RULES/NOTES: 2:15 BLOODED TEAM SECTION - Krak Grenade is 4/5 damage not 4/4 - just a mistype we didn't play it that way. 22:35 - just a misspeak second stun crit reduces AP not parry - we played it correctly. 11:10 - Krak grenades can't actually be used in Overwatch! 10:30 - Warpaint doesn't stop BS from degrading due to injured
I also believe Krak Grenades can't be used for Overwatch attacks. At 20:45 you're saying the Gorehorn charges, avoiding the Corpseman, but from the picture it doesn't look as if ha had been able to fit his base between the pillar and the Cropseman's 1" Engagement range (which the Gorehorn would be unable to leave, once entered during the charge). Great job with the report anyway, they just keep getting better and better!
@@GFNGaming Not the original commenter, but all Krak grenade rules say "The operative is equipped with the following ranged weapon for the battle. It cannot make a shooting attack with this weapon by performing an Overwatch action"
@@GFNGamingI think you also messed up on turn 4 cause you gave the blooded gaze of the dark gods but you only had 3 ops left. You need 4 tokens on the field to trigger gaze. And I don’t think you ever used deadly demise for your grenadier? Still amazing video, glory to the traitor Gaurd
Dude, this was an awesome battle report, loved the tension all the way through, did feel like Blooded as the underdog could have made it through until Turning Point 3. Love this kitbashing, looking at the comments, everyone agrees... would it warrant its own video on how you were able to get that result?
Cheers man! they were great fun to build and paint but didn't take any footage of it - i had planned on doing it but with the added time it takes to film and i had a tournament coming up so i decided to blitz through them to get them done in time. Maybe if i ever expand or do a blooded focus video i can go into more detail?
Questions: So around 22:20 the fight with the Fellgore and the Ogryn; Why couldn't the Corpsman give the Ogryn close-combat support? In the fight phase (22:43) the Ogryn can use crits to parry and/or hit, or was that because he was under the "Gaze"? I use Blooded but I'm on the struggle-bus when it comes to their rules. Sorry if this shit is obvious, I'm still in n00b-town. 😅
No worries at all man, we all start off noobs. Corpseman needed to be in engagement range of the gorehorn to give combat support. He has stun on his crit rule so the first stun in combat parries a normal, second time reduces the APL of the model - it didn't happen in the previous combat because the models weapon was brutal so can only use a crit to parry but in the second combat was fine. Blooded are a great team - strong ITD and Open play but they do take some miles to get used to their play - they're fragile but they have some blender units and a huge distraction piece with the Ogryn - didnt get to show it in this game but the enforcer is such a great model - move him up with your gunners and you can move within 3'' range of a model thats not active and make them overwatch so pair him up with say the plasma gun - move and fire with the plasma then your opponenet forgets about him - then you move your enforcer up to him and fire again - if the gunner has blooded or gaze can guarantee some hits getting through regardless of overwatch
@@GFNGaming 🤔Noice, with the Enforcer strat. Thanks for the quick answers. Luv me (Slaaneshi) Blooded, just need to git gud with them to bring the pain! 😈
Irrelevant to this fight because you rolled so nasty with the ogryn, but when the gorehorn charged it looks like he would have had to enter engagement range of the corpseman to get past him (20:47 is a nice view of the spacing). Since there's no other felgors within engagement range, the gorehorn wouldn't be able to leave the corpseman's engagement range so he'd have to end the charge in engagement range of both. These blooded models are amazing! Just found your videos, loving the overheard view with graphics, super easy to follow. Time to watch more!
Great to see the KTC dice, they were true to form. Rolled unreal when it didn't matter and crapped the bed on the important ones. Classic casuals. Still the best bat reps around!
Oooh you...I had to watch this BatRep twice because I am still thinking of the Buff(y)s that Sarah Michelle Gellar provided to me when I was a teenager...😂😂😂
When you took your Ironhon in Frenzy to use your Plasma pistol, check the war paint rule. Believe it prevents any APL and movement modifiers but it doesn't prevent "injured" as you would be in Frenzy so your BS/WS would indeed be -1 still.
Great content guys. Just a question: Here 15:34 you say the enforcer gives combat support, but he isn't in engagment range(or is he?). Is this because of the hatch fight rules? But shouldn't its base then touch the hatch? Great vids, keep going!
This kitbash was a very Minor one, I just repositioned the right are a little and gave him a club and some bits the rest is essentially a whole model from underworlds
hey , nice battle report. At min 22.51 he could have killed the guy with ANIMALISTIC FURY, giving a crit one more wound ( in case he didn t save it with the feel no pain)...btw your models look awesome!!!
Fellgore are a problem with frenzy. Apparently GW is content to leave them alone until next quarter. I know Fellgore and Cultists are considered OP in the meta right now. Was Gellerpox the other problem team or is it indeed Blooded?
Dont think blooded would really be considered a problem team, but GPox certainly were at one point, they got nerfed down a few times, 5+ FNP down to a 6 on most operatives, reduction in their techno virus range aswell
RULES/NOTES:
2:15 BLOODED TEAM SECTION - Krak Grenade is 4/5 damage not 4/4 - just a mistype we didn't play it that way.
22:35 - just a misspeak second stun crit reduces AP not parry - we played it correctly.
11:10 - Krak grenades can't actually be used in Overwatch!
10:30 - Warpaint doesn't stop BS from degrading due to injured
I also believe Krak Grenades can't be used for Overwatch attacks.
At 20:45 you're saying the Gorehorn charges, avoiding the Corpseman, but from the picture it doesn't look as if ha had been able to fit his base between the pillar and the Cropseman's 1" Engagement range (which the Gorehorn would be unable to leave, once entered during the charge).
Great job with the report anyway, they just keep getting better and better!
@@robertchmielecki2580 Cheers, Whats this based on? i know Frag grenades can't be used but i think you might be wrong about Krak.
@@GFNGaming Not the original commenter, but all Krak grenade rules say "The operative is equipped with the following ranged weapon for the battle. It cannot make a shooting attack with this weapon by performing an Overwatch action"
@@itsjustbrodie2681 just checked and it has got that line for the Blooded - so assume its the same for all? safe bet - cheers
@@GFNGamingI think you also messed up on turn 4 cause you gave the blooded gaze of the dark gods but you only had 3 ops left. You need 4 tokens on the field to trigger gaze. And I don’t think you ever used deadly demise for your grenadier? Still amazing video, glory to the traitor Gaurd
I love all of these blooded models so much. They each look like a bond villain/henchman.
hahah cheers buddy, im really pleased with how they turned out
@@GFNGaming Are they all kit bashes or is there a spot to pick them up? They look beautiful.
@@chrisour4 yeah they're all kitbashed, most are based on the Jakhals kit though, that'll get you most of the way
Great production! Easy to follow with exactly the right amount of explanation and close-ups. Extremely enjoyable Battle Report.
Frenzied goats still count as injured, so the plasma gunner should have lived. War paint just deals with movement and stun/apl mods
Sneaky goats! Cheers man updated the pinned comment. My grenade launcher would have lived 😔
"Clubbed them like they were baby seals" lmao
Love your writing 😂
Haha cheers man 😄
That blooded kill team is great looking they all look like there own characters that could be feom a movie or game
Brilliantly high quality content boys, definitely earned a subscribe!
What a coincidence I find this video while painting one of my goats! Fellgor are absolutely brutal.
Amazing video! Best battle report i ever seen!
Amazing models, excited to see if they make their way to the narrative and what shenanigans they get up to!
cheers buddy! oh yeah they'd be fun, could be the stars of season 2 perhaps?
Great production value bro, fun to watch
Possibly my favorite two KTs
Great game, and those Blooded Models are just fantastic! I also recently finished my kitbashed Blooded and seeing another crazy kitbash is great fun.
such a fun team to kitbash i think, already got a few different ways you can go just in the gods
Incredible! Such high quality BATREP loved literally everything about it 🎉
Cheers buddy 😂 and thanks for the share ✊
Those blooded models are 10/10. Amazing.
Ah cheers man! :d im happy how they turned out
Great report! Love your Blooded models too. Absolutely fantastic
Cheers buddy, yeah am chuffed how they turned out
0:37 start of vid / yeee smack those goats!! Woot
Oooh. Smoooove transition from map to board.
Thank you very much :)
Absolutely brilliant bat rep and those blooded operatives are outstanding
Cheers buddy! lovely looking Goats
Great job! Love your battle reports.
Cheers buddy! thanks for watching
Great Batrep as always mate! Goats are sooo strong right now... insane
Yeah they're very strong i dont' think they're unbeatable but certainly a hard match up, and better ITD
My two main teams! Can’t wait to see how this ends
Dude, this was an awesome battle report, loved the tension all the way through, did feel like Blooded as the underdog could have made it through until Turning Point 3. Love this kitbashing, looking at the comments, everyone agrees... would it warrant its own video on how you were able to get that result?
Cheers man! they were great fun to build and paint but didn't take any footage of it - i had planned on doing it but with the added time it takes to film and i had a tournament coming up so i decided to blitz through them to get them done in time. Maybe if i ever expand or do a blooded focus video i can go into more detail?
Questions: So around 22:20 the fight with the Fellgore and the Ogryn;
Why couldn't the Corpsman give the Ogryn close-combat support?
In the fight phase (22:43) the Ogryn can use crits to parry and/or hit, or was that because he was under the "Gaze"?
I use Blooded but I'm on the struggle-bus when it comes to their rules.
Sorry if this shit is obvious, I'm still in n00b-town. 😅
No worries at all man, we all start off noobs.
Corpseman needed to be in engagement range of the gorehorn to give combat support.
He has stun on his crit rule so the first stun in combat parries a normal, second time reduces the APL of the model - it didn't happen in the previous combat because the models weapon was brutal so can only use a crit to parry but in the second combat was fine.
Blooded are a great team - strong ITD and Open play but they do take some miles to get used to their play - they're fragile but they have some blender units and a huge distraction piece with the Ogryn - didnt get to show it in this game but the enforcer is such a great model - move him up with your gunners and you can move within 3'' range of a model thats not active and make them overwatch so pair him up with say the plasma gun - move and fire with the plasma then your opponenet forgets about him - then you move your enforcer up to him and fire again - if the gunner has blooded or gaze can guarantee some hits getting through regardless of overwatch
@@GFNGaming 🤔Noice, with the Enforcer strat. Thanks for the quick answers. Luv me (Slaaneshi) Blooded, just need to git gud with them to bring the pain! 😈
Irrelevant to this fight because you rolled so nasty with the ogryn, but when the gorehorn charged it looks like he would have had to enter engagement range of the corpseman to get past him (20:47 is a nice view of the spacing). Since there's no other felgors within engagement range, the gorehorn wouldn't be able to leave the corpseman's engagement range so he'd have to end the charge in engagement range of both.
These blooded models are amazing! Just found your videos, loving the overheard view with graphics, super easy to follow. Time to watch more!
Great to see the KTC dice, they were true to form. Rolled unreal when it didn't matter and crapped the bed on the important ones. Classic casuals. Still the best bat reps around!
I should've expected no less from the Casual dice, cheers buddy :)
Brutal and amazing game! Those blooded models are incredible!
Cheers buddy! im happy how they all turned out like - hopefully get a match against your lovely night lords sometime! a chaos-off
@@GFNGaming you should be! Yeaahhh that would be awesome! I’ll warn you now, they are cowards but that means they love fighting human teams 😈
Great BATTREP!
cheers buddy :)
Oooh you...I had to watch this BatRep twice because I am still thinking of the Buff(y)s that Sarah Michelle Gellar provided to me when I was a teenager...😂😂😂
When you took your Ironhon in Frenzy to use your Plasma pistol, check the war paint rule. Believe it prevents any APL and movement modifiers but it doesn't prevent "injured" as you would be in Frenzy so your BS/WS would indeed be -1 still.
My bad just saw someone else commented the same 😅
No worries man! i've put it in the pinned comment aswell - its good to catch these
@@GFNGaming I played it the same way at first 😉 😂
Great content guys. Just a question: Here 15:34 you say the enforcer gives combat support, but he isn't in engagment range(or is he?). Is this because of the hatch fight rules? But shouldn't its base then touch the hatch? Great vids, keep going!
Always love some kitbashes 👌👌👌
great blooded conversions, what were the bits used and the bodies for that?
Cheers, they're all mostly based off the Jakhals cultist kit
Oh, and really good batrep. Easy to follow the action. More Buffy and Taylor in the future please! (No, not really)
I would love to see how you kitbashed your Ogryn, i for the love of god cannot figure out a good plan for mine
This kitbash was a very Minor one, I just repositioned the right are a little and gave him a club and some bits the rest is essentially a whole model from underworlds
I'm realising I might not have used the ogryn in this match so you've probably not seen it 😂
Savage! Love it
Great BR!
Great great great bat rep🤩🙏🏽❤️
Cheers bud 🙂 thanks for watching
What dice did you both use? They look amazing! I am excited for the next bat rep and to see what teams are next. Cheers!
Ryans using the King in the north dice, and im using the first draft of the Kill Team Casuals logo dice
@@GFNGaming oooh, KTC dice?!
hey , nice battle report. At min 22.51 he could have killed the guy with ANIMALISTIC FURY, giving a crit one more wound ( in case he didn t save it with the feel no pain)...btw your models look awesome!!!
on. 33.24 ..the deathknell will get no crit damage ( and all around him in 3')
awesome BatRep :) was cheering on the blooded but sadly it wasnt to be
Me too man.... me too XD
And to nobody's surprise, the winner is... Khorne
60% of the time, Khorne wins every time 👍
I kitbashed my beastsmen to make them loyal to the Imperium >:c
Rule of Cool, Blooded are the real winners here.
Rule of cool should apply at tournaments, that's all I'm saying, 'did you supercharge your plasma every time you could?' Another 10vp for you sir ✊
Yes!!!
Fellgore are a problem with frenzy. Apparently GW is content to leave them alone until next quarter. I know Fellgore and Cultists are considered OP in the meta right now. Was Gellerpox the other problem team or is it indeed Blooded?
Dont think blooded would really be considered a problem team, but GPox certainly were at one point, they got nerfed down a few times, 5+ FNP down to a 6 on most operatives, reduction in their techno virus range aswell
"promosm" 👍