@@isaacgraff8288 Oh god, I can see it now. Party mostly drained from previous fights finally enters the chamber of the BBEG He doesn't even finish his sentence before... I choose you, J̴̨̢̨̨̡̢̨̡̛̱̬̼̯̯͔̭̦̰̫̲͎̝͉̼̣̜̼̺̖͓͈̠̮͇̞͎̳̬̙̩͚͖̘̰̩͙͓͍̲͖̫̥͍̣͇͚̹̣͚̣̬̦̀̿̈́́̆̈̐͐̚͠ͅͅĩ̴̼̪͕̖͇̿̽̐͜͠m̴̡̢̝̥͍̖̰͉̠̼̗͔̻͕͉̫͔̜̙̰̹̭̭̲͐̓̏̓̋͒̎́͗m̷̢̨̛̛͍̣̳͚̯͓̭͇̭̜̲̹̼̤̝̩̺̤͕͉̠̦̣̘̖̠̭͍̣͈̱̮̭͕̣̲̗̰̞͈̖͙̰͔͇̳̝̈́̐̆̃̈̏͂̂̅͑̂͒͒̓̔͌̀̑́͐̿̓͊̍͊̔̅͛̒̈́͆͛̓͗̇͌̎͊́͒̄͗̓̍̈̀́̾̀͑͛͆͑͋̐̒͛͒͂̂͐̋̑͊̚̚͘͜͠͝͝͝ͅÿ̷̛̠̝̹̻́̈́̔͑̍̇̃͋́͒͗̊̅̍̓̑̈̈́̓̐̃͗͊̂̚͘͠ !!!
Yes I too remember briefly glazing my eyes over the Marut stats when I was stumped in horror: "it just hits? Automatically?!" At first I thought it was some bullshit but then I remembered I was the DM. And if the players can play dirty...
One session, we were trying to Teleport in the Astral Plane based on a description. Roll and get Off Target. We find ourselves in some sort of Githyanki war ship that’s been sawed in half. We don’t take the hint and loot the place. 10 minutes later one of the members has the idea to take a quick look outside. They immediately stare into the magic defying gaze of an Astral Dreadnought.
@@filipevasconcelos4409 Naw, we were fairly high level, but our Sorcerer took a beating and went down multiple times because only the two Wizards had any capacity to move in the Astral Plane. Luckily one of said Wizards is a weird tank build using Tenser’s Transformation, so we were able to prevail.
As of 5e it seems they are the only inevitable and they are only law enforcement, the golden disk in their chest essentially functions as a contract when they are created, and if anyone violates that contract in any way they will come for them.
A nightwalker in a campaign is a good indicator that your DM hates you. Also I want more like this. Please do one on aberrations and how it is really hard to truly implement Lovecraft into DnD
I have been organizing campaingsfor the university I work with (we have a game design degree and faculty so wwe opened up DnD as an elegible club) and we are actually playing a lovecraftian/dark old one campaign, its pretty neat if you need any tips into it
I mean you can't make a monster talking to you through your dream a big deal when everyone and their apprentice can do it. "It does x when it shouldn't" doesn't really work when the baseline is "everyone can do everything and there's a way to do it."
@@iliketurtles2531 True in a way but there are ways to make thing interesting, lets say you need to know the rules to bend them, and make them fun, (In our case every student is from a game design background and that goes forthe DM too, so the homebrewingif there i at allis very focusd and actually balanced, part of the whole idea of having a DnD club in a game development faculty)
Actually, I'm not sure if anyone knows for sure if Primus is responsible for the construction of The Great Foundries in Mechanus. Inevitables might not even be the doing of Primus at all. But either way, the Varakhut takes the cake. Don't let the lack of a stat block keep some of the coolest stuff from appearing. I'm sure one exists, but if you won't use home brew, throw the power of plot at them in the shape of a Varakhut. Imagine a near God-tier construct of pure ordered intent protecting a God of Chaos from being slain simply because it's programing states there must be a God of Chaos at all times. Inevitables are HIGHLY underused, imo
ewww gross...I'm the "Actually" guy...My baaad. I think AJ Pickett or MrRhexx (or likely both) did a lore video. From what I recall, the Foundries sprung up out of nowhere, and it was unclear who or what started building them or why, but Inevitables started coming from them to enforce specific cosmic laws. The hooks are endless, and "Primus' toys" isn't a bad angle, but it isn't the ONLY angle either.
The thing I find the best about the Marut is they have a specific ability, if they ever would roll to make an attack or a save, they don't roll, they automatically succeed, so it doesn't matter what your AC, and if you toss a spell at one you better make it a spell that doesn't have them make a save, so every save or die spell automatically fails against them and a lot of spells do vary little since a lot of them have save for half damage.
Book sounds exciting, I may have to get it. Imagine dude keeps making them until he has one for every normal aspect of D&D (taverns, battle sites, etc) and then someone just buys all of them and creates the ultimate overly detailed too-many-mechanics campaign.
I'm actually planning on using a Marut in on of my games as a way to draw the party's curiosity and start the next leg of the campaign. Basically it'll show up and kill one of the lesser villains when they catch him, before/as he is able to spill the beans about the pact made by him and his partners to keep a legendary hero (and founder of their guild) imprisoned in the Abyss.
Start increasing the CR rating for thr monsters every 5 min they are behind. When they have to fight an adult black dragon attacking the inn that they start in they won't do it again.
Ironically, Pathfinder used the Cacodemon design for their Cacodaemon. The difference is that the latter are the size of house cats and they devour souls, which seals them into soul gems.
Maruts are some of the most dangerous enemies, and one of the scariest creatures you can encounter, because they... they don’t quite roll attacks. They just... hit. And they don’t roll damage either. They just deal damage. 60 force damage, to be exact. And they can do it twice. Meaning, unless you have resistance or immunity to force damage, or some way to prevent it from even targeting you with an attack, it can just start cranking out 120 force damage a round. The only advantage of this is that it can’t Crit. But... it also can’t roll any 1s. And your AC stops mattering. This thing is just a nightmare in every way, actually.
Jesus Christ, that knocking sound at 1:23 with surround sound headphones on scared the shit out of me. I thought someone was knocking on my walls or something.
"Doesn't even have tigers" I beg to differ, and offer up my feral Rakshasa who has been terrorizing my party throughout their current field trip through the outer planes.
Nightwalkers are drawn to certain people and places. They walk the material plane in the tracks of the person who inadvertently summoned them by trying to draw upon powers from their realm of the Shadowfell. They are often accompanied by other Nightshade, such as Nighthaunts and Nightcrawlers
Do we want more of this madness? Does Primus wake up at 8am sharply and get up at 8.30 to the second?! I don't know, but I sure as hell would like to believe so!
The Marut reminds me of a being in Invisible Sun called the Pactholder or something. Pacts are big thing there and essentially, if any party breaks a pact, even a demon, this terrifying shows up to punish you for it. It doesnt need to see the pact made or broken, it just knows and instantely teleports to the oathbreaker as well. It is kinda a demigod.
There was some relatively low level evil outsider in 3.5 that would paralyse its victims and use a proboscis with teeth to eat their guts while their still lived. Not because he was hungry, outsiders don't need to eat, he just loved to make others suffer. It also had telepathic power, so while it chewed through your guts towards the heart, you and everyone around you would feel what it tasted like.
"Ooh, the hippos are spacefaring! That means--" "(Dressed like a 18th-Century British naval officer; wielding a musket)" "...I have to say that I'm a bit disappointed."
Nightwalkers Actually Originate from The Mystara setting. They are the bully boys of the Entropic Immortals (the settings equivalent of Evil Gods) who are sent out to stop high level PCs from getting strong enough to attempt the process of becoming an Immortal themselves.
I think that ine Inevitable thatupholds the boundary between life and death is way scarier than the Rules Lawyer version, since you can talk your way out of trouble with the RL Inevitable, whereas the Death Dealer Inevitable literally will stop at nothing to kill you just because you are alive when the Universe says you shouldn't be.
You forgot the most important detail of all for hippos: they are the only creature to have EVER made the crocodile hunter (rip Mr Irwin) hesitate moving forward on camera.
I really liked this video because these are some cool dnd monsters that are more than just:"irl mythological creature but now they have stats" these are like, super unique and i love to learn more about them and other creatures like them
Maruts are especially scary because their melee attacks are automatic hits, and deal a flat 60 force damage. It attacks twice, so if you are alone you eat a big fat 120 force damage every turn
Too bad we don't have Marut's in this plane of reality. Some politicians would think twice before going against their oath and breaking the law if these things were around.
My players found a cracked Iron Flask with a Nightwalker in it. The crack damaged the "charm occupant into obedience" function of the flask, so they can release a fully hostile Nightwalker whenever, wherever they want. They have yet to do so.
I am curious how you will do taverns. One of the best adventures I ran was when a party stumbled into a kobold run tavern called Took Zuk's Fire Pit. Was awesome. No racism, no violence, no Gnomes and if you break a rule or do not pay your bill, you become the special. They served all sorts of things like Axe-Beak, Kua-Toa and Bullywug. Good times.
The scariest thing about Inevitables (Marut sounds kind of lame if you ask me) is their guaranteed hits and damage. Inevitables so fundamentally embody law and determinism that they don't have to *try* to hit you. *They hit.* It's like they break the fourth wall with not requiring dice for attack or damage, directly making it clear that they don't give a damn about chances or chaos. Also you didn't need to tell me about Giff. I already hate/fear hippos in real life *with a passion,* probably the only mammal I don't like, since they are evil killing machines... and now my favourite game has *militarized, intelligent* hippos? Oh hell no.
Best way to deal with Maruks is ensure neither party has any reason to actually break the contract, and throw in some caveats that allow for exceptions so long as those exceptions are mutually agreed upon by both parties at the time that those exceptions come up. So if you do something that breaks the contract, you are allowed to discuss it with the other party and, generally if this other party is amicable, assuming you made a contract with a generally upstanding dude, if the other party finds it reasonable, the Maruk won't fucking kill you or send you to court
I used a marut as a modrons older brother, they were survey takers from the modron march surveying the lands, the monodrone he was paired with could only say numbers and was nervous all the time and the marut would actually ask the questions
This was a very cool video :) I really like the sound of the Giff, and my recommendation for your videos would be to maybe link or mention what DnD sourcebook you got whatever creature you're talking about in the description. Love your videos man, you're doing great!
I would 100% love more of this kind of series. Gives me bunches of ideas for BBEGs to create (and probably never use), plotlines to construct, and scary evildoers to toss at my players.
My group recently encountered a band of giff whose spaceship crashed in our dimension. We helped them fight off some angry local fauna and used some spells to speed up their repairs, and they thanked us by giving our gnome a shiny new gun! :)
Nightwalker: *is one of the most powerful types of undead. Able to kill anything from 3 football fields away by proximity* Necromancy Wizard at 14th level: "That's cute."
British colonialist space hippos, old chap. Pip pip, cheerio! 2nd edition was bizarre at times. As for weirder... forgottenrealms.fandom.com/wiki/Giant_space_hamster 'Nuff said.
Yeah, Spelljammer was definitely one of the weirder settings made for DnD. And it's surprising how many old adventure modules had the dungeon be a crashed space ship.
Just imagine teleporting the Tarrasque into the Nine Hells. Like "Hey Asmo-daddy I got you a giant, ever-hungering Christmas present and you won't guess what it is. Have fun!"
I really like this little showcase format, it kind of give DMs like me some inspiration for "okay how do I freak my party out big time". Would love to see more, I'd suggest the Sibriex O:)
Mr. Rhexx is that you? Also ooooh card game. That... looks like a lot of fun, damn. I have enough spare cash to fund a lot of fun kickstarters this month. Also have you ever thought of exploring the lore of really obscure ancient edition stuff?
This has always been my favorite type of content from you. I love learning about monsters and dimensions and you make it really enjoyable and often pretty funny. My only complaint, and it's a minor one, is the length. Id like slightly longer videos but I also understand that it's a long and difficult process to make videos like this so I'm not going to complain about it. Your content is great.
Love how with all the nightmarish OP badass's on the list, that Space Hippos were at the end and that I'd be more afraid of them out of everything else. I mean the odds are greater that I piss someone off that would hire them versus anything else on the list showing up.
This was a really lovely reprieve from the normal playlist. Would really enjoy seeing more along the lines of “the (biggest/scariest/most famous/most helpful) etc. on a plane or I. The outter realms. Please and thank you!
I want more of this kinda thang... Seriously though, I love your Basically series, and this feels like a natural progression of it, so gimme the scares man! Also looking forward to taverns, and getting my copy of stibbles whenever the world gets right! thanks for being awesome.
In my campaign we have a Solar ally, and my Druid is basically almost a worker of his, it’s fun. Edit: my most liked comment, so imma just explain the story because why not. Our first session starts as my party all as Tribals at the coming of age ceremony. we have -Vulfgang, me, the human druid -Jeff, The lizard folk druid -Noman, the Triton Fighter -Tilfork, The Dwarf ranger (the player does not know the meme, it just happened) - Graegus, the Dwelf Wizard We have to go to a cave and clear it out to become of age, and we start with a encounter with skeleton archers across a moat, so basically... range vs team that half the people don't have ranged spells. We won by basically having the Barbarian Jump over the moat with me on his back (it was crazy). and after that we just made a bridge because we needed to get in, and then we went down to a lower level, and then a giant figure appears, I roll religion (Nat 20 +3) and realize "this is a Solar". then... MORE SKELETONS ATTACK as the Solar watches us try to fight them, but due to action econemt and low health from the last encounter, we get rekt. and thanks to the LG alignment my character has, he is chosen to follow Helm (alongside Jeff) and yeah, magical Items and we follow Helm now, fun. The solar has basically been our bud this entire time, we went on our own for a bit, and then our Solar in his human form helped us fight the incursion of devils, in his human form. More has happened, but basically -One off with only Vulfgang (I am getting favorited by the DM for playing Druid and am trying to help the other players feel more special) and I figure out the human was actually the Solar Oulvenal. next -Training arc intensifies- an we travel back to Holdehik (Jeff's player miss said it once, heh) And then devil army marching at us including these Insanely powerful Crystal guards and basically we have to protect the city with a small group of men because the entire 1000 soldiers outside just got slaughtered. me and my master (an archdruid) plus the human Solar and the party and some more key NPCs fight to protect and basically only my character, the archdruid, and the Human Solar of the key players get hit (I took over 100 damage as a lvl 6 druid, how did I live? good question.) and then the other players figure out who he is, so that's just basically it, I skipped over a LOT of fun dnd stuff, but this is about the Solar, so... yeah, I may tell the story later in a video or something. Thanks for the likes though.
Nightwalker: If they breathe they are my enemy
Warforged: Yeah that sucks guys But i'mma head out.
Warforged: good thing I don’t breathe
@@gibbous_silver
Let me fix that for ya...
IF IT BREATHES
IT'S GONNA DIE
Nightwalkers are the biggest CR 20 meh that I've seen. Poor fella doesn't even get legendary actions :(
@@graphthis2249 If it had legendary actions, I'm not sure it could be beaten
Nightwalkers: If you are considered alive by any version of the definition, then it considers your existence as a personal attack.
Anything: * Exists *
Nightwalkers: _** I S T H A T L I K E A P E R S O N A L A T T A C K O R S O M E T H I N G ? **_
*Control Undead* and now we wait till later, I will Gate him in to really piss someone off.
@@isaacgraff8288 Oh god, I can see it now.
Party mostly drained from previous fights finally enters the chamber of the BBEG
He doesn't even finish his sentence before...
I choose you, J̴̨̢̨̨̡̢̨̡̛̱̬̼̯̯͔̭̦̰̫̲͎̝͉̼̣̜̼̺̖͓͈̠̮͇̞͎̳̬̙̩͚͖̘̰̩͙͓͍̲͖̫̥͍̣͇͚̹̣͚̣̬̦̀̿̈́́̆̈̐͐̚͠ͅͅĩ̴̼̪͕̖͇̿̽̐͜͠m̴̡̢̝̥͍̖̰͉̠̼̗͔̻͕͉̫͔̜̙̰̹̭̭̲͐̓̏̓̋͒̎́͗m̷̢̨̛̛͍̣̳͚̯͓̭͇̭̜̲̹̼̤̝̩̺̤͕͉̠̦̣̘̖̠̭͍̣͈̱̮̭͕̣̲̗̰̞͈̖͙̰͔͇̳̝̈́̐̆̃̈̏͂̂̅͑̂͒͒̓̔͌̀̑́͐̿̓͊̍͊̔̅͛̒̈́͆͛̓͗̇͌̎͊́͒̄͗̓̍̈̀́̾̀͑͛͆͑͋̐̒͛͒͂̂͐̋̑͊̚̚͘͜͠͝͝͝ͅÿ̷̛̠̝̹̻́̈́̔͑̍̇̃͋́͒͗̊̅̍̓̑̈̈́̓̐̃͗͊̂̚͘͠ !!!
@@Cosmic_K13 when someone starts speaking in necronomicon, kill that person. You have only yourself to blame when he summons Yogsothoth.
Anything: *exists*
Nightwalker: And i took that personally
"It punches you. It hits"
"You didnt roll"
"60 damage"
"You didn't roll!"
"It doesnt give a fuck. It hits again"
Yes I too remember briefly glazing my eyes over the Marut stats when I was stumped in horror: "it just hits? Automatically?!"
At first I thought it was some bullshit but then I remembered I was the DM. And if the players can play dirty...
It makes sense that the supreme arbiter of law would never willingly roll dice
@@zoroearc2582 they'd all have a collective aneurysm if they knew they were in a tabletop game
@@Freekymoho no they wouldn't they're constructs
@@zoroearc2582 is it also a construct thing to miss humour entirely
Outsiders: The saviors of all "20th Level One-Shot" DMs
One session, we were trying to Teleport in the Astral Plane based on a description. Roll and get Off Target. We find ourselves in some sort of Githyanki war ship that’s been sawed in half. We don’t take the hint and loot the place. 10 minutes later one of the members has the idea to take a quick look outside. They immediately stare into the magic defying gaze of an Astral Dreadnought.
To be fair, that's an awfully vague hint. I hope you guys didn't tpk
@@filipevasconcelos4409 Naw, we were fairly high level, but our Sorcerer took a beating and went down multiple times because only the two Wizards had any capacity to move in the Astral Plane. Luckily one of said Wizards is a weird tank build using Tenser’s Transformation, so we were able to prevail.
@@anonymous_wildfire two wizards and a sorcerer? oof, good luck
I use Marut as an enforcer of the no messing with time rule. My Chronoturgy Wizard player is constantly paranoid of it
As of 5e it seems they are the only inevitable and they are only law enforcement, the golden disk in their chest essentially functions as a contract when they are created, and if anyone violates that contract in any way they will come for them.
In previous editions, the inevitables of time were called the quaruts.
@@Millstone1985 Yep, If I am correct. Maruts are responisble for anybody playing with immortality. Basiclly they are Lich busters.
@@MegaVoltis and only a few become the oath keepers that MToF describes them as. Mr rehex did a video on them recently.
But....I’m playing a Chronurgy Wizard.....
Gods: All mortals are royalty!
Nightwalkers: If they breathe... THEY'RE A CORPSE.
Paladin: All innocents... are friends!
Nightwalker: If they breathe... They're a BIIIIIIIIITCH!!!
"WHY ARE YOU BUYING SOULS AT THE SOUP STORE?!?!!?!!!????"
Thought that knock was my window. Scared the shit out of me.
I was alone in my room when that happened
Dude i'm at like the 4th floor and still looked at my window( 1 am on top of it x)
I saw this and still got spooked. Runesmith is master of spooky month?
same.
I was in an elevator and I am still freaking out.
Terrors from beyond the realm of imagination, the threat of existence nullification, and shooty shooty hippos. Truly in a league of their own.
Half of the people watching this: "Okay yeah these are pretty scary"
Sadistic DMs watching this: "Write that down, write that down!"
Already planning to put a nightwalker in a campaign I'm writing
me:
Not gonna lie that's why I clicked on the video
A nightwalker in a campaign is a good indicator that your DM hates you. Also I want more like this. Please do one on aberrations and how it is really hard to truly implement Lovecraft into DnD
I have been organizing campaingsfor the university I work with (we have a game design degree and faculty so wwe opened up DnD as an elegible club) and we are actually playing a lovecraftian/dark old one campaign, its pretty neat if you need any tips into it
I mean you can't make a monster talking to you through your dream a big deal when everyone and their apprentice can do it. "It does x when it shouldn't" doesn't really work when the baseline is "everyone can do everything and there's a way to do it."
@@iliketurtles2531 True in a way but there are ways to make thing interesting, lets say you need to know the rules to bend them, and make them fun, (In our case every student is from a game design background and that goes forthe DM too, so the homebrewingif there i at allis very focusd and actually balanced, part of the whole idea of having a DnD club in a game development faculty)
*Me, planning to use the nightwalker in my campaign:* am I the baddie?
Or loves you, a necromancer of lvl 14+ can just use the you work for me now power on it.
I'm glad to know that it was a knocking sound effect and not the "Wall-People" acting up again
Dude, that kinda freaked me out! I was like, "Yeess? Wait...I live alone..." *slinks into computer chair, hoping to disappear* "Hello?" O.O
The Marut: The most dangerous of all of Primus' toys.
You know, except for his 6 other buffer inevitables from older editions XP
@@mindlessscientist3772 true. But we just have to wait for another monster catalogue to come out to see if we get any more truly deadly constructs.
*laughs in Quarut and Varakhut*
Actually, I'm not sure if anyone knows for sure if Primus is responsible for the construction of The Great Foundries in Mechanus. Inevitables might not even be the doing of Primus at all.
But either way, the Varakhut takes the cake. Don't let the lack of a stat block keep some of the coolest stuff from appearing. I'm sure one exists, but if you won't use home brew, throw the power of plot at them in the shape of a Varakhut. Imagine a near God-tier construct of pure ordered intent protecting a God of Chaos from being slain simply because it's programing states there must be a God of Chaos at all times. Inevitables are HIGHLY underused, imo
ewww gross...I'm the "Actually" guy...My baaad. I think AJ Pickett or MrRhexx (or likely both) did a lore video. From what I recall, the Foundries sprung up out of nowhere, and it was unclear who or what started building them or why, but Inevitables started coming from them to enforce specific cosmic laws. The hooks are endless, and "Primus' toys" isn't a bad angle, but it isn't the ONLY angle either.
"Nightwalkers are made of pure diesel powered evil"
Ah, finally some DND representation for all us dieselmaxxers out there
The thing I find the best about the Marut is they have a specific ability, if they ever would roll to make an attack or a save, they don't roll, they automatically succeed, so it doesn't matter what your AC, and if you toss a spell at one you better make it a spell that doesn't have them make a save, so every save or die spell automatically fails against them and a lot of spells do vary little since a lot of them have save for half damage.
just wondering but do you know which book all these monsters are from? I figured since you knew something about one of them that you might know.
@@hudsontu Mordenkainen's tome of foes.
No they don’t. If that were the case they wouldn’t have legendary resistances or the magic resistance feature.
@@josephwilliams5292 Yup, I was wrong about the spell thing, but their melee attack is an auto hit.
The Warlock: "Well, well, well, looks like SOMEONE's regretting their investment in Fireball."
The apple from annoying orange with text saying it “doesn’t need to be near you” has a very foreboding energy
...I kinda want a Basically Giff video now.
Same
MOAR DAKKA HIPPOS I SAY OLD BEAN!
I love them so much lol
Watch the movie "Treasure Planet". They are the space pirates we always wanted
not much lore on them, that is pretty much it other than what is in the spelljammer setting i do not think he will touch
_"D&D'S MOST TERRIFYING OUTSIDERS"_
Groups that run City of Mist in a D&D setting
Anything: *lives*
Nightwalker: And I took that personally.
Christ, I forgot how terrifying these creatures are
I just peed my pants from this video :(
I know right!Space hippos...
Nightwalkers?
Breath?
Is this some kind of a living joke, that I am too Warforged to understand?
Book sounds exciting, I may have to get it. Imagine dude keeps making them until he has one for every normal aspect of D&D (taverns, battle sites, etc) and then someone just buys all of them and creates the ultimate overly detailed too-many-mechanics campaign.
I would be completely down with Eldermancy becoming the Kobold Press of 'normal D&D stuff,' honestly.
I'm actually planning on using a Marut in on of my games as a way to draw the party's curiosity and start the next leg of the campaign. Basically it'll show up and kill one of the lesser villains when they catch him, before/as he is able to spill the beans about the pact made by him and his partners to keep a legendary hero (and founder of their guild) imprisoned in the Abyss.
Awesome. More terror for my party who never shows up on time.
I come back two years later and I've hit 1k likes. I'm famous now.
Start increasing the CR rating for thr monsters every 5 min they are behind. When they have to fight an adult black dragon attacking the inn that they start in they won't do it again.
@@spoonyluv19 That's an amazing idea, I'm going to do that
@@spoonyluv19 why only one😏?
@@jaredbrothers1344 can't outright tpk
aight Ima leech off of your large amount of likes and replies to say this:
I could practically hear the "F*ck you" at 2:52
"Half of them just sit on rocks thinking of justice until someone does something they don't like"
I now know what i yearn to be in life
So we got, *Slenderman, Space Araj Lobster, The Iron Giant, Hungy Hunter Hippos, and the Angel that Banged Mary*
Don't forget the scariest of all: that knock on the door.
@@ryankunst668 Chills, *Literal Chills*
While Solars may seem like the Supermen of dnd I’d say that title more rightfully belongs to the Empyreans.
Reminder that the head of an Astral Dreadnaught is where Cacodemons come from.
Ironically, Pathfinder used the Cacodemon design for their Cacodaemon. The difference is that the latter are the size of house cats and they devour souls, which seals them into soul gems.
“And there aren’t even any tigers…”
And like that, every rakshasha cried out in sadness
Maruts are some of the most dangerous enemies, and one of the scariest creatures you can encounter, because they... they don’t quite roll attacks. They just... hit. And they don’t roll damage either. They just deal damage. 60 force damage, to be exact. And they can do it twice. Meaning, unless you have resistance or immunity to force damage, or some way to prevent it from even targeting you with an attack, it can just start cranking out 120 force damage a round. The only advantage of this is that it can’t Crit. But... it also can’t roll any 1s. And your AC stops mattering. This thing is just a nightmare in every way, actually.
Jesus Christ, that knocking sound at 1:23 with surround sound headphones on scared the shit out of me. I thought someone was knocking on my walls or something.
That knocking sound effect at 1:24 scared the shit out of me
"Doesn't even have tigers"
I beg to differ, and offer up my feral Rakshasa who has been terrorizing my party throughout their current field trip through the outer planes.
Nightwalkers are drawn to certain people and places. They walk the material plane in the tracks of the person who inadvertently summoned them by trying to draw upon powers from their realm of the Shadowfell. They are often accompanied by other Nightshade, such as Nighthaunts and Nightcrawlers
This is me interacting for the Almighty Algorithm-Sama.
I wouldn't mind more stuff where you talk about monsters from dnd.
Do we want more of this madness? Does Primus wake up at 8am sharply and get up at 8.30 to the second?!
I don't know, but I sure as hell would like to believe so!
Angry multiplayer kid: damages his xbox.
Marut: I AM THE LAW!
The Marut reminds me of a being in Invisible Sun called the Pactholder or something. Pacts are big thing there and essentially, if any party breaks a pact, even a demon, this terrifying shows up to punish you for it. It doesnt need to see the pact made or broken, it just knows and instantely teleports to the oathbreaker as well. It is kinda a demigod.
There was some relatively low level evil outsider in 3.5 that would paralyse its victims and use a proboscis with teeth to eat their guts while their still lived. Not because he was hungry, outsiders don't need to eat, he just loved to make others suffer. It also had telepathic power, so while it chewed through your guts towards the heart, you and everyone around you would feel what it tasted like.
"Ooh, the hippos are spacefaring! That means--"
"(Dressed like a 18th-Century British naval officer; wielding a musket)"
"...I have to say that I'm a bit disappointed."
The Marut is still, to this day, the creature I fear the most
Gotta be honest, the Marut would make for an incredibly amusing one shot if the party found one that had lost its mandate and wasn't sure what to do.
Only bad guys need to fear Solars. I really hope the Solar's definition of bad isn't "less than perfect".
That knock sound effect is amazing.
Nightwalkers Actually Originate from The Mystara setting. They are the bully boys of the Entropic Immortals (the settings equivalent of Evil Gods) who are sent out to stop high level PCs from getting strong enough to attempt the process of becoming an Immortal themselves.
I think that ine Inevitable thatupholds the boundary between life and death is way scarier than the Rules Lawyer version, since you can talk your way out of trouble with the RL Inevitable, whereas the Death Dealer Inevitable literally will stop at nothing to kill you just because you are alive when the Universe says you shouldn't be.
The knock at 1:23 scared me so bad. I literally jumped and looked to the left, when there was literally just a wall there.
You forgot the most important detail of all for hippos: they are the only creature to have EVER made the crocodile hunter (rip Mr Irwin) hesitate moving forward on camera.
I really liked this video because these are some cool dnd monsters that are more than just:"irl mythological creature but now they have stats" these are like, super unique and i love to learn more about them and other creatures like them
1:22 that knocking scared the crap out of me with my headset on
Im sitting with my back to a glass door at night and that knocking sound at 1:23 scared me 3/4s to death.
Okay, so...it's almost 2 in the morning for me right now, I'm wearing headphones, and that knock at around 1:23 almost stopped my heart.
Maruts are especially scary because their melee attacks are automatic hits, and deal a flat 60 force damage. It attacks twice, so if you are alone you eat a big fat 120 force damage every turn
Too bad we don't have Marut's in this plane of reality. Some politicians would think twice before going against their oath and breaking the law if these things were around.
4:48....
God I love d&d
The door knock at 1:25 made me jump, so good job Nightwalker, ya got me.
I hope you’re doing well, Rune. I’ve always appreciated you’re talent and hard work. Keep it up!
Of course who dosnt need a tavern to stick some adventurers in at the beginning of the asventure
My players found a cracked Iron Flask with a Nightwalker in it. The crack damaged the "charm occupant into obedience" function of the flask, so they can release a fully hostile Nightwalker whenever, wherever they want.
They have yet to do so.
“And plans on walking out of the inky void to knock on your door” that 3D audio gave me a heartattack
I am curious how you will do taverns. One of the best adventures I ran was when a party stumbled into a kobold run tavern called Took Zuk's Fire Pit. Was awesome. No racism, no violence, no Gnomes and if you break a rule or do not pay your bill, you become the special. They served all sorts of things like Axe-Beak, Kua-Toa and Bullywug. Good times.
The scariest thing about Inevitables (Marut sounds kind of lame if you ask me) is their guaranteed hits and damage. Inevitables so fundamentally embody law and determinism that they don't have to *try* to hit you. *They hit.* It's like they break the fourth wall with not requiring dice for attack or damage, directly making it clear that they don't give a damn about chances or chaos.
Also you didn't need to tell me about Giff. I already hate/fear hippos in real life *with a passion,* probably the only mammal I don't like, since they are evil killing machines... and now my favourite game has *militarized, intelligent* hippos? Oh hell no.
'And turns them into soup', showing a guy trying to buy clothes as at a soup store. Just beautiful
Best way to deal with Maruks is ensure neither party has any reason to actually break the contract, and throw in some caveats that allow for exceptions so long as those exceptions are mutually agreed upon by both parties at the time that those exceptions come up. So if you do something that breaks the contract, you are allowed to discuss it with the other party and, generally if this other party is amicable, assuming you made a contract with a generally upstanding dude, if the other party finds it reasonable, the Maruk won't fucking kill you or send you to court
I used a marut as a modrons older brother, they were survey takers from the modron march surveying the lands, the monodrone he was paired with could only say numbers and was nervous all the time and the marut would actually ask the questions
This was a very cool video :) I really like the sound of the Giff, and my recommendation for your videos would be to maybe link or mention what DnD sourcebook you got whatever creature you're talking about in the description. Love your videos man, you're doing great!
I would 100% love more of this kind of series. Gives me bunches of ideas for BBEGs to create (and probably never use), plotlines to construct, and scary evildoers to toss at my players.
My group recently encountered a band of giff whose spaceship crashed in our dimension. We helped them fight off some angry local fauna and used some spells to speed up their repairs, and they thanked us by giving our gnome a shiny new gun! :)
Nightwalker: *is one of the most powerful types of undead. Able to kill anything from 3 football fields away by proximity*
Necromancy Wizard at 14th level: "That's cute."
Space hippos, just when I thought D&D couldn't get wierder
British colonialist space hippos, old chap. Pip pip, cheerio! 2nd edition was bizarre at times.
As for weirder... forgottenrealms.fandom.com/wiki/Giant_space_hamster
'Nuff said.
@@HeavyTopspin that's amazing lol
Yeah, Spelljammer was definitely one of the weirder settings made for DnD. And it's surprising how many old adventure modules had the dungeon be a crashed space ship.
That stupid knock from the nightwalker actually made me jump a little.
Just imagine teleporting the Tarrasque into the Nine Hells. Like "Hey Asmo-daddy I got you a giant, ever-hungering Christmas present and you won't guess what it is. Have fun!"
#6: The Dungeon Master.
1:23 on headphones, literally sounded like someone was pounding a door to my right. When there was no door to my right.
I actually got jump-scared by that knocking sound at 1:23
I really wish I could get one of these kickstarters, I’m only 11. Keep up the good work!
I remember when I summoned a Solar with a wish spell to help defeat 3 demon lords. Was super fun to have
I really like this little showcase format, it kind of give DMs like me some inspiration for "okay how do I freak my party out big time". Would love to see more, I'd suggest the Sibriex O:)
Mr. Rhexx is that you? Also ooooh card game. That... looks like a lot of fun, damn. I have enough spare cash to fund a lot of fun kickstarters this month.
Also have you ever thought of exploring the lore of really obscure ancient edition stuff?
This has always been my favorite type of content from you. I love learning about monsters and dimensions and you make it really enjoyable and often pretty funny. My only complaint, and it's a minor one, is the length. Id like slightly longer videos but I also understand that it's a long and difficult process to make videos like this so I'm not going to complain about it. Your content is great.
Love how with all the nightmarish OP badass's on the list,
that Space Hippos were at the end and that I'd be more afraid of them out of everything else. I mean the odds are greater that I piss someone off that would hire them versus anything else on the list showing up.
That knock scared the shit out of me when I was in my room at 12:40 am. I thought it was the window- Jesus fuck-
This was a really lovely reprieve from the normal playlist. Would really enjoy seeing more along the lines of “the (biggest/scariest/most famous/most helpful) etc. on a plane or I. The outter realms. Please and thank you!
"Look out there is an astral dreadnought!"
"I SAID. I'M. AT. SOUP!"
Space hippos are a thing in D&D! D&D is officially the best thing ever!
I want more of this kinda thang...
Seriously though, I love your Basically series, and this feels like a natural progression of it, so gimme the scares man! Also looking forward to taverns, and getting my copy of stibbles whenever the world gets right! thanks for being awesome.
I want that twisted taverns book. I keep getting recommended the “remarkable Inns” by loresmyth. But I could see me getting yours on taverns
Now, time to make a character who's sole goal is to defeat all 24 Solar Angels and absorb their powers.
logan: makes an entire book full of awesome homebrew for a stupidly cheap price
also logan: i'll fucking do it again
In my campaign we have a Solar ally, and my Druid is basically almost a worker of his, it’s fun.
Edit: my most liked comment, so imma just explain the story because why not.
Our first session starts as my party all as Tribals at the coming of age ceremony. we have
-Vulfgang, me, the human druid
-Jeff, The lizard folk druid
-Noman, the Triton Fighter
-Tilfork, The Dwarf ranger (the player does not know the meme, it just happened)
- Graegus, the Dwelf Wizard
We have to go to a cave and clear it out to become of age, and we start with a encounter with skeleton archers across a moat, so basically... range vs team that half the people don't have ranged spells. We won by basically having the Barbarian Jump over the moat with me on his back (it was crazy). and after that we just made a bridge because we needed to get in, and then we went down to a lower level, and then a giant figure appears, I roll religion (Nat 20 +3) and realize "this is a Solar". then... MORE SKELETONS ATTACK as the Solar watches us try to fight them, but due to action econemt and low health from the last encounter, we get rekt. and thanks to the LG alignment my character has, he is chosen to follow Helm (alongside Jeff) and yeah, magical Items and we follow Helm now, fun.
The solar has basically been our bud this entire time, we went on our own for a bit, and then our Solar in his human form helped us fight the incursion of devils, in his human form. More has happened, but basically
-One off with only Vulfgang (I am getting favorited by the DM for playing Druid and am trying to help the other players feel more special) and I figure out the human was actually the Solar Oulvenal. next -Training arc intensifies- an we travel back to Holdehik (Jeff's player miss said it once, heh) And then devil army marching at us including these Insanely powerful Crystal guards and basically we have to protect the city with a small group of men because the entire 1000 soldiers outside just got slaughtered. me and my master (an archdruid) plus the human Solar and the party and some more key NPCs fight to protect and basically only my character, the archdruid, and the Human Solar of the key players get hit (I took over 100 damage as a lvl 6 druid, how did I live? good question.) and then the other players figure out who he is, so that's just basically it, I skipped over a LOT of fun dnd stuff, but this is about the Solar, so... yeah, I may tell the story later in a video or something.
Thanks for the likes though.
thats a lot of words
For context: Ancient Red Dragons are CR 24. Marutes are CR 25.
I think personally I'd love to watch more of this content, I'd love to hear about more monsters in this format
I like this kind of content. Showcasing some obscure monsters to possibly inspire me to add them to my campaign is awesome
time to bring extreme amounts of terror to my campaign
0:46 Ha, I was one of those lions once.
Tf you mean once?
That Knock was so realistic I checked outside
Oooo! This will be perfect for the stuff my players are getting into!
That damn knock on the Door at 2,15 am while i am at home alone made me shit my pants Jesus Christ