When using only saturation channel in HSV you can only work in one dimension - saturation. So you can't affect saturation in highlights or midtones. The curve becomes like the sat vs sat-curve. Grabbing the low part affects lower saturated areas and grabbing the higher part affects highly saturated areas. If you grab the 0 value saturation the image breaks cause the program is trying to figure how to bring saturation to where there is none. Love the fact you included the hdr saturation because it can go unnoticed. It's my go to tool if I want to add saturation on shot level and don't want to go crazy with the hsv. I gotta explore that LAB-technique, haven't heard about it before.
Oh, thank you so much for correcting me! You are totally right. I had been taught that the curve represents the tonal range of the image but I understand this was completely wrong now. I just did a test and you're 100% right - the lower part of the curve affects the low-saturated parts of the image and the upper part of the curve affects the highly saturated parts. I pinned your comment to make sure more people see this. Thank you again for your input, I appreciate it more than I can say.
or HSV use colour bars lift gamma lower gain to achieve your required saturation withouth increasing the luminance is very saddle, then for LAB (CIE) use shadow and highlight below the colour wheels to achieve saturation by either increasing the highlights by digits and decreasing the shadows by digits this is awsome but do it after correct Colour space management else it will do funny things on your image
Your videos are so well produced and with clear and helpful instructions, and you're great on screen. It shines through how much of an effort you put into them. Great stuff, Marieta 😍
Tony, you are so kind, I appreciate it! I try my best to visualise technical information through animation as I think it really helps to understand complex topics. So reading this makes my day! 😊
I use HDR saturation but I found some DCTLs that work specifically on saturation density very well and they are very quick and easy to use. Also, film emulation plug-ings like Dehancer do an excellent job with saturation, and regularly that combination is my way to go!
This is a very well organized and prepared tutorial. It's easy to follow yet entertaining and very informative. Thank you for creating this video and sharing your knowledge! Subbed
This video was fantastic! I've been doing color for small projects off and on for a few years and have found some very useful techniques to add to my toolkit. Thank you for sharing!
Subject to the following observation - and I don’t have anything like your level of knowledge - this is an excellent treatment of the various techniques that can be employed. My observation is that terms like saturation pose problems for people like me when other terms like luminosity and contrast come into play and choices about the latter have also to be made when colour grading. So many controls in software like Da Vinci Resolve - it is very tempting to “just fiddle with the various controls” and see does the result look pleasing to the eye !
Absolutely! Saturation, contrast and luminosity are all connected and how you adjust one, affects the others. So definitely it's something that you learn as you grade and also get educated by the tools' relationship.
@@marietafarfarova No worries! I don't often post comments on UA-cam videos but you did a great job with this, really clear delivery of excellent information so you have a new subscriber!
Comming from still photos, I use Lightroom the most. Never thought I can dip my toe in the Resolve and UNDERSTAND WHAT YOU WERE SAYING! Great explaination, love your work
Thank you so much, Felix! Resolve is a fantastic tool and it has quite a few similarities to Lightroom. I believe Lightroom only works in RGB whereas with Resolve you can go into so many different colour spaces and models that offer different results. This can be overwhelming but also opens up so many possibilities. I hope you enjoy learning Resolve! 😊
Great tutorial Marieta! One thing I actually love about the Colour Boost knob is using it to reduce highly saturated areas, it really takes the sting out and is great for that quick and dirty balance pass. I also feel like it works better in the negative i.e reducing saturation than increasing, but then again, I could be bias :D
Jay, it's so great to see you here! Thank you for stopping by! Oh, that's a good approach, actually. I tend to use Sat vs Sat curves to bring down highly saturated areas but this may be better and much quicker.
I use my free SubSat CMY DCTL that I've got a lot of positive feedback on. It mimics a node structure that subtracts HSV's V channel, applies gain (which at that point expands the image into the negative) and then adds the V channel back in.
Thank you! That sounds great. Perhaps with Color Slice it may be a bit quicker to achieve the same (or similar) results than using an external DCTL such as Mononodes’ Density and Sat.
I enjoyed this informative tutorial. I've been using HSL sliders, however I think I will give HSV another try. I'm also happy that you like the HDR Saturation slider, only because I really like using it and enjoy the results on my little UA-cam passion projects. Cheers
@@marietafarfarova I very occasionally play with the colour warper as it can mess stuff up on me. I do this all as a hobby, really and mostly stick to colour correction and trying to match shots, on my camera, drone and phone as best I can for a polished feel. I only have Panasonic cameras and like the look of the colours from the vlog colour profile. Very occasionally I will dabble with a colour look as things can get messy and look amateurish real quick. I will look forward to any more stuff you create. 😀
you forgot the dehaze tool, and the sat vs sat curve, because film tends to have dense colors in the shadows and low sat in the highlights, so in sat vs sat, I increase the curve to the right and lower it in the left. Incredible motion graphics and phasing, learned a lot. Thanks.
Thank you for your comment! May I ask how would you use Dehaze OFX for saturation? Also, all the curves in the HSL curves operate in the RGB model so the visual result would be identical to the regular Saturation slider and RGB mixer. The correction just wouldn't be broad - it would be based on a luma, sat or hue selection.
Thank you, Vladislav! Amazing, may I ask which DCTLs you’d recommend? Today I was considering getting Ravengrade’s (Cullen Kelly’s) Gradelab. But I’m keen to hear what you think. ☺️
@@marietafarfarova Thanks Marieta 🤗 I did not try alot different but I use PixelTools Hue/Shift DCTL and really love it. It has Hue,Sat,Density and some other sliders to control but for faster work I still go with HSV 😀
@@marietafarfarova Hello Marieta, another great DCTL that I use is Davinci Natural Chroma 2-02 from Salamifish or SATSHAPER+ from IridescentColor. You can also try MaxSat DCTL or Hue-Sat-Den Pro from Ravi
@@TheVDAP Thank you so much for your input. Iridescent Color's DCTLs are amazing, indeed. I haven't tried out the other ones you mentioned but I'm definitely going to check them out. Thank you!!
Great video, regarding method 4, you could have experimented with the different saturation sliders for the hdr color wheels to see their effects. And I would like to mention two more techniques: the lum vs sat curve and the color density slider in dehancer (but yes, this is a costly plugin and also subtractive saturation like the hsv method)
Thank you for your comment. The different saturation slider controls in the HDR wheels control the saturation of the different luminance ranges - Dark, Shadow, Light, etc. So the correction just would be more targeted but the visual result would be the same. All the HSL curves operate in the RGB colour model so the results would be identical to the normal saturation slider in Primaries and the RGB Mixer. But the correction would be more targeted and it would be based a selection of a luma, hue or sat. Dehancer's tool is great but rather costly and the idea here was to explore Resolve's native tools. There is an abundance of external tools available, it would be impossible to cover them all.
A very inspiring and entertaining presentation. I enjoyed it very much. When you describe the HDR palette as being like adjusting saturation in the camera, would that be similar in any way to the sat control in the Raw palette?
Thank you! The Saturation in the Camera RAW panel is interesting - it seems to affect the lower saturated parts of the image more and as you increase it, it decreases the luminance of the hues, which is great! The visual result you'd get with Camera RAW saturation and HDR Sat is different so I'd encourage you to test both (when you're working with RAW clips) and see which one is giving you the result you're looking for.
Check out Casey Ferris' comprehensive run through of Resolve here: ua-cam.com/video/qDHnCFMZ9HA/v-deo.htmlsi=4PylQzKTnTEDM8Pq Darren Mostyn also has a great shorter video on the Color page: ua-cam.com/video/YbDRl_xugJo/v-deo.html
You didn't include DCTL's. Wish this compared with that. I have density, vibrance, saturation, additive sliders so I think I get a similar result as your HSV. Thanks for the video!
Thank you for your comment! Yes, the objective was to cover tools that are native to Resolve. There is an abundance of DCTLs and external tools, it would be impossible to cover them all.
@@guidrysolomonadvising9770 I’d actually recommend you watch Cullen Kelly’s content on colour management. There is no one who explains it better than him.
Really lovely video Marieta, I think you’ve done a great job explaining various methods for saturation. Thanks for this 🫶🏻 My only constructive comment is about the HSV method. You’re not targeting saturation in the highlight areas when using the gain wheel in HSV. Also if using a custom curve, the lower end of the curve represents lower saturated parts of the image (not lower midtone luminance) Using gamma in HSV increases or decreases the lower saturated parts of the image (similar to colour boost). I really like playing gain and gamma off against each other to shape my saturation. Often I’ll lower the gain (reduce overall saturation) and increase gamma (increase lower saturated parts of image). Obviously gotta keep an eye not to push too hard and break the image. Great video tho, really lovely channel. Look forward to the next one ☺️
Thank you so much for taking the time to correct me! I now understand that the way I've been taught about the effect of custom curves in HSV was all wrong. Your explanation makes total sense and the Gamma vs Gain operation is such a smart move to control your saturation, thank you so much for sharing this tip! 😊
I love Color Slice in Resolve 19. It's beautifully integrated in the Mini Panel and I use it a lot alongside HSL curves and Color Warper. Definitely a fantastic update by Blackmagic Design!
Hey, I haven't included it for a number of reasons. Firstly, it targets specific hues for saturation, whereas I was reviewing global saturation techniques. Also, the result is 100% identical to the regular saturation slider in Primaries as both work in the YRGB colour model.
Premiere Pro's Lumetri panel is quite basic - it only works on RGB so the regular saturation slider and RGB mixer results would correspond to the Saturation you see in Lumetri. If you'd like to improve your colour grading, I'd advise you to look into DaVinci Resolve or Baselight.
You can't. Premiere Pro only has a single Saturation slider and it works in the YRGB colour model. If you're considering colour grading as a career path, I'd advise you to look into DaVinci Resolve or Baselight.
There is no need to have Tone Mapping on when you're going from one large colour space to another. I'd encourage you to look up the CIE chromaticity coverage of each colour space so you understand where each one sits. Tone Mapping does need to be on when you're going from DWG (or another large colour space) to Rec.709 Gamma 2.4, for example.
@@marietafarfarova i'll try to describe. I pick some RAW footage (blackmagicfilm4k from the production camera 4k). I do 2 test grade versions. 1. [CST: film to WG + TM] > [empty node] > [CST: WG to rec709 + TM] 2. [CST: film to rec709 + TM] And images are identical. When i disable the TM in the 1st CST, the 1st version lacks the highlights. And it doesnt look good. Isn't the bmfilm4k a large color space? And it works the same with any log RAW footage i pick. ps: every DR certified trainer like Darren Mostyn or Cullen Kelly enabling the IDT TM everytime. What's the trick? Thanks!
Hey, I haven’t included it for a number of reasons. Firstly, Look Creator has a default look loaded as soon as it’s applied which is mad. Zeroing it out and starting from scratch takes time hence is not efficient. Secondly, I actually wrote the script for this video before 19 came out. And lastly, I personally wouldn’t reach for an OFX or DCTL to set up my initial saturation as I’d much rather stick to more ‘basic’ tools that are effiecent and you can get through a lot of shots quickly. But for look development, Look Creator could be a great option to consider, definitely.
Hey, thank you for stopping by. Are you referring to the HSL curves? If so, they work in Additive (RGB) as well so the result would be identical to the regular Saturation slider and RGB Mixer. My aim was to explore methods that may be less popular that deliver different results.
Colour grading is all about nuances and even though it may seem like there is barely a difference in a UA-cam video, it makes a world of a difference which tools you use when you're crafting images on a calibrated 31-inch screen and the final result is screened on a theatrical cinema projector.
When using only saturation channel in HSV you can only work in one dimension - saturation. So you can't affect saturation in highlights or midtones. The curve becomes like the sat vs sat-curve. Grabbing the low part affects lower saturated areas and grabbing the higher part affects highly saturated areas. If you grab the 0 value saturation the image breaks cause the program is trying to figure how to bring saturation to where there is none.
Love the fact you included the hdr saturation because it can go unnoticed. It's my go to tool if I want to add saturation on shot level and don't want to go crazy with the hsv. I gotta explore that LAB-technique, haven't heard about it before.
Oh, thank you so much for correcting me! You are totally right. I had been taught that the curve represents the tonal range of the image but I understand this was completely wrong now. I just did a test and you're 100% right - the lower part of the curve affects the low-saturated parts of the image and the upper part of the curve affects the highly saturated parts.
I pinned your comment to make sure more people see this. Thank you again for your input, I appreciate it more than I can say.
@@marietafarfarova no problem 😁 Your video was very enjoiable to watch so keep up the good work!
or HSV use colour bars lift gamma lower gain to achieve your required saturation withouth increasing the luminance is very saddle, then for LAB (CIE) use shadow and highlight below the colour wheels to achieve saturation by either increasing the highlights by digits and decreasing the shadows by digits this is awsome but do it after correct Colour space management else it will do funny things on your image
Your videos are so well produced and with clear and helpful instructions, and you're great on screen. It shines through how much of an effort you put into them. Great stuff, Marieta 😍
Tony, you are so kind, I appreciate it! I try my best to visualise technical information through animation as I think it really helps to understand complex topics. So reading this makes my day! 😊
@@marietafarfarova 😊
I use HDR saturation but I found some DCTLs that work specifically on saturation density very well and they are very quick and easy to use.
Also, film emulation plug-ings like Dehancer do an excellent job with saturation, and regularly that combination is my way to go!
That sounds like a great combo to tackle saturation in look development! May I ask which DCTLs you'd personally recommend?
@@marietafarfarova For me, Pixel Tools rules for color density!
This is a very well organized and prepared tutorial. It's easy to follow yet entertaining and very informative. Thank you for creating this video and sharing your knowledge! Subbed
Thank you, I appreciate your lovely comment! ☺️
This video was fantastic! I've been doing color for small projects off and on for a few years and have found some very useful techniques to add to my toolkit. Thank you for sharing!
Thank you, I’m so glad to hear you found it useful! ☺️
Earned a sub! Incredibly well produced and looking forward to more videos!
Thank you so much!
Wow, just watched all your videos, thanks a lot, real value right here
Thank you, I'm so glad you found all of my videos useful!
The way you explain in your videos all the (in deep) technical differences between the grading results and how to achieve them is amazing! Congrats! ❤
Thank you very much! ☺
Such a good a useful explanation. Great work!
Thank you!
Subject to the following observation - and I don’t have anything like your level of knowledge - this is an excellent treatment of the various techniques that can be employed. My observation is that terms like saturation pose problems for people like me when other terms like luminosity and contrast come into play and choices about the latter have also to be made when colour grading. So many controls in software like Da Vinci Resolve - it is very tempting to “just fiddle with the various controls” and see does the result look pleasing to the eye !
Absolutely! Saturation, contrast and luminosity are all connected and how you adjust one, affects the others. So definitely it's something that you learn as you grade and also get educated by the tools' relationship.
Thank you, Marieta, for sharing your knowledge with us!
My pleasure, thank you for your lovely comment!
As always super informative tutorial. Thank you! Never thought about the CST saturation before ODT
Thank you, Martin!
Thank you so much for this have been looking for blackmagic camera color grade for a long time
There is also this saturator dctls, density dctls, but am used to HSV, HUE curve, and LAB method too thanks a lot it helps nice tutorial well detailed
Thank you!
Really good video. Like you, HSV and the HDR sat tool are my go too tools with a bit of Colour Boost if required
Hey David, it's so great to see you here! That's great to hear, thank you for your input.
@@marietafarfarova No worries! I don't often post comments on UA-cam videos but you did a great job with this, really clear delivery of excellent information so you have a new subscriber!
Really good insight Marieta , keep on going.
Thank you!!
Comming from still photos, I use Lightroom the most. Never thought I can dip my toe in the Resolve and UNDERSTAND WHAT YOU WERE SAYING! Great explaination, love your work
Thank you so much, Felix! Resolve is a fantastic tool and it has quite a few similarities to Lightroom. I believe Lightroom only works in RGB whereas with Resolve you can go into so many different colour spaces and models that offer different results. This can be overwhelming but also opens up so many possibilities. I hope you enjoy learning Resolve! 😊
Clearly you’re a pro. Subbed!
Thank you!
This was very insightful!
Thanks for sharing 🙏🏾
Thank you for your lovely comment!
Here we go, Second great video from you!
Thank you so much!
Great tutorial Marieta! One thing I actually love about the Colour Boost knob is using it to reduce highly saturated areas, it really takes the sting out and is great for that quick and dirty balance pass. I also feel like it works better in the negative i.e reducing saturation than increasing, but then again, I could be bias :D
Jay, it's so great to see you here! Thank you for stopping by! Oh, that's a good approach, actually. I tend to use Sat vs Sat curves to bring down highly saturated areas but this may be better and much quicker.
I use my free SubSat CMY DCTL that I've got a lot of positive feedback on.
It mimics a node structure that subtracts HSV's V channel, applies gain (which at that point expands the image into the negative) and then adds the V channel back in.
Oh, I wasn't aware of this DCTL of yours. I just grabbed it and I look forward to trying it out! Thank you for your input, Kaur!
@@marietafarfarova I'm glad to have given you something new to play with! Let me know what you think of it :)
Very useful video. I used Mononodes Density&Sat dctls and also the HSV node method
Thank you! That sounds great. Perhaps with Color Slice it may be a bit quicker to achieve the same (or similar) results than using an external DCTL such as Mononodes’ Density and Sat.
I enjoyed this informative tutorial.
I've been using HSL sliders, however I think I will give HSV another try. I'm also happy that you like the HDR Saturation slider, only because I really like using it and enjoy the results on my little UA-cam passion projects.
Cheers
Thank you! Have you also tried out Color Warper in a different colour model e.g. HSV? I find it produces fantastic results!
@@marietafarfarova I very occasionally play with the colour warper as it can mess stuff up on me. I do this all as a hobby, really and mostly stick to colour correction and trying to match shots, on my camera, drone and phone as best I can for a polished feel. I only have Panasonic cameras and like the look of the colours from the vlog colour profile.
Very occasionally I will dabble with a colour look as things can get messy and look amateurish real quick.
I will look forward to any more stuff you create. 😀
Overall great video 🎉🎉🎉
Thank you!
your explanation is spectacular! thank you for sharing this
Thank you for your lovely comment!
HSV and HDR ❤
you forgot the dehaze tool, and the sat vs sat curve, because film tends to have dense colors in the shadows and low sat in the highlights, so in sat vs sat, I increase the curve to the right and lower it in the left.
Incredible motion graphics and phasing, learned a lot. Thanks.
Thank you for your comment!
May I ask how would you use Dehaze OFX for saturation? Also, all the curves in the HSL curves operate in the RGB model so the visual result would be identical to the regular Saturation slider and RGB mixer. The correction just wouldn't be broad - it would be based on a luma, sat or hue selection.
Great explanation Marieta. I always personally prefer HSV or DCTL for my saturation 👌
Thank you, Vladislav! Amazing, may I ask which DCTLs you’d recommend? Today I was considering getting Ravengrade’s (Cullen Kelly’s) Gradelab. But I’m keen to hear what you think. ☺️
@@marietafarfarova Thanks Marieta 🤗 I did not try alot different but I use PixelTools Hue/Shift DCTL and really love it. It has Hue,Sat,Density and some other sliders to control but for faster work I still go with HSV 😀
@@marietafarfarova Hello Marieta, another great DCTL that I use is Davinci Natural Chroma 2-02 from Salamifish or SATSHAPER+ from IridescentColor. You can also try MaxSat DCTL or Hue-Sat-Den Pro from Ravi
@@TheVDAP Thank you so much for your input. Iridescent Color's DCTLs are amazing, indeed. I haven't tried out the other ones you mentioned but I'm definitely going to check them out. Thank you!!
Thank you, great video
Thank you for your kind comment!
thanks
Great video. You tells everything in good.
Thank you!
Thank U!
Great video, regarding method 4, you could have experimented with the different saturation sliders for the hdr color wheels to see their effects.
And I would like to mention two more techniques: the lum vs sat curve and the color density slider in dehancer (but yes, this is a costly plugin and also subtractive saturation like the hsv method)
Thank you for your comment. The different saturation slider controls in the HDR wheels control the saturation of the different luminance ranges - Dark, Shadow, Light, etc. So the correction just would be more targeted but the visual result would be the same.
All the HSL curves operate in the RGB colour model so the results would be identical to the normal saturation slider in Primaries and the RGB Mixer. But the correction would be more targeted and it would be based a selection of a luma, hue or sat.
Dehancer's tool is great but rather costly and the idea here was to explore Resolve's native tools. There is an abundance of external tools available, it would be impossible to cover them all.
IT HELPED ME THANKS
I'm so glad, thank you for your kind comment!
A very inspiring and entertaining presentation. I enjoyed it very much.
When you describe the HDR palette as being like adjusting saturation in the camera, would that be similar in any way to the sat control in the Raw palette?
Thank you!
The Saturation in the Camera RAW panel is interesting - it seems to affect the lower saturated parts of the image more and as you increase it, it decreases the luminance of the hues, which is great! The visual result you'd get with Camera RAW saturation and HDR Sat is different so I'd encourage you to test both (when you're working with RAW clips) and see which one is giving you the result you're looking for.
Thank you very much, looking forward to your more sharing
Thank you fort your kind note.
Can we get a tutorial for the color page for beginners
Check out Casey Ferris' comprehensive run through of Resolve here: ua-cam.com/video/qDHnCFMZ9HA/v-deo.htmlsi=4PylQzKTnTEDM8Pq
Darren Mostyn also has a great shorter video on the Color page: ua-cam.com/video/YbDRl_xugJo/v-deo.html
You didn't include DCTL's. Wish this compared with that.
I have density, vibrance, saturation, additive sliders so I think I get a similar result as your HSV.
Thanks for the video!
Thank you for your comment! Yes, the objective was to cover tools that are native to Resolve. There is an abundance of DCTLs and external tools, it would be impossible to cover them all.
Love it!
Can you make a video explaining IDT and ODT?
@@guidrysolomonadvising9770 I’d actually recommend you watch Cullen Kelly’s content on colour management. There is no one who explains it better than him.
Informative video. Thanks
Thank you, I'm glad you found it useful!
Really lovely video Marieta, I think you’ve done a great job explaining various methods for saturation. Thanks for this 🫶🏻
My only constructive comment is about the HSV method. You’re not targeting saturation in the highlight areas when using the gain wheel in HSV. Also if using a custom curve, the lower end of the curve represents lower saturated parts of the image (not lower midtone luminance)
Using gamma in HSV increases or decreases the lower saturated parts of the image (similar to colour boost).
I really like playing gain and gamma off against each other to shape my saturation. Often I’ll lower the gain (reduce overall saturation) and increase gamma (increase lower saturated parts of image). Obviously gotta keep an eye not to push too hard and break the image.
Great video tho, really lovely channel. Look forward to the next one ☺️
Thank you so much for taking the time to correct me! I now understand that the way I've been taught about the effect of custom curves in HSV was all wrong. Your explanation makes total sense and the Gamma vs Gain operation is such a smart move to control your saturation, thank you so much for sharing this tip! 😊
Would like to hear your thoughts on the new color slice of davinci resolve 19!
I love Color Slice in Resolve 19. It's beautifully integrated in the Mini Panel and I use it a lot alongside HSL curves and Color Warper. Definitely a fantastic update by Blackmagic Design!
nice knowledge :D
Thank you, glad you found this useful!
You missed the hue vs Sat y the curves panels.....is just another additive saturation but works betters than the saturation slider
Hey, I haven't included it for a number of reasons. Firstly, it targets specific hues for saturation, whereas I was reviewing global saturation techniques. Also, the result is 100% identical to the regular saturation slider in Primaries as both work in the YRGB colour model.
Awesome 👍👍👍👍
What's the corresponding one in premiere pro?
Premiere Pro's Lumetri panel is quite basic - it only works on RGB so the regular saturation slider and RGB mixer results would correspond to the Saturation you see in Lumetri. If you'd like to improve your colour grading, I'd advise you to look into DaVinci Resolve or Baselight.
amazing !
Thank you!
how we can do hdr palette saturation in premiere pro?
You can't. Premiere Pro only has a single Saturation slider and it works in the YRGB colour model. If you're considering colour grading as a career path, I'd advise you to look into DaVinci Resolve or Baselight.
great
Hi. You are disabling tone mapping when converting to WG/Intermediate. Is enabling IDT tone mapping a mistake?
There is no need to have Tone Mapping on when you're going from one large colour space to another. I'd encourage you to look up the CIE chromaticity coverage of each colour space so you understand where each one sits. Tone Mapping does need to be on when you're going from DWG (or another large colour space) to Rec.709 Gamma 2.4, for example.
@@marietafarfarova Interesting. I did comparison and have ineresting results. I would share it in jpg, but i believe the platform will block it.
@@marietafarfarova i'll try to describe.
I pick some RAW footage (blackmagicfilm4k from the production camera 4k).
I do 2 test grade versions.
1. [CST: film to WG + TM] > [empty node] > [CST: WG to rec709 + TM]
2. [CST: film to rec709 + TM]
And images are identical.
When i disable the TM in the 1st CST, the 1st version lacks the highlights. And it doesnt look good.
Isn't the bmfilm4k a large color space?
And it works the same with any log RAW footage i pick.
ps: every DR certified trainer like
Darren Mostyn or Cullen Kelly
enabling the IDT TM everytime. What's the trick? Thanks!
@@marietafarfarova my longer message deleted. If you are interested i could post it somewhere.
Very good explanation. I like your video on your own channel better. They are more you.
I'm so glad you think so, thank you so much for your support!
Get New experience thankyu!
❤❤❤❤❤❤❤❤
Indian footage❤❤
Yes, Bollywood! 😍 It's so beautiful. I love the colourful and fun clothing.
@@marietafarfarova 🥰🥰🥰
i try to watch the video since 15min and the youtube ads just keep on going and are unskippable ... has anybody else that problem ?
Film look creator method is missing
Hey, I haven’t included it for a number of reasons. Firstly, Look Creator has a default look loaded as soon as it’s applied which is mad. Zeroing it out and starting from scratch takes time hence is not efficient. Secondly, I actually wrote the script for this video before 19 came out. And lastly, I personally wouldn’t reach for an OFX or DCTL to set up my initial saturation as I’d much rather stick to more ‘basic’ tools that are effiecent and you can get through a lot of shots quickly. But for look development, Look Creator could be a great option to consider, definitely.
@@marietafarfarova I hear you. I guess in the future plus there's the colours slice tools too.
Missing Curves Saturation
Hey, thank you for stopping by. Are you referring to the HSL curves? If so, they work in Additive (RGB) as well so the result would be identical to the regular Saturation slider and RGB Mixer. My aim was to explore methods that may be less popular that deliver different results.
@@marietafarfarova SATvsSAT Curves and SATvsLUM Curves
me a common man - trying to find difference in final output video 😑😑
Colour grading is all about nuances and even though it may seem like there is barely a difference in a UA-cam video, it makes a world of a difference which tools you use when you're crafting images on a calibrated 31-inch screen and the final result is screened on a theatrical cinema projector.
Reall 😂