In case you care, this fight was on patch 1.2 before patch 1.3 (Trash "intuitive" nonsense) which was released in Nov 15th after the date of this video. I stopped playing LoP once they released Patch 1.3. Neowiz still don't understand souls deeply, and they should hire me 👍 And by the way, this fight is garbage even though I can no-hit it. Not fun, boring, annoying, horrible. STOP MAKING NPC BOSSES DEVS! And, boys, always remember, F**k The Lore 😊
completely agree with you. i really don't understand why game devs keep putting in npc bosses. name one npc boss that isnt garbage from any dev, ill wait
It's not RNG, it's range. If you're far from the ones who are not actively attacking you, they'll only throw occasional ranged attacks at you. But the guy in the video was LoSing them with big bro's coffin
It can be overwhelming and easy to panic if you try to attack all three at once instead of allowing the AI to take turns. I understand why it was a struggle for some. Especially if you end up fighting the big brother and a remaining member
@@NadreDonia mostly because of the input bro. Those bosses which can be fatal from behind are reading the input like crazy man. So if you have the slow ass input they can move as fast as you try to fatal them, or even keeping distance... I almost rage quit if I didn't have the holy sword of Ark. It's fckin hard to perfect parry even those i got the timing in my head
Only one truly aggros you at once, unless you get close. The key is to let them aggro, have them come at you, and occasionally dodge the projectiles the others will throw. If you charge in at all three ofc you'll get ganked
So I have a question. I beat this game like five times already. If you break the eldest's sword in the first fight, does it stay that way for the second fight? And then in the second fight you can break it even more? I can't tell with his weapon.
Starting rapier and umbrella R1 that does a lunge and jump back always staggers them without you being hit, providing a very safe and boring way of winning this fight even after patch 1.3. Agree on devs not understanding souls, controls are not as tight as I would've preferred, many bosses are just damage sponges.
In case you care, this fight was on patch 1.2 before patch 1.3 (Trash "intuitive" nonsense) which was released in Nov 15th after the date of this video. I stopped playing LoP once they released Patch 1.3. Neowiz still don't understand souls deeply, and they should hire me 👍 And by the way, this fight is garbage even though I can no-hit it. Not fun, boring, annoying, horrible. STOP MAKING NPC BOSSES DEVS! And, boys, always remember, F**k The Lore 😊
completely agree with you. i really don't understand why game devs keep putting in npc bosses. name one npc boss that isnt garbage from any dev, ill wait
What was added on patch 1.3?
Did they really make the game so much easier?
Agree. I've finished own No Damage challenge and I'll never back to this shit game again. Ok maybe only for casual playing.
Baby aahh mentality
He's playing it like Dark Souls 1: fishing for backstabb
Weird RNG... They're not always as calm as this. Most of the time, the youngest is just staring and doing nothing here.
Exactly in my runs they were always so aggressive, none them was like this in this video.
after the update they cant stand and watch they will put on a fight@@andyyu9277
Bc this video was Made in 1.2 patch
It's not RNG, it's range. If you're far from the ones who are not actively attacking you, they'll only throw occasional ranged attacks at you. But the guy in the video was LoSing them with big bro's coffin
Youngest first
Maniac
Then eccentric . Goes pretty easy then big boy comes out
My only complain was why didn’t we get big homies sword ..
But it won't have any range when it's in our hands and all boss weapons were not modable
insane. this fight seems so hard but you made it looks so easy
And people were complaining about this boss.
i got it in 3 tries lol it's a joke
It can be overwhelming and easy to panic if you try to attack all three at once instead of allowing the AI to take turns. I understand why it was a struggle for some. Especially if you end up fighting the big brother and a remaining member
@@woKenVFX first try but first time was like +6 time died
@@NadreDonia mostly because of the input bro. Those bosses which can be fatal from behind are reading the input like crazy man. So if you have the slow ass input they can move as fast as you try to fatal them, or even keeping distance... I almost rage quit if I didn't have the holy sword of Ark. It's fckin hard to perfect parry even those i got the timing in my head
Yeah this was badass!
Funny but this music fits a lot more then the original)
Idk how people get them to attack you 1 by 1... It took me 7 times zo beat them on first playtrough cos they kept attacking me at the same time.
If u use phantom they will straight up gang u,
Only one truly aggros you at once, unless you get close. The key is to let them aggro, have them come at you, and occasionally dodge the projectiles the others will throw. If you charge in at all three ofc you'll get ganked
how you get that thumbnail shot
game development tools, can't remember the name since I don't have it anymore
bro infact bullied them
he is using easy mode patch
So I have a question. I beat this game like five times already. If you break the eldest's sword in the first fight, does it stay that way for the second fight? And then in the second fight you can break it even more? I can't tell with his weapon.
Great question 🕶, I’m just about to start on ng+2 run and broke his sword first time on both runs, so I will be careful not to this time to find out
@@RossMcL1961 Let me know how it goes. Will be happy to hear the results.
I broke his sword in the first fight and it was broken in the second fight, where I broke it further.
Thats why we need a boss rush mode. To test weapons and tactics without playing through the whole game. I'm like in NG+20 haha
Pretty sure the weapon breaks in the cutscene at the end of the first fight if you dont break it during the fight
how do you make that thumbnail? that's looks fun 🤣
Starting rapier and umbrella R1 that does a lunge and jump back always staggers them without you being hit, providing a very safe and boring way of winning this fight even after patch 1.3. Agree on devs not understanding souls, controls are not as tight as I would've preferred, many bosses are just damage sponges.
good
What weapon/combination is that
You have to keep your distance.
What's this outfit ?
sekiro sekiro, here is realy flexible game of new soulsklike gen!
Nice
easy mode
Laxasia Almost made me quit I was at it for almost a whole week lol 😭
Wat?
wow u r soooo awesome!