Screw that. I like a hairy bush and there's plenty of women out there who like a hairy scrot. I'm betting it's a lot higher than the 15% you get when the survey is run by the company making the scrote scratchers.
Thanks for inviting me to guest voice on the video! Stuck the landing at 33:30 in one take! Also the Super Pac parts at around 56:00 take me back to the good old days, playing Super Pac in the kitchen with my cat sleeping on the top of the machine
Pac-Man has a special place in my heart. My mom, Rest In Peace, couldn’t have cared less about video games. But oddly enough, she loved Pac-Man on the Atari 2600 and got rather good at it.
There's a Baby PAC-MAN arcade cabinet at Level 257, a little bar-arcade inlet at a mall near where I live! I think the location is actually managed by Namco themselves, so all the units are in pristine condition! Had no idea the game was so rare, it's a really really fun experience!
Neil is there any chance I could get unblocked on your YT channel? I've been watching and commenting on your videos for like four years and only just found out I'm shadow banned. Not sure why. 🤔
@@papaG6423 : It was a feminist thing in those days. Maybe invented to help women cheat on their husbands? Hm, well I don't know that! Who knows or remembers? hehehehehehe
I can't even begin to imagine the amount of effort needed to make a video of this size and scope and keeping me entertained throughout. Another great video, keep it up Slopes!
High five dude, yet another absolute 💯 awesome video, i love these long form videos and the topics you cover. Having said that, i love the og pacman games and got my kids into pacman on my xbox and this little credit card sized game i bought them. Pacman fever has not gone away, its still very strong
Isn't it quite funny how much the Japanese Mafia had influences in the Japanese video game history lol so once you get a book made about that you could call it quarters and crime
High five! I've had an interest in the early arcade sequels for quite a bit myself so it was good to have them all run down in succession here with great attention to detail as usual! Eagerly awaiting part 2.
Nice to see the Classic Game Room Super Pac Man arcade machine in a video. I held the completely official machine record for high score on that one as of 2017, sadly have not visited the Intergalactic Space Arcade since it got overrun by giant insects until only recently having been brought back to life with flamethrowers.
Everybody knows Slope for his Kickscammer videos, but his "Complete History Of" series is excellent. My favorite will always be the Daytona USA episode. 5 minute ads? Totally deserved. These are 1 hour long videos with loads of info and effort! He better be getting something in return lol. Hope this series continues!
What makes pacman great is that it is both incredibly simple and incredibly complicated at the same time. At any moment the player has simple choices to make, turn or don't turn. But when you add up all the possible choices and all the possible paths the ghosts can take it's enormously complicated.
40:24 "You see, as soon as you know how to take on each of the four mazes..." This is talking about the original Pac-Man, which has only a single maze. I am guessing that what happened here was the script writer got their games crossed (Pac-Man vs. Ms. Pac-Man) when they were trying to make a point about the drop-off in challenge, but it's still a bit odd that this wasn't caught during recording, editing, or finalizing.
Hey Slopes! :) I really enjoyed this video, watched it with my partner and even he (with the gaming knowledge of a mini encyclopaedia lol) learned something new! :) The amount of work that goes into these videos must be crazy, you do a fantastic job breaking everything down even for people who don't know a lot like me haha. Really looking forward to Part 2!
I forgot where you can find those interviews. I totally forgot to mention it. It's a game collection on original PlayStation. Called WILLIAMS GREATEST HITS. It has both Eugene Jarvis and Larry DeMar both programed DEFENDER STARGATE and ROBOTRON 2024. And that where you can find his quote about PAC MAN and DEFENDER being shunned by CES. And John newcomer who programmed JOUST and JOUST 2. And the guy who programmed SINISTAR. and there's a ATARI'S GREATEST HITS for the PlayStation. That has interviews with. I can't remember there names. The guy who programmed ASTEROIDS. The guy who programmed CENTIPEDE and MILLIPEDE. The guy who programmed TEMPEST. And the guy who programmed ROOT BEER TAPPER. And the guy who programmed BATTLE ZONE. In that interview he mentions the military being involved and him reluctantly helping with their version of BATTLE ZONE. That games name escapes me. And a few others I can't remember. You should check them out for future reference. They definitely reveal some great history. And pretty interesting insight on that arcade history's.
My goodness mate..it honestly bums me out that you don't have more subs by now. You put in an insane amount of work and it shows, your research and editing work is incredible. Love your videos. Heres to 'breaking out' in 2021 🙌🙌🙌
Are you talking about their Plow double edged safety razor? If it's cutting you, it's either blade quality or technique, or both. Get some decent quality blades (Gillette, Astra, Wilkinson-Sword, basically any double edged blade on the market is going to be better and cheaper than subscription blades) and watch a bunch of videos about "how to shave with a safety razor." You can't just start whacking away like you do with a cartridge razor or you'll cut the shit out of yourself.
@@RockandrollNegro it’s naturally easy to pick up, I had a fully clean shave my first time, with no cuts or nicks, and I had a thickish beard. 10- mins and I’m done
According to Tod Frye, there was no expectation how to make arcade ports back then as they were the first. He even received a letter once from a kid who was disappointed that arcade Pac-Man wasn’t like Atari VCS. The background was blue because Atari had a rule that said all non-space games were not allowed to have a black background. Tod said in hindsight knowing what he knows now he would have ignored that rule and made it black. The game was initially liked but the biggest complaint Tod said he received was making the tunnels vertical instead of horizontal. Tod has seen the 8k Pac-Man and was really impressed by it. He was especially impressed by the rotating sprite flicker. He had a similar plan but 6 months was not nearly enough time to implement it. Some perspective: the Atari used the MOS 6507, a version of their 6502 used in the C64, Apple II, and NES, but limited to 4k address lines. Early Atari ROMs had 2k ROMs. Some 4k ROMs were coming out which included Pac-Man. 8k ROMs had just become available using bank switching in cartridge. Bigger ROMs had bigger costs of course. The graphics chip was designed to support two player sprites (8 bits wide, one color), two player missile sprites (1 bit wide, same player color), a blocky repeating or inverted play field, and one ball sprite (1 bit wide same as play field color), and CPU had to update the graphics every vertical line, tying up a lot of processing time. It’s goal was to play Pong and Combat, any other game was a bonus. Jay Miner did put in a sprite repeat mode that was manipulated by clever coders while drawing to created sprite scores and other things. Because of the two sprite limit per line, to do more, you cannot always draw all of them every frame, hence why so many Atari VCS games had sprite flicker. Programmers back then had to code assembly by hand and on paper and didn’t often have debugger access. Today, programmers have full dev environments and easy debugging, can choose any ROM size and even banking that adds RAM to the native 128 bytes, and there’s no time waiting for ROMs to burn to test.
Excellent documentary Slopes! Pac-Man is a true video game icon, and I am a true fan. Excited to catch part 2. The Atari VCS/2600 Pac-Man port may not hold up compared/contrasted to the arcade cabinet original, but it's not such a terrible game either.
Great video. But I have to disagree about the changes in Pac-Man Plus being so minor that they're unnoticeable. The ghosts and Pac-Man move slightly faster, they have little flags on their heads when they change blue, the fruits (or food items) are different, and when eaten they make the ghosts change blue but at the same time they turn invisible which makes it harder to eat them, most times not all the ghosts turn blue when a power pellet is eaten, and sometimes eating a power pellet makes the entire maze disappear. I'd say those are some hard to miss changes.
The president of Atari at the time ordered 5 million cartridges to be produced that would boost sales of the 2600 to match. The unsold cartridges were smashed and ground up into the foundation of their headquarters, a bit like what happened to the ET cartridges.
I played the Pac-Land arcade machine back in the 90's at the Bavarian Inn in Frankenmuth, Michigan. I do remember Pacman being hard to control while running.
Seeing Gee Bee in an arcade is one of my very earliest memories. I only vaguely remembered what kind of game it was, or that it was sitting all on its lonesome while people largely played more space-shooty type games. But I remembered the really, really odd name, with its pre-Pac-Man font, quite vividly. It was a treat to finally play the game decades later (in collections / emulated), as well as to learn it was Namco's very first game. But I didn't know it was Toriyama's.
I believe both Nakamura-san and Nolan Bushnell. Bushnell was so hungover he doesn't remember the meetings. He didn't say they DIDNT happen, just that he can't confirm that they did or didn't.
When I was growing up I had an Odyssey 2 and I loved K.C. Munchkin. I also loved the sequel which they had to change a bit because Atari of course sued them.
fun fact: the atari 2600 version is actually playable if you use original hardware on a crt. the ghosts only “teleport” on emulated hardware, due to the ghosts' flickering being made for the hardware of the time. it’s also why they’re called “ghosts” at all. on original hardware, they still flicker, but you will still know when all 4 ghost monsters are at any given time
I completely forgot about the cereal and pasta. I had the board game and bought one of those metal plates with Pac on it. And the Amiibo. And a few weeks ago I started to play the original game and the SNES version. I'm much better than I used to be. And I liked the 2600 game. This must have been a good bit of research. Thank you.
Pac Man plus is the hidden gem of this video. The small changes really liven up the game without significantly changing the basic formula. There are endless bootlegs that do the same. A real shame that, as far as I know, Pac Man plus has never been released in any of the endless home compilations.
And the pizza story is the likely inspiration for a current Pizza Hut commercial in which a man plays Pac Man while lauding topping choices. I never actually had Pac Man for the TI that I recall. I had Munch Man which was a knock off with a slight difference but a good game. Title screen was brilliant as different types of Hoonos (the baddies) make up the letters and they would jiggle in place making the letters move.
Of course there was a video that came out 2 hours before I decided that I wanted to learn Namco history posted by the person I was super excited to see upload again.
I had 1 of those mini arcade sticks that you could connect to the TV & play several games on. 1 of them had Pac-Ma, & I got to the level with pretzels. Not sure how far that was, but it was as far in the game as I've ever gotten.
Pac-Man never sucked as long you played on the arcade machine and Pac-Man never got better cause Namco just not interested on releasing a remake version
53:27 I actually found 'mastering pac-man' at a local library, it was kinda neat! Ken Uston even figured out how to differentiate between the different arcade versions by just watching the attract mode! (the switch version of namco museum actually lines up with one of the patterns he references in the book!) Ms. Pac-Man is definitely my all time favorite of the maze games, though. (Pac-mania a close second)
I always love when a video game company is open to cartoon adaptions of their games and reciprocates by making a video game based on the cartoon or at least gives cartoon only characters cameos. What I really like is how the Pac-Man cartoons come full circle (pun intended only if you want it). Pac-Land is based on the HB cartoon, and features the cartoon's theme song and chase music variation of it. Pac-Mania has at least one piece that slightly homages the Pac-Man theme song. Pac-Man and the Ghostly Adventures (the second cartoon) uses arrangements from Pac-Mania as background music, including the piece that references the theme song of the first cartoon meaning, at least indirectly, the new cartoon referenced the old one.
A few additions to the video. When Pac-Man was shown at the American Amusement show, it was shown with Rally-X. A game that was in many was similar to Pac-Man with both being maze games requiring clearing the playfield of objects to score. General opinion was that Pac-Man didn't have much appeal in the west and Rally-X would be the runaway hit. Professor Pac-Man was designed for distribution in bars and I'm not sure if it ever found its way into arcades. Namco's history parallels Nintendo's rather well. Both were originally involved with amusements (In Nintendo's case cards, although they would later get into the electromechanical amusements business as well.), then would release clones of popular video games, sometimes improved upon and finally going all in with their own original titles. The two companies have worked together quite a bit over the years, with Namco being the first third party for Nintendo's Famicom and they still collaborate to this day. Great video.
I've heard that Mario and Sonic, for a time, were more recognizable than Mickey Mouse so Pac-Man being more recognizable than them would make him more recognizable than Mickey.
Check out my 2nd channel for weekly streams, SHORTS and Exclusive interviews www.youtube.com/@ExtraSlope
Screw that. I like a hairy bush and there's plenty of women out there who like a hairy scrot. I'm betting it's a lot higher than the 15% you get when the survey is run by the company making the scrote scratchers.
JUST UNSUBSCRIBED
@@Sashko_Dee You tell'em! 😂
Oh no he's following in the foot steps of the CUPodcast selling balls shavers, poor Dan. 🤦♂
Excellent video. Absolute pleasure to be a part of this.
OMG! IT'S THE PAC-MAN GUY!!!!
Hope you got a deluxe manscaping kit in return.
I think Slopes just makes these documentaries to flex his t-shirt collection.
Thanks for inviting me to guest voice on the video! Stuck the landing at 33:30 in one take! Also the Super Pac parts at around 56:00 take me back to the good old days, playing Super Pac in the kitchen with my cat sleeping on the top of the machine
@kevin weinz you know it!
Nice to see you take part in this. 👍 I'm glad I could help get your Pac-Man release date fact verified on MobyGames.
@@GTV-Japan Big Ham.
@@northhankspinmmm ham
Pac-Man has a special place in my heart. My mom, Rest In Peace, couldn’t have cared less about video games. But oddly enough, she loved Pac-Man on the Atari 2600 and got rather good at it.
Happy to have bought back those memories. Many thanks for the comment mate have a good one
There's a Baby PAC-MAN arcade cabinet at Level 257, a little bar-arcade inlet at a mall near where I live! I think the location is actually managed by Namco themselves, so all the units are in pristine condition! Had no idea the game was so rare, it's a really really fun experience!
52:09
Ah yes, a husband and wife, their two kids, their professor, and their pinball machine.
Truly an inspirational family.
...and even their own enhancement kit!
Hmm I wonder why I got the "hair" line. Great Complete History as always Dan, a privilege to be a part of.
Hahaha that was totally not planned... Totally
Neil is there any chance I could get unblocked on your YT channel? I've been watching and commenting on your videos for like four years and only just found out I'm shadow banned. Not sure why. 🤔
This is definitely Gonna be the lengthiest complete history yet .
Yep. That is until I take on zelda
wow
Remember constantly drawing those classic Pacman characters on my school folders. Still the most iconic video games. Ever
Fantastic video as usual. There was so much information here that I didn't know. Thanks again for letting me play a small part in it.
So glad to have you on board mate :D
So Popeye’s Spinach was the inspiration for the Power-Pellets, just he inspired Mario, wow, Popeye inspired the most iconic video game characters.
I’m not sure what’s more impressive: the creation and editing of this video or the effort to change your shirt every time you appear on screen?
Was a fantastic watch! Absolutely another great complete history! Keep them coming!
Plenty more on the way. So glad you enjoyed it
Well done on covering the early years of Pac-Man so thoroughly. It's all a bit of a crazy mess of variations and ports. Looking forward to part 2.
*F**k yes!*
This is The Complete History I've been waiting for and pushing for since I subbed 3 years ago!
Even after so many years, im still really bad at the game
It's a tough one
@@slopesgameroom
Nothing compared to Baby Pac-Man. There's a great 7800 homebrew if you're feeling masochistic.
Always thought Baby Pac grew into Pac Jr. - you learn something new every day! Great vid, looking forward to part 2! 👍
Hell yeah Slope! Always look forward to your “Complete History of” videos. Very entertaining and professionally put together.
Cheers mate. Glad you enjoyed it
I love how Clyde is the only one to just be.. a name. It doesn’t rhyme, nor does it make sense, but he’s just.. there. I love him.
I actually feel really lucky to be able to recognize all of those voices. You guys are providing an escape for many of us.
Happy to help mate, keep safe
I thought Miss and Ms. Was the same thing?
Nah, Mz kept it neutral as far as marital status. I think feminists started it. I don’t think it really caught on.
Miss is single Mrs is married and Ms is a woman who may or may not be married
Miss = single ms= idk if married or not
The existence of "Ms." baffles me
@@papaG6423 :
It was a feminist thing in those days. Maybe invented to help women cheat on their husbands? Hm, well I don't know that! Who knows or remembers? hehehehehehe
I can't even begin to imagine the amount of effort needed to make a video of this size and scope and keeping me entertained throughout. Another great video, keep it up Slopes!
Thanks Slopes. We _now_ ALL have "Pac-Man Fever" 🤣
Indeed, i am totally going out of my mind.
Driving me crazy
The doctor says I have Pac-Man fever. It's terminal and I may not have much longer to live.
@@vegetafan9922 i have stage 2 pac man fever...i have craved nothing but fruit
DJ Slopes gets talking about Baby Pac-Man and how he hasn't played it yet.
ME: "Hey! I just played that game today!"
O really, that's awesome. Well done mate. Looking forward to playing this one
High five dude, yet another absolute 💯 awesome video, i love these long form videos and the topics you cover. Having said that, i love the og pacman games and got my kids into pacman on my xbox and this little credit card sized game i bought them. Pacman fever has not gone away, its still very strong
High 5 bud. So glad you enjoyed it. Really chuffed with this one
Isn't it quite funny how much the Japanese Mafia had influences in the Japanese video game history lol so once you get a book made about that you could call it quarters and crime
So cool to have played a very small part in this. Top work as always buddy!
High five! I've had an interest in the early arcade sequels for quite a bit myself so it was good to have them all run down in succession here with great attention to detail as usual! Eagerly awaiting part 2.
High 5 :D appreciate the support
Nice
Nice to see the Classic Game Room Super Pac Man arcade machine in a video. I held the completely official machine record for high score on that one as of 2017, sadly have not visited the Intergalactic Space Arcade since it got overrun by giant insects until only recently having been brought back to life with flamethrowers.
Everybody knows Slope for his Kickscammer videos, but his "Complete History Of" series is excellent. My favorite will always be the Daytona USA episode. 5 minute ads? Totally deserved. These are 1 hour long videos with loads of info and effort! He better be getting something in return lol. Hope this series continues!
Great video, subbed!
23:12 Pac-man used to be considered a slow and relaxing game?? who would've thought
Yeah I found that odd
What makes pacman great is that it is both incredibly simple and incredibly complicated at the same time. At any moment the player has simple choices to make, turn or don't turn. But when you add up all the possible choices and all the possible paths the ghosts can take it's enormously complicated.
'Chaser, Ambusher, Fickle, and Stupid'
That has me rolling
I was there, wrapped up in the hype at 8 years of age. I totally sucked at the game, but I still had the fever! Can’t wait to watch the vid!
You need some pac man vitamins
40:24 "You see, as soon as you know how to take on each of the four mazes..." This is talking about the original Pac-Man, which has only a single maze. I am guessing that what happened here was the script writer got their games crossed (Pac-Man vs. Ms. Pac-Man) when they were trying to make a point about the drop-off in challenge, but it's still a bit odd that this wasn't caught during recording, editing, or finalizing.
Hey Slopes! :) I really enjoyed this video, watched it with my partner and even he (with the gaming knowledge of a mini encyclopaedia lol) learned something new! :) The amount of work that goes into these videos must be crazy, you do a fantastic job breaking everything down even for people who don't know a lot like me haha. Really looking forward to Part 2!
Huge thanks @Novalinnhe. I am really proud of this one. Hopefully it picks up traction
Great video, man! So much to learn about how my favourite character came about.
So glad you enjoyed it
Yep enjoyed that, as good as any of the recent Netflix retro documentaries .. well done mate and roll on with part 2
Someone needs todo a mini doc on all the videogame shenanigans the yakuza have gotten into over the years.
Loving all the wardrobe changes, Slopes. Big budget stuff!
You wait til you see part 2
If you ever get to Chicago, there's a Baby Pacman at Galloping Ghost Pinball in Brookfield, IL.
There's one at Tilt in Toronto too.
I forgot where you can find those interviews. I totally forgot to mention it.
It's a game collection on original PlayStation.
Called WILLIAMS GREATEST HITS.
It has both Eugene Jarvis and Larry DeMar both programed DEFENDER STARGATE and ROBOTRON 2024.
And that where you can find his quote about PAC MAN and DEFENDER being shunned by CES.
And John newcomer who programmed JOUST and JOUST 2.
And the guy who programmed SINISTAR.
and there's a ATARI'S GREATEST HITS for the PlayStation.
That has interviews with.
I can't remember there names.
The guy who programmed ASTEROIDS.
The guy who programmed CENTIPEDE and MILLIPEDE.
The guy who programmed TEMPEST.
And the guy who programmed ROOT BEER TAPPER.
And the guy who programmed BATTLE ZONE. In that interview he mentions the military being involved and him reluctantly helping with their version of BATTLE ZONE.
That games name escapes me.
And a few others I can't remember.
You should check them out for future reference.
They definitely reveal some great history. And pretty interesting insight on that arcade history's.
My goodness mate..it honestly bums me out that you don't have more subs by now. You put in an insane amount of work and it shows, your research and editing work is incredible. Love your videos. Heres to 'breaking out' in 2021 🙌🙌🙌
LOL who woulda knew pacman had anything to do with the yakuza.. best video ever
I love the Pac-Man series.
I just stubled upon your channel when searching for Ghost and goblins videos.
And I love what you do!
Keep rockin!
manscaped cuts me so badly no matter where on my body. Even on my face the blade nicks and cuts every little bump, pimple, or ingrown hair on you
Really, I have had this package for a good while and had nothing but positive experiences
@@slopesgameroom I still think it cuts hair better than any other razor, but if you don't have really smooth skin it can cut
Are you talking about their Plow double edged safety razor? If it's cutting you, it's either blade quality or technique, or both. Get some decent quality blades (Gillette, Astra, Wilkinson-Sword, basically any double edged blade on the market is going to be better and cheaper than subscription blades) and watch a bunch of videos about "how to shave with a safety razor." You can't just start whacking away like you do with a cartridge razor or you'll cut the shit out of yourself.
@@RockandrollNegro it’s naturally easy to pick up, I had a fully clean shave my first time, with no cuts or nicks, and I had a thickish beard. 10- mins and I’m done
@@RockandrollNegro No I'm talking about the lawn mower
Excellent complete history segment, DJ Slope 🤟 🔥 😎!
Lookin’ forward to part two 😄!
19:03 "We would want to add glasses"
Most versions of Pac-Man have eyes but not glasses.
I didn't know *LGR* was the creator of Atari?!? 😉🤣
Yeah those were halcyon days.
Hahaha he is the master of them all mate
It explains the woodgrain obsession. He must've left when they made the Darth Vader 2600.
@@Amiiben you were in a few framerater videos! That's awesome
so does that mean he’s also the founder of arcadia?
According to Tod Frye, there was no expectation how to make arcade ports back then as they were the first. He even received a letter once from a kid who was disappointed that arcade Pac-Man wasn’t like Atari VCS.
The background was blue because Atari had a rule that said all non-space games were not allowed to have a black background. Tod said in hindsight knowing what he knows now he would have ignored that rule and made it black. The game was initially liked but the biggest complaint Tod said he received was making the tunnels vertical instead of horizontal.
Tod has seen the 8k Pac-Man and was really impressed by it. He was especially impressed by the rotating sprite flicker. He had a similar plan but 6 months was not nearly enough time to implement it.
Some perspective: the Atari used the MOS 6507, a version of their 6502 used in the C64, Apple II, and NES, but limited to 4k address lines. Early Atari ROMs had 2k ROMs. Some 4k ROMs were coming out which included Pac-Man. 8k ROMs had just become available using bank switching in cartridge. Bigger ROMs had bigger costs of course.
The graphics chip was designed to support two player sprites (8 bits wide, one color), two player missile sprites (1 bit wide, same player color), a blocky repeating or inverted play field, and one ball sprite (1 bit wide same as play field color), and CPU had to update the graphics every vertical line, tying up a lot of processing time. It’s goal was to play Pong and Combat, any other game was a bonus. Jay Miner did put in a sprite repeat mode that was manipulated by clever coders while drawing to created sprite scores and other things.
Because of the two sprite limit per line, to do more, you cannot always draw all of them every frame, hence why so many Atari VCS games had sprite flicker.
Programmers back then had to code assembly by hand and on paper and didn’t often have debugger access. Today, programmers have full dev environments and easy debugging, can choose any ROM size and even banking that adds RAM to the native 128 bytes, and there’s no time waiting for ROMs to burn to test.
simply EPIC
Lovin that you are using the emojis
Excellent documentary Slopes! Pac-Man is a true video game icon, and I am a true fan. Excited to catch part 2. The Atari VCS/2600 Pac-Man port may not hold up compared/contrasted to the arcade cabinet original, but it's not such a terrible game either.
Great video. But I have to disagree about the changes in Pac-Man Plus being so minor that they're unnoticeable. The ghosts and Pac-Man move slightly faster, they have little flags on their heads when they change blue, the fruits (or food items) are different, and when eaten they make the ghosts change blue but at the same time they turn invisible which makes it harder to eat them, most times not all the ghosts turn blue when a power pellet is eaten, and sometimes eating a power pellet makes the entire maze disappear. I'd say those are some hard to miss changes.
I appreciate that you showed off a good chunk of your wardrobe in this one. Man got steez
The president of Atari at the time ordered 5 million cartridges to be produced that would boost sales of the 2600 to match. The unsold cartridges were smashed and ground up into the foundation of their headquarters, a bit like what happened to the ET cartridges.
4 of my favourite youtubers in one. You, LGR, Ashens and Nostalgia Nerd. If Zero Punctuation was here would made my brain explode
I played the Pac-Land arcade machine back in the 90's at the Bavarian Inn in Frankenmuth, Michigan. I do remember Pacman being hard to control while running.
I had that boardgame where you used the Pac Man to gobble the marbles from below. Satisfying click.
Pac-Man 2: The New Adventures on SNES was a big part of my childhood. This really made me slime as I love Pac-Man. Heck he's even my Smash Main.
Well, gotta babysit for 12 hours. Time to binge all your videos!
34:56 - So what we have today with gaming media then?
Hey Larry, this is one of your best videos ever. Looking forward for part 2.
before clicking: how in the hell could anyone speak about pac-man for a straight hour?
after watching: give me more please
Hahaha was about to say... That's just the 1st hour
Seeing Gee Bee in an arcade is one of my very earliest memories. I only vaguely remembered what kind of game it was, or that it was sitting all on its lonesome while people largely played more space-shooty type games. But I remembered the really, really odd name, with its pre-Pac-Man font, quite vividly. It was a treat to finally play the game decades later (in collections / emulated), as well as to learn it was Namco's very first game. But I didn't know it was Toriyama's.
This is a great video, nice work!
I believe both Nakamura-san and Nolan Bushnell.
Bushnell was so hungover he doesn't remember the meetings. He didn't say they DIDNT happen, just that he can't confirm that they did or didn't.
Imagine being that hungover lol
When I was growing up I had an Odyssey 2 and I loved K.C. Munchkin. I also loved the sequel which they had to change a bit because Atari of course sued them.
Sending a prayer out to algorithm overlords for this vid to hit it big. You’re a real one, Slopes. Awesome video.
Sadly it's not doing all that good , but I appreciate the support regardless
High five! Great episode. Looking forward to the next part. Pacman Championship Edition DX is the first game I got 100% achievements for on XBox360.
fun fact: the atari 2600 version is actually playable if you use original hardware on a crt. the ghosts only “teleport” on emulated hardware, due to the ghosts' flickering being made for the hardware of the time. it’s also why they’re called “ghosts” at all. on original hardware, they still flicker, but you will still know when all 4 ghost monsters are at any given time
Once again another video that is pure gold!!
Already looking forward to the next one
See you next game
Glad you enjoyed it
This was in my recommendations and I am glad it was.
Great bit of research and production, glad to see there's a part two!
I completely forgot about the cereal and pasta. I had the board game and bought one of those metal plates with Pac on it. And the Amiibo.
And a few weeks ago I started to play the original game and the SNES version. I'm much better than I used to be. And I liked the 2600 game. This must
have been a good bit of research. Thank you.
It was a hard one for sure, so glad you enjoyed it
The 2600 version was my first intro to Pac Man.
@5:10 it definitely sounds like LGR talking. Tell me that’s him.
"I don't remember ever being asked for extra units"
(Cocaine is a hell of a drug)
Great video. Can't wait for part two!
Pac Man plus is the hidden gem of this video. The small changes really liven up the game without significantly changing the basic formula. There are endless bootlegs that do the same. A real shame that, as far as I know, Pac Man plus has never been released in any of the endless home compilations.
It's a great game, can't agree enough
And the pizza story is the likely inspiration for a current Pizza Hut commercial in which a man plays Pac Man while lauding topping choices. I never actually had Pac Man for the TI that I recall. I had Munch Man which was a knock off with a slight difference but a good game. Title screen was brilliant as different types of Hoonos (the baddies) make up the letters and they would jiggle in place making the letters move.
Of course there was a video that came out 2 hours before I decided that I wanted to learn Namco history posted by the person I was super excited to see upload again.
Been holding off as this one took so long. Hope you enjoy
@@slopesgameroom Enjoyed it a lot great video!
24:34 yeah I was hoping there were a Scott Pilgrim reference.
Ooooo for sure
I had 1 of those mini arcade sticks that you could connect to the TV & play several games on. 1 of them had Pac-Ma, & I got to the level with pretzels. Not sure how far that was, but it was as far in the game as I've ever gotten.
Yo, I remember Pac and Pal! Played it on MAME when I was little. It's really satisfying to hear it mentioned.
Pac-Man never sucked as long you played on the arcade machine and Pac-Man never got better cause Namco just not interested on releasing a remake version
That was a great presentation. Really enjoyed that. Looking forward to part 2.
Well underway mate
@@slopesgameroom Awesome.
I love your videos, thank you so much!
Excellent work. Can't wait for part 2.
1:34 what he should have said was “it always comes back to the Pac”
53:27 I actually found 'mastering pac-man' at a local library, it was kinda neat! Ken Uston even figured out how to differentiate between the different arcade versions by just watching the attract mode! (the switch version of namco museum actually lines up with one of the patterns he references in the book!) Ms. Pac-Man is definitely my all time favorite of the maze games, though. (Pac-mania a close second)
I find this here after finishing watching pixels on the TV about less than ten minutes go
I un ironically loved pixels and bought the blu ray
It really isn't as bad as people made out
@@slopesgameroom I consider it a stupid mindless guilty pleasure
Man, I wish I was somebody so I could contribute even a smidgen to your videos. They're top notch
I always love when a video game company is open to cartoon adaptions of their games and reciprocates by making a video game based on the cartoon or at least gives cartoon only characters cameos. What I really like is how the Pac-Man cartoons come full circle (pun intended only if you want it). Pac-Land is based on the HB cartoon, and features the cartoon's theme song and chase music variation of it. Pac-Mania has at least one piece that slightly homages the Pac-Man theme song. Pac-Man and the Ghostly Adventures (the second cartoon) uses arrangements from Pac-Mania as background music, including the piece that references the theme song of the first cartoon meaning, at least indirectly, the new cartoon referenced the old one.
Very comprehensive, this is the definitive guide
A few additions to the video. When Pac-Man was shown at the American Amusement show, it was shown with Rally-X. A game that was in many was similar to Pac-Man with both being maze games requiring clearing the playfield of objects to score. General opinion was that Pac-Man didn't have much appeal in the west and Rally-X would be the runaway hit. Professor Pac-Man was designed for distribution in bars and I'm not sure if it ever found its way into arcades. Namco's history parallels Nintendo's rather well. Both were originally involved with amusements (In Nintendo's case cards, although they would later get into the electromechanical amusements business as well.), then would release clones of popular video games, sometimes improved upon and finally going all in with their own original titles. The two companies have worked together quite a bit over the years, with Namco being the first third party for Nintendo's Famicom and they still collaborate to this day. Great video.
I've heard that Mario and Sonic, for a time, were more recognizable than Mickey Mouse so Pac-Man being more recognizable than them would make him more recognizable than Mickey.
People forget that before Mario and Sonic, there was Pac Man.
But before Pac Man, there was Space Invaders.
And before Space Invaders, there was PONG.
I will get to those franchises soon enough