This is by far the funniest I find of your campaign, First, Garithos calling out Uther's stupidity sending two knights to parley with the demon worshiping orcs, then later the Starcraft reference, SO funny!!
Brisk Walks are very important for the very well being of the citizens of the Kingdom, and building sandcastles is the elementary foundation for building structures. Why, you could say that these are fundamental educations for the peasant, the most important unit for Humanity.
man if you don't mind, I'm going to make a russian version of this campaign for russian viewers and for myself as well (Garithos' voice in russian is also very good) at least I'm going to try
That Devil May Cry 3 reference when Virgil said: "Why isn't this working? Is there something missing? Must more blood be shed?" coming from Blademaster got me laughing 😂😂
"Night elves, orcs amd humans must unite agaist Burning Legion!" Garhitos: Right, Furion, go scouting, Thrall, Archimonde sent a note he has a picnick for you and ypur men ready at the undead base."
I prefer the old one with the funny title and where Garithos was pointing at Uther with his axe when he said "I don't want to hear that coming from you!"
Meanwhile, on Starcraft: Reign of the Void: Salvation of the Dominion… Duke admonishes Carpenter for trying to parley with the Tal'darim and dismisses him from command lest he report the Ghost's failure to Mengsk. Captain Warfield, onboard a Goliath instead of a Siege Tank, briefs Duke on their mission. Amidst the Dominion fighting various rogue elements, the Tal'Darim Ascendant taunts that the Hybrids shall return and rain destruction on the entire Koprulu Sector. Duke replies with an Arclite Siege Cannon blast, tearing apart…an illusion. The Ascendant proceeds to carry out the sacrifices after that. Fergus "Steel Toe" is admonished by Duke for not only prioritizing a hunt while the Tal'Darim are attacking the Dominion, but for lacking anti-air firepower against their mark Searilisk, who is airborne. "That'll never work. Where'd you study tactics, boy?" Still, he and his men partake in this hunt to extract Mutalisk blood in order to hire Fergus's boys for the mission against the Ascendant. Because unlike a certain Paladin, he's not a petty man, Fergus's men are still Terran through and through, and he's not going to help the Tal'Darim in any way, shape, or form whether their sacrificial rites might all be bunk or not. Duke and Warfield eventually deal with the Tal'Darim Ascendant once and for all, and comment on their respawn tech able to do vehicles too.
I said it once, and I’ll say it again: Uther: I sent two of our best knights to parley to the orc leader. Garithos: You did WHAT? *Horses come back riderless* Garithos: Did you really believe you could parley with those mindless brutes? Where’d you study tactics, old man?
@@ExecutorNral We need brutal and nightmare difficulties, with extra powerful creeps so humanity can rise again! PS: Also, would be cool. Some custom campaings have the option to get legendary items, but only encounterable if on the highest difficulty. Would be a nice change of pace for the first missions.
@@endlesspie49 Sorry, I can't really do that. I'm not a veteran player to adjust such difficulty. Besides I don't know how to edit the attack waves and such. That seems like a lot of work itself alone.
@@ExecutorNral Don't worry, I understand that. I remember the editor used to have some options by the AI section, but I don't know if some of the features still work. Some even use scripts, but that is more complicated. What I think you could do, I remember there is a script to replace units, add upgrades, items or add stats in certain difficulties. Some people make elite versions of units, add them as a another team and change their team color, and put them to act as defenders so the actual AI don't use them for attack waves. But what would be cooler, is to have more elite creeps for hard. Like a Murlock boss, a gnoll leader or a ogre warlord for larger creep camps.
2:37 Well what are you waiting for? BEAST!
This is by far the funniest I find of your campaign,
First, Garithos calling out Uther's stupidity sending two knights to parley with the demon worshiping orcs, then later the Starcraft reference, SO funny!!
I will always find the captain funny for chasing the knight to get a horse. And garithos being not care at all makes it a cherry on top.
I thought of it as Rothar using it as a convenient excuse to get himself one by helping the knight bring the horses back to the stables.
Surprised that Garithos didn't send Uther to build sandcastles with Arthas or go for a very enthusiastic walk around Lordaeron.
Brisk Walks are very important for the very well being of the citizens of the Kingdom, and building sandcastles is the elementary foundation for building structures. Why, you could say that these are fundamental educations for the peasant, the most important unit for Humanity.
Please. That's what Garithos does. Take enthusiastic walks throughout Lordaeron.
And kill the enemies of humanity.
VERY enthusiastic walks.
I mean ... Uther did left with Arthas earlier, presumably to accompany him :-)
Just wait lol
Well Garithos ain't of Hellsing family as far as I'm aware, and Uther surely ain't an Alucard material. But good try nevertheless)
Bless you for your glorious work.
Total legend for making this campaign
3:26 Garithos sees dwarf
Garithos: DIE MONGREL
NGL when the Blademaster spoke... i heard it differently..
"The MURLOCS and the Blackrock Clan have spoken..."
XD some foreshadowing right there LOL
I love this game and I love this campaigh, you did great job
man if you don't mind, I'm going to make a russian version of this campaign for russian viewers and for myself as well (Garithos' voice in russian is also very good)
at least I'm going to try
"Your vodka can wait, my dear Captain, now give me my mission briefing"
You can as long as you give credits
@@Macielos1 I personally don't drink at all, and I find this stereotype offending
@@radone469 Respect and sorry, I just couldn't resist a Stukov reference here.
Thanks!
That Devil May Cry 3 reference when Virgil said: "Why isn't this working? Is there something missing? Must more blood be shed?" coming from Blademaster got me laughing 😂😂
9:29 We see the orcs retreating because they are afraid that they enraged Garithos too much.
haha I expected the ending of the dwarves to be changed, but weeeeeell xD
We are the chosen ones! :3
"Night elves, orcs amd humans must unite agaist Burning Legion!"
Garhitos: Right, Furion, go scouting, Thrall, Archimonde sent a note he has a picnick for you and ypur men ready at the undead base."
Thanks for the video!
Glad you could break it, Uther!
Watch your tone with me, boy. You may be anonymous but I'm still your superior as a commenter.
My headcanon is that Captain Balric took one of the horses of the knights Uther send to their doom.
I like that the bit before at the end of the mission sounds like a foreshadowing but we all know it won't happen
unless there's alternative endings
Garithos could've saved Blizzard himself if he survived from Sylvanas
5:39 5:42 5:44 5:51 song
The Chosen Ones by Dream Evil
I prefer the old one with the funny title and where Garithos was pointing at Uther with his axe when he said "I don't want to hear that coming from you!"
Meanwhile, on Starcraft: Reign of the Void: Salvation of the Dominion…
Duke admonishes Carpenter for trying to parley with the Tal'darim and dismisses him from command lest he report the Ghost's failure to Mengsk. Captain Warfield, onboard a Goliath instead of a Siege Tank, briefs Duke on their mission.
Amidst the Dominion fighting various rogue elements, the Tal'Darim Ascendant taunts that the Hybrids shall return and rain destruction on the entire Koprulu Sector. Duke replies with an Arclite Siege Cannon blast, tearing apart…an illusion. The Ascendant proceeds to carry out the sacrifices after that.
Fergus "Steel Toe" is admonished by Duke for not only prioritizing a hunt while the Tal'Darim are attacking the Dominion, but for lacking anti-air firepower against their mark Searilisk, who is airborne.
"That'll never work. Where'd you study tactics, boy?"
Still, he and his men partake in this hunt to extract Mutalisk blood in order to hire Fergus's boys for the mission against the Ascendant. Because unlike a certain Paladin, he's not a petty man, Fergus's men are still Terran through and through, and he's not going to help the Tal'Darim in any way, shape, or form whether their sacrificial rites might all be bunk or not.
Duke and Warfield eventually deal with the Tal'Darim Ascendant once and for all, and comment on their respawn tech able to do vehicles too.
Man I wish og Warcraft with og BN existed. Comment for humanity!
Wait, wasn't Garithos supposed to deal with Jaina the Dreadlord? Is it postponed?
He is still working on it
@@Ater95 I see. Thanks!
Blokrokenroll~ LOK TAR OGAR!!!
I call this chapter the "When captain finally got a horse"
I said it once, and I’ll say it again:
Uther: I sent two of our best knights to parley to the orc leader.
Garithos: You did WHAT?
*Horses come back riderless*
Garithos: Did you really believe you could parley with those mindless brutes? Where’d you study tactics, old man?
Why did he foold and sacraficed the Dwoorfs ?
cuz those shortstakers was slacking AMID THE FOKEN WAR CAMPAING!
so, he just culled the deserters. And saved his own time
I had a stroke reading this. Anyway the dwarves were inhuman and had to die.
In theory you can defeat the Blademaster before meeting the Dwarves. Will they avoid the picnic then?
Yes
Yes but why would you?
DMC3 reference! I love Vergil
INHUMAN BEASTS
5:59 hey where this barrel is leading?
10:41 here
Oh, crap, it's Lord Garithos. 😂
Will there be normal & hard difficulties?
I'm super excited for this campaign
Yes, this is the hard one though.
@@ExecutorNral We need brutal and nightmare difficulties, with extra powerful creeps so humanity can rise again!
PS: Also, would be cool. Some custom campaings have the option to get legendary items, but only encounterable if on the highest difficulty. Would be a nice change of pace for the first missions.
@@endlesspie49 Sorry, I can't really do that. I'm not a veteran player to adjust such difficulty. Besides I don't know how to edit the attack waves and such. That seems like a lot of work itself alone.
@@ExecutorNral Don't worry, I understand that. I remember the editor used to have some options by the AI section, but I don't know if some of the features still work. Some even use scripts, but that is more complicated.
What I think you could do, I remember there is a script to replace units, add upgrades, items or add stats in certain difficulties. Some people make elite versions of units, add them as a another team and change their team color, and put them to act as defenders so the actual AI don't use them for attack waves.
But what would be cooler, is to have more elite creeps for hard. Like a Murlock boss, a gnoll leader or a ogre warlord for larger creep camps.
I'll play this on casual I dont care just to see Garithos!
But where's Arthas so you can send him off to build sandcastles...
The more I think about it, the less I like Uther. The guy was downright useless
Can you make the Captain a ranged unit? Having 2 mounted melee heroes is kinda repetitive.
In the original campaign you had to unmounted melee heroes with Arthas and Muradin. This isn't any different
First
1st