I hate to be all nerdy here, but a Pilot who flew 20 (I think) successful missions in a regular TIE fighter would be promoted to flying the TIE interceptor
and if I am not mistaken after some other measurement of time they get upgraded to the TIE defender. also the reason not everyone flies a TIE interceptor is that they lack fuel and power for long flight they were built for battle and that's it
Are imperial pilots that bad that they never fly 20 missions, or are there just very few times pilots can fly, because you never see swarms of TIE interceptors like TIE fighters.
Not true. Pilots first joining the i Imperial Navy are first given either a TIE Fighter or a TIE/R. After they achieve ace status (40 confirmed kills) they move to an Interceptor. The most skilled pilots in the Navy are given TIE Reapers.
In sonic we had the Death Egg. Here we have the Death onion. Now if only someone could make a Death ham.. Then we could make a really tasty Death Omelette. :)
Am I the only SW fan that DIDN'T have a problem with The Phantom Menace? Cause I watched the HELL out of that movie when I was little. And I still enjoy it today. As well as the next two movies after it.
I feel similar. Despite everyone hating them, and even I only ever recently watch the fight scenes or all of episode 3, I feel like the prequel trilogy did something that it needed to do. It gave us some more backstory into the whole Star Wars universe, something that would've resulted in a less expandable universe than we have today. It gave us even more of an almost post-apocalyptic feel for the original films, showing us what they lost, and watching the story of Anakins slow turn to the dark side was like a Shakespeare tragedy. It wasn't brilliant by any means by itself, but it did bring the originals back, and made them even better. Essentially, the prequel trilogy was like a 3-movie ad for the originals. But the battles were great.
The Phantom Menace was the first Star Wars movie I saw on the big screen. So, I don't hate it like a lot of other people. Every movie has their low points and high points. Comparing the Star Wars movies, I have to say that Attack of the Clones has the most low points. The hole "love story" between Anakin and Padme was poorly written and acted. It is the reason why we Star Wars fans can not really look down on Twilight fans
definately not as bad as it's made out to be. honestly, Ep. VI already had some of the problems Ep. I has, but since it's part of the original trilogy, it's not cool to bash it
Everybody likes what they like, and there's nothing wrong with that. My response would just be to suggest looking up Confused Matthew and Redlettermedia and whatnot, everything I could say is said by them, much better, but at the end of the day it's fine to like anything.
The Death Star utilized 9 individual nuclear fusion reactors, each of such a massive scale as to all together form the bulk of the station. Yet even with all of that power it still took about 24 standard hours to fully charge the super laser. Note: The laser did NOT have to be fully charged to destroy a planet.
Scott Manley said the Death Star looks like an ONION. Scott Manley is Scottish. Shrek likes onions, he also has a Scottish accent. Scott Manley is Shrek.
I actually built a Tantive IV in 0.24 (where they introduced the XXL fuel tanks) that was able to launch from Kerbin and fly all the way to Jool (after refueling in Kerbin orbit), with an 8-kerbal crew capacity and a science module built in, as well as having a docking port on the nose to carry a small lander with it.
I always liked how the tie interceptor's solar panels angled around the craft instead of the tie fighter's flat panels. Makes it pick up solar power no matter it's orientation.
I sure this has bean said but in the case that it hasn't I will say it. the Y wing is a bomber not a fighter, the older fighters that the rebels used before the X wing was the Z-95 head hunter
Scott, you are indeed manly. The amount of testicular fortitude it takes to flawlessly execute these missions for us is staggering. Even greater is the testicular fortitude it takes to reattempt a failed mission. Over. And over. And over again.
Not sure if anyone's said it yet, but there's actually a very good reason that few Imperial pilots fly "Squints", or TIE Interceptors. They're crazy fast, heavily armed, but they have the durability of a sheet of tissue paper with a giant "SHOOT HERE" target spray-painted onto it. Squint pilots were generally a combination of brilliant and either suicidal, or just plain crazy. They had a much higher mortality rate than typical TIE Fighter pilots (Which, granted, was already over 50%), so anyone getting into an Interceptor cockpit gets in with an ego the size of the Executor and skills to back it up. Or, so they think. Then Wedge Antilles puts a quad-linked laser blast through their cockpit, which is the number 1 cure for inflated Imperial egos.
I still love to play Episode 1: Racer! By far one of my favorite Star Wars games of all time. I loved seeing all of the different racers and their designs, not to mention the other planets in the universe!
The death star uses a hyperspace reactor. They call it a hyper matter reactor. What they’re basically doing is they are accelerating a piece of matter into hyperspace, while keeping it stationary, in the reactor chamber. And so they’re basically taking the hem of that dimension’s garment and then pulling it across down into your own dimension. What results is that the material that is now belonging to hyperspace but still is in your dimension with you, and in fact the three-dimensional space itself, becomes really charged with energy because hyperspace is a higher energy dimension. Normal space, which is called real space, is a lower energy reality. And basically you are siphoning this energy from that hyperspace dimension and that’s how you get enough power to blow up a planet. Episode 4, 5, and 1 are my favorites.
Scott Manley, your one crazy Scottish Dude, Love your KSP Tutorials. The one with your dad had me in stitches. Sounded like me and my dad. Keep up the good work my friend .
Actually, Battlefront 2 - If I can recall, since I own it on Steam - didn't have A-Wings, or B-Wings, or any of the ships in here except the four per faction in space battles and the Snow Speeder on Hoth. Battlefront 2 had the Y-Wing, the Tie Bomber, and the AT-ST(?) (Need confirmation on the name of the transport.). Now, for better reference he should've played Star Wars: Empire at War: Forces of Corruption. It has every ship in this video. :)
I agree there was the Y-Wing; the Tie Bomber; and the AT-ST, but I know for a fact in the space battles above Hoth and Kashyyyk there was an A-Wing fighter for the Republic along with the X-Wing but there was never a B-Wing, that, I agree...
Vaders fighter is called the Tie Advanced, well kinda, in legends it was an experimental prototype that became the Tie Advanced, Vader was so impressed with it during testing he demanded to keep the prototype for himself before it was mass produced.
Hi All, I'm Phoenix, aka FatKerbal who made these. Had no idea the one and only Scott Manley had reviewed these ships. Just wanted to say thankyou! I have the biggest grin on my face right now
Don't confuse "Ion Cannon" with "Ionic Cannon" - most of the expanded universe stories from the 80's referred to the Death Star's superweapon as the Ionic Cannon. I've no idea if they've retconned this since.
the problem with 3 is that while it had some of the coolest special effects, it lacked the depth of story that 1 had. Plus nothing beats the darth maul final fight.
gregg1321 not a fight in the entire franchise was as badass as that one in my opinion. I think Darth Mauls' character and the fight scene alone jaded my view of The Phantom Menace, because unlike most I thoroughly enjoyed it.
gregg1321 Story depth? I honestly felt like episode I added nothing to the story. Every plot arch opened up in the episode was either closed or introduced better in a different episode.
That N64 pod racing game was definitely the best racing game that system over got. I remember trying to split collision damage across both engines so one wouldn't be more powerful than the other, if not you'd have a steering bias leading to more wall scraping. You needed to ram the other racers at later stages of the game or they'd always get around you, so it got really tense near the end when both your engines are failing and you need to ram the guy in first.
I can not stop picturing a Kerbal in a tiny Darth Vader suit. With their huge head they would look just like Dark Helmet. !!! Scott... Build the Mega Maid.
For a lot of people, what got them hooked into Star Wars was how beat up everything looked, it was essentially a western in space. Fast forward a few years and episodes 1, 2 and 3 were all shiny and new and it put a lot of people off, especially some proper old school film fans who hate CGI in all forms.
I believe that sequel was actually a prequel, but I can say that it was not 'bad' but it certainly did not live up to the expectations put forth by the quality of the original. Perfect Dark is easily my favorite N64 title. You can tell that Rare put lots of love and care into it. I was actually playing it today :)
you know for the republic drop ship they should've made it in to a VTOL (hover jet) since most of the time in the movie/TV show they hover most of the time. just put a few of them orange micro boosters and it'll give the effect of hovering. then in space you can use the main booster (with the exeption of other boosters to even it out). then put space plane landig gear (with breaks) and it'll have the effect of them landing. and for the Kerbins you can put those seats they have and put them into the middle to make it look like they're being dropped to their battle. after that I'm pretty sure it'll be a useful aircraft to use. PS- love your vids
Darth Vader's TIE Fighter was the first prototype for the TIE Advance which is a longer range fighter with it's own warp drive and shields, two things the standard TIE fighter did not have.
Episode I Racer was an awesome game. My brother and I played the hell out of that game when we were kids. That and Rogue Squadron and Shadows of the Empire. They were great.
The official designation of Vader's TIE is the TIE Advanced x1, which was a prototype. Some of its design elements would go into the TIE Bomber and the TIE Interceptor
8:19 official designation as the tie advanced X1. 11:09 tie bomber designated as an advanced X3 13:55 tie interceptor designated as an advanced X2 15:15 no scott, it's a CIS droid command ship or a battleship if you don't add the extra antennas. 17:30 it's a naboo N1 starfighter 18:19 it's a hailfire droid!! 1 missile is one dead laat gunship or one dead at-te walker 19:26 they called it a spider droid for the way it moved across the landscape 20:10 that looks like a very top heavy laat/i
There's this thing called the extended universe, which is made up of hundreds of books, comics, games, etc, which go into detail about his TIE Fighter. It's the TIE Advanced x1, or TIE/x1, and was the precursor to such TIE designs as the TIE Avenger and TIE Defender.
Darth Vaders TIE Fighter is designated as the 'TIE Advanced X1'. It features a shield and hyperdrive, both which are features that normal TIE Fighters lack. Interesting fact: TIE fighters dont have life support systems either and rely on the pilot's suit to sustain them. They also don't take off from the ground but are 'hanged' from the ceiling of a hangar which the pilot enters from the top.
I do believe that the Y-wing, and later the B-wing were bombers/fighters, while the X-wing, and later also the A-wing were interceptors. Both were old models, but your run of the mill TIE-series fighter, while newer, followed the imperial "quantity over quality"-doctrine to the letter.The standard series didn't even include shields or landing gears to shave off expenses.
Not to mention, they can have phase cloaks on any ship of their choosing, if they decide to ignore a treaty. The can also fire while at warp, go to warp almost instantly, and create sub-space tears if they feel like it.
"Facilitating the Death Star's realspace propulsion were a network of powerful ion engines that transformed reactor power into needed thrust. In order for the Death Star to be a deadly threat, it needed to be mobile. Using linked banks of 123 hyperdrive field generators tied into a single navigational matrix, the Death Star could travel across the Galaxy at superluminal velocities. The incredible energies harnessed by the station combined with its great mass gave the Death Star magnetic and artificial gravitational fields equal to those found on orbital bodies many times greater in size."
I argue although weight is force and SI is neutons, statements like "you weigh (x) grams on the moon" and therefore grams CAN be used as a description of force. So you are right Scott.
Possible death star power (Defiantly Star Wars Cannon): 2 or more black holes That have enough velocity to orbit each other and when mass is pushed into the event horizon it produces massive amounts of power. Something along those lines.
I actually like the fact that they explained what the force was. The trade rights were mostly just a ruse Palpatine was using. However, I'll concede to the characters being a little on the bland side, especially considering my favorite was Darth Maul. There was some back story there I would have liked to see or hear. Guess I'll have to read the book.
Someone needs to make a gigantic space battle using these and clever editing to make them all be the same scale, then use whack a kerbal as the projectiles. That would be fantastic. Also, ion engines on space fighters works really well. It makes them behave much like jets, if you get the right balance of power and weight. Slow acceleration, banking on turns, slow to pull up and down. Makes them a pleasure to fly when you're only staying within a few hundred meters of an area.
Sweet Scott, Perfect Dark is my favorite N64 game too, not that you said it was your absolute favorite. Anywho, the Millennium Falcon and the X-WIng game were great too.
Star Wars Episode I Racer is also for Windows 2000 and other Windows 16-bit iterations of that time; will run on Windows XP x86 but requires coercion on Windows 7 x64 and will not run at all on Windows 10.
Me and a friend are making a mod and our test model is a TIE fighter which has a hover module so it can float above terrain realistically so it can take of anywhere. My friend also modeled it very true to the movies...
I remember when Star Wars was a bigger thing just because it was incredible for its time. But now we can make better things and even have control over them. Oh well, goodnight Star Wars, you had a good run.
Tie Advanced and later version were called tie Advengers. But Tie Hunters were the best for the money unless you had more money than brains the Tie defender was the one to beat. I looked it up.
Woah woah woah... did he just say there aren't many games on the N64? That system was the best system... of all time with so many incredible games on it Super Mario 64 Super Smash Brothers Mario Kart Mario Golf Legend of Zelda: Ocarina of Time Legend of Zelda: Majora's Mask Destruction Derby Golden Eye Banjo Kazooie/ Tooie Paper Mario Mario Party... 1,2,3 And those are just ones I remember off the top of my head.. N64 was my childhood.
Everyone says Jar-Jar is annoying and stupid, but I think it's very charming, and he's a good character, also, everyone thinks phantom menace is bad, but they haven't seen "the clone wars". 'Nuff said
"Given that ion engines are about as powerful as a mouse fart..."
Your accent makes that line that much better.
It's true tho
★iteachvader★ i agree 110%
Loll
Mouse farts??!?! Lol!!!,?!L.
Ion engines are about as powerful as mouse farts
Scott manley- 2013
2013... A long long time ago
Actually, it is easily my favourite N64 game, I'm really disappointed that they messed up the sequel.
All we need to make this an official Star Wars movie is Wilhelm scream.
I hate to be all nerdy here, but a Pilot who flew 20 (I think) successful missions in a regular TIE fighter would be promoted to flying the TIE interceptor
and if I am not mistaken after some other measurement of time they get upgraded to the TIE defender. also the reason not everyone flies a TIE interceptor is that they lack fuel and power for long flight they were built for battle and that's it
Are imperial pilots that bad that they never fly 20 missions, or are there just very few times pilots can fly, because you never see swarms of TIE interceptors like TIE fighters.
Jacob Furrow I think it's more to do with the life expectancy of a pilot, I mean, how likely are you to survive one of those epic battles?
Not true. Pilots first joining the i
Imperial Navy are first given either a TIE Fighter or a TIE/R. After they achieve ace status (40 confirmed kills) they move to an Interceptor. The most skilled pilots in the Navy are given TIE Reapers.
Cyrax Cyanide what the fuck is a tie reaper
In sonic we had the Death Egg. Here we have the Death onion. Now if only someone could make a Death ham.. Then we could make a really tasty Death Omelette. :)
The Death Onion
NINmann01 yeah
Shrek wants to know your location
"You would always blow them, and their panels would pop off." -Scott Manley.
+David S. "of curse the twin ion engine is as powerful as a mouse fart" -Scott Manley
+David S. "Hello" -Scott Manley.
Am I the only SW fan that DIDN'T have a problem with The Phantom Menace? Cause I watched the HELL out of that movie when I was little. And I still enjoy it today. As well as the next two movies after it.
I feel similar. Despite everyone hating them, and even I only ever recently watch the fight scenes or all of episode 3, I feel like the prequel trilogy did something that it needed to do. It gave us some more backstory into the whole Star Wars universe, something that would've resulted in a less expandable universe than we have today. It gave us even more of an almost post-apocalyptic feel for the original films, showing us what they lost, and watching the story of Anakins slow turn to the dark side was like a Shakespeare tragedy. It wasn't brilliant by any means by itself, but it did bring the originals back, and made them even better. Essentially, the prequel trilogy was like a 3-movie ad for the originals. But the battles were great.
The Phantom Menace was the first Star Wars movie I saw on the big screen. So, I don't hate it like a lot of other people. Every movie has their low points and high points. Comparing the Star Wars movies, I have to say that Attack of the Clones has the most low points. The hole "love story" between Anakin and Padme was poorly written and acted. It is the reason why we Star Wars fans can not really look down on Twilight fans
definately not as bad as it's made out to be.
honestly, Ep. VI already had some of the problems Ep. I has, but since it's part of the original trilogy, it's not cool to bash it
Everybody likes what they like, and there's nothing wrong with that. My response would just be to suggest looking up Confused Matthew and Redlettermedia and whatnot, everything I could say is said by them, much better, but at the end of the day it's fine to like anything.
Jacob Clark
the battle on Geonosis was really cool, so... so... SHUDDUP!!!
The Death Star utilized 9 individual nuclear fusion reactors, each of such a massive scale as to all together form the bulk of the station. Yet even with all of that power it still took about 24 standard hours to fully charge the super laser. Note: The laser did NOT have to be fully charged to destroy a planet.
Then how was it fired twice during the battle of Endor?
Super Dragon Because it wasn't using the lasers at full power.
Super Dragon Because the second Death Star was more efficient.
John Wallent 1 shot every 2 minutes instead of once a day.
Scott Manley said the Death Star looks like an ONION. Scott Manley is Scottish. Shrek likes onions, he also has a Scottish accent. Scott Manley is Shrek.
logic...
This is the most logical and best thing I've ever heard ever you sir deserve all of those cookie's
shrek is bald
Max Mondo scott is also bald, more evidence that scott is shrek
Phantom Menace wasn't that bad,I thought Darth Maul was pretty great
+SpartanDubWub Hey Brother!
episodes 1,2,3 were my favorite
"Ion engines are about as powerful as a mouse fart."
XDXDXDXDXD I fucking DIED. XDXDXDXDXD
16:56 what you are trying to do, that's a good trick!
"EXERTING GRAMS OF FORCE!" XD I just lost it.
5:45
Luke: "I don't believe it!"
Scott: "That is why you fail."
I actually built a Tantive IV in 0.24 (where they introduced the XXL fuel tanks) that was able to launch from Kerbin and fly all the way to Jool (after refueling in Kerbin orbit), with an 8-kerbal crew capacity and a science module built in, as well as having a docking port on the nose to carry a small lander with it.
Derp Gamer www.reddit.com/r/KerbalSpaceProgram/comments/28cinb/the_tantive_iv_from_star_wars_made_entirely_from/
Freaking speachless
I always liked how the tie interceptor's solar panels angled around the craft instead of the tie fighter's flat panels. Makes it pick up solar power no matter it's orientation.
The phantom menence personaly my favorite SW movie any one else think that?
I sure this has bean said but in the case that it hasn't I will say it. the Y wing is a bomber not a fighter, the older fighters that the rebels used before the X wing was the Z-95 head hunter
Look who's the only one aboard the Star Destroyer at 00:49, that's right, it's Jebediah!
The plot thickens!
Jeb Vader
Scott, you are indeed manly. The amount of testicular fortitude it takes to flawlessly execute these missions for us is staggering. Even greater is the testicular fortitude it takes to reattempt a failed mission. Over. And over. And over again.
"Exerting grams of force" LOL
Not sure if anyone's said it yet, but there's actually a very good reason that few Imperial pilots fly "Squints", or TIE Interceptors.
They're crazy fast, heavily armed, but they have the durability of a sheet of tissue paper with a giant "SHOOT HERE" target spray-painted onto it. Squint pilots were generally a combination of brilliant and either suicidal, or just plain crazy. They had a much higher mortality rate than typical TIE Fighter pilots (Which, granted, was already over 50%), so anyone getting into an Interceptor cockpit gets in with an ego the size of the Executor and skills to back it up. Or, so they think.
Then Wedge Antilles puts a quad-linked laser blast through their cockpit, which is the number 1 cure for inflated Imperial egos.
Star Wars meets Kerbal Space Program, huh?... I have an idea, from the Star Wars Universe for you. Build the Kuat Drive Yards orbiting ship yard. :)
that wpuld be pretty epic.
I still love to play Episode 1: Racer! By far one of my favorite Star Wars games of all time. I loved seeing all of the different racers and their designs, not to mention the other planets in the universe!
"exerting GRAMS of force!" 😂
Scott, all the Star Wars films are excellent. Stop saying that some are terrible. They are all equally good.
Agreed.
"These were all made ABOUT A WEEK AGO"
Sorry, had to do it
The death star uses a hyperspace reactor. They call it a hyper matter reactor. What they’re basically doing is they are accelerating a piece of matter into hyperspace, while keeping it stationary, in the reactor chamber. And so they’re basically taking the hem of that dimension’s garment and then pulling it across down into your own dimension. What results is that the material that is now belonging to hyperspace but still is in your dimension with you, and in fact the three-dimensional space itself, becomes really charged with energy because hyperspace is a higher energy dimension. Normal space, which is called real space, is a lower energy reality. And basically you are siphoning this energy from that hyperspace dimension and that’s how you get enough power to blow up a planet.
Episode 4, 5, and 1 are my favorites.
i think vaders fighter is a tie advanced
Don't TIE advanced have the pointy front?
thats the TIE intercepter
Scott Manley, your one crazy Scottish Dude, Love your KSP Tutorials. The one with your dad had me in stitches. Sounded like me and my dad. Keep up the good work my friend .
Darth vaders tie fighter is called a tie advance
His is actually a modified tie advanced. But yeah.
14:25 the tie interceptor was developed between episode V and VI, so that's why we only see them in VI
Play starwars battlefront 2 for better references at builds
best game ever. better than the origioal because SPACE BATTLES
Ethan Robertson Yep, but they could have put flying vehicles on ground battles too like in the first game
I FREAKING LOVE THAT GAME SO MUCH!!! I got it on the PS2 when it first came out and then i got it on the xbox 360. I LOVE IT!!! IT'S PERFECTION!!!
Actually, Battlefront 2 - If I can recall, since I own it on Steam - didn't have A-Wings, or B-Wings, or any of the ships in here except the four per faction in space battles and the Snow Speeder on Hoth. Battlefront 2 had the Y-Wing, the Tie Bomber, and the AT-ST(?) (Need confirmation on the name of the transport.). Now, for better reference he should've played Star Wars: Empire at War: Forces of Corruption. It has every ship in this video. :)
I agree there was the Y-Wing; the Tie Bomber; and the AT-ST, but I know for a fact in the space battles above Hoth and Kashyyyk there was an A-Wing fighter for the Republic along with the X-Wing but there was never a B-Wing, that, I agree...
Vaders fighter is called the Tie Advanced, well kinda, in legends it was an experimental prototype that became the Tie Advanced, Vader was so impressed with it during testing he demanded to keep the prototype for himself before it was mass produced.
15:20 there are just 3 StarWars Movies..................
***** we do not speak of the prequels
***** i was kidding to be honest. i just wanted to make a joke based off of the original comment
Obviously it's "cool" hating the prequels or something. I like the whole SW series:)
*****
soon to be 9!
Hi All,
I'm Phoenix, aka FatKerbal who made these. Had no idea the one and only Scott Manley had reviewed these ships. Just wanted to say thankyou! I have the biggest grin on my face right now
battlefront and battlefront 2 was way better than the pod racing game...
ikr,hey,which one you like more?BF1 or BF2
I didn't think they were on the N64.
Don't confuse "Ion Cannon" with "Ionic Cannon" - most of the expanded universe stories from the 80's referred to the Death Star's superweapon as the Ionic Cannon. I've no idea if they've retconned this since.
CUD YOU PLEASE STOP GIVING SPOILERS!
(i haven't seen the Star Wars films...kill me)
then why would you watch a starwars themed mod review?
Well i didn't know that he say so much stuff about it
The Talking Potato It was released decades ago, its your fault for not caring to watch it.
The Talking Potato Well, if you WANT to watch them, I could stream them sometime.
+The Talking Potato You have the mind of a talking potato...
Ohh, I used to play the podracing game for the N64 all the time with a friend when we were about 8 yrs old. Sweet memories :D
I'm sorry but attack of the clones is by far the worst of the 6 movies. I would rank them: V, IV, VI, I, III, II.
1 better then 3? Wut.
the problem with 3 is that while it had some of the coolest special effects, it lacked the depth of story that 1 had. Plus nothing beats the darth maul final fight.
gregg1321 not a fight in the entire franchise was as badass as that one in my opinion. I think Darth Mauls' character and the fight scene alone jaded my view of The Phantom Menace, because unlike most I thoroughly enjoyed it.
gregg1321 Story depth? I honestly felt like episode I added nothing to the story. Every plot arch opened up in the episode was either closed or introduced better in a different episode.
The best movie is revenge of the site because of battle of corusant & battle for greatness
That N64 pod racing game was definitely the best racing game that system over got. I remember trying to split collision damage across both engines so one wouldn't be more powerful than the other, if not you'd have a steering bias leading to more wall scraping. You needed to ram the other racers at later stages of the game or they'd always get around you, so it got really tense near the end when both your engines are failing and you need to ram the guy in first.
I can not stop picturing a Kerbal in a tiny Darth Vader suit. With their huge head they would look just like Dark Helmet.
!!!
Scott...
Build the Mega Maid.
For a lot of people, what got them hooked into Star Wars was how beat up everything looked, it was essentially a western in space.
Fast forward a few years and episodes 1, 2 and 3 were all shiny and new and it put a lot of people off, especially some proper old school film fans who hate CGI in all forms.
8:00 that is actually a great idea. I would play the hell out of that
14:40 That's actually quite a good point, as the normal TIE's also are often used for fighting in athmospheres in the expanded universe.
Pod Racers on the N64 was my childhood!!! I've since lost it unfortunately, but it was amazing....
I believe that sequel was actually a prequel, but I can say that it was not 'bad' but it certainly did not live up to the expectations put forth by the quality of the original. Perfect Dark is easily my favorite N64 title. You can tell that Rare put lots of love and care into it.
I was actually playing it today :)
Cool seeing star wars ships flying in realistic orientation
I'm right there with ya, Scott. That pod racing game on N64 was amazing!
you know for the republic drop ship they should've made it in to a VTOL (hover jet) since most of the time in the movie/TV show they hover most of the time. just put a few of them orange micro boosters and it'll give the effect of hovering. then in space you can use the main booster (with the exeption of other boosters to even it out). then put space plane landig gear (with breaks) and it'll have the effect of them landing. and for the Kerbins you can put those seats they have and put them into the middle to make it look like they're being dropped to their battle. after that I'm pretty sure it'll be a useful aircraft to use.
PS- love your vids
Darth Vader's TIE Fighter was the first prototype for the TIE Advance which is a longer range fighter with it's own warp drive and shields, two things the standard TIE fighter did not have.
"...exerting GRAMS of force!"
That was funnier than I think you intended, Scott. XD
Episode I Racer was an awesome game. My brother and I played the hell out of that game when we were kids. That and Rogue Squadron and Shadows of the Empire. They were great.
The official designation of Vader's TIE is the TIE Advanced x1, which was a prototype. Some of its design elements would go into the TIE Bomber and the TIE Interceptor
Pod Racer in n64 was amazing, brings back good memories, seperated it from the movie easily as pod racers are just cool.
Note on SW Ep-1 Racer for N64: That's the game that convinced me to get an N64, which was also the first console I ever actually worked for.
So many hours spent playing Perfect Dark as a kid. The multiplayer was mind blowing at the time, haha.
yay! someone else who appreciates the awesomeness of perfect dark!
You know your Star Wars sir. I'm impressed.
8:19 official designation as the tie advanced X1.
11:09 tie bomber designated as an advanced X3
13:55 tie interceptor designated as an advanced X2
15:15 no scott, it's a CIS droid command ship or a battleship if you don't add the extra antennas.
17:30 it's a naboo N1 starfighter
18:19 it's a hailfire droid!! 1 missile is one dead laat gunship or one dead at-te walker
19:26 they called it a spider droid for the way it moved across the landscape
20:10 that looks like a very top heavy laat/i
There's this thing called the extended universe, which is made up of hundreds of books, comics, games, etc, which go into detail about his TIE Fighter.
It's the TIE Advanced x1, or TIE/x1, and was the precursor to such TIE designs as the TIE Avenger and TIE Defender.
Darth Vaders TIE Fighter is designated as the 'TIE Advanced X1'. It features a shield and hyperdrive, both which are features that normal TIE Fighters lack.
Interesting fact: TIE fighters dont have life support systems either and rely on the pilot's suit to sustain them. They also don't take off from the ground but are 'hanged' from the ceiling of a hangar which the pilot enters from the top.
Does anyone else notice the poor screaming kerbals at the bottom right of the screen whenever Scott blows stuff up?
youtube i love thank you for making videos
I do believe that the Y-wing, and later the B-wing were bombers/fighters, while the X-wing, and later also the A-wing were interceptors. Both were old models, but your run of the mill TIE-series fighter, while newer, followed the imperial "quantity over quality"-doctrine to the letter.The standard series didn't even include shields or landing gears to shave off expenses.
i love how when you show the star destroyer jebidiah is driving with the biggest smile ever
Not to mention, they can have phase cloaks on any ship of their choosing, if they decide to ignore a treaty. The can also fire while at warp, go to warp almost instantly, and create sub-space tears if they feel like it.
Happy Fathers Day Scott! Hope you have a wonderful day!
"Facilitating the Death Star's realspace propulsion were a network of powerful ion engines that transformed reactor power into needed thrust. In order for the Death Star to be a deadly threat, it needed to be mobile. Using linked banks of 123 hyperdrive field generators tied into a single navigational matrix, the Death Star could travel across the Galaxy at superluminal velocities. The incredible energies harnessed by the station combined with its great mass gave the Death Star magnetic and artificial gravitational fields equal to those found on orbital bodies many times greater in size."
FUN FACT: The Death Star was powered by Kyber Crystals (What makes the saber's blade) as explained in Rouge One
OWgh I can replay scotts intro until I die... LOVE IT
that interceptor played a huge role in the force unleashed 1 and 2 as the rouge shadow
Darth Vader’s tie is called the tie advanced. Also a light saber can cut many stuff including AT AT armor.
I argue although weight is force and SI is neutons, statements like "you weigh (x) grams on the moon" and therefore grams CAN be used as a description of force. So you are right Scott.
Star wars pod racer for the N64 and Perfect Dark were in fact some of the most awesome games for the console.
The 'side panels' on that TIE FIGHTER look like two inverted *barn door kites* . Really
Possible death star power (Defiantly Star Wars Cannon): 2 or more black holes That have enough velocity to orbit each other and when mass is pushed into the event horizon it produces massive amounts of power. Something along those lines.
I actually like the fact that they explained what the force was. The trade rights were mostly just a ruse Palpatine was using. However, I'll concede to the characters being a little on the bland side, especially considering my favorite was Darth Maul. There was some back story there I would have liked to see or hear. Guess I'll have to read the book.
Hearing Scott laugh evilly for the first time was hilarious.
I completely forgot about that game... thank you so very much!
Someone needs to make a gigantic space battle using these and clever editing to make them all be the same scale, then use whack a kerbal as the projectiles. That would be fantastic.
Also, ion engines on space fighters works really well. It makes them behave much like jets, if you get the right balance of power and weight. Slow acceleration, banking on turns, slow to pull up and down. Makes them a pleasure to fly when you're only staying within a few hundred meters of an area.
Sweet Scott, Perfect Dark is my favorite N64 game too, not that you said it was your absolute favorite. Anywho, the Millennium Falcon and the X-WIng game were great too.
wow I just pressed play on the video and that corvette looks awesome.
Star Wars Episode I Racer is also for Windows 2000 and other Windows 16-bit iterations of that time; will run on Windows XP x86 but requires coercion on Windows 7 x64 and will not run at all on Windows 10.
It was Star Wars Episode 1 Racer I think!
I agree, I had this game on PC, I loved it so much!
Me and a friend are making a mod and our test model is a TIE fighter which has a hover module so it can float above terrain realistically so it can take of anywhere. My friend also modeled it very true to the movies...
I remember when Star Wars was a bigger thing just because it was incredible for its time. But now we can make better things and even have control over them. Oh well, goodnight Star Wars, you had a good run.
I'm currently at War with TEST, but, testies are still my space Brosefs.
Replacing the connections on the Podracer with KAS mod has the potential for amazingness. Or, you know, huge explosions.
Tie Advanced and later version were called tie Advengers. But Tie Hunters were the best for the money unless you had more money than brains the Tie defender was the one to beat. I looked it up.
+travis moore Sadly the X wing is the only flyable craft in ksp.
"...exerting GRAMS of force!" is my new favorite saying.
Woah woah woah... did he just say there aren't many games on the N64? That system was the best system... of all time with so many incredible games on it
Super Mario 64
Super Smash Brothers
Mario Kart
Mario Golf
Legend of Zelda: Ocarina of Time
Legend of Zelda: Majora's Mask
Destruction Derby
Golden Eye
Banjo Kazooie/ Tooie
Paper Mario
Mario Party... 1,2,3
And those are just ones I remember off the top of my head.. N64 was my childhood.
Haha, I'm pretty sure I still have the pod racing game and my N64! It was an amazing game.
Pod racing was great! Remember playing on the PC!
im a huge star wars fan so i have to give this a like
Everyone says Jar-Jar is annoying and stupid, but I think it's very charming, and he's a good character, also, everyone thinks phantom menace is bad, but they haven't seen "the clone wars". 'Nuff said
15:15 - 15:18 had me laughing so hard with how casually you said it.