i love the new AXYZ people in TM now. but that guy in the opening shot - the walk suggests accessory toilet roll as he heads off into the woods - not mobile phone 😂!
Hello, I like your video, it’s really for me. I made a video clip but then the video clips go too quickly I don't understand at all if you can tell me how to configure the speed of the video clips thanks
Está muy interesante lo que se puede hacer con este "juguete". Es superdivertido y surrealista poder hacer todo esto en tiempo real. Felicidades por tu trabajo.
it will be nicer for us on workflow of cinematic if the camera path within twinmotion can be predefined/revised as curve at which direction/angle/dov/fov of cam can be adjusted between frame of the same clip...unfortunately tm is still missing this critical function...
@@pawelrymsza thanks for the reference. Looks like that particular model which I truly love is no longer at hat site. Wish I could find, it I've designed a scene around that particular piece , thanks anyway.
Only way i know is custom path. Custom path object start position (where ur custom path starts) is where object will be when you hit "Export" - so u need to look how long object moves in certain direction and place camera accordingly
As many other toys available in the market it is fun and there is a lot of potential in it but still in 2023 it is significantly lacking in any possible aspect. It may be suitable for some specific purposes, like architecture visualization and basic product animation. Also, if you are not too picky with the camera movement and can handle very stable shots, you can get some beautiful results out of the box. But I would not recommend anyone to take it too seriously at this stage. At least not yet.
I remember I saw tree leaves respond to wind setting, I can't seem to make them moves when exporting videos.. would you by any chance know if this is a bug in 2020.2 ?
2020 trees do have leaves which respond to wind but the move is very subtle compared to tm2019. Nothing to do about it other then put wind power to max and do some very close up shots
Wonderful animation and rendering... You said 25min render... I'm struggling to render a 2min long video of a house... with only 3 reflections probe... :( What's your hardware configuration?
Thanks. i7-2600K, 16GB Ram, GTX 1060 6GB. What makes render slow are: Lights with shadows turned ON and long range, very complex geometry, Video Textures (Big files). This scene is very easy to render coz there are no lights, geometry is very small and no video textures - but if i put 1 omni light in each house with shadows ON and range 25m then render time would be at least 2x-3x longer. So its a lot about optimization of the scene, and what you rly need (some things make very little change, and make render much slower).
Perfect chaise longue! I didn't figure out yet how to import models to Twinmotion. In this one did you import the model with the materials already associated?
Sorry but i won't find it right now - just look for any other small building cabin on 3dwarehouse. Best way to search is to look for a phrase like "cabin" and then in search filters narrow it down to minimum 20MB. This way you should find some pretty detailed content
its actually a bug of my recording software - somehow it does not catch pop-up windows inside twinmotion. So no magic here - it just didn't get recorded ;)
Dear Pawel, did you export video including audio (birds chirping). In TM 2019 I could not export the sounds together with audio. Did that change in TM 2020.1?
No fault of yours by any means, just a general comment as i saw the opening scene, why are the walking animations in both twinmotion and lumion so blatantly wierd
60 fps is waste of time for cinematics, unless you intend to do a slow motion effect in post production editing software, it’s probably better to use that render time to focus on having high pixel count.
i love the new AXYZ people in TM now. but that guy in the opening shot - the walk suggests accessory toilet roll as he heads off into the woods - not mobile phone 😂!
Haha indeed it's a bit... Funny looking 😂
thanksss i love that u can show us the posibility that twinmotion can be something this great
Thanks and happy you like it 👍
Hello, I like your video, it’s really for me.
I made a video clip but then the video clips go too quickly I don't understand at all if you can tell me how to configure the speed of the video clips thanks
Большое спасибо за классную и интересную работу !
Great video dude! Would love a tutorial
Amazing work. Would you please do a tutioral on lightning the interiors, yours look incredible
Ok i keep that in mind for future. Right now its easter time so i wont do any video right now but later i can do some interiors as well :)
outstanding
Está muy interesante lo que se puede hacer con este "juguete". Es superdivertido y surrealista poder hacer todo esto en tiempo real. Felicidades por tu trabajo.
Hehe, thanks. Ye it's amaizing where real time rendering is going. For sure it's fun 😉
What is your PC specs coz your viewport is so sharp and defined? And how did you made it into 60 fps yet TM is running only 30 fps?
What is the time, month, location settings?
it will be nicer for us on workflow of cinematic if the camera path within twinmotion can be predefined/revised as curve at which direction/angle/dov/fov of cam can be adjusted between frame of the same clip...unfortunately tm is still missing this critical function...
imma save this video for later when i get a pc that can run twinmotion lol
if u can run unreal engine then twinmotion can be run
Minimum graphics card required for this software.............?
10:26 Is that a Herman Miller chair ? where did you source that great model!
It's been long time ago but im pretty sure i found the chair on 3dsky.org website in armchair category. It was a free model.
@@pawelrymsza thanks for the reference. Looks like that particular model which I truly love is no longer at hat site. Wish I could find, it I've designed a scene around that particular piece , thanks anyway.
its still there ;-) took a while to find tho as its pretty old 3dsky.org/3dmodels/show/kreslo_i_puf_loftdesigne_30611_model
@@pawelrymsza you are a star !!!! I appreciate it very much and look forward to more of your videos I have gain new insight on your work. THANK YOU!
...magic... just... omg moment
woooow !!
nice animation.. is there any tips to sync the movement of people or car with the camera?
Only way i know is custom path. Custom path object start position (where ur custom path starts) is where object will be when you hit "Export" - so u need to look how long object moves in certain direction and place camera accordingly
you saved me, i have trying to do something like part04 camera sequence...
Hehe cool 😉
As many other toys available in the market it is fun and there is a lot of potential in it but still in 2023 it is significantly lacking in any possible aspect. It may be suitable for some specific purposes, like architecture visualization and basic product animation. Also, if you are not too picky with the camera movement and can handle very stable shots, you can get some beautiful results out of the box. But I would not recommend anyone to take it too seriously at this stage. At least not yet.
Good work👍
I remember I saw tree leaves respond to wind setting, I can't seem to make them moves when exporting videos.. would you by any chance know if this is a bug in 2020.2 ?
2020 trees do have leaves which respond to wind but the move is very subtle compared to tm2019. Nothing to do about it other then put wind power to max and do some very close up shots
Wonderful animation and rendering... You said 25min render... I'm struggling to render a 2min long video of a house... with only 3 reflections probe... :(
What's your hardware configuration?
Thanks. i7-2600K, 16GB Ram, GTX 1060 6GB. What makes render slow are: Lights with shadows turned ON and long range, very complex geometry, Video Textures (Big files). This scene is very easy to render coz there are no lights, geometry is very small and no video textures - but if i put 1 omni light in each house with shadows ON and range 25m then render time would be at least 2x-3x longer. So its a lot about optimization of the scene, and what you rly need (some things make very little change, and make render much slower).
Perfect chaise longue! I didn't figure out yet how to import models to Twinmotion. In this one did you import the model with the materials already associated?
In Part 2 video i show how i assign all textures so just go and check it :)
Amazing👍
did you know how to put music on exported video in twinmotion?
Only way is with post production in video editing software
Greetings friend, congratulations.
a question in which software did you model?
This is ready random model from 3dwarehouse. But in general when i do model i use sketchup
The creator was doing a thebeditsbin full 4k resolution 🤯
AMAZING WORK!!! WHERE DID YOU FIND YOUR 3D OBJECTS? CAN I HAVE A LING PLEASE?
all objects are from 3dwarehouse. Just filter models and look only for those with size +10MB or bigger.
20 секунда
как сделать такую анимацию камеры?
amazing work sir ,which software did you use for the environment?
As you can clearly see im using Twinmotion from start - just switch to Part 1 video.
still cant locate that cabin model in warehouse.
Sorry but i won't find it right now - just look for any other small building cabin on 3dwarehouse. Best way to search is to look for a phrase like "cabin" and then in search filters narrow it down to minimum 20MB. This way you should find some pretty detailed content
please make more, thank youuuuuu 🙏😀🤣😅
you change color diffuse without open Color piker window .. how you do it ???
its actually a bug of my recording software - somehow it does not catch pop-up windows inside twinmotion. So no magic here - it just didn't get recorded ;)
@@pawelrymsza ooo sound good
I talk with myself how it hhahahha
Thanks
pls tell your computer details like ram CPU monitor graphics etc
i7-2600K, 16GB Ram, GTX 1060 6GB
Paweł Rymsza no way
What is your computer settings? My render time is too long for a min. video
i7-2600K, 16GB Ram, GTX 1060 6GB
@@pawelrymsza thank you
Its a shame that Twinmotion looks so much like a videogame. Its missing a proper render engine.
100% agree... but its a sacrifice I'm willing to make for the animation lol I'll still have my photorealist still shots on V-ray though
Dear Pawel, did you export video including audio (birds chirping). In TM 2019 I could not export the sounds together with audio. Did that change in TM 2020.1?
All audio is always add in post production. As far as I know there is no way to include twinmotion sounds on video.
No fault of yours by any means, just a general comment as i saw the opening scene, why are the walking animations in both twinmotion and lumion so blatantly wierd
B +. Needs Audio for an A
60 fps is waste of time for cinematics, unless you intend to do a slow motion effect in post production editing software, it’s probably better to use that render time to focus on having high pixel count.
i hate these videos that dont explain anything. mannnnnn