tsdcs is right. To explain it entirely in English terms, the Y is a consonant. The R is like the R/L sound used in East Asian languages, and the U is long. It's also a Korean surname as well as a Japanese name. Awesome vid, btw.
just commenting to let you know that this comment helped me learn sf4. I just got it 2 days ago and I would concentrate on things like crossups but really I wasn't winning any matches at all until I got down and practiced combos(they are essential) and execution
People disrespect Sirlin so much, I'll never know why. The guy deserves some respect. He's a good, good piece of SF history and a valued member of the SF community as a whole. Not being a fanboy here, we're only in this world for a blink of an eye in the grand scheme of time, people should get what they're due, we all should.
Ignore throw escapes and super moves and this guide is applicable to any earlier version of Street Fighter. Whatever version you have, the concepts are extremely valuable.
Sirlin is special, though. He's got experience at the high level (even fighting names like Daigo Umehara, a Super Turbo legend). He uses Vega and Bison (Claw and Dictator, if you will) at the tournament level. You don't normally see devs who have that much knowledge of high level play. And he didn't even make Super Turbo (technically...he IS responsible for HD Remix, of course).
Actually there is great amount of information on these videos that it highly relevant to SFIV as they play rather simiraly, and it's also it provides the basic theory for every 2D figher (IV is strictly 2D gameplay), so altough those games are very different, those video are very useful for almost every 2D fighting game.
Indeed they will as others have said. Many of the basic concepts discussed in this series relate to pretty much every 2D fighter made (at least those that are any good) and form a very good grounding from which to start learning advanced play.
Practice. It's very do-able, and a lot easier on a Japanese-style joystick. I thought the same thing when SF2 first came out, "How do you do a 360 move without jumping?!" Turns out Gief has a lot of startup frames in his jumping animation and essentially you do the motion fast enough to cancel those with the SPD.
Actually, yes. Much of the combo's and things like Crossups still hold for SF IV, however there a lot of extra's like EX powered up specials that will change up strategies
They help somewhat in SF4. You still have to make some adjustments with the new spacing, zoning, and game mechanics. I say just work on your basics and nailing execution of techniques and effective defense.
Since it's japanese (duh :)) the pronounciation will be similiar to the "L" sound in the word "Long". So I'd say it's pronounced with only the L sound of that word followed by a something that sounds like the word "you" :) So it's basicly Lyuu =) Source: I study japanese :P If I missed something please correct my mistake. Lovely game btw, and awesome guide. I just hope they release the HD remix version for EU PSN soon- It's annoying! =D
@hardgayramen4ever Hmmmm, fanboy. It's obviously more balanced. You could like ST better, but you can't deny that HDR is more balanced than ST. ST damages aren't even consistent, what's up with that?
It's actually not Ree You either, it's Ryu; it's one syllable, which makes it a bit hard to pronounce. You have to sorta roll the R. And who the fuck cares? Pay attention to what's actually in the video.
Ree-you means dragon. Rye-you is just westernized bull crap. and its pronounced Shor-yu-ken..u cant get his name right form the pronunciation of the rising dragon fist. yeah ken means fist.
Zoning Is fucking bullshit I keep getting my ass kicked using. Zangrief against ryu plays if I try to jump over it I get shoryukened... Game is bullshiiit
Very nice tutorial. This is how street fighter video guide should be done. Just outstanding.
This is still excellent basic advice for Street Fighter.
tsdcs is right. To explain it entirely in English terms, the Y is a consonant. The R is like the R/L sound used in East Asian languages, and the U is long. It's also a Korean surname as well as a Japanese name.
Awesome vid, btw.
just commenting to let you know that this comment helped me learn sf4. I just got it 2 days ago and I would concentrate on things like crossups but really I wasn't winning any matches at all until I got down and practiced combos(they are essential) and execution
People disrespect Sirlin so much, I'll never know why. The guy deserves some respect. He's a good, good piece of SF history and a valued member of the SF community as a whole. Not being a fanboy here, we're only in this world for a blink of an eye in the grand scheme of time, people should get what they're due, we all should.
Ignore throw escapes and super moves and this guide is applicable to any earlier version of Street Fighter. Whatever version you have, the concepts are extremely valuable.
Sirlin is special, though. He's got experience at the high level (even fighting names like Daigo Umehara, a Super Turbo legend). He uses Vega and Bison (Claw and Dictator, if you will) at the tournament level. You don't normally see devs who have that much knowledge of high level play.
And he didn't even make Super Turbo (technically...he IS responsible for HD Remix, of course).
Very nicely done tutorial! I've played this game (Capcom Classics Collection) on Xbox & I don't recall checking out the segment of it!
Actually there is great amount of information on these videos that it highly relevant to SFIV as they play rather simiraly, and it's also it provides the basic theory for every 2D figher (IV is strictly 2D gameplay), so altough those games are very different, those video are very useful for almost every 2D fighting game.
Great tips. Very well explained.
Indeed they will as others have said. Many of the basic concepts discussed in this series relate to pretty much every 2D fighter made (at least those that are any good) and form a very good grounding from which to start learning advanced play.
Practice. It's very do-able, and a lot easier on a Japanese-style joystick. I thought the same thing when SF2 first came out, "How do you do a 360 move without jumping?!" Turns out Gief has a lot of startup frames in his jumping animation and essentially you do the motion fast enough to cancel those with the SPD.
Actually, yes. Much of the combo's and things like Crossups still hold for SF IV, however there a lot of extra's like EX powered up specials that will change up strategies
They help somewhat in SF4. You still have to make some adjustments with the new spacing, zoning, and game mechanics. I say just work on your basics and nailing execution of techniques and effective defense.
I guess if sirlin can make me the beast I was In SSBB, he can make me a beast in STHDR
awesome... so all this is hiding on my xbox capcom classics collection disc?
Whoa @3:30 ... how do you walk right up and SPD someone just like that!?
@tsdcs
wow 3 years ago. And in japanese it is "Ree You".
Chun-Li is hot~! I Like it!
anyone know a tutorial video for Cammy? i just started SF and i can use her best
He has quite the Title, and resume.
does he explain how to yomi
thx pal
I thought Ryu's name was pronounced as Reeyou not R-eyeyou? Nice tutorial anyways
@nic1357 ST had random damage and all that stuff. You could throw them and it will hurt a little, and you could throw them and it will hurt a lot.
Is that Sirlin in his avatar? I thought he was white.
@Krosserdog don't forget about the comeback mechanics
Even after watching this and playing SF for 17 years, I can still not do a charge move....so I rely on non-charge characters like Ryu or Zangief.
good job
theres no Falco in ST, bro
Holy god, you sound like Steven Blum.
try playing the original arcade from hdr
@polarity55 It is less random than ST. I'm not saying it is a more balanced game, I'm saying it is less random.
I love that he pronounces ryu the old (correct) way
@tsdcX
I know how it's pronounced. I actually misunderstood what you were saying, my bad.
Good thing I dont use Falco then Huh?
Rye-yoo and Saggit.
American pronunciation is superior.
Since it's japanese (duh :)) the pronounciation will be similiar to the "L" sound in the word "Long". So I'd say it's pronounced with only the L sound of that word followed by a something that sounds like the word "you" :) So it's basicly Lyuu =)
Source: I study japanese :P If I missed something please correct my mistake. Lovely game btw, and awesome guide. I just hope they release the HD remix version for EU PSN soon- It's annoying! =D
Yeah, get MAME, play it on that instead.
@hardgayramen4ever Hmmmm, fanboy. It's obviously more balanced. You could like ST better, but you can't deny that HDR is more balanced than ST. ST damages aren't even consistent, what's up with that?
It's actually not Ree You either, it's Ryu; it's one syllable, which makes it a bit hard to pronounce. You have to sorta roll the R.
And who the fuck cares? Pay attention to what's actually in the video.
last comment
:)
Righ-yuu and Ree-yuu are both incorrect.
It's simply pronounced "Ryu". 1 syllable.
It rhymes with the english word "you".
I hope that helps.
it should be pronounced "Ryu" not Ree-you, Rye-you, or Rai-you
Ree-you means dragon.
Rye-you is just westernized bull crap.
and its pronounced Shor-yu-ken..u cant get his name right form the pronunciation of the rising dragon fist. yeah ken means fist.
WTF are you talking about? He pronounces it right. Sho-RYU-ken (Rye-Yoo)
Why do you call him "Rye Yu" When his name is "Ree Yu."
Because people in the US did not know how to pronounce Japanese names.
It isn't pronounced Sho-Ree-You-Ken, it's Sho-RYE-YOu-KEN . That's exactly where capcom got derived Ryu and Ken from.
How can somebody who knows so much about this game not be able to pronounce "Ryu" properly? v_v
You are an idiot
look at this gay baby
fail game balanced.. trololol
Scrub
Zoning Is fucking bullshit I keep getting my ass kicked using. Zangrief against ryu plays if I try to jump over it I get shoryukened... Game is bullshiiit
WTF are you talking about? He pronounces it right. Sho-RYU-ken (Rye-Yoo)
Scrub