Introduction to Unity's XR Interaction Toolkit - Part 3: Action-based Input

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  • Опубліковано 19 сер 2024

КОМЕНТАРІ • 11

  • @lorenzodominguez8968
    @lorenzodominguez8968 Рік тому +4

    This is one of the best tutorials series for VR on UA-cam, I hope you continue with this project.

  • @amisil1549
    @amisil1549 Рік тому +2

    This is the best XR tutorial. Thank you so much, I am waiting for Part 4.

  • @xatazch
    @xatazch 2 місяці тому

    I must say that you are really good at explaining. i have tried to understand XR interaction toolkit for some time now. This is the firsttime that i have found a tutorial that really explain it good. Need to check your other videos.

  • @Tosin1010
    @Tosin1010 10 місяців тому +1

    Best tutorial so far. Thank you so much for this! Clear step-by-step instructions.

  • @karolledzinski710
    @karolledzinski710 Рік тому +1

    Very good clear tutorials concentrated on subject. Well done 🏆. When watching Valem he always miss out something and I get frustrated as not everything works after. This one is very professional.

  • @8025glome
    @8025glome 4 місяці тому

    Your explanation is so clear! Fantastic work

  • @pioole8383
    @pioole8383 Місяць тому +1

    thx for this video, crystal clear, but I'm sad you did not explained what "schemes" are..

    • @LudicWorlds
      @LudicWorlds  Місяць тому

      Thank you for the feedback. I think I may need to update this tutorial series soon, as so much has changed in XR interaction Toolkit Version 3.

  • @torontogamestudio2991
    @torontogamestudio2991 9 місяців тому +1

    high quality

  • @softscan2
    @softscan2 8 місяців тому +1

    All great then being on a dual display I get " Display 1 No cameras rendering". Have tried to switch inside the Oculus app in the headset display menu with no luck. Help me please