in short: v1 has better performance than v2, but v2 has more damage output mochi v1: special all-rounder fruit, main shoto sub zoner, always ended faraway and easy to support G: passive observation haki, can dodge non-guardbreaker attacks, regenerates faster than normal(faster than armament v2 recovery) E: ranged blockable combo extender, usable without a combo, safe zoning/pressure tools, can punish most armor/superarmor, can movestack(no cancels needed), no armor R: armored, guardbreaker, able to extend dropped combo, ability to spacing/punishing/pressure/starting a wall combo, best skill to raw, easy to pb at specific situation, extending range on holding Y: ranged blockable spacing moves(combo finisher), long startup compare to most skills, usable without a combo, safe zoning/pressure tools, punish opponents heavily while against armor/superarmor, starting a combo on specific situations T: escape tool/mobility moves, rushdown type guardbreaker, ability to pressure/spacing, can confirm m1s string with light/middle weapon, no armor, easy to pb on specific situations Z: ranged armored bad zoning tool, providing armor and also providing a chance to escape specific combos, easy to punish and pb,low dps on pve X: armored guardbreaker with wide long hitbox, easy to pb and punish, ability to spacing/starting a wall combo C: superarmored hard grab+guardbreaker with large damage which can kill the matches, ability to force escape, unable to pb(no space for 2nd pbs), huge hitbox, usable without a combo, 2nd best skill to raw, hard to punish, always be your last resort(you can regenerate hp while this move is active) mochi v2: special all-rounder fruit, main shoto sub rushdown, gained more variant and damage output in exchange of performance and utility LMB: double-determination autocombos with long reach and low damage, zoning/pressure tool, easy to pb, bad for spacing due to pbs E(tap): same as its predecessor, basically same stats, cannot movestack(only movestack when cancelled with dash/block) E(hold): armored combo extender, guardbreak in the last hit, gained more damage output in exchange of mobility and range, usable without a combo, viable for spacing/pressure, ability to start a (wall)combo, punish opponents' m1s in specific situation, bad against light weapon/experienced players R: armored guardbreaker, gain much more higher damage output than its predecessor in exchange of range, usable without a combo, inflicting DoT, best skill to raw in the whole moveset Y: armored blockable spacing moves(combo finisher), gained higher stable damage output in exchange of zoning ability, extending combo in specific situations, easy to punish T: mobility moves, rushdown type ultimate confirmation, better vertical mobility and higher damage output in exchange of higher stamina consumption and skill duration, ability to 100% confirm the ult to land, can no longer guardbreak Z(tap): bad zoning/pressure tool, always get you punished, easy to pb, basically another snow bunny turret but worse, no armor, switiching inventory will make it disappear Z(hold): worse than its predecessor, no need for explanation, better in specific situations(due to its mobility), no armor X: armored ranged zoning/spacing tools, guardbreaks on hit, dazed on wallhit/groundhit ability to start a wallcombo/spacing, viable to raw, lowered damage output while single hit, but gained much more higher damage output on cleanhit, easy to pb, dazed state providing chance to surehit/cleanhit, which made more advantages/profits C: basically same as it's predecessor but gained much more higher damage output than it, can kill most opponents at low health and can be confirmed by another moves(T), 2nd best skill to raw in the whole moveset, hard to punish, cannot pb(reason same as its predecessor), longer total hitstun, has smaller hitbox than its predecessor
so just because it's a mini update it can be a shit as this one is? Nice logic. Ofc we can't expect much since it's a small update, but really? Do you think this is decent?
why do people hate on v2s. no v2 in this game is actually a fruit awakening. there just something phoeyu just does randomly. theres no objective basis to say the v2s are bad design wise because its not based on the manga or anime.
@@157whis good is clearly subjective. i could think its good while u think its bad. but u cant tell me im wrong and i cant tell u that your wrong since theres nothing to base it off.
@@TarTarrojust because it aint in the manga doesnt mean its not canon, for all we know chestnut wasnt in the manga was because bro didnt wanna draw allat
@cursedfounder2052 wdym "bro didn't want to draw allat" you know that manga was before the anime right? and manga is more canon than anime btw since it's literally the source material. so no, chestnut mochi despite being cool af is not canon
@@skyrunor804 releasing cc , balances changes , santa dropping the same weapons as before , adding 2 new weapon where 2 moves are the same, phoeyu got lazy ash
in short: v1 has better performance than v2, but v2 has more damage output
mochi v1: special all-rounder fruit, main shoto sub zoner, always ended faraway and easy to support
G: passive observation haki, can dodge non-guardbreaker attacks, regenerates faster than normal(faster than armament v2 recovery)
E: ranged blockable combo extender, usable without a combo, safe zoning/pressure tools, can punish most armor/superarmor, can movestack(no cancels needed), no armor
R: armored, guardbreaker, able to extend dropped combo, ability to spacing/punishing/pressure/starting a wall combo, best skill to raw, easy to pb at specific situation, extending range on holding
Y: ranged blockable spacing moves(combo finisher), long startup compare to most skills, usable without a combo, safe zoning/pressure tools, punish opponents heavily while against armor/superarmor, starting a combo on specific situations
T: escape tool/mobility moves, rushdown type guardbreaker, ability to pressure/spacing, can confirm m1s string with light/middle weapon, no armor, easy to pb on specific situations
Z: ranged armored bad zoning tool, providing armor and also providing a chance to escape specific combos, easy to punish and pb,low dps on pve
X: armored guardbreaker with wide long hitbox, easy to pb and punish, ability to spacing/starting a wall combo
C: superarmored hard grab+guardbreaker with large damage which can kill the matches, ability to force escape, unable to pb(no space for 2nd pbs), huge hitbox, usable without a combo, 2nd best skill to raw, hard to punish, always be your last resort(you can regenerate hp while this move is active)
mochi v2: special all-rounder fruit, main shoto sub rushdown, gained more variant and damage output in exchange of performance and utility
LMB: double-determination autocombos with long reach and low damage, zoning/pressure tool, easy to pb, bad for spacing due to pbs
E(tap): same as its predecessor, basically same stats, cannot movestack(only movestack when cancelled with dash/block)
E(hold): armored combo extender, guardbreak in the last hit, gained more damage output in exchange of mobility and range, usable without a combo, viable for spacing/pressure, ability to start a (wall)combo, punish opponents' m1s in specific situation, bad against light weapon/experienced players
R: armored guardbreaker, gain much more higher damage output than its predecessor in exchange of range, usable without a combo, inflicting DoT, best skill to raw in the whole moveset
Y: armored blockable spacing moves(combo finisher), gained higher stable damage output in exchange of zoning ability, extending combo in specific situations, easy to punish
T: mobility moves, rushdown type ultimate confirmation, better vertical mobility and higher damage output in exchange of higher stamina consumption and skill duration, ability to 100% confirm the ult to land, can no longer guardbreak
Z(tap): bad zoning/pressure tool, always get you punished, easy to pb, basically another snow bunny turret but worse, no armor, switiching inventory will make it disappear
Z(hold): worse than its predecessor, no need for explanation, better in specific situations(due to its mobility), no armor
X: armored ranged zoning/spacing tools, guardbreaks on hit, dazed on wallhit/groundhit ability to start a wallcombo/spacing, viable to raw, lowered damage output while single hit, but gained much more higher damage output on cleanhit, easy to pb, dazed state providing chance to surehit/cleanhit, which made more advantages/profits
C: basically same as it's predecessor but gained much more higher damage output than it, can kill most opponents at low health and can be confirmed by another moves(T), 2nd best skill to raw in the whole moveset, hard to punish, cannot pb(reason same as its predecessor), longer total hitstun, has smaller hitbox than its predecessor
by the way you can use mochiv2's hold version E after 5lmbs
it's true
What does better performance mean
In short I ain’t reading allat
This is so much information but I think like all or almost all here is correct
I dont think the m1 is easy to pb ..
mochi v2 looks like a king legacy fruit
Yep
They’ve done the concept for a year so ye, that makes sense 😂
Hating on a mini update this much is criminal
If you think this is hate you don't wanna know how players reacted in update 7.14 😭
In short: I ain’t reading allat
the update just come to ruin game balance even more
so just because it's a mini update it can be a shit as this one is? Nice logic. Ofc we can't expect much since it's a small update, but really? Do you think this is decent?
I would rather not have a update bad and wait until a good big update instead of what released
why do people hate on v2s. no v2 in this game is actually a fruit awakening. there just something phoeyu just does randomly. theres no objective basis to say the v2s are bad design wise because its not based on the manga or anime.
u can physically see if something is good despite it being canon or notm this is just a bad excuse?
@@157whis good is clearly subjective. i could think its good while u think its bad. but u cant tell me im wrong and i cant tell u that your wrong since theres nothing to base it off.
The fact that chestnut mochi is so popular on roblox while not even being canon is interesting
It is Canon broski. The only difference is that Katakuris chestnut goes in every direction
@maincheese7490 Chestnut Mochi is not in the manga
@@TarTarrojust because it aint in the manga doesnt mean its not canon, for all we know chestnut wasnt in the manga was because bro didnt wanna draw allat
@cursedfounder2052 wdym "bro didn't want to draw allat" you know that manga was before the anime right? and manga is more canon than anime btw since it's literally the source material. so no, chestnut mochi despite being cool af is not canon
i mean came out before the anime
If I have fruit? I still can use my fruit? Like pika v2?
no? mochi v2 is a fruit
minor visual update & made som eof the moves straight up broken
dead game + u fell off (it's my first time here)
😭
I'm new in gpo but i don't understand why everyone hates mochi v2
its so poor designed compared to v1
Poorly designed mostly
The v2 got too much effects it just looks straight out of bloxfruit
Mfs be hating because it got too much effect
Its way top extra
Some gpo devs work on blox fruits and some blox fruits devs work on gpo so it makes sense why they look similar
The animations are so stiff and barely animated 😭
@@murcielagociferr I just prefer the clean look of v1 my opinion gang
What are your pvp stats?
I think I showed somewhere in the video
mochi v2 is just moch v1i but worse for factory farm
Ye but its better for other things so it evens out
i mean, they should have done it better since mochi is one of the fruits people most like, at the end, its ok, 7/10, but v1 was 9/10
Yr
Yep*
dragging this out to a 8 minute video is crazy 😂
😂🤫
This update is the worst gpo update ever
Why
agreeed
Whats the problem with it? not even a major update despite not adding Anything really important and making mochi Easily Awakenable...
@@skyrunor804 releasing cc , balances changes , santa dropping the same weapons as before , adding 2 new weapon where 2 moves are the same, phoeyu got lazy ash
@@skyrunor804A simple youtube search will show you why. There are primarily 3 reasons. Care to do research for yourself once in a while.
yo guysss do not trust in whis! hes a scammer!!!
How?
Bro stop lying 😭
@taherjaballah8371 ask him abt the santa hat
Ok i no trust whis i trust u 😊
Im zdc hehe im your big pen!
….
Bro : Would you lose
Me : Nah, I'd win
(Lose)
Bro : How did you lose?
Me : He spam M1 and E
nah i'd use ken
What the hell
😮
😱
5 фпс в год
The video literally is on 4k 60 FPS
Mochi v2 looks like a mochi god but.....his price...
Ehhh looks good but not for gpo imo