate... but it's not separate, and its goal is not really a productive one AT ALL. It's destructive.
I think the worst part was how obvious it was that the body ball was in pain. It was scary at first but then it was just sad.
Felt the same way.
Just played through it for the first time. When you get to the segment when the blob opens the furnace, I genuinely thought I was meant to climb in.
'END OUR PAIN' - The Blob
@@SoniContinuum Same, I though I was supposed to end the suffering.
...right as he pulled the plug at 44:54, the power went out at my place.
i hope this is the worst of the pranks the universe tries to pull.
XD, quite a coincidence I'll give you that.
unanys joe You're one of them.
Hi
Then along came 2020
just wait...
From what I have gathered overall, the most important points seem to be the following:
1) The machine in the secret underground bunker is powering up all the mind-control hats in the entire game. Evidently the boy is being controlled by someone with a mind-control hat, because he goes limp like a zombie the moment the machine is turned off (44:48).
2) When the boy is pulling the four mind-control hats from the blob in order to free it, the blob absorbs the boy before he has the chance to pull the fourth mind-control hat (24:54). This must be because the blob is what controls the boy using these mind-control hats, all in order to free itself. If the boy pulled the fourth and final mind-control hat, then the blob would lose all control over him and he would go limp like a zombie in the water. I bet the developers didn't want the twist about the boy being controlled to be so easy to discover.
3) After the blob absorbs the boy and escapes from the confinement, it eventually finds and brutally murders the CEO of the evil mind-control facility (28:20).
4) The scene outside (39:09) looks exactly like the previous diorama on display (26:58), meaning that the blob probably doesn't find genuine freedom at the end after all.
the scene at 28:20 must be deleted in the german version. at least, i didnt crushed him...he steped aside when i walked to the window... :-(
wrong on 44:48. its supposed to represent the player, controlling the kid. hence the monitors.
Nuclearpigz That's because the player IS the blob the whole time.
Yeah people are suggesting that the boy was always inside the terrarium but the little terrarium is just the Hill and water idk how the boy entered that place if in the beggining he was just in a Forest thats not on the terrarium. From beggining everything is so real and seems actually realistic while the further we go the more crazy it becomes. Thats kinda weird.
26:56 you land on this exhibit... its the same scenery at the end.. you know the hill, the ocean.. and the light..so its an illusion of freedom, you never actually escape the experiment... you are still inside
Whoa. While in blob form...those people were cheering and helping you out! They were happy you were escaping or at least encouraged it. Or maybe they were just trying to lure you to that final trap?
Manly was a very polite blob. Saying excuse me and such. Asking very politely for help.
It sounded like it was groaning more that cheering, also, do you think in blob form, they each had their own consciousness even though they were part of one big mass, or do you think they all thought as one?
Oops, you misunderstood my comment but that means I wasn't clear lol, my bad.
The people who looked like they were cheering where the grey people, I meant. The grey NPC's in the background and such, not the blob.
The blob was definitely groaning.
In response to your question...I think the blobs consciousness was one but it felt physical pain in whatever region the blob got hurt. I dunno...it's up for interpretation either way.
@@Cloudeusz I think the blob thinks in unison when it has a task to complete. But if it were to have no goal it probably has multiple different minds
I like that the game designers kept to the style of limbo. Not only the way how the game is played (only two directions) but also by how Inside and Limbo are both confusing games that only make you question the whole plot of them.
I love the scene when the human blob bursts through the tank for the first time and the room erupts into chaos. Amazing and exhilarating! It's a beautiful game, although the ending left me with more questions than answers.
Kid has a bright future as a parkour daredevil.
Bad choice of words
'Bright'
'Future'
🤡: Very poor choice of words!
Remember those worms inside the pigs, controlling them?
Remember those worms in Limbo that controlled you? (X-Files Theme)
Illumi- no! Enough with that bullcrap! But it's tempting.... But it's already said before, it's made by the same people
You mean the worms inside the pigs uhhhhh.... hole
26:33 I know I am supposed to be upset that this mass is a group who used to me human, but I can't help laughing at the rolling and tumbling it does (katamari away!). 28:02 i love the "Excuse Me" as it smashes right through the people. To paraphrase what manly said this is the most collected blob I've seen, since it uses the arms and legs it has to work together (those parts aren't just dead weights). 31:46 The blob plays basketball. At least the blob got out even if it did die to do so
The only thing I can think of when seeing the giant flesh monster is Tetsuo (from the movie/manga, akira) when he goes through his final mutation.
I wish I had it on hand but I saw someone point out a decent point that these people could be trying to make homunculi in this world and that these are possibly failed experiences and well they played god a little tow well cause a few of them literally tried stopping these experiments, argh i wish i had it ; it brought up some reall interesting points.
I finished the game before watching. Yours is one of the best plays I've seen of it. Great job with the puzzles.
makers of the human centipede brings you, the human ball
Very nice game. The attention to detail is impressive.
I'll assume the kid's part of that blob to begin with, which explains why it started reacting wildly when it sensed the boy near (thus causing all those people to congregate towards it). A part of itself was let go, in order to find a means of escape (and to stop further expansion of sentient beings, hence the need to destroy those orbs that connects to the source). What I'm not sure about is whether those beings that they "harvest" are humans that went thru experimentation, or if they were also pulled out from that blob. However it may be, the creature's spent, never wanting any of this, and just wants to be left alone to die. Welp, at least that's how I saw it. Just the same, I'll check the explanation vid, as I may have missed somethin' vital. I may be late in the party, but still, thanks for playin' this.
i'm very confused by this ending. I was expecting answers and I got only more questions
I think since the boy was one of those mannequins/puppet things too, he was just filled with hatred seeing those like him in that inhuman situation (blob thing) so he decided that they deserved freedom and after they got that, they finally could die in peace.
I think the blob was actually controlling him? I mean it was connected with everything I believe, maybe it was the heart of the system. The system of brain control or whatever that the society was using. But it wanted to die so it controlled the boy to come and kill it. At least that's my theory.
+FruitySquire yeah I never thought of that, it makes sense but why the blob didn't just break that glass before? If it was only attached with some mind control stuff it could've easily taken those off, I think the boy started controlling the blob when he went inside it, since he had the ability to control other puppets without that mind control helmet.
+Blaze and Storm I don't think the blob could break out because of what was connected to it. Having the boy tear off at least a few of those chords, I think it was able to finally break free. I guess the chords kinda binded it. Maybe?
If you watch till the secret ending, the boy pulls a plug that puts him in a shutdown state. I don't think the boy actually had free will, you see a helmet in the background of the secret ending as well & pictures of the blob in the room before. I wanna say that some sort of scientist or worker wanted to end the experiments without revealing their identity. The blob may not actually be dead, but in a shutdown mode after the user disconnected.
All except for the boy himself seeing that if the blob lands on a certain angle you can see the boy trying to bust himself out
_The great experiment ends_
The scientists who probably had been monitoring some increased activity in that mass of humanity, came to see what would happen. The black-clothed foremen failed in trying to stop its primal urge. The one in particular holding his own boy's hand, seemed like he was saying something like, "This is what I do here, son. This is where we make 'em the way we want 'em, & keep 'em til we need 'em. Your old man's pretty swell, eh kid?" Tch.
Our boy, apparently controlled by what's left of people, joined them in their final battle of rebellion. That writing mass of humanity - a collective id - found freedom from its shackles by the sea. I think it was controlled by scientists to subdue the human impulse for rebellion but somehow, it focused enough thoughts of liberty on the drone mind of our boy so he would do whatever was necessary for humanity to regain itself.
In the alternate ending, the player decides this is no life, & chooses to make the boy power down all generators that provide the linkage for thought control. By solving the final music puzzle, the player stops the madness of that way of life, including the life of the boy. The ending of last resort.
This game, like LImbo, is open to multiple theories for interpretation. I think it was a really well-done, thoughtful game which was of course _extremely_ well-played here. Thank you MBH & I will look forward to your analysis video.
... i like train.
+NaturalFlirtGamer I like your collective id phrase. The ending with the boy as a drone was a shock. The blob of people was a shock. I thought the scientists were helping the blob until that trap was set. But a couple of them did help it by the end.
so that's it for limbo mass attack
Navi, The Real Fairies Queen Former YANG. This whole game is just a prank bro
Dan Webster I had a feeling boy was a drone, but I didn't expect that mass of people. As for the scientists - I almost thought it was still all an experiment. At 27:32, look at all the men standing & watching the struggle of the mass. Then 27:44 shows a replica of the calm scene at the end.
Did the scientists want to know what mass would do if a real nature image was shown to it - would it try to break free? Then I thought, what if they recreated the only natural, unspoiled spot left to calm & soothe humanity & keep it “happy” without realizing it would plot to break free to find the real nature spot. They had a contingency trap, but when that didn't work, they just helped it to escape.
Bravo, much dedication must have gone into getting these results.
This is such an odd game, I thought it would make more sense by the end, but I ended up even more confused. What are the boys motives? Why are people being made? Do we really need a plot? Who am I? What video is this?
Choose one question God dammit.
A very large theme in this game is control.
The boy controls chicks in the beginning to get through a puzzle. People and animals are controlled by worms. The boy at numerous points controls other "people" (The worms don't necessarily need the person to be alive. We see a headless one being manipulated at one point). And, in the secret ending, only after disabling all the beacons, the boy is able to find someone hidden away in the main facility using a mind control helmet of his own. When you disable it, the boy slumps over like any of the other zombies you've used in the past.
So, what does this all mean?
Well, for starters, you aren't playing as the boy. The entire time, you're that individual hiding away in the facility at the end. By destroying those beacons, you can, by my theory, gain enough of the boy's former free will to seek out the person controlling you and remove his source of control.
However, let's look at this from the blob ending's point of view. Throughout your journey, there were two major themes: control and sacrifice. You use other beings through mind control or whatever, and usually, one or a couple of those you've used dies (if you pay close attention). A few of the chicks die. A lot of the pigs died in the process of having the worms implanted. You also used the carcasses of failed pigs to soften your fall. You control people, even having to drag a dead body at one point when you don't have enough zombies to meet the demands of a weight scale.
And then, finally, at the end, you are a sacrifice to the blob as a means of bringing it under your control as well.
The man controlling the boy then uses him and the blob to seek out the man responsible for this dystopian future, where you charge at him and ram him through a glass window and crush him to death after a plummet (THe most violent portrayal of death in the game, mind you). When his death is realized, the employees and workers notably start HELPING you through the facility until the blob is finally allowed to plow a hole through a wall and break out, achieving freedom and rolling out onto the beach.
From there, you seemingly go limp and dead, which assumably means the man controlling the boy left his device to find the hole and escape, or maybe to rejoin the masses and try to correct what the corrupt man you killed brought about.
What a fantastic analysis! Your explanation has decidedly become my canon for this game, it's a phenomenal point of view.
Too bad they aren't really helping the blob thing. Manly points out that he drops into a terrarium, well it just so happens to look like the ending scene with the trees on a hill and a lake at the bottom with sunlight shining on the shore. I think it was a "plan b" situation in case the blob escaped.
I don't understand why the workers started helping the blob?
Honestly, how I see it is that the people who are being loaded into the truck are the people who are coerced or manipulated into joining this terrible industry. The industry, as I will refer to as the villain, are holding the mass which is made out of people, society. Basically, the industry is in complete control of society and manipulating it as a puppet as we speak, much like how society was relatively under control when it still had those things attached. Why is the child a protagonist you might ask? Well, first off, children are innocent. They are unaware to the terrible things that reside in society and how it is being manipulated. If it was simply another adult, I don't think this game would have as much impact. As children, we are taught morals and thick the world is all nice and dainty, untainted by the corruption of society. Notice how the Mass is controlling the child. This symbolises the child as the hope of society, the child to free it, the next generation to free it from the industrial grasp. Also notice how the Industry wants to capture the child. What does it do after that? It kills it, it capture it, etc. The Industry is preventing any hope of moral compass to ruin their complete control over the Mass, the society. But, the child learns to hide. It learns, it gains skills and ultimately, it returns to assist the Mass and guide it to freedom. Some smaller tidbits include how mindless the workers are. They are brain dead and just working off for the Industry. When they see the Child, they see hope and follow him so that they may assist him. You can even tell that most people are actually coerced into this, and not actively participating in this control. Some even try to help the Mass to freedom, meaning that they recognise the horrors of the Industry. Another point to note is that the imperfections are suspended, as if hanged lifeless. This could either mean that the imperfections, the defects of society and the useless are left hanging to dry, which is quite literal. It could also mean that the Industry is breeding imperfections as NL suggested.
I feel like the most significant moment in the game is when they roll into the Businessman's office and as portrayed, society, now free take their revenge on the Capitalist as I will address the only character in the game with a business suit on. Notice how only HE is afraid of the Mass. HE knows what he has done and knows what is coming back to bite him. In fact, he is the only character in the game the Mass kills, symbolising the hatred that society has on such wretched businessmen.
So yes, I think that about sums up this game. The message is quite literal really. Try breaking down Middens or Gingiva, those are tough.
Incoming theory for y'all, very long, you've been warned.
So y'all know the game, limbo, right? It's by the same creator of Inside and follows nearly the exact same story line. The game starts in a forest and progresses by moving right. The characters even look very similar. And both games have the yellow worms that mind control the hosts. I believe that inside may actually be another ending to Limbo, or a continuation of the secret ending.
Either way, in Inside, to get the secret ending, you unplug all the orbs, the second one being in the bunker in the cornfield. But somebody with knowledge of the experiments had to be the one to build the bunker, right? As there's a picture of the original hivemind hanging with the other blank photos. I believe the farmer was a scientist, hence the knowledge of the experiments and the secret door that led to the final plug. Although, you can no longer find the scientist, only his kill switch to end the experiments. So I'm pretty sure he was discovered by the government and thrown into the meatball. What they don't realize is that the scientist can actually guide the boy possibly after he escaped a facility in the beginning or after he died and was connected to a helmet by one of those water creature things. After this part, I don't believe he's alive anymore, or at least fully human because after you pull the plug, he falls into the neutral pose of the rest of the zombies.
On the topic of the water creatures, I believe these are failed experiments with the virus, as the subjects are no longer clothed like the deformed zombies found in facility 4. There is also an empty, broken tank in facility 2 or 3 and a tank holding a creature (that most assume to be dead) in facility 3 with glass to view it. In addition, the first facilities you see are devastated with water, but with everything in them, it's assemble that they weren't always underwater. Meaning that the water most likely came in waves of flash floods.
Near the end with the meatball, you can see doors with numbers on them in the background. A shadow covers a couple other doors so you can't see the numbers, but this left me to assume there are more facilities than those we have seen. Not to mention there are numbers on the glass next to the 4 in facility 4. I still have yet to see if these mean anything but I will add to this if it's anything of importance.
Wow that was a lot. This is just my take of everything, let me know if you have anything to add below :)
But what about the parasitic worms from the beginning of the game? What's their purpose?
They seem to be essentially oversized maggots. Not necessarily Limbo's movement-controlling parasitic worms as much as just normal painful worms that slowly eat through you. They're in some of the bodies floating in the upside-down water and don't do much there, but those appear to be far more resilient than your common pig - those other pigs appeared to all be dead, while the bodies in the facility twitched and spasmed even left alone, eaten away at, and chopped to pieces deep underwater.
Alternatively, they may be a part of the process of change, and have escaped - while I can certainly believe that they simply got in when they shouldn't've, as keeping things like that out of a facility that large would be impossible, it's equally possible (which is to say, neither has any more proof than the other) that they are artificially designed to induce the optimal changes in an entity, and rather than having been accidentally let in, were accidentally let _out._
Very interesting game! Looking forward to your plot follow-up, especially since I'm confused about the whole thing haha. The ending really threw me for a loop.
26:58
39:09
Hmmmm....
I think you can actually see yourself in miniature on the bank.
i dont get it
+SuperMikefun nvm i see now
OOOOOOOOhhhhhhhh
So this was all planned from the beginning and there wasn't any hope for freedom :(
This game is beautiful and mind fuckery at its finest.
I can't imagine I was the only one who felt a little sick and grossed out by the blob like "thing" of the first ending. Though despite that, the Katamari Damacy joke did make me laugh.
When you thought you've successfully binged every single ManlyBadassHero video since you started watching 6 years ago but this went under your radar 👀
Just wanted to point out that the only person that your character ever actively murders in this game was the man in the high office at 28:17. Everyone else seems to have just been pushed around or trampled, but they were never emphasized to have been killed unlike the man in the high office (who had his blood smeared all over your giant blob). Imho it felt like an act of vengeance against human experimentation.
As for the secret ending, my only concern is that if the boy was also a puppet, why was his control center hidden deep underground on a farm field and not in some large industrial building? Who was controlling the boy and are they from another group separate from the industry?
Is the blob really dead? It looks like it's still moving around at the end..
does it just cut to the secret ending, or how does the boy get to the ''starting'' fields to open the secret entrance?!? i dont get it
I wanna know that too
Get to the starting fields.
This is horrifying and captivating, like the aftermath of a car accident or a swarm of ants. Thanks for the videos!
v
Sup dude!!!
... ... *Rushes to TVTropes to find answers*
lol I did the same xD
There's a strong symbolism of conception and birth by the end, though I have trouble connecting it with the beginning of the game.
i noticed that.
Watching this because another UA-camr I saw playing this never got around to showing the alternate ending(s). I love how your name is ManlyBadassHero, yet you have such a calm, peaceful voice while playing this game.
Love this game, it's so interesting. I'm not sure about the world yet, so I'm interested in hearing your theories because I'm at a loss. Nice playthrough Manly.
This really is a fascinating concept. It's a very interesting take on free will vs. collective responsibility. The free will is essentially portrayed as a cancer on this ultra efficient society. The beings who have broken free, in the end serve no purpose to themselves or to anything; they just have this overwhelming compunction to rebel. It appears like this is just something that happens from time to time in this dystopian reality, which is why the scientist types are gathered around, awaiting the usual inevitable happening, and basically aiding the blob in its quest to break free: "Fine. Get out. We don't need you. We don't want you," to quote Fidel Castro."
More interesting still, the protagonist is just part of a chain of beings who all traveled down the same path, with the same "defective" programmed impulse. From that perspective, they have no more free will than the mindless automaton humanoids either. They all have this overwhelming compunction to be free, and in the end they too are their own collective, as portrayed by the amorphous blob with one single goal. This really was an eye opening take on the classic two dimensional platforming games of the 90s. I seriously thought those were dead and buried, and I almost didn't bother with this playthrough, but it was definitely worth it.
Limbo, this, Firefly Diary, the cat on, and the other ones you've mention have the same style game play: You're a kid and literally everything is out to kill you.
Not gonna lie, this is my first time watching ManlyBadassHero, and I had to like the video after I heard his name XD
*INSIDE* is drenched in mystery, chaos and suspense with a little bit of horror sprinkled for the perfect taste.
*This is the pinnacle of platformers, truly a masterpiece of its genre.* 💯
OMG I have wathced 6 people play this so far and not once have I evern noticed until now that a chair rolls down the ramp LOL
the part where you said katamary damacy at 25:45, Well done sir, well fucking done
Can I just say, you would make an amazing voice dub for Sans the Skelleton from Undertale!!!!!
Man I was wearing headphones for this one and holy crap the groans from the mass blob thing was just Dx ahhhhh
The human blob segment was kind of horrifying to me, not going to lie. Really didn't think this game about a possible android running from men in black would end with a genetically engineered human abomination rolling into the sunlight and dying in peace. Very good game overall, though I'm going to need to chew on this for awhile before I piece things together.
I really love all of your let's plays :D keep up the good work!!
For some reason when I saw the blob I thought of Spirited Away 0.o any who, awesome let's play as always!
Mann I'm too soon XD
Good video as always, Manly.
Why did I find ManlyBadass as a human blob throwing a box at people while saying "can you help me activate this?" so funny?
You have such a relaxing voice
Joy Mutant Simulator, 10/10 IGN
It's not weird antigravity stuff. It's called buoyancy. It's the force in water that lets rigid things sink and flat things float. You are literally just in water. It pushes against gravity, but it's just water.
buddies fall down
manly: they might still be alive they might still be alive
cry: ... who can say where the road goes...
my theory about the game:
its not talking about alians,, but about human slavery!!
?
I think this game toys with the notion of whether or not we have free will. I once had an english teacher in my last year of highschool that enjoyed talking about philosophy, in fact, that was a main part of his class (though I did enjoy it). One time he presented us with the fact that scientists discovered that our brain comes up with our decisions seconds before we do or think them. And so, he asked us if we really had free will if our brain basically came up with them before we're even aware of them.
In the last scene maybe him pulling the plug was turning off his brain or turning his free will off. It may be about everyone being controlled some way or another so 'what would it be like if we pulled the plug on what controlled us?' Or something like that... But I do have the tendency to read too much into things xD
Heh... solitare flaming box volleyball! Never thought I'd see THAT in a game, much less being played by... that. ^^
Well, guess I'm not sleeping on time today
In this game there are a lot of references to the number 13, to the scriptures, to egypsian culture, norse myth to masonic numerology, and of course his cristian association and etc In bouth the end of Limbo's and Inside there are futile ladders, in Inside just as the moster escapes from the tank there is a ladder only 13 steps visible and the others darkned when the monster hits the first room it makes a funny angle that I belive to be relevant also. In Limbo's theres the ladder to a three with a even more cristian meaning, there are 13 orbs and 13's spreded all over the place the sacredness of number is convictionably present...
For egypsian culture the ladder of the 13 steps symbolizes the steps to eternity and is related to Osiris and the sun, in osiris tale, after being assasinated by his brother Typhon it was shopped in 14 pieces and spread by the earth. His wife looked evry were for the pieces to bring him back to life but the 14º piece, his pennis was eaten by a school fish in the nile, the fish being the symbol for the unconcious of the human mind. a story full of underline meaning like Insides game, in this call out for the "superior understanding of number" ,on of the steps, and their role controling our lifes and the cosmos. And is just emerged in almoust all of human cultures and old civilizations.
There is also a lot going on with water in this game, in cristianity, in the scriptures, old and new testaments the water is viewd as a metaphor for troublesome times, especialy for "gods children", one could wonder why the games characters are children in bouth games and why children frequently apear folloing the footsteps of the corporation men, the water also is frequently acociated to enemies and to the "aceptence of Gods offer of salvation, It has a lot more...
The game appears to be more an educational mind experince of faught that some simple society criticit,it mistures the main symbolism and refrences of important cultures as well as it showcases some of the aspects of the human mind, it appeals to the unconscient, and it puts in prespective the human experience.
" Revelation 22:1
Then the angel showed me the river of the water of life, as clear as crystal, flowing from the throne of God and of the Lamb
Revelation 22:2
down the middle of the great street of the city. On each side of the river stood the tree of life, bearing twelve crops of fruit, yielding its fruit every month. And the leaves of the tree are for the healing of the nations.
69:2
I sink in the miry depths, where there is no foothold. I have come into the deep waters; the floods engulf me.
"?
explain how u got the door open at 43:46 please
I finally have time to actually watch this, but as weird ad the story and plot seems, its a pretty cool game.
Love the graphics and style tho, it was pretty cool
7:54 to 7:58 look to the left,My reaction:"WHAT THE FUCK?!?!"
am I the only one concerned that there is no danganronpa 3 days and manly promised it like 2 times already....sigh
nwm check his twitter
Yeh, it basically takes 4 hours to render and if it crashes 75% of the way it's kind of ugh.
ManlyBadassHero *The hope fills you with determination
dont sweat it too bad manly we still think you are badass and you are our hero :P
are they making danganrompa 3?
This is some Matrix shit right here.
the blob looks like in the movie slither, the ending was so sad
This is the most amazing thing ever lol
the zombie guys remind me of cloned homers following the donuts omg hahaha!
mhhhhhnn his voice. I LOVE IT!!!
What about the thwomp shockwaves, what was that all about?
You sound a lot like cryaotic
They both have that smooth voice to fall asleep too but I think cry's voice is more drunk to me xD
How did you glean the answer to the sound puzzle for the secret end?
Well... that was a 7 lair dip of weird.
really enjoyed it though.
... and you turn into DIM SUM in the end.
1 more ending at the monster you can pill the plig and kill it
im so confused but i thought the boy would burst from the monster in the end
what happens if you pull the plug in the ball?
The busting out part of the game was way too long. Just when you get some payback you have to figure out more stupid puzzles. Also I'm not the only one who tried to make the ball bigger, lol.
"I'm a box I'm a box" lmao
Badass fucking name bro
They have how many end ???
I heard you can spare the CEO if you just wait, is this true cause idk?
I hated the real ending I got with the body of balls how grusome and sad and disgusting it was and that in the end there wasn no happy ending for the boy
My greatest fear, elderitch abominations
GOOD NIGHT EVERYONE
good night
Good Morning
Why did you post so late?
This is the third comment, and it has been quite a while.
Of course it was made by the danish... who else would have made this?
First off.....amazing game and an amazing Let's Play....absolutely loved it MBH. However, that alternate ending is so lame and anti-climactic. I was so excited to see it after watching two full playthroughs with the blob ending. Still a great game but all the effort of unplugging those balls is definitely not worth it IMO.
dram such a sad end
Hi!
why say ALL endings when there's only two :P for the views I guess.
Chazzers137 So are you saying the number two is not good enough to add "s" to?
lol 1 dislike only, so rare
that was fast
Only one dislike! Well probably more now after/because of this comment lol
Lol!! Katamari Damacy, truee
Cool
I.. I... What?
So both ending fucking suck
SO CLOSE I WAS ALMOST FIRST
DAMMIT MESSAGES NOT SENDING PICTURES
second
Stupid game
You don't know what's going on just a boy running