Love this game and I think it saved me from a major accident. In the game if a front tire goes out/black you have to turn away from it to go straight. It happened several times in game. One time when I was driving home from college with my mom the front left tire popped (literally with a "POP" sound). The car started to lurch left but I on instinct corrected that by turning like I did in the game and let the car slow down by itself. So I76 has a special place because of that.
This takes me back😊 the graphics are old school but the story is solid. They should redo this game and with the advancement of game engines it would be absolutely awesome.
I keep hoping but I can't hold my breath. :P I do have a link to a video where they applied a bunch of mods and made it look amazing at full HD. I tried but I couldn't make it stable :( Thanks for the view and comment!
What a game, I still play it now but back in the late 90s it was my life. It must have had a big influence as I just bought a muscle car - minus the guns. Thanks for uploading
Thank you very much! This game was my life. When I found out how to extract the cut scenes I had to share, Even tho i wasn't the only one i feel mine is the best lol.
If there ever was a game that needed an honest to goodness reboot or sequel to do it justice. This is it. Easily in my top 5 all time. I-86 was appalling.
Gotta say, the voice acting for this is pretty solid considering the year it came out. Almost makes you forget you're looking at crude polygons. Which now that I think of it, the cutscenes themselves remind me of Dire Straits music video for "Money For Nothing." Curious if that was their intention.
This game is an absolute joy in the art department, but so its estranged sibling I82. I think that despite its shortcomings I82 was a good attempt at imitating the original vibe, but with an 80's setting. Really cool to look at and into the world of ideas that it had. As for I76 what else is their to say other than how cool it is as a game and how amazing it is artistically.
I still feel that this was the best game - EVER. And the day I found out I could drop the disc into a CD player, still, one of my favorite days. And WAS that Sam Jackson? No? You Sure?
This game had so much style and Zazz for its time, I feel inspired to some poetry of my own to sum up this game. The blacktop shimmers with heat like a smoky screen The creepers cry out and are silenced by my fire The heat rises with a furious wind Rushing through the smell of oil and gasoline Cooling guns drive the day into night Headlights fade with the limits of your sight The breeze stills, dust settles, clear, dark, cold
"Back in 1996 I built a badass 486 just for this game", must have been a disappointment when the game wouldn't even start. The game requires Pentium FPU to run and the Pentium "hit the streets" in 1994 and by 96 a 486 was a paupers system, and about as far as you could be from being "badass". And with out a Voodoo 1 or Verite 1000 3D accelerator the minimum system capable of a playable FPS at 320x240, literally just a pixelated mess of odd shapes, is a P133. The game was also released in March 28, 1997. Not badass. ROFLMAO I remember, because I built (or rather, specced to a computer shops sales clerk) a pretty badass Pentium 166MMX with Verite 1000 in december (just after christmas) of 96 and took delivery mid january 97. And bought the game upon release to flex the system.
Yup, good catch! I built a 486 dx4/100 before knowing what the specs needed was. So I was stuck playing on the "new" Compac pile of garbage w/a P133. It was terrible but I still played to the end crappy graphics and all. and yes when I built it in 1996 yes it was bad ass but it didn't stay that way for long. Thanks for the comment and view!
@@dwarf365 Yeah, I remember my friend going the 486DX4 route in late 95 or early 96. I had 486DX2 66 and compared to it, it was impressive and for a while I was jealous, but then realized that with prices of Pentium parts falling, socket 7 platform being a thing, he made poor choice for the money. And saved up for a Socket 7 platform based system. The MMX was bullshit though so I fell for marketing bs myself, since the Pentium MMX could not do normal FPU operations of MMX instructions were being used. And a non-MMX P200 would have actually been faster since most programs were not using the MMX instructions anyway and slightly cheaper. Pentium Pro or the P6 core is the one which could do both at same time and basically all intel CPUs are based on it to this day. What with, the P4 being a thermally inefficient failure, so they returned to the P6 based architecture with the Core and Core 2, leading to Core i-series and so on.
@@Meton12765 Late 90-ties were crazy! In 1998 I ugraded from Pentium 166 MMX to a Celeron 300A and overclocked it to 450 Mhz day one. It was 3x faster than the P166. And replacing voodoo card with voodoo 2 and then voodoo 3 would double your FPS every time :-)
Well lets' see... Director(s) Sean Vesce Producer(s) Scott Krager Designer(s) Zachary Norman Programmer(s) Dan Stanfill Artist(s) Rick Glenn Writer(s) Zachary Norman Composer(s) Arion Salazar Sean Vesce worked on: We Are Jake (2018), Development Director TruckStars (2018), Development Director Treadnauts (2018), Mentor The Forest Song (Release TBA), Development Director Never Alone: Foxtales (2015), Studio Director, Creative Director Never Alone (2014), Studio Director, Creative Director Gamestar Mechanic (2011), Design Consultant Tomb Raider: Underworld (2008), Studio Director Tomb Raider: Anniversary (2007), Studio Director Tomb Raider: Legend (2006), Studio Director Project: Snowblind (2005), Creative Director Robin Hood: Defender of the Crown (2003), Development Director Mech Warrior 4: Vengeance (2000), Design Consultant Slave Zero (1999), Creative Director Jet Moto 3 (1999), Design Consultant Interstate ’76: Nitro Pack (1998), Design Consultant Vigilante 8 (1998), Design Consultant Heavy Gear (1997), Design Consultant Interstate ’76 (1997), Creative Director Mech Warrior 2: Mercenaries (1996), Design Consultant Mech Warrior 2 (1995), Lead Game Designer Pitfall: The Mayan Adventure (1994), Production and Design Hope this helps. Thanks for the view and comment!
Funny thing is, you compare these cutscenes with Interstate 82. This IMHO this looks much better, very crisp, while the 82 cutscenes look mushy in comparison.
I76 is still my favorite game, even today so I'm a little biased. Never really liked I82 thought it was a lazy sequel. It hurts me so much that I don't have a PC that can run it properly. Thanks for the view and comment!
The monologues is the "bad guy" played by John de Lancie. A threat if you will. I think they were just trying to get as many lines out of John as they could because they probably payed out the ass to have him in the game. Thanks for the view and comment!
ua-cam.com/video/dNVZU0DC6AE/v-deo.html This song is the baddest song of the entire game. It should've been malochio's entire theme and it wound up in one lil scene in the trip.
Radiator Mother: "Oh, and I suppose you call those directions, do ya? Go East! That was a load o' crap. Christ, you should've told me to look for the tree with 87 branches. Would have been easier to find!"
Well worth downloading the soundtrack, too. It's available for free (legitimately) - look for Bullmark Interstate 76.
If you own the game just put the play disk in your cd player and jump to track 2.
Never get out of the car.
Incredible line, great setup, awesome payoff. Top notch writing.
Agreed. Still at the top of my favorites list. Thanks for the view and comment!
It's like "Never get out of the boat" from Apocalypse Now.
Love this game and I think it saved me from a major accident. In the game if a front tire goes out/black you have to turn away from it to go straight. It happened several times in game.
One time when I was driving home from college with my mom the front left tire popped (literally with a "POP" sound). The car started to lurch left but I on instinct corrected that by turning like I did in the game and let the car slow down by itself. So I76 has a special place because of that.
Glad people are still enjoying the video and game! Thank you for the reply and I'm glad you made it out of a serious situation because of the game.
My first PC game! This and Mechwarrior 2 Mercs. This game needs a remake!
This brings me back. This game was ahead of its time in a few ways. I wish they made games with this much charm these days
Thanks for making me feel 16 again
+Luis Stiller LOL you are very welcome i hope ;)
Man, what a trip, I just beat the game, it was awesome-
Voice acting is really good for it's time.
It really was! Thanks for the comment and view!
Never get out of the car.
This takes me back😊 the graphics are old school but the story is solid.
They should redo this game and with the advancement of game engines it would be absolutely awesome.
I keep hoping but I can't hold my breath. :P I do have a link to a video where they applied a bunch of mods and made it look amazing at full HD. I tried but I couldn't make it stable :( Thanks for the view and comment!
She’ll get you in.
Jade or the car?
Yes.
Such a good line
What a game, I still play it now but back in the late 90s it was my life. It must have had a big influence as I just bought a muscle car - minus the guns. Thanks for uploading
Thank you very much! This game was my life. When I found out how to extract the cut scenes I had to share, Even tho i wasn't the only one i feel mine is the best lol.
This would make a great movie. Road Warrior in an alternate 1970s? What's not to love?
Yah, that would be cool. All I really want is to be able to play the game again.
@@dwarf365 Same here. It was great. Graphically crude by today's standards but well done and extremely fun and exciting to play.
If there ever was a game that needed an honest to goodness reboot or sequel to do it justice. This is it. Easily in my top 5 all time. I-86 was appalling.
Thanks for your comment! I totaly agree!
Gotta say, the voice acting for this is pretty solid considering the year it came out. Almost makes you forget you're looking at crude polygons.
Which now that I think of it, the cutscenes themselves remind me of Dire Straits music video for "Money For Nothing." Curious if that was their intention.
John de Lancie aka Q from Star Trek voiced Antonio Malochio, and Greg Eagles aka the DARPA Chief from MGS1 voiced Taurus
I never would have guessed the voice actor for skeeter is the same person that narrated star wars clone wars.
Crazy isn't it? Thanks for the comment and view!
@@dwarf365 indeed it is. He's done a lot of voice work.
Best game ever made!
Agreed! Thanks for the view and comment!
One top 5 favorite games of all time. Can Nightdive remaster it already?
Agreed! Nobody seems to remember this game any more. At least make it work properly on modern systems.
I really do like for what they used with the character models, low polygons are very cool.
Thanks for the comment! Still on the top of my favorites list!
The cutscene at 15:01 stayed with me for years
3DFX ❤ And the music was amazing.
@@reekwind1294 no argument there
This game is an absolute joy in the art department, but so its estranged sibling I82. I think that despite its shortcomings I82 was a good attempt at imitating the original vibe, but with an 80's setting. Really cool to look at and into the world of ideas that it had. As for I76 what else is their to say other than how cool it is as a game and how amazing it is artistically.
Thank you for your comment and view! I love both games but I76 holds the deepest spot in my heart.
Love this game
🤗👌
I still feel that this was the best game - EVER. And the day I found out I could drop the disc into a CD player, still, one of my favorite days. And WAS that Sam Jackson? No? You Sure?
+Doug Erickson It was Greg Eagles. He was just asked to sound a bit like Samuel Jackson.
Money? Dont want money! Brilliant storyline for it's time.
PRIMEIRO GAME QUE GANHEI PARA PC..
OBRIGADO PELA POSTAGEM.
NOSTALGIA PURA!
THANK YOU!
You are very welcome!
dwarf365 'm from Brazil
congratulation
The last scene is the most satisfying scene of all times…
Never get out of the car
20:25 - 20:55 just another day in New Mexico
Shogo5000 Thank you so much for the view and comment!
My absolute favorite part of the whole game! I fell out of my chair laughing the first time I seen it!
This game had so much style and Zazz for its time, I feel inspired to some poetry of my own to sum up this game.
The blacktop shimmers with heat like a smoky screen
The creepers cry out and are silenced by my fire
The heat rises with a furious wind
Rushing through the smell of oil and gasoline
Cooling guns drive the day into night
Headlights fade with the limits of your sight
The breeze stills, dust settles, clear, dark, cold
Thank you for the great poem! I am so sorry it went unseen by me for so long.
Do another one that rhymes so I can put it to a song
I hope that gaming "courses"- where they teach people what awesomeness is - all incorporate this low-tech, lousy-graphics, AWESOME game.
I love how the main car is a 1970 Plymouth Cuda, such an under-rated car in video games.
So very true. Thanks for the comment!
The story that started it all. Before the events of “Interstate 82”.
2024 still playing it, 😂😂😂❤
Thanks vor video. I have a lot of memories too. Great cars. Jefferson Souvereign was my favorite )
Thanks for the video
same sweet memories with this games
same here :)
Blueberry.
20:23 always cracked me up XD
"What was that? ...Flying saucer.... Oh" The first time I saw that I fell out of my chair!
Good times.
This game always deserved a sequel, not I86
True! thanks for the comment!
thanks for the video! Thumbs up
you are very welcome! Thank you!
You're very welcome! It was my pleasure!
"Back in 1996 I built a badass 486 just for this game", must have been a disappointment when the game wouldn't even start. The game requires Pentium FPU to run and the Pentium "hit the streets" in 1994 and by 96 a 486 was a paupers system, and about as far as you could be from being "badass".
And with out a Voodoo 1 or Verite 1000 3D accelerator the minimum system capable of a playable FPS at 320x240, literally just a pixelated mess of odd shapes, is a P133. The game was also released in March 28, 1997.
Not badass. ROFLMAO
I remember, because I built (or rather, specced to a computer shops sales clerk) a pretty badass Pentium 166MMX with Verite 1000 in december (just after christmas) of 96 and took delivery mid january 97. And bought the game upon release to flex the system.
Yup, good catch! I built a 486 dx4/100 before knowing what the specs needed was. So I was stuck playing on the "new" Compac pile of garbage w/a P133. It was terrible but I still played to the end crappy graphics and all. and yes when I built it in 1996 yes it was bad ass but it didn't stay that way for long. Thanks for the comment and view!
@@dwarf365 Yeah, I remember my friend going the 486DX4 route in late 95 or early 96. I had 486DX2 66 and compared to it, it was impressive and for a while I was jealous, but then realized that with prices of Pentium parts falling, socket 7 platform being a thing, he made poor choice for the money. And saved up for a Socket 7 platform based system. The MMX was bullshit though so I fell for marketing bs myself, since the Pentium MMX could not do normal FPU operations of MMX instructions were being used. And a non-MMX P200 would have actually been faster since most programs were not using the MMX instructions anyway and slightly cheaper. Pentium Pro or the P6 core is the one which could do both at same time and basically all intel CPUs are based on it to this day. What with, the P4 being a thermally inefficient failure, so they returned to the P6 based architecture with the Core and Core 2, leading to Core i-series and so on.
@@Meton12765 Late 90-ties were crazy! In 1998 I ugraded from Pentium 166 MMX to a Celeron 300A and overclocked it to 450 Mhz day one. It was 3x faster than the P166. And replacing voodoo card with voodoo 2 and then voodoo 3 would double your FPS every time :-)
Who directed these sequences? I wonder what else they've worked on.
Well lets' see...
Director(s) Sean Vesce
Producer(s) Scott Krager
Designer(s) Zachary Norman
Programmer(s) Dan Stanfill
Artist(s) Rick Glenn
Writer(s) Zachary Norman
Composer(s) Arion Salazar
Sean Vesce worked on:
We Are Jake (2018), Development Director
TruckStars (2018), Development Director
Treadnauts (2018), Mentor
The Forest Song (Release TBA), Development Director
Never Alone: Foxtales (2015), Studio Director, Creative Director
Never Alone (2014), Studio Director, Creative Director
Gamestar Mechanic (2011), Design Consultant
Tomb Raider: Underworld (2008), Studio Director
Tomb Raider: Anniversary (2007), Studio Director
Tomb Raider: Legend (2006), Studio Director
Project: Snowblind (2005), Creative Director
Robin Hood: Defender of the Crown (2003), Development Director
Mech Warrior 4: Vengeance (2000), Design Consultant
Slave Zero (1999), Creative Director
Jet Moto 3 (1999), Design Consultant
Interstate ’76: Nitro Pack (1998), Design Consultant
Vigilante 8 (1998), Design Consultant
Heavy Gear (1997), Design Consultant
Interstate ’76 (1997), Creative Director
Mech Warrior 2: Mercenaries (1996), Design Consultant
Mech Warrior 2 (1995), Lead Game Designer
Pitfall: The Mayan Adventure (1994), Production and Design
Hope this helps. Thanks for the view and comment!
@@dwarf365 Awesome, thanks for the informative reply!
Funny thing is, you compare these cutscenes with Interstate 82. This IMHO this looks much better, very crisp, while the 82 cutscenes look mushy in comparison.
I76 is still my favorite game, even today so I'm a little biased. Never really liked I82 thought it was a lazy sequel. It hurts me so much that I don't have a PC that can run it properly. Thanks for the view and comment!
@21:10 best cutscene
STEAM or someone needs to bring this back!
Odee Dillon You can buy it on GOG.
István Varga Very true, but it is plagued with problems on modern PCs.
dwarf365 I had thought that was only on Win h8?
Anything past XP and it is a nightmare.
dwarf365 Fortunately, I have a VIC 20, a C-128, and a DOS machine still laying around.
This is the only game I would pay 99 cents to play on my phone (which is better equipped than my 1997 Sony laptop by a factor of fifteen).
he just right out murdered that guy at the end... how many shots fired
I counted 13. Thank you for the view and comment!
Revenge best served cold. Only the best kind.
13:06 I never understood what these monologues represented in the game. What is happening? Telepathy?
The monologues is the "bad guy" played by John de Lancie. A threat if you will. I think they were just trying to get as many lines out of John as they could because they probably payed out the ass to have him in the game. Thanks for the view and comment!
@@dwarf365 Hey! I just rediscovered my post! I knew back then it was the bad guy talking but I didn’t understand how they were fitting in the story.
and now we have to put up with call of duty..damn shame gaming has gone down hill.
I feel the same way. Real shame. Thank you for your view!
26:50 Isn’t it the same voice actor for the AI on the game « Tracer » ?
I believe so, it sounds like it but can't verify.
@@dwarf365 Realize I'm a few months late, but the voice is John de Lancie, "Q" from Star Trek fame.
ua-cam.com/video/dNVZU0DC6AE/v-deo.html
This song is the baddest song of the entire game.
It should've been malochio's entire theme and it wound up in one lil scene in the trip.
Why does it sound like Skeeter's torturing Radiator Mother? I've never played Interstate '76. Only Nitro Pack.
Very bad things were happing in that van. :p Thanks for the view and comment.
I think Radiator Mother and Callisto were voiced by the same guy.
Radiator Mother: "Oh, and I suppose you call those directions, do ya? Go East! That was a load o' crap. Christ, you should've told me to look for the tree with 87 branches. Would have been easier to find!"
Ophelia Li LMAO!
lolll that Bad Fuel mission. "One word Mother, matricide!"
Y the alien cameo
Y not?
Because Roswell. Can't have Roswell without aliens.
@@shadowman7307 indeed
Imho the best cut scene... "What was that??" "Flying Saucer".... " Oh" 🤣
More like Drive 76 from psp
2024 still playing it, 😂😂😂❤
@@natalyaredwolf7062 forever until the end of time. Lol thanks for the comment.
@dwarf365 I love the game, was the first big game I played on PC never stopped loving it