I got him down passed the "E" in his name and I threw my hammer across the damn room and had to use my healing nade and then got overwhelmed. I died. I did 11 mil. I had ONE MORE PHASE. UGHDHDBDH
syntho has a higher damage buff for supers and to make sure you get the high buff biotic enhancements has to be deactive and then activate while in the super
Yes ABS is correct. The point of doing it is that the higher buff persists even after the super expires so you get around 135k per hammer instead of just 100k
Change your key bindings. For solo dungeons I have charged melee set to rb and unchared to b. If you dont want to risk losing your hammer use uncharged and you still proc roaring flames on kill
@@amjbeatz I think R1 for charge melle and O for uncharged which is just punching . Then change barricade to 'hold O'. Baricade is rarely used in here anyway
I'm using essentially the same strat with the throwing hammer but often seeing 100,000 instead of 130,000 even though roaring flames x3 and synthos are up with radiant. Anyone able to tell me what im missing? Thanks
i think that is why he is switching off an on synthos, i have been seeing the same thing, the only time i see 130 is when i get sent away from the boss and then come back to him, dont know why this changes anything tho
If you proc syntho after your super is active you deal about 30% more damage. Which is why he is taking his synthos off before starting damage and putting them back on during super.
how are you doing 134k every melee? I don't have trouble doing DPS and getting past this boss solo, but damn im doing 95k every melee. I think biotic enhancements isn't proccing because there arent enough ads since I use my super to lower the shield and the AOE kills them.
currently a synthoceps bug, if u proc biotic enhancements in your super then you have the same buffed synthos out of super afterwards. if its procced before super pop then it won't work, so he swaps off then back on during super.
If you switched on and off syntho and gain the syntho biotic enhancement buff specifically in your super, it allows the mini-hammers after the super to get the higher super buff so it does ~135k rather than only 100k As for hammer of sol vs burning maul, I just like it for the range on the final boss. Burning maul is probably better on first boss if I had to guess, but the sunspots each hammer makes on other other super is nice for survivability
i did the samething as you ndoing bud and i 4 phased him i thing you only have a artifact advandage thats it maybe +20 uhh buddy next time show everything and not just the dmg and say ohhhh i 3 phsed him lol welll yea ofc you did with artifact leveling 4 head
What? This video was made literally day 1 of the dungeon and I was only +9 or +10, maybe less. It involves taking off and on synthos to get prenerf damage for you mini hammers.
Would love to see the build for this! Good work!
Just updated the description with the dim link
@@KnockerD2 what’s the gloves u change over back and forth from ?
@gunmangaming7979, that's what I want to know too...
I think that dude following you in the water will make the hair on the back of neck grow 10”
Nice, I'm not looking forward to this boss on my Solo Flawless attempts
Honestly dawg it's not that bad only thing I've died to on previous attempts is parkour...cause I suck at jumping
@@TrueLyrium Takes foreveerr... I saw some Hunter doing it and he took an entire hour on the final boss
@@thespyer2k yeah boss is no fun just super time consuming not so much difficult
Final boss should be what you’re not looking forward to.
I just got to this encounter and I am taking a break before I start it lmao
This got recommended after the bonk nerf lol
I got him down passed the "E" in his name and I threw my hammer across the damn room and had to use my healing nade and then got overwhelmed. I died. I did 11 mil. I had ONE MORE PHASE. UGHDHDBDH
I made a rly nice void build I used for my solo but wow i’m def gonna swap back to solar its so much easier lmaoo
what does uneqipping and reequipping synthos do for damage?
syntho has a higher damage buff for supers and to make sure you get the high buff biotic enhancements has to be deactive and then activate while in the super
Yes ABS is correct. The point of doing it is that the higher buff persists even after the super expires so you get around 135k per hammer instead of just 100k
@@ABS-nb2jk thank you for the knowledge
@@KnockerD2 so the way you proc it is that you unequip, super, equip and then just hammer away?
Yes
On controller you cant get your hammer back and throw it again, while up close, because it makes you punch instead of throwing again.
Change your key bindings. For solo dungeons I have charged melee set to rb and unchared to b. If you dont want to risk losing your hammer use uncharged and you still proc roaring flames on kill
@@TheTeemox hmm ok will check now
@@TheTeemox I'm on ps5 so what would that translate to for that
@@amjbeatz I think R1 for charge melle and O for uncharged which is just punching . Then change barricade to 'hold O'. Baricade is rarely used in here anyway
@@amjbeatz UA-cam "how to rebind throwing hammer on controller destiny 2" and you'll be fucking shit up in no time 😎
What does switching to synthos right before damage do?
im not 100% sure, but I think its a bug where if u proc synthos while in super it will give your mini hammer pre nerf damage
Sup dude could you tell me if the syntho bug still works?? With switching I'm Trina do it but seems to not work for me I still get 100k
Can you tell me what you used
Just updated the description with the DIM link
Can you post a dim link for the full build?
Just updated the description with the link!
Ahhh i see your using a bug to do this, thats why no Burning maul.
I'm using essentially the same strat with the throwing hammer but often seeing 100,000 instead of 130,000 even though roaring flames x3 and synthos are up with radiant. Anyone able to tell me what im missing? Thanks
i think that is why he is switching off an on synthos, i have been seeing the same thing, the only time i see 130 is when i get sent away from the boss and then come back to him, dont know why this changes anything tho
If you proc syntho after your super is active you deal about 30% more damage. Which is why he is taking his synthos off before starting damage and putting them back on during super.
how are you doing 134k every melee? I don't have trouble doing DPS and getting past this boss solo, but damn im doing 95k every melee. I think biotic enhancements isn't proccing because there arent enough ads since I use my super to lower the shield and the AOE kills them.
currently a synthoceps bug, if u proc biotic enhancements in your super then you have the same buffed synthos out of super afterwards. if its procced before super pop then it won't work, so he swaps off then back on during super.
why not use one two punch also?
Doesnt stack with mini hammer anymore 😢
if your a Hunter with Liars has well. It's a 80% decrease of 1-2
@@Au-Li- :o that’s tragic
What fragments are you using? If you don't mind saying
Empyrean, torches, solace, searing
@@KnockerD2 thank you 👍
Why do you have 13w damage?
Wdym “13w”?
My question is how are you hitting 134k when we are the same light and im doing 103k
taking off synths right before dmg
Why quit syntho?
Why is everyone using hammer of sol and not burning maul?
Also how are you hitting so much more than everyone else with mini hammer?
If you switched on and off syntho and gain the syntho biotic enhancement buff specifically in your super, it allows the mini-hammers after the super to get the higher super buff so it does ~135k rather than only 100k
As for hammer of sol vs burning maul, I just like it for the range on the final boss. Burning maul is probably better on first boss if I had to guess, but the sunspots each hammer makes on other other super is nice for survivability
how are u taking so much damage without laurely helm? i rarely see u use the healing nade
Sunspots give him resto
laurely is so overrated i always use synthos because the restoration is always there anyway
okay so i did it today but now im only hitting for 115k why am i missing 15k dmg lol
Could possibly be due to light level. Not entirely sure. 100k is the damage for hammer syntho no bug so you are probably doing the bug correctly
Not master I’ll wait
i did the samething as you ndoing bud and i 4 phased him i thing you only have a artifact advandage thats it maybe +20 uhh buddy next time show everything and not just the dmg and say ohhhh i 3 phsed him lol welll yea ofc you did with artifact leveling 4 head
What? This video was made literally day 1 of the dungeon and I was only +9 or +10, maybe less. It involves taking off and on synthos to get prenerf damage for you mini hammers.