3DS Max Procedural Rope

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  • Опубліковано 21 жов 2024

КОМЕНТАРІ • 107

  • @KenanErenArt
    @KenanErenArt 7 років тому +25

    Hey Paul, i've been working with 3ds max almost 10 years, and you are surprising me with every tutorial you made.
    THANKS PAUL.

  • @jonathan__g
    @jonathan__g Місяць тому +1

    Thanks so much for making this video! I was looking for a way to make rope for a 3D model I wanted to print and I do think that this is something that I can work with that will look good in the end.

    • @paulneale
      @paulneale  Місяць тому +1

      It is even easier now with the Array modifier. One circle, radial array then extrude.

  • @GamingRevenant
    @GamingRevenant 5 років тому +4

    Absolutely insane! I love procedural work. I've been learning to do everything procedural and now I'm really starting to understand why! Thanks a lot for this tutorial, you're amazing man...

  • @paulneale
    @paulneale  7 років тому

    As was pointed out by AnconeusRex the small threads should look like they are pointed along the length of the rope. Just angle the grad ramp the other direction instead of what I did.

  • @3DxPOD
    @3DxPOD 7 років тому +2

    Another brilliant tutorial, I was hoping you'd add just a bit of a push modifier at the end to have a bit of a fuller rope. Thank you again for the wonderful tutorials! You really know this program inside and out. I'm at awe at how efficiently you solve problems and how you manage to make almost anything procedural! Thanks again!

  • @Varoon2
    @Varoon2 3 роки тому +1

    Thank you a million times man! Saved my life.

  • @orestes_io
    @orestes_io 3 роки тому +1

    Gracias, Señor!

  • @谢彬-m1s
    @谢彬-m1s 3 роки тому +1

    Thank you very much for sharing, your tutorial has brought me great help in my work.

  • @somethingthatpops
    @somethingthatpops 7 років тому +1

    The threads of the rope actually should be looking like they're going straight up and down the length of the rope instead of following the path of each individual strand. Just a minor detail. Awesome tutorial as always!

    • @paulneale
      @paulneale  7 років тому

      I didn't check, that would mean they twist the opposite way that the large ones twist. Will have a look at that when I can.

  • @hojo_sosec
    @hojo_sosec 3 роки тому

    This is excellent - and really handy vs. mucking about with the debatable virtues of mCloth rope or regular Cloth modifiers etc.
    On the topic of forces though - what would be your suggestion as the best way to make this react to Wind, without potentially messing up its virtues?
    I'm intending to have a flag (with Cloth mod) being raised on a rope, and fluttering in the breeze, and would like to try and have the rope react a bit too.
    If need be, I can do it by hand, but if you have a better idea it would be most welcome.

  • @TheBeeeetle
    @TheBeeeetle 4 роки тому

    Your tutorials are totaly insane! Who the hell are you???
    Thanks a lot man!

    • @paulneale
      @paulneale  4 роки тому +1

      A 25+ veteran of the 3D industry. paulneale.com/

  • @zr.animationstudio6319
    @zr.animationstudio6319 7 років тому +1

    thank Paul for you tutor and script. This for me very intresting and useful

  • @Artisan-iu3uw
    @Artisan-iu3uw 4 місяці тому +1

    Hey Paul can you help me, My dope sheet is empty, can't do anything to the script.

    • @paulneale
      @paulneale  4 місяці тому

      You would have to be way more specific as to what you are having issue with for me to be able to help you.

    • @paulneale
      @paulneale  4 місяці тому

      And to note that with the array modifier I would do this slightly differently now.

  • @femiolorunsaiye943
    @femiolorunsaiye943 Рік тому +1

    Very helpful. Thank you in 2023

    • @paulneale
      @paulneale  Рік тому +2

      This is even easier now by starting with a circle and using the Array Modifier to radial array the other two.

    • @femiolorunsaiye943
      @femiolorunsaiye943 Рік тому

      Thanks Paul. I'll try that method now as well.

  • @ANOSTUDIO
    @ANOSTUDIO 7 років тому +1

    Fantastic Tutorial, Thank very much

  • @silentboof
    @silentboof 7 років тому +2

    Thanks for this amazing tutorial. I just have a question about the height segment. You mentioned the maximum number of 200 is just for the spinner and it can get higher than that. But when I do a crazy stretch on the rope it stops at a certain amount! To test it further I tested a simple script controller that drives the height segments by frame and quite surprisingly after frame 200 it didn't get higher! I'm using 3ds max 2016 sp3. could it be because of the version I use? I would appreciate if you test it out.
    best regards

    • @paulneale
      @paulneale  7 років тому

      The spinner in the UI stays at 200 but the value increases. Check it via Max Script .

    • @Bardurm
      @Bardurm 7 років тому +3

      I experience the same thing as Eshan - when i stretch the rope, the segments don't seem to go higher than 200. it Just stops and the rope becomes "low poly" the more i stretch it.
      Awesome tutorial though :D

    • @monikadurakova2990
      @monikadurakova2990 4 роки тому

      @@paulneale I am sorry, but this is not true. I tried to make the cylinder 400 height segments via float script - stayed at 200, then even 1000 - stayed at 200. It seems, after searching for solution on forums, some paramters of objects have hardcoded limits not only in interface spinners but at all. (3ds Max 2021.2 tested)
      Nevertheless, the tutorial is awesome otherwise. I would love to see any other workaround (other technique) of this as I usualy needs very long dynamic ropes in my animations. Thank you.

    • @paulneale
      @paulneale  4 роки тому

      @@monikadurakova2990 Ya for some things it works but not this case :(

    • @ariddesignstudios5423
      @ariddesignstudios5423 2 роки тому

      @@paulneale Yeah, unfortunately I have had the same issue. It's an awesome tutorial. But Unfortunately, rope being rope it can get quite long, and if the height segments can't be driven beyond 200 it defeats the purpose somewhat. Thanks again though. Your tutorials are truly epic.

  • @bohdanbilous9
    @bohdanbilous9 7 років тому +1

    Before video starts I already liked because I know it is would be great tutorial. And it is! Thank You

  • @adamkelly1522
    @adamkelly1522 5 років тому

    Your tutorial is great! Now I'm trying to animate the rope physics using Massfx Rope Creator.

  • @neillpretorius
    @neillpretorius 7 років тому +1

    Fantastic, lots of good info in this one!

  • @FavTheMighty
    @FavTheMighty 5 років тому +1

    Hey Paul! Thanks for the tutorial, this is insanely useful. I have a question, though: Unlike yours, my helper on the bottom of the rope moves the entire rope around instead being pull- and extendable like the helper at the top. Everything else seems to be working fine. I know it's been a while since your tutorial but any thoughts would be much appreciated! Thanks :)

    • @paulneale
      @paulneale  5 років тому +2

      Just un-link them. IK Spline Control modifier has options for that or you can do it manually.

    • @FavTheMighty
      @FavTheMighty 5 років тому

      @@paulneale Wow, that was fast! Thank you so much for replying, the modifier options worked for me :)

  • @DavidCasenave
    @DavidCasenave Рік тому +2

    good tut. Any script to simplify this work?

    • @paulneale
      @paulneale  Рік тому

      Wouldn't be hard to write, give it a go.

    • @DavidCasenave
      @DavidCasenave Рік тому +1

      @@paulneale not my beach. But i would pay for a functional script if was made.

    • @paulneale
      @paulneale  Рік тому +1

      @@DavidCasenave Sorry but not really that worth it for me as you would be the only one. I'm sure someone on Stack would be able to help you out though.

  • @YKJ4164
    @YKJ4164 3 роки тому

    MAX 배운 지 얼마 안 됐는데 잘 보고 갑니다! 감사합니다! 하트하트

  • @ULZIMAKUM
    @ULZIMAKUM 7 років тому +1

    Great.. You are cool! Can I use your tutorial to translate it into Russian and make my version of the tutorial?

    • @paulneale
      @paulneale  7 років тому +1

      Sure just give credit.

  • @crombajaa
    @crombajaa 5 років тому +3

    Wow!! Genius..

  • @sergiygolovin5478
    @sergiygolovin5478 7 років тому +1

    simple and useful
    good lesson,Paul;)

  • @vandammage1747
    @vandammage1747 6 років тому +1

    Damn this is genius! Thanks for sharing

  • @tonidorotic2726
    @tonidorotic2726 5 років тому +2

    thank you so much for this tutorial. it has helped me alot :))) cheers!

  • @ahbslash5173
    @ahbslash5173 7 років тому +1

    Is there any plan to produce more deep advance Rigging courses in 3ds max

    • @paulneale
      @paulneale  7 років тому +2

      Ahb Slash not at this time but you never know. follow the channel and you will be the first to find out

    • @ahbslash5173
      @ahbslash5173 7 років тому

      Thank you

  • @MrFallac
    @MrFallac 7 років тому +1

    so here I am, innocently looking for a way to model rope to add a skyrim mod .... and then you did that! omg. This is very cool stuff. How deep is this rabbit hole? I may never find the surface again. It will take me a month to work out all the new things I didn't know existed.
    ty.

    • @paulneale
      @paulneale  7 років тому +2

      The rabbit hole is way deeper then than what you could learn in a month. I'm still learning new things and I have been using Max from Max 1

    • @MrFallac
      @MrFallac 7 років тому +1

      Any illusion I had that I could work it all out in a month vanished in about the first 5 minutes. But being shown new things is cool. It makes things I am trying to do possible in ways I just knew nothing about. tbh several 100k poly rope didn't really fit my current need. I followed along and made it anyway :)

    • @paulneale
      @paulneale  7 років тому

      Beauty of this method is you can make a rope with any amount of polys with it.

  • @netrarajpun
    @netrarajpun 6 років тому

    Just awesome. Great tutorial.

  • @kirankudpane9676
    @kirankudpane9676 7 років тому +1

    cool and love your tutorials.

  • @saqibmalic
    @saqibmalic 7 років тому +1

    Hi Paul how you using active type in max 2017?

    • @paulneale
      @paulneale  7 років тому

      Add this to your User Options File
      buffers=20
      tabbar.multiline=5
      autocompleteword.automatic=1
      autocomplete.choose.single=0
      autocomplete.MAXScript.ignorecase=1
      autocomplete.MAXScript.start.character=.

    • @saqibmalic
      @saqibmalic 7 років тому

      i am really sorry i really have no idea anything about scripting,can you please explain more.Thanks

  • @vitalie96
    @vitalie96 7 років тому +1

    When I hit Execute, I get an error: No "curveLength" function for undefined.

    • @paulneale
      @paulneale  7 років тому

      qwerty watch it again. Spline needs to be defined

  • @Dave.9999
    @Dave.9999 6 років тому

    Thanks a lot, That's What I am Looking for

  • @an1_mate
    @an1_mate 5 років тому +1

    amazing! thanx sir

  • @alirezazarringhalami4371
    @alirezazarringhalami4371 15 днів тому

    Very professional, i never saw something like this, man what's wrong whit you, how could you create this out

    • @paulneale
      @paulneale  14 днів тому

      ???

    • @alirezazarringhalami4371
      @alirezazarringhalami4371 9 днів тому +1

      ​@@paulneale 🤣🤣🤣 It was supposed to be a good comment, sorry for misunderstanding, I was going to tell man it is awesome, what's wrong with you, that this tutorial is so perfect 😇

  • @Yossikful
    @Yossikful 7 років тому +2

    The best !

  • @dasnico13
    @dasnico13 7 років тому +1

    gold!

  • @passawutkarrassamee9143
    @passawutkarrassamee9143 4 роки тому +1

    i don't have the gradient ramp parameter

    • @paulneale
      @paulneale  4 роки тому +1

      I'm going to assume you have Arnold set as your rendering engine. If so the legacy maps don't show up unless you turn them on in the render settings dialog under the System tab right near the top.

  • @zelenytypek
    @zelenytypek 5 років тому

    Hey Paul, can you help me sorting out the problem please? trying to follow your tutorial, but every time after "curveLenght Spline / 200" I get error: Type error: Call needs functionor class, got: undefined. thanks

    • @zelenytypek
      @zelenytypek 5 років тому

      I created variable called Spline, assigned my spline using dollar sign, all good, but doesnt work anyway

    • @paulneale
      @paulneale  5 років тому

      curveLength

    • @zelenytypek
      @zelenytypek 5 років тому

      sorry, there was a spelling problem :D anyway. after I copied angle controller to height segments and multiplied even by 20 it still doesnt get more segments

    • @paulneale
      @paulneale  5 років тому

      @@zelenytypek odd. What max version?

    • @zelenytypek
      @zelenytypek 5 років тому

      Dubug shows correct expression values based on curveLength Spline * x but in viewport I dont see any changes

  • @alexnozadze
    @alexnozadze 3 роки тому +1

    can you simple share the max file ? thank you so much !

    • @paulneale
      @paulneale  3 роки тому +1

      I will look for it but I might not have it anymore.

  • @TheCanadienMickeyMouse
    @TheCanadienMickeyMouse 4 роки тому

    this was very helpful

  • @haiderb.1164
    @haiderb.1164 4 роки тому

    Hello friend good greeting
    I want the steel rope turn around the pulley ,so how can make it? thanks.

    • @paulneale
      @paulneale  4 роки тому +1

      Just drive the percent on path at the speed that you want

    • @haiderb.1164
      @haiderb.1164 4 роки тому

      @@paulneale do you have a vedio to this way thanks so much dear

    • @paulneale
      @paulneale  4 роки тому

      @@haiderb.1164 Nope

  • @christianmaurylopez5502
    @christianmaurylopez5502 7 років тому

    Every day one learns something more !!!! hey man i need to create a Roller block - Out for a window. You can teach me how to create.

    • @paulneale
      @paulneale  7 років тому

      I have no idea what you mean by a roller block

    • @christianmaurylopez5502
      @christianmaurylopez5502 7 років тому

      oo is RollerBlackOut like this www.cortinas.cl/wp-content/gallery/galeria-black-out/RollerBlackOut5-1.jpg

    • @paulneale
      @paulneale  7 років тому

      I see, that could be a fun one to do but you will be waiting a long time for the tutorial as time is not on my side.

    • @christianmaurylopez5502
      @christianmaurylopez5502 7 років тому

      Don´t worry Paul. If you can give me your email to clarify the question, thanks.