The Callisto Protocol Is A Survival Horror Game

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 4,3 тис.

  • @Gggmanlives
    @Gggmanlives  2 роки тому +3433

    Hey guys I just found out that apparently they're releasing NG+ mode as free DLC next year. I still don't think that excuses it not being there on launch but it's better than nothing?

    • @ahsanumar01
      @ahsanumar01 2 роки тому +128

      What? Why a year?

    • @khailtacular
      @khailtacular 2 роки тому +180

      And at least it's free, unlike the Metro DLC

    • @ironbonk11
      @ironbonk11 2 роки тому +10

      ok

    • @allenluis6995
      @allenluis6995 2 роки тому +112

      thanks ill just buy it next year then much cheaper good review man

    • @drangelice
      @drangelice 2 роки тому +169

      Really dislike this trend of charging upwards of $100 (in aus) and keeping basic game functions for dlc or post launch content.

  • @WayStedYou
    @WayStedYou 2 роки тому +3230

    Keeping new game plus as DLC until next year is peak 2020s gaming.

    • @mrchiefbs
      @mrchiefbs 2 роки тому +67

      Free dlc

    • @IamElChapo
      @IamElChapo 2 роки тому +46

      Shhh don't give the Corpos any ideas!

    • @kennypowers1945
      @kennypowers1945 2 роки тому +23

      Why even need a new game plus when you’ve already experienced the game 🤔

    • @spicydong317
      @spicydong317 2 роки тому +242

      @@kennypowers1945 Because if the game is genuinely enjoyable (this isn't) you actually want to play it more than once
      Instead of throwing it away and moving on, like a consoomer

    • @Nick-hm9rh
      @Nick-hm9rh 2 роки тому +22

      @@spicydong317 i play games multiple times. Not once did i want everything unlocked from the start.

  • @InquisitionL6
    @InquisitionL6 Рік тому +2434

    I'm surprised you didn't talk about how unbelievably chill the main character was with literally everything going on.
    False arrest? Being cored? Aliens? Killer robots? Boxing out monsters?
    One hell of a pilot for sure.

    • @tinybatman9502
      @tinybatman9502 Рік тому +267

      I'm not even half way in the game and thats all i could think of. Dude is fine like this is all normal

    • @voobooguru3046
      @voobooguru3046 Рік тому +197

      There was a similar problem in the Dead Space games, (mainly ds2) where Isaac just sounded mildly annoyed at everything happening

    • @admiralpepper6933
      @admiralpepper6933 Рік тому +2

      @@voobooguru3046
      I mean I get it experiencing some real fuckshit like that and getting out by the skin of your bollocks tends to do that to ya.

    • @voobooguru3046
      @voobooguru3046 Рік тому +159

      @@admiralpepper6933 Jacob is supposed to be a hardcore transport pirate sort of dude, and he does state multiple times that he has seen some messed up stuff on the job.
      I just hope Isaac doesn't sound just as bored in the remake

    • @admiralpepper6933
      @admiralpepper6933 Рік тому +9

      @@voobooguru3046
      Same here, but I'm sure they it got on hand for sure.

  • @dylandixon6757
    @dylandixon6757 2 роки тому +3438

    The monsters seem so damn aggressive in this game. It's like they not only want to eat you, but they're pissed off that you've been talking shit about their family or something.

    • @comet3969
      @comet3969 2 роки тому +14

      “I smelled you were talking shit.”
      “Smelled?!”
      “That’s right, you uninfected bitch. Smelled.”

    • @epgamer1145
      @epgamer1145 2 роки тому +1

      Well two head Fred’s mom had the hentai mouth, so someone has to call it out

    • @PlanetShlorpian
      @PlanetShlorpian 2 роки тому +113

      Something about that made me literally lol 😆

    • @melvindoo2396
      @melvindoo2396 2 роки тому +57

      I love the vibe it gives

    • @acehood9953
      @acehood9953 2 роки тому +11

      Fav comment 🤣

  • @LegaLImmigrnt
    @LegaLImmigrnt Рік тому +557

    The blind enemies are weird because the moment they hear you, you can't escape them they will track your position forever but can't hear their friends being turned to paste right next to them.

    • @rathkiee
      @rathkiee Рік тому +7

      you can actually lure them, they don't instantly know where you are. They will, however, beeline for the spot you walked at.
      If you crouch walk backwards as soon as they start moving you can avoid them aggroing, and then backstab them when they turn around to return to their patrol.

    • @LegaLImmigrnt
      @LegaLImmigrnt Рік тому +54

      @@rathkiee I mean once you make too much noise like running or shooting they just know where you are. I've tried to sneak afterwards and they just know where I am.

    • @rathkiee
      @rathkiee Рік тому +27

      @@LegaLImmigrnt oh yeah, once they go combat then that's it, which is kinda iffy tbh, really should be able to do something to go back to stealth.
      Imagine if you could use the GRP to activate machinery or knock stuff over to draw them away.
      This game in a nutshell, honestly, so much potential but just a little short.
      Still fun though

    • @arcticshocked
      @arcticshocked Рік тому

      @Lil Mikey you are simping really hard for this game. Let me guess, your mom's BF is part of the dev team and he promised to get you a 4090 this christmas if you virtually sucked him off on youtube like your mom does IRL?

    • @exzobree9158
      @exzobree9158 Рік тому +4

      "must have been the wind"

  • @hamishwalker9637
    @hamishwalker9637 2 роки тому +1271

    This game seems more "gory action game" than "survival horror", like it has a lot of the tropes of survival horror, it's wearing its skin even, but it doesnt elicit even a hint of fear or dread, just kind of a "ew gross yucky things" feeling and occasional surprise

    • @evancavalier647
      @evancavalier647 2 роки тому +56

      just like dead space

    • @StEvEn420BrUlE
      @StEvEn420BrUlE 2 роки тому +37

      Callisto is far more "survival" orientated than any of the recent survival horror games. I'm constantly having to juggle my inventory and leave shit behind, as well as running out of ammo, in this game

    • @OrionDawn15
      @OrionDawn15 Рік тому +210

      @@evancavalier647 Dead Space is scarier than this. It was at least an actual survival horror, you weren't bashing enemies heads in and quick-shotting them like fuckin' john wick.

    • @chuckgreen2274
      @chuckgreen2274 Рік тому +10

      Disgust is a type of fear; gross things are scary.

    • @patrickbateman312
      @patrickbateman312 Рік тому +3

      Nailed it

  • @Indigo_Gaming
    @Indigo_Gaming 2 роки тому +976

    From *Dead Space* to *Dead **_"I think we need some"_** Space.*
    A shame this spiritual successor didn't live up to its potential, but I appreciated how balanced your review was. A lot of people are completely dumping on the game right now.

    • @dearimena7466
      @dearimena7466 2 роки тому +101

      @beerrrrs this is such a dumb take

    • @spendsshanks6050
      @spendsshanks6050 2 роки тому +2

      @@beerrrrs2158 Moronic take from a retard. Imagine that

    • @Dunsly
      @Dunsly 2 роки тому +71

      @beerrrrs but your experience and tolerance towards a game is not the same as another's. If someone doesn't want to experience a game that is buggy and has framerate issues at launch for more than 6 hours that doesn't make it unreasonable or illogical for said person to be angry. Some people do like polished products which is why reviewers and players point out framerate issues because it could negatively impact a players enjoyment of a game.

    • @OrionDawn15
      @OrionDawn15 Рік тому +29

      @@beerrrrs2158 The game ISN'T broken and unplayable when you can get it to work.
      That doesn't mean the game behind those issues is really any good.

    • @flutebasket4294
      @flutebasket4294 Рік тому

      Gallons upon gallons of heavy, wet diarrhea falling onto the game's face and chest

  • @jacobwhitehurst4983
    @jacobwhitehurst4983 Рік тому +736

    Isaac Clark was a normal man in a horror game.
    Jacob is Kratos in a survival sim.

    • @peternehemiah1606
      @peternehemiah1606 Рік тому

      Ikr
      It would be better if he's a actual serial killer in a prison

    • @jacobwhitehurst4983
      @jacobwhitehurst4983 Рік тому +44

      Nah he's basically a God, endless stamina and dodging and strength.

    • @SommerSen
      @SommerSen Рік тому

      @Jabaldaoth Demiurge the scout is a spy!

    • @ox_trueprotagonistchrisred9085
      @ox_trueprotagonistchrisred9085 Рік тому +5

      This game can’t even have a stable 60 fps on
      PS5 performance mode. Sheeesh

    • @MisoraRyuu0921
      @MisoraRyuu0921 Рік тому +2

      @@jacobwhitehurst4983 Well he is implied to be The Alpha

  • @Hatsworthful
    @Hatsworthful 2 роки тому +937

    Honestly glad that Schofield managed to make this game not be connected to PUBG anymore. It genuinely looked like an interesting concept (if not, at worst, a bit of familiar grounds if you are into dead space) and the last thing it needed is getting fucked over because of some nonsense battle royale attempt at a storyline.

    • @cuinderblockdeer4102
      @cuinderblockdeer4102 2 роки тому +188

      Funny enough PUBG is an incredible survival horror game if you play solos. It’s legit terrifying

    • @eddie2000ad
      @eddie2000ad 2 роки тому +28

      @@cuinderblockdeer4102 i second this

    • @Hatsworthful
      @Hatsworthful 2 роки тому +71

      @@cuinderblockdeer4102 Calling it a survival horror is a pretty massive stretch depending on how you put it (but at least one that makes some sense unlike sifu being put in the 'best fighting game' category in the TGAs) but yeah, the tension of playing solo in a battle royale game is pretty fucking nuts in a great way.
      Even fortnite, despite being the digital equivalent of funko pops and just the rectum of the lifecycle of anything pop culture-related, can still get pretty intense in that regard.
      Makes me wonder if a BR game where ammo and guns are absolutely scarce like in an actual survival horror game would work well.

    • @cuinderblockdeer4102
      @cuinderblockdeer4102 2 роки тому +33

      @@Hatsworthful true all BR games you could make an argument but PUBG is just something else played in solos. I think it’s extra terrifying because your movement is so slow and the sound design in that game with headphones in is seriously scary. Idk if I’ve ever had a higher heart rate than playing PUBG in solos, legit thought it was going to have a heart attack a few times, scarier than most actual horror games.

    • @b8s_art
      @b8s_art 2 роки тому +11

      Still intrigued how tf this was going to connect to PUBG and the whole totalitarian Battle Royale (2000 Japan) Effect overtaking the pending Imperium of Man etc. but likely better distancing itself from the cheatfest that PUBG has potatoed into atm anyway.

  • @BugsyFoga
    @BugsyFoga 2 роки тому +2237

    It’s funny that we got not only a spiritual successor to dead space, but a remake as well.

    • @Richard-nq3rx
      @Richard-nq3rx 2 роки тому +136

      An apology in the form of a remake.

    • @Tronnus
      @Tronnus 2 роки тому +200

      What's so funny about that? I think it's rather sad. Creativity is dead!

    • @Phantom-kc9ly
      @Phantom-kc9ly 2 роки тому +58

      I mean, in that respect we got a RE4 spiritual successor and remake of a different RE4 successor

    • @kelvins7879
      @kelvins7879 2 роки тому +24

      The remake might fk up since it's EA

    • @ohamatchhams
      @ohamatchhams 2 роки тому +82

      @@Tronnus The moment there's semblance of creativity akin to Death Stranding got released, they ended up got flagged by gaymersTM regardless xdxdxd
      Go to Indie game scenes if you want to see how creativity blooms and thrives within their niches unless some got lucky enough into big hits akin to Undertale, Hollow Knight, Blasphemous, etc

  • @bloodmancer4824
    @bloodmancer4824 2 роки тому +683

    isn't it kind of weird that you can stab an enemy in the head, and it dies instantly while sneaking but if you shoot it head off it'll be okay.

    • @shogun2215
      @shogun2215 Рік тому +116

      That's been a gaming trope for years, it's not unique to this game.

    • @solimantaloa1112
      @solimantaloa1112 Рік тому +14

      It’s like the evil with in two

    • @DantheAuthor
      @DantheAuthor Рік тому +45

      Shooting 3 rounds of buckshot into a body:
      The equivalent of crushing the body beneath 4,500+ lbs of weight that cuts through and cavitates the body.
      Putting pointy thing into body:
      Big ouch.
      Being hit by an exploding truck < pointy thing

    • @SC-cx9ti
      @SC-cx9ti Рік тому +3

      He cuts them near the gut too

    • @nemesis8626
      @nemesis8626 Рік тому +4

      @@shogun2215 hmm not really normally if you shoot an enemy's head off it's dead only this game I can think where you shoot it clean off and it still attacks you

  • @solaireofastora6173
    @solaireofastora6173 Рік тому +379

    As you described this game it seems like one of many cases were the developers ignored the priority of the gameplay which it’s a shame they really tried

    • @ChristianProtossDragoon
      @ChristianProtossDragoon Рік тому +10

      They did not.

    • @Carcosahead
      @Carcosahead Рік тому +60

      Na bro, they didn’t even tried, they just slapped “DEAD SPACE SUCCESSOR” on the title and launched a mediocre game

    • @lipayy9852
      @lipayy9852 Рік тому +25

      Saw the main dev talk about his scariest memory from a video game and he referred to Pyramid head from Silent Hill.....if that's not a clear indication of completely missing what made something scary I don't know what is

    • @pokespartytv8086
      @pokespartytv8086 Рік тому +4

      @@ChristianProtossDragoon nice defense

    • @thecasualgamer9171
      @thecasualgamer9171 Рік тому

      @@Carcosahead You try making a game and coming up with something better, you probably couldn't shit an ideas worth for one, these guys TRIED and sadly its just one of those games thats getting panned for some reason, not that it matters to you clearly "bro"

  • @CrowScareify
    @CrowScareify 2 роки тому +300

    The last of us combat wasn’t something I immediately put my finger on, but when you brought it up I was immediately like “Oh! That’s why I felt so weird but familiar with this game!”

    • @tinybatman9502
      @tinybatman9502 Рік тому +17

      My mind was just blown. Yea definitely the last of us play style.

    • @HankJWimbleton-v1m
      @HankJWimbleton-v1m Рік тому +47

      To be really honest, I think they should have stuck with the dismemberment-style combat of the original trilogy, where you progressively chop off the enemy's limbs with your weapons. Not only it would make the game a clear spiritual successor to the Dead Space franchise (instead of just being The Last of Us with a sci-fi atmosphere slapped to it), but it also makes the whole gameplay loop focused more on skill, strategy and planning ahead as opposed to simply charging at hordes of foes.

    • @ShooberTimber
      @ShooberTimber Рік тому +30

      @@HankJWimbleton-v1m agreed. The unga bunga on every enemy while sneaking in shots is just so lame compared to DS' combat. Killed all interest I had in Callisto after seeing it tbh

    • @sirjoey3137
      @sirjoey3137 Рік тому +5

      At least the gunplay is more satisfying in The Last of Us.

    • @_Rick___Grimes_
      @_Rick___Grimes_ Рік тому +1

      i immeaditly thought of last of us as well

  • @khfreak5531
    @khfreak5531 2 роки тому +829

    The stuttering and the slowdowns are probably related to shader compilation. Digital foundry recently touched on this and talked about how for PC ports this may be a continual problem going forward. It’s a trending issue with a lot of developers nowadays. The more advanced games are getting, the worse it’s getting. Digital Foundry basically said that it is fixable but they won’t count on all devs to take it seriously enough to fix it every time. Which is unfortunate.

    • @mjay6245
      @mjay6245 2 роки тому +120

      Probably related to fucking Denuvo.
      Re8 was a stuttering mess on pc too until they removed Denuvo.

    • @EdgardR.
      @EdgardR. 2 роки тому +134

      @@mjay6245 He wrote it right there dude: Shader compilation. Since PCs come in such wide varietys it is not possible to do fine tuned optimization. These problems do have a solution but developers have to put the work in which is something we can not count on anymore. It's been like that for a while.

    • @Memesis
      @Memesis 2 роки тому +47

      @@mjay6245 re 8 never had denuvo removed, the cause of the issues in re 8 was related to capcoms own drm which they later removed, denuvo is still in the game

    • @MorrisseyMuse
      @MorrisseyMuse 2 роки тому +6

      PC version sucks, shock..! lol

    • @saibamoe
      @saibamoe 2 роки тому +15

      Of course it's fixable
      But the consoles don't need this fix, only the PC does.
      They take into account tine and money for 1 platform out of 3
      It's 2 againts 1 so they don't prioritise it.
      Let the PC sheeple give positive reviews if thry don't complain and continue to buy, why should they fix?

  • @gyphryphobia
    @gyphryphobia 2 роки тому +889

    The necromorphs were very very interesting and kind of unique

    • @AnimosityIncarnate
      @AnimosityIncarnate 2 роки тому +124

      Agreed. Perfectly simple and heavily reminiscent of the monster from The Thing. Necromorph limbs give a similar spine tingling feeling you get looking at moving spider legs: oddly shaped and pointy, they move all wierd and contorted, they sound horrendous. Keeping them human adds that extra layer of uncanny as they violently explode appendages. Such a perfect combination of viscerally appalling and uncannily familiar.
      Even inspired some of my favorite death metal album art.

    • @indianabeaulne3187
      @indianabeaulne3187 2 роки тому +32

      It’s kinda hard to make something unique nowadays

    • @mark9960
      @mark9960 2 роки тому +48

      @@indianabeaulne3187 no very hard

    • @LashknifeTalon
      @LashknifeTalon 2 роки тому +30

      Agreed; more visually interesting than "walking corpse"; even with the most basic ones.

    • @SanguineGriffix
      @SanguineGriffix 2 роки тому +15

      They terrified me as a kid. Even today its hard for other monsters to really give me the terror the marker and necromorphs did.

  • @MsHofmannsJut
    @MsHofmannsJut Рік тому +186

    It's like the horror of Dead Space was a lucky accident. I hope for the next game they return to examine what made it so great and learn from their success.

    • @LOL-zu1zr
      @LOL-zu1zr Рік тому +4

      Yeah they copied resident evil combat

    • @12ealDealOfficial
      @12ealDealOfficial Рік тому +18

      Game could've been better with different enemies. Dead Space 1 had the fear of the unknown, but nothing gives me that in Callisto yet.

    • @cosmictreason2242
      @cosmictreason2242 Рік тому +12

      @@12ealDealOfficial yeah. Dead space 1 wasn’t as good as it was because the enemies were unknown (sure it’s part of it) but because of how the level design both made the areas distinctive and also justified their inclusion in the plot. What has gone out the window in games since (IMO) halo 3 and MW2 (and fear space 1 was within a year of these) has been thought to how levels in games should be designed. Very little care is taken these days. A little bit was recovered in gears 5 and doom eternal but it still wasn’t back to where it used to be

    • @johndodo2062
      @johndodo2062 Рік тому +1

      ​@@cosmictreason2242 dead space 1 had the most unvaried areas in the history of horror games

    • @cosmictreason2242
      @cosmictreason2242 Рік тому +2

      @@johndodo2062 I think it’s worth distinguishing between “biome” and “environment.” There was a lot of variety in the levels to DS1 given that they all take place in the same biome. Compare halo infinite which had very little variety despite crossing much more square footage. I don’t know if that will work with you, it depends on if you disliked infinite’s campaign

  • @justlookification
    @justlookification 2 роки тому +449

    The fact that the game is 50% melee kind kills any interest I had in it.
    Like melee in survival horror should be used as a desperation move or when the monster has been weaken, where it can't attack back.
    If you can beat up the creatures with your fists like a school yard bully trying to get lunch money then all the horror is gone.

    • @folx2733
      @folx2733 2 роки тому +157

      That and also the automatic dodging he described. This last of us trend of games basically playing themselves really needs to die. Yeah smashing the attack button and holding down left or right, what riveting gameplay lmao.
      I feel sad for the devs but no way I'm paying for this

    • @mcbeav
      @mcbeav 2 роки тому +67

      @@folx2733 yeah, my main takeaway from this is the game really lacks any depth, is extremely linear, and is incredibly repetitive, which sounds boring as fuck. There is nothing to break up the main combat loop which is incredibly simple yet difficult which sounds like its frustrating, not something that takes time to master like a dead souls type of game.

    • @RED01SEA
      @RED01SEA 2 роки тому +20

      Dude silent hill games all had melee combat and it didn't impact the horror a bit ?!! What are you talking about my dude

    • @GBDupree
      @GBDupree 2 роки тому +105

      @@RED01SEA It had intentionally bad melee designed to instill dread in the player since it was so unreliable leading to tiny mistakes costing health (which was limited), while having plenty of opportunities to attempt to run past enemies (except some you HAVE to confront, which is important), giving a form of risk/reward to a basic gameplay element. this game has exceptionally busted and abusable melee and dodging that practically makes you invincible. that's the main difference. SH's combat is to emphasize how weak you are, while this one just gives you something to do to waste time.

    • @RED01SEA
      @RED01SEA 2 роки тому +25

      @@GBDupree yeah sry I miss understood you and I didn't really check how this game melee in action long enough to form a solid take , and I think you are right this melee looks bad 😔 I was really invested in this game

  • @spacemanspliff7844
    @spacemanspliff7844 2 роки тому +136

    I started about an hour ago on maximum security, and then watched this video. The first thing I thought when I read the tutorial on dodging was “what? There’s no timing window? That seems absurd.” While I have enjoyed myself, knowing that you can just dodge the attacks by holding the controller seems like it lessens the tension of any encounter. Encounters sorta feel like they would in a beat ‘‘em up, rather than a horror game.

    • @norrecvizharan1177
      @norrecvizharan1177 Рік тому +6

      On that particular note though, I can't help but try to imagine how it might be like if a skilled company tried to blend horror with fighting game mechanics. Like making your character a badass in melee combat, but then throwing in a lot of tense moments along with some enemies that you're almost completely helpless against.

    • @spacemanspliff7844
      @spacemanspliff7844 Рік тому +6

      @@norrecvizharan1177 I’ve been having a decent time truthfully, I think some people just like to hate. It’s not revolutionary, but it’s not half bad.

    • @norrecvizharan1177
      @norrecvizharan1177 Рік тому +8

      @@spacemanspliff7844 Certainly feels as if people focus too much on the negatives and can't seem to allow themselves to hold mixed opinions, really. Either something has to be the most amazing thing in the world, or it's absolutely terrible, and hardly ever inbetween.

    • @duran4689
      @duran4689 Рік тому +1

      That’s facts, looked like the game could be played without for sure tension until multiple enemies came into play. It had a good team behind it and fidelity on ps5 but man I’m so disappointed it came out like this. This game seriously needed a good story and mechanics. Would’ve been a 10/10 then

    • @christianfleitas7467
      @christianfleitas7467 Рік тому +1

      There is a timing window

  • @cmore_uk4300
    @cmore_uk4300 2 роки тому +177

    Just a quick note on the tight spaces that you have crawl through that we see a lot in modern games. I'm fairly certain their purpose is to hide loading screens and make level transitions appear seamless.

    • @VorpalSlade
      @VorpalSlade 2 роки тому +18

      He does acknowledge that in the Evil West review I believe

    • @tobiasjonassen4749
      @tobiasjonassen4749 2 роки тому +42

      Nearly all of the "you move slower" segments in every game are hidden loadscreens. It's been used for over a decade now

    • @hallowseve5801
      @hallowseve5801 Рік тому +6

      Dead Space 2 had crawling, but at least it wasn't entirely holding a singular button because you had full control of Isaac while he was in vents and plus he crawls a HELLA lot faster than Jacob does in Callisto

  • @TheTsukuyomiLight
    @TheTsukuyomiLight Рік тому +271

    I love the robots in this game. Like...if they're patrolling and an enemy crosses their path? They do nothing. But if an enemy nearby aggros onto you, the robot is instantly alerted to your presence and starts running you down. It's hilariously messed up.

    • @HankJWimbleton-v1m
      @HankJWimbleton-v1m Рік тому +62

      Wouldn't that be interesting if you could lure these robots to shoot nearby enemies and slip away undetected as both of them are too distracted from killing you? After all, these robots are literally programmed to kill everything that moves.

    • @joeywaite1365
      @joeywaite1365 Рік тому +7

      I feel like there’s a lore reason why the robots don’t shoot them.

    • @HankJWimbleton-v1m
      @HankJWimbleton-v1m Рік тому +16

      @@joeywaite1365 Wait, what? I thought it was just an oversight by the devs.

    • @LordKefka
      @LordKefka Рік тому +1

      @@joeywaite1365 kinda like the whole thing between the robots and xenomorphs in the Alien game?

    • @jakehewitt5649
      @jakehewitt5649 Рік тому

      its in the story - the robots arent meant to attack the ‘aliens’, they are meant to eliminate all human liabilities to help cover up what happened

  • @Chris97538
    @Chris97538 2 роки тому +259

    I remember dead space being only around 9 hours but it felt like 20 with how scary it was, Callisto definitely feels more like you're breezing through and the only time I got scared so far was 2 hours in when a shadow popped in and out and I thought it was an enemy..

    • @ZAWFUL
      @ZAWFUL 2 роки тому +7

      I think this game would have been cool if it was set in the same universe as dead space then some of the similarities would make more sense. Would be fun to have an Easter egg where you get isaccs gun and maybe have some kind of crossover in the future who knows.

    • @megaalex28
      @megaalex28 2 роки тому +1

      @@ZAWFUL EA fucked over these guys I don’t think they’d wanna go back to them.

    • @ZAWFUL
      @ZAWFUL 2 роки тому +4

      @@megaalex28 I know still one can wish. Dead space had to be one of my favorite games as a kid next to bioshock. :(

    • @rafterman5072
      @rafterman5072 2 роки тому +17

      @@ZAWFUL That’s not how that works though. It is EA’s IP.

    • @mrbri6463
      @mrbri6463 Рік тому +1

      @@ZAWFUL they'd be sued to hell and back lmao.

  • @VelvetSky1102
    @VelvetSky1102 2 роки тому +78

    it might be a worthy pick up when its 20$ and performance issues are ironed out

    • @letstalkaboutit88-j4w
      @letstalkaboutit88-j4w 2 роки тому +1

      The day that it'd be 20$ is when pigs fly, fish walk and humans breathe in space, also when you spend more than $20 on this game

    • @cannedsquasher5923
      @cannedsquasher5923 2 роки тому +12

      @@letstalkaboutit88-j4w If it tanks any harder that day will probably come to pass. That or it will end up on gamepass or both tbh.

    • @bliglum
      @bliglum 2 роки тому +11

      @@letstalkaboutit88-j4w What? Basically all games go on sale eventually.
      And with this one, it looks like it will work out. 6 months, to a year from now, it should be pretty well patched up, and on Steam Sale for $24.99 or so.

    • @RiverNeo
      @RiverNeo Рік тому +1

      @@letstalkaboutit88-j4w Oh a triggerd fanboy
      CP 2077 went 3 weeks after Launch on Sale, so its not unlikley that Callisto will be on Sale and btw xmas is coming up, so a sale is possible

    • @1roxyfan491
      @1roxyfan491 Рік тому

      For pc

  • @sevenproxies4255
    @sevenproxies4255 2 роки тому +304

    One thing that I've always wondered about vent crawling in video games. Remember Aliens? When Ripley and the few surviving marines had to follow Newt through the vents in order to escape a horde of xenomorphs coming down on them? Why not use more segments like that in games?
    I mean, surely the vent crawling will be more intense and terrifying if some in-game enemy is pursuing you through the vent right?

    • @SandyCheeks1896
      @SandyCheeks1896 2 роки тому +5

      There’s plenty of vent crawling to do in this game lmao

    • @sevenproxies4255
      @sevenproxies4255 2 роки тому +62

      @@SandyCheeks1896 Yes, but are you ever pursued by enemies inside the vents?

    • @Shapes_Quality_Control
      @Shapes_Quality_Control Рік тому +14

      There were a couple of crawling sections like that in RE7 and in a cool and creepy scene, after you’ve encountered the mechanic a couple of times and gotten used to it, one of the sections you have to inch your way into a room a swarm of bugs and centipedes start crawling out of the walls. With the first person perspective, claustrophobia and sound d design (wear headphones when playing that game) it’s super creepy!

    • @luminosity01
      @luminosity01 Рік тому

      @@sevenproxies4255 no

    • @lewiswhatley687
      @lewiswhatley687 Рік тому +10

      But what are you supposed to do whilst being chased through the vent? Oh yeah, press the button to go forwards. The devs have to make the monster slower than you or give you a big headstart, because if they didn't youd end up dying with no way to defend yourself, ergo it wouldn't be scary.

  • @ChaosUnfold
    @ChaosUnfold Рік тому +298

    I was really looking forward to this game because I loved Dead Space. Guess it doesn't matter how far the technology has come, the art of making a game still requires attention to all of its details.

    • @Kittysuit
      @Kittysuit Рік тому +17

      something that i've realized is that most games who dont use their own engine just fail and i think it is because of laziness. like for example, i have played too many games to count (both indie and AAAAAA) and all unreal engine and unity games look the same to me now. some just utilize some of the settings better to make the game look nicer. there is this 2 buck horror game called Nebraska that is visually absolutely stunning and was made by 1 guy in unreal engine. it seems that making pretty games in UE or unity isnt difficult if you know what settings to tweak. next to that, once you realize the limitations both engines have, every game not only looks the same but also starts to feel the same. the only outliers are games that have a very specific type of gameplay and a more cartoony or unique art style (think of hollow knight, astroneer, solar ash, overcooked, cuphead, and even twelve minutes).
      so it came to no surprise to me when i found out the callisto protocol was made in unreal engine.

    • @FreedomPuppy
      @FreedomPuppy Рік тому +16

      @@Kittysuit TaleWorlds, responsible for Mount & Blade 2: Bannerlord, made their own engine. Their game is atrocious, the developers are lazy, and it took a decade to make. Nothing you said was true.

    • @jakelee7083
      @jakelee7083 Рік тому +6

      @@FreedomPuppy Nobody said creating your own engine was a guaranteed success.
      However, it definitely helps to develop/heavily work with a certain engine to get the best performance for your gameplay.

    • @Kittysuit
      @Kittysuit Рік тому +6

      @@FreedomPuppy if you read i said MOST and i said it is something that >>>i

    • @kommandokenny12345
      @kommandokenny12345 Рік тому +1

      Luckily they’re remastering dead space and it will come out early next year

  • @domscards
    @domscards 2 роки тому +380

    Only thing that bothers me is that it looks like the enemies teleport to you.

    • @V-95K
      @V-95K 2 роки тому +15

      Yea it’s a coming problem in games where melee is priority, same thing happens in Ghost of Tsushima, GoW and now this, and if I’m not mistaken in Sekiro same shit but in that game I think it’s done on purpose 😅

    • @eternalfps3124
      @eternalfps3124 2 роки тому +32

      They definitely do, especially if they are scripted to jump scare you when you have to mash Y to get them off you. At one area in the beginning of chapter 1 before meeting up with Elias I was fighting a monster and knew one would jump scare me like this so I turned around before it could killed it and even tho there was no enemies behind me I got grabbed by one anyways haha I laughed because I was backed up against a wall when it happened

    • @whydidimakethischannel5545
      @whydidimakethischannel5545 2 роки тому +3

      @@V-95K blame controllers for being shit to make 3d melee combat for

    • @PlanetShlorpian
      @PlanetShlorpian 2 роки тому

      @whydidimakethischannel5545 Yeah you play without the duelsense features and with the clunky controls of the keyboard anal bag.

    • @ssplif5415
      @ssplif5415 2 роки тому +10

      @@whydidimakethischannel5545 if Dmc and Bayonetta and like every other action rpg/adventure can get it right then Gow and Ghost of Tsushima should b able to get it right

  • @smugbowkid9919
    @smugbowkid9919 2 роки тому +226

    The game feels like it was definitely made with effort and some passion, but isn’t as fleshed out as it should have been. Still, I do love the direction they went for, at least.

    • @saibamoe
      @saibamoe 2 роки тому +42

      And this is why we keep getting games like this
      People lowering tbe bar so much, that this is the level the devs are aiming for and no more

    • @MH10GD
      @MH10GD 2 роки тому +3

      @@saibamoe Its a horrible game.

    • @swifty5285
      @swifty5285 2 роки тому +28

      @@MH10GD opinion

    • @swifty5285
      @swifty5285 2 роки тому +45

      @@saibamoe exactly, we can never have nice things anymore cause everyone shits on every little aspect of a video game. i see people complaining about not being scared enough when we're all older now. things are not going to be as scary as they were back when we were all 10 years old.

    • @MH10GD
      @MH10GD 2 роки тому +6

      @@swifty5285 What opinion? Just look at the gameplay. I deleted the the game after 2 hours of gameplay. Its that horrible.

  • @shazmodeus2795
    @shazmodeus2795 Рік тому +241

    This game needed the ability to shove or kick the zombie. Maybe when the reticle comes up during melee combat, instead of only being able to shoot, you could instead press Y / Triangle to spartan kick it. It would make the rooms with all of the spinning grinder traps and wall spikes more useful, since you generally run out of kinesis power after a couple enemies. Being able to line them up and then kick them back into a trap would be pretty satisfying, or at the very least, give you a couple seconds of breathing space to reload or reposition if no traps are available.

    • @ChristianProtossDragoon
      @ChristianProtossDragoon Рік тому +3

      Agree.

    • @MrSmaII5
      @MrSmaII5 Рік тому +12

      Heavy attacks send enemies flying back and are oh so satisfying when lined up with the various stage hazards.

    • @JakenTheGreat
      @JakenTheGreat Рік тому +14

      In theory, That's what the heavy attack is for. Problem is it's not very good in large encounters for creating breathing room. The second an enemy moves out of "lock-on" distance, There's a good chance you'll be hit off camera by another enemy. That's also not mentioning the slow swinging animation that leaves you open to attack, though that's more or less rectified by chaining into a heavy swing

    • @DZCOSENTRY
      @DZCOSENTRY Рік тому

      Yeah but why would you need that when the GRP is so overpowered already. Just throw everyone into a meat grinder.

    • @americangangster1911
      @americangangster1911 Рік тому +8

      @@DZCOSENTRY Because like they said, the GRP battery runs out quickly, especially at the beginning of the game before upgrading it.

  • @ThePhoneBookRipper
    @ThePhoneBookRipper Рік тому +20

    21:00 THIS! My whole experience through this game I was wondering why they didn't add manual save points. This is why manual save points rule. It's not like they can't have both autosaves and savepoints. It's not like games have never done that before.

  • @sup3rAVATARtlafAN
    @sup3rAVATARtlafAN 2 роки тому +135

    It seems like they played it safe with this game for sure, nailed certain aspects but other aspects need work. They can definitely make the dlc or sequel a much better game.

    • @SandyCheeks1896
      @SandyCheeks1896 2 роки тому +9

      The game itself is treading very familiar ground, but it does it pretty well. I’m disappointed with the lack of creativity but the most exciting thing is the potential this studio and series has.

    • @gtamike_TSGK
      @gtamike_TSGK Рік тому +3

      I enjoyed "The Evil Within" so much more better gameplay and AI

    • @itsalwaysdarkestbeforethes1198
      @itsalwaysdarkestbeforethes1198 Рік тому

      Very much so doubt they’re going to get the chance to make a sequel after this reception mate

    • @AdoreYouInAshXI
      @AdoreYouInAshXI Рік тому +6

      I doubt they'll do a sequel with how lackluster this game has been received. Which is a real shame, because I totally feel like this game is getting shit on way more than it deserves. It's got flaws, but people are conditioned to believe every game that isn't a 9 or 10 out of 10 is shit. The 90's were full of games that are now classics which, at the time, weren't all the well received. Not saying this will be a classic one day, but it's better than people are giving it credit for imo. There is a lot of potential, and the game was still overall a fun game. Glen Schofield is a smart guy, and this was a completely new team of devs first attempt. I feel like they could take the criticisms and learn from them and make a great sequel, and you can tell they are actually passionate about the project unlike a lot of developers out there.

    • @sup3rAVATARtlafAN
      @sup3rAVATARtlafAN Рік тому

      @@AdoreYouInAshXI it depends on sales the most not review figures. Getting 7s isn't the end of a franchise, plus they've put enough stock into this game to release story dlc next year

  • @montysep
    @montysep 2 роки тому +351

    Corridor sections aren't for hiding loading screens. Many devs have pointed out that these sections are used to intentionally cut off previous sections of the level ( e.g. going through a corridor directly into a a battle arena thus preventing any escape), put the player in a specific position for a cutscene ( e.g.. 20:00 ), atmosphere, etc. Rarely is this used for loading. Naughty dog recently commented on this a month ago

    • @na-vn5qy
      @na-vn5qy 2 роки тому +5

      eg*

    • @ProGamer-lk9qw
      @ProGamer-lk9qw 2 роки тому +90

      They can be used for loading, it's just not always the case.

    • @TheN9nth
      @TheN9nth 2 роки тому +5

      @@na-vn5qy no, i think i.e. works fine here

    • @dipanjanghosal1662
      @dipanjanghosal1662 2 роки тому +34

      then they should just keep the corridor super short

    • @Jesse__H
      @Jesse__H 2 роки тому +14

      @@TheN9nth eg fits better in this case
      eg = for example
      ie = that is to say (or just 'that is')
      The clip at 20:00 is _an example_ of what OP's taking about, so eg makes the most sense there.

  • @TheSmartboy64
    @TheSmartboy64 2 роки тому +269

    I think what kills this game for me (outside of not being able to play it because I'm on PC) is that this is made by a Dead Space team....and that team forgot what Dead Space was. Yeah Dead Space had gore. But not over the top. Dead Space had melee, but it was not a focus. They never took control of the camera away from you in combat. And when playing Dead Space I find myself backing away so much trying to keep my distance from enemies, instead of just charging them (like it seems this game wants). Dead Space did so well to build up the atmosphere and suspense, causing the scares to stick. End Rant.

    • @SoTrippie
      @SoTrippie Рік тому +35

      It’s not made completely by the dead space team only a handful of them

    • @HankJWimbleton-v1m
      @HankJWimbleton-v1m Рік тому +72

      The Callisto Protocol just feels to me like an inferior version of the Dead Space franchise (not a cheap knockoff btw), rather than a spiritual successor. It is an example of someone making a successor to something while not properly understanding the memorable design of its original predecessor alongside the elements you're supposed to reintegrate when making it.

    • @ChristianProtossDragoon
      @ChristianProtossDragoon Рік тому +2

      @@HankJWimbleton-v1m Meh.

    • @ilhambrewok7860
      @ilhambrewok7860 Рік тому +56

      @@HankJWimbleton-v1m Reminds me of how Mighty No. 9 and Back 4 Blood were initiallya advertized as "spiritual successors" made by the original developers when it's nothing more than a cheap copy.

    • @nonamenoname1942
      @nonamenoname1942 Рік тому

      True

  • @unknown-lives
    @unknown-lives Рік тому +611

    This is not a survival horror game, It's a straight up action game. I give this a 6/10

    • @gamma626
      @gamma626 Рік тому +109

      Exactly. And frankly, the story isn’t very good either. Gotta love giving a character a dramatic backstory monologue just to kill them literally two minutes later.

    • @spartanx9293
      @spartanx9293 Рік тому +15

      To be fair the original Dead space games were more action oriented

    • @metj6885
      @metj6885 Рік тому +67

      @@spartanx9293 dead space 3 I’d argue was more action oriented, and some parts in two. But for the most part dead space 1 is horror. Sure there is combat but it’s primarily focused on atmospheric , and very visceral (pun intended) horror .

    • @up-fh5su
      @up-fh5su Рік тому +49

      @@spartanx9293 deadspace 1 and 2 were horror games and 3 was a coop action shooter full of bullshit no one asked for

    • @crysosisback7115
      @crysosisback7115 Рік тому +15

      @@up-fh5su 2 was also way more action oriented than the original. Still a good mesh if the two, compared to ...3....
      Yet still way closer to action horror than survival horror, and if we're completely honest, even the original dead space isn't a "survival horror". It definitely is horror, just not "survival". It's level based, event trigger based, barely any ressource management
      It's hard to put it into a category, like some resident evil, which kinda designed the whole genre to begin with (with silent hill).
      2 just has a better story, and more focus on creepy than 3, which makes it feel a bit more horror focused, but there's a ton of action segments :
      Train part with a turret mode at the end, when you're stuck upside down, museum part with the cinematic end, with the chase, you barely had anything like that in 1
      The 3 games are still "good to 'decent'" still
      Calisto really doesn't attracts me so far... I really hoped for something closer to DS1 ...

  • @electricmiragemedia
    @electricmiragemedia 2 роки тому +547

    The fact that all of the promotional material for this game was about its graphics and gore was a major red flag for me.

    • @popcornfilms1
      @popcornfilms1 Рік тому +20

      True

    • @NX6.2
      @NX6.2 Рік тому +10

      So keep playing roblox then.

    • @OrionDawn15
      @OrionDawn15 Рік тому +125

      @@NX6.2 cope

    • @Moewenfels
      @Moewenfels Рік тому +5

      Like the cringe adverts for Dead Space 1&2, but now thats just the game.

    • @admiralpepper6933
      @admiralpepper6933 Рік тому +64

      @@NX6.2
      Did you... Did think you _that_ is an insult? Nevermind about graphics and shit, you should go back to SPED and let your wranglers know you went out without permission.

  • @JakeHire
    @JakeHire 2 роки тому +462

    I saw this game in some ads and thought it looked interesting but didnt expect it to be a survival horror the promo made it seem like a a action game with the fast editing

    • @olivereckman9961
      @olivereckman9961 2 роки тому +15

      Dead space predecessor

    • @JawadBhuiyan
      @JawadBhuiyan 2 роки тому +76

      @@olivereckman9961 You mean successor?

    • @ArkayeCh
      @ArkayeCh 2 роки тому +43

      What's even funnier is the same thing happened to Dead Space 2's advertising. They went all in on edgy action oriented ads.

    • @OrionDawn15
      @OrionDawn15 2 роки тому +36

      @@olivereckman9961 Dunno, the game looks like it plays more like The Last Of Us more so than Dead Space... which is fine, but... y'know. The only similarities the two have is that they're both in space and space zombies which may or may not be due to an alien artifact that's killed countless species before humanity and may have a cult following.
      No argument here in other words, I just wouldn't call this a Dead Space successor or predecessor. More like space The Last Of Us.

    • @citizen3000
      @citizen3000 2 роки тому +5

      @@ArkayeCh Yeah. And it was quite a lot less scary than the the first game. Still a great game but that stopped it from being the classic that the first was, for me.

  • @DiscoBallGaming
    @DiscoBallGaming 2 роки тому +531

    It's amazing how violent this game is, Seeing a spike shoved in his neck was horiffic. I wasn't this disgusted since I watched Saw 2 alone. The guy getting thrown into a mess of spikes was super cool though

    • @DiscoBallGaming
      @DiscoBallGaming 2 роки тому +9

      @bong I'm gonna be honest, of all the horror I have watched, that Carousel trap was one of the worst things I have ever seen that wasn't on the internet. It was sitting in my head for a solid week

    • @nathancarter7020
      @nathancarter7020 2 роки тому +10

      @@DiscoBallGaming I mean saw 2 had that disgusting needle pit while not gory was still horrible

    • @SuptricLucid101
      @SuptricLucid101 2 роки тому +3

      @@nathancarter7020 when she goes
      ballistic at the end and just goes arms deep throwing the needles everywhere trying to find the key
      Or the other scene where the other girl gets here wrists stuck in the glass container trying to get the antidote and the dude just leaves as her wrists keep getting slit. Brutal shit

    • @gyphryphobia
      @gyphryphobia 2 роки тому +8

      I want to call you names and say you’re weak but can’t. Im just desensitized. Im glad you enjoyed the game.

    • @kmartgoth8313
      @kmartgoth8313 2 роки тому +8

      Was a heroin addict for almost ten years, so the needle pit scene is closer to a trigger than actual horror for me personally. the Saw 2 video game was better than the Saw 2 movie I think. Also to the person who said Terrifier 2 was hella gory etc… ez agree. Especially for a film with wide theatrical release!

  • @1cyfir387
    @1cyfir387 Рік тому +89

    A lot of games use the vent crawling and squeezing through things as a way to have time to load things in the background like cutscenes and new areas

    • @dksndnndsjsndndn7875
      @dksndnndsjsndndn7875 Рік тому +24

      I wish you could have been attacked in the vents. Halfway though the game I realized I was always completely safe when I was traversing them and that was a let down.

    • @wookiebandit
      @wookiebandit Рік тому

      @@dksndnndsjsndndn7875 same

    • @Diphenhydra
      @Diphenhydra Рік тому +2

      Recently there was discussion because some developers were saying those sections aren’t really for loading areas.

    • @wookiebandit
      @wookiebandit Рік тому +3

      @@Diphenhydra I feel like if GOW 1/Rag can make a game without loading screens (of course with some creative uses of moments etc) any game that wants to be cinematic can. Maybe a poor generalization but we see its possible

    • @tomoakley760
      @tomoakley760 Рік тому +5

      Then there's Alien Isolation, where the vents exist to serve as "free real estate" for the alien to hunt and devour you in.

  • @R3TR0J4N
    @R3TR0J4N 2 роки тому +136

    The push pull is OP and turns you into a Jedi other than a hopeless survivor...

    • @flutter8712
      @flutter8712 2 роки тому +9

      Yes it doesn't make me feel helpless, if the enemy could get away of it I would be scared

    • @northernnightmare7986
      @northernnightmare7986 2 роки тому +3

      You mean it's not a resource you have to renew? I figured it would work like the stasis in dead space. OP, but you only have a few shots until you're empty.

    • @northernnightmare7986
      @northernnightmare7986 2 роки тому +16

      @@Coyotekins Yea. I enjoyed the stasis from Dead Space. It only slowed monsters for a couple seconds, they could still damage you. And the kinesis wouldn't pick up living enemies, just objects.

    • @hannibalburgers477
      @hannibalburgers477 2 роки тому

      Rather than*

    • @Pr0m3th3us
      @Pr0m3th3us 2 роки тому +5

      There is this one cutscene where you see Ferris use this technology against Jacob and upon seeing that I instantly wondered how these space zombies ever stood a chance.

  • @archivegaming3014
    @archivegaming3014 2 роки тому +150

    You can dodge in either direction as long as it's not the same direction twice so you don't have to track which direction your attacked

    • @andrzejsugier
      @andrzejsugier 2 роки тому +65

      That makes the whole system much less interesting in my opinion.

    • @swifty5285
      @swifty5285 2 роки тому +38

      @@andrzejsugier i can agree with this lol, the dodging/combat seemed very... simple? hand-holdy? it could've been more difficult rather than just holding a key and switching to the other to avoid getting hit. we could've atleast had to time it

    • @archivegaming3014
      @archivegaming3014 2 роки тому +16

      I think you had to time and pay attention to the direction originally, and then after feedback "too hard ect" they stripped it down so its very barebones now Just I guess but I think that's what happend and I hope they add the layers back on when the higher difficulty settings drop later on

    • @archivegaming3014
      @archivegaming3014 2 роки тому +4

      @@andrzejsugier I played the attacks angles at first and it was more challenging/engaging As it is now it's a little flat

    • @MatthewCJoy
      @MatthewCJoy 2 роки тому +5

      @@andrzejsugier and you dont have to time it, just hold the stick down

  • @phant0mdummy
    @phant0mdummy 2 роки тому +42

    You can move while healing in TLoU, which is why it's a slower heal. This game missed the point and gave you a slow heal that is stationary, based on what footage you showed.

    • @ilhambrewok7860
      @ilhambrewok7860 Рік тому +4

      Really. Making the player stationary while healing slowly just makes it frustrating, not scary.

    • @gerdz101
      @gerdz101 Рік тому +4

      I mean when I heal in real life it takes me days to months. This life is really unplayable. Uninstalled

  • @halone4254
    @halone4254 Рік тому +218

    The game feels more like an action game than a horror game also the enemies feel like bullet sponges

    • @monandoboi7360
      @monandoboi7360 Рік тому +9

      Tbh that was the case with the Dead Space games too

    • @pinkworm5348
      @pinkworm5348 Рік тому

      Shooy the leg stomp the head

    • @jamesd7678
      @jamesd7678 Рік тому +4

      That's because it's a melee-centric game. Your bullets will do way more damage after completing a melee combo on an enemy. It's encouraging you to not just stand from afar and shoot everything.

    • @jacobwhitehurst4983
      @jacobwhitehurst4983 Рік тому +19

      Melee centric is kinda hard for a horror survival game. Like why should I be scared if my character is a mortal kombat genius. Isaac Clark was a normal engineer who couldn't really fight, hard stomps and swinging mining equipment was the extent of melee for the first two games. It was heart racing when an enemy was close because they would rip you apart and the mining equipment and guns were the edge any normal human would have. Isaac was a normal man in a horror game, Jacob is kinda like a young Kratos in a survival sim.

    • @DetectiveMekova
      @DetectiveMekova Рік тому +21

      ​@Lil Mikey Oh look a regular zombie dude. Time to do the same 5 hit combo that I did to kill the tankier dude, and the two headed dude, and the boss, and literally every other enemy.
      Besides:
      Sneakily stab creature in head = insta kill
      Fire a projectile with the power of god behind it and blow up the enemies head = a tickle.
      That's inconsistent and lazy gameplay. Reminds me of The Last of Us.

  • @o5-693
    @o5-693 2 роки тому +156

    Hyped to try the game myself, but always love to hear your opinion on these things.

    • @conorcahill5422
      @conorcahill5422 2 роки тому +11

      Don't buy it lad. I've just watched a livestream, and it has a LOT of problems. You will not like it.

    • @erttttt
      @erttttt 2 роки тому +5

      @@conorcahill5422 I've played for about an hour on PC, and quit. Gonna wait for a patch.

    • @TheManWhoTypes
      @TheManWhoTypes 2 роки тому +4

      I've been playing on the series x and am liking it so far

    • @swifty5285
      @swifty5285 2 роки тому +12

      @@conorcahill5422 i haven't noticed any problems besides my slightly shit pc not handling some moments of the game, and the difficulty being hard however i enjoy a challenge. i love the game so far and you should stop speaking for others

    • @sacredbeastzenon
      @sacredbeastzenon 2 роки тому +3

      This game doesn't deserve your money. Just wait for the Dead Space remake it looks so much better. They actually have passion.

  • @racyagentmac
    @racyagentmac 2 роки тому +231

    Seeing Sam witwer in this reminds me we need another force unleashed game 🤘🔥🤘

    • @JohnDoe-wq5eu
      @JohnDoe-wq5eu 2 роки тому +8

      It would be nice but considering the previous two games have been made non-canonical I don't think Disney or LucasArts are going to be doing that or should I say allowing that since most games are made by companies who aren't them.

    • @themusicalman6196
      @themusicalman6196 2 роки тому +2

      This is the way

    • @darkriff777
      @darkriff777 2 роки тому +6

      It was awesome seeing Sam Witwer and I think he did a great job so far.

    • @sk8ermGs
      @sk8ermGs 2 роки тому +1

      I need it so much

    • @luchensky1886
      @luchensky1886 2 роки тому +2

      I've be dying for a Darth maul Game voiced by him

  • @brando3342
    @brando3342 2 роки тому +286

    Out of all the horror games, this definitely seems like one of them.

    • @MatthewCJoy
      @MatthewCJoy 2 роки тому +71

      If constant jump scares and nothing else is even considered horror

    • @Cleon851
      @Cleon851 2 роки тому +11

      @@MatthewCJoy you all are such little children lmfao

    • @dediualex3554
      @dediualex3554 2 роки тому +85

      @@Cleon851 really ?? Someone saying that jumpscares are cheap is childshish ? My guy stop😂

    • @wolfkanji
      @wolfkanji 2 роки тому +49

      @@Cleon851 The meat riding is real.

    • @MatthewCJoy
      @MatthewCJoy 2 роки тому +44

      @@Cleon851 I'm just trying to let people know that this game has a shit ton of flaws, it ain't good. Waste your money if you want bro.

  • @GGGriggs
    @GGGriggs Рік тому +211

    I'm a grown 29-year-old man and I still laugh whenever Gman puts in those echoing fart noises in his videos...

    • @robbobbrah8953
      @robbobbrah8953 Рік тому +22

      Farts are timeless humor. The only people that don't laugh at them do not have a sense of humor, like nazis.

    • @IskenderCaglarM41B441
      @IskenderCaglarM41B441 Рік тому +2

      Same

    • @johndodo2062
      @johndodo2062 Рік тому

      ​@@robbobbrah8953 you really think nazis Evergreen still exist? And when they did, they didn't laugh at farts? Wow you're a dumb one

    • @robbobbrah8953
      @robbobbrah8953 Рік тому

      @@dilbot1512 nazis do not have a sense of humor. Did you nazi see that coming?

    • @01What10
      @01What10 Рік тому

      I'm a 39 year old man... The moment farts cease to be funny is the moment that life ceases to be worth living.

  • @ryanmcclure8868
    @ryanmcclure8868 2 роки тому +39

    I think attachment swapping being slow is definitely intentional. Definitely made Dead Space 2 a lot less stressful when you can just run around with a big ass Contact Beam and switch to a pulse rifle in a millisecond.

    • @citizen3000
      @citizen3000 2 роки тому +19

      But if you read most reviews this is being flagged as just being poor game design in practice - it’s just too slow.

    • @ryanmcclure8868
      @ryanmcclure8868 2 роки тому +9

      @@citizen3000 Already refunded. Don't worry pal. Thank god for Steam refunds.
      If the game is forcing you to use cheesy tactics it's crap.

    • @itsGreyHat
      @itsGreyHat 2 роки тому +18

      @@citizen3000 not every game needs to be super fast paced you know

    • @citizen3000
      @citizen3000 2 роки тому +20

      @@itsGreyHat I didn’t say they do. Neither did these reviews. That’s an irrelevant point. The problem here is that this specific mechanic - slow weapon switching - sounds like it just doesn’t work well in the game. It doesn’t seem to mesh well with the fast paced, aggressive combat.
      Have you read any reviews? It being slow to switch weapons and this negatively affecting combat has been cited in a a few that I’ve read.

    • @itsGreyHat
      @itsGreyHat 2 роки тому +6

      @@citizen3000 my games installing in an hour, I prefer not to read any reviews before completing the game because I’m not generally a yesman

  • @davidvega462
    @davidvega462 2 роки тому +39

    It really seems like Glenn Schofield is more of an artist. Trying to create this great feeling of immersion by retconning “video game logic”. I respect him for that, but at the same time 🙃 I like my video game logic sometimes.

    • @melvindoo2396
      @melvindoo2396 2 роки тому +4

      that's not how you use that word.

    • @JohnRed
      @JohnRed 2 роки тому +7

      Glenn is an ideas guy. His work with Dead Space basically boils down to him giving the team a copy of Resident Evil 4 and some screenshots from Event Horizon. He did an interview where he flat out admits it. The immersion didn't come from him, he literally showed images of Event Horizon to his artists and they came up with their interpretation.

  • @i.c.e3237
    @i.c.e3237 2 роки тому +182

    I gotta say, the environment and atmosphere is absolutely terrifying. Well done

    • @MatthewCJoy
      @MatthewCJoy 2 роки тому +2

      Watch Skill Ups review, the game is terrible

    • @mrchiefbs
      @mrchiefbs 2 роки тому +58

      @@MatthewCJoyhave you played it yourself yet? Lmao.

    • @timbatchelor1907
      @timbatchelor1907 2 роки тому +26

      @@MatthewCJoy its funny this guy hated evil west while skill up is the opposite and this guy enjoyed calisto although with issue and skill up hated it

    • @housewilma4904
      @housewilma4904 2 роки тому +1

      @@zackie8172 scorn at least was honest it was more a interactive art piece then a game while callipso is "hallway smasher the game" honestly the biggest issue that kills all tension is the DODGE there is no cool down and you can spawn it and dont need to recongize patterns aka it makes eveyr enemy go from threating to "time wasteing".

    • @AmelpsXett
      @AmelpsXett 2 роки тому +2

      @@zackie8172 honestly didnt watch his review on scorn, but if its about how enemies are too hard - you're not supposed to fight most of them, just let them pass. And why would he shill for them if the devs knew they wont really profit from the game?

  • @RadioNocturnus
    @RadioNocturnus 2 роки тому +34

    was pretty close to pre-ordering this one but i’m glad i held out. appreciate the coverage, might have to wait for a sale or something

    • @XxTheGoOfYxX
      @XxTheGoOfYxX Рік тому

      Man I'm saying. Was literally about to buy this this morning and saw it was unavailable in Epic then I found this video after a google search lol

    • @patrickbateman312
      @patrickbateman312 Рік тому

      Definitely don't pay full price for this piece of shit.

    • @hemogoblin69
      @hemogoblin69 Рік тому +1

      I bought it and I think it's great, but there's really no reason to rush especially when the dlc and ng+ won't come out for a year

    • @brandonwhitfield1278
      @brandonwhitfield1278 Рік тому +4

      Loved the game. This is why I don't watch reviews. If you enjoyed Deadspace, you'll enjoy this.

    • @XxTheGoOfYxX
      @XxTheGoOfYxX Рік тому +7

      @@brandonwhitfield1278 yet your here you little curious cat you :p

  • @peteganzo6786
    @peteganzo6786 Рік тому +4

    I think alot of what Dead Space had going for it was it's protagonist, an engineer, and his relations to the setting. Simple environmental puzzles like the centrifuge room and eerie spacewalks. On top of that how Iconic Isaac's og suit and visor was.
    And then you had the enemies, which you could recognize just by its shadows and silhouettes alone. The classic slasher, the babies, the dasher with a scorpion tail and the twitch marines. Seeing how the necromorph's could twist the host's organ's and limbs to extra appendages and weapons honestly made it feel a step above what we were seeing from Resident Evil's Viruses.
    And the icing on the cake was how minimal its story felt. Alot went down in the original Dead Space without cutscenes taking control away from us. In fact I'd dare say cutscenes give us a sense of relief and breathing room away from the terror. And Dead Space was unrelenting. I think the triple A games of today do too much to cater to the Story mode players of today, that it feels like its being held back from telling a story more organically through level design, environmental cues, and secrets. Something unique to the medium of videogames.

    • @HankJWimbleton-v1m
      @HankJWimbleton-v1m Рік тому +5

      What I like about the weapons in Dead Space is that almost all of them (except for the Pulse Rifle) were modified mining and engineering tools instead of conventional firearms unlike what you would originally expect in other survival horror games. Aside from being more effective at severing the limbs of Necromorphs than blowing a hole in their bodies, it also goes to demonstrate that Isaac Clarke is essentially an ordinary person who accidentally got stuck in the wrong place at the wrong time, not a soldier with actual military experience.

    • @peteganzo6786
      @peteganzo6786 Рік тому +2

      @@HankJWimbleton-v1m cant believe I forgot to mention the weapons too which are entirely unique to Isaac. Isaac(silent & voiced) has to be one of the best videogame protagonist's created during the 7th gen cycle.
      And seeing this Jacob guy from Callisto holds no candle, not that it would be easy to top Isaac.

  • @LouSassol69er
    @LouSassol69er 2 роки тому +76

    Starting to understand some of the 6 or 7/10 reviews now. It's a shame. I hope this game does well enough to warrant a sequel where they can fully iron out the issues and push things forward.

    • @MatthewCJoy
      @MatthewCJoy 2 роки тому +3

      Watch Skill Ups review, the game is terrible, 5/10 MAX

    • @LouSassol69er
      @LouSassol69er 2 роки тому +8

      @@MatthewCJoy yeah I saw his review. I'll wait and see how Dead Space Remake fairs. Hopefully they've made a overall good improvement over the original. Would be great to see DS2 remade eventually too if there's enough buzz around the first Remake and even maybe a Remake/overhaul of DS3.

    • @sgtroach1510
      @sgtroach1510 2 роки тому

      @@MatthewCJoy lose your virginity

    • @cupriferouscatalyst3708
      @cupriferouscatalyst3708 2 роки тому +16

      @@MatthewCJoy maybe I'm just out of touch, but 5/10 being "terrible" makes no sense to me. It's halfway between the worst and the best, so to me that would be somewhere between "acceptable" and "mediocre".

    • @corvus8638
      @corvus8638 2 роки тому +9

      @@cupriferouscatalyst3708 I think a lot of people look at it similar to academia. 50% is a failing grade. You’re right tho that it’s useless unless you rate things the same as other people

  • @NthReview
    @NthReview 2 роки тому +15

    I was impressed with how it looked and the gore system and that even though horror games don’t do anything for me at all. But then I watch this and the whole thing just looks a horrific chore. It doesn’t look fun at all.

    • @TheKaffeekatze
      @TheKaffeekatze 2 роки тому

      Would an Nth Review on the Dead Space games be a possibility someday?

    • @NthReview
      @NthReview 2 роки тому

      @@TheKaffeekatze I’ve thought about it but I think they give me the creeps too much. Also, what can I say that NCG hasn’t?

  • @rijusnar1994
    @rijusnar1994 Рік тому +9

    Also the biggest point you missed are the save system where manual save IS irrelevant so i have to do everything and grab loot in previous section.
    And the level design dont give you any clue when you have some secondary section and the main Road for the story and when i choose thé main Road ,thé checkpoint came so i have to backtrack to thé other section to fully understand it was the bonus section.

  • @bragsaint7824
    @bragsaint7824 Рік тому +10

    For those struggling against the two-heads, stun it and then do a heavy heavy light combo, which does a stab doing insane damage, 1 stun will get you to phase two on the hardest difficulty, rinse and repeat until dead
    Hope this helps!

    • @UnfortunateSon32
      @UnfortunateSon32 Рік тому +3

      You only have to light attack 3 times in one combo, it's not that deep

    • @bragsaint7824
      @bragsaint7824 Рік тому

      @@UnfortunateSon32 dude I've been fucking hitting it with lights before I found this and it don't do shit what

  • @izzyalistair
    @izzyalistair 2 роки тому +6

    Definitely gonna wait for a sale on this one, thank you for an honest and critical review. I was looking forward to this enough to buy it on launch, but I can see now I would have regretted that.

  • @KaoruMzk
    @KaoruMzk 2 роки тому +6

    The crawling and squeezing segments are masked loading screens. They're like the elevator segments in Metroid Prime or the spiral staircases in classic God of War.

  • @exmaarmaca
    @exmaarmaca 2 роки тому +22

    This feels like the game you can pick 1 or 2 years later when its patched up and on sale on Steam.

    • @Vagrant7z
      @Vagrant7z Рік тому +1

      Pretty much how I make all game purchases now

  • @suruthebeast4065
    @suruthebeast4065 Рік тому +2

    8:25 - in retort to the neck issue I have actually experimented with not looking at it and it's called peripheral vision, I can clearly see, RED - YELLOW - GREEN/BLUE. That's all you really need to know even in Deadspeace I never paid attention to where the health bar was but I knew what the colors meant.
    Green/Blue - i'm fine.
    Yellow - If there is a boss I need to pop a heal kit.
    Red - Spam heal till i'm green.

  • @ayuvir
    @ayuvir 2 роки тому +44

    Thanks for mentioning Signalis Gman. It's such a good game and I'm saddened to not see more people talk about it. It's a huge letdown for a game that had so much work put into it.

    • @Ghoulicus
      @Ghoulicus 2 роки тому +4

      Yeah, Signalis was an amazing experience and a joy to play, it was creepy without relying on jump scares to keep you on edge. The mechanic of burning bodies made the resource allocation even more tense

    • @berserk4souls
      @berserk4souls 2 роки тому +3

      Don’t worry word of mouth and critical reception will help out Signalis in the long run. I even plan on getting a physical copy!

    • @Yeshua_is-Cool
      @Yeshua_is-Cool 2 роки тому

      Apparently not if no one's talking about it

    • @berserk4souls
      @berserk4souls 2 роки тому +2

      @@Yeshua_is-Cool people are definitely talking about it. It’s not like this game isn’t selling or can’t find fans online

    • @akiraigarashi2874
      @akiraigarashi2874 2 роки тому

      @@Yeshua_is-Cool It is overwhelmingly positive in steam with like 3k reviews so it seems to be doing fine

  • @r3tr0_r3dux_2
    @r3tr0_r3dux_2 2 роки тому +9

    Thanks for the review. I'm just starting the game right now and am making sure to enable those auto-complete qte's for those head snake things.

  • @Bloody_Mash
    @Bloody_Mash 2 роки тому +47

    you did a fantastic job at reviewing this game with little to none spoilers, while at the same time giving a in depth view on everything.

  • @MaiYass
    @MaiYass Рік тому +16

    As someone who loves the first Dead Space it's unfortunate to see how many problems Callisto has at it's core. Even with the performance fixes and NG+ there are still glaring issues that just bring the whole experience down. Hopefully the Dead Space remake will fill the Callisto Protocol-sized hole in my heart

    • @NoahDaArk
      @NoahDaArk Рік тому +1

      Talk about a comment that aged like the finest of wines

  • @Sanch0000
    @Sanch0000 2 роки тому +101

    Playing dead space 2 at the moment and was just hoping for a review on this! Perfect timing!

    • @raulrojas9253
      @raulrojas9253 2 роки тому +10

      Stick to dead space, this game is not good as it is right now and runs poorly on pc.

    • @sacredbeastzenon
      @sacredbeastzenon 2 роки тому +13

      @Eclipze MMG
      Yes. As they should!

    • @giorgialadashvili4771
      @giorgialadashvili4771 2 роки тому +1

      Honestly Callisto feels like a remake of Dead Space 2.

    • @MatthewCJoy
      @MatthewCJoy 2 роки тому

      Watch Skill Ups review, the game is terrible

    • @MatthewCJoy
      @MatthewCJoy 2 роки тому

      @@r3dsnow757 dont waste your time or money on this trash, just wait for Dead Space

  • @nsagoogle9581
    @nsagoogle9581 2 роки тому +11

    Those crawl spaces tend to be used to hide loading assets. Not much of a defense but just thought it's worth pointing out.

  • @joepwrsurge
    @joepwrsurge 2 роки тому +69

    What I love about gman videos is his attitude: these are just games, not life or death.

    • @1roxyfan491
      @1roxyfan491 Рік тому +1

      Well the internet seems to beg to differ because they're sh*ting on this game even though it doesn't look bad at all.

    • @correct_storage3766
      @correct_storage3766 Рік тому +3

      @@1roxyfan491 a lot of people seem to be shitting on it because of one fact. The original crew for the first dead space made it. And they should have a good formula for horror by now. The problem is there audience probably is more then tough skinned against this type of horror. And the games combat system while having great potential is a little scuffed.

    • @Villadgent
      @Villadgent Рік тому +3

      tbh i only have a console and this game still looks fun enough to play

  • @DeaconPain
    @DeaconPain Рік тому +42

    Its like the universe forgot everything that the first 3 silent hill games did right for horror games.

    • @vincentlaw1415
      @vincentlaw1415 Рік тому +14

      It's because very few people ever really understood what these games were about

    • @FallingPicturesProductions
      @FallingPicturesProductions Рік тому +3

      How many people can play the original SH trilogy without emulation in the last 15 years?
      That's why the universe forgot

    • @DeaconPain
      @DeaconPain Рік тому +1

      @@meaculpabeth Only Homecoming is on steam, one of the worst ones. Otherwise the HD collection was on PC but it was fucked up, had tons of glitches and optimization issues, fucked with the original art and they removed the original voice acting from 3 due to extreme incompetence. The only way to experience the games as they were intended is to emulate or overpay for the console disks.

  • @Satyr000
    @Satyr000 2 роки тому +9

    Kind of reminds me of Dark Messiah: Might and Magic. Random spikes and other crap on just about every wall to knock enemies into. But looking at the melee I think it does need the kick from that game too. Use to create distance and kick the enemies into all the crap on the walls. Also some kind of riot shield would probably help improve the combat too.

  • @Asaylum117
    @Asaylum117 2 роки тому +18

    This is coming from someone who is a fan of the first two Dead Space games, I was hoping you would do a review for this game. I just didn't expect it to be so soon.

    • @MatthewCJoy
      @MatthewCJoy 2 роки тому +1

      Watch Skill Ups review, the game is terrible

    • @sprolo7513
      @sprolo7513 2 роки тому +2

      @@MatthewCJoy that review was terrible, same shit like in here but more "spoilery"

    • @OrionDawn15
      @OrionDawn15 Рік тому

      @@sprolo7513 So? If a game was bad and you're likely not touching it, surely you wouldn't mind spoilers? I know I didn't. The review was perfectly fine.

    • @sprolo7513
      @sprolo7513 Рік тому

      @@OrionDawn15 it's still quite similar to the dead space series of games so i might test it besides its flaws. "Surely you wouldn't mind spoilers" f off

    • @OrionDawn15
      @OrionDawn15 Рік тому

      @@sprolo7513 It's not really any similar, like I said. If you look at a game and might not wanna play it, I doubt you'd care about spoilers. Same goes for movies and the like. But hey, apparently you care about spoilers and somehow want to try this mediocre trash. Good on you.

  • @thelostcrusader993
    @thelostcrusader993 2 роки тому +5

    Love your sense of humour and reviews. Keep it coming.

  • @mgnoodle2589
    @mgnoodle2589 8 місяців тому +2

    I’m playing this now and it’s quite enjoyable and can be picked up at a bargain price in second hand shops like CEX.
    If I had one complaint it is the sneaking elements. Even stealth kills seem very loud and the monsters don’t seem to notice

  • @susfringgaming4018
    @susfringgaming4018 Рік тому +59

    I think the main thing about these types of horror games is that most of us "older" gamers who have experienced games across generations is that most scares no longer work on us. I'm very jumpy (even the night stealth missions in Call of Juarez scared me) but we all expect and know where the jump scares are. The last few games that made me deal genuine fear was night time in Dying Light, the Mimics and Poltergeists of Prey and Resident Evil 7

    • @ChristianProtossDragoon
      @ChristianProtossDragoon Рік тому

      True.

    • @lornemacarthur4304
      @lornemacarthur4304 Рік тому +15

      The alien in alien isolation still scares me because of its unpredictability. It feels like a real monster instead of a scripted event

    • @sirjoey3137
      @sirjoey3137 Рік тому +24

      It has nothing to do with being an... "older gamer", I'm 21 and this shit didn't even startle me and IM very jumpy. It's way too predictable and relies only on jumpscares, no build up, no tension and honestly no scary enemies. I think what also makes it less scary than say, Dead Space, is because if the enemies get close, you just melee attack them to death. But in Dead Space if the enemies get close you're doneso.

    • @Zelldic27
      @Zelldic27 Рік тому +10

      @@sirjoey3137 if you can just beat the shit out of the monsters then there is no terror.

    • @jaysherman2615
      @jaysherman2615 Рік тому +3

      Suspense is key. Making you feel as though there is something always behind you that you cannot escape. That there is something around the corner and you do not want to see it.

  • @FozzieOscar
    @FozzieOscar 2 роки тому +4

    Just a heads up, if it is dx12 the only way to avoid hitches when loading new assets is to have a lengthy shader precaching.
    If youve ever played borderlands 3 in dx12 mode youll know this process well.
    If callisto protocol doesnt have this when you launch the game then it doesnt matter how powerful your computer is, youll have hitches. Just a limitation of dx12.
    The day 1 update may be adding this

  • @skateguy149
    @skateguy149 2 роки тому +24

    Would love to see a review for Signalis. The game deserves more attention.

    • @Ytnzy250
      @Ytnzy250 2 роки тому +1

      Really?

    • @ancientflames
      @ancientflames 2 роки тому +3

      Best survival horror this year by far.

    • @ThisIsYourGodNow
      @ThisIsYourGodNow 2 роки тому +3

      That game is overrated. Boring silent hill fan wank. Nothing original but some sob story about robot anime lesbians

    • @glitch200
      @glitch200 2 роки тому +3

      @@ThisIsYourGodNow this.
      No better way to make me ignore your game than weeb artstyle.

  • @jeremyallen5974
    @jeremyallen5974 Рік тому +8

    Metinks they were going for a "Dead Space on steroids" approach but ended up with a "Dead Space if it had been made by The Asylum" scenario

    • @massgunner4152
      @massgunner4152 Рік тому +2

      They wanted Dead space but ended up making Walmart deaf island.

    • @jeremyallen5974
      @jeremyallen5974 9 місяців тому

      ​@@massgunner4152"Mom, can we have Dead Space?"
      "No, we have Dead Space at home."
      Dead Space at home:

  • @richmeggison
    @richmeggison 2 роки тому +13

    I like the time to heal...makes it more strategic

    • @mayonnaise3959
      @mayonnaise3959 Рік тому

      No it doesn’t

    • @DrWolfensteinz
      @DrWolfensteinz Рік тому

      Healing is so slow that the only time to use it is outside of combat or in between waves in the few sections that did so. If it was half the time, it might be more of a strategic choice, but it is only a consideration after the fact.

  • @hatchell18
    @hatchell18 2 роки тому +5

    I’ll be picking this up today I can’t wait! I’ve been waiting so long for a new horror game that’s actually good/scary

    • @MatthewCJoy
      @MatthewCJoy 2 роки тому +1

      Watch Skill Ups review, the game is terrible

    • @koopeker
      @koopeker 2 роки тому +2

      @@MatthewCJoy bot

    • @stephenrusso6019
      @stephenrusso6019 2 роки тому +3

      @@koopeker no it's really not that great , I refunded mine, tired of devs coming out with shitty games at launch and charge full price.

    • @koopeker
      @koopeker 2 роки тому +4

      @@stephenrusso6019 to each their own🤷🏽‍♀️ im having a blast; was too pussy to play dead space as a kid lol

    • @johnathanera5863
      @johnathanera5863 2 роки тому +1

      Then don't buy this game. Its mediocre in terms of gameplay and not scary at all.

  • @jordansloan8127
    @jordansloan8127 Рік тому +11

    You nailed how I feel about this game. I'm a huge survival horror and dead space fan and this was a really fun experience with some decent flaws. Well said, I hate how many people are completely review bombing this.

    • @rectumbreon
      @rectumbreon Рік тому +4

      yeah I'm really glad I played this instead of just watching/reading reviews. It definitely has flaws but I think it stands on its own

    • @ilhambrewok7860
      @ilhambrewok7860 Рік тому +5

      I think Callisto Protocol is definitely one of the horror games ever made.

    • @robbobbrah8953
      @robbobbrah8953 Рік тому +4

      Why? The game is extremely boring. It deserves its poor rating.

  • @FUNKCAT1
    @FUNKCAT1 Рік тому +4

    "From the creators of Dead Space" I felt my eyes roll when I heard that.
    Literally Back 4 Blood shit.

  • @ElPatron42069
    @ElPatron42069 2 роки тому +6

    Unfortunately I never played the dead space games so this is all new to me and I love it. Cannot wait for the dead space remake either

    • @jeffweber7043
      @jeffweber7043 Рік тому +2

      The first two dead space games are amazing 1 has more horror to it and 2 is fast paced action, also cant wait for the remake

  • @TyroneBruinsmaFilms
    @TyroneBruinsmaFilms 2 роки тому +190

    GMan and Yahtzee both annoyed with AAA games with squeezing through walls is adorable synchronicity

    • @MorrisseyMuse
      @MorrisseyMuse 2 роки тому +36

      Yahtzee just hates life in general for the sake of clicks, unfortunately he stopped being funny with it about 5 years ago

    • @protoroc
      @protoroc 2 роки тому +19

      It hides loading.

    • @joseph2000117
      @joseph2000117 2 роки тому +13

      @@MorrisseyMuse funny you say that since this year in a long time, he likes a good deal of games he has made videos on. Sparks of Hope, Metal Hellsinger, 13 Sentinels , tunic, stray, splatoon etc. It's a real shame. I thought there would be more overlap between Zero punctuation and Gman fans. What a shame

    • @michaelcooke4333
      @michaelcooke4333 2 роки тому +6

      Yahtzee hates anything that is AAA game and love anything that is indie game

    • @victorprati7908
      @victorprati7908 2 роки тому +1

      Yeah like they're the only two human beings sharing this thought

  • @AlluMan96
    @AlluMan96 Рік тому +4

    It's always weird to me when a horror game doesn't get the "Crawling in tight spaces" thing down properly. You'd think there's good opportunities to set up some real tension in those kinds of situations. Both in narrative and gameplay, being stuck in those positions is a very compromising position. You could easily use the vulnerability in that situation to set up a really effective scare if you took the time and used it sparingly. It'd make those masked loading screens something worthwhile at least, although whatever happened to load-screen elevators?

  • @vincentmartineau2006
    @vincentmartineau2006 Рік тому +4

    I found it funny that Max and Jacob have actually been in another game, they were in cod WW2 and it was funny to me because this isn’t the first time they’ve talked to each other

  • @Shad0wmoses
    @Shad0wmoses 2 роки тому +14

    dang the weapons seem like a downgrade from dead space though. those ones had some interesting looks and utility. this one from what i see is standard fare.

  • @9000Dogs
    @9000Dogs 2 роки тому +102

    The weapons and enemies seem so much more boring than Dead Space. Each enemy and boss in DS plays differently and has different strategies to fight it, there doesn’t seem to be that here.

    • @3eezy
      @3eezy 2 роки тому +37

      This is the issue I knew was gonna be a problem. Dead space to me is the most unique sci-fi horror idea and where do you go creatively to beat that?

    • @Felix_Schmitz
      @Felix_Schmitz 2 роки тому +12

      When I read "DS" I usually think of Dark Souls.
      You confused me 'cause that worked in your sentence too.

    • @portuguesxablau1127
      @portuguesxablau1127 2 роки тому +3

      @@Felix_Schmitz Yes,remind me to

    • @stormz9351
      @stormz9351 2 роки тому +24

      No they don't? You cut their limbs off. Or you shoot the glowing stuff on them that explodes. That's it. There is no "different" strategies" for each enemy.

    • @user-DrKritz115
      @user-DrKritz115 2 роки тому

      @@stormz9351 oh you poor retard

  • @bigwhopper6501
    @bigwhopper6501 Рік тому +3

    Those vent crawling and sneaking through gaps parts are basically interactive loading screens.

    • @dksndnndsjsndndn7875
      @dksndnndsjsndndn7875 Рік тому

      If they made it possible to be attacked in the vents it would have been better. Once I figured out I’d always be safe in the vents it was a let down.

  • @Night_flight_fpv
    @Night_flight_fpv Рік тому +5

    The absolute worst part for me in callisto protocol was unlocking crates. Once the "thing" jumps on you out of the box, this jump scare repeats itself pretty much every 2 crates

  • @JaykPuten
    @JaykPuten Рік тому +4

    Thank you for this video, I was an still am excited about this game (even though I'm a lowly PS4 player) and you've made me realize that I should wait till it's on sale for at least half off
    And while you posted updates about features in a pinned comment, the actual information on the game really makes believe that it'll be better after a good deal of patches, which will coincidentally be probably around the time the game is half off
    So thank you for the review, and letting me know for the most part it's a game I *do* want after all the patches and updates and such are released...
    I appreciate this greatly GmanLives
    As while alot of games on your channel that I watch aren't available on my lowly PS4, but I still watch most every video...
    But I am really much obliged for this video
    And I even managed to make this comment without a mum joke or other expected line...
    Well I lied...
    I should wait till this is half off, cheaper is more fleshed out and be ready for stupid jump scares, like your mum

  • @BushBumperBaker
    @BushBumperBaker 2 роки тому +81

    I'm pretty sure the "squeezing through something" sections in games are there to allow the game to load assets in the next area. A clever way to hide it, I believe.

    • @r3tr0_r3dux_2
      @r3tr0_r3dux_2 2 роки тому +10

      That's exactly the case. God of War does it to deal with the one-take camera view. Otherwise everything would just be popping in or not load properly. It sucks that it has to be that way, but it's better than the game not working at all.

    • @magicjohnson3121
      @magicjohnson3121 2 роки тому +59

      How about cleverly not having to do that?

    • @Gggmanlives
      @Gggmanlives  2 роки тому +57

      Nah that would be a good idea. Let’s just be complacent.

    • @montysep
      @montysep 2 роки тому +45

      A lot of established devs said their take on this after many were complaining about it in GoW. Majority said that these sequences aren't for loading areas at all but are rather for forcing the player into a specific area in a specific way. For example, squeezing through a corridor into a battle area ( thus preventing the player from running away ) or slowly opening a door or going through a vent so that the player can be in the proper position for a cutscene, etc. In the video, you can even see him squeezing through a corridor directly into a cutscene at 20:00 as an example of what I'm saying

    • @TibbyII
      @TibbyII 2 роки тому +9

      @@magicjohnson3121 I don't mind them when they're few and far between but after playing the first hour I've seen more that I would've want to. I'm still enjoying it regardless

  • @420Meshuggah
    @420Meshuggah 2 роки тому +14

    Ty for doing a review of this. I needed a trusted source before deciding my purchase

    • @Ytnzy250
      @Ytnzy250 2 роки тому +4

      So you buying it this weekend or waiting for a sale?

    • @erogereviewer7781
      @erogereviewer7781 2 роки тому +2

      Please let us know..

  • @Heathmanscoolstuff
    @Heathmanscoolstuff 2 роки тому +10

    Playing this game instantly reminded me of a Chronicles of Riddick movie that we never got, mixed with the tone and look of The Expanse. Good, hard science fiction.

    • @tunnar79
      @tunnar79 Рік тому +3

      A shame the story and character building is so poor.

    • @ThatGuy-ky2yf
      @ThatGuy-ky2yf Рік тому

      How is it "good" Sci-fi when the story lacks depth and the characters aren't expanded upon alongside an annoying cliffhanger ending. Aesthetic isn't everything.

    • @ilhambrewok7860
      @ilhambrewok7860 Рік тому +1

      @@ThatGuy-ky2yf Yeah, the whole game is all style over substance. Sure, it has pretty-looking graphics and atmosphere, but everything else just isn't.

    • @ThatGuy-ky2yf
      @ThatGuy-ky2yf Рік тому

      @@ilhambrewok7860 It's the definition of a 6/10. It's not a bad game but it's too short alongside lacking depth in combat, level inter-connectedness and story/lore compared to other sci-fi horror experiences like Dead Space 1&2, System Shock 2, and Alien Isolation.

    • @ARuiz-eu3hk
      @ARuiz-eu3hk Рік тому +1

      @@ThatGuy-ky2yf Gave it a 7/10 personally, better of combat and gameplay was more thought out then what we got. I agree with you on the story and character development. Sure the acting with the main lead was good for what he was given, but the actual writing and depth in the characters was lacking and wasted potential. And Glen was very keen on the "human" aspect of the story in that development video of the game prior to release yet we got this basic lame shit. And that just with the characters alone, god the story towards the end of it was so mediocre. Which sucks as the arching premise and hook at the beginning was great, but went sub optimal with the "reveal" reason why it was all happening was very flimsy. Like "really, this is how your doing this. Ok. I'm unimpressed and cringe by your interpretation and whole process."

  • @attilahun2
    @attilahun2 2 роки тому +8

    My only problem is, when the enemies spot me and I have to fight them off, which is not easy with multiple foes, but sometimes an a-hole is spawn behind me from a vent. So I was always vulnerable from one side and the combat become ftustrating, at least at the beginning.

    • @patrickbateman312
      @patrickbateman312 Рік тому

      My biggest criticism of this trash game. Making combat difficult, dangerous, high risk....all fine. Constantly spawning enemies in behind you at fixed moments, like when you're already fighting 3 or 4 enemies (because there's no option to sneak or run past) is not difficult, it's cheating and forcing the player to basically be precognizant.
      Thing is, unlike dead space, they don't come out of the vents. They specifically pop into existence behind you. You can keep your back to the wall, go back and check to see where they came from...sometimes there's no vent, no possible entry point into a room. But here's some 8 foot tall 300 pound tumor monster anyway.

    • @Namelessstew
      @Namelessstew Рік тому +2

      @@patrickbateman312 beat the game last night I never saw an enemy spawn out of nowhere they always came out of vents or snow.

    • @patrickbateman312
      @patrickbateman312 Рік тому

      @@Namelessstew several times I've seen enemies come from literally nowhere when and only when you engage a group of them.

    • @Allan5889
      @Allan5889 Рік тому

      @@patrickbateman312 yeah but notice how there’s a quick animation for it whenever it happens though? yeah, you’re supposed to feel that way. it’s supposed to make you feel overwhelmed/cornered and that you rethink your current strategy

    • @UnfortunateSon32
      @UnfortunateSon32 Рік тому

      @@patrickbateman312 lies

  • @gamingyourway3152
    @gamingyourway3152 Рік тому +3

    The atmosphere and graphics are amazing on the PS5. The game is fun but unfair most of the time and that's on me playing it on the regular mode. (There's a hard difficulty trophy) The story left a lot to be desire and it took me 12 hours to beat it with me also exploring the extra linear paths available. At the 5 hour mark you see everything the game has to offer. I'll recommend getting it on sale because it is a fun game just not enough content or enemy variety. I bet they even cut content from the game to put it on their season pass.

  • @samwisegame-geek3392
    @samwisegame-geek3392 2 роки тому +9

    The crawling and squeezing sequences are the loading screens. It's how they hide loading and don't cut from the emersion.

  • @classicalfox8247
    @classicalfox8247 2 роки тому +9

    I love your reviews. Far and concise, I can see the draw backs but am still looking forward to trying to mad house/nightmare run this. The obvious comparison to TLOU combat is a bit of a draw back for me though, I liked that melee in Dead Space was a last LAST resort.

  • @ebomb1133
    @ebomb1133 2 роки тому +5

    20:00 makes me wonder if this is some kind of stand in for a loading screen, the squeezing between a tight space or crawling through a vent. I guess it keeps you "immersed" in the game but yeah it gets old when they do it repeatedly.

    • @dksndnndsjsndndn7875
      @dksndnndsjsndndn7875 Рік тому +1

      If they had an enemy in the vents to fight once in a while it would have made it more interesting. Once I figured out I’d always be safe in the vents it was a big let down.

  • @holopawdruid6816
    @holopawdruid6816 Рік тому +38

    11:21 Now I'm not implying whether or not this was intentional design, but I feel like the weapon swap time can be a fantastic element to add to survival horror games to increase tension. I'd say it would be much better in this game if the UI for selecting a weapon wasn't so bad. Enemies do tend to magnetize to the player and won't let you move anywhere safely, which I think kind of hurts the game more than anything else, especially combined with slow healing.

    • @Ghoulicus
      @Ghoulicus Рік тому +2

      I think so, in a game that was much slower, or gave you more options to deal with enemies (i.e. stealth). This has to be weighted against the "un-fun" factor of not being able to immediately shoot at an enemy, but it definitely increases the tension and horror of making a mistake in combat by having the wrong weapon equipped. Darktide has something similar, though this is a fast-paced action game, where heavier ranged weapons take ages to pull out and get ready, while your melee weapon is instant to pull out for dangerous situations. It makes it more efficient to just have your gun out all the time and switch while in close combat, while also making it a "OH SHIT" moment when engaged in melee combat while a sniper off in the distance takes aim. (this is a co-op game though, so someone will probably have their gun out to deal with it)

    • @UnfortunateSon32
      @UnfortunateSon32 Рік тому +2

      USE. THE. GRP.

  • @tomoakley760
    @tomoakley760 Рік тому +2

    16:26 that bloater execution from TLOU brought back my secondhand PTSD for Joel.

  • @erichquinones598
    @erichquinones598 2 роки тому +5

    just found your channel and wow man you have nailed it. I feel like I played it myself. The humour is mixed in just right where it doesn't feel silly like some other channels. The SF sound effects Well done.

  • @blinkingred
    @blinkingred Рік тому +4

    This is the first time i heard anyone have something good to say about this story

  • @diamondhamster4320
    @diamondhamster4320 2 роки тому +12

    Exploding enemies where in Dead Space too btw. Also kinda weird that there are only basically Necromorphs and not more enemy variety with different Robots and stuff.

  • @AgentAsh
    @AgentAsh Рік тому +1

    The way people expect Callisto Protocol's combat to be like Dead Space but it turns out to be much more similar to Last of Us (down to almost identical camera angles and animations at times) reminds me of Jedi: Fallen Order. So many people kept describing it as "Sekiro with lightsabers", but the way the animations and their timings work (the fact that you can't interrupt an attack animation with a block, for example), the movement, the types of dodge moves are nothing like Sekiro, and they're a lot more similar to the combat in Witcher 3.
    Nice video!
    Also, I gotta note, your narration is a bit too quiet here compared to the clips. I had to bring my volume up noticeable to be able to hear it, but the gameplay clips in comparison were too loud.