A Different approach to making FIRE in Blender!

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  • Опубліковано 3 лис 2024

КОМЕНТАРІ • 121

  • @SpitfireCGI
    @SpitfireCGI Рік тому +23

    One of the best cleanest fire tutorials ever layed down before my procedural eyes and i would say for all the blending community aswell .Thank you so much ! 11/10

    • @KenanProffitt
      @KenanProffitt  Рік тому +3

      High praise! :) thanks so much!!

    • @theovfx9925
      @theovfx9925 Рік тому

      ​@@KenanProffitt sincerely you are first in everything that makes blender tutorials. thank you very much and a lot of courage

  • @orionbarnes1733
    @orionbarnes1733 8 місяців тому +1

    This is amazing! I'm working on a game with a friend at the moment, and there's a scene where a spacecraft burns up in Earth's atmosphere, and I was really dreading the hours of physics simulating I'd have to do in order to get the fire to look right. I'll still have to do that, but this way I can also manually adjust the amount of fire in any given location, this video made my job so much less painful, thank you so much!

    • @KenanProffitt
      @KenanProffitt  8 місяців тому

      Glad it was helpful! I’d love to see the game scene when you’re finished. 😃 thanks for watching and leaving a comment!

    • @orionbarnes1733
      @orionbarnes1733 6 місяців тому

      Alright, I do have one question, and it's fine if you don't know the answer to it but:
      I'm trying to have an object both tumble around and also burn at the same time, and I'm struggling to find a way to get the fire to ignore the rotation of the parent object.
      For example, "flaming object" rotates 90 degrees, "fire" also rotates 90 degrees, and I don't want that.
      I tried using a shrinkwrap modifier to avoid rotating the fire, but I can't find a way to create a spot that doesn't just stick to the object's surface. Is there some way to stretch an object in a specific direction that would avoid this issue?
      It's fine if you don't know an answer, I'm just wondering if there's an obvious problem with this fire system that I'm overlooking, and I figured you have a lot more blender experience than I do judging by the quality of the stuff you make. Sorry for bothering you with this.

  • @workingwithaudioandvideo6239
    @workingwithaudioandvideo6239 Місяць тому +1

    This was the best fire tutorial I have seen so far dude. You are awesome.

    • @KenanProffitt
      @KenanProffitt  Місяць тому +1

      Appreciate that! Glad it was helpful!

    • @workingwithaudioandvideo6239
      @workingwithaudioandvideo6239 Місяць тому

      @@KenanProffitt Oh it was. I have been looking for a better alternative for fire on Blender for quite some time. This is perfect. You have skill dude.

  • @theovfx9925
    @theovfx9925 Рік тому +1

    sincerely you are first in everything that makes blender tutorials. thank you very much and a lot of courage

  • @Christopher_Mina
    @Christopher_Mina Рік тому +2

    This completely blew me away. Wow🔥

  • @scottcourtney8878
    @scottcourtney8878 Рік тому +1

    That's a very tasty result from an elegant technique. Thanks for sharing!

  • @VisualistAyush07
    @VisualistAyush07 Рік тому +3

    Thank you

  • @ArchaeometallurgieDe
    @ArchaeometallurgieDe 8 місяців тому +1

    excellent idea and presentation. Works like a charm

    • @KenanProffitt
      @KenanProffitt  8 місяців тому

      Thanks for watching! Glad it was helpful

  • @apoorvpandey3D
    @apoorvpandey3D Рік тому +2

    Amazing tutorial❤.
    You can add driver by typing # and equation like
    #frame/-80

  • @joerminer
    @joerminer Рік тому +3

    Ooh! This is really neat! Been trying to work with fire more often and the sims are really slow. I d just got a Ryzen 5600x and a GTX 1080ti, so decent, but tough for fire/water sims. Will have to try this method out.

    • @KenanProffitt
      @KenanProffitt  Рік тому

      Hey Joe! that's great! yeah give it a try. Renders quickly for sure! Thanks for watching :)

  • @uttejkuruva9105
    @uttejkuruva9105 Рік тому +3

    Damn this is awesome, you just saved my laptop 🔥

  • @TheMikelmendizabal
    @TheMikelmendizabal Рік тому +4

    Impressive tutorial very well explained. Wonderful. Thank you!

    • @KenanProffitt
      @KenanProffitt  Рік тому

      Glad it was helpful! Thanks for watching! :D

  • @SolarThreads
    @SolarThreads Рік тому +1

    Amazing. Been looking for a cheap real-time fire solution in blender for a while

    • @KenanProffitt
      @KenanProffitt  Рік тому

      Glad I could help! Thanks for watching! :D

  • @judetorre1900
    @judetorre1900 Рік тому +2

    Who would have thought you could fake a fire?. Not wasting time on baking sims. It was a fun tutorial. Nice.
    Can you do some vfx more . Thank you☺️👏

  • @urieldeveaud
    @urieldeveaud Рік тому +1

    really good video here ! smart technique, thx

  • @nabilali
    @nabilali Рік тому +3

    Great amazing thank you

  • @Woolfio
    @Woolfio 3 місяці тому

    This is so nice! Was looking for a way to avoid using simulation. Although with EEVEE next have to modify a bit.

  • @fahmiraza1763
    @fahmiraza1763 Рік тому

    Surely try to follow because I m pretty beginners maybe 🤔 can do it
    God bless you

  • @Sh_Pe
    @Sh_Pe Рік тому +1

    THANKS!!!

  • @nirajjaiswal3505
    @nirajjaiswal3505 Рік тому

    thank you very much for sharing it .being search for it and got a perfect video

  • @AleksandarPopovic
    @AleksandarPopovic Рік тому +1

    Very nice, and very good idea!

  • @Linkario86
    @Linkario86 Рік тому +1

    I need this so much. Many of the projects I want to do contain some simulation and it just takes forever to render those as simulation. Let alone the time it takes to go and tweak and bake and tweak more etc. etc.

  • @00TheRealTC
    @00TheRealTC Рік тому +1

    This is insanely beautiful in its simplicity. Thank you, thank you, thank you.

  • @xyz-bn4qz
    @xyz-bn4qz 10 місяців тому

    Amazing tut, thank you!

  • @zainulhassan2029
    @zainulhassan2029 10 місяців тому +1

    wooh superb bro extremely helpful

  • @temudjin1155
    @temudjin1155 Рік тому +1

    Genius!

    • @KenanProffitt
      @KenanProffitt  Рік тому

      😃 glad you enjoyed it!

    • @temudjin1155
      @temudjin1155 Рік тому

      @@KenanProffitt Fantastic job! Thank you for the video!

  • @CaillouGentil
    @CaillouGentil Рік тому +3

    13:10

  • @krissosful
    @krissosful Рік тому +1

    Amazing job, thanks a lot for sharing👏👏

    • @KenanProffitt
      @KenanProffitt  Рік тому +1

      Thanks for watching! :D

    • @krissosful
      @krissosful Рік тому

      @@KenanProffitt My pleasure, you are always welcome to my channel:)

  • @blackhole5172
    @blackhole5172 2 місяці тому +2

    Crazyyyyyyyyyyyyyyyyyyyyyyy

  • @theovfx9925
    @theovfx9925 Рік тому +1

    congratulations to you. since the arrival of blender 2.8 you continue to give us tutorials and really I say thank you. please continue because you help a lot of 3d enthusiasts. thank you
    . Théo

  • @abebeastu9673
    @abebeastu9673 Рік тому +1

    thanks

  • @thagerman8361
    @thagerman8361 6 місяців тому

    Danke

  • @orionbarnes1733
    @orionbarnes1733 5 місяців тому

    Do you know of a way to make the fire track a rotating object and still shrinkwrap to its surface? When I try to do it the lazy way (rotating the fire's mesh), the direction of the fire rotates too, and I'm trying to figure out how I can have the mesh track the flaming object but the fire always burn the same direction. Sorry if this sounds confusing, basically imagine a burning torch tossed into the air; I'm trying to find a way for the fire to not rotate with the torch, but still wrap around the flaming part.

  • @PiterparkerYT
    @PiterparkerYT Рік тому +1

    Amazing tutorial, amazing fire. Thank you for publishing this video! 🔥🔥🔥

  • @pouleart8197
    @pouleart8197 3 місяці тому +1

    Great tutorial absolutely love the results! But I'm encountering an issue when layering flames, I get these weird little black bits. I'm rendering with cycles if anyone can help pls!

    • @KenanProffitt
      @KenanProffitt  3 місяці тому

      Hey there! Try cranking up the transparency passes in your render settings. That should take care of that. :)

  • @jeffdavies2824
    @jeffdavies2824 Рік тому +1

    I've been working with the fire simulations and it sure is slow! I think I'll shiift gears and try this out for a while instead. My old RTX 2080Ti will thank me (and you!) lol

    • @KenanProffitt
      @KenanProffitt  Рік тому

      Haha I did it for that very reason. Kept wanting fire but not wanting to wait for render times. 😅 thanks for watching!

  • @hroz2007
    @hroz2007 Рік тому +1

    How do you make a “light catcher”, so that I can add it to live footage.
    (Im trying to make a scene with a flamethrower simulation. But I can’t find a way to “catch” the light for the render like you would do with a shadow catcher to add it to my live footage.
    Any ideas ?

    • @KenanProffitt
      @KenanProffitt  Рік тому

      Hmm I’d need a bit more context but you could try creating a plane that’s reflective and rendering it on a separate layer and composting the cast light from the plane onto your footage.

  • @YSNostalgia
    @YSNostalgia 4 місяці тому

    Well, good bye fire simulation.
    Thank you Kenan. (:

  • @gealmafilms
    @gealmafilms 8 місяців тому +1

    How can I see that on cycles? It doesn't show like transparent, it haves like a black thing on top of it

    • @KenanProffitt
      @KenanProffitt  8 місяців тому

      in the render settings try cranking up the transparent passes. That should take care of that issue in cycles

  • @theovfx9925
    @theovfx9925 Рік тому +2

    Hooo welcome profil

    • @KenanProffitt
      @KenanProffitt  Рік тому

      thanks théo!

    • @theovfx9925
      @theovfx9925 Рік тому +1

      It's been a really long time. I really like your videos. And it's thanks to your videos that I learned a lot about blender. I'm very happy that you're back.

  • @rubalsoni304
    @rubalsoni304 13 днів тому

    HOW IT WILL WORK IN CYCLES RENDER ? I CHANGED THE RENDER TO CYCLES ND IT SOWS BLACL OVER ALL DISPLACEMENT MESH . HELP MEEEEEE PLEASE

  • @noxx3d
    @noxx3d Рік тому +1

    Doesn't seem to work in cycles for me. Any ideas?

  • @georodin8785
    @georodin8785 Рік тому

    what am I doing wrong?
    The the bigger fire object always obstructs the smaller objects within
    no alpha blending

  • @gustavstaugaard1294
    @gustavstaugaard1294 Рік тому +1

    8:58
    What is that node? Mix? I have MixRGB and Mix Shader but not just Mix?

    • @KenanProffitt
      @KenanProffitt  Рік тому

      Hey Gustav, in the new versions of blender the mixRGB node is just "mix" and you have to set it color in order to get the rgb function. By default it's a float mix function.

  • @GeorgiaSmalls3517
    @GeorgiaSmalls3517 Рік тому +2

    is there a way to make the fire compatible with cycles? It looks amazing in evee, but when I turn on cycles, it looks buggy and weird. Is there a fix for this?

    • @pipcryt
      @pipcryt Рік тому +5

      Render Properties - Light Paths - Max Bounces - set Transparent to 24 or higher

    • @GeorgiaSmalls3517
      @GeorgiaSmalls3517 Рік тому +1

      @@pipcryt thank you for the good advice👍

    • @purpseenit
      @purpseenit Рік тому +1

      @@GeorgiaSmalls3517 did that advice fix your problem? I'd like to use this in Cycles as well

    • @GeorgiaSmalls3517
      @GeorgiaSmalls3517 Рік тому +1

      @@purpseenit yes. It now looks just like it does in evee

    • @KenanProffitt
      @KenanProffitt  Рік тому

      Thanks! 👍

  • @ragibrahman9594
    @ragibrahman9594 Рік тому +2

    guys, stop deleting the default cube. what if one it becomes sentient and delete us instead.

  • @kirbyanderson5704
    @kirbyanderson5704 Рік тому

    Having trouble getting it to work in blender 3.6

  • @josephlobb2216
    @josephlobb2216 6 місяців тому

    The step at 5:00 for making drivers may have worked in the past. With Blender 4.0, the option to create a driver seems to be missing from the menu when I right click. Any chance someone knows where it is?

    • @TynkaTopi
      @TynkaTopi 5 місяців тому

      Just click that Location Z field so you are editing it and start typing your formula with #-character. Like #frame/-80

  • @mr.gray_skies9419
    @mr.gray_skies9419 10 місяців тому

    Hi Kenan, just wanted to ask about the instructions at 14:44 when you add a driver to "Z" on the empty plane axis. When I do it, Blender opens up a new window with a graph and an error about an invalid python expression.

    • @YSNostalgia
      @YSNostalgia 4 місяці тому

      Yeah, same issue, i just keyframed mine.

  • @phntm777
    @phntm777 7 місяців тому

    Anyone know how to make this work in cycles?

  • @TripTilt
    @TripTilt Рік тому

    noiceeee

  • @TheAbyssalEnderling
    @TheAbyssalEnderling 10 місяців тому +1

    This will work in Cycles, right?

    • @KenanProffitt
      @KenanProffitt  10 місяців тому +1

      Yep! You’ll just have to adjust the transparent passes In your render settings.

    • @TheAbyssalEnderling
      @TheAbyssalEnderling 10 місяців тому

      @@KenanProffitt Got it. Thank you!

  • @Blendermodeldeaf-ry5nz
    @Blendermodeldeaf-ry5nz 8 місяців тому

    I am full deaf.
    Why not you can get "Screencast Key" add-ons to help see 3D Viewport mouse sign.

  • @MayurMalviya-ci5jj
    @MayurMalviya-ci5jj 4 місяці тому

    I used fire 🎥 🔥 Image as plane

  • @andrewharing2637
    @andrewharing2637 Рік тому

    Quick reminder: if you're not sure about the fire colours, you can use the blackbody node, where you direclty input the temperature of the light.

  • @MrPurposebydesign
    @MrPurposebydesign 10 місяців тому +1

    what bout cycles🤣🤣

    • @KenanProffitt
      @KenanProffitt  10 місяців тому

      Hey there! It works in cycles you’ll just need to crank up the transmissions and transparency in your render settings. You’ll also have to add glow In the compositor. :)

  • @UkeyMusicLEAKS
    @UkeyMusicLEAKS Рік тому

    Blender crashed like 5 times during this

  • @EmaSans-tu5eg
    @EmaSans-tu5eg Рік тому +5

    This doesn't work in Blender 3.6, very bad

    • @YSNostalgia
      @YSNostalgia 4 місяці тому

      Worked great for me. i would be happy to tell you how i did it if you can specify what "very bad" means. (:

  • @Strykar86
    @Strykar86 Рік тому

    19:00 That's hot 🔥 🥵

  • @dnaindieart
    @dnaindieart Рік тому +1

    Muy bueno !

  • @RS-em1ki
    @RS-em1ki 10 місяців тому +2

  • @neilmarshall5087
    @neilmarshall5087 Рік тому +1

    You may lac u some narity, but the video was great.
    Use google translate for pronunciation.