TF2: The Weapons We Could Have Gotten (Unused Item Attributes)

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  • Опубліковано 1 сер 2024
  • In this video we look into what weapons we could have gotten in TF2 through various unused item attributes!
    Music:
    Music By Pedro - Item Bounce
    QUMU - Terraria Overworld/Corruption, Coconut Mall, Powerful Mario (Wing/Vanish Cap)
    Donut Country - Salt & Pep
    Kid Icarus Uprising - Mysterious Invaders, Aurum Hive
    Item attributes list: wiki.teamfortress.com/wiki/Li...
    ViceroyofMonteCristo: / viceroyofmontecristo
    Custom Weapons TF2: steamcommunity.com/groups/ctf2w
    -------------------------------------------------------------------
    Intro/Outro by Dapper Dog
    ------------------------------------------------------------------
    Merchandise: teespring.com/stores/skymins-...
    Patreon: / skyminslash
    Twitter: / skyminslash
    Twitch: / skyminslash
    Discord: / discord
    Instagram: skyminslash...
    Steam Group: steamcommunity.com/groups/gard...
  • Ігри

КОМЕНТАРІ • 570

  • @hamajineo
    @hamajineo 5 років тому +204

    Holy crap. That is a lot more than I initially thought were scrapped.

    • @SkyminSlash
      @SkyminSlash  5 років тому +37

      There are so many random item attributes that were never officially implemented it’s insane.

    • @Dav5529
      @Dav5529 4 роки тому +3

      I AM YOUR FAN!!!!!!!

    • @ozone_au
      @ozone_au 3 роки тому +1

      no way

    • @sqvam
      @sqvam 3 роки тому

      keyboard funny

    • @fungalchamber7463
      @fungalchamber7463 3 роки тому

      Bruv moment

  • @tails230
    @tails230 5 років тому +522

    Whats neat with the Flame retardant suit was that they actually had voice lines for the Spy when he's burned while wearing the suit.
    Its funny because he doesn't sound concern when he's burning.
    "I do believe I am on fire..."

    • @fireblast133
      @fireblast133 5 років тому +127

      he does actually randomly say those lines when he is on fire though. it's just so rare cause he's usually in disguise.

    • @marcushull9719
      @marcushull9719 3 роки тому +2

      That's still in the game now!

    • @laylaruan
      @laylaruan 3 роки тому +22

      Those have always been there. I think the underreaction is just a joke in itself- He also says "I appear to have burst into flames!"

  • @greenoftreeblackofblue6625
    @greenoftreeblackofblue6625 5 років тому +589

    "Is a Sword" my favorite weapon

    • @danielisgamer
      @danielisgamer 5 років тому +21

      Mine is zombiezombiezombiezombie

    • @notoverwatch6991
      @notoverwatch6991 5 років тому +33

      Isasword:
      +Is a sword.
      -No critical hits.

    • @mothichorror446
      @mothichorror446 4 роки тому +7

      I'm pretty sure that's a stat that was added much later into TF2's update cycle, swords didn't originally have penalties to swap time

    • @domi77gaming
      @domi77gaming 4 роки тому +1

      i still dont know if it is a sword

    • @genericguy6382
      @genericguy6382 4 роки тому +2

      is giger counter lmao

  • @SkyminSlash
    @SkyminSlash  5 років тому +586

    Three things:
    1. I COMPLETELY forgot the overhealer was an official weapon concept so the first two attributes I talk about are actually related to the Overhealer and not the Kritzkreig, but at least I got a tongue twister out of it.
    2. Attribute 148 is NOT related to the Eureka Effects ability that reduces teleporter cost in half. That stat was added later in the Eureka Effects life (3 years later) and is, in fact, linked to attribute 790, which specifies only teleporters having their cost decreased.
    3. Please ignore the bunny running around in some of the footage. That was a mod for Easter that I kept forgetting to remove.

    • @remco3464
      @remco3464 5 років тому +3

      Item attribute 49 was used for the orginale stats of the sandman, but it was removed later

    • @BottomOfTheDumpsterFire
      @BottomOfTheDumpsterFire 5 років тому

      @@remco3464 She mentions that in the video.

    • @remco3464
      @remco3464 5 років тому

      @@BottomOfTheDumpsterFire oops my bad totaly missed that

    • @redrasegarden
      @redrasegarden 5 років тому +2

      If it helps, I find videos like these interesting, no matter how long they are

    • @airraid9614
      @airraid9614 5 років тому

      Skymin Slash
      Meh, things happen

  • @J4hk2
    @J4hk2 5 років тому +96

    SET_SCOUT_DOUBLEJUMP_DISABLED being for the Sandman isn't speculation. That was the actual downside for the weapon when it was originally released in the Scout Update.

    • @ZombiesWerePeopleToo
      @ZombiesWerePeopleToo Рік тому

      I’m glad I wasn’t imagining that! I was playing the game when the sandman was released and I could have sworn it was the original downside

  • @StickMaster500
    @StickMaster500 5 років тому +1360

    Thanks Skymin, but will this be on the test?

    • @ACBGames
      @ACBGames 5 років тому +88

      Please let it be multiple choice

    • @bloodling3885
      @bloodling3885 5 років тому +23

      @@ACBGames Nope

    • @GCJACK83
      @GCJACK83 5 років тому +62

      @@ACBGames It's an essay test. Each paragraph has to be 2 pages long.

    • @mrseniorvicepresident7758
      @mrseniorvicepresident7758 5 років тому +14

      I swear you have commented on every video on youtube

    • @__________8146
      @__________8146 5 років тому +8

      answers C its always C

  • @BottomOfTheDumpsterFire
    @BottomOfTheDumpsterFire 5 років тому +418

    13:37 Oh boy, another one! Okay, swords DID exist and they DID have this functionality, but until ID 781 was added,, the game's database never described that they were swords and have longer range. The only purpose of 781 is to just add that they were swords the description. It was long overdue, and I'm glad Valve added it.

  • @chrisbingley
    @chrisbingley 5 років тому +146

    I'm still waiting for them to add the scout as a melee weapon.

    • @258thHiGuy
      @258thHiGuy 5 років тому +34

      Only equippable by the tenth class, Saxton Hale, and has 100% less damage against a Yeti

    • @goldenexperiencerequiem4714
      @goldenexperiencerequiem4714 4 роки тому +23

      The Boston Boy
      Literally the scout
      50% damage penalty
      10% movement speed increase
      Screams will be heard everytime it hits an enemy
      Hits will be broadcasted to the kill feed

    • @e.n8461
      @e.n8461 4 роки тому +6

      Maybe he can be a shield

    • @snowtrooper3871
      @snowtrooper3871 Рік тому

      ​@@258thHiGuywhere's my melee scout now?

  • @DEWILL
    @DEWILL 5 років тому +198

    First of all, *Damn, you researched a lot. You totally deserve a like.*
    And as I remember 19:44, the stun radius when Thermal Thruster pyro falls is for MVM, cause, it's still there.
    _And yes, it was abusable cause they somehow forgot to exclude giant and boss robots from stunnable bots_ (Now fixed)

    • @r3ddr01d7
      @r3ddr01d7 5 років тому

      Wassup golf head ;)

    • @Kryogenix2
      @Kryogenix2 3 роки тому

      In mvm before that was patched everyone on my team hated me for using the thermal thruster, then i just stunned bosses and meds and breezed through the most difficult parts of waves lol

    • @somegalnamedseelpit3713
      @somegalnamedseelpit3713 2 роки тому

      It _does_ still immobilize giants, doesn't it? Kinda like the Sandman moonshot!

  • @R20RBB
    @R20RBB 5 років тому +215

    The pacer test will begin when you hear this sound: 2:34

    • @dragonrage210
      @dragonrage210 5 років тому +19

      oh god not again, I don't wanna run another 65 laps

    • @danielisgamer
      @danielisgamer 5 років тому +8

      *READY? **_GET SET_** S T A R T !_*

    • @phantomaviator1318
      @phantomaviator1318 5 років тому +11

      I remember this from public school. "Remember kids, it's not a race" literally everybody: *_runs like they're racing for a billion dollars_*

    • @6k911Channel
      @6k911Channel 5 років тому +3

      My god I dod this on tuesday so painful with a sore ancle.

    • @droidixbacon
      @droidixbacon 5 років тому +2

      Oh god

  • @drucy.
    @drucy. 5 років тому +56

    13:16 That attribute could refer to how pet cosmetics gets assist in the killfeed
    (when your kill is not already assisted by a teammate) when you're using a pyroland item.
    Also, I love the "Zombiezombiezombiezombie" attribute. Very descriptive.

    • @sauli01
      @sauli01 4 роки тому +2

      ZombieZombieZombieZombie is what voodoo cursed souls should be named

  • @medicindisquise4271
    @medicindisquise4271 5 років тому +162

    Airblast destroying projectiles... is an upside? You're losing out on possible damage. Might be useful to prevent self-damage or kill stickies, but that still feels more of a neutral attribute then a positive one.

    • @joanaguayoplanell4912
      @joanaguayoplanell4912 5 років тому +23

      Maybe it was meant a a buff to the Phlogistinator. That thing's downside is beyond crippling in coordinated play, so the dev team attempting to find a middle ground by allowing it to burn away projectiles makes sense.

    • @AniMariBro
      @AniMariBro 5 років тому

      @@joanaguayoplanell4912
      Wait, does the phlog have an airblast? I thought it wasn't able of airblasting at all. Or am I confusing it with something else?

    • @joanaguayoplanell4912
      @joanaguayoplanell4912 5 років тому +18

      @@AniMariBro It can't. It's what makes the weapon so awful. That's why this stat could have been intended for a scrapped buff to the weapon.

    • @AniMariBro
      @AniMariBro 5 років тому +2

      By the way, this is coming from a stock pyro noob who doesn't buy anything and hasn't yet unlocked any contract weapons.

    • @phantomaviator1318
      @phantomaviator1318 5 років тому

      @@AniMariBro These aren't contract. I haven't done any pyro contracts and I got the Gas Passer and Dragon's Breath from a random drop. Probably gonna get the Thermal Thruster in my next drop, since I got those two in succession

  • @jetstreamsam9580
    @jetstreamsam9580 4 роки тому +37

    Nobody:
    Skymin: *Memorizes all of Heavy's minigun names (that were given by Heavy)*

  • @iceypumpkinhead
    @iceypumpkinhead 5 років тому +35

    Jarate Backstabber
    *Looks toward the Urine Trouble workshop weapon*

  • @AbadabaForever
    @AbadabaForever 5 років тому +28

    3:19 Overheal decay is now a part of the "Overheal expert" upgrade in MvM.

  • @Jonttupanttu
    @Jonttupanttu 5 років тому +4

    About those set bonuses at 16:09
    489: Pyro's Gas Jockey Gear gave 10% more movement when the weapons were used with the hat.
    490: Medic's Medieval Medic gave him +1 health regen when Amputator and Crusader's Crosbow were equiped.
    491: Heavy's Hibernating Bear set gave heavy 5% Crit resist.
    492: Demoman's Expert's Ordnance gave him 10% reduced damage from fire.
    (Only set bonuses from polycount update required the hat with the weapons)
    All of the set bonuses were removed in The Summer Event 2013. Mecha Update was released in December 2012
    I think the tf-team just added these set stats to the weapon attributes list, and thats why you can see them there at that time.Wonder where the rest of the set bonuses are located in the list (Scout, Soldier, Sniper and Spy)

  • @purplehaze2358
    @purplehaze2358 5 років тому +52

    You were absolutely correct when you said you adored unused content.

    • @eisgnom7383
      @eisgnom7383 4 роки тому +2

      So, how did the chainsaw plan went?

    • @chunghung7951
      @chunghung7951 4 роки тому +1

      Dr Bright Aren’t you assigned to 079 Oh god he escaped to the internet

  • @gregorymirabella1423
    @gregorymirabella1423 5 років тому +13

    16:05 okay
    (possibly) gas jockey's gear for pyro (attendant, degreaser, powerjack)
    +10% move speed on wearer, +10% bullet damage vulnerability on wearer
    medieval medic for medic (crusader's crossbow, amputator [berliner's bucket helm not required])
    +1 health regenerated per second on wearer
    hibernating bear for heavy (brass beast, buffalo steak sandvich, warrior's spirit [big chief not required])
    +5% crit resistance on wearer
    expert's ordinance for demo (loch-n-load, ullapool caber, [scotch bonnet not required])
    +10% fire damage resistance on wearer
    the speed one might have been for engie, but he never got a set bonus, so it was either refering to what he could've gotten, or the set bonus pyro already had. the other bonuses were crap however, with the medieval medic set being the only adequate one. the 3 sets for medic, demo and heavy were added in austalian christmas of 2010. the same year as the other sets from the mannconomy update.
    you better have read this it took me 20 mins. to type

  • @BottomOfTheDumpsterFire
    @BottomOfTheDumpsterFire 5 років тому +31

    3:25 Skymin, Valve had an Overhealer weapon concept that allowed you to overheal to 200% and it wouldn't decay in exchange for either losing uber or having it greatly decay.

    • @joanaguayoplanell4912
      @joanaguayoplanell4912 5 років тому

      And that "Overhealer" IS the Kritzkrieg, according to the data files. Stop being a smart-ass.

    • @randomassortmentofthings
      @randomassortmentofthings 5 років тому +7

      @@joanaguayoplanell4912 no, there was a different weapon model. Read the wiki, genius.

    • @joanaguayoplanell4912
      @joanaguayoplanell4912 5 років тому

      @@randomassortmentofthings the model got replaced alongside the properties, but the name stayed on the internal files.

    • @phantomaviator1318
      @phantomaviator1318 5 років тому

      I want that to be real

    • @BottomOfTheDumpsterFire
      @BottomOfTheDumpsterFire 5 років тому +1

      @@joanaguayoplanell4912 It's not being a smartass, because even if they had the same model, that doesn't mean that it could also uber people and build uber 25% faster.

  • @aprofessionalgamer5355
    @aprofessionalgamer5355 5 років тому +17

    5:18 level *69* sniper rifle. I see you. Ps nice Terraria background music.

    • @Eggbot2.0
      @Eggbot2.0 5 років тому +1

      *please delete this comment before she ends up on Rule34 websites just like JaidenAnimations*

  • @ilikeoranges1408
    @ilikeoranges1408 5 років тому +11

    Loving the Terraria background music

  • @agentdelta569
    @agentdelta569 4 роки тому +22

    "Is a sword"
    Was probably for the swords
    Which werent actually swords before the update that made them swords

    • @inactive736
      @inactive736 4 роки тому

      But what if it wasn't?

    • @getthegoons
      @getthegoons 3 роки тому +1

      I was thinking it could be to clarify a sword weapon that didn't look like a sword

    • @3dpyromaniac560
      @3dpyromaniac560 3 роки тому +1

      @@getthegoons wonder if the disciplinary action would have is_a_sword

  • @external111
    @external111 5 років тому +4

    About the making custom weapons with these attributes, so my friend has a server where he messes with weapon stats and he tried to use the charged air blast and it doesn’t work so most likely speaking they weren’t fully developed

  • @itsjustaclint8404
    @itsjustaclint8404 5 років тому +14

    813 is maybe a buff for Brass Beast. My Speculation.
    17:43

    • @roadroller8851
      @roadroller8851 5 років тому

      speaking of Brass Beast...
      When they gonna buff the BB?

  • @Nopwn4u
    @Nopwn4u 5 років тому +4

    This video is great! Glad someone made a video on this! It's a lot of cool stuff to look at.
    I think it's also worth mentioning that a lot of these attributes, while unused, still function in-game pretty well! There's more unused attributes in the game's localization files (tf
    esource), though these ones don't function in-game as far as I know:
    "Attrib_AOEDamageChance_Small" "Small Chance to shock enemies near targets you damage"
    "Attrib_StunChance_Small" "Small Chance to stun enemies you damage"
    "Attrib_SentryAmmo" "Sentry Ammo +%s1"
    "Attrib_SoldierBackpackRange" "Effect Radius +%s1%"
    "Attrib_DamageSameClass" "+%s1% Damage to Enemies of the Same Class"
    "Attrib_TeleportInsteadOfDie" "+%s1% Chance to Teleport to base when taking damage that would otherwise kill you"
    "Attrib_MeleeCleaveAttack" "Cleave Attack"
    There's also an unused demo training tutorial for Goldrush of all maps.
    //tr_goldrush - payload - UNUSED DO NOT SHIP
    "TR_DemoRush_IntroTitle" "Payload Game Mode"
    "TR_DemoRush_Intro" "Welcome to Goldrush! For training only the first stage of three stages will be played and there is no time limit."
    "TR_DemoRush_IntroDescription" "In Payload maps Blue escorts a cart through checkpoints to the final goal to win. Each checkpoint awards Blue additional time."
    "TR_DemoRush_IntroPush" "To move the cart stand next to it. In addition to supplying health and ammo, it will move faster with more players nearby."
    "TR_DemoRush_SentryTitle" "Destroy the Sentries"
    "TR_DemoRush_Sentry" "The STICKYBOMB LAUNCHER is ideal for destroying the sentry guns that lie ahead blocking your team's path."
    "TR_DemoRush_SentryMultiple" "Use the STICKYBOMB LAUNCHER to place several bombs near a sentry gun. Detonate them using %attack2%."
    "TR_DemoRush_SentryEngineer" "By detonating several STICKYBOMBS simultaneously it negates an Engineer's ability to repair their buildings."
    "TR_DemoRush_SentryDoor" "The doors will now open and allow you and your team to push the cart to victory!"
    "TR_DemoRush_CombatHint1Title" "Grenade Tip"
    "TR_DemoRush_CombatHint1" "The GRENADE LAUNCHER can be aimed upwards to fire grenades further or from behind cover."
    "TR_DemoRush_CombatHint2Title" "Stickybomb Tip"
    "TR_DemoRush_CombatHint2" "Remember STICKYBOMBS can be detonated at any time with %attack2%. Place stickies where you think enemies will be and surprise them!"
    "TR_DemoRush_TipSentryTitle" "Sentry Tip"
    "TR_DemoRush_TipSentry" "Three STICKYBOMBS will usually destroy a level 3 sentry gun when detonated at once."
    "TR_DemoRush_TipGrenadeTitle" "Grenade Tip"
    "TR_DemoRush_TipGrenade" "Grenades can be useful in different situations to destroy sentries by being bounced or rolled towards a hard to reach location."
    "TR_DemoRush_TipPathTitle" "Alternate Routes"
    "TR_DemoRush_TipPath" "Try an alternate route if one is blocked by enemies or players. This may give you a better angle on a well entrenched enemy."
    "TR_DemoRush_HintCart" "Payload Cart"
    "TR_DemoRush_EndDialog" "Excellent! You've helped your team win the first stage in %s1 and completed Demoman training!

    Spy training is now unlocked! Select the TRAINING icon at the main menu to give him a try.

    Ready to play online against other players? Select FIND A GAME at the main menu."

  • @shocksword6847
    @shocksword6847 5 років тому +6

    Flamethrower with crits on non-burning enemies sounds like a counter to other pyros

  • @SubZeroDestruction
    @SubZeroDestruction 5 років тому +9

    "Is Giger Counter" reminds me of "Does Ball Touch?"

  • @AniMariBro
    @AniMariBro 5 років тому +3

    "Hard hit" could potentially be an explosive attribute of some sort, where crits are dealt if you hit the enemy with the projectile itself rather than the explosion. This could have been for soldier rockets, demoman grenades, and pyro rounds, like scorch shots, flare guns, and detonators. Though it's understandable why it was removed, since those who are able to hit body shots and those like myself who can barely get collateral damage are leagues from each other, so it would give skilled players an even greater advantage over new ones.

  • @SpitFyre37
    @SpitFyre37 5 років тому +4

    Valve hates Heavy confirmed, there were only like 3 Heavy attributes in there.

  • @InsertNameHRM
    @InsertNameHRM 5 років тому +1

    About the "781: Is A Sword" stat, it's obviously made around the time demoknight was heavily nerfed, and this stat made it easier to nerf every single sword both stat and description-wise, so it's technically not unused.

  • @kingcrimson4504
    @kingcrimson4504 5 років тому +3

    2:54 This is probably stats for an unused weapon, Overhealer. From the wiki, would have permanently boosted a player's health to 200% of their maximum with the ÜberCharge meter filling either very slowly or not at all.

  • @deeplyt00ting
    @deeplyt00ting 5 років тому +15

    Maybe the "Is a Sword" Attribute was intended for the Scotsman Skullcutter since it's the only Demo melee that has a longer range, but doesn't really have a sheathing delay nor a no random crits tag.
    Then forgot to apply it and went on to make some other stuff.

    • @gregorymirabella1423
      @gregorymirabella1423 5 років тому

      it does have sheathing and deploy delay, but the random crits are on it.

  • @LeoYoshi54321
    @LeoYoshi54321 5 років тому +2

    i'm just imagining a Heavy Melee being added with the attribute "Is a Sword" despite clearly being fists

  • @PsychoMonkeyxx
    @PsychoMonkeyxx 5 років тому +3

    Lovely Video as always! I know me and my friend have always been interested in Scrapped Attributes and its great to see it get some more spotlight in the community!

  • @plaingibberjabber2017
    @plaingibberjabber2017 5 років тому +1

    Attribute #871 (stun enemies when you land) is used as an MvM upgrade for the Pyro with equipped Thermal Thruster. If it wasn't overshadowed by the Gas Passer's Explode on Ignite upgrade, the Thermal Thruster would be used more often, as it can even stun Uber Medics.

  • @elfwizard9969
    @elfwizard9969 5 років тому +2

    113: could have been another way of wording "you get metal when you hit an enemy" part of the widow maker, maybe not, i dont know if the widow maker existed in the update it was talked about in and im too lazy to research it.
    edit: now that i read the fine print, it says every 5 seconds
    turns out im dumb

  • @thenerdbeast7375
    @thenerdbeast7375 5 років тому +4

    It is also possible the unused item attributes were added ahead of time in possible preparation for future weapons. I'd imagine adding a new weapon is easier when the attributes are already in the game.

  • @TheEvilPickle82
    @TheEvilPickle82 5 років тому +1

    This brought back memories of working on the custom weapons mod :P great video, you put a lot of work into this one!

  • @markguyton2868
    @markguyton2868 5 років тому +4

    822 sounds like it could have worked for the Phlog, even for just an MvM upgrade.

  • @ashtongiertz8728
    @ashtongiertz8728 4 роки тому +2

    16:57 sounds like a sticky replacement that had demo tossing mines by hand.

  • @MrLockfree
    @MrLockfree 5 років тому +4

    For what it's worth, I'd definitely be down to listen to longer videos about TF2, including this type of content. But do whatever you're comfortable with!

  • @CongaYT
    @CongaYT 5 років тому +10

    781 is likely just to add the description to the weapon as grey text since they didn't want to go through editing old attributes
    Additionally crits vs non burning players on a flamethrower sounds very effective against enemy pyros
    It also potentially could've been for a very early W.I.P. sun on a stick
    Also, what's the names of the Mann vs Machine maps you played on?

    • @CongaYT
      @CongaYT 5 років тому

      @MCandRBfan Thankyou

  • @carsonkacirek4612
    @carsonkacirek4612 5 років тому +1

    Loved the background mario music turned terraria :P

  • @LightningGunne
    @LightningGunne 5 років тому +1

    Of all sad words of mouth or pen, the saddest are these: it might have been.

  • @MrDustey
    @MrDustey 5 років тому +1

    354 may also have been related to the holiday punch since that will always crit on someone wearing the weapon as well, so they may have switched stun to crit as the trigger for making the person lau
    gh

  • @DJBaphomet
    @DJBaphomet 5 років тому

    It's REALLY interesting hearing all of these and figuring out that these are what the Uber Upgrades servers use for customized upgrades.
    Also, the Thruster Stun is one of the Thermal Thruster's two MvM upgrades. It's actually pretty powerful, but WAY over-shadowed by the Gas Passer.

  • @v.u.t.fulljesulinythomas8842
    @v.u.t.fulljesulinythomas8842 5 років тому

    That new Qumu track for the ambient 8)
    Great video Skymin :3

  • @Cake25217
    @Cake25217 4 роки тому

    8:20 There is one for the gunslinger, it's number 124 [mod wrench builds minisentry]. Haven`t seen a TF2 vid like this in a while. Nice one.

  • @TheEvilPickle82
    @TheEvilPickle82 5 років тому

    There's also an unused condition that allows you to disguise as an enemy dispenser by crouching. There was also a brief bug where the gunslinger built smaller, cheaper dispensers, indicating they considered mini-dispensers as well as mini-sentries.

  • @Marxvee
    @Marxvee 5 років тому

    Just gonna say a few things here to help you understand some things better:
    13:28 This was just used as an easy way for the giger counter to use special inspect animations instead of the generic secondary inspect animation before Jungle Inferno came out. It no longer serves any purpose, but it was used as a quick fix in the past.
    13:35 This attribute was added in Tough Break for every item that has this attribute to have a longer deploy and holster time as well as an easy way to add that flavor text. (Sword melee range is hard coded in the weapon's data files aka tf_weapon_sword.ctx, so this attribute doesn't modify it. However, weapons that don't have the increased range such as tf_weapon_bat, for example, gets the increased range.)
    15:41 These attributes were for what class in the order that is shown:
    489: Set Bonus Move Speed: Pyro's Gas Jockey Gear
    490: Set Bonus Health Regen: Medic's Medieval Medic
    491: Set Bonus Crit Resistance: Heavy's Hibernating Bear (This attribute is used for MvM's crit resistance upgrade)
    492: Set Bonus Fire Damage Resistance: Demoman's Expert Ordnance
    16:16 Not gonna say anything with 100% confirmation on this, but this could also be used to balance the Baby Face's Blaster, as they both share the same system.
    16:44 This is a good find. Seemed to be stats for a weapon that are meant to be thrown (internally called tf_projectile_throwable. I speculate that bread was actually going to be throwable as there's also unused animations for this that I have documented myself). Random Fun Fact: Bread Monsters that latch onto enemy heads are named tf_projectile_throwable_breadmonster! There's also tf_projectile_throwable_brick, which... ouch, that must hurt. I have no idea what tf_projectile_throwable_repel is, but all of these projectiles behave like demoman's pipebombs in terms of physics.
    19:17 Grenades1, Grenades2, Grenades3 are all ammo types that every class share. 845 is actually used with the Gas Passer, not the Sandvich. This is so the Gas Passer doesn't get recharged upon resupply, keeping their build over time gimmick relevant. (Grenades1 is what every weapon that has a one use and is rechargeable use with the exception of scout secondaries, which use Grenades2. Grenades3 is infinite ammo, which is what the energy weapons use as well as the halloween spellbook.)
    19:46 This is used for the Thermal Thruster in MvM.
    20:10 The Classic uses this. This actually is an attribute to make enemies gib upon any kill from weapons with this attribute.
    Still though, really neat job! I like this video! It's always nice to see others dig into TF2's attributes and explore the unused contents themselves, haha :3

  • @Sarah12471
    @Sarah12471 4 роки тому +1

    5:33
    Actually fun fact 49 was actually originally a part of the sandman

  • @imcintyre01
    @imcintyre01 5 років тому +6

    Heavy should have gotten the speed up shotgun. Or the speed up mini gun.
    When doing damage to your target gain a 3 second speed boost.
    Less damage then regular minigun/shotgun.

    • @imcintyre01
      @imcintyre01 4 роки тому

      isilverskeleton no one wants to be slowed down. And the eviction notice doesn’t do that.

    • @imcintyre01
      @imcintyre01 4 роки тому +1

      isilverskeleton sorry I was way too tired last night I thought you were talking about the “family Buisness” lol that was my bad. I was still thinking shotgun and mini guns instead of a mele.

    • @imcintyre01
      @imcintyre01 4 роки тому +1

      isilverskeleton I can see where your coming from, I figured it would be more of a forward charge while attack to help heavy advance against an enemy, while the Minigun that slows down is more of to help an heavy who has a hard time tracking.

  • @ashtongiertz8728
    @ashtongiertz8728 4 роки тому +2

    14:13 ah, the groinshot attribute

  • @godusopp1797
    @godusopp1797 5 років тому

    Number 13, I recognised those stats as the unreleased Overhealer
    489 or 492 may have been for the BFB set because its both a speed centered set and the original PBPP had a fire weakness

  • @ggrab4114
    @ggrab4114 4 роки тому +2

    8:45 i agree to the degreaser. just look at that car muffler at the end!

  • @ceceliaacaba2739
    @ceceliaacaba2739 5 років тому

    Nice video Skymin! 👍 glad to see your back, a suggestion for the next video could you do a theory on how the last comic will end?
    (Also I heard that Valve has the story written the artists just need to draw it but they are busy doing other things)

  • @frank8273
    @frank8273 5 років тому +2

    7:58 the building cost reduction is an stat for the eureka effect that reduces the cost of the teleporters by a 50%

    • @SkyminSlash
      @SkyminSlash  5 років тому +3

      Not gonna lie, I straight up forgot the Eureka Effect has a stat other than teleporting to spawn or a teleporter. Regardless that was added later in the weapons life and specifies teleporters only. That specific attribute is 790. The one mentioned in the video is broad and states buildings in general. They're unrelated.

    • @frank8273
      @frank8273 5 років тому

      @@SkyminSlash ok when i was seen the video in that part i think "hey didint the eureka effect have that stat, well maybe it was reused" after that i check the tf2 wiki i see that the weapon have that stat added and i comment that

  • @ComputerDude2600
    @ComputerDude2600 5 років тому +6

    To be honest, I don't think tf2 needs more weapons, what it DESPERATELY needs is bug fixes and optimization improvements. If they did an update that was just those two, everyone's tf2 experience would increase dramatically. The unoptimization of this game is just ridiculous.

    • @rocketpg_9532
      @rocketpg_9532 5 років тому +2

      New weapons are super cool, but yeah, optimization is definitely more important for the game right now.

    • @alsanderandciaran
      @alsanderandciaran 4 роки тому

      ​@@rocketpg_9532 While I believe new weapons could be fun, They'd simply be tossed aside within the month or so as what we already have is better, If they're doing to add new weapons they'd need to either be sidegrades to existing best weapons or promote a playstyle that's viable.

    • @rocketpg_9532
      @rocketpg_9532 4 роки тому

      Alsander Mulligan Gaming That’s definitely true.

    • @alsanderandciaran
      @alsanderandciaran 4 роки тому

      @@rocketpg_9532 When the heavy update arrives I'd like to see new heavy weapons though, like a shield that replaces his primary but it adds resistance and speed to him, trading off his most dangerous weapon for a weapon that'll change his playstyle.

    • @rocketpg_9532
      @rocketpg_9532 4 роки тому

      Alsander Mulligan Gaming Hmm. That could be interesting. It would definitely make fat scout a lot more viable than it is now.

  • @chillcatking9866
    @chillcatking9866 5 років тому

    Thanks for linking the weekey page

  • @Acegamer-cx5pw
    @Acegamer-cx5pw 5 років тому

    I LOVE the background music in this vid

  • @appliedatoms7066
    @appliedatoms7066 5 років тому

    That overheal one at the beginning sounds like the scrapped overhealer weapon I've heard about. The increased fire range attribute has seen use, incidentally, in the canteen crasher custom enemy Pressurized Pyro.
    It's possible they had existing downsides in mind for that theoretical disguise kit -- there was an old downside that increased time to cloak on iirc the saharan spy set. Maybe that was planned for use? Or does that not fit the time frame?
    Finally, that 845 might mean the game treats throwable lunchbox items as projectiles, and didn't want pyros to be able to reflect them or otherwise modify their flight path.

  • @aspa3318
    @aspa3318 3 роки тому

    20:57 when I saw that sniper was using the spy as a gun I just started laughing and dieing so hard LMAO

  • @IBeforeAExceptAfterK
    @IBeforeAExceptAfterK Рік тому

    5:33 That was actually in the game. I remember because that was the downside that made me realize that a weapon being an unlock didn't necessarily mean it was better.
    13:04 If I recall correctly, when the High-Five taunt was originally added, it would automatically exit after a few seconds unless you held the action button down (this was back before the addition of the taunt menu, when taunts were action slot items)
    13:54 I this might've actually been intended to be an attribute for the Holiday Punch, since I seem to remember that once upon a time the Holiday Punch used to have guaranteed crits against other Holiday Punch users.

  • @julesedelweiss
    @julesedelweiss 5 років тому +1

    18:21 Oh boy terraria music themes! I'm so sad you didn't list music tracks below but after 3 straight weeks of playing terraria on my phone my ears immediately detected that corruption within your video. It must be stopped at all costs!
    Edit: I've actually been playing terraria for about 2 years on steam ever since my friend (also known as the nicest person ever) gifted me that wonderful game. Feel free to contact me if you wanna farm moon lord or something.

  • @JouvaMoufette
    @JouvaMoufette 5 років тому

    I've played around with the flame size/flame life and charged airblast attributes using TF2Items extension back in the day. Hilarity such as setting people on fire from around corners ensued.
    Also, yes, 415 was indeed the attribute attached to the ballonicorn (and other similar wearable items that would be listed with "assist") when in provision, and wins the award for funniest attribute name

  • @2-Way_Intersection
    @2-Way_Intersection 5 років тому +4

    damn, throwing shade at the homestuck fandom.
    i mean, you're absolutely right, but damn.

  • @skelreal
    @skelreal 5 років тому

    small error here in 5:30, tribute 49 was used by the sandman on release, it's even advertised in the scout update page "Now the bad news: You can't double jump when you're carrying this little beauty. On the other hand, double jumping never put anybody in a coma."

  • @someguythatusestheinternet7810
    @someguythatusestheinternet7810 5 років тому +1

    What about a pda that replaces teleporters with a mobile cart?
    +Can carry up to 4 characters
    +Has 250 hp
    -Only the vehicle owner can drive it
    +(Drives as fast as a fully charged bfb scout)
    - replaces teleporters
    -+ the cart does a small amount of damage and knock back on enemy impact
    - users can't cap or take the Intel with the cart
    - users are restricted using ranged weapons on the cart.
    -sharp turns can cause the cart to flip and be unusable.
    - can't build buildings on cart.
    -25% building speed.

  • @brendanmewburn1056
    @brendanmewburn1056 5 років тому

    341 has actually been used in a workshop weapon, but has the downside of not completely blocking the stab, causing fairly major damage. It’s a very interesting secondary concept.

  • @thinkublu
    @thinkublu 5 років тому

    I keep thinking I know basically everything there is to know, since the same facts keep getting repeated over and over, but this is different and quite interesting

  • @VVen0m
    @VVen0m 5 років тому

    building_cost_reduction may be also used in The Eureka Effect, sice it lowers the teleporter cost, unless I'm mistaken...

  • @jazzminrice
    @jazzminrice 5 років тому

    I had to pause the video to look up that Wing capped Mario remix omfg its great

  • @choosefreedomisback8898
    @choosefreedomisback8898 3 роки тому

    The sydney sleeper is capable of displaying the headshot icon of the stock rifle. You just need to hit a headshot while crit boosted., such as a kritzkrieg charge.

  • @jimmychanga7277
    @jimmychanga7277 4 роки тому

    One way that you could balance the flame proof suit for spy is, it could soak up all flame damage , about around 100, and the flames just bounce off, but once 100 damage is dealt of fire damage, the suit will break, and will have to reacharge

  • @kaydemonlp4886
    @kaydemonlp4886 5 років тому

    415: Counts as assister is for pet cosmetics counting as assister in pyromania. Pet cosmetics use this
    450: Zombiezombiezombiezombie, vodoo cursed souls use this, presumably to change the model skingroup to the apropriate ones
    752: Is giger counter is used for the giger counter, im a bit unsure about what it does
    781: Is a sword, The description tells everything, this was added in Tough break to more easely modify every sword type weapon at once
    532: Hype decays over time, the Baby Face's Blaster boost also counts as "Hype" and using this on it works.
    2030: Crit on hard hit, Hard Hit is usualy what the crit animation is reffered to, though that wouldnt realy make sense since if it does a "Hard hit" it already hits

  • @megabusterm17
    @megabusterm17 4 роки тому

    #98 might have referred to the misfire mechanic for the Beggar's Bazooka. Though, the Beggar's Bazooka was added 3 years later in the Pyromania update. Perhaps this was when the Beggar's was in its early stages?

  • @crossbones-oc-8690
    @crossbones-oc-8690 4 роки тому +1

    9:22 Now that i look at it, those seem familiarly related to the Deadringers stats, but for while disguised instead. Hmm
    (Btw nice Terraria theme remix music)

  • @luckyfandango9211
    @luckyfandango9211 3 роки тому

    The "below belt level" one strikes me as some sort of "gag" weapon like the fish, that would be scout needing to crouch to quite literally hit them "below the belt" Jonny Cage style

  • @Asweetsomeone
    @Asweetsomeone 5 років тому

    Hay skymin slash I really like your vids you make them awsome :D

  • @spartin5543
    @spartin5543 5 років тому

    49: No double jump related to the FaN. When the FaN came out, it took away the ability to double jump due to the ability to shoot and have some knockback

  • @sweetiecandy4885
    @sweetiecandy4885 4 роки тому

    871 is used in mvm, its the upgrade on the jetpack to stun robots where you land.

  • @whirl3690
    @whirl3690 5 років тому

    Okay, what I think "Is a sword" is was the attribute that made sword items have longer range and deploy and holster slower in I think Meet Your Match? I'm not sure what update it was added in.

  • @KittStargazer
    @KittStargazer 5 років тому

    16:45 Demoman in QWTF and TFC had a detpack as well. Which allowed Demoman to place a bomb that you could set the times of detonation to I believe 3 set times ( I believe it was 15, 15 and 45 seconds I believe? It's been a while... )... Maybe they were planning on bringing it back?

  • @jayjaygolden5123
    @jayjaygolden5123 4 роки тому

    Crit against non burning enemies absolutely makes sense on a flamethrower. It rewards using the flamethrower to apply burn rather than w m1 ing

  • @cursedhawkins1305
    @cursedhawkins1305 5 років тому

    I guess the Overdose's original stats weren't mentioned anywhere in the list as they include the mad milk syringes something that the Overdose doesn't have but the syringes were reused as an upgrade for MvM.

  • @globsterjail8195
    @globsterjail8195 4 роки тому

    0:54
    The attribute sounds like something that was probably used for an early version of the Beggar's Bazooka

  • @Sweetace2211
    @Sweetace2211 5 років тому

    That last one would actually be a good idea for a new soldier rocket launcher. Having the rockets speed up as they travel and doing mini-crits after they reach a certain speed threshold

  • @nathanishungryanimations7206
    @nathanishungryanimations7206 3 роки тому

    I love these videos!

  • @engineeringsentry6625
    @engineeringsentry6625 4 роки тому

    15:37 attribute 489 is for the big five with the gas jockey, a degreaser and a power jack gave pyro +10% speed bonus with the down side of a +10% bullet vulnerability. For 490 it’s was for the medieval medic with the crusaders crossbow and amputator it gave a +1 health region. 491 with the brass beast, buffalo steak sandwich, and warriors spirit a useless +5% crit resistance, finally 492 loch-n-load and ulapool caber bonus was a whopping +10% fire resistance for some reason. In my opinion it would have been better to have all the set bonus attributes in one bundle.

  • @dragontamer108
    @dragontamer108 5 років тому

    the "Is a Sword" attribute was i THINK a Gun Mettle thing, where they remade all of Demo's "Heavy" melee weapons ( the Claymore, the Eyelander, Persian Persuader) so that they were homogenized with the slow swap-in and swap-out but long range)

  • @bagofgroceries
    @bagofgroceries 5 років тому

    The no burn would actually be double edged, as it could make spies EASIER to spot in the long run.

  • @tev5040
    @tev5040 5 років тому

    Coconut mall music in the background, true og

  • @alwinwinter1645
    @alwinwinter1645 5 років тому

    15:10 sounds more like something like the Frontier Justice, giving Rage when a Sentry is damaged. I might be udnerstanding it wrong tho

  • @Nirual86
    @Nirual86 5 років тому

    The gunslinger doesn't have a cost reduction stat because it just replaces the sentry outright. Just so happens the mini-sentry is cheaper but no stat is really needed for that. Perhaps that cost reduction stat was intended to be for the teleporters before they just got cheaper to build, although the name implies a cost reduction for all buildings.

  • @NickelW
    @NickelW 5 років тому +1

    I'm pretty sure the rapid fire projectile weapon is the blutsaugar not a rocket launcher...

  • @thelittlecheese6
    @thelittlecheese6 5 років тому

    Hello Skymin I love your videos and hope you do well in the future ps. you should do unused hat ideas! :)

  • @the_dead_knight3
    @the_dead_knight3 4 роки тому

    Now 148 can be applied to the eureka effect decreasing teleporter from 50 metal to 25 metal and also decreasing upgrade cost from 200 to 100

  • @yurayt1913
    @yurayt1913 3 роки тому

    5:11 was an old scrapped weapon that was replaced by the huntsman

  • @sirreginaldfishingtonxvii6149
    @sirreginaldfishingtonxvii6149 4 роки тому

    If the dragon's fury would've had the "destroy projectiles" attribute I imagine the airblast would've been like a blast of blue flame that just disintegrated projectiles.
    Would've been cool.

  • @themoonitself5162
    @themoonitself5162 5 років тому

    20:07 Maybe it was supposed to be a balance change for the sandman, where instead of stuns at long ranges, it would crit.