This microtransaction culture needs to stop. It came from free mobile games. Our games are not free. Pay for games pay for expansions, they are literally ruining developers and our games. It is unacceptable behaviour. What are we even truly paying for anymore?
The only way it will stop is if people stop buying it. Unfortunately, there's a whole generation of kids who are growing up in a micro transaction filled world and it's all they know. They keep buying more and more because they don't know any different. I don't think it's a trend that will ever go away because a lot of people will never stop buying it.
Kavalli Kyorshiro they’ve promised complete free DLC Which has never happened in a COD game before so if they live up to that promise Then I don’t care about the micro transactions
Truth! I think critics need to REALLY think twice when reviewing a game published by EA or Activison these days..WAAY too many shady business practices going on between those 2
Kyle Trathen something needs to be done but it isn’t that. Government regulation is just going to potentially make things even worse. If they force them to take away micro transactions they’ll find some other way to make extra money. 2k is already trying other things by putting ads in nba 2k19. And if it isn’t something dumb like putting ads in paid games it’ll be raising the prices of games in general. If this government regulation happens I wouldn’t be surprised if games go up to $80-90 for a brand new game.
@@jeremyroberts8822 thats just an excuse to keep on milking out money and if nothing is done to stop these guys they will keep getting bolder and more shameless, these microtransactions are getting out of hand, why cant they do things the way they did before, where if you purchased a game, the game came with all the content waiting for you to unlock it via playing the game and there were no additional charges.
You know the adage "vote with your wallet"? Well, underhanded tactics like this are like a politician saying they'll take one stance, and then as soon as they're in office they take the _exact opposite_ one. How are we supposed to "vote with our wallets" if we can't be informed about such issues beforehand?
Thank you for covering this and being honest. Too many channels won't take this stance because they don't want to annoy the companies that give them review codes. Hats off you to you guys.
So does super smash bros ultimate count!!? Nintendo released a 5$ broken **(PAY TO WIN)** character called The Hero in a full priced 80$ game, I would love if they got sued for that!!
@1000 IQ I'm an avid Hearthstone player and the only money I ever spent was when the Quests were not free way back. I never bought a single pack. HS is very, very generous with the rewards and gold. So much that each new collections, I get around 30 to 50 packs for free. Plus you can dust unwanted cards or create new ones. Compared to Magic The Gathering, 80$ VS THOUSANDS of dollars for years of entertainment is pretty cheap. You cannot really "pay to win" in HS. You also have to git gud and be lucky. Still, the pack system IS gambling and should not be spared by any regulations.
I think ultimately the law will need to evolve to handle this culture. If a publusher fundamentally changes a game after purchase that's a breach of contract. I won't buy a game at release any longer.
@@rubberbandba11craft yes it is granted once again u should think of it as paid dlc. Ctr has been getting additional content consistently and for basically free so they need some way to possibly make money
Save your money and only buy stuff that applies to your main characters. Pick 2 favorites and only buy skins for those characters. Carts don't change anything and only buy if you have the money. No need to waste real money on a full price game.
No no no, the circumstances that made The Crash possible are such that they can't really repeat (i.e. glut of bad games with no way to tell quality prior). Major publishers going under though, THAT I can see! Nintendo would almost certainly be fine, but other big names... their shady tactics might throw clouds over their own prospective futures.
@@killer92173 Ah. I don't tend to keep up on a great deal of this stuff. I do recall mention of the intended mobile game. I'd have said the same actually but probably more from a you already muddied the reputation of Diablo stand point. I don't have a smart phone so that world isn't mine.
There's an exploit on N.Gin labs that allows you to complete races in about a minute and a half, giving you the full reward and saving wumpa time. At the second ramp, hit the centre right of the red pipe to the left. Get a respawn boost and take a right at the next ramp. If you do this with a friend in a private game on a weekend, you can get 11,000 coins during wumpa time (the daily temporary x5 bonus). Also, make sure the other player is on lap 3 at the end of the race for them to get the reward. You can do it in single player too, but you won't get the bonuses. Even without the bonuses, it's still a much faster way to get coins than normal races. You can thank me later.
I've still never bought any lol, only ones I may ever buy will be for breath of the wild 2, smash bros just for Banjo and Kazooie, and fire emblem 3 houses
@@Majokodomo I agree, I think Bethesda does a pretty good job with their dlcs too though, not many companies actually take the time to give a lot more content with their dlcs
$800,000,000 to one publisher in 3 months, just on micro transactions, is testiment the the general stupidity and mental weakness of humans. I respect Activisions greed, for its logic, more than I respect the stupidity of the people who put money into a game they've already paid full price for.
I thought it was always 20-80 coins per race depending on the track in CTR. They just have weekend and daily multipliers that you could get hundreds of coins per race.
@@chrystpick7741 Yea I know. I was just wondering if the amount of coins you got actually dropped after the microtransactions were introduced, or if someone wasn't paying attention to the multiplier bonuses not being on during the week. Was someone playing race after race, the daily bonus ran out, they noticed microtransactions, then started crying about how they nerfed the amount of coins everyone got. I don't really care for microtransactions, but I didn't notice a difference in payouts per race.
Can’t wait for Call of Duty Modern Microtransactions, each gun will be sold separately, exp boosters, skins for guns and outfits. Hell throw a battle pass into the mix it’s only an $80 CDN game
Just a quick note. The 20-50 range is the base rewards in CTR, and 500-700 is accounting the the daily and weekly boosts. You get a x5 multiplier for about an hour a day, and on the weekends a x2 multiplier is added on top of that.
Well done WhatCulture Gaming, for making a video specifically to point out the problems with Microtransactions in games. If only more people did this kind of thing, then maybe we wouldn't see as many predatory Microtransactions in Modern Video Games. Keep up the good work
Here's an idea. Boycott ALL games from Activision, EA, Ubishit, all the other publishers doing this stuff. The fact is...these practices stick around because the free market is telling the publishers that they want this. Businesses don't willingly do something for long periods of time unless it makes money. It really is consumers who are to blame most of all. If you hate this stuff in paid games...then stop buying them. Buy games from developers/publishers that don't do micro transactions. Give THEM your money. These publishers can't break your games if you don't buy them.
As long as I'm not forced to gamble with loot boxes, I don't mind being able to buy what I want. That being said, there's so many games to play that if i think something gets unfair, I'll play something else.
Unless that disclosure before you started the game mentioned when you first start the game for the first time. It was like several pages and no body is going to read all that . They just want to play the game.
I never buy a game at time of release. I always wait between 6 months and a year before deciding if I'm going to buy a game. The reason for that is so I can get honest ratings and critiques from actual gamers and not just paid reviews from gaming magazine sites like IGN, AND so I can keep an ear open to find out if a game that releases without microtransactions will be adding them in at some point in that first 6 months to a year. Generally a safe bet that if they haven't been added in by the 6 month to a year mark, they won't be at all, meaning I'll be much more interested in buying the game. If it's a game that I was very interested in that at launch didn't have microtransactions but adds them at a later date, I immediately scratch that game off my list. That's a big reason why I much prefer games from the PS2 era and prior to the stuff that's put out today. Back then, when you bought the game, you got the ENTIRE game and options like skills or weapons or hidden characters were unlocked by completing simple tasks during gameplay. An era where gameplay was more important to developers and publishers than milking as much money out of gamers as possible.
The only change i noticed with coins is that the 2x coin weekend is now only saturday and sunday, rather than friday - sunday. Coin amounts were reduced before MTX were even added in, still sucks
The fact that they're putting MT's in a remastered game! Screw them, I was looking forward, but I'll play something else. I stopped playing MK11, takes too long for DLC characters and playing for nothing. Game is boring.
See, this is my biggest concern with World of Warcraft Classic. Sure launch will have no storefront or microtransactions, but then after a bit, once they got people in and good reviews, Blizzard will be forced to put those in. I'd that's not already Activision's plan, then if Classic is successful and becomes a thing, Acrivision will likely pressure/force Blizz to patch in that stuff. I trust the Dev team behind Classic to do right by it, but I don't trust Acrivision.
This is one of the reasons why I had sold my destiny 2 because it was just littered with transactions everywhere because to buy the 3 dlcs that came out it was 30$ for 2 and then when the new one came out it was 30$ again,that’s just to much money to be asking constantly to continue the progress of the game
Okay lets go over what a game need's: Space to work in, (rent, electricity, water, networking etc.) Equipment, (Computers for model creation, coding, concept art etc.) People power, (the people required to do the tasks, create the story etc.) The ongoing support to fix bugs, Server hire and maintenence, marketing, and depending on the platform manufacturing physical media like game case and disk. Now this would obviously impact the cost of a game; also keep in mind back in the 90's game consumers cried at a £10 price hike for game and since then has evolved to micro trans. The game companies would do either: A: Increase the base price of a game when you first buy it to something like £150-180 per game, which would reduce the number of people able to purchase the game because its big price tag just to try a game; also the price may even be higher to act as buffer if the game is not as successful. B: Have a cheap game which many people can buy and try out; but then you have micro trans in order to help supplement the cost of the game. This can benefit in the long term support and development in the game like new content, bug fixes and other stuff. So question is: Do you want a big base charge to the game and shorter development support and server up time? or do you want a cheap game where development, new content and server up time would last as long as the players who play the game give support?
I'm basically playing the game on the Switch and after the update I didn't find any microtransactions neither on the eshop, maybe it's only for ps4 and Xbox one only.
Hate mtx in general cosmetic isn’t fine either it’s part of the game. Also hate season passes especially fighting games locked characters cut etc. instead unlock by playing they charge
The sad thing is I can see publishers killing the gaming industry with their greed. Strangling and eroding the goodwill of consumers until developers end up going belly up.
so if someone was saving up their Wampa coins did the value of the dollar go down because they raised the prices for everything to entise microtransaction? they should leave the economy the same
Did people forget that Activision made Skylanders for six years? That thing was all microtransanctions. They even added more microtransanctions on top of the regular figures in the final two games, when they added loot boxes to SuperChargers and Imaginators.
Dunno where you’re getting your info from, but after about 4-5 races online during the weekend bonus, you can easily get a character... if you play 50 races, you’d probably be able to unlock all the characters
but how does it work with the ratings like esrb, they include in game purchases as a label, and if the game changes that the rating is incorrect, who would be responsible for that at that point?
I haven't had any dealings with the micro transactions in ctr yet but it does get annoying when you have wallet warriors getting the more lucrative items by paying for it and not earning it the old fashioned way. Main problem for ctr nitro fueled ive had is that the game online has become glitched af with people suddenly jumping from 8th to a higher postiton without passing you or having there characters change mid race and the nitro challenges you complete dont always show up or it doesnt show you completing them when you have. Its a shame as it started as a good game and now is busted badly
We are truly at a point where developers and publishers cannot be trusted. After the lootbox dilemma, I can see this being regulated to the point where each dlc or microtransaction dollar will need to be traced to an actual source. That way people know for sure that the mtx funds go to the place they are told they go. Maybe that would encourage actual development (skins take time to make, but not development specific time - more artist efforts than anything else).
Frankly with how stupid these microtransactions are getting and the lengths to how low publishers will go to squeeze every penny out of players that they can has made me hesitant to buy video games AT ALL. Also, developers are not always so innocent but its most often and usually the publishers forcing their hands.
In the last part when they took about the baton of hate I did go back to EA in 2017 when it came to SWBF2 But EA have made up for a lot of mistakes that they made with that game when in launched by adding free maps, more characters and when the chosen one update came out they took away having to unlock the new characters all together you just got them The only ridiculous grind left in the game is the grind to unlock new weapons for basic Soldiers, but that’s the same in all the battlefield games too I guess
I think another issue is how much these games cost and how little they provide. Then having the audacity to follow up with microtrasactions and $20 dlc packs
This wouldn't be such a big deal if wumpa coins were in the hundreds instead of tens, i shouldn't have to grind literally from 9 in the morning to 2:30 in the next morning to get a skin and a car.
Id like to see the difference between how much the publisher pays the devs to produce the game and provide the service with how much they profit off the game... maybe that will help people see how messed up these practices are when they realize the ridiculous amount of profit they reign in compared to how little they spend on making the game in the first place.
To be pessimistic because it's 4:41 in the am and I feel like being so. Is it some much that the developer is annoyed that their creation is being monetized (after all they created a game with the intention that it would make some kind of profit because this is their job.) or that they're not on the receiving end of any of the results of the monetization. If there was a profit sharing system between the publisher and the developer, would they be complaining?
There seems to be a lot of justifying or mitigating attempted by comparing publishers with one another, or loot systems with one another. It's equivalent to mitigating a mass murder by pointing out another mass murder had a higher death toll. There are no acceptable micro transactions (in a full priced game).
Mostly my beef with the current CTR online scene is just a lack of content being used. Certain characters, karts, etc have boots toward grand prix progression and it means you just see lobbies of the same 4-5 characters in identical cars. I think the inflated shop prices were tied to these boosts. So while the microtransactions don't directly affect me, I feel like they're making the overall game a little too uniform. Most races consist of 5-7 trophy girls since they give a flat 10% nitro boost. There's nothing wrong with them, but I'm a little tired of them personally.
You shouldn’t have to buy anything extra for a full priced game. DLC is one thing like new tracks and characters but even in smash you get more than just the character There’s a difference in dlc and holding stuff back to make people buy in game currency
I just don't buy games that contain lootboxes or "live services" games. I never understood the idea of paying $60-$80 for a game and then paying even more to not have to play it. It's pointless to even own the game at that point. As for "live services" games, ... Anthem anyone? Just no. I started console gaming in the late 70's and PC gaming in the early 80's and never in my wildest dreams did I ever think the gaming industry would become the crap it is today. I thank the deities for companies like Sony, CD Projekt Red and indies who still make great games that I can actually play without handing over a fistful of cash just to finish.
i mean there's something like monster hunter world where the event quests and crossover quests you don't have to pay another 60 bucks just to be able to play as a character you want and dlc is another story where if they release like the weapon update and everything like the clutch claw i'm fine with people giving the small stuff the not the story like another part of the story but the big story is just something you can play your self if you want like if they release the things that comes with an expansion or hopefully not microtransactions like small changes like oh this thing can do that now i would really like
I heard the reports saying that crash team racing wouldn't have microtransactions it's why I felt safe buying the game , now they have been added I would never support this and asked for a refund as the game has changed , and was denied by both Sony and Activision , I won't play the game like this and just want my money back
I love ctr but I haven't been able to bring myself to put it in after this last update I don't use micro transactions in any game but it's too discouraging working for 3 days with my limited schedule to earn one character pack while seeing people with every skin unlocked on the first day of the grand prix (tier rewards announced)
Man I'm still upset about Mass Effect 3 and Mass Effect Andromeda has loot boxes. I wanted a specific class and I can't play it because I can never get the loot box
That's why i stopped playing that game. Well that and the expansion dlc never came because that game was completely abandoned. Then Anthem was even worse. R.I.P Bioware
Eventually it will get to the point where even the causal gamers (who I feel are the main targets here, along with those who buy their favorite sports franchise year after year) will say "No thanks, I've had enough of wasting my money for very little satisfaction" and stop feeding companies money hand over fist...
@Matthew Noybn Nintendo are one of the few major publishers that actually care about making a standalone quality product instead of an incomplete one designed to exploit people’s money. Mario Kart 8 on the Wii U was polished and had a completely reasonable and efficient unlock system, but also had a couple packs of new characters and tracks at a reasonable price added later
I think it should be illegal to make someone pay money for a game and then essentially force the consumer to play a lesser version of that game unless you continuously spend more money to keep up and enjoy it to the game to the fullest. Mobile games did this first, like Clash of Clans was literally pay to win. Don't spend money and it will take years to catch up to someone who spent money and leveled up over a few days.
800 MILLION DOLLARS in one quarter for NOTHING! You people have spent money on NOTHING! This is the most absurd thing I've ever heard, and Activision is only ONE company!
There should be a law that if you pay full retail price for a game then there should be a ban on micro transactions if they want to make money from micro transactions make the games free to play
Yeah as someone who has played every day since launch, this video was full of misinformation. Coin earnings haven't changed, store prices haven't changed and from what I've seen, $10 of wumpa coins should be able to buy you 4 character skins. I think the grind isn't too bad in this game. I can get enough for a character skin by putting an hour of my time into this online with the daily multiplier going (2 character skins at the weekend) which honestly is pretty good work:reward ratio. If the grind gets worse in any way though, I will likely stop playing. Certainly won't be spending any money on mtx. Plus, to be fair, there has been a tonne of free dlc with this game which can all be earned just through playing. I really don't think 10 online races for a top tier item is bad.
Yeah as someone who has played every day since launch, this video was full of misinformation. Coin earnings haven't changed, store prices haven't changed and from what I've seen, $10 of wumpa coins should be able to buy you 4 character skins. I think the grind isn't too bad in this game. I can get enough for a character skin by putting an hour of my time into this online with the daily multiplier going (2 character skins at the weekend) which honestly is pretty good work:reward ratio. If the grind gets worse in any way though, I will likely stop playing. Certainly won't be spending any money on mtx. Plus, to be fair, there has been a tonne of free dlc with this game which can all be earned just through playing. I really don't think 10 online races for a top tier item is bad.
Let's be honest, they could just say no. These developers know they would be able to leave and get (better) jobs elsewhere without these conditions. They're clearly getting some sort of bonus for these things being implemented that they just wont speak about for fear of backlash.
The fact that stuff gets put "back to normal" shows they want to see how far they can push for microtransactions. No, this shouldn't be encouraged or enabled in a capitalist society. We have too many entities using their power and money to influence we taxpayers as it is.....
This microtransaction culture needs to stop. It came from free mobile games. Our games are not free. Pay for games pay for expansions, they are literally ruining developers and our games. It is unacceptable behaviour. What are we even truly paying for anymore?
Dude think of it as paid dlc that u can try and earn for free.. New content cost money, its unrealistic to think everything would be free
the question is, why are others paying extra lol
The only way it will stop is if people stop buying it. Unfortunately, there's a whole generation of kids who are growing up in a micro transaction filled world and it's all they know. They keep buying more and more because they don't know any different. I don't think it's a trend that will ever go away because a lot of people will never stop buying it.
WeAreVR
Just basic access to the game. We pay $60 plus for what mobile gaming offers for free. It’s disgusting.
Jordan Pond
Sorry m8, I don’t mean to sound like a dick, but you are badly misinformed.
Where does the microtransaction money go?
The executives, shareholders and tax havens.
Probably.
Drug money for all of the above listed, greedy assholes.
Most of the microtransactions go to greedy company's higher ups. They say they give a portion to the devs but thats a lie.
And it’s a devs who said it lol it all goes to your boss
Cant wait to see how many Microtransactions they stuff Modern Warfare with once the game gets good reviews >.>
Kavalli Kyorshiro they’ve promised complete free DLC
Which has never happened in a COD game before so if they live up to that promise
Then I don’t care about the micro transactions
@@tobysoats6967 why?? Microtransactions are wrong in any game that costs any kind of money, we better get the maps free cause they're already done
After BO4 if anyone buys another COD then y'all deserve whatever they force on y'all. Enjoy!
@@sheldondl Yes! They have a bad track record, we consumers are supposed to buy based on quality, not brand.
Truth! I think critics need to REALLY think twice when reviewing a game published by EA or Activison these days..WAAY too many shady business practices going on between those 2
As much as I'd rather not have government regulation in games... Activision and EA are showing something must be done.
Kyle Trathen something needs to be done but it isn’t that. Government regulation is just going to potentially make things even worse. If they force them to take away micro transactions they’ll find some other way to make extra money. 2k is already trying other things by putting ads in nba 2k19. And if it isn’t something dumb like putting ads in paid games it’ll be raising the prices of games in general. If this government regulation happens I wouldn’t be surprised if games go up to $80-90 for a brand new game.
@@jeremyroberts8822 thats just an excuse to keep on milking out money and if nothing is done to stop these guys they will keep getting bolder and more shameless, these microtransactions are getting out of hand, why cant they do things the way they did before, where if you purchased a game, the game came with all the content waiting for you to unlock it via playing the game and there were no additional charges.
@@jeremyroberts8822 it already costs $80 for a new game in Canada.
You know the adage "vote with your wallet"? Well, underhanded tactics like this are like a politician saying they'll take one stance, and then as soon as they're in office they take the _exact opposite_ one. How are we supposed to "vote with our wallets" if we can't be informed about such issues beforehand?
Thank you for covering this and being honest. Too many channels won't take this stance because they don't want to annoy the companies that give them review codes. Hats off you to you guys.
It’s disgusting , it’s ruining great games .
Pay-to-win in game that are full priced should be illegal. Plus any loot-box GAMBLING should be classified like video poker machines.
So does super smash bros ultimate count!!? Nintendo released a 5$ broken **(PAY TO WIN)** character called The Hero in a full priced 80$ game, I would love if they got sued for that!!
@@tgnoat910 Please don't be an idiot.
@1000 IQ I'm an avid Hearthstone player and the only money I ever spent was when the Quests were not free way back. I never bought a single pack. HS is very, very generous with the rewards and gold. So much that each new collections, I get around 30 to 50 packs for free. Plus you can dust unwanted cards or create new ones.
Compared to Magic The Gathering, 80$ VS THOUSANDS of dollars for years of entertainment is pretty cheap. You cannot really "pay to win" in HS. You also have to git gud and be lucky.
Still, the pack system IS gambling and should not be spared by any regulations.
They're crooks who are stealing from kids
And the parents pay
They know kids spend tons of money on Fortnite and they would bitch if they don't get what they want.
My kids don't have credit cards so are they really to blame??
I think ultimately the law will need to evolve to handle this culture. If a publusher fundamentally changes a game after purchase that's a breach of contract.
I won't buy a game at release any longer.
Case closed!
Not a breach of contract read the TOS you always skip
That did occur to me, alas. I guess we're acrewed.
I miss cartridges all of a sudden.
microtansaction is the cancer of the gaming world !
That is a cool brutal legend shirt :)
It has to suck that the developers have to just watch as CEOs, publishers, and shareholders, sell your vision, blood, sweat and tears.
Seriously people don't buy the coins! It is that simple!
no it is not
@@rubberbandba11craft yes it is granted once again u should think of it as paid dlc. Ctr has been getting additional content consistently and for basically free so they need some way to possibly make money
@@jordanpond4240 I get that they need to make money but trying to entice people to buy micro-transactions isn't the right way to do it.
Save your money and only buy stuff that applies to your main characters.
Pick 2 favorites and only buy skins for those characters. Carts don't change anything and only buy if you have the money. No need to waste real money on a full price game.
@@KingpinOfSteel295 once again tho its like paid dlc that u have a chance to get for free.
DoN't YoU gUyS hAvE mOnEy?
I was on point of buying the game last week.. but I left it at the shelf.
You missed out
Microtransactions should only be in free to play games! Also changing a game’s balance post launch is a very shady business tactic.
We're on our way to another video game market crash....
No no no, the circumstances that made The Crash possible are such that they can't really repeat (i.e. glut of bad games with no way to tell quality prior). Major publishers going under though, THAT I can see! Nintendo would almost certainly be fine, but other big names... their shady tactics might throw clouds over their own prospective futures.
Post lunch micro transactions also bypass the in game purchases label
it's basically fraud
SevCaswell yeah
I genuinely can’t decide which is worst here: Bethesda, Activision, EA or WWE
I'll do you a favor. All of them
@@proudstaffyowner3982 You just can't compare a demon as Hitler to Microtransaction in games. You just can't.
@@proudstaffyowner3982 microtransactions dont gas people or invade Poland
@@proudstaffyowner3982 No they don't.
@@proudstaffyowner3982oh my but that has completely nothing to do with Hitler unless he works for companies like EA nowadays
I am just glad that Bungie got away from activison, but if that happens to blizzard I am done
Blizzard happened to Blizzard, they don't need Activison to make one question them.
@@coyoteartist "DoN'T yOu GuyZ hAve PhOneZ?"
@@psbox362 Not sure what that has to do with anything.
@@coyoteartist it's from the god awful Diablo Immortal reveal and a fan literally asked, "is this some kind of joke?"
@@killer92173 Ah. I don't tend to keep up on a great deal of this stuff. I do recall mention of the intended mobile game. I'd have said the same actually but probably more from a you already muddied the reputation of Diablo stand point. I don't have a smart phone so that world isn't mine.
Beenox: You can't do this!
Activision: Ha ha ha! I couldn't care less, this is about money!
There's an exploit on N.Gin labs that allows you to complete races in about a minute and a half, giving you the full reward and saving wumpa time. At the second ramp, hit the centre right of the red pipe to the left. Get a respawn boost and take a right at the next ramp. If you do this with a friend in a private game on a weekend, you can get 11,000 coins during wumpa time (the daily temporary x5 bonus). Also, make sure the other player is on lap 3 at the end of the race for them to get the reward. You can do it in single player too, but you won't get the bonuses. Even without the bonuses, it's still a much faster way to get coins than normal races.
You can thank me later.
That sure looks fun...
...
...
Archer Sterling It's not fun, but it's effective. Having some bants in a party with friends makes it much easier.
DLC in general is getting ridiculous. I've all but stopped buying any.
the only DLC i have bought for the past 4 years was the the witcher 3 DLC
TAKE NOTES ACTIVISION THIS IS HOW YOU MAKE A DLC
The only dlc I have are for the fallout games, Skyrim, and bloodborne. The base game needs to be fairly solid for me to want more enough to buy dlc.
I've still never bought any lol, only ones I may ever buy will be for breath of the wild 2, smash bros just for Banjo and Kazooie, and fire emblem 3 houses
Nintendo does DLC better, since they have actual gameplay stuff!
-_-
@@Majokodomo I agree, I think Bethesda does a pretty good job with their dlcs too though, not many companies actually take the time to give a lot more content with their dlcs
$10 for a character? How about in Black Ops 4 where they’re making one camo up to $30..
Read shawn mcleods comment
$800,000,000 to one publisher in 3 months, just on micro transactions, is testiment the the general stupidity and mental weakness of humans. I respect Activisions greed, for its logic, more than I respect the stupidity of the people who put money into a game they've already paid full price for.
I thought it was always 20-80 coins per race depending on the track in CTR. They just have weekend and daily multipliers that you could get hundreds of coins per race.
It also goes on where u placed....
@@chrystpick7741 Yea I know. I was just wondering if the amount of coins you got actually dropped after the microtransactions were introduced, or if someone wasn't paying attention to the multiplier bonuses not being on during the week. Was someone playing race after race, the daily bonus ran out, they noticed microtransactions, then started crying about how they nerfed the amount of coins everyone got. I don't really care for microtransactions, but I didn't notice a difference in payouts per race.
Once microtransactions came I traded in my game
Me too
I don't like micro-transactions but I wouldn't go as far as to sell the game.
@@KingpinOfSteel295 if I even think the game has or will get micro transactions I don't get the game at all.
Shadow Sensei if u have the game with mtx even u don’t buy mtx u still support it
@@Elysiabikha I had it before they were introduced
Can’t wait for Call of Duty Modern Microtransactions, each gun will be sold separately, exp boosters, skins for guns and outfits. Hell throw a battle pass into the mix it’s only an $80 CDN game
Just a quick note. The 20-50 range is the base rewards in CTR, and 500-700 is accounting the the daily and weekly boosts. You get a x5 multiplier for about an hour a day, and on the weekends a x2 multiplier is added on top of that.
Well done WhatCulture Gaming, for making a video specifically to point out the problems with Microtransactions in games. If only more people did this kind of thing, then maybe we wouldn't see as many predatory Microtransactions in Modern Video Games. Keep up the good work
What a shame. I really wanted Crash Team Racing. Oh well, guess it's time to whip out the emulator and play the classic version
Here's an idea.
Boycott ALL games from Activision, EA, Ubishit, all the other publishers doing this stuff.
The fact is...these practices stick around because the free market is telling the publishers that they want this. Businesses don't willingly do something for long periods of time unless it makes money.
It really is consumers who are to blame most of all. If you hate this stuff in paid games...then stop buying them. Buy games from developers/publishers that don't do micro transactions. Give THEM your money.
These publishers can't break your games if you don't buy them.
To each their own, but if I knew they were going to have micro-transactions i wouldn't have bought the game.
As long as I'm not forced to gamble with loot boxes, I don't mind being able to buy what I want.
That being said, there's so many games to play that if i think something gets unfair, I'll play something else.
well wouldnt you rather get it by actually playing the game that you bought without the devs making it almost not fun
@@st.wvllxw7238 sure, but I'm an adult I don't always have time to grind something out. I'd prefer to be able to grind it.
Throws N' Brews what i meant with the
“with the devs making it almost not fun “
Is that it not too grindy
Can't they be sued for doing something like this?
Maybe false advertisement at best.
@@Hoiness fraud predatory practices misconduct etc. more than just false advertising here
Unless that disclosure before you started the game mentioned when you first start the game for the first time.
It was like several pages and no body is going to read all that . They just want to play the game.
@Nimue you guys give up too easily when it comes to this. someone has to set a legal precedent
I miss the days when DLCs were our only enemy
User Name tbh I’d rather purchase DLCs because I know what i will get
Remember back then that you had to earn stuff to unlock in video games before 2010s gaming? Lucky some still do that but it's mostly very low...
I'm Lucky that I bought most of them before The Micro-Pachinko thing-a-Magic.
I never buy a game at time of release. I always wait between 6 months and a year before deciding if I'm going to buy a game. The reason for that is so I can get honest ratings and critiques from actual gamers and not just paid reviews from gaming magazine sites like IGN, AND so I can keep an ear open to find out if a game that releases without microtransactions will be adding them in at some point in that first 6 months to a year. Generally a safe bet that if they haven't been added in by the 6 month to a year mark, they won't be at all, meaning I'll be much more interested in buying the game. If it's a game that I was very interested in that at launch didn't have microtransactions but adds them at a later date, I immediately scratch that game off my list. That's a big reason why I much prefer games from the PS2 era and prior to the stuff that's put out today. Back then, when you bought the game, you got the ENTIRE game and options like skills or weapons or hidden characters were unlocked by completing simple tasks during gameplay. An era where gameplay was more important to developers and publishers than milking as much money out of gamers as possible.
Facts. That's why I love the original CTR so much.
The only change i noticed with coins is that the 2x coin weekend is now only saturday and sunday, rather than friday - sunday.
Coin amounts were reduced before MTX were even added in, still sucks
The fact that they're putting MT's in a remastered game! Screw them, I was looking forward, but I'll play something else. I stopped playing MK11, takes too long for DLC characters and playing for nothing. Game is boring.
We don't need you anyway, we have freedom of choice and cam think for ourselves.
@@trentnunyabiz6204 did I hurt your feelings??
I did think it was dumb and it should be gone but at the end of the day it’s optional so what can we do?
The whole "10$ for a character" in the thumbnail is really misleading
As is the 'information'in the video.
@Pathfinder Xander The best option you have is grinding during the 2x Days in Online Races, almost have enough to get the Probulot 2000.
Happy that bungie is free from restrictions
EA: Just give me your wallet.
See, this is my biggest concern with World of Warcraft Classic.
Sure launch will have no storefront or microtransactions, but then after a bit, once they got people in and good reviews, Blizzard will be forced to put those in.
I'd that's not already Activision's plan, then if Classic is successful and becomes a thing, Acrivision will likely pressure/force Blizz to patch in that stuff.
I trust the Dev team behind Classic to do right by it, but I don't trust Acrivision.
This is one of the reasons why I had sold my destiny 2 because it was just littered with transactions everywhere because to buy the 3 dlcs that came out it was 30$ for 2 and then when the new one came out it was 30$ again,that’s just to much money to be asking constantly to continue the progress of the game
Wrath of Cortex was dope though
Tobi Dawe not made by activision so no wonder
Tobi Dawe More like wrath of the loading screens
It really was not dope tho..and the loading screens took up 80% of the game
CrossSaber Studios Not if you got the Game Cube /XBOX version. Even still , it was mediocre at best.
Okay lets go over what a game need's: Space to work in, (rent, electricity, water, networking etc.) Equipment, (Computers for model creation, coding, concept art etc.) People power, (the people required to do the tasks, create the story etc.) The ongoing support to fix bugs, Server hire and maintenence, marketing, and depending on the platform manufacturing physical media like game case and disk.
Now this would obviously impact the cost of a game; also keep in mind back in the 90's game consumers cried at a £10 price hike for game and since then has evolved to micro trans.
The game companies would do either:
A: Increase the base price of a game when you first buy it to something like £150-180 per game, which would reduce the number of people able to purchase the game because its big price tag just to try a game; also the price may even be higher to act as buffer if the game is not as successful.
B: Have a cheap game which many people can buy and try out; but then you have micro trans in order to help supplement the cost of the game. This can benefit in the long term support and development in the game like new content, bug fixes and other stuff.
So question is: Do you want a big base charge to the game and shorter development support and server up time? or do you want a cheap game where development, new content and server up time would last as long as the players who play the game give support?
In other news: Water is wet and fire burns.
I'm basically playing the game on the Switch and after the update I didn't find any microtransactions neither on the eshop, maybe it's only for ps4 and Xbox one only.
Hate mtx in general cosmetic isn’t fine either it’s part of the game. Also hate season passes especially fighting games locked characters cut etc. instead unlock by playing they charge
The sad thing is I can see publishers killing the gaming industry with their greed. Strangling and eroding the goodwill of consumers until developers end up going belly up.
so if someone was saving up their Wampa coins did the value of the dollar go down because they raised the prices for everything to entise microtransaction? they should leave the economy the same
disgusting that they did this AFTER THE POSITIVE REVIEWS ARE SET IN STONE
During this whole conversation, Crash is in the background laughing his ass off...
Did people forget that Activision made Skylanders for six years? That thing was all microtransanctions. They even added more microtransanctions on top of the regular figures in the final two games, when they added loot boxes to SuperChargers and Imaginators.
Dunno where you’re getting your info from, but after about 4-5 races online during the weekend bonus, you can easily get a character... if you play 50 races, you’d probably be able to unlock all the characters
Plus skins or karts, why don’t you actually play the game before talking
but how does it work with the ratings like esrb, they include in game purchases as a label, and if the game changes that the rating is incorrect, who would be responsible for that at that point?
Publishers lie. Especially publishers like EA and Activision.
I haven't had any dealings with the micro transactions in ctr yet but it does get annoying when you have wallet warriors getting the more lucrative items by paying for it and not earning it the old fashioned way.
Main problem for ctr nitro fueled ive had is that the game online has become glitched af with people suddenly jumping from 8th to a higher postiton without passing you or having there characters change mid race and the nitro challenges you complete dont always show up or it doesnt show you completing them when you have.
Its a shame as it started as a good game and now is busted badly
Saw this from a mile away and that's why I didn't buy it. After COD Black Ops 4 I realized that Activision is crazy for micro transactions.
I wonder if anyone noticed Scott is wearing a Brutal Legend shirt, that game was so fun.
We are truly at a point where developers and publishers cannot be trusted. After the lootbox dilemma, I can see this being regulated to the point where each dlc or microtransaction dollar will need to be traced to an actual source. That way people know for sure that the mtx funds go to the place they are told they go. Maybe that would encourage actual development (skins take time to make, but not development specific time - more artist efforts than anything else).
Have not seen the microtransactions
Frankly with how stupid these microtransactions are getting and the lengths to how low publishers will go to squeeze every penny out of players that they can has made me hesitant to buy video games AT ALL. Also, developers are not always so innocent but its most often and usually the publishers forcing their hands.
In the last part when they took about the baton of hate
I did go back to EA in 2017 when it came to SWBF2
But EA have made up for a lot of mistakes that they made with that game when in launched by adding free maps, more characters and when the chosen one update came out they took away having to unlock the new characters all together you just got them
The only ridiculous grind left in the game is the grind to unlock new weapons for basic Soldiers, but that’s the same in all the battlefield games too I guess
I think another issue is how much these games cost and how little they provide. Then having the audacity to follow up with microtrasactions and $20 dlc packs
“Insert coin to keep playing”
Activision went full EA you never go full EA.
This wouldn't be such a big deal if wumpa coins were in the hundreds instead of tens, i shouldn't have to grind literally from 9 in the morning to 2:30 in the next morning to get a skin and a car.
Id like to see the difference between how much the publisher pays the devs to produce the game and provide the service with how much they profit off the game... maybe that will help people see how messed up these practices are when they realize the ridiculous amount of profit they reign in compared to how little they spend on making the game in the first place.
To be pessimistic because it's 4:41 in the am and I feel like being so. Is it some much that the developer is annoyed that their creation is being monetized (after all they created a game with the intention that it would make some kind of profit because this is their job.) or that they're not on the receiving end of any of the results of the monetization. If there was a profit sharing system between the publisher and the developer, would they be complaining?
The same amount for Black Ops 4 - Blackout Characters
Yaa this is probably a new technique to release your game without microtransactions then when everyone's settled just force them on players
There seems to be a lot of justifying or mitigating attempted by comparing publishers with one another, or loot systems with one another. It's equivalent to mitigating a mass murder by pointing out another mass murder had a higher death toll. There are no acceptable micro transactions (in a full priced game).
Activision and EA would put micro transactions in a crossword puzzle if they could.
Mostly my beef with the current CTR online scene is just a lack of content being used. Certain characters, karts, etc have boots toward grand prix progression and it means you just see lobbies of the same 4-5 characters in identical cars. I think the inflated shop prices were tied to these boosts. So while the microtransactions don't directly affect me, I feel like they're making the overall game a little too uniform. Most races consist of 5-7 trophy girls since they give a flat 10% nitro boost. There's nothing wrong with them, but I'm a little tired of them personally.
You shouldn’t have to buy anything extra for a full priced game.
DLC is one thing like new tracks and characters but even in smash you get more than just the character
There’s a difference in dlc and holding stuff back to make people buy in game currency
I just don't buy games that contain lootboxes or "live services" games. I never understood the idea of paying $60-$80 for a game and then paying even more to not have to play it. It's pointless to even own the game at that point. As for "live services" games, ... Anthem anyone? Just no. I started console gaming in the late 70's and PC gaming in the early 80's and never in my wildest dreams did I ever think the gaming industry would become the crap it is today. I thank the deities for companies like Sony, CD Projekt Red and indies who still make great games that I can actually play without handing over a fistful of cash just to finish.
i mean there's something like monster hunter world where the event quests and crossover quests you don't have to pay another 60 bucks just to be able to play as a character you want and dlc is another story where if they release like the weapon update and everything like the clutch claw i'm fine with people giving the small stuff the not the story like another part of the story but the big story is just something you can play your self if you want like if they release the things that comes with an expansion or hopefully not microtransactions like small changes like oh this thing can do that now i would really like
I heard the reports saying that crash team racing wouldn't have microtransactions it's why I felt safe buying the game , now they have been added I would never support this and asked for a refund as the game has changed , and was denied by both Sony and Activision , I won't play the game like this and just want my money back
I love ctr but I haven't been able to bring myself to put it in after this last update I don't use micro transactions in any game but it's too discouraging working for 3 days with my limited schedule to earn one character pack while seeing people with every skin unlocked on the first day of the grand prix (tier rewards announced)
That list of f*ck up companies at the end of course isn't complete without pachinko lovers Konami.
If it only take 50-60 races to get a new character that doesn’t seem to much. Unless that number goes up for each next character
150 laps is alot to race.
EA wants to know your location
Man I'm still upset about Mass Effect 3 and Mass Effect Andromeda has loot boxes. I wanted a specific class and I can't play it because I can never get the loot box
That's why i stopped playing that game. Well that and the expansion dlc never came because that game was completely abandoned. Then Anthem was even worse. R.I.P Bioware
@@geoxev9423 I still play 3s multiplayer. Still love the game. Just hate they dropped the series so badly
I wanted to buy Crash racing any day now.... Damn
Do Not Buy Any Microtransactions in this game or any other game problem solved. We have to fight with our wallet
Eventually it will get to the point where even the causal gamers (who I feel are the main targets here, along with those who buy their favorite sports franchise year after year) will say "No thanks, I've had enough of wasting my money for very little satisfaction" and stop feeding companies money hand over fist...
They said they weren't going to put microtransactions in ctr so they could ship more units then dropped em in to double dip, it's pathetic.
They’re not in the switch version yet. Hope they stay out
I'm not very up-to-date on this kind of stuff does Nintendo have better integrity? I would like to know.
@Matthew Noybn
Nintendo are one of the few major publishers that actually care about making a standalone quality product instead of an incomplete one designed to exploit people’s money. Mario Kart 8 on the Wii U was polished and had a completely reasonable and efficient unlock system, but also had a couple packs of new characters and tracks at a reasonable price added later
I think it should be illegal to make someone pay money for a game and then essentially force the consumer to play a lesser version of that game unless you continuously spend more money to keep up and enjoy it to the game to the fullest. Mobile games did this first, like Clash of Clans was literally pay to win. Don't spend money and it will take years to catch up to someone who spent money and leveled up over a few days.
800 MILLION DOLLARS in one quarter for NOTHING! You people have spent money on NOTHING! This is the most absurd thing I've ever heard, and Activision is only ONE company!
There should be a law that if you pay full retail price for a game then there should be a ban on micro transactions if they want to make money from micro transactions make the games free to play
A lot of misinformation in this video. Coin payouts haven't changed when racing.
Yeah as someone who has played every day since launch, this video was full of misinformation. Coin earnings haven't changed, store prices haven't changed and from what I've seen, $10 of wumpa coins should be able to buy you 4 character skins.
I think the grind isn't too bad in this game. I can get enough for a character skin by putting an hour of my time into this online with the daily multiplier going (2 character skins at the weekend) which honestly is pretty good work:reward ratio. If the grind gets worse in any way though, I will likely stop playing. Certainly won't be spending any money on mtx.
Plus, to be fair, there has been a tonne of free dlc with this game which can all be earned just through playing. I really don't think 10 online races for a top tier item is bad.
We're wearing the same brutal legend shirt right now.....
Yeah as someone who has played every day since launch, this video was full of misinformation. Coin earnings haven't changed, store prices haven't changed and from what I've seen, $10 of wumpa coins should be able to buy you 4 character skins.
I think the grind isn't too bad in this game. I can get enough for a character skin by putting an hour of my time into this online with the daily multiplier going (2 character skins at the weekend) which honestly is pretty good work:reward ratio. If the grind gets worse in any way though, I will likely stop playing. Certainly won't be spending any money on mtx.
Plus, to be fair, there has been a tonne of free dlc with this game which can all be earned just through playing. I really don't think 10 online races for a top tier item is bad.
I think developer unions and threats with anti-trust laws would go far in bringing rogue publishers in line.
Random,what is the bgm playing? Sounded like SNES' tenchi muyo or tales of phantasia but cannot place it really (could barely hear it tbh).
Let's be honest, they could just say no. These developers know they would be able to leave and get (better) jobs elsewhere without these conditions. They're clearly getting some sort of bonus for these things being implemented that they just wont speak about for fear of backlash.
The fact that stuff gets put "back to normal" shows they want to see how far they can push for microtransactions. No, this shouldn't be encouraged or enabled in a capitalist society. We have too many entities using their power and money to influence we taxpayers as it is.....