So to start, the ship was functional, the whole ship could have been salvaged using grinders from the top & Gravity units/ Blast door blocks or heavy armour and collectors. The blast door blocks would have been better for melee as the standard light armour uses less steel plates than a blast door block @ if I recall correctly (100) steel plates to fully build
@eelacanth for real, especially if ur online and and you realise a ship that can do this is floating around with another player flying it and to do that it can't be fast so you just know it's close by somewhere maybe even stalking you
Yellow ship: surgically remove the most valuable pieces of salvage, very efficient Orange ships: “We take the whole ship, that’s 80% more ship, per ship!”
The most fascinating thing to me is that it was made on one of the original versions of SE, they didn't have much in terms of quality of life. And Klang was strong with these contraptions
Imagine this was what the multiplayer was like. There are gun battles and then there are salvagers fighting eachother with their salvage ships for salvage.
The fact that this has been sitting in an old hard drive and is only now seeing the light of day 10 years after it was made is a crime against space engineers. This video and all ships used in it are spectacular and now I really wanna go watch your old videos
Watching the salvager just snatch the refinery has hilarious. Watching this felt like watching a scavenging animal eat a corpse, and the orange ships attacking the scavenger felt like a swarm of piranhas.
For me the most awesome part of this is that movements are very natural, the ammount of rotors synchroniced and the way it moves... Rotors were implemented at the end of 2013, and they were pretty bugged and lacking of almost all features we have now, also until 2015 programmable blocks doesn't even existed, knowing that this video was filmed around 2013/2014 makes it even more awesome than it would be if it was done later... I don't even know how he could synchronize so well the rotors in order to make it move that way, since the only way would be to just tune them and move/switch them on at hand as without scripts you could not synchronize the rotors automatically. There is one more possibility: mods, but even using them they were not so developed to achieve this level of smooth movement.
Man this was so cool! How it looked like animals fighting over food instead of machines! Especialy loved the part where the Orange ship used the broken „blade” of the Yellow one to impale it
the design of the salvage ship is so awesome yet incredibly menacing, the way it grabs onto the ship with the needle-claws, the small 'eye' peeking in and then the arms that tear open the roof to get at the goods inside, I absolutely love everything about this!
Imagine being crew on the salvaged ship and being unable to stop this horror unfolding on the vessel that was supposed to get you safely through space.
Absolute fucking masterclasses in story telling. The timing, the music, the ambiguity and tension, the personification and character traits of the ships, absolute perfection. Whoever has done this should genuinely consider a career in directing
This could literally be movie opening scene. The orange ships being self replicating robots that started off small and picking small targets to stay under the radar and slowly advancing their feet preperaing to attack bigger ships and finally gain control over systems.
My favorite part hands down was the orange ship driving the yellow ships drill straight through the center in the killing blow. This was amazingly done!
This was the coolest Space Engineers footage ever, just the detail and fine work that went into the Yellow Ships transformation and music making space industrial work the most dramatic thing ever.
How people are able to make such elaborate machines is beyond me... Well done! Such a fascinating tale! Such a tragic ending! And such fitting music! Bravo all around!
From the "Failure of the Epic Variety" videos some 14-16 years ago, through "Kerbals at War" some 11 years ago, the ARMA videos and everything else on this channel, this channel just keeps popping up in my life. What are the odds I check UA-cam just 30 seconds after a new video when there hadn't been one for 8 years? I really enjoy everything on here!
Kinda makes me wanna see a game where you can only use grinders, welders, and drills to fight and gather materials off other ships kinda like this video.
I would much rather watch something like this than an actual nature documentary. You just perfectly described in a video game what seeing a scavenger animal looks like and then seeing said scavenger getting taken out by pack animals.
bro this really looks like a wild-life documentary the orange ships that are hunting in packs and salvaging ship looking like a trap door spider 10/10 dude really put effort into this.
Ship design: 10, really creative Function: 10, really versalite Efficiency: I'd give it a 7 because it's kind of slow Scenes and cuts: 10 omg that was so entertaining
The fight was actually really rad. Seeing the salvage ship use its own salvage tools for self defense instead of just having defensive guns is really inventive and cool.
Spinning attacks, throwing opponents at each other, finishing stab with opponent's weapon.. This has all the makings of a cheesy movie fight scene, love it! Also, that first tick grab was so SMOOTH! Even matches the music!
@@reikouyama look it up. Its a contract update where you can get a component to upgrade alot of you stuff. like drills, batteries, thrusters and more. And they added more P v E encounters i think.
@@reikouyama Finchat's explanation is a bit lacking, more specifically prototech are valuable endgame components that you can not craft yourself without a prototech assembler (which itself does not fully allow you to make components on your own since they require prototech scrap to build) to get prototech stuff, you have to fight heavily defended PvE encounters to breach an enemy facility where you can get the components as well as one large grid prototech block, and sometimes a couple small grid blocks, these can be the assembler for making proto components, or a refinery, drill, thruster, batteries, etc. all of the blocks except for the assembler are very efficient and very powerful replacements for their normal variant, the assembler is an exception since it can not make normal components
@@memethief4113 tho what you missed was its not just Facilities like stations, its also Ships, or small battle groups, even random destroyed encounters!
this is genuinely cinema, i was gripped the whole way through. the orchestral music and long distance shots remind me so much of 2001 a space odyssey. so well done dude, this is incredible.
This was like watching a nature documentary for space ships
It was
National Spaceographic
My thoughts exactly
@@kreozelloI think it would be Galactic geographic
We just need Attenborough Narrating it
Did I just watch a ship breaker engage in _melee combat?_
So to start, the ship was functional, the whole ship could have been salvaged using grinders from the top & Gravity units/ Blast door blocks or heavy armour and collectors.
The blast door blocks would have been better for melee as the standard light armour uses less steel plates than a blast door block @ if I recall correctly (100) steel plates to fully build
Ever seen Outlaw Star?
"What kind of ship do you fly?"
"A Lovecraftian horror with a medical licence."
coming across a ship that's been gutted like that would be downright ominous
@RepentandbelieveinJesusChrist5gay
Real
@eelacanth for real, especially if ur online and and you realise a ship that can do this is floating around with another player flying it and to do that it can't be fast so you just know it's close by somewhere maybe even stalking you
That scavenger battle was 10x better than any warship battle with cannons just laying into each other than I’ve seen.
Yellow ship: surgically remove the most valuable pieces of salvage, very efficient
Orange ships: “We take the whole ship, that’s 80% more ship, per ship!”
This feels like "What if ships were animals in space?"
The most fascinating thing to me is that it was made on one of the original versions of SE, they didn't have much in terms of quality of life. And Klang was strong with these contraptions
Yellow: I'll just cut it open and grab the choice bits and get out
Orange: mind if I yoink everything?
it feels like a national geographic documentary about some animal that has been never brung up ever in a conversation. good job.
@RepentandbelieveinJesusChrist5gay
Looks more like an autopsy to me
Wow. That thing was like a freaky surgical droid and i was not expecting how cinematic this video would be
Imagine this was what the multiplayer was like. There are gun battles and then there are salvagers fighting eachother with their salvage ships for salvage.
“Sorry guys, pcu is too high and the server went to shit”
The fact that this has been sitting in an old hard drive and is only now seeing the light of day 10 years after it was made is a crime against space engineers. This video and all ships used in it are spectacular and now I really wanna go watch your old videos
I have never seen such mechanical creatures, splendid machines, complex and beautiful. They seem to be alive.
This man disappeared for 8 years and came back with a space engineers video before returning to the void.
This guy has a point
Makes me sad, I wish he'd make "Lets play aeroplanes 2".
Watching the salvager just snatch the refinery has hilarious. Watching this felt like watching a scavenging animal eat a corpse, and the orange ships attacking the scavenger felt like a swarm of piranhas.
When the world needed him the most, he returned.
i wish space engineers was this fun to actually play. fantastic video
it could be with enough people in one server
@@EricWulfe i don't know about that is that a server or someone ?
@@6zdoggun my comments always gets deleted unknowingly, just search the term on youtube
seeing the old space engineers brings back memories
With the physics it feels like this is held together by hopes, dreams, and a shit ton of duct tape
For me the most awesome part of this is that movements are very natural, the ammount of rotors synchroniced and the way it moves...
Rotors were implemented at the end of 2013, and they were pretty bugged and lacking of almost all features we have now, also until 2015 programmable blocks doesn't even existed, knowing that this video was filmed around 2013/2014 makes it even more awesome than it would be if it was done later...
I don't even know how he could synchronize so well the rotors in order to make it move that way, since the only way would be to just tune them and move/switch them on at hand as without scripts you could not synchronize the rotors automatically. There is one more possibility: mods, but even using them they were not so developed to achieve this level of smooth movement.
Man this was so cool! How it looked like animals fighting over food instead of machines! Especialy loved the part where the Orange ship used the broken „blade” of the Yellow one to impale it
Honestly untill now i didnt know rotors existed back then xD i do wonder how you controlled all those arms without clang!
@RepentandbelieveinJesusChrist5gay
"congratulations, you are being salvaged, please do not resist"
Freaking incredible storytelling. I was freaking out when the main claw broke off. What a twist. Like a movie. 🔥
Wasn't expecting to see you here
why is bro here💀
well nice to see you here
did you play space engineers before
This was a masterfully crafted piece of cinema, no kidding, i love the ship designs, so organic yet functional.
I'm just amazed at how the yellow ship didn't get a visit from Klang at any time during the footage. 😂
There is more drama and character development than in any modern Marvel movies 😂
the design of the salvage ship is so awesome yet incredibly menacing, the way it grabs onto the ship with the needle-claws, the small 'eye' peeking in and then the arms that tear open the roof to get at the goods inside, I absolutely love everything about this!
Imagine being crew on the salvaged ship and being unable to stop this horror unfolding on the vessel that was supposed to get you safely through space.
Absolute fucking masterclasses in story telling. The timing, the music, the ambiguity and tension, the personification and character traits of the ships, absolute perfection. Whoever has done this should genuinely consider a career in directing
What a horribly complex and inefficient scrap barge, I love it
This could literally be movie opening scene. The orange ships being self replicating robots that started off small and picking small targets to stay under the radar and slowly advancing their feet preperaing to attack bigger ships and finally gain control over systems.
This seems like the most prepared and relevant ship considering the latest update lol
My favorite part hands down was the orange ship driving the yellow ships drill straight through the center in the killing blow. This was amazingly done!
why does it feel like im watching a nature documentary
I can't describe to you how entertaining this was. Great choice of music.
"This is mine. That is mine. Ooo, I'll take that too."
Top notch
6 minutes spent better than my 24h in Starfield. Loved it!
Congratulations, you are being salvaged!
Please do not resist.
*Proceeds to resist*
*Gets torn in half*
The short movie actually feels alive. Very well done.
And that in SE from almost 10 years ago
This was the coolest Space Engineers footage ever, just the detail and fine work that went into the Yellow Ships transformation and music making space industrial work the most dramatic thing ever.
How people are able to make such elaborate machines is beyond me...
Well done! Such a fascinating tale! Such a tragic ending! And such fitting music! Bravo all around!
Man, the way the yellow ship got impaled with its own severed cutter arm was pretty brutal.
"Congratulations, you are being salvaged. Please do not resist."
This is both satisfying and terrifying at the same time
thats what i said too xD
People making movies with Space Engineers? I did not expect a cinematic masterpiece like this, well fricken done my dude
From the "Failure of the Epic Variety" videos some 14-16 years ago, through "Kerbals at War" some 11 years ago, the ARMA videos and everything else on this channel, this channel just keeps popping up in my life. What are the odds I check UA-cam just 30 seconds after a new video when there hadn't been one for 8 years?
I really enjoy everything on here!
Its like watching a bug consume something
Bibicaly accurate salvage ship
the best ship medical operation to save the crew members!
Kinda makes me wanna see a game where you can only use grinders, welders, and drills to fight and gather materials off other ships kinda like this video.
Hardspace Shipbreaker is a ton of fun- but its all hand tools and stuff.
There is something so delightfully eldritch about this.
Genuinely Horrifying to watch, like a nature documentary almost exploring the food chain in visceral detail. LOVED IT.
This actually had me laughing and shouting "noooo!" when the yellow scrapper got the final stab. Truly a great short clip~
I would much rather watch something like this than an actual nature documentary.
You just perfectly described in a video game what seeing a scavenger animal looks like and then seeing said scavenger getting taken out by pack animals.
"Ya can I get a little off the top?"
My barber:
You made these ships feel so organic, it's amazing.
It’s like watching a nature documentary
bro this really looks like a wild-life documentary
the orange ships that are hunting in packs and salvaging ship looking like a trap door spider
10/10 dude really put effort into this.
Ship design: 10, really creative
Function: 10, really versalite
Efficiency: I'd give it a 7 because it's kind of slow
Scenes and cuts: 10 omg that was so entertaining
imagine hoping on a server and waking up from your cryo pod just to see this thing eating your ship
the fact that this salvages like a surgical procedure is absolutely amazing, terrifying, and cool at the same time
ending sequence was cool too
it's like a nature documentary... crazy what you were doing even back then
Really feels like the ships are smart animals in nature
It seriously peeled open the ship like a crab and plucked out all of it's juicy insides and left an empty husk behind.
Klang has been generous to allow this machine to function
Bro spent 8 years. I am so proud
The fight was actually really rad. Seeing the salvage ship use its own salvage tools for self defense instead of just having defensive guns is really inventive and cool.
I didn’t know starship melee was something I needed.
Gonna need more of that
Man seeing those old thruster models is so nostalgic.
As a hardspace player, watching you rip that reactor out so aggressively sent chills up my spine. Amazing machine
This might have been the most creative combat I’ve seen, and no guns were used
This is one of the list beautifully pieces of art, engineering, storytelling, and character I have ever seen. Inside of Space Engineers. Bravo.
Well said.
this single video provided more content than star citizen has since 2012.
Never imagined ship to ship combat would be a whole lot cooler when turned to wresting! this gave me so many new ideas!
Check out the anime Outlaw Star you won't be disappointed.
@@virtualmartini will check it out, thanks!
Why do I feel like I just watch a natural documentary of spaceships
the engineering of this is gorgeous, i love it so much
this is him. this is the forsaken scrapman ive heard so much about. horrifying to see him in action, and beautiful too.
i forgot that back then there weren't grinders and thought i was trippin seeing you use drills
There were grinders at the asteroid
Spinning attacks, throwing opponents at each other, finishing stab with opponent's weapon.. This has all the makings of a cheesy movie fight scene, love it!
Also, that first tick grab was so SMOOTH! Even matches the music!
With how the orange ships moved and ganged up on the yellow ship, it felt like watching a short film straight from national geographic.
Never knew melee combat between sci-fi ships could be so cool
This man took an 8 Year break from UA-cam and this is what he came back with.
Never did I expect to see spaceship melee combat
Despite the efficiency of the process, something about having your space ship come apart into some kind of crane spider is...
This feels like a nature documentary
this honestly feels like a nature documantary. I love it.
litterally
piloting this must make you feel like some spaceship surgeon or something
Wait, no WONDER this is such high quality! It's the man himself who made kerbals at war!
this is not a battle between spaceships. This is a battle between beasts.
This is like national geographic in space
The throwing of the grabber ship into another right after breaking it in half was cool.
With the new Prototech this kind of this might actually be practical in survival.
Prototech? i've not played for awhile. what is it?
@@reikouyama look it up. Its a contract update where you can get a component to upgrade alot of you stuff.
like drills, batteries, thrusters and more. And they added more P v E encounters i think.
@@reikouyama Finchat's explanation is a bit lacking, more specifically prototech are valuable endgame components that you can not craft yourself without a prototech assembler (which itself does not fully allow you to make components on your own since they require prototech scrap to build)
to get prototech stuff, you have to fight heavily defended PvE encounters to breach an enemy facility where you can get the components as well as one large grid prototech block, and sometimes a couple small grid blocks, these can be the assembler for making proto components, or a refinery, drill, thruster, batteries, etc.
all of the blocks except for the assembler are very efficient and very powerful replacements for their normal variant, the assembler is an exception since it can not make normal components
@@memethief4113 tho what you missed was its not just Facilities like stations, its also Ships, or small battle groups, even random destroyed encounters!
There's a certain horror to this.
it's like watching a episode of national geographic but with spaceships
This being made in the older version of space engineers makes this so much more impressive lol
The praying mantis now shall feast on its prey, before the colony of fire ants arrives
Imagine just stumbling across this in a small ship in the vastness of space
this is genuinely cinema, i was gripped the whole way through. the orchestral music and long distance shots remind me so much of 2001 a space odyssey. so well done dude, this is incredible.
fr bro this is insane, bro should go make movies
That's actually insane, I've got now clue how you made a craft like this entirely in space engineers, but it's amazing