20 Mins of GREATNESS - BEST

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  • Опубліковано 20 тра 2021
  • Full Path Bundle - bit.ly/3u2flCc
    The Game Dev Show - • The Game Dev Show
    Jason Storey and Andrew sharing some really useful unity3d tips to save time for every game developer. This is the #unitytips of the week section from the full episode #8 of the game dev show. Come join us talking about unity3d, game design, programming, c#, and everything else you're interested in :)
    Join the Group - unity3d.group
    Patreon - / unity3dcollege
    P.S. Hit that thumbs up :)

КОМЕНТАРІ • 37

  • @paulygon4545
    @paulygon4545 3 роки тому +21

    This was spectacular. Jason Storey is a real-life Jedi Master.

  • @OhBeans
    @OhBeans 3 роки тому +14

    Jason S is so knowledgeable about seemingly everything. Love the weekly streams!

  • @Songfugel
    @Songfugel 3 роки тому +20

    Great job for making a compilation of all of these tips that have been coming up on the streams! Jason S is such a goldmine for tips

  • @DonC876
    @DonC876 Рік тому

    I really hope Jason releases more videos on his channel, he is a real master of his craft.

  • @jonathanlorenz-indiedev
    @jonathanlorenz-indiedev 3 роки тому +7

    This is good content! I especially liked that you opened the video directly with a tip and that it was illustrated in Unity. It would be awesome to have all the tips being illustrated! Sorry for suggesting more work for you. Cheers!

  • @PitiITNet
    @PitiITNet 2 роки тому

    Oh, Handles! That will be very handy addition to my toolbox! Thank you! :)

  • @radioativedust
    @radioativedust 3 роки тому +1

    My god, this video just start and already solve one of my biggest problems

  • @lordheman
    @lordheman 3 роки тому +2

    Omg, the "using static..."-tip at around 14 mins, will save me SO MUCH TIME!! Thanks!

  • @DonC876
    @DonC876 Рік тому

    I have three shortcuts that are immensely helpful i think:
    Shift + A -> Toggle Object Active
    Shift + E -> Open selected Asset in Explorer (works in project window)
    Shift + Alt + Q -> Isolate selected Hierarchy (hide all objects not part of the selected hierarchy)
    I hope someone finds these useful, but you need to set them yourself
    Bonus: Alt + W to maximize current Window which is super helpful for shadergraph or scene view

  • @erdemarslann
    @erdemarslann 3 роки тому

    This was great. It is incredibly pleasurable to find something I haven't found for hours or days in a video I watched randomly. Developers of all levels can learn things from your videos. Thank you so much!

  • @Husmanmusic
    @Husmanmusic 3 роки тому

    So many great tips!

  • @dawidzyrek6481
    @dawidzyrek6481 3 роки тому

    Actually... I love that glitch transition, that's soo cool!

  • @Dranzer10HD
    @Dranzer10HD 3 роки тому

    this is great !!!!! please de more of these!

  • @AlexTemina
    @AlexTemina Рік тому

    Just so you don't go crazy, of you have 2 inspectors and/or a locked one, sprite shape editors are not going to work properly for some reason.
    So if you are not able to edit a sprite shape, check if you have a locked inspector.

  • @Atezian
    @Atezian 3 роки тому +1

    click an object in your hierarchy and press 'alt + p' to open its properties in a new window

  • @glenneroo3193
    @glenneroo3193 3 роки тому +1

    Regarding the "eye" button for hiding things, DONT forget to ALSO click the "enable hidden" which is located underneath the main menu on the top-left side - I just spent 15 minutes trying to figure out why I couldn't hide objects!

  • @BilabeWinchester
    @BilabeWinchester 3 роки тому

    Thank you :3

  • @anommymousse1224
    @anommymousse1224 3 роки тому +8

    Professor Storey - needs a jacket with elbow patches, and a grey beard (So they can shout these tips from the mountain top for him).

  • @scotmcpherson
    @scotmcpherson 3 роки тому +1

    Visual studio also marks which files have been updated since your last commit.

  • @abdullah4653
    @abdullah4653 5 місяців тому

    first time used favorite searches

  • @michaelkaler3138
    @michaelkaler3138 3 роки тому +1

    Jason is a master! Great info. He have a channel?

  • @000Gua000
    @000Gua000 3 роки тому +1

    wow. I didn't know about gizmos in game view.

  • @migcreatesgames2622
    @migcreatesgames2622 3 роки тому

    Gyzmos are really useful for bigger projects where you are not using a renderer or just have a simple manager. Oh extra tip the debug mode in the inspector does not display any public static variable. Use static variables with caution

  • @ChillinGames
    @ChillinGames 3 роки тому

    hey Jason! I have been watching a lot of uncle bob (on your advice, thanks) and was wonder if you always do test driven development? thinking of converting my current game that only has a few thousand lines as of right now but that is still quite an endeavor.

  • @tienshido
    @tienshido 3 роки тому

    Wow. I must have done debug made because I had that problem.

  • @mitchiarikov2614
    @mitchiarikov2614 3 роки тому

    Jason knows Unity

  • @timotheusschuchner9101
    @timotheusschuchner9101 2 роки тому

    How do the courses work does the full path course give you access to the architecture course? Also is there a limit to how long you have access for them or are they lifetime access?

  • @watercat1248
    @watercat1248 3 роки тому

    Fun fact before unity add the hide options i use the set activities check book for this but now i don't have to do that

  • @dworm123
    @dworm123 3 роки тому

    What version? I don't see that "show properties" on right click menu...

  • @aleksp8768
    @aleksp8768 3 роки тому +1

    Jason Weinmann

  • @kay-dp8qw
    @kay-dp8qw Рік тому

    where can I see the full show?

  • @uchihakai4200
    @uchihakai4200 2 роки тому

    why do all the Jason's have the same background furniture and lights :D

  • @tekniko8213
    @tekniko8213 3 роки тому

    OMG how much time I waste with Scene view and Game view side by side.