Hi great video! Quick question- if I'm solving the equations to calculate (x,y) trajectory, will the resulting (x,y) points be in reference to the centre of rotation (O) or the origin of the coordinate system that you've drawn? Or is the centre of rotation the same as the origin? Thanks
I like how you started with point mass and worked your way up to the kinematic bicycle model. Interesting stuff. Keep it up!
Thanks Matias!
Thanks for explaining the equations. These are the kind of stuff missing on the internet and school lectures
Thanks Binotto! I will try to keep ‘em rolling :)
Very good content, and very professional. All my congrats to you!
awesome and very underrated for sure! Came here to study vehicle dynamics to progress through my game.
I hope your channel grows bigger with time
Thanks! Glad you found value.
@HowDynamic great video!
Just have a small question, at 4:43, aren’t the axes switched? Because then the equations don’t match right?
Oh yes. Good catch Goncalo! I need to swap those axes :)
dont know who is this guy but just popped in and made videos of stuff that i really wanted to understand and poped out
Hi great video!
Quick question- if I'm solving the equations to calculate (x,y) trajectory, will the resulting (x,y) points be in reference to the centre of rotation (O) or the origin of the coordinate system that you've drawn?
Or is the centre of rotation the same as the origin?
Thanks
If you integrate up xdot, ydot, and psidot, the resulting trajectory (X, Y, Psi) will be with respect to the origin of the coordinate frame.
When lecture 3 will come
Be on the lookout sometime next week :)
Lecture 3 is out!
nice explanation. can u make a video of building this model using python. ?
Now we know what goes under the hood 😅
These are kinematics, not dynamics of a vehicle.
Yes, that is why the video is titled "Kinematic Bicycle Model" :)